merge changes for storm-1642
commit
a61401140e
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@ -578,6 +578,7 @@ Jonathan Yap
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STORM-1579
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STORM-1639
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STORM-910
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STORM-1642
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Kadah Coba
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STORM-1060
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Jondan Lundquist
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@ -1137,6 +1138,7 @@ Vector Hastings
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VWR-8726
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Veritas Raymaker
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Vex Streeter
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STORM-1642
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Viaticus Speculaas
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Vick Forcella
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Villain Baroque
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@ -10,7 +10,7 @@ state Keyword to indicate state block or state transition
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integer Integer type
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float Floating-point type
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string String type
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key Key type. Use NULL_KEY to test for empty keys.
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key Key type. Use NULL_KEY to test for empty keys
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vector Vector type of 3 floats. Used to represent 3D motion, Euler angles, and color.:Access components by .x, .y. or .z
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rotation Rotation type of 4 floats. Used to represent rotation.:Access components by .x, .y., .z, or .w
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list List of various data types
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@ -28,7 +28,7 @@ collision_end collision_end(integer num_detected):Triggered when task stops coll
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land_collision_start land_collision_start(vector pos):Triggered when task starts colliding with land
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land_collision land_collision(vector pos):Triggered when task is colliding with land
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land_collision_end land_collision_end(vector pos):Triggered when task stops colliding with land
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timer timer():Result of the llSetTimerEvent library function call.
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timer timer():Result of the llSetTimerEvent library function call
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listen listen(integer channel, string name, key id, string message):Result of the llListen library function call
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sensor sensor(integer num_detected):Result of the llSensor library function call
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no_sensor no_sensor():Result of the llSensor library function call
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@ -44,8 +44,8 @@ attach attach(key id):Triggered when task attaches or detaches from agent
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dataserver dataserver(key queryid, string data):Triggered when task receives asynchronous data
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moving_start moving_start():Triggered when task begins moving
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moving_end moving_end():Triggered when task stops moving
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on_rez on_rez(integer start_param):Triggered when task is rezed in from inventory or another task
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object_rez object_rez(key id):Triggered when task rezes in another task
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on_rez on_rez(integer start_param):Triggered when task is rezzed in from inventory or another task
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object_rez object_rez(key id):Triggered when task rezzes in another task
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link_message link_message(integer sender_num, integer num, string str, key id):Triggered when task receives a link message via LLMessageLinked library function call
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changed changed( integer change ):Triggered various event change the task:(test change with CHANGED_INVENTORY, CHANGED_COLOR, CHANGED_SHAPE, CHANGED_SCALE, CHANGED_TEXTURE, CHANGED_LINK, CHANGED_ALLOWED_DROP, CHANGED_OWNER, CHANGED_REGION, CHANGED_TELEPORT, CHANGED_REGION_START, CHANGED_MEDIA)
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remote_data remote_data(integer event_type, key channel, key message_id, string sender,integer idata, string sdata):Triggered by various XML-RPC calls (event_type will be one of REMOTE_DATA_CHANNEL, REMOTE_DATA_REQUEST, REMOTE_DATA_REPLY)
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@ -151,15 +151,15 @@ PSYS_SRC_PATTERN_ANGLE
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PSYS_SRC_PATTERN_ANGLE_CONE
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PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY
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OBJECT_UNKNOWN_DETAIL Returned by llGetObjectDetails when passed an invalid object parameter type.
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OBJECT_NAME Used with llGetObjectDetails to get an object's name.
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OBJECT_DESC Used with llGetObjectDetails to get an object's description.
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OBJECT_POS Used with llGetObjectDetails to get an object's position.
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OBJECT_ROT Used with llGetObjectDetails to get an object's rotation.
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OBJECT_VELOCITY Used with llGetObjectDetails to get an object's velocity.
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OBJECT_OWNER Used with llGetObjectDetails to get an object's owner's key. Will be NULL_KEY if group owned.
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OBJECT_GROUP Used with llGetObjectDetails to get an object's group's key.
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OBJECT_CREATOR Used with llGetObjectDetails to get an object's creator's key.
