Merge branch 'master' of https://github.com/FirestormViewer/phoenix-firestorm into jp-translation
commit
a5599886a9
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@ -16,3 +16,5 @@ e2e37cced861b98de8c1a7c9c0d3a50d2d90e433
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# ignore some of the merges of ws silliness to restore blame reporting
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5f1a19af725b90737d50a42a51a7bc1db12c7d13
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a17fd2352a9746dd3116f956dcc554f95f17e770
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# ignore beq's formatting derp
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f8204c43e89d65d981a52aebf033ead5b4b3495a
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@ -641,6 +641,11 @@ bool LLImageGL::setSize(S32 width, S32 height, S32 ncomponents, S32 discard_leve
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if(discard_level > 0)
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{
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mMaxDiscardLevel = llmax(mMaxDiscardLevel, (S8)discard_level);
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// <FS:minerjr> [FIRE-35361] RenderMaxTextureResolution caps texture resolution lower than intended
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// 2K textures could set the mMaxDiscardLevel above MAX_DISCARD_LEVEL, which would
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// cause them to not be down-scaled so they would get stuck at 0 discard all the time.
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mMaxDiscardLevel = llmax(mMaxDiscardLevel, (S8)MAX_DISCARD_LEVEL);
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// </FS:minerjr> [FIRE-35361]
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}
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}
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else
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@ -1249,7 +1249,7 @@ void LLUrlEntryParcel::processParcelInfo(const LLParcelData& parcel_data)
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//
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LLUrlEntryPlace::LLUrlEntryPlace()
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{
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mPattern = boost::regex("((hop://[-\\w\\.\\:\\@]+/)|((x-grid-location-info://[-\\w\\.]+/region/)|(secondlife://)))\\S+/?(\\d+/\\d+/\\d+|\\d+/\\d+)/?", // <AW: hop:// protocol>
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mPattern = boost::regex("((hop://[-\\w\\.\\:\\@]+/)|((x-grid-location-info://[-\\w\\.]+/region/)|(secondlife://)))\\S+(?:/?(-?\\d+/-?\\d+/-?\\d+|-?\\d+/-?\\d+)/?)?", // <AW: hop:// protocol>
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boost::regex::perl|boost::regex::icase);
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mMenuName = "menu_url_slurl.xml";
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mTooltip = LLTrans::getString("TooltipSLURL");
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@ -57,6 +57,8 @@
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#include "llnotificationsutil.h"
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#include "llregionhandle.h"
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#include "llscrolllistctrl.h"
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#include "llviewernetwork.h" // <FS/> Access to GridManager
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#include "lfsimfeaturehandler.h" // <FS/> hyperGridURL()
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#include "llslurl.h"
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#include "lltextbox.h"
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#include "lltoolbarview.h"
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@ -77,6 +79,7 @@
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#include "llmapimagetype.h"
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#include "llweb.h"
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#include "llsliderctrl.h"
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#include "llspinctrl.h" // <FS/> setMinValue
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#include "message.h"
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#include "llwindow.h" // copyTextToClipboard()
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#include <algorithm>
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@ -396,9 +399,16 @@ bool LLFloaterWorldMap::postBuild()
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mLandmarkIcon = getChild<LLUICtrl>("landmark_icon");
