MAINT-775 Fix for particle index pool corruption on teleport.

meow-7.2.2
Dave Parks 2012-06-15 16:07:06 -05:00
parent 99dc246ac8
commit a1d0d67e05
5 changed files with 15 additions and 8 deletions

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@ -89,6 +89,7 @@
#include "lllogininstance.h"
#include "llprogressview.h"
#include "llvocache.h"
#include "llvopartgroup.h"
#include "llweb.h"
#include "llsecondlifeurls.h"
#include "llupdaterservice.h"
@ -673,6 +674,9 @@ bool LLAppViewer::init()
// initialize SSE options
LLVector4a::initClass();
//initialize particle index pool
LLVOPartGroup::initClass();
// Need to do this initialization before we do anything else, since anything
// that touches files should really go through the lldir API
gDirUtilp->initAppDirs("SecondLife");

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@ -202,13 +202,10 @@ void LLFace::destroy()
mTexture->removeFace(this) ;
}
if (mDrawablep.notNull() &&
(mDrawablep->getRenderType() == LLPipeline::RENDER_TYPE_PARTICLES ||
mDrawablep->getRenderType() == LLPipeline::RENDER_TYPE_HUD_PARTICLES) &&
mIndicesIndex != 0xFFFFFFFF)
if (isState(LLFace::PARTICLE))
{
LLVOPartGroup::freeVBSlot(getGeomIndex()/4);
mIndicesIndex = 0xFFFFFFFF;
clearState(LLFace::PARTICLE);
}
if (mDrawPoolp)

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@ -79,6 +79,7 @@ public:
USE_FACE_COLOR = 0x0010,
TEXTURE_ANIM = 0x0020,
RIGGED = 0x0040,
PARTICLE = 0x0080,
};
static void initClass();

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@ -52,8 +52,7 @@ LLPointer<LLVertexBuffer> LLVOPartGroup::sVB = NULL;
S32 LLVOPartGroup::sVBSlotFree[];
S32* LLVOPartGroup::sVBSlotCursor = NULL;
//static
void LLVOPartGroup::restoreGL()
void LLVOPartGroup::initClass()
{
for (S32 i = 0; i < LL_MAX_PARTICLE_COUNT; ++i)
{
@ -61,7 +60,11 @@ void LLVOPartGroup::restoreGL()
}
sVBSlotCursor = sVBSlotFree;
}
//static
void LLVOPartGroup::restoreGL()
{
sVB = new LLVertexBuffer(VERTEX_DATA_MASK, GL_STREAM_DRAW_ARB);
U32 count = LL_MAX_PARTICLE_COUNT;
sVB->allocateBuffer(count*4, count*6, true);
@ -626,7 +629,7 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group)
LLFace* facep = *i;
LLAlphaObject* object = (LLAlphaObject*) facep->getViewerObject();
if (facep->getIndicesStart() == 0xFFFFFFFF)
if (!facep->isState(LLFace::PARTICLE))
{ //set the indices of this face
S32 idx = LLVOPartGroup::findAvailableVBSlot();
if (idx >= 0)
@ -635,6 +638,7 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group)
facep->setIndicesIndex(idx*6);
facep->setVertexBuffer(LLVOPartGroup::sVB);
facep->setPoolType(LLDrawPool::POOL_ALPHA);
facep->setState(LLFace::PARTICLE);
}
else
{

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@ -45,6 +45,7 @@ public:
static S32 sVBSlotFree[LL_MAX_PARTICLE_COUNT];
static S32* sVBSlotCursor;
static void initClass();
static void restoreGL();
static void destroyGL();
static S32 findAvailableVBSlot();