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OBJECT_UNKNOWN_DETAIL Returned by llGetObjectDetails when passed an invalid object parameter type
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OBJECT_NAME Used with llGetObjectDetails to get an object's name
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OBJECT_DESC Used with llGetObjectDetails to get an object's description
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OBJECT_POS Used with llGetObjectDetails to get an object's position
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OBJECT_ROT Used with llGetObjectDetails to get an object's rotation
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OBJECT_VELOCITY Used with llGetObjectDetails to get an object's velocity
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OBJECT_OWNER Used with llGetObjectDetails to get an object's owner's key. Will be NULL_KEY if group owned
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OBJECT_GROUP Used with llGetObjectDetails to get an object's group's key
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OBJECT_CREATOR Used with llGetObjectDetails to get an object's creator's key
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# some vehicle params
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VEHICLE_TYPE_NONE
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@ -198,7 +198,7 @@ VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY A slider between 0 (bouncy) and 1 (critic
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VEHICLE_VERTICAL_ATTRACTION_TIMESCALE The exponential timescale for the vehicle to align its z-axis to the world z-axis (vertical)
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VEHICLE_BANKING_EFFICIENCY A slider between -1 (leans out of turns), 0 (no banking), and +1 (leans into turns)
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VEHICLE_BANKING_MIX A slider betwen 0 (static banking) and 1 (dynamic banking)
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VEHICLE_BANKING_MIX A slider between 0 (static banking) and 1 (dynamic banking)
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VEHICLE_BANKING_TIMESCALE The exponential timescale for the banking behavior to take full effect
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VEHICLE_FLAG_NO_DEFLECTION_UP Prevents linear deflection along world-z axis
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@ -208,9 +208,9 @@ VEHICLE_FLAG_HOVER_TERRAIN_ONLY Hover only pays attention to terrain height
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VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT Hover only pays attention to global height
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VEHICLE_FLAG_HOVER_UP_ONLY Hover only pushes up
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VEHICLE_FLAG_LIMIT_MOTOR_UP Prevents ground vehicles from motoring into the sky
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VEHICLE_FLAG_MOUSELOOK_STEER Makes vehicle try to turn toward mouselook direction.
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VEHICLE_FLAG_MOUSELOOK_BANK Makes vehicle try to turn toward mouselook direction assuming banking is enabled.
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VEHICLE_FLAG_CAMERA_DECOUPLED Causes the camera look-at axis to NOT move when the vehicle rotates.
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VEHICLE_FLAG_MOUSELOOK_STEER Makes vehicle try to turn toward mouselook direction
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VEHICLE_FLAG_MOUSELOOK_BANK Makes vehicle try to turn toward mouselook direction assuming banking is enabled
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VEHICLE_FLAG_CAMERA_DECOUPLED Causes the camera look-at axis to NOT move when the vehicle rotates
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CAMERA_PITCH (-45 to 80) (Adjusts the angular amount that the camera aims straight ahead vs. straight down, maintaining the same distance. Analogous to 'incidence'.")
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CAMERA_FOCUS_OFFSET (-10 to 10) A vector that adjusts the position of the camera focus position relative to the subject
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@ -238,7 +238,7 @@ INVENTORY_BODYPART Passed to task inventory library functions to reference body
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INVENTORY_ANIMATION Passed to task inventory library functions to reference animations
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INVENTORY_GESTURE Passed to task inventory library functions to reference gestures
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INVENTORY_ALL Passed to task inventory library functions to reference all inventory items
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INVENTORY_NONE Returned by llGetInventoryType when no item is found.
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INVENTORY_NONE Returned by llGetInventoryType when no item is found
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ATTACH_CHEST Passed to llAttachToAvatar to attach task to chest
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ATTACH_HEAD Passed to llAttachToAvatar to attach task to head
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@ -256,7 +256,7 @@ ATTACH_LEAR Passed to llAttachToAvatar to attach task to left ear
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ATTACH_REAR Passed to llAttachToAvatar to attach task to right ear
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ATTACH_LEYE Passed to llAttachToAvatar to attach task to left eye
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ATTACH_REYE Passed to llAttachToAvatar to attach task to right eye
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ATTACH_NOSE Passed to llAttachToAvatar to attach task to noce
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ATTACH_NOSE Passed to llAttachToAvatar to attach task to nose
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ATTACH_RUARM Passed to llAttachToAvatar to attach task to right upper arm
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ATTACH_RLARM Passed to llAttachToAvatar to attach task to right lower arm
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ATTACH_LUARM Passed to llAttachToAvatar to attach task to left upper arm
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@ -296,7 +296,7 @@ PAYMENT_INFO_USED Used with llRequestAgentData to tell if Agent is of "Payment I
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ANIM_ON Enable texture animation
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LOOP Loop when animating textures
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REVERSE Animate in the reverse direction
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PING_PONG Animate forward, then reverse.
