Use a single multiplier value for all material fields

master
Kitty Barnett 2012-12-07 17:04:21 +01:00
parent 711b525087
commit a17f3e41ff
1 changed files with 21 additions and 23 deletions

View File

@ -60,9 +60,7 @@ const U8 MATERIALS_DEFAULT_SPECULAR_EXP = 128;
const U8 MATERIALS_DEFAULT_ENV_INTENSITY = 128;
const U8 MATERIALS_DEFAULT_DIFFUSE_ALPHA_MODE = 0;
const U8 MATERIALS_DEFAULT_ALPHA_MASK_CUTOFF = 128;
const F32 MATERIALS_MULT_OFFSETREPEAT = 10000.f;
const F32 MATERIALS_MULT_ROTATION = 1000.f;
const F32 MATERIALS_MULTIPLIER = 10000.f;
/**
* Helper functions
@ -103,18 +101,18 @@ LLSD LLMaterial::asLLSD() const
LLSD material_data;
material_data[MATERIALS_CAP_NORMAL_MAP_FIELD] = mNormalID;
material_data[MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD] = llround(mNormalOffsetX * MATERIALS_MULT_OFFSETREPEAT);
material_data[MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD] = llround(mNormalOffsetY * MATERIALS_MULT_OFFSETREPEAT);
material_data[MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD] = llround(mNormalRepeatX * MATERIALS_MULT_OFFSETREPEAT);
material_data[MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD] = llround(mNormalRepeatY * MATERIALS_MULT_OFFSETREPEAT);
material_data[MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD] = llround(mNormalRotation * MATERIALS_MULT_ROTATION);
material_data[MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD] = llround(mNormalOffsetX * MATERIALS_MULTIPLIER);
material_data[MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD] = llround(mNormalOffsetY * MATERIALS_MULTIPLIER);
material_data[MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD] = llround(mNormalRepeatX * MATERIALS_MULTIPLIER);
material_data[MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD] = llround(mNormalRepeatY * MATERIALS_MULTIPLIER);
material_data[MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD] = llround(mNormalRotation * MATERIALS_MULTIPLIER);
material_data[MATERIALS_CAP_SPECULAR_MAP_FIELD] = mSpecularID;
material_data[MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD] = llround(mSpecularOffsetX * MATERIALS_MULT_OFFSETREPEAT);
material_data[MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD] = llround(mSpecularOffsetY * MATERIALS_MULT_OFFSETREPEAT);
material_data[MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD] = llround(mSpecularRepeatX * MATERIALS_MULT_OFFSETREPEAT);
material_data[MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD] = llround(mSpecularRepeatY * MATERIALS_MULT_OFFSETREPEAT);
material_data[MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD] = llround(mSpecularRotation * MATERIALS_MULT_ROTATION);
material_data[MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD] = llround(mSpecularOffsetX * MATERIALS_MULTIPLIER);
material_data[MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD] = llround(mSpecularOffsetY * MATERIALS_MULTIPLIER);
material_data[MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD] = llround(mSpecularRepeatX * MATERIALS_MULTIPLIER);
material_data[MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD] = llround(mSpecularRepeatY * MATERIALS_MULTIPLIER);
material_data[MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD] = llround(mSpecularRotation * MATERIALS_MULTIPLIER);
material_data[MATERIALS_CAP_SPECULAR_COLOR_FIELD] = mSpecularLightColor.getValue();
material_data[MATERIALS_CAP_SPECULAR_EXP_FIELD] = mSpecularLightExponent;
@ -128,18 +126,18 @@ LLSD LLMaterial::asLLSD() const
void LLMaterial::fromLLSD(const LLSD& material_data)
{
mNormalID = getMaterialField<LLSD::UUID>(material_data, MATERIALS_CAP_NORMAL_MAP_FIELD, LLSD::TypeUUID);
mNormalOffsetX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULT_OFFSETREPEAT;
mNormalOffsetY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULT_OFFSETREPEAT;
mNormalRepeatX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULT_OFFSETREPEAT;
mNormalRepeatY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULT_OFFSETREPEAT;
mNormalRotation = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD, LLSD::TypeInteger) / MATERIALS_MULT_ROTATION;
mNormalOffsetX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
mNormalOffsetY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
mNormalRepeatX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
mNormalRepeatY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
mNormalRotation = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
mSpecularID = getMaterialField<LLSD::UUID>(material_data, MATERIALS_CAP_SPECULAR_MAP_FIELD, LLSD::TypeUUID);
mSpecularOffsetX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULT_OFFSETREPEAT;
mSpecularOffsetY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULT_OFFSETREPEAT;
mSpecularRepeatX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULT_OFFSETREPEAT;
mSpecularRepeatY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULT_OFFSETREPEAT;
mSpecularRotation = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD, LLSD::TypeInteger) / MATERIALS_MULT_ROTATION;
mSpecularOffsetX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
mSpecularOffsetY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
mSpecularRepeatX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
mSpecularRepeatY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
mSpecularRotation = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER;
mSpecularLightColor.setValue(getMaterialField<LLSD>(material_data, MATERIALS_CAP_SPECULAR_COLOR_FIELD, LLSD::TypeArray));
mSpecularLightExponent = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_EXP_FIELD, LLSD::TypeInteger);