SL-10344 Fix boost priority
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30b864e6d4
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a6595dfa9b
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@ -512,7 +512,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id,
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if (boost_priority != LLViewerTexture::BOOST_ALM && imagep->getBoostLevel() == LLViewerTexture::BOOST_ALM)
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{
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// Workaround: we need BOOST_ALM texture for something, 'rise' to NONE
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imagep->setDecodePriority(LLViewerTexture::BOOST_NONE);
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imagep->setBoostLevel(LLViewerTexture::BOOST_NONE);
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}
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LLViewerFetchedTexture *texture = imagep.get();
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