Backing out the changes contributing to DRTVWR-167 and DRTVWR-179 from the repository.

master
William Todd Stinson 2012-09-10 10:37:02 -07:00
parent dab915c1d2
commit a766e26db4
99 changed files with 1476 additions and 2278 deletions

View File

@ -78,7 +78,7 @@ pre_build()
check_for "After 'autobuild configure'" ${build_dir}/packages/dictionaries
end_section "Pre$variant"
end_section "Pre$variant"
}
package_llphysicsextensions_tpv()

View File

@ -69,7 +69,6 @@ if (WINDOWS)
/Oy-
/Zc:wchar_t-
/arch:SSE2
/fp:fast
)
# Are we using the crummy Visual Studio KDU build workaround?

View File

@ -57,10 +57,10 @@ if(WINDOWS)
libhunspell.dll
)
if(USE_TCMALLOC)
if(USE_GOOGLE_PERFTOOLS)
set(debug_files ${debug_files} libtcmalloc_minimal-debug.dll)
set(release_files ${release_files} libtcmalloc_minimal.dll)
endif(USE_TCMALLOC)
endif(USE_GOOGLE_PERFTOOLS)
if (FMOD)
set(debug_files ${debug_files} fmod.dll)
@ -272,16 +272,13 @@ elseif(LINUX)
libopenal.so
libopenjpeg.so
libssl.so
libtcmalloc_minimal.so
libuuid.so.16
libuuid.so.16.0.22
libssl.so.1.0.0
libfontconfig.so.1.4.4
)
if (USE_TCMALLOC)
set(release_files ${release_files} "libtcmalloc_minimal.so")
endif (USE_TCMALLOC)
if (FMOD)
set(release_files ${release_files} "libfmod-3.75.so")
endif (FMOD)

View File

@ -1,34 +1,20 @@
# -*- cmake -*-
include(Prebuilt)
# If you want to enable or disable TCMALLOC in viewer builds, this is the place.
# set ON or OFF as desired.
set (USE_TCMALLOC ON)
if (STANDALONE)
include(FindGooglePerfTools)
else (STANDALONE)
if (WINDOWS)
if (USE_TCMALLOC)
use_prebuilt_binary(tcmalloc)
set(TCMALLOC_LIBRARIES
debug libtcmalloc_minimal-debug
optimized libtcmalloc_minimal)
set(TCMALLOC_LINK_FLAGS "/INCLUDE:__tcmalloc")
else (USE_TCMALLOC)
set(TCMALLOC_LIBRARIES)
set(TCMALLOC_LINK_FLAGS)
endif (USE_TCMALLOC)
use_prebuilt_binary(tcmalloc)
set(TCMALLOC_LIBRARIES
debug libtcmalloc_minimal-debug
optimized libtcmalloc_minimal)
set(GOOGLE_PERFTOOLS_FOUND "YES")
endif (WINDOWS)
if (LINUX)
if (USE_TCMALLOC)
use_prebuilt_binary(tcmalloc)
set(TCMALLOC_LIBRARIES
tcmalloc)
else (USE_TCMALLOC)
set(TCMALLOC_LIBRARIES)
endif (USE_TCMALLOC)
use_prebuilt_binary(tcmalloc)
set(TCMALLOC_LIBRARIES
tcmalloc)
set(PROFILER_LIBRARIES profiler)
set(GOOGLE_PERFTOOLS_INCLUDE_DIR
${LIBS_PREBUILT_DIR}/include)
@ -43,19 +29,13 @@ if (GOOGLE_PERFTOOLS_FOUND)
endif (GOOGLE_PERFTOOLS_FOUND)
if (WINDOWS)
set(USE_GOOGLE_PERFTOOLS ON)
set(USE_GOOGLE_PERFTOOLS ON)
endif (WINDOWS)
if (USE_GOOGLE_PERFTOOLS)
if (USE_TCMALLOC)
set(TCMALLOC_FLAG -DLL_USE_TCMALLOC=1)
else (USE_TCMALLOC)
set(TCMALLOC_FLAG -ULL_USE_TCMALLOC)
endif (USE_TCMALLOC)
endif (USE_GOOGLE_PERFTOOLS)
if (USE_GOOGLE_PERFTOOLS)
set(TCMALLOC_FLAG -ULL_USE_TCMALLOC=1)
include_directories(${GOOGLE_PERFTOOLS_INCLUDE_DIR})
set(GOOGLE_PERFTOOLS_LIBRARIES ${TCMALLOC_LIBRARIES} ${STACKTRACE_LIBRARIES} ${PROFILER_LIBRARIES})
else (USE_GOOGLE_PERFTOOLS)
set(TCMALLOC_FLAG -ULL_USE_TCMALLOC)
endif (USE_GOOGLE_PERFTOOLS)

View File

@ -214,15 +214,6 @@ FUNCTION(LL_ADD_INTEGRATION_TEST
SET_TARGET_PROPERTIES(INTEGRATION_TEST_${testname} PROPERTIES COMPILE_FLAGS -I"${TUT_INCLUDE_DIR}")
endif(STANDALONE)
if (WINDOWS)
SET_TARGET_PROPERTIES(INTEGRATION_TEST_${testname}
PROPERTIES
LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS ${TCMALLOC_LINK_FLAGS}"
LINK_FLAGS_DEBUG "/NODEFAULTLIB:\"LIBCMT;LIBCMTD;MSVCRT\" /INCREMENTAL:NO"
LINK_FLAGS_RELEASE ""
)
endif (WINDOWS)
# Add link deps to the executable
if(TEST_DEBUG)
message(STATUS "TARGET_LINK_LIBRARIES(INTEGRATION_TEST_${testname} ${libraries})")

View File

@ -189,7 +189,6 @@ void LLCharacter::requestStopMotion( LLMotion* motion)
//-----------------------------------------------------------------------------
static LLFastTimer::DeclareTimer FTM_UPDATE_ANIMATION("Update Animation");
static LLFastTimer::DeclareTimer FTM_UPDATE_HIDDEN_ANIMATION("Update Hidden Anim");
static LLFastTimer::DeclareTimer FTM_UPDATE_MOTIONS("Update Motions");
void LLCharacter::updateMotions(e_update_t update_type)
{
@ -207,10 +206,7 @@ void LLCharacter::updateMotions(e_update_t update_type)
mMotionController.unpauseAllMotions();
}
bool force_update = (update_type == FORCE_UPDATE);
{
LLFastTimer t(FTM_UPDATE_MOTIONS);
mMotionController.updateMotions(force_update);
}
mMotionController.updateMotions(force_update);
}
}

View File

@ -542,8 +542,6 @@ void LLMotionController::updateIdleActiveMotions()
//-----------------------------------------------------------------------------
// updateMotionsByType()
//-----------------------------------------------------------------------------
static LLFastTimer::DeclareTimer FTM_MOTION_ON_UPDATE("Motion onUpdate");
void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_type)
{
BOOL update_result = TRUE;
@ -701,10 +699,7 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
}
// perform motion update
{
LLFastTimer t(FTM_MOTION_ON_UPDATE);
update_result = motionp->onUpdate(mAnimTime - motionp->mActivationTimestamp, last_joint_signature);
}
update_result = motionp->onUpdate(mAnimTime - motionp->mActivationTimestamp, last_joint_signature);
}
//**********************
@ -815,7 +810,7 @@ void LLMotionController::updateMotions(bool force_update)
// Always cap the number of loaded motions
purgeExcessMotions();
// Update timing info for this time step.
if (!mPaused)
{
@ -837,7 +832,6 @@ void LLMotionController::updateMotions(bool force_update)
}
updateLoadingMotions();
return;
}
@ -856,7 +850,7 @@ void LLMotionController::updateMotions(bool force_update)
}
updateLoadingMotions();
resetJointSignatures();
if (mPaused && !force_update)
@ -867,12 +861,11 @@ void LLMotionController::updateMotions(bool force_update)
{
// update additive motions
updateAdditiveMotions();
resetJointSignatures();
// update all regular motions
updateRegularMotions();
if (use_quantum)
{
mPoseBlender.blendAndCache(TRUE);

View File

@ -27,7 +27,7 @@
#include "linden_common.h"
#include "llallocator.h"
#if (LL_USE_TCMALLOC && LL_USE_HEAP_PROFILER)
#if LL_USE_TCMALLOC
#include "google/heap-profiler.h"
#include "google/commandlineflags_public.h"

View File

@ -61,18 +61,6 @@ BOOL LLMemory::sEnableMemoryFailurePrevention = FALSE;
LLPrivateMemoryPoolManager::mem_allocation_info_t LLPrivateMemoryPoolManager::sMemAllocationTracker;
#endif
void ll_assert_aligned_func(uintptr_t ptr,U32 alignment)
{
#ifdef SHOW_ASSERT
// Redundant, place to set breakpoints.
if (ptr%alignment!=0)
{
llwarns << "alignment check failed" << llendl;
}
llassert(ptr%alignment==0);
#endif
}
//static
void LLMemory::initClass()
{

View File

@ -27,6 +27,7 @@
#define LLMEMORY_H
#include "llmemtype.h"
#if LL_DEBUG
inline void* ll_aligned_malloc( size_t size, int align )
{
void* mem = malloc( size + (align - 1) + sizeof(void*) );
@ -42,11 +43,10 @@ inline void ll_aligned_free( void* ptr )
free( ((void**)ptr)[-1] );
}
#if !LL_USE_TCMALLOC
inline void* ll_aligned_malloc_16(size_t size) // returned hunk MUST be freed with ll_aligned_free_16().
{
#if defined(LL_WINDOWS)
return _aligned_malloc(size, 16);
return _mm_malloc(size, 16);
#elif defined(LL_DARWIN)
return malloc(size); // default osx malloc is 16 byte aligned.
#else
@ -58,38 +58,21 @@ inline void* ll_aligned_malloc_16(size_t size) // returned hunk MUST be freed wi
#endif
}
inline void* ll_aligned_realloc_16(void* ptr, size_t size) // returned hunk MUST be freed with ll_aligned_free_16().
{
#if defined(LL_WINDOWS)
return _aligned_realloc(ptr, size, 16);
#elif defined(LL_DARWIN)
return realloc(ptr,size); // default osx malloc is 16 byte aligned.
#else
return realloc(ptr,size); // FIXME not guaranteed to be aligned.
#endif
}
inline void ll_aligned_free_16(void *p)
{
#if defined(LL_WINDOWS)
_aligned_free(p);
_mm_free(p);
#elif defined(LL_DARWIN)
return free(p);
#else
free(p); // posix_memalign() is compatible with heap deallocator
#endif
}
#else // USE_TCMALLOC
// ll_aligned_foo_16 are not needed with tcmalloc
#define ll_aligned_malloc_16 malloc
#define ll_aligned_realloc_16 realloc
#define ll_aligned_free_16 free
#endif // USE_TCMALLOC
inline void* ll_aligned_malloc_32(size_t size) // returned hunk MUST be freed with ll_aligned_free_32().
{
#if defined(LL_WINDOWS)
return _aligned_malloc(size, 32);
return _mm_malloc(size, 32);
#elif defined(LL_DARWIN)
return ll_aligned_malloc( size, 32 );
#else
@ -104,13 +87,22 @@ inline void* ll_aligned_malloc_32(size_t size) // returned hunk MUST be freed wi
inline void ll_aligned_free_32(void *p)
{
#if defined(LL_WINDOWS)
_aligned_free(p);
_mm_free(p);
#elif defined(LL_DARWIN)
ll_aligned_free( p );
#else
free(p); // posix_memalign() is compatible with heap deallocator
#endif
}
#else // LL_DEBUG
// ll_aligned_foo are noops now that we use tcmalloc everywhere (tcmalloc aligns automatically at appropriate intervals)
#define ll_aligned_malloc( size, align ) malloc(size)
#define ll_aligned_free( ptr ) free(ptr)
#define ll_aligned_malloc_16 malloc
#define ll_aligned_free_16 free
#define ll_aligned_malloc_32 malloc
#define ll_aligned_free_32 free
#endif // LL_DEBUG
#ifndef __DEBUG_PRIVATE_MEM__
#define __DEBUG_PRIVATE_MEM__ 0
@ -520,13 +512,4 @@ void LLPrivateMemoryPoolTester::operator delete[](void* addr)
// LLSingleton moved to llsingleton.h
LL_COMMON_API void ll_assert_aligned_func(uintptr_t ptr,U32 alignment);
#ifdef SHOW_ASSERT
#define ll_assert_aligned(ptr,alignment) ll_assert_aligned_func(reinterpret_cast<uintptr_t>(ptr),((U32)alignment))
#else
#define ll_assert_aligned(ptr,alignment)
#endif
#endif

