secondlife/viewer-issues#72: Test plan feedback and additional improvements
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@ -13,10 +13,10 @@ Material preview is a UI feature which displays a lit spherical preview of a PBR
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These are known issues that the current implementation of this feature does not address:
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- Material swatch preview is a preview of the base material ID only, and ignores other properties on the prim face like material overrides
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- Alpha mask previews as alpha blend
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- Double-sided previews as single-sided
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- Material swatch preview inherits some of its lighting from the current environment, and reflections from the default reflection probe
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- The material preview in the build floater is a preview of the base material ID only, and ignores other properties on the prim face like material overrides (https://github.com/secondlife/viewer/issues/865)
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- Alpha mask previews as alpha blend (https://github.com/secondlife/viewer/issues/866)
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- Double-sided previews as single-sided (https://github.com/secondlife/viewer/issues/867)
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- Material preview inherits some of its lighting from the current environment, and reflections from the default reflection probe (https://github.com/secondlife/viewer/issues/868)
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## General Regression Testing
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@ -29,11 +29,11 @@ These are known issues that the current implementation of this feature does not
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### Disappearing Objects Fix Test
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This test is recommended for verifying that secondlife/viewer-issues#72 is fixed.
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This test is recommended for verifying that https://github.com/secondlife/viewer-issues/issues/72 is fixed.
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#### Symptoms
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The following types of objects could randomly disappear until relog in the main view when the bug occured:
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When the bug occurs, one or more of following types of objects could randomly disappear in the world, permanently until relog:
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- Objects
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- Water level in current region
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@ -45,8 +45,10 @@ Note: Disappearing objects in reflections have a different root cause and are no
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Verify the disappearing objects bug does not reproduce, given the following steps:
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- Runtime prerequisites: Material preview swatch is enabled ("UIPreviewMaterial") by visiting a test region with the feature enabled, or by manually enabling "UIPreviewMaterial" in the advanced settings for the current session
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- Region prerequisites: Unknown, but a region with lots of stuff in it (like Rumpus Room 2048 on Aditi) seems to increase repro rate
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- Runtime prerequisites: Material preview swatch may not be available in your viewer or region if this feature is still behind a feature flag. It is safe to enable this feature manually by setting, "UIPreviewMaterial" to True in the advanced settings. The setting will persist for the current session.
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- Region prerequisites: Unknown, but a region with lots of objects in it seems to increase repro rate. The following locations have been known to easily reproduce the bug, as of 2024-02-16:
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- http://maps.secondlife.com/secondlife/LindenWorld%20B/161/75/47
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- [secondlife://Aditi/secondlife/Rumpus%20Room%202048/128/128/24](secondlife://Aditi/secondlife/Rumpus%20Room%202048/128/128/24)
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- Right click an object and select, "Edit item"
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- Go to texture tab, select PBR Metallic Roughness from dropdown, and click the button to select material from inventory
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- Ensure "Apply now" is checked in the inventory selection floater
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@ -55,7 +57,7 @@ Verify the disappearing objects bug does not reproduce, given the following step
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### Dynamic Exposure Influence Fix Test
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This test is recommended for verifying that secondlife/viewer-issues#72 is fixed.
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This test is recommended for verifying that https://github.com/secondlife/viewer-issues/issues/72 is fixed.
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#### Symptoms
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