Minor improvement to identifying gl lib to use. Should use xcode version.
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ed4b379067
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a1d0268893
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@ -993,7 +993,7 @@ extern void glGetBufferPointervARB (GLenum, GLenum, GLvoid* *);
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}
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#endif
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#ifdef MAC_OS_VERSION_10_7
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#if __MAC_OS_X_VERSION_MAX_ALLOWED <= 1070
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#include <OpenGL/gl.h>
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#else
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#include <AGL/gl.h>
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