View File

@ -117,7 +117,6 @@ if (LL_TESTS)
# INTEGRATION TESTS
set(test_libs llmath llcommon ${LLCOMMON_LIBRARIES} ${WINDOWS_LIBRARIES})
# TODO: Some of these need refactoring to be proper Unit tests rather than Integration tests.
LL_ADD_INTEGRATION_TEST(alignment "" "${test_libs}")
LL_ADD_INTEGRATION_TEST(llbbox llbbox.cpp "${test_libs}")
LL_ADD_INTEGRATION_TEST(llquaternion llquaternion.cpp "${test_libs}")
LL_ADD_INTEGRATION_TEST(mathmisc "" "${test_libs}")

View File

@ -60,7 +60,7 @@ static const F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD;
// roll(), pitch(), yaw()
// etc...
LL_ALIGN_PREFIX(16)
class LLCamera
: public LLCoordFrame
{
@ -108,7 +108,7 @@ public:
};
private:
LL_ALIGN_16(LLPlane mAgentPlanes[7]); //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP
LLPlane mAgentPlanes[7]; //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP
U8 mPlaneMask[8]; // 8 for alignment
F32 mView; // angle between top and bottom frustum planes in radians.
@ -116,13 +116,13 @@ private:
S32 mViewHeightInPixels; // for ViewHeightInPixels() only
F32 mNearPlane;
F32 mFarPlane;
LL_ALIGN_16(LLPlane mLocalPlanes[4]);
LLPlane mLocalPlanes[4];
F32 mFixedDistance; // Always return this distance, unless < 0
LLVector3 mFrustCenter; // center of frustum and radius squared for ultra-quick exclusion test
F32 mFrustRadiusSquared;
LL_ALIGN_16(LLPlane mWorldPlanes[PLANE_NUM]);
LL_ALIGN_16(LLPlane mHorizPlanes[HORIZ_PLANE_NUM]);
LLPlane mWorldPlanes[PLANE_NUM];
LLPlane mHorizPlanes[HORIZ_PLANE_NUM];
U32 mPlaneCount; //defaults to 6, if setUserClipPlane is called, uses user supplied clip plane in
@ -208,7 +208,7 @@ protected:
void calculateFrustumPlanes(F32 left, F32 right, F32 top, F32 bottom);
void calculateFrustumPlanesFromWindow(F32 x1, F32 y1, F32 x2, F32 y2);
void calculateWorldFrustumPlanes();
} LL_ALIGN_POSTFIX(16);
};
#endif

View File

@ -111,7 +111,7 @@ public:
protected:
LL_ALIGN_16(LLVector4a mColumns[3]);
LLVector4a mColumns[3];
};

View File

@ -34,7 +34,7 @@
class LLMatrix4a
{
public:
LL_ALIGN_16(LLVector4a mMatrix[4]);
LLVector4a mMatrix[4];
inline void clear()
{

View File

@ -31,6 +31,7 @@
#include "v3math.h"
#include "llvector4a.h"
#include <vector>
#include <set>
#define OCT_ERRS LL_WARNS("OctreeErrors")
@ -78,18 +79,16 @@ public:
typedef LLOctreeTraveler<T> oct_traveler;
typedef LLTreeTraveler<T> tree_traveler;
typedef LLPointer<T>* element_list;
typedef LLPointer<T>* element_iter;
typedef const LLPointer<T>* const_element_iter;
typedef typename std::set<LLPointer<T> > element_list;
typedef typename element_list::iterator element_iter;
typedef typename element_list::const_iterator const_element_iter;
typedef typename std::vector<LLTreeListener<T>*>::iterator tree_listener_iter;
typedef LLOctreeNode<T>** child_list;
typedef LLOctreeNode<T>** child_iter;
typedef typename std::vector<LLOctreeNode<T>* > child_list;
typedef LLTreeNode<T> BaseType;
typedef LLOctreeNode<T> oct_node;
typedef LLOctreeListener<T> oct_listener;
void* operator new(size_t size)
/*void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
@ -97,7 +96,7 @@ public:
void operator delete(void* ptr)
{
ll_aligned_free_16(ptr);
}
}*/
LLOctreeNode( const LLVector4a& center,
const LLVector4a& size,
@ -106,9 +105,6 @@ public:
: mParent((oct_node*)parent),
mOctant(octant)
{
mData = NULL;
mDataEnd = NULL;
mCenter = center;
mSize = size;
@ -127,16 +123,6 @@ public:
{
BaseType::destroyListeners();
for (U32 i = 0; i < mElementCount; ++i)
{
mData[i]->setBinIndex(-1);
mData[i] = NULL;
}
free(mData);
mData = NULL;
mDataEnd = NULL;
for (U32 i = 0; i < getChildCount(); i++)
{
delete getChild(i);
@ -233,17 +219,12 @@ public:
}
void accept(oct_traveler* visitor) { visitor->visit(this); }
virtual bool isLeaf() const { return mChildCount == 0; }
virtual bool isLeaf() const { return mChild.empty(); }
U32 getElementCount() const { return mElementCount; }
bool isEmpty() const { return mElementCount == 0; }
element_list& getData() { return mData; }
const element_list& getData() const { return mData; }
element_iter getDataBegin() { return mData; }
element_iter getDataEnd() { return mDataEnd; }
const_element_iter getDataBegin() const { return mData; }
const_element_iter getDataEnd() const { return mDataEnd; }
U32 getChildCount() const { return mChildCount; }
oct_node* getChild(U32 index) { return mChild[index]; }
const oct_node* getChild(U32 index) const { return mChild[index]; }
@ -308,7 +289,7 @@ public:
virtual bool insert(T* data)
{
if (data == NULL || data->getBinIndex() != -1)
if (data == NULL)
{
OCT_ERRS << "!!! INVALID ELEMENT ADDED TO OCTREE BRANCH !!!" << llendl;
return false;
@ -321,16 +302,13 @@ public:
if ((getElementCount() < gOctreeMaxCapacity && contains(data->getBinRadius()) ||
(data->getBinRadius() > getSize()[0] && parent && parent->getElementCount() >= gOctreeMaxCapacity)))
{ //it belongs here
mElementCount++;
mData = (element_list) realloc(mData, sizeof(LLPointer<T>)*mElementCount);
//if this is a redundant insertion, error out (should never happen)
llassert(mData.find(data) == mData.end());
//avoid unref on uninitialized memory
memset(mData+mElementCount-1, 0, sizeof(LLPointer<T>));
mData[mElementCount-1] = data;
mDataEnd = mData + mElementCount;
data->setBinIndex(mElementCount-1);
mData.insert(data);
BaseType::insert(data);
mElementCount = mData.size();
return true;
}
else
@ -364,16 +342,10 @@ public:
if( lt == 0x7 )
{
mElementCount++;
mData = (element_list) realloc(mData, sizeof(LLPointer<T>)*mElementCount);
//avoid unref on uninitialized memory
memset(mData+mElementCount-1, 0, sizeof(LLPointer<T>));
mData[mElementCount-1] = data;
mDataEnd = mData + mElementCount;
data->setBinIndex(mElementCount-1);
mData.insert(data);
BaseType::insert(data);
mElementCount = mData.size();
return true;
}
@ -422,59 +394,23 @@ public:
return false;
}
void _remove(T* data, S32 i)
{ //precondition -- mElementCount > 0, idx is in range [0, mElementCount)
mElementCount--;
data->setBinIndex(-1);
if (mElementCount > 0)
{
if (mElementCount != i)
{
mData[i] = mData[mElementCount]; //might unref data, do not access data after this point
mData[i]->setBinIndex(i);
}
mData[mElementCount] = NULL; //needed for unref
mData = (element_list) realloc(mData, sizeof(LLPointer<T>)*mElementCount);
mDataEnd = mData+mElementCount;
}
else
{
mData[0] = NULL; //needed for unref
free(mData);
mData = NULL;
mDataEnd = NULL;
}
notifyRemoval(data);
checkAlive();
}
bool remove(T* data)
{
S32 i = data->getBinIndex();
if (i >= 0 && i < mElementCount)
{
if (mData[i] == data)
{ //found it
_remove(data, i);
llassert(data->getBinIndex() == -1);
return true;
}
if (mData.find(data) != mData.end())
{ //we have data
mData.erase(data);
mElementCount = mData.size();
notifyRemoval(data);
checkAlive();
return true;
}
if (isInside(data))
else if (isInside(data))
{
oct_node* dest = getNodeAt(data);
if (dest != this)
{
bool ret = dest->remove(data);
llassert(data->getBinIndex() == -1);
return ret;
return dest->remove(data);
}
}
@ -493,20 +429,19 @@ public:
//node is now root
llwarns << "!!! OCTREE REMOVING FACE BY ADDRESS, SEVERE PERFORMANCE PENALTY |||" << llendl;
node->removeByAddress(data);
llassert(data->getBinIndex() == -1);
return true;
}
void removeByAddress(T* data)
{
for (U32 i = 0; i < mElementCount; ++i)
if (mData.find(data) != mData.end())
{
if (mData[i] == data)
{ //we have data
_remove(data, i);
llwarns << "FOUND!" << llendl;
return;
}
mData.erase(data);
mElementCount = mData.size();
notifyRemoval(data);
llwarns << "FOUND!" << llendl;
checkAlive();
return;
}
for (U32 i = 0; i < getChildCount(); i++)
@ -518,8 +453,8 @@ public:
void clearChildren()
{
mChild.clear();
mChildCount = 0;
U32* foo = (U32*) mChildMap;
foo[0] = foo[1] = 0xFFFFFFFF;
}
@ -581,7 +516,7 @@ public:
mChildMap[child->getOctant()] = mChildCount;
mChild[mChildCount] = child;
mChild.push_back(child);
++mChildCount;
child->setParent(this);
@ -608,12 +543,9 @@ public:
mChild[index]->destroy();
delete mChild[index];
}
mChild.erase(mChild.begin() + index);
--mChildCount;
mChild[index] = mChild[mChildCount];
//rebuild child map
U32* foo = (U32*) mChildMap;
foo[0] = foo[1] = 0xFFFFFFFF;
@ -669,12 +601,11 @@ protected:
oct_node* mParent;
U8 mOctant;
LLOctreeNode<T>* mChild[8];
child_list mChild;
U8 mChildMap[8];
U32 mChildCount;
element_list mData;
element_iter mDataEnd;
U32 mElementCount;
};

View File

@ -36,8 +36,6 @@
// The plane normal = [A, B, C]
// The closest approach = D / sqrt(A*A + B*B + C*C)
LL_ALIGN_PREFIX(16)
class LLPlane
{
public:
@ -96,7 +94,7 @@ public:
private:
LLVector4a mV;
} LL_ALIGN_POSTFIX(16);
};

View File

@ -67,10 +67,11 @@ template <typename T> T* LL_NEXT_ALIGNED_ADDRESS_64(T* address)
#define LL_ALIGN_16(var) LL_ALIGN_PREFIX(16) var LL_ALIGN_POSTFIX(16)
#include <xmmintrin.h>
#include <emmintrin.h>
#include "llmemory.h"
#include "llsimdtypes.h"
#include "llsimdtypes.inl"

View File

@ -62,7 +62,6 @@ inline LLSimdScalar operator/(const LLSimdScalar& a, const LLSimdScalar& b)
inline LLSimdScalar operator-(const LLSimdScalar& a)
{
static LL_ALIGN_16(const U32 signMask[4]) = {0x80000000, 0x80000000, 0x80000000, 0x80000000 };
ll_assert_aligned(signMask,16);
return _mm_xor_ps(*reinterpret_cast<const LLQuad*>(signMask), a);
}
@ -147,7 +146,6 @@ inline LLSimdScalar& LLSimdScalar::operator/=(const LLSimdScalar& rhs)
inline LLSimdScalar LLSimdScalar::getAbs() const
{
static const LL_ALIGN_16(U32 F_ABS_MASK_4A[4]) = { 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF };
ll_assert_aligned(F_ABS_MASK_4A,16);
return _mm_and_ps( mQ, *reinterpret_cast<const LLQuad*>(F_ABS_MASK_4A));
}

