Build fix for Visual Studio patch

master
Alexander Gavriliuk 2024-02-08 21:03:59 +01:00 committed by Guru
parent 2e5b105dff
commit a2552a5556
10 changed files with 16 additions and 16 deletions

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@ -42,7 +42,7 @@ std::string LLBase64::encode(const U8* input, size_t input_size)
&& input_size > 0)
{
// Yes, it returns int.
int b64_buffer_length = apr_base64_encode_len(narrow(input_size));
int b64_buffer_length = apr_base64_encode_len(narrow<size_t>(input_size));
char* b64_buffer = new char[b64_buffer_length];
// This is faster than apr_base64_encode() if you know
@ -52,7 +52,7 @@ std::string LLBase64::encode(const U8* input, size_t input_size)
b64_buffer_length = apr_base64_encode_binary(
b64_buffer,
input,
narrow(input_size));
narrow<size_t>(input_size));
output.assign(b64_buffer);
delete[] b64_buffer;
}

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@ -85,7 +85,7 @@ inline F32 ll_internal_random<F32>()
// Per Monty, it's important to clamp using the correct fmodf() rather
// than expanding to F64 for fmod() and then truncating back to F32. Prior
// to this change, we were getting sporadic ll_frand() == 1.0 results.
F32 rv{ narrow(gRandomGenerator()) };
F32 rv{ narrow<F32>(gRandomGenerator()) };
if(!((rv >= 0.0f) && (rv < 1.0f))) return fmodf(rv, 1.0f);
return rv;
}

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@ -197,12 +197,12 @@ public:
typename std::enable_if<std::is_integral<VALUE>::value &&
! std::is_same<VALUE, Boolean>::value,
bool>::type = true>
LLSD(VALUE v): LLSD(Integer(narrow(v))) {}
LLSD(VALUE v): LLSD(Integer(narrow<VALUE>(v))) {}
// support construction from F32 et al.
template <typename VALUE,
typename std::enable_if<std::is_floating_point<VALUE>::value,
bool>::type = true>
LLSD(VALUE v): LLSD(Real(narrow(v))) {}
LLSD(VALUE v): LLSD(Real(narrow<VALUE>(v))) {}
//@}
/** @name Scalar Assignment */

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@ -2174,7 +2174,7 @@ std::string zip_llsd(LLSD& data)
U8 out[CHUNK];
strm.avail_in = narrow(source.size());
strm.avail_in = narrow<size_t>(source.size());
strm.next_in = (U8*) source.data();
U8* output = NULL;

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@ -196,12 +196,12 @@ S32 LLSDXMLFormatter::format_impl(const LLSD& data, std::ostream& ostr,
// *FIX: memory inefficient.
// *TODO: convert to use LLBase64
ostr << pre << "<binary encoding=\"base64\">";
int b64_buffer_length = apr_base64_encode_len(narrow(buffer.size()));
int b64_buffer_length = apr_base64_encode_len(narrow<size_t>(buffer.size()));
char* b64_buffer = new char[b64_buffer_length];
b64_buffer_length = apr_base64_encode_binary(
b64_buffer,
&buffer[0],
narrow(buffer.size()));
narrow<size_t>(buffer.size()));
ostr.write(b64_buffer, b64_buffer_length - 1);
delete[] b64_buffer;
ostr << "</binary>" << post;

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@ -917,7 +917,7 @@ void LLMemoryInfo::stream(std::ostream& s) const
// Now stream stats
BOOST_FOREACH(const MapEntry& pair, inMap(mStatsMap))
{
s << pfx << std::setw(narrow(key_width+1)) << (pair.first + ':') << ' ';
s << pfx << std::setw(narrow<size_t>(key_width+1)) << (pair.first + ':') << ' ';
LLSD value(pair.second);
if (value.isInteger())
s << std::setw(12) << value.asInteger();