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mLocationIcon = getChild<LLUICtrl>("location_icon");
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// <FS> [FIRE-35333] OpenSim needs to be able to adjust the minValue
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/*
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mTeleportCoordSpinX = getChild<LLUICtrl>("teleport_coordinate_x");
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mTeleportCoordSpinY = getChild<LLUICtrl>("teleport_coordinate_y");
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mTeleportCoordSpinZ = getChild<LLUICtrl>("teleport_coordinate_z");
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*/
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mTeleportCoordSpinX = getChild<LLSpinCtrl>("teleport_coordinate_x");
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mTeleportCoordSpinY = getChild<LLSpinCtrl>("teleport_coordinate_y");
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mTeleportCoordSpinZ = getChild<LLSpinCtrl>("teleport_coordinate_z");
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// </FS>
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LLComboBox *avatar_combo = getChild<LLComboBox>("friend combo");
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avatar_combo->selectFirstItem();
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@ -518,6 +528,15 @@ void LLFloaterWorldMap::onOpen(const LLSD& key)
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{
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centerOnTarget(false);
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}
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// <FS> [FIRE-35333] OpenSim allows Z coordinates to be negative based on MinSimHeight
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if (!LLGridManager::getInstance()->isInSecondLife())
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{
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LLViewerRegion* regionp = gAgent.getRegion();
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F32 min_sim_height = regionp ? regionp->getMinSimHeight() : 0.f;
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mTeleportCoordSpinZ->setMinValue(min_sim_height);
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}
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// </FS>
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}
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// static
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@ -1003,7 +1022,12 @@ void LLFloaterWorldMap::updateLocation()
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// Set the current SLURL
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// <FS:CR> Aurora-sim var region teleports
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//mSLURL = LLSLURL(agent_sim_name, gAgent.getPositionGlobal());
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mSLURL = LLSLURL(agent_sim_name, gAgent.getPositionAgent());
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// <FS> [FIRE-35268] OpenSim support for when on other grids
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if (LLGridManager::getInstance()->isInSecondLife())
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mSLURL = LLSLURL(agent_sim_name, gAgent.getPositionAgent());
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else
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mSLURL = LLSLURL(LFSimFeatureHandler::instance().hyperGridURL(), agent_sim_name, gAgent.getPositionAgent());
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// </FS>
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// </FS:CR>
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}
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}
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@ -1056,7 +1080,12 @@ void LLFloaterWorldMap::updateLocation()
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// if ( gotSimName )
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{
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// mSLURL = LLSLURL(sim_name, pos_global);
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mSLURL = LLSLURL(sim_info->getName(), sim_info->getGlobalOrigin(), pos_global);
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// <FS> [FIRE-35268] OpenSim support for when on other grids
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if (LLGridManager::getInstance()->isInSecondLife())
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mSLURL = LLSLURL(sim_info->getName(), gAgent.getPositionAgent());