View File

@ -24,7 +24,6 @@
* $/LicenseInfo$
*/
#include "llmemory.h"
#include "llmath.h"
#include "llquantize.h"
@ -45,10 +44,7 @@ extern const LLVector4a LL_V4A_EPSILON = reinterpret_cast<const LLVector4a&> ( F
assert(dst != NULL);
assert(bytes > 0);
assert((bytes % sizeof(F32))== 0);
ll_assert_aligned(src,16);
ll_assert_aligned(dst,16);
assert(bytes%16==0);
F32* end = dst + (bytes / sizeof(F32) );
if (bytes > 64)
@ -193,8 +189,6 @@ void LLVector4a::quantize16( const LLVector4a& low, const LLVector4a& high )
LLVector4a oneOverDelta;
{
static LL_ALIGN_16( const F32 F_TWO_4A[4] ) = { 2.f, 2.f, 2.f, 2.f };
ll_assert_aligned(F_TWO_4A,16);
LLVector4a two; two.load4a( F_TWO_4A );
// Here we use _mm_rcp_ps plus one round of newton-raphson

View File

@ -32,7 +32,6 @@ class LLRotation;
#include <assert.h>
#include "llpreprocessor.h"
#include "llmemory.h"
///////////////////////////////////
// FIRST TIME USERS PLEASE READ
@ -47,7 +46,6 @@ class LLRotation;
// LLVector3/LLVector4.
/////////////////////////////////
LL_ALIGN_PREFIX(16)
class LLVector4a
{
public:
@ -84,7 +82,6 @@ public:
}
// Copy words 16-byte blocks from src to dst. Source and destination must not overlap.
// Source and dest must be 16-byte aligned and size must be multiple of 16.
static void memcpyNonAliased16(F32* __restrict dst, const F32* __restrict src, size_t bytes);
////////////////////////////////////
@ -93,7 +90,6 @@ public:
LLVector4a()
{ //DO NOT INITIALIZE -- The overhead is completely unnecessary
ll_assert_aligned(this,16);
}
LLVector4a(F32 x, F32 y, F32 z, F32 w = 0.f)
@ -317,7 +313,7 @@ public:
private:
LLQuad mQ;
} LL_ALIGN_POSTFIX(16);
};
inline void update_min_max(LLVector4a& min, LLVector4a& max, const LLVector4a& p)
{

View File

@ -475,7 +475,6 @@ inline void LLVector4a::setLerp(const LLVector4a& lhs, const LLVector4a& rhs, F3
inline LLBool32 LLVector4a::isFinite3() const
{
static LL_ALIGN_16(const U32 nanOrInfMask[4]) = { 0x7f800000, 0x7f800000, 0x7f800000, 0x7f800000 };
ll_assert_aligned(nanOrInfMask,16);
const __m128i nanOrInfMaskV = *reinterpret_cast<const __m128i*> (nanOrInfMask);
const __m128i maskResult = _mm_and_si128( _mm_castps_si128(mQ), nanOrInfMaskV );
const LLVector4Logical equalityCheck = _mm_castsi128_ps(_mm_cmpeq_epi32( maskResult, nanOrInfMaskV ));

View File

@ -27,7 +27,6 @@
#ifndef LL_VECTOR4LOGICAL_H
#define LL_VECTOR4LOGICAL_H
#include "llmemory.h"
////////////////////////////
// LLVector4Logical
@ -78,7 +77,6 @@ public:
inline LLVector4Logical& invert()
{
static const LL_ALIGN_16(U32 allOnes[4]) = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
ll_assert_aligned(allOnes,16);
mQ = _mm_andnot_ps( mQ, *(LLQuad*)(allOnes) );
return *this;
}

View File

@ -95,6 +95,17 @@ const S32 SCULPT_MIN_AREA_DETAIL = 1;
extern BOOL gDebugGL;
void assert_aligned(void* ptr, uintptr_t alignment)
{
#if 0
uintptr_t t = (uintptr_t) ptr;
if (t%alignment != 0)
{
llerrs << "Alignment check failed." << llendl;
}
#endif
}
BOOL check_same_clock_dir( const LLVector3& pt1, const LLVector3& pt2, const LLVector3& pt3, const LLVector3& norm)
{
LLVector3 test = (pt2-pt1)%(pt3-pt2);
@ -317,16 +328,16 @@ public:
LLVector4a& min = node->mExtents[0];
LLVector4a& max = node->mExtents[1];
if (!branch->isEmpty())
if (!branch->getData().empty())
{ //node has data, find AABB that binds data set
const LLVolumeTriangle* tri = *(branch->getDataBegin());
const LLVolumeTriangle* tri = *(branch->getData().begin());
//initialize min/max to first available vertex
min = *(tri->mV[0]);
max = *(tri->mV[0]);
for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter =
branch->getDataBegin(); iter != branch->getDataEnd(); ++iter)
branch->getData().begin(); iter != branch->getData().end(); ++iter)
{ //for each triangle in node
//stretch by triangles in node
@ -341,7 +352,7 @@ public:
max.setMax(max, *tri->mV[2]);
}
}
else if (!branch->isLeaf())
else if (!branch->getChildren().empty())
{ //no data, but child nodes exist
LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(0)->getListener(0);
@ -6951,14 +6962,14 @@ void LLVolumeFace::resizeVertices(S32 num_verts)
if (num_verts)
{
mPositions = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
ll_assert_aligned(mPositions, 16);
assert_aligned(mPositions, 16);
mNormals = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
ll_assert_aligned(mNormals, 16);
assert_aligned(mNormals, 16);
//pad texture coordinate block end to allow for QWORD reads
S32 size = ((num_verts*sizeof(LLVector2)) + 0xF) & ~0xF;
mTexCoords = (LLVector2*) ll_aligned_malloc_16(size);
ll_assert_aligned(mTexCoords, 16);
assert_aligned(mTexCoords, 16);
}
else
{
@ -6982,17 +6993,14 @@ void LLVolumeFace::pushVertex(const LLVector4a& pos, const LLVector4a& norm, con
// S32 old_size = mNumVertices*16;
//positions
mPositions = (LLVector4a*) ll_aligned_realloc_16(mPositions, new_size);
ll_assert_aligned(mPositions,16);
mPositions = (LLVector4a*) realloc(mPositions, new_size);
//normals
mNormals = (LLVector4a*) ll_aligned_realloc_16(mNormals, new_size);
ll_assert_aligned(mNormals,16);
mNormals = (LLVector4a*) realloc(mNormals, new_size);
//tex coords
new_size = ((new_verts*8)+0xF) & ~0xF;
mTexCoords = (LLVector2*) ll_aligned_realloc_16(mTexCoords, new_size);
ll_assert_aligned(mTexCoords,16);
mTexCoords = (LLVector2*) realloc(mTexCoords, new_size);
//just clear binormals
@ -7045,8 +7053,7 @@ void LLVolumeFace::pushIndex(const U16& idx)
S32 old_size = ((mNumIndices*2)+0xF) & ~0xF;
if (new_size != old_size)
{
mIndices = (U16*) ll_aligned_realloc_16(mIndices, new_size);
ll_assert_aligned(mIndices,16);
mIndices = (U16*) realloc(mIndices, new_size);
}
mIndices[mNumIndices++] = idx;
@ -7087,12 +7094,12 @@ void LLVolumeFace::appendFace(const LLVolumeFace& face, LLMatrix4& mat_in, LLMat
}
//allocate new buffer space
mPositions = (LLVector4a*) ll_aligned_realloc_16(mPositions, new_count*sizeof(LLVector4a));
ll_assert_aligned(mPositions, 16);
mNormals = (LLVector4a*) ll_aligned_realloc_16(mNormals, new_count*sizeof(LLVector4a));
ll_assert_aligned(mNormals, 16);
mTexCoords = (LLVector2*) ll_aligned_realloc_16(mTexCoords, (new_count*sizeof(LLVector2)+0xF) & ~0xF);
ll_assert_aligned(mTexCoords, 16);
mPositions = (LLVector4a*) realloc(mPositions, new_count*sizeof(LLVector4a));
assert_aligned(mPositions, 16);
mNormals = (LLVector4a*) realloc(mNormals, new_count*sizeof(LLVector4a));
assert_aligned(mNormals, 16);
mTexCoords = (LLVector2*) realloc(mTexCoords, (new_count*sizeof(LLVector2)+0xF) & ~0xF);
assert_aligned(mTexCoords, 16);
mNumVertices = new_count;
@ -7138,7 +7145,7 @@ void LLVolumeFace::appendFace(const LLVolumeFace& face, LLMatrix4& mat_in, LLMat
new_count = mNumIndices + face.mNumIndices;
//allocate new index buffer
mIndices = (U16*) ll_aligned_realloc_16(mIndices, (new_count*sizeof(U16)+0xF) & ~0xF);
mIndices = (U16*) realloc(mIndices, (new_count*sizeof(U16)+0xF) & ~0xF);
//get destination address into new index buffer
U16* dst_idx = mIndices+mNumIndices;

View File

@ -131,7 +131,7 @@ void LLOctreeTriangleRayIntersect::traverse(const LLOctreeNode<LLVolumeTriangle>
void LLOctreeTriangleRayIntersect::visit(const LLOctreeNode<LLVolumeTriangle>* node)
{
for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter =
node->getDataBegin(); iter != node->getDataEnd(); ++iter)
node->getData().begin(); iter != node->getData().end(); ++iter)
{
const LLVolumeTriangle* tri = *iter;
@ -236,8 +236,8 @@ void LLVolumeOctreeValidate::visit(const LLOctreeNode<LLVolumeTriangle>* branch)
}
//children fit, check data
for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter = branch->getDataBegin();
iter != branch->getDataEnd(); ++iter)
for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter = branch->getData().begin();
iter != branch->getData().end(); ++iter)
{
const LLVolumeTriangle* tri = *iter;

View File

@ -37,19 +37,9 @@
class LLVolumeTriangle : public LLRefCount
{
public:
void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
void operator delete(void* ptr)
{
ll_aligned_free_16(ptr);
}
LLVolumeTriangle()
{
mBinIndex = -1;
}
LLVolumeTriangle(const LLVolumeTriangle& rhs)
@ -68,38 +58,21 @@ public:
}
LL_ALIGN_16(LLVector4a mPositionGroup);
LLVector4a mPositionGroup;
const LLVector4a* mV[3];
U16 mIndex[3];
F32 mRadius;
mutable S32 mBinIndex;
virtual const LLVector4a& getPositionGroup() const;
virtual const F32& getBinRadius() const;
S32 getBinIndex() const { return mBinIndex; }
void setBinIndex(S32 idx) const { mBinIndex = idx; }
};
class LLVolumeOctreeListener : public LLOctreeListener<LLVolumeTriangle>
{
public:
void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
void operator delete(void* ptr)
{
ll_aligned_free_16(ptr);
}
LLVolumeOctreeListener(LLOctreeNode<LLVolumeTriangle>* node);
~LLVolumeOctreeListener();
@ -126,8 +99,8 @@ public:
public:
LL_ALIGN_16(LLVector4a mBounds[2]); // bounding box (center, size) of this node and all its children (tight fit to objects)
LL_ALIGN_16(LLVector4a mExtents[2]); // extents (min, max) of this node and all its children
LLVector4a mBounds[2]; // bounding box (center, size) of this node and all its children (tight fit to objects)
LLVector4a mExtents[2]; // extents (min, max) of this node and all its children
};
class LLOctreeTriangleRayIntersect : public LLOctreeTraveler<LLVolumeTriangle>

View File

@ -289,8 +289,6 @@ LLIOPipe::EStatus LLURLRequest::handleError(
}
static LLFastTimer::DeclareTimer FTM_PROCESS_URL_REQUEST("URL Request");
static LLFastTimer::DeclareTimer FTM_PROCESS_URL_REQUEST_GET_RESULT("Get Result");
static LLFastTimer::DeclareTimer FTM_URL_PERFORM("Perform");
// virtual
LLIOPipe::EStatus LLURLRequest::process_impl(
@ -360,6 +358,7 @@ LLIOPipe::EStatus LLURLRequest::process_impl(
{
PUMP_DEBUG;
LLIOPipe::EStatus status = STATUS_BREAK;
static LLFastTimer::DeclareTimer FTM_URL_PERFORM("Perform");
{
LLFastTimer t(FTM_URL_PERFORM);
if(!mDetail->mCurlRequest->wait())
@ -372,6 +371,8 @@ LLIOPipe::EStatus LLURLRequest::process_impl(
{
CURLcode result;
static LLFastTimer::DeclareTimer FTM_PROCESS_URL_REQUEST_GET_RESULT("Get Result");
bool newmsg = false;
{
LLFastTimer t(FTM_PROCESS_URL_REQUEST_GET_RESULT);