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PING_PONG Animate forward, then reverse
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SMOOTH Textures slides, instead of stepping
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ROTATE Rotates the texture, instead of using frames
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SCALE Scales the texture, instead of using frames
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@ -343,7 +343,7 @@ PRIM_FLEXIBLE Followed by TRUE or FALSE, integer softness, float gravity, float
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PRIM_POINT_LIGHT Followed by TRUE or FALSE, vector color, float intensity, float radius, float falloff
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PRIM_TEMP_ON_REZ Sets temporay on rez to TRUE or FALSE
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PRIM_PHANTOM Sets phantom to TRUE or FALSE
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PRIM_CAST_SHADOWS DEPRECATED. Takes 1 parameter, an integer, but has no effect when set and always returns 0 if used in llGetPrimitiveParams.
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PRIM_CAST_SHADOWS DEPRECATED. Takes 1 parameter, an integer, but has no effect when set and always returns 0 if used in llGetPrimitiveParams
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PRIM_POSITION Sets primitive position to a vector position
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PRIM_SIZE Sets primitive size to a vector size
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PRIM_ROTATION Sets primitive rotation
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@ -363,10 +363,10 @@ PRIM_TYPE_TUBE Followed by integer hole shape, vector cut, float hollow, vector
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PRIM_TYPE_RING Followed by integer hole shape, vector cut, float hollow, vector twist,:vector hole size, vector top shear, vector advanced cut, vector taper,:float revolutions, float radius offset, and float skew
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PRIM_TYPE_SCULPT Followed by a key/string texture uuid, and one of PRIM_SCULPT_TYPE_SPHERE, PRIM_SCULPT_TYPE_TORUS, PRIM_SCULPT_TYPE_PLANE, or PRIM_SCULPT_TYPE_CYLINDER
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PRIM_HOLE_DEFAULT Sets hole type to match the prim type.
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PRIM_HOLE_SQUARE Sets hole type to square.
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PRIM_HOLE_CIRCLE Sets hole type to circle.
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PRIM_HOLE_TRIANGLE Sets hole type to triangle.
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PRIM_HOLE_DEFAULT Sets hole type to match the prim type
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PRIM_HOLE_SQUARE Sets hole type to square
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PRIM_HOLE_CIRCLE Sets hole type to circle
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PRIM_HOLE_TRIANGLE Sets hole type to triangle
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PRIM_MATERIAL_STONE Sets material to stone
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PRIM_MATERIAL_METAL Sets material to metal
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@ -436,7 +436,7 @@ PARCEL_MEDIA_COMMAND_TIME Set media stream to specific time
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PARCEL_MEDIA_COMMAND_SIZE Get or set the parcel's media pixel resolution
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PARCEL_MEDIA_COMMAND_AGENT Allows media stream commands to apply to only one agent
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PARCEL_MEDIA_COMMAND_UNLOAD Unloads the media stream
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PARCEL_MEDIA_COMMAND_AUTO_ALIGN Auto aligns the media stream to the texture size. May cause a performance hit and loss of some visual quality.
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PARCEL_MEDIA_COMMAND_AUTO_ALIGN Auto aligns the media stream to the texture size. May cause a performance hit and loss of some visual quality
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PAY_HIDE Used with llSetPayPrice to hide a button
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PAY_DEFAULT Used with llSetPayPrice to use the default price for a button
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@ -481,7 +481,7 @@ REGION_FLAG_RESTRICT_PUSHOBJECT Used with llGetRegionFlags to find if a region
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HTTP_METHOD Used with llHTTPRequest to specify the method, such as "GET" or "POST"
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HTTP_MIMETYPE Used with llHTTPRequest to specify the MIME type, defaults to "text/plain"
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HTTP_BODY_MAXLENGTH Used with llHTTPRequest to specify the maxium reponse body to return
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HTTP_BODY_MAXLENGTH Used with llHTTPRequest to specify the maximum response body to return
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HTTP_VERIFY_CERT Used with llHTTPRequest to specify SSL certificate verification
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HTTP_BODY_TRUNCATED Used with http_response to indicate truncation point in bytes
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@ -492,17 +492,17 @@ PARCEL_COUNT_OTHER Used with llGetParcelPrimCount to get the number of prims on
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PARCEL_COUNT_SELECTED Used with llGetParcelPrimCount to get the number of prims on the parcel currently selected or sat upon
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PARCEL_COUNT_TEMP Used with llGetParcelPrimCount to get the number of prims on the parcel that are temp on rez
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PARCEL_DETAILS_NAME Used with llGetParcelDetails to get the parcel name.