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else
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mSLURL = LLSLURL(LFSimFeatureHandler::instance().hyperGridURL(), sim_info->getName(), gAgent.getPositionAgent());
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// </FS>
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}
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// </FS:Beq pp Oren>
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else
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@ -1079,7 +1108,18 @@ void LLFloaterWorldMap::updateLocation()
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void LLFloaterWorldMap::trackURL(const std::string& region_name, S32 x_coord, S32 y_coord, S32 z_coord)
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{
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LLSimInfo* sim_info = LLWorldMap::getInstance()->simInfoFromName(region_name);
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z_coord = llclamp(z_coord, 0, 4096);
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// <FS> [FIRE-35333] OpenSim allows Z coordinates to be negative based on MinSimHeight
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if (!LLGridManager::getInstance()->isInSecondLife())
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{
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LLViewerRegion* regionp = gAgent.getRegion();
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F32 min_sim_height = regionp ? regionp->getMinSimHeight() : 0.f;
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z_coord = llclamp(z_coord, min_sim_height, 4096);
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}
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else
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{
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z_coord = llclamp(z_coord, 0, 4096);
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}
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// </FS>
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if (sim_info)
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{
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LLVector3 local_pos;
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@ -245,9 +245,16 @@ private:
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LLUICtrl* mLocationIcon = nullptr;
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LLSearchEditor* mLocationEditor = nullptr;
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// <FS> [FIRE-35333] OpenSim needs to be able to adjust the minValue
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/*
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LLUICtrl* mTeleportCoordSpinX = nullptr;
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LLUICtrl* mTeleportCoordSpinY = nullptr;
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LLUICtrl* mTeleportCoordSpinZ = nullptr;
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*/
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LLSpinCtrl* mTeleportCoordSpinX = nullptr;
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LLSpinCtrl* mTeleportCoordSpinY = nullptr;
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LLSpinCtrl* mTeleportCoordSpinZ = nullptr;
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// </FS>
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LLSliderCtrl* mZoomSlider = nullptr;
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@ -546,7 +546,12 @@ void LLTracker::drawBeacon(LLVector3 pos_agent, std::string direction, LLColor4
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height = pos_agent.mV[2];
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}
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nRows = (U32)ceil((BEACON_ROWS * height) / MAX_HEIGHT);
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// <FS> [FIRE-35333] OpenSim allows Z coordinates to be negative based on MinSimHeight
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if (height < 0.f)
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nRows = 0;
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else
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nRows = (U32)ceil((BEACON_ROWS * height) / MAX_HEIGHT);
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// </FS>
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if(nRows<2) nRows=2;
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rowHeight = height / nRows;