View File

@ -258,7 +258,6 @@ namespace tut
void HTTPClientTestObject::test<1>()
{
LLHTTPClient::get(local_server, newResult());
runThePump();
ensureStatusOK();
ensure("result object wasn't destroyed", mResultDeleted);

View File

@ -1074,7 +1074,7 @@ void LLPluginClassMedia::receivePluginMessage(const LLPluginMessage &message)
mAuthURL = message.getValue("url");
mAuthRealm = message.getValue("realm");
mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_AUTH_REQUEST);
}
}
else if(message_name == "debug_message")
{
mDebugMessageText = message.getValue("message_text");

View File

@ -1026,8 +1026,7 @@ void LLModel::setVolumeFaceData(
if (tc.get())
{
U32 tex_size = (num_verts*2*sizeof(F32)+0xF)&~0xF;
LLVector4a::memcpyNonAliased16((F32*) face.mTexCoords, (F32*) tc.get(), tex_size);
LLVector4a::memcpyNonAliased16((F32*) face.mTexCoords, (F32*) tc.get(), num_verts*2*sizeof(F32));
}
else
{

View File

@ -237,11 +237,9 @@ S32 LLImageGL::dataFormatComponents(S32 dataformat)
//----------------------------------------------------------------------------
static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_STATS("Image Stats");
// static
void LLImageGL::updateStats(F32 current_time)
{
LLFastTimer t(FTM_IMAGE_UPDATE_STATS);
sLastFrameTime = current_time;
sBoundTextureMemoryInBytes = sCurBoundTextureMemory;
sCurBoundTextureMemory = 0;

View File

@ -69,42 +69,6 @@ LLRenderTarget::~LLRenderTarget()
release();
}
void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt)
{
//for accounting, get the number of pixels added/subtracted
S32 pix_diff = (resx*resy)-(mResX*mResY);
mResX = resx;
mResY = resy;
for (U32 i = 0; i < mTex.size(); ++i)
{ //resize color attachments
gGL.getTexUnit(0)->bindManual(mUsage, mTex[i]);
LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, color_fmt, mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL, false);
sBytesAllocated += pix_diff*4;
}
if (mDepth)
{ //resize depth attachment
if (mStencil)
{
//use render buffers where stencil buffers are in play
glBindRenderbuffer(GL_RENDERBUFFER, mDepth);
glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, mResX, mResY);
glBindRenderbuffer(GL_RENDERBUFFER, 0);
}
else
{
gGL.getTexUnit(0)->bindManual(mUsage, mDepth);
U32 internal_type = LLTexUnit::getInternalType(mUsage);
LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL, false);
}
sBytesAllocated += pix_diff*4;
}
}
bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples)
{
stop_glerror();

View File

@ -57,6 +57,8 @@
*/
class LLMultisampleBuffer;
class LLRenderTarget
{
public:
@ -72,12 +74,6 @@ public:
//multiple calls will release previously allocated resources
bool allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage = LLTexUnit::TT_TEXTURE, bool use_fbo = false, S32 samples = 0);
//resize existing attachments to use new resolution and color format
// CAUTION: if the GL runs out of memory attempting to resize, this render target will be undefined
// DO NOT use for screen space buffers or for scratch space for an image that might be uploaded
// DO use for render targets that resize often and aren't likely to ruin someone's day if they break
void resize(U32 resx, U32 resy, U32 color_fmt);
//add color buffer attachment
//limit of 4 color attachments per render target
bool addColorAttachment(U32 color_fmt);

View File

@ -38,6 +38,10 @@
#include "llglslshader.h"
#include "llmemory.h"
#if LL_DARWIN
#define LL_VBO_POOLING 1
#else
#endif
//Next Highest Power Of Two
//helper function, returns first number > v that is a power of 2, or v if v is already a power of 2
U32 nhpo2(U32 v)
@ -290,7 +294,6 @@ void LLVBOPool::seedPool()
}
void LLVBOPool::cleanup()
{
U32 size = LL_VBO_BLOCK_SIZE;

View File

@ -1564,7 +1564,9 @@ set(PACKAGE ON CACHE BOOL
if (WINDOWS)
set_target_properties(${VIEWER_BINARY_NAME}
PROPERTIES
LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS ${TCMALLOC_LINK_FLAGS}"
# *TODO -reenable this once we get server usage sorted out
#LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS /INCLUDE:\"__tcmalloc\""
LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS /INCLUDE:__tcmalloc "
LINK_FLAGS_DEBUG "/NODEFAULTLIB:\"LIBCMT;LIBCMTD;MSVCRT\" /INCREMENTAL:NO"
LINK_FLAGS_RELEASE "/FORCE:MULTIPLE /MAP\"secondlife-bin.MAP\" /OPT:REF"
)
@ -1583,7 +1585,7 @@ if (WINDOWS)
# In the meantime, if you have any ideas on how to easily maintain one list, either here or in viewer_manifest.py
# and have the build deps get tracked *please* tell me about it.
if(USE_TCMALLOC)
if(USE_GOOGLE_PERFTOOLS)
# Configure a var for tcmalloc location, if used.
# Note the need to specify multiple names explicitly.
set(GOOGLE_PERF_TOOLS_SOURCE
@ -1591,7 +1593,7 @@ if (WINDOWS)
${SHARED_LIB_STAGING_DIR}/RelWithDebInfo/libtcmalloc_minimal.dll
${SHARED_LIB_STAGING_DIR}/Debug/libtcmalloc_minimal-debug.dll
)
endif(USE_TCMALLOC)
endif(USE_GOOGLE_PERFTOOLS)
set(COPY_INPUT_DEPENDENCIES

View File

@ -89,7 +89,6 @@
#include "lllogininstance.h"
#include "llprogressview.h"
#include "llvocache.h"
#include "llvopartgroup.h"
#include "llweb.h"
#include "llsecondlifeurls.h"
#include "llupdaterservice.h"
@ -680,9 +679,6 @@ bool LLAppViewer::init()
// initialize SSE options
LLVector4a::initClass();
//initialize particle index pool
LLVOPartGroup::initClass();
// Need to do this initialization before we do anything else, since anything
// that touches files should really go through the lldir API
gDirUtilp->initAppDirs("SecondLife");

View File

@ -130,8 +130,6 @@ int APIENTRY WINMAIN(HINSTANCE hInstance,
// This results in a 2-3x improvement in opening a new Inventory window (which uses a large numebr of allocations)
// Note: This won't work when running from the debugger unless the _NO_DEBUG_HEAP environment variable is set to 1
// Enable to get mem debugging within visual studio.
//_CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
_CrtSetDbgFlag(0); // default, just making explicit
ULONG ulEnableLFH = 2;

View File

@ -57,8 +57,6 @@ const F32 MIN_SHADOW_CASTER_RADIUS = 2.0f;
static LLFastTimer::DeclareTimer FTM_CULL_REBOUND("Cull Rebound");
extern bool gShiftFrame;
////////////////////////
//
@ -110,8 +108,6 @@ void LLDrawable::init()
mGeneration = -1;
mBinRadius = 1.f;
mBinIndex = -1;
mSpatialBridge = NULL;
}
@ -718,11 +714,6 @@ void LLDrawable::updateDistance(LLCamera& camera, bool force_update)
return;
}
if (gShiftFrame)
{
return;
}
//switch LOD with the spatial group to avoid artifacts
//LLSpatialGroup* sg = getSpatialGroup();
@ -820,19 +811,14 @@ void LLDrawable::shiftPos(const LLVector4a &shift_vector)
mXform.setPosition(mVObjp->getPositionAgent());
}
mXform.setRotation(mVObjp->getRotation());
mXform.setScale(1,1,1);
mXform.updateMatrix();
if (isStatic())
{
LLVOVolume* volume = getVOVolume();
bool rebuild = (!volume &&
getRenderType() != LLPipeline::RENDER_TYPE_TREE &&
getRenderType() != LLPipeline::RENDER_TYPE_TERRAIN &&
getRenderType() != LLPipeline::RENDER_TYPE_SKY &&
getRenderType() != LLPipeline::RENDER_TYPE_GROUND);
if (rebuild)
if (!volume)
{
gPipeline.markRebuild(this, LLDrawable::REBUILD_ALL, TRUE);
}
@ -846,7 +832,7 @@ void LLDrawable::shiftPos(const LLVector4a &shift_vector)
facep->mExtents[0].add(shift_vector);
facep->mExtents[1].add(shift_vector);
if (rebuild && facep->hasGeometry())
if (!volume && facep->hasGeometry())
{
facep->clearVertexBuffer();
}
@ -957,12 +943,6 @@ void LLDrawable::updateUVMinMax()
{
}
LLSpatialGroup* LLDrawable::getSpatialGroup() const
{
llassert((mSpatialGroupp == NULL) ? getBinIndex() == -1 : getBinIndex() != -1);
return mSpatialGroupp;
}
void LLDrawable::setSpatialGroup(LLSpatialGroup *groupp)
{
/*if (mSpatialGroupp && (groupp != mSpatialGroupp))
@ -985,8 +965,6 @@ void LLDrawable::setSpatialGroup(LLSpatialGroup *groupp)
}
mSpatialGroupp = groupp;
llassert((mSpatialGroupp == NULL) ? getBinIndex() == -1 : getBinIndex() != -1);
}
LLSpatialPartition* LLDrawable::getSpatialPartition()
@ -1109,8 +1087,6 @@ LLSpatialBridge::LLSpatialBridge(LLDrawable* root, BOOL render_by_group, U32 dat
mDrawable = root;
root->setSpatialBridge(this);
mBinIndex = -1;
mRenderType = mDrawable->mRenderType;
mDrawableType = mDrawable->mRenderType;
@ -1414,11 +1390,6 @@ void LLSpatialBridge::updateDistance(LLCamera& camera_in, bool force_update)
markDead();
return;
}
if (gShiftFrame)
{
return;
}
if (mDrawable->getVObj())
{
@ -1497,13 +1468,7 @@ void LLSpatialBridge::cleanupReferences()
LLDrawable::cleanupReferences();
if (mDrawable)
{
LLSpatialGroup* group = mDrawable->getSpatialGroup();
if (group)
{
group->mOctreeNode->remove(mDrawable);
mDrawable->setSpatialGroup(NULL);
}
mDrawable->setSpatialGroup(NULL);
if (mDrawable->getVObj())
{
LLViewerObject::const_child_list_t& child_list = mDrawable->getVObj()->getChildren();
@ -1514,12 +1479,7 @@ void LLSpatialBridge::cleanupReferences()
LLDrawable* drawable = child->mDrawable;
if (drawable)
{
LLSpatialGroup* group = drawable->getSpatialGroup();
if (group)
{
group->mOctreeNode->remove(drawable);
drawable->setSpatialGroup(NULL);
}
drawable->setSpatialGroup(NULL);
}
}
}

View File

@ -59,7 +59,6 @@ class LLViewerTexture;
const U32 SILHOUETTE_HIGHLIGHT = 0;
// All data for new renderer goes into this class.
LL_ALIGN_PREFIX(16)
class LLDrawable : public LLRefCount
{
public:
@ -76,16 +75,6 @@ public:
static void initClass();
void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
void operator delete(void* ptr)
{
ll_aligned_free_16(ptr);
}
LLDrawable() { init(); }
MEM_TYPE_NEW(LLMemType::MTYPE_DRAWABLE);
@ -120,9 +109,6 @@ public:
F32 getIntensity() const { return llmin(mXform.getScale().mV[0], 4.f); }
S32 getLOD() const { return mVObjp ? mVObjp->getLOD() : 1; }
F32 getBinRadius() const { return mBinRadius; }
S32 getBinIndex() const { return mBinIndex; }
void setBinIndex(S32 index) const { mBinIndex = index; }
void getMinMax(LLVector3& min,LLVector3& max) const { mXform.getMinMax(min,max); }
LLXformMatrix* getXform() { return &mXform; }
@ -208,7 +194,7 @@ public:
S32 findReferences(LLDrawable *drawablep); // Not const because of @#$! iterators...
void setSpatialGroup(LLSpatialGroup *groupp);
LLSpatialGroup *getSpatialGroup() const;
LLSpatialGroup *getSpatialGroup() const { return mSpatialGroupp; }
LLSpatialPartition* getSpatialPartition();
// Statics
@ -295,8 +281,8 @@ public:
} EDrawableFlags;
private: //aligned members
LL_ALIGN_16(LLVector4a mExtents[2]);
LL_ALIGN_16(LLVector4a mPositionGroup);
LLVector4a mExtents[2];
LLVector4a mPositionGroup;
public:
LLXformMatrix mXform;
@ -329,7 +315,6 @@ private:
mutable U32 mVisible;
F32 mRadius;
F32 mBinRadius;
mutable S32 mBinIndex;
S32 mGeneration;
LLVector3 mCurrentScale;
@ -338,7 +323,7 @@ private:
static U32 sNumZombieDrawables;
static LLDynamicArrayPtr<LLPointer<LLDrawable> > sDeadList;
} LL_ALIGN_POSTFIX(16);
};
inline LLFace* LLDrawable::getFace(const S32 i) const

