commit
a68935b94f
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@ -1237,6 +1237,7 @@ void LLTextureCtrl::draw()
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// Using the discard level, do not show the string if the texture is almost but not
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// fully loaded.
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if ( mTexturep.notNull() &&
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(!mTexturep->isFullyLoaded()) &&
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(mShowLoadingPlaceholder == TRUE) &&
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(mTexturep->getDiscardLevel() != 1) &&
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(mTexturep->getDiscardLevel() != 0))
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@ -45,7 +45,7 @@
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class LLButton;
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class LLFloaterTexturePicker;
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class LLInventoryItem;
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class LLViewerTexture;
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class LLViewerFetchedTexture;
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// used for setting drag & drop callbacks.
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typedef boost::function<BOOL (LLUICtrl*, LLInventoryItem*)> drag_n_drop_callback;
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@ -189,7 +189,7 @@ private:
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drag_n_drop_callback mDropCallback;
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commit_callback_t mOnCancelCallback;
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commit_callback_t mOnSelectCallback;
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LLPointer<LLViewerTexture> mTexturep;
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LLPointer<LLViewerFetchedTexture> mTexturep;
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LLUIColor mBorderColor;
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LLUUID mImageItemID;
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LLUUID mImageAssetID;
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