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@ -557,7 +562,10 @@ void LLTracker::drawBeacon(LLVector3 pos_agent, std::string direction, LLColor4
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F32 x = x_axis.mV[0];
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F32 y = x_axis.mV[1];
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F32 z = 0.f;
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// <FS> [FIRE-35333] OpenSim allows Z coordinates to be negative based on MinSimHeight
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//F32 z = 0.f;
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F32 z = llmin(height, 0.f);
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// </FS>
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F32 z_next;
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F32 a,an;
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@ -1042,7 +1042,7 @@ bool LLPipeline::allocateScreenBufferInternal(U32 resX, U32 resY)
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// <FS:Beq> create an independent preview screen target
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{LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("PreviewScreenBuffer");
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mPreviewScreen.allocate(MAX_PREVIEW_WIDTH, MAX_PREVIEW_HEIGHT, GL_RGBA);
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mPreviewScreen.allocate(MAX_PREVIEW_WIDTH, MAX_PREVIEW_HEIGHT, GL_RGBA, true);
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} // </FS:Beq>
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{LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("BakeMapBuffer");// <FS:Beq/> create an independent preview screen target
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mBakeMap.allocate(LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH, LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT, GL_RGBA);
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@ -142,7 +142,10 @@
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<string name="title_LEFT_PEC">Lewa pierś</string>
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<string name="title_RIGHT_PEC">Prawa pierś</string>
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<string name="LoadPoseLabel">Ładuj pozę</string>
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<string name="SavePoseLabel">Zapis pozy</string>
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<string name="LoadDiffLabel">Ładuj różn.</string>
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<string name="SaveDiffLabel">Zapis różn.</string>
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<string name="OverWriteLabel">Nadpisać?</string>
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<layout_stack name="poser_stack">
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<layout_panel name="regular_controls_layout">
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<panel name="joints_parent_panel">
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@ -186,8 +189,8 @@
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<scroll_list name="hand_presets_scroll">
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<scroll_list.columns label="Ustawienie" name="name" />
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</scroll_list>
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<button label="Ustaw: Lewa" name="button_loadHandPoseLeft" tool_tip="Kliknij dwukrotnie, aby ustawić lewą rękę na wybranym ustawieniu" />
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<button label="Ustaw: Prawa" name="button_loadHandPoseRight" tool_tip="Kliknij dwukrotnie, aby ustawić prawą rękę na wybranym ustawieniu" />
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<button label="Ustaw: Lewa" name="button_loadHandPoseLeft" tool_tip="Kliknij, aby ustawić lewą rękę na wybranym ustawieniu" />
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<button label="Ustaw: Prawa" name="button_loadHandPoseRight" tool_tip="Kliknij, aby ustawić prawą rękę na wybranym ustawieniu" />
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</panel>
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</tab_container>
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<panel title="Różne" name="misc_joints_panel">
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@ -206,7 +209,7 @@
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</scroll_list>
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<button name="refresh_avatars" tool_tip="Odśwież listę awatarów i animeszy" />