View File

@ -254,6 +254,48 @@ void LLFacePool::dirtyTextures(const std::set<LLViewerFetchedTexture*>& textures
{
}
// static
S32 LLFacePool::drawLoop(face_array_t& face_list)
{
S32 res = 0;
if (!face_list.empty())
{
for (std::vector<LLFace*>::iterator iter = face_list.begin();
iter != face_list.end(); iter++)
{
LLFace *facep = *iter;
res += facep->renderIndexed();
}
}
return res;
}
// static
S32 LLFacePool::drawLoopSetTex(face_array_t& face_list, S32 stage)
{
S32 res = 0;
if (!face_list.empty())
{
for (std::vector<LLFace*>::iterator iter = face_list.begin();
iter != face_list.end(); iter++)
{
LLFace *facep = *iter;
gGL.getTexUnit(stage)->bind(facep->getTexture(), TRUE) ;
gGL.getTexUnit(0)->activate();
res += facep->renderIndexed();
}
}
return res;
}
void LLFacePool::drawLoop()
{
if (!mDrawFace.empty())
{
drawLoop(mDrawFace);
}
}
void LLFacePool::enqueue(LLFace* facep)
{
mDrawFace.push_back(facep);
@ -401,7 +443,7 @@ void LLRenderPass::renderTexture(U32 type, U32 mask)
void LLRenderPass::pushBatches(U32 type, U32 mask, BOOL texture, BOOL batch_textures)
{
for (LLCullResult::drawinfo_iterator i = gPipeline.beginRenderMap(type); i != gPipeline.endRenderMap(type); ++i)
for (LLCullResult::drawinfo_list_t::iterator i = gPipeline.beginRenderMap(type); i != gPipeline.endRenderMap(type); ++i)
{
LLDrawInfo* pparams = *i;
if (pparams)

View File

@ -190,6 +190,10 @@ public:
void buildEdges();
static S32 drawLoop(face_array_t& face_list);
static S32 drawLoopSetTex(face_array_t& face_list, S32 stage);
void drawLoop();
void addFaceReference(LLFace *facep);
void removeFaceReference(LLFace *facep);

View File

@ -348,7 +348,7 @@ void LLDrawPoolAlpha::render(S32 pass)
void LLDrawPoolAlpha::renderAlphaHighlight(U32 mask)
{
for (LLCullResult::sg_iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i)
for (LLCullResult::sg_list_t::iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i)
{
LLSpatialGroup* group = *i;
if (group->mSpatialPartition->mRenderByGroup &&
@ -385,7 +385,7 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask)
BOOL use_shaders = gPipeline.canUseVertexShaders();
for (LLCullResult::sg_iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i)
for (LLCullResult::sg_list_t::iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i)
{
LLSpatialGroup* group = *i;
llassert(group);
@ -411,12 +411,6 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask)
continue;
}
if ((params.mVertexBuffer->getTypeMask() & mask) != mask)
{ //FIXME!
llwarns << "Missing required components, skipping render batch." << llendl;
continue;
}
LLRenderPass::applyModelMatrix(params);

View File

@ -1036,13 +1036,9 @@ void LLDrawPoolAvatar::endDeferredSkinned()
gGL.getTexUnit(0)->activate();
}
static LLFastTimer::DeclareTimer FTM_RENDER_AVATARS("renderAvatars");
void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
{
LLFastTimer t(FTM_RENDER_AVATARS);
if (pass == -1)
{
for (S32 i = 1; i < getNumPasses(); i++)
@ -1199,6 +1195,15 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
if (pass >= 7 && pass < 9)
{
LLGLEnable blend(GL_BLEND);
gGL.setColorMask(true, true);
gGL.blendFunc(LLRender::BF_SOURCE_ALPHA,
LLRender::BF_ONE_MINUS_SOURCE_ALPHA,
LLRender::BF_ZERO,
LLRender::BF_ONE_MINUS_SOURCE_ALPHA);
if (pass == 7)
{
renderRiggedAlpha(avatarp);
@ -1214,8 +1219,20 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
if (pass == 9)
{
LLGLEnable blend(GL_BLEND);
LLGLDisable test(GL_ALPHA_TEST);
gGL.flush();
LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(-1.0f, -1.0f);
gGL.setSceneBlendType(LLRender::BT_ADD);
LLGLDepthTest depth(GL_TRUE, GL_FALSE);
gGL.setColorMask(false, true);
renderRiggedGlow(avatarp);
gGL.setColorMask(true, false);
gGL.setSceneBlendType(LLRender::BT_ALPHA);
return;
}
@ -1413,7 +1430,7 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
{
if (avatar->isSelf() && !gAgent.needsRenderAvatar())
if (avatar->isSelf() && !gAgent.needsRenderAvatar() || !gMeshRepo.meshRezEnabled())
{
return;
}
@ -1542,12 +1559,8 @@ void LLDrawPoolAvatar::renderDeferredRiggedBump(LLVOAvatar* avatar)
renderRigged(avatar, RIGGED_DEFERRED_BUMP);
}
static LLFastTimer::DeclareTimer FTM_RIGGED_VBO("Rigged VBO");
void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar)
{
LLFastTimer t(FTM_RIGGED_VBO);
//update rigged vertex buffers
for (U32 type = 0; type < NUM_RIGGED_PASSES; ++type)
{
@ -1619,56 +1632,17 @@ void LLDrawPoolAvatar::renderRiggedFullbrightShiny(LLVOAvatar* avatar)
void LLDrawPoolAvatar::renderRiggedAlpha(LLVOAvatar* avatar)
{
if (!mRiggedFace[RIGGED_ALPHA].empty())
{
LLGLEnable blend(GL_BLEND);
gGL.setColorMask(true, true);
gGL.blendFunc(LLRender::BF_SOURCE_ALPHA,
LLRender::BF_ONE_MINUS_SOURCE_ALPHA,
LLRender::BF_ZERO,
LLRender::BF_ONE_MINUS_SOURCE_ALPHA);
renderRigged(avatar, RIGGED_ALPHA);
}
renderRigged(avatar, RIGGED_ALPHA);
}
void LLDrawPoolAvatar::renderRiggedFullbrightAlpha(LLVOAvatar* avatar)
{
if (!mRiggedFace[RIGGED_FULLBRIGHT_ALPHA].empty())
{
LLGLEnable blend(GL_BLEND);
gGL.setColorMask(true, true);
gGL.blendFunc(LLRender::BF_SOURCE_ALPHA,
LLRender::BF_ONE_MINUS_SOURCE_ALPHA,
LLRender::BF_ZERO,
LLRender::BF_ONE_MINUS_SOURCE_ALPHA);
renderRigged(avatar, RIGGED_FULLBRIGHT_ALPHA);
}
renderRigged(avatar, RIGGED_FULLBRIGHT_ALPHA);
}
void LLDrawPoolAvatar::renderRiggedGlow(LLVOAvatar* avatar)
{
if (!mRiggedFace[RIGGED_GLOW].empty())
{
LLGLEnable blend(GL_BLEND);
LLGLDisable test(GL_ALPHA_TEST);
gGL.flush();
LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(-1.0f, -1.0f);
gGL.setSceneBlendType(LLRender::BT_ADD);
LLGLDepthTest depth(GL_TRUE, GL_FALSE);
gGL.setColorMask(false, true);
renderRigged(avatar, RIGGED_GLOW, true);
gGL.setColorMask(true, false);
gGL.setSceneBlendType(LLRender::BT_ALPHA);
}
renderRigged(avatar, RIGGED_GLOW, true);
}

View File

@ -847,12 +847,12 @@ void LLDrawPoolBump::renderDeferred(S32 pass)
LLFastTimer ftm(FTM_RENDER_BUMP);
U32 type = LLRenderPass::PASS_BUMP;
LLCullResult::drawinfo_iterator begin = gPipeline.beginRenderMap(type);
LLCullResult::drawinfo_iterator end = gPipeline.endRenderMap(type);
LLCullResult::drawinfo_list_t::iterator begin = gPipeline.beginRenderMap(type);
LLCullResult::drawinfo_list_t::iterator end = gPipeline.endRenderMap(type);
U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_BINORMAL | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_COLOR;
for (LLCullResult::drawinfo_iterator i = begin; i != end; ++i)
for (LLCullResult::drawinfo_list_t::iterator i = begin; i != end; ++i)
{
LLDrawInfo& params = **i;
@ -1448,10 +1448,10 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI
void LLDrawPoolBump::renderBump(U32 type, U32 mask)
{
LLCullResult::drawinfo_iterator begin = gPipeline.beginRenderMap(type);
LLCullResult::drawinfo_iterator end = gPipeline.endRenderMap(type);
LLCullResult::drawinfo_list_t::iterator begin = gPipeline.beginRenderMap(type);
LLCullResult::drawinfo_list_t::iterator end = gPipeline.endRenderMap(type);
for (LLCullResult::drawinfo_iterator i = begin; i != end; ++i)
for (LLCullResult::drawinfo_list_t::iterator i = begin; i != end; ++i)
{
LLDrawInfo& params = **i;

View File

@ -294,34 +294,6 @@ void LLDrawPoolTerrain::renderShadow(S32 pass)
//glCullFace(GL_BACK);
}
void LLDrawPoolTerrain::drawLoop()
{
if (!mDrawFace.empty())
{
for (std::vector<LLFace*>::iterator iter = mDrawFace.begin();
iter != mDrawFace.end(); iter++)
{
LLFace *facep = *iter;
LLMatrix4* model_matrix = &(facep->getDrawable()->getRegion()->mRenderMatrix);
if (model_matrix != gGLLastMatrix)
{
gGLLastMatrix = model_matrix;
gGL.loadMatrix(gGLModelView);
if (model_matrix)
{
gGL.multMatrix((GLfloat*) model_matrix->mMatrix);
}
gPipeline.mMatrixOpCount++;
}
facep->renderIndexed();
}
}
}
void LLDrawPoolTerrain::renderFullShader()
{
// Hack! Get the region that this draw pool is rendering from!

