SL-12594, rename some lingering VertexShaderEnable variables
parent
18cdf4d269
commit
a20a506bd1
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@ -407,7 +407,7 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key)
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mCommitCallbackRegistrar.add("Pref.HardwareDefaults", boost::bind(&LLFloaterPreference::setHardwareDefaults, this));
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mCommitCallbackRegistrar.add("Pref.AvatarImpostorsEnable", boost::bind(&LLFloaterPreference::onAvatarImpostorsEnable, this));
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mCommitCallbackRegistrar.add("Pref.UpdateIndirectMaxComplexity", boost::bind(&LLFloaterPreference::updateMaxComplexity, this));
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mCommitCallbackRegistrar.add("Pref.VertexShaderEnable", boost::bind(&LLFloaterPreference::onRenderOptionEnable, this));
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mCommitCallbackRegistrar.add("Pref.RenderOptionUpdate", boost::bind(&LLFloaterPreference::onRenderOptionEnable, this));
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mCommitCallbackRegistrar.add("Pref.WindowedMod", boost::bind(&LLFloaterPreference::onCommitWindowedMode, this));
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mCommitCallbackRegistrar.add("Pref.UpdateSliderText", boost::bind(&LLFloaterPreference::refreshUI,this));
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mCommitCallbackRegistrar.add("Pref.QualityPerformance", boost::bind(&LLFloaterPreference::onChangeQuality, this, _2));
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@ -2873,7 +2873,7 @@ void LLPanelPreferenceGraphics::setHardwareDefaults()
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LLFloaterPreferenceGraphicsAdvanced::LLFloaterPreferenceGraphicsAdvanced(const LLSD& key)
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: LLFloater(key)
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{
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mCommitCallbackRegistrar.add("Pref.VertexShaderEnable", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::onRenderOptionEnable, this));
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mCommitCallbackRegistrar.add("Pref.RenderOptionUpdate", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::onRenderOptionEnable, this));
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mCommitCallbackRegistrar.add("Pref.UpdateIndirectMaxNonImpostors", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::updateMaxNonImpostors,this));
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mCommitCallbackRegistrar.add("Pref.UpdateIndirectMaxComplexity", boost::bind(&LLFloaterPreferenceGraphicsAdvanced::updateMaxComplexity,this));
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}
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@ -609,7 +609,7 @@
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top_delta="16"
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width="300">
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<check_box.commit_callback
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function="Pref.VertexShaderEnable" />
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function="Pref.RenderOptionUpdate" />
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</check_box>
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<check_box
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@ -685,7 +685,7 @@
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top_delta="16"
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width="280">
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<check_box.commit_callback
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function="Pref.VertexShaderEnable" />
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function="Pref.RenderOptionUpdate" />
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</check_box>
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<check_box
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@ -753,7 +753,7 @@
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top_delta="16"
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width="280">
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<check_box.commit_callback
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function="Pref.VertexShaderEnable" />
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function="Pref.RenderOptionUpdate" />
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</check_box>
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<slider
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@ -802,7 +802,7 @@
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top_delta="16"
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width="260">
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<check_box.commit_callback
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function="Pref.VertexShaderEnable" />
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function="Pref.RenderOptionUpdate" />
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</check_box>
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<check_box
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@ -816,7 +816,7 @@
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top_delta="16"
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width="240">
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<check_box.commit_callback
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function="Pref.VertexShaderEnable" />
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function="Pref.RenderOptionUpdate" />
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</check_box>
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<check_box
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@ -830,7 +830,7 @@
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top_delta="16"
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width="240">
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<check_box.commit_callback
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function="Pref.VertexShaderEnable" />
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function="Pref.RenderOptionUpdate" />
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</check_box>
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<!--
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@ -242,7 +242,7 @@
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top_delta="24"
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width="280">
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<check_box.commit_callback
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function="Pref.VertexShaderEnable" />
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function="Pref.RenderOptionUpdate" />
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</check_box>
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<check_box
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@ -256,7 +256,7 @@
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top_delta="24"
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width="256">
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<check_box.commit_callback
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function="Pref.VertexShaderEnable" />
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function="Pref.RenderOptionUpdate" />
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</check_box>
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<slider
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