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@ -63,7 +63,7 @@ void TimeBlockTreeNode::setParent( BlockTimerStatHandle* parent )
llassert_always(parent != mBlock);
llassert_always(parent != NULL);
TimeBlockTreeNode* parent_tree_node = get_thread_recorder()->getTimeBlockTreeNode(narrow(parent->getIndex()));
TimeBlockTreeNode* parent_tree_node = get_thread_recorder()->getTimeBlockTreeNode(narrow<size_t>(parent->getIndex()));
if (!parent_tree_node) return;
if (mParent)

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@ -77,7 +77,7 @@ void AccumulatorBufferGroup::makeCurrent()
// update stacktimer parent pointers
for (size_t i = 0, end_i = mStackTimers.size(); i < end_i; i++)
{
TimeBlockTreeNode* tree_node = thread_recorder->getTimeBlockTreeNode(narrow(i));
TimeBlockTreeNode* tree_node = thread_recorder->getTimeBlockTreeNode(narrow<size_t>(i));
if (tree_node)
{
timer_accumulator_buffer[i].mParent = tree_node->mParent;

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@ -288,7 +288,7 @@ int BufferArray::findBlock(size_t pos, size_t * ret_offset)
if (pos >= mLen)
return -1; // Doesn't exist
const int block_limit(narrow(mBlocks.size()));
const int block_limit(narrow<size_t>(mBlocks.size()));
for (int i(0); i < block_limit; ++i)
{
if (pos < mBlocks[i]->mUsed)

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@ -2228,7 +2228,7 @@ bool LLMaterialEditor::canModifyObjectsMaterial()
LLSelectedTEGetMatData func(true);
LLPermissions permissions;
LLViewerInventoryItem* item_out;
return can_use_objects_material(func, std::vector({PERM_MODIFY}), ItemSource::OBJECT, permissions, item_out);
return can_use_objects_material(func, std::vector<PermissionBit>({PERM_MODIFY}), ItemSource::OBJECT, permissions, item_out);
}
bool LLMaterialEditor::canSaveObjectsMaterial()
@ -2236,7 +2236,7 @@ bool LLMaterialEditor::canSaveObjectsMaterial()
LLSelectedTEGetMatData func(true);
LLPermissions permissions;
LLViewerInventoryItem* item_out;
return can_use_objects_material(func, std::vector({PERM_COPY, PERM_MODIFY}), ItemSource::AGENT, permissions, item_out);
return can_use_objects_material(func, std::vector<PermissionBit>({PERM_COPY, PERM_MODIFY}), ItemSource::AGENT, permissions, item_out);
}
bool LLMaterialEditor::canClipboardObjectsMaterial()
@ -2262,7 +2262,7 @@ bool LLMaterialEditor::canClipboardObjectsMaterial()
LLSelectedTEGetMatData func(true);
LLPermissions permissions;
LLViewerInventoryItem* item_out;
return can_use_objects_material(func, std::vector({PERM_COPY, PERM_MODIFY, PERM_TRANSFER}), ItemSource::OBJECT, permissions, item_out);
return can_use_objects_material(func, std::vector<PermissionBit>({PERM_COPY, PERM_MODIFY, PERM_TRANSFER}), ItemSource::OBJECT, permissions, item_out);
}
void LLMaterialEditor::saveObjectsMaterialAs()
@ -2270,7 +2270,7 @@ void LLMaterialEditor::saveObjectsMaterialAs()
LLSelectedTEGetMatData func(true);
LLPermissions permissions;
LLViewerInventoryItem* item = nullptr;
bool allowed = can_use_objects_material(func, std::vector({PERM_COPY, PERM_MODIFY}), ItemSource::AGENT, permissions, item);
bool allowed = can_use_objects_material(func, std::vector<PermissionBit>({PERM_COPY, PERM_MODIFY}), ItemSource::AGENT, permissions, item);
if (!allowed)
{
LL_WARNS("MaterialEditor") << "Failed to save GLTF material from object" << LL_ENDL;