View File

@ -83,7 +83,6 @@ protected:
void renderFull2TU();
void renderFull4TU();
void renderFullShader();
void drawLoop();
};
#endif // LL_LLDRAWPOOLSIMPLE_H

View File

@ -37,7 +37,6 @@
#include "llviewershadermgr.h"
#include "llrender.h"
#include "llviewercontrol.h"
#include "llviewerregion.h"
S32 LLDrawPoolTree::sDiffTex = 0;
static LLGLSLShader* shader = NULL;
@ -105,22 +104,8 @@ void LLDrawPoolTree::render(S32 pass)
{
LLFace *face = *iter;
LLVertexBuffer* buff = face->getVertexBuffer();
if(buff)
{
LLMatrix4* model_matrix = &(face->getDrawable()->getRegion()->mRenderMatrix);
if (model_matrix != gGLLastMatrix)
{
gGLLastMatrix = model_matrix;
gGL.loadMatrix(gGLModelView);
if (model_matrix)
{
gGL.multMatrix((GLfloat*) model_matrix->mMatrix);
}
gPipeline.mMatrixOpCount++;
}
buff->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK);
buff->drawRange(LLRender::TRIANGLES, 0, buff->getNumVerts()-1, buff->getNumIndices(), 0);
gPipeline.addTrianglesDrawn(buff->getNumIndices());

View File

@ -155,7 +155,6 @@ LLDriverParam::LLDriverParam(LLVOAvatar *avatarp) :
mAvatarp(avatarp),
mWearablep(NULL)
{
mDefaultVec.clear();
}
LLDriverParam::LLDriverParam(LLWearable *wearablep) :
@ -163,7 +162,6 @@ LLDriverParam::LLDriverParam(LLWearable *wearablep) :
mAvatarp(NULL),
mWearablep(wearablep)
{
mDefaultVec.clear();
}
LLDriverParam::~LLDriverParam()
@ -343,19 +341,18 @@ F32 LLDriverParam::getTotalDistortion()
return sum;
}
const LLVector4a &LLDriverParam::getAvgDistortion()
const LLVector3 &LLDriverParam::getAvgDistortion()
{
// It's not actually correct to take the average of averages, but it good enough here.
LLVector4a sum;
sum.clear();
LLVector3 sum;
S32 count = 0;
for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ )
{
LLDrivenEntry* driven = &(*iter);
sum.add(driven->mParam->getAvgDistortion());
sum += driven->mParam->getAvgDistortion();
count++;
}
sum.mul( 1.f/(F32)count);
sum /= (F32)count;
mDefaultVec = sum;
return mDefaultVec;
@ -378,22 +375,21 @@ F32 LLDriverParam::getMaxDistortion()
}
LLVector4a LLDriverParam::getVertexDistortion(S32 index, LLPolyMesh *poly_mesh)
LLVector3 LLDriverParam::getVertexDistortion(S32 index, LLPolyMesh *poly_mesh)
{
LLVector4a sum;
sum.clear();
LLVector3 sum;
for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ )
{
LLDrivenEntry* driven = &(*iter);
sum.add(driven->mParam->getVertexDistortion( index, poly_mesh ));
sum += driven->mParam->getVertexDistortion( index, poly_mesh );
}
return sum;
}
const LLVector4a* LLDriverParam::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh)
const LLVector3* LLDriverParam::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh)
{
mCurrentDistortionParam = NULL;
const LLVector4a* v = NULL;
const LLVector3* v = NULL;
for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ )
{
LLDrivenEntry* driven = &(*iter);
@ -408,7 +404,7 @@ const LLVector4a* LLDriverParam::getFirstDistortion(U32 *index, LLPolyMesh **pol
return v;
};
const LLVector4a* LLDriverParam::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh)
const LLVector3* LLDriverParam::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh)
{
llassert( mCurrentDistortionParam );
if( !mCurrentDistortionParam )
@ -436,7 +432,7 @@ const LLVector4a* LLDriverParam::getNextDistortion(U32 *index, LLPolyMesh **poly
}
// We're already in the middle of a param's distortions, so get the next one.
const LLVector4a* v = driven->mParam->getNextDistortion( index, poly_mesh );
const LLVector3* v = driven->mParam->getNextDistortion( index, poly_mesh );
if( (!v) && (iter != mDriven.end()) )
{
// This param is finished, so start the next param. It might not have any

View File

@ -105,18 +105,18 @@ public:
// LLViewerVisualParam Virtual functions
/*virtual*/ F32 getTotalDistortion();
/*virtual*/ const LLVector4a& getAvgDistortion();
/*virtual*/ const LLVector3& getAvgDistortion();
/*virtual*/ F32 getMaxDistortion();
/*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh);
/*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh);
/*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh);
/*virtual*/ LLVector3 getVertexDistortion(S32 index, LLPolyMesh *poly_mesh);
/*virtual*/ const LLVector3* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh);
/*virtual*/ const LLVector3* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh);
protected:
F32 getDrivenWeight(const LLDrivenEntry* driven, F32 input_weight);
void setDrivenWeight(LLDrivenEntry *driven, F32 driven_weight, bool upload_bake);
LLVector4a mDefaultVec; // temp holder
LLVector3 mDefaultVec; // temp holder
typedef std::vector<LLDrivenEntry> entry_list_t;
entry_list_t mDriven;
LLViewerVisualParam* mCurrentDistortionParam;

View File

@ -36,16 +36,6 @@
class LLViewerDynamicTexture : public LLViewerTexture
{
public:
void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
void operator delete(void* ptr)
{
ll_aligned_free_16(ptr);
}
enum
{
LL_VIEWER_DYNAMIC_TEXTURE = LLViewerTexture::DYNAMIC_TEXTURE,
@ -95,7 +85,7 @@ protected:
protected:
BOOL mClamp;
LLCoordGL mOrigin;
LL_ALIGN_16(LLCamera mCamera);
LLCamera mCamera;
typedef std::set<LLViewerDynamicTexture*> instance_list_t;
static instance_list_t sInstances[ LLViewerDynamicTexture::ORDER_COUNT ];

View File

@ -163,10 +163,16 @@ void LLFace::init(LLDrawable* drawablep, LLViewerObject* objp)
mGeomCount = 0;
mGeomIndex = 0;
mIndicesCount = 0;
//special value to indicate uninitialized position
mIndicesIndex = 0xFFFFFFFF;
if (drawablep->getRenderType() == LLPipeline::RENDER_TYPE_PARTICLES ||
drawablep->getRenderType() == LLPipeline::RENDER_TYPE_HUD_PARTICLES)
{ //indicate to LLParticlePartition that this particle is uninitialized
mIndicesIndex = 0xFFFFFFFF;
}
else
{
mIndicesIndex = 0;
}
mIndexInTex = 0;
mTexture = NULL;
mTEOffset = -1;
mTextureIndex = 255;
@ -201,10 +207,13 @@ void LLFace::destroy()
mTexture->removeFace(this) ;
}
if (isState(LLFace::PARTICLE))
if (mDrawablep.notNull() &&
(mDrawablep->getRenderType() == LLPipeline::RENDER_TYPE_PARTICLES ||
mDrawablep->getRenderType() == LLPipeline::RENDER_TYPE_HUD_PARTICLES) &&
mIndicesIndex != 0xFFFFFFFF)
{
LLVOPartGroup::freeVBSlot(getGeomIndex()/4);
clearState(LLFace::PARTICLE);
mIndicesIndex = 0xFFFFFFFF;
}
if (mDrawPoolp)
@ -1198,25 +1207,19 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
{
if (num_indices + (S32) mIndicesIndex > mVertexBuffer->getNumIndices())
{
if (gDebugGL)
{
llwarns << "Index buffer overflow!" << llendl;
llwarns << "Indices Count: " << mIndicesCount
<< " VF Num Indices: " << num_indices
<< " Indices Index: " << mIndicesIndex
<< " VB Num Indices: " << mVertexBuffer->getNumIndices() << llendl;
llwarns << " Face Index: " << f
<< " Pool Type: " << mPoolType << llendl;
}
llwarns << "Index buffer overflow!" << llendl;
llwarns << "Indices Count: " << mIndicesCount
<< " VF Num Indices: " << num_indices
<< " Indices Index: " << mIndicesIndex
<< " VB Num Indices: " << mVertexBuffer->getNumIndices() << llendl;
llwarns << " Face Index: " << f
<< " Pool Type: " << mPoolType << llendl;
return FALSE;
}
if (num_vertices + mGeomIndex > mVertexBuffer->getNumVerts())
{
if (gDebugGL)
{
llwarns << "Vertex buffer overflow!" << llendl;
}
llwarns << "Vertex buffer overflow!" << llendl;
return FALSE;
}
}
@ -1648,8 +1651,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (!do_xform)
{
LLFastTimer t(FTM_FACE_TEX_QUICK_NO_XFORM);
S32 tc_size = (num_vertices*2*sizeof(F32)+0xF) & ~0xF;
LLVector4a::memcpyNonAliased16((F32*) tex_coords.get(), (F32*) vf.mTexCoords, tc_size);
LLVector4a::memcpyNonAliased16((F32*) tex_coords.get(), (F32*) vf.mTexCoords, num_vertices*2*sizeof(F32));
}
else
{

View File

@ -59,17 +59,6 @@ class LLFace
{
public:
void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
void operator delete(void* ptr)
{
ll_aligned_free_16(ptr);
}
LLFace(const LLFace& rhs)
{
*this = rhs;
@ -90,7 +79,6 @@ public:
USE_FACE_COLOR = 0x0010,
TEXTURE_ANIM = 0x0020,
RIGGED = 0x0040,
PARTICLE = 0x0080,
};
static void initClass();

View File

@ -65,7 +65,7 @@ LLVolumeImplFlexible::LLVolumeImplFlexible(LLViewerObject* vo, LLFlexibleObjectD
mFrameNum = 0;
mCollisionSphereRadius = 0.f;
mRenderRes = 1;
if(mVO->mDrawable.notNull())
{
mVO->mDrawable->makeActive() ;
@ -255,28 +255,50 @@ void LLVolumeImplFlexible::onSetVolume(const LLVolumeParams &volume_params, cons
{
}
void LLVolumeImplFlexible::updateRenderRes()
//---------------------------------------------------------------------------------
// This calculates the physics of the flexible object. Note that it has to be 0
// updated every time step. In the future, perhaps there could be an
// optimization similar to what Havok does for objects that are stationary.
//---------------------------------------------------------------------------------
static LLFastTimer::DeclareTimer FTM_FLEXIBLE_UPDATE("Update Flexies");
BOOL LLVolumeImplFlexible::doIdleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
{
LLDrawable* drawablep = mVO->mDrawable;
if (mVO->mDrawable.isNull())
{
// Don't do anything until we have a drawable
return FALSE; // (we are not initialized or updated)
}
BOOL force_update = mSimulateRes == 0 ? TRUE : FALSE;
//flexible objects never go static
mVO->mDrawable->mQuietCount = 0;
if (!mVO->mDrawable->isRoot())
{
LLViewerObject* parent = (LLViewerObject*) mVO->getParent();
parent->mDrawable->mQuietCount = 0;
}
LLFastTimer ftm(FTM_FLEXIBLE_UPDATE);
S32 new_res = mAttributes->getSimulateLOD();
#if 1 //optimal approximation of previous behavior that doesn't rely on atan2
F32 app_angle = mVO->getScale().mV[2]/drawablep->mDistanceWRTCamera;
//number of segments only cares about z axis
F32 app_angle = llround((F32) atan2( mVO->getScale().mV[2]*2.f, mVO->mDrawable->mDistanceWRTCamera) * RAD_TO_DEG, 0.01f);
// Rendering sections increases with visible angle on the screen
mRenderRes = (S32) (12.f*app_angle);
#else //legacy behavior
//number of segments only cares about z axis
F32 app_angle = llround((F32) atan2( mVO->getScale().mV[2]*2.f, drawablep->mDistanceWRTCamera) * RAD_TO_DEG, 0.01f);
// Rendering sections increases with visible angle on the screen
mRenderRes = (S32)(FLEXIBLE_OBJECT_MAX_SECTIONS*4*app_angle*DEG_TO_RAD/LLViewerCamera::getInstance()->getView());
#endif
mRenderRes = llclamp(mRenderRes, new_res-1, (S32) FLEXIBLE_OBJECT_MAX_SECTIONS);
if (mRenderRes > FLEXIBLE_OBJECT_MAX_SECTIONS)
{
mRenderRes = FLEXIBLE_OBJECT_MAX_SECTIONS;
}
// Bottom cap at 1/4 the original number of sections
if (mRenderRes < mAttributes->getSimulateLOD()-1)
{
mRenderRes = mAttributes->getSimulateLOD()-1;
}
// Throttle back simulation of segments we're not rendering
if (mRenderRes < new_res)
{
@ -289,65 +311,43 @@ void LLVolumeImplFlexible::updateRenderRes()
setAttributesOfAllSections();
mInitialized = TRUE;
}
}
//---------------------------------------------------------------------------------
// This calculates the physics of the flexible object. Note that it has to be 0
// updated every time step. In the future, perhaps there could be an
// optimization similar to what Havok does for objects that are stationary.
//---------------------------------------------------------------------------------
static LLFastTimer::DeclareTimer FTM_FLEXIBLE_UPDATE("Update Flexies");
void LLVolumeImplFlexible::doIdleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
{
LLDrawable* drawablep = mVO->mDrawable;
if (drawablep)
if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE))
{
//LLFastTimer ftm(FTM_FLEXIBLE_UPDATE);
return FALSE; // (we are not initialized or updated)
}
//flexible objects never go static
drawablep->mQuietCount = 0;
if (!drawablep->isRoot())
bool visible = mVO->mDrawable->isVisible();
if (force_update && visible)
{
gPipeline.markRebuild(mVO->mDrawable, LLDrawable::REBUILD_POSITION, FALSE);
}
else if (visible &&
!mVO->mDrawable->isState(LLDrawable::IN_REBUILD_Q1) &&
mVO->getPixelArea() > 256.f)
{
U32 id;
F32 pixel_area = mVO->getPixelArea();
if (mVO->isRootEdit())
{
LLViewerObject* parent = (LLViewerObject*) mVO->getParent();
parent->mDrawable->mQuietCount = 0;
id = mID;
}
else
{
LLVOVolume* parent = (LLVOVolume*) mVO->getParent();
id = parent->getVolumeInterfaceID();
}
if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE))
U32 update_period = (U32) (LLViewerCamera::getInstance()->getScreenPixelArea()*0.01f/(pixel_area*(sUpdateFactor+1.f)))+1;
if ((LLDrawable::getCurrentFrame()+id)%update_period == 0)
{
bool visible = drawablep->isVisible();
if ((mSimulateRes == 0) && visible)
{
updateRenderRes();
gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_POSITION, FALSE);
}
else if (visible &&
!drawablep->isState(LLDrawable::IN_REBUILD_Q1) &&
mVO->getPixelArea() > 256.f)
{
U32 id;
F32 pixel_area = mVO->getPixelArea();
if (mVO->isRootEdit())
{
id = mID;
}
else
{
LLVOVolume* parent = (LLVOVolume*) mVO->getParent();
id = parent->getVolumeInterfaceID();
}
U32 update_period = (U32) (LLViewerCamera::getInstance()->getScreenPixelArea()*0.01f/(pixel_area*(sUpdateFactor+1.f)))+1;
if ((LLDrawable::getCurrentFrame()+id)%update_period == 0)
{
updateRenderRes();
gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_POSITION, FALSE);
}
}
gPipeline.markRebuild(mVO->mDrawable, LLDrawable::REBUILD_POSITION, FALSE);
}
}
return force_update;
}
inline S32 log2(S32 x)