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<button label="Zacznij pozować" label_selected="Przestań pozować" tool_tip="Rozpocznij pozowanie wybranego awatara lub animesza, jeśli masz na to prawa" name="start_stop_posing_button" />
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<button label="Ustaw na T-Pozę" name="set_t_pose_button" tool_tip="Kliknij dwukrotnie, aby ustawić wybrany awatar w pozycji 'T'." />
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<button label="Ustaw na T-Pozę" name="set_t_pose_button" tool_tip="Kliknij, aby ustawić wybranego awatara w pozycji 'T'." />
|
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</panel>
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<panel title="Inne" name="settings_panel">
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<text name="trackpad_sensitivity_label">Czułość trackpada:</text>
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@ -215,6 +218,7 @@
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<check_box name="stop_posing_on_close_checkbox" label="Stop pozy po zamknięciu" tool_tip="Brak zatrzymywania pozy może być pomocny, jeśli nie chcesz jej przypadkowo stracić." />
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<check_box name="reset_base_rotation_on_edit_checkbox" label="Reset bazy rotacji na edycji" tool_tip="Gdy po raz pierwszy edytujesz obrót, zresetuj go do zera. Oznacza to, że Twoja praca może zapisać pozę (a nie różnicę, patrz ładowanie / zapisywanie). Zielony 'ptaszek' pojawia się obok każdego wyzerowanego tak, wyeksportowanego stawu." />
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<check_box name="also_save_bvh_checkbox" label="Twórz BVH podczas zapisu**" tool_tip="Podczas zapisywania pozy twórz również plik BVH, który można przesłać za pomocą 'Buduj > Prześlij > Animację', aby móc ustawiać siebie lub innych w świecie. Należy zresetować 'bazę' stawów do zera, ponieważ BVH wymaga oryginalnej pracy." />
|
||||
<check_box name="confirm_overwrite_on_save_checkbox" label="Potwierdź nadpisanie" tool_tip="Gdy zapisujesz pozę, a plik już istnieje, musisz kliknąć przycisk zapisu ponownie, aby potwierdzić, że na pewno chcesz ją nadpisać." />
|
||||
</panel>
|
||||
</tab_container>
|
||||
<button name="toggleVisualManipulators" tool_tip="Włącz / wyłącz manipulatory wizualne." />
|
||||
|
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@ -257,12 +261,12 @@
|
|||
<panel name="trackball_button_panel">
|
||||
<button name="undo_change" tool_tip="Cofnij ostatnią zmianę" />
|
||||
<button name="button_redo_change" tool_tip="Ponów ostatnią cofniętą zmianę" />
|
||||
<button name="poser_joint_reset" tool_tip="Kliknij dwukrotnie, aby zresetować wszystkie wybrane części ciała do stanu z momentu, w którym po raz pierwszy zacząłeś/aś pozować" />
|
||||
<button name="poser_joint_reset" tool_tip="Kliknij, aby zresetować wszystkie wybrane części ciała do stanu z momentu, w którym po raz pierwszy zacząłeś/aś pozować" />
|
||||
<button name="delta_mode_toggle" tool_tip="Jeśli zmienisz wiele stawów, każdy z nich zmieni się o tę samą wartość, zamiast wszystkie o taki sam obrót. Stosowany również do pozbywania się blokady Gimbala." />
|
||||
<button label="Odbij" name="button_toggleMirrorRotation" tool_tip="Zmień przeciwległy staw, jak w lustrze." />
|
||||
<button label="Sym." name="button_toggleSympatheticRotation" tool_tip="Zmień przeciwległy staw, ale w ten sam sposób." />
|
||||
<button label="Kopia L > P" name="button_symmetrize_left_to_right" tool_tip="Kliknij dwukrotnie, aby skopiować zmiany z lewej strony na prawą." />
|
||||
<button label="Kopia P > L" name="button_symmetrize_right_to_left" tool_tip="Kliknij dwukrotnie, aby skopiować zmiany z prawej strony na lewą." />
|
||||
<button label="Kopia L > P" name="button_symmetrize_left_to_right" tool_tip="Kliknij, aby skopiować zmiany z lewej strony na prawą." />
|
||||
<button label="Kopia P > L" name="button_symmetrize_right_to_left" tool_tip="Kliknij, aby skopiować zmiany z prawej strony na lewą." />
|
||||
</panel>
|
||||
</panel>
|
||||
<panel name="poses_loadSave">
|
||||
|
|
|
|||
|
|
@ -309,38 +309,38 @@ if [ ! -d `dirname "$LOG"` ] ; then
|
|||
mkdir -p `dirname "$LOG"`
|
||||
fi
|
||||
|
||||
echo -e "configure_firestorm.sh" > $LOG
|
||||
echo -e " PLATFORM: $TARGET_PLATFORM" | tee -a $LOG
|
||||
echo -e " KDU: `b2a $WANTS_KDU`" | tee -a $LOG
|
||||
echo -e " FMODSTUDIO: `b2a $WANTS_FMODSTUDIO`" | tee -a $LOG
|
||||
echo -e " OPENAL: `b2a $WANTS_OPENAL`" | tee -a $LOG
|
||||
echo -e " OPENSIM: `b2a $WANTS_OPENSIM`" | tee -a $LOG
|
||||
echo -e "configure_firestorm.sh" > "$LOG"
|
||||
echo -e " PLATFORM: $TARGET_PLATFORM" | tee -a "$LOG"
|
||||
