SL-18882: Show diffuse non-alpha textures opaque on editing
parent
fe21f3fdf1
commit
a6ea3fa741
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@ -426,18 +426,18 @@ bool LLMaterial::operator != (const LLMaterial& rhs) const
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}
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U32 LLMaterial::getShaderMask(U32 alpha_mode)
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U32 LLMaterial::getShaderMask(U32 alpha_mode, BOOL is_alpha)
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{ //NEVER incorporate this value into the message system -- this function will vary depending on viewer implementation
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U32 ret = 0;
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//two least significant bits are "diffuse alpha mode"
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if (alpha_mode != DIFFUSE_ALPHA_MODE_DEFAULT)
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//two least significant bits are "diffuse alpha mode"
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U32 ret = alpha_mode;
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if (ret == DIFFUSE_ALPHA_MODE_DEFAULT)
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{
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ret = alpha_mode;
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}
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else
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{
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ret = getDiffuseAlphaMode();
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ret = getDiffuseAlphaMode();
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if (ret == DIFFUSE_ALPHA_MODE_BLEND && !is_alpha)
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{
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ret = DIFFUSE_ALPHA_MODE_NONE;
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}
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}
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llassert(ret < SHADER_COUNT);
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@ -126,7 +126,7 @@ public:
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bool operator == (const LLMaterial& rhs) const;
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bool operator != (const LLMaterial& rhs) const;
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U32 getShaderMask(U32 alpha_mode = DIFFUSE_ALPHA_MODE_DEFAULT);
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U32 getShaderMask(U32 alpha_mode, BOOL is_alpha);
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protected:
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LLUUID mNormalID;
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@ -5295,13 +5295,14 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
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if (mat)
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{
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BOOL is_alpha = (facep->getPoolType() == LLDrawPool::POOL_ALPHA) || (facep->getTextureEntry()->getColor().mV[3] < 0.999f) ? TRUE : FALSE;
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if (type == LLRenderPass::PASS_ALPHA)
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{
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shader_mask = mat->getShaderMask(LLMaterial::DIFFUSE_ALPHA_MODE_BLEND);
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shader_mask = mat->getShaderMask(LLMaterial::DIFFUSE_ALPHA_MODE_BLEND, is_alpha);
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}
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else
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{
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shader_mask = mat->getShaderMask();
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shader_mask = mat->getShaderMask(LLMaterial::DIFFUSE_ALPHA_MODE_DEFAULT, is_alpha);
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}
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}
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@ -6676,7 +6677,7 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
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LLRenderPass::PASS_NORMSPEC_EMISSIVE,
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};
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U32 mask = mat->getShaderMask();
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U32 mask = mat->getShaderMask(LLMaterial::DIFFUSE_ALPHA_MODE_DEFAULT, is_alpha);
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llassert(mask < sizeof(pass)/sizeof(U32));
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