View File

@ -78,8 +78,7 @@ class LLVolumeImplFlexible : public LLVolumeInterface
LLVector3 getFramePosition() const;
LLQuaternion getFrameRotation() const;
LLVolumeInterfaceType getInterfaceType() const { return INTERFACE_FLEXIBLE; }
void updateRenderRes();
void doIdleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
BOOL doIdleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
BOOL doUpdateGeometry(LLDrawable *drawable);
LLVector3 getPivotPosition() const;
void onSetVolume(const LLVolumeParams &volume_params, const S32 detail);
@ -129,7 +128,7 @@ class LLVolumeImplFlexible : public LLVolumeInterface
LLVector3 mCollisionSpherePosition;
F32 mCollisionSphereRadius;
U32 mID;
//--------------------------------------
// private methods
//--------------------------------------

View File

@ -211,8 +211,8 @@ void LLFloaterBuyContents::inventoryChanged(LLViewerObject* obj,
BOOL item_is_multi = FALSE;
if ((inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED
|| inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS)
&& !(inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK))
|| inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS)
&& !(inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK))
{
item_is_multi = TRUE;
}

View File

@ -2212,8 +2212,8 @@ void LLPanelLandOptions::onCommitAny(LLUICtrl *ctrl, void *userdata)
BOOL allow_damage = !self->mCheckSafe->get();
BOOL allow_fly = self->mCheckFly->get();
BOOL allow_landmark = TRUE; // cannot restrict landmark creation
BOOL allow_group_scripts = self->mCheckGroupScripts->get() || self->mCheckOtherScripts->get();
BOOL allow_other_scripts = self->mCheckOtherScripts->get();
BOOL allow_group_scripts = self->mCheckGroupScripts->get() || allow_other_scripts;
BOOL allow_publish = FALSE;
BOOL mature_publish = self->mMatureCtrl->get();
BOOL push_restriction = self->mPushRestrictionCtrl->get();
@ -2226,16 +2226,11 @@ void LLPanelLandOptions::onCommitAny(LLUICtrl *ctrl, void *userdata)
LLViewerRegion* region;
region = LLViewerParcelMgr::getInstance()->getSelectionRegion();
if (region && region->getAllowDamage())
{ // Damage is allowed on the region - server will always allow scripts
if ( (!allow_other_scripts && parcel->getParcelFlag(PF_ALLOW_OTHER_SCRIPTS)) ||
(!allow_group_scripts && parcel->getParcelFlag(PF_ALLOW_GROUP_SCRIPTS)) )
{ // Don't allow turning off "Run Scripts" if damage is allowed in the region
self->mCheckOtherScripts->set(parcel->getParcelFlag(PF_ALLOW_OTHER_SCRIPTS)); // Restore UI to actual settings
self->mCheckGroupScripts->set(parcel->getParcelFlag(PF_ALLOW_GROUP_SCRIPTS));
LLNotificationsUtil::add("UnableToDisableOutsideScripts");
return;
}
if (!allow_other_scripts && region && region->getAllowDamage())
{
LLNotificationsUtil::add("UnableToDisableOutsideScripts");
return;
}
// Push data into current parcel

View File

@ -4774,8 +4774,7 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights)
if (vf.mTexCoords)
{
vb->getTexCoord0Strider(tc_strider);
S32 tex_size = (num_vertices*2*sizeof(F32)+0xF) & ~0xF;
LLVector4a::memcpyNonAliased16((F32*) tc_strider.get(), (F32*) vf.mTexCoords, tex_size);
LLVector4a::memcpyNonAliased16((F32*) tc_strider.get(), (F32*) vf.mTexCoords, num_vertices*2*sizeof(F32));
}
if (vf.mNormals)

View File

@ -2234,12 +2234,11 @@ void LLFolderView::doIdle()
mDebugFilters = debug_filters;
arrangeAll();
}
BOOL filter_modified_and_active = mFilter->isModified() && mFilter->isNotDefault();
mNeedsAutoSelect = filter_modified_and_active &&
!(gFocusMgr.childHasKeyboardFocus(this) || gFocusMgr.getMouseCapture());
mFilter->clearModified();
// filter to determine visibility before arranging
filterFromRoot();

View File

@ -115,8 +115,8 @@ void LLPanelMarketplaceInbox::onFocusReceived()
if (sidepanel_inventory)
{
sidepanel_inventory->clearSelections(true, false);
}
}
gSavedPerAccountSettings.setU32("LastInventoryInboxActivity", time_corrected());
}
@ -168,8 +168,8 @@ U32 LLPanelMarketplaceInbox::getFreshItemCount() const
if (inbox_item_view && inbox_item_view->isFresh())
{
fresh_item_count++;
}
}
}
}
}
}

View File

@ -67,19 +67,6 @@ inline F64 llsgn(const F64 a)
class LLPhysicsMotion
{
public:
typedef enum
{
SMOOTHING = 0,
MASS,
GRAVITY,
SPRING,
GAIN,
DAMPING,
DRAG,
MAX_EFFECT,
NUM_PARAMS
} eParamName;
/*
param_driver_name: The param that controls the params that are being affected by the physics.
joint_name: The joint that the body part is attached to. The joint is
@ -111,11 +98,6 @@ public:
mPositionLastUpdate_local(0)
{
mJointState = new LLJointState;
for (U32 i = 0; i < NUM_PARAMS; ++i)
{
mParamCache[i] = NULL;
}
}
BOOL initialize();
@ -129,43 +111,16 @@ public:
return mJointState;
}
protected:
F32 getParamValue(eParamName param)
{
static std::string controller_key[] =
{
"Smoothing",
"Mass",
"Gravity",
"Spring",
"Gain",
"Damping",
"Drag",
"MaxEffect"
};
if (!mParamCache[param])
{
const controller_map_t::const_iterator& entry = mParamControllers.find(controller_key[param]);
F32 getParamValue(const std::string& controller_key)
{
const controller_map_t::const_iterator& entry = mParamControllers.find(controller_key);
if (entry == mParamControllers.end())
{
return sDefaultController[controller_key[param]];
return sDefaultController[controller_key];
}
const std::string& param_name = (*entry).second.c_str();
mParamCache[param] = mCharacter->getVisualParam(param_name.c_str());
}
if (mParamCache[param])
{
return mParamCache[param]->getWeight();
}
else
{
return sDefaultController[controller_key[param]];
}
}
return mCharacter->getVisualParamWeight(param_name.c_str());
}
void setParamValue(LLViewerVisualParam *param,
const F32 new_value_local,
F32 behavior_maxeffect);
@ -195,8 +150,6 @@ private:
F32 mLastTime;
LLVisualParam* mParamCache[NUM_PARAMS];
static default_controller_map_t sDefaultController;
};
@ -474,6 +427,7 @@ BOOL LLPhysicsMotionController::onUpdate(F32 time, U8* joint_mask)
return TRUE;
}
// Return TRUE if character has to update visual params.
BOOL LLPhysicsMotion::onUpdate(F32 time)
{
@ -517,16 +471,15 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
LLJoint *joint = mJointState->getJoint();
const F32 behavior_mass = getParamValue(MASS);
const F32 behavior_gravity = getParamValue(GRAVITY);
const F32 behavior_spring = getParamValue(SPRING);
const F32 behavior_gain = getParamValue(GAIN);
const F32 behavior_damping = getParamValue(DAMPING);
const F32 behavior_drag = getParamValue(DRAG);
F32 behavior_maxeffect = getParamValue(MAX_EFFECT);
const BOOL physics_test = FALSE; // Enable this to simulate bouncing on all parts.
const F32 behavior_mass = getParamValue("Mass");
const F32 behavior_gravity = getParamValue("Gravity");
const F32 behavior_spring = getParamValue("Spring");
const F32 behavior_gain = getParamValue("Gain");
const F32 behavior_damping = getParamValue("Damping");
const F32 behavior_drag = getParamValue("Drag");
const BOOL physics_test = FALSE; // Enable this to simulate bouncing on all parts.
F32 behavior_maxeffect = getParamValue("MaxEffect");
if (physics_test)
behavior_maxeffect = 1.0f;

View File

@ -129,22 +129,22 @@ void LLPolyMeshSharedData::freeMeshData()
{
mNumVertices = 0;
ll_aligned_free_16(mBaseCoords);
delete [] mBaseCoords;
mBaseCoords = NULL;
ll_aligned_free_16(mBaseNormals);
delete [] mBaseNormals;
mBaseNormals = NULL;
ll_aligned_free_16(mBaseBinormals);
delete [] mBaseBinormals;
mBaseBinormals = NULL;
ll_aligned_free_16(mTexCoords);
delete [] mTexCoords;
mTexCoords = NULL;
ll_aligned_free_16(mDetailTexCoords);
delete [] mDetailTexCoords;
mDetailTexCoords = NULL;
ll_aligned_free_16(mWeights);
delete [] mWeights;
mWeights = NULL;
}
@ -229,19 +229,15 @@ U32 LLPolyMeshSharedData::getNumKB()
BOOL LLPolyMeshSharedData::allocateVertexData( U32 numVertices )
{
U32 i;
mBaseCoords = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a));
mBaseNormals = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a));
mBaseBinormals = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a));
mTexCoords = (LLVector2*) ll_aligned_malloc_16(numVertices*sizeof(LLVector2));
mDetailTexCoords = (LLVector2*) ll_aligned_malloc_16(numVertices*sizeof(LLVector2));
mWeights = (F32*) ll_aligned_malloc_16(numVertices*sizeof(F32));
mBaseCoords = new LLVector3[ numVertices ];
mBaseNormals = new LLVector3[ numVertices ];
mBaseBinormals = new LLVector3[ numVertices ];
mTexCoords = new LLVector2[ numVertices ];
mDetailTexCoords = new LLVector2[ numVertices ];
mWeights = new F32[ numVertices ];
for (i = 0; i < numVertices; i++)
{
mBaseCoords[i].clear();
mBaseNormals[i].clear();
mBaseBinormals[i].clear();
mTexCoords[i].clear();
mWeights[i] = 0.f;
mWeights[i] = 0.f;
}
mNumVertices = numVertices;
return TRUE;
@ -412,47 +408,39 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
allocateVertexData( numVertices );
for (U16 i = 0; i < numVertices; ++i)
{
//----------------------------------------------------------------
// Coords
//----------------------------------------------------------------
numRead = fread(&mBaseCoords[i], sizeof(float), 3, fp);
llendianswizzle(&mBaseCoords[i], sizeof(float), 3);
if (numRead != 3)
{
llerrs << "can't read Coordinates from " << fileName << llendl;
return FALSE;
}
}
//----------------------------------------------------------------
// Coords
//----------------------------------------------------------------
numRead = fread(mBaseCoords, 3*sizeof(float), numVertices, fp);
llendianswizzle(mBaseCoords, sizeof(float), 3*numVertices);
if (numRead != numVertices)
{
llerrs << "can't read Coordinates from " << fileName << llendl;
return FALSE;
}
for (U16 i = 0; i < numVertices; ++i)
{
//----------------------------------------------------------------
// Normals
//----------------------------------------------------------------
numRead = fread(&mBaseNormals[i], sizeof(float), 3, fp);
llendianswizzle(&mBaseNormals[i], sizeof(float), 3);
if (numRead != 3)
{
llerrs << " can't read Normals from " << fileName << llendl;
return FALSE;
}
}
//----------------------------------------------------------------
// Normals
//----------------------------------------------------------------
numRead = fread(mBaseNormals, 3*sizeof(float), numVertices, fp);
llendianswizzle(mBaseNormals, sizeof(float), 3*numVertices);
if (numRead != numVertices)
{
llerrs << " can't read Normals from " << fileName << llendl;
return FALSE;
}
//----------------------------------------------------------------
// Binormals
//----------------------------------------------------------------
numRead = fread(mBaseBinormals, 3*sizeof(float), numVertices, fp);
llendianswizzle(mBaseBinormals, sizeof(float), 3*numVertices);
if (numRead != numVertices)
{
llerrs << " can't read Binormals from " << fileName << llendl;
return FALSE;
}
for (U16 i = 0; i < numVertices; ++i)
{
//----------------------------------------------------------------
// Binormals
//----------------------------------------------------------------
numRead = fread(&mBaseBinormals[i], sizeof(float), 3, fp);
llendianswizzle(&mBaseBinormals[i], sizeof(float), 3);
if (numRead != 3)
{
llerrs << " can't read Binormals from " << fileName << llendl;
return FALSE;
}
}
//----------------------------------------------------------------
// TexCoords
@ -779,28 +767,21 @@ LLPolyMesh::LLPolyMesh(LLPolyMeshSharedData *shared_data, LLPolyMesh *reference_
{
// Allocate memory without initializing every vector
// NOTE: This makes asusmptions about the size of LLVector[234]
S32 nverts = mSharedData->mNumVertices;
//make sure it's an even number of verts for alignment
nverts += nverts%2;
S32 nfloats = nverts * (
4 + //coords
4 + //normals
4 + //weights
2 + //coords
4 + //scaled normals
4 + //binormals
4); //scaled binormals
int nverts = mSharedData->mNumVertices;
int nfloats = nverts * (2*4 + 3*3 + 2 + 4);
//use 16 byte aligned vertex data to make LLPolyMesh SSE friendly
mVertexData = (F32*) ll_aligned_malloc_16(nfloats*4);
S32 offset = 0;
mCoords = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
mNormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
mClothingWeights = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
mTexCoords = (LLVector2*)(mVertexData + offset); offset += 2*nverts;
mScaledNormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
mBinormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
mScaledBinormals = (LLVector4a*)(mVertexData + offset); offset += 4*nverts;
int offset = 0;
mCoords = (LLVector4*)(mVertexData + offset); offset += 4*nverts;
mNormals = (LLVector4*)(mVertexData + offset); offset += 4*nverts;
mClothingWeights = (LLVector4*)(mVertexData + offset); offset += 4*nverts;
mTexCoords = (LLVector2*)(mVertexData + offset); offset += 2*nverts;
// these members don't need to be 16-byte aligned, but the first one might be
// read during an aligned memcpy of mTexCoords
mScaledNormals = (LLVector3*)(mVertexData + offset); offset += 3*nverts;
mBinormals = (LLVector3*)(mVertexData + offset); offset += 3*nverts;
mScaledBinormals = (LLVector3*)(mVertexData + offset); offset += 3*nverts;
initializeForMorph();
}
}
@ -925,7 +906,7 @@ void LLPolyMesh::dumpDiagInfo()
//-----------------------------------------------------------------------------
// getWritableCoords()
//-----------------------------------------------------------------------------
LLVector4a *LLPolyMesh::getWritableCoords()
LLVector4 *LLPolyMesh::getWritableCoords()
{
return mCoords;
}
@ -933,7 +914,7 @@ LLVector4a *LLPolyMesh::getWritableCoords()
//-----------------------------------------------------------------------------
// getWritableNormals()
//-----------------------------------------------------------------------------
LLVector4a *LLPolyMesh::getWritableNormals()
LLVector4 *LLPolyMesh::getWritableNormals()
{
return mNormals;
}
@ -941,7 +922,7 @@ LLVector4a *LLPolyMesh::getWritableNormals()
//-----------------------------------------------------------------------------
// getWritableBinormals()
//-----------------------------------------------------------------------------
LLVector4a *LLPolyMesh::getWritableBinormals()
LLVector3 *LLPolyMesh::getWritableBinormals()
{
return mBinormals;
}
@ -950,7 +931,7 @@ LLVector4a *LLPolyMesh::getWritableBinormals()
//-----------------------------------------------------------------------------
// getWritableClothingWeights()
//-----------------------------------------------------------------------------
LLVector4a *LLPolyMesh::getWritableClothingWeights()
LLVector4 *LLPolyMesh::getWritableClothingWeights()
{
return mClothingWeights;
}
@ -966,7 +947,7 @@ LLVector2 *LLPolyMesh::getWritableTexCoords()
//-----------------------------------------------------------------------------
// getScaledNormals()
//-----------------------------------------------------------------------------
LLVector4a *LLPolyMesh::getScaledNormals()
LLVector3 *LLPolyMesh::getScaledNormals()
{
return mScaledNormals;
}
@ -974,7 +955,7 @@ LLVector4a *LLPolyMesh::getScaledNormals()
//-----------------------------------------------------------------------------
// getScaledBinormals()
//-----------------------------------------------------------------------------
LLVector4a *LLPolyMesh::getScaledBinormals()
LLVector3 *LLPolyMesh::getScaledBinormals()
{
return mScaledBinormals;
}
@ -985,17 +966,17 @@ LLVector4a *LLPolyMesh::getScaledBinormals()
//-----------------------------------------------------------------------------
void LLPolyMesh::initializeForMorph()
{
LLVector4a::memcpyNonAliased16((F32*) mCoords, (F32*) mSharedData->mBaseCoords, sizeof(LLVector4a) * mSharedData->mNumVertices);
LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
LLVector4a::memcpyNonAliased16((F32*) mScaledNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
LLVector4a::memcpyNonAliased16((F32*) mBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
LLVector4a::memcpyNonAliased16((F32*) mScaledBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) mSharedData->mTexCoords, sizeof(LLVector2) * (mSharedData->mNumVertices + mSharedData->mNumVertices%2));
for (U32 i = 0; i < mSharedData->mNumVertices; ++i)
for (U32 i = 0; i < mSharedData->mNumVertices; ++i)
{
mClothingWeights[i].clear();
mCoords[i] = LLVector4(mSharedData->mBaseCoords[i]);
mNormals[i] = LLVector4(mSharedData->mBaseNormals[i]);
}
memcpy(mScaledNormals, mSharedData->mBaseNormals, sizeof(LLVector3) * mSharedData->mNumVertices); /*Flawfinder: ignore*/
memcpy(mBinormals, mSharedData->mBaseBinormals, sizeof(LLVector3) * mSharedData->mNumVertices); /*Flawfinder: ignore*/
memcpy(mScaledBinormals, mSharedData->mBaseBinormals, sizeof(LLVector3) * mSharedData->mNumVertices); /*Flawfinder: ignore*/
memcpy(mTexCoords, mSharedData->mTexCoords, sizeof(LLVector2) * mSharedData->mNumVertices); /*Flawfinder: ignore*/
memset(mClothingWeights, 0, sizeof(LLVector4) * mSharedData->mNumVertices);
}
//-----------------------------------------------------------------------------
@ -1117,7 +1098,7 @@ BOOL LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node)
LLPolySkeletalDistortion::LLPolySkeletalDistortion(LLVOAvatar *avatarp)
{
mAvatar = avatarp;
mDefaultVec.splat(0.001f);
mDefaultVec.setVec(0.001f, 0.001f, 0.001f);
}
//-----------------------------------------------------------------------------
@ -1190,12 +1171,8 @@ BOOL LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info)
//-----------------------------------------------------------------------------
// apply()
//-----------------------------------------------------------------------------
static LLFastTimer::DeclareTimer FTM_POLYSKELETAL_DISTORTION_APPLY("Skeletal Distortion");
void LLPolySkeletalDistortion::apply( ESex avatar_sex )
{
LLFastTimer t(FTM_POLYSKELETAL_DISTORTION_APPLY);
F32 effective_weight = ( getSex() & avatar_sex ) ? mCurWeight : getDefaultWeight();
LLJoint* joint;
@ -1251,14 +1228,11 @@ LLPolyMorphData *clone_morph_param_direction(const LLPolyMorphData *src_data,
{
LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
cloned_morph_data->mName = name;
LLVector4a dir;
dir.load3(direction.mV);
for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
{
cloned_morph_data->mCoords[v] = dir;
cloned_morph_data->mNormals[v].clear();
cloned_morph_data->mBinormals[v].clear();
cloned_morph_data->mCoords[v] = direction;
cloned_morph_data->mNormals[v] = LLVector3(0,0,0);
cloned_morph_data->mBinormals[v] = LLVector3(0,0,0);
}
return cloned_morph_data;
}
@ -1269,27 +1243,17 @@ LLPolyMorphData *clone_morph_param_cleavage(const LLPolyMorphData *src_data,
{
LLPolyMorphData* cloned_morph_data = new LLPolyMorphData(*src_data);
cloned_morph_data->mName = name;
LLVector4a sc;
sc.splat(scale);
LLVector4a nsc;
nsc.set(scale, -scale, scale, scale);
for (U32 v=0; v < cloned_morph_data->mNumIndices; v++)
{
if (cloned_morph_data->mCoords[v][1] < 0)
{
cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],nsc);
cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v],nsc);
cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],nsc);
}
else
{
cloned_morph_data->mCoords[v].setMul(src_data->mCoords[v],sc);
cloned_morph_data->mNormals[v].setMul(src_data->mNormals[v], sc);
cloned_morph_data->mBinormals[v].setMul(src_data->mBinormals[v],sc);
}
cloned_morph_data->mCoords[v] = src_data->mCoords[v]*scale;
cloned_morph_data->mNormals[v] = src_data->mNormals[v]*scale;
cloned_morph_data->mBinormals[v] = src_data->mBinormals[v]*scale;
if (cloned_morph_data->mCoords[v][1] < 0)
{
cloned_morph_data->mCoords[v][1] *= -1;
cloned_morph_data->mNormals[v][1] *= -1;
cloned_morph_data->mBinormals[v][1] *= -1;
}
}
return cloned_morph_data;
}

View File

@ -73,9 +73,9 @@ private:
// vertex data
S32 mNumVertices;
LLVector4a *mBaseCoords;
LLVector4a *mBaseNormals;
LLVector4a *mBaseBinormals;
LLVector3 *mBaseCoords;
LLVector3 *mBaseNormals;
LLVector3 *mBaseBinormals;
LLVector2 *mTexCoords;
LLVector2 *mDetailTexCoords;
F32 *mWeights;
@ -217,41 +217,41 @@ public:
}
// Get coords
const LLVector4a *getCoords() const{
const LLVector4 *getCoords() const{
return mCoords;
}
// non const version
LLVector4a *getWritableCoords();
LLVector4 *getWritableCoords();
// Get normals
const LLVector4a *getNormals() const{
const LLVector4 *getNormals() const{
return mNormals;
}
// Get normals
const LLVector4a *getBinormals() const{
const LLVector3 *getBinormals() const{
return mBinormals;
}
// Get base mesh normals
const LLVector4a *getBaseNormals() const{
const LLVector3 *getBaseNormals() const{
llassert(mSharedData);
return mSharedData->mBaseNormals;
}
// Get base mesh normals
const LLVector4a *getBaseBinormals() const{
const LLVector3 *getBaseBinormals() const{
llassert(mSharedData);
return mSharedData->mBaseBinormals;
}
// intermediate morphed normals and output normals
LLVector4a *getWritableNormals();
LLVector4a *getScaledNormals();
LLVector4 *getWritableNormals();
LLVector3 *getScaledNormals();
LLVector4