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PARCEL_DETAILS_DESC Used with llGetParcelDetails to get the parcel description.
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PARCEL_DETAILS_OWNER Used with llGetParcelDetails to get the parcel owner id.
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PARCEL_DETAILS_GROUP Used with llGetParcelDetails to get the parcel group id.
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PARCEL_DETAILS_AREA Used with llGetParcelDetails to get the parcel area in square meters.
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PARCEL_DETAILS_ID Used with llGetParcelDetails to get the parcel id.
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PARCEL_DETAILS_SEE_AVATARS Used with llGetParcelDetails to get the avatars visibility setting.
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PARCEL_DETAILS_NAME Used with llGetParcelDetails to get the parcel name
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PARCEL_DETAILS_DESC Used with llGetParcelDetails to get the parcel description
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PARCEL_DETAILS_OWNER Used with llGetParcelDetails to get the parcel owner id
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PARCEL_DETAILS_GROUP Used with llGetParcelDetails to get the parcel group id
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PARCEL_DETAILS_AREA Used with llGetParcelDetails to get the parcel area in square meters
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PARCEL_DETAILS_ID Used with llGetParcelDetails to get the parcel id
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PARCEL_DETAILS_SEE_AVATARS Used with llGetParcelDetails to get the avatars visibility setting
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STRING_TRIM_HEAD Used with llStringTrim to trim leading spaces from a string.
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STRING_TRIM_TAIL Used with llStringTrim to trim trailing spaces from a string.
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STRING_TRIM Used with llStringTrim to trim both leading and trailing spaces from a string.
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STRING_TRIM_HEAD Used with llStringTrim to trim leading spaces from a string
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STRING_TRIM_TAIL Used with llStringTrim to trim trailing spaces from a string
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STRING_TRIM Used with llStringTrim to trim both leading and trailing spaces from a string
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CLICK_ACTION_NONE Used with llSetClickAction to disable the click action
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CLICK_ACTION_TOUCH Used with llSetClickAction to set touch as the default action when object is clicked
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@ -514,9 +514,9 @@ CLICK_ACTION_PLAY Used with llSetClickAction to set play as the default ac
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CLICK_ACTION_OPEN_MEDIA Used with llSetClickAction to set open-media as the default action when object is clicked
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CLICK_ACTION_ZOOM Used with llSetClickAction to set zoom in as the default action when object is clicked
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TOUCH_INVALID_TEXCOORD Value returned by llDetectedTouchUV() and llDetectedTouchST() when the touch position is not valid.
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TOUCH_INVALID_VECTOR Value returned by llDetectedTouchPos(), llDetectedTouchNormal(), and llDetectedTouchBinormal() when the touch position is not valid.
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TOUCH_INVALID_FACE Value returned by llDetectedTouchFace() when the touch position is not valid.
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TOUCH_INVALID_TEXCOORD Value returned by llDetectedTouchUV() and llDetectedTouchST() when the touch position is not valid
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TOUCH_INVALID_VECTOR Value returned by llDetectedTouchPos(), llDetectedTouchNormal(), and llDetectedTouchBinormal() when the touch position is not valid
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TOUCH_INVALID_FACE Value returned by llDetectedTouchFace() when the touch position is not valid
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PRIM_MEDIA_ALT_IMAGE_ENABLE Used with ll{Get,Set}PrimMediaParams to enable the default alt image for media
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PRIM_MEDIA_CONTROLS Used with ll{Get,Set}PrimMediaParams to determine the controls shown for media
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@ -608,4 +608,4 @@ return Leave current function or event handler
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[two_sided_delimiter 0, .2, 0]
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" String literal
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#functions are supplied by the program now.
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#functions are supplied by the program now
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