echo -e " KDU: `b2a $WANTS_KDU`" | tee -a "$LOG"
|
||||
echo -e " FMODSTUDIO: `b2a $WANTS_FMODSTUDIO`" | tee -a "$LOG"
|
||||
echo -e " OPENAL: `b2a $WANTS_OPENAL`" | tee -a "$LOG"
|
||||
echo -e " OPENSIM: `b2a $WANTS_OPENSIM`" | tee -a "$LOG"
|
||||
if [ $WANTS_SINGLEGRID -eq $TRUE ] ; then
|
||||
echo -e " SINGLEGRID: `b2a $WANTS_SINGLEGRID` ($SINGLEGRID_URI)" | tee -a $LOG
|
||||
echo -e " SINGLEGRID: `b2a $WANTS_SINGLEGRID` ($SINGLEGRID_URI)" | tee -a "$LOG"
|
||||
else
|
||||
echo -e " SINGLEGRID: `b2a $WANTS_SINGLEGRID`" | tee -a $LOG
|
||||
echo -e " SINGLEGRID: `b2a $WANTS_SINGLEGRID`" | tee -a "$LOG"
|
||||
fi
|
||||
echo -e " HAVOK: `b2a $WANTS_HAVOK`" | tee -a $LOG
|
||||
echo -e " AVX: `b2a $WANTS_AVX`" | tee -a $LOG
|
||||
echo -e " AVX2: `b2a $WANTS_AVX2`" | tee -a $LOG
|
||||
echo -e " TRACY: `b2a $WANTS_TRACY`" | tee -a $LOG
|
||||
echo -e " CRASHREPORTING: `b2a $WANTS_CRASHREPORTING`" | tee -a $LOG
|
||||
echo -e " HAVOK: `b2a $WANTS_HAVOK`" | tee -a "$LOG"
|
||||
echo -e " AVX: `b2a $WANTS_AVX`" | tee -a "$LOG"
|
||||
echo -e " AVX2: `b2a $WANTS_AVX2`" | tee -a "$LOG"
|
||||
echo -e " TRACY: `b2a $WANTS_TRACY`" | tee -a "$LOG"
|
||||
echo -e " CRASHREPORTING: `b2a $WANTS_CRASHREPORTING`" | tee -a "$LOG"
|
||||
if [ $WANTS_TESTBUILD -eq $TRUE ] ; then
|
||||
echo -e " TESTBUILD: `b2a $WANTS_TESTBUILD` ($TESTBUILD_PERIOD days)" | tee -a $LOG
|
||||
echo -e " TESTBUILD: `b2a $WANTS_TESTBUILD` ($TESTBUILD_PERIOD days)" | tee -a "$LOG"
|
||||
else
|
||||
echo -e " TESTBUILD: `b2a $WANTS_TESTBUILD`" | tee -a $LOG
|
||||
echo -e " TESTBUILD: `b2a $WANTS_TESTBUILD`" | tee -a "$LOG"
|
||||
fi
|
||||
echo -e " PACKAGE: `b2a $WANTS_PACKAGE`" | tee -a $LOG
|
||||
echo -e " CLEAN: `b2a $WANTS_CLEAN`" | tee -a $LOG
|
||||
echo -e " BUILD: `b2a $WANTS_BUILD`" | tee -a $LOG
|
||||
echo -e " CONFIG: `b2a $WANTS_CONFIG`" | tee -a $LOG
|
||||
echo -e " NINJA: `b2a $WANTS_NINJA`" | tee -a $LOG
|
||||
echo -e " VSCODE: `b2a $WANTS_VSCODE`" | tee -a $LOG
|
||||
echo -e " COMPILER CACHE: `b2a $WANTS_CACHE`" | tee -a $LOG
|
||||
echo -e " PASSTHRU: $LL_ARGS_PASSTHRU" | tee -a $LOG
|
||||
echo -e " BTYPE: $BTYPE" | tee -a $LOG
|
||||
echo -e " PACKAGE: `b2a $WANTS_PACKAGE`" | tee -a "$LOG"
|
||||
echo -e " CLEAN: `b2a $WANTS_CLEAN`" | tee -a "$LOG"
|
||||
echo -e " BUILD: `b2a $WANTS_BUILD`" | tee -a "$LOG"
|
||||
echo -e " CONFIG: `b2a $WANTS_CONFIG`" | tee -a "$LOG"
|
||||
echo -e " NINJA: `b2a $WANTS_NINJA`" | tee -a "$LOG"
|
||||
echo -e " VSCODE: `b2a $WANTS_VSCODE`" | tee -a "$LOG"
|
||||
echo -e " COMPILER CACHE: `b2a $WANTS_CACHE`" | tee -a "$LOG"
|
||||
echo -e " PASSTHRU: $LL_ARGS_PASSTHRU" | tee -a "$LOG"
|
||||
echo -e " BTYPE: $BTYPE" | tee -a "$LOG"
|
||||
if [ $TARGET_PLATFORM == "linux" -o $TARGET_PLATFORM == "darwin" ] ; then
|
||||
echo -e " JOBS: $JOBS" | tee -a $LOG
|
||||
echo -e " JOBS: $JOBS" | tee -a "$LOG"
|
||||
fi
|
||||
echo -e " Logging to $LOG"
|
||||
|
||||
|
|
@ -590,7 +590,7 @@ if [ $WANTS_CONFIG -eq $TRUE ] ; then
|
|||
|
||||
cmake -G "$TARGET" $CMAKE_ARCH ../indra $CHANNEL ${GITHASH} $FMODSTUDIO $OPENAL $KDU $OPENSIM $SINGLEGRID $HAVOK $AVX_OPTIMIZATION $AVX2_OPTIMIZATION $TRACY_PROFILER $TESTBUILD $PACKAGE \
|
||||
$UNATTENDED -DLL_TESTS:BOOL=OFF -DADDRESS_SIZE:STRING=$AUTOBUILD_ADDRSIZE -DCMAKE_BUILD_TYPE:STRING=$BTYPE $CACHE_OPT \
|
||||
$CRASH_REPORTING -DVIEWER_SYMBOL_FILE:STRING="${VIEWER_SYMBOL_FILE:-}" $LL_ARGS_PASSTHRU ${VSCODE_FLAGS:-} | tee $LOG
|
||||
$CRASH_REPORTING -DVIEWER_SYMBOL_FILE:STRING="${VIEWER_SYMBOL_FILE:-}" $LL_ARGS_PASSTHRU ${VSCODE_FLAGS:-} | tee "$LOG"
|
||||
|
||||
if [ $TARGET_PLATFORM == "windows" -a $USE_VSTOOL -eq $TRUE ] ; then
|
||||
echo "Setting startup project via vstool"
|
||||
|
|
@ -610,16 +610,16 @@ if [ $WANTS_BUILD -eq $TRUE ] ; then
|
|||
else
|
||||
JOBS="-jobs $JOBS"
|
||||
fi
|
||||
xcodebuild -configuration $BTYPE -project Firestorm.xcodeproj $JOBS 2>&1 | tee -a $LOG
|
||||
xcodebuild -configuration $BTYPE -project Firestorm.xcodeproj $JOBS 2>&1 | tee -a "$LOG"
|
||||
elif [ $TARGET_PLATFORM == "linux" ] ; then
|
||||
if [ $JOBS == "0" ] ; then
|
||||
JOBS=`cat /proc/cpuinfo | grep processor | wc -l`
|
||||
echo $JOBS
|
||||
fi
|
||||
if [ $WANTS_NINJA -eq $TRUE ] ; then
|
||||
ninja -j $JOBS | tee -a $LOG
|
||||
ninja -j $JOBS | tee -a "$LOG"
|
||||
else
|
||||
make -j $JOBS | tee -a $LOG
|
||||
make -j $JOBS | tee -a "$LOG"
|
||||
fi
|
||||
elif [ $TARGET_PLATFORM == "windows" ] ; then
|
||||
msbuild.exe Firestorm.sln -p:Configuration=${BTYPE} -flp:LogFile="logs\\FirestormBuild_win-${AUTOBUILD_ADDRSIZE}.log" \
|
||||
|
|
|
|||
Loading…
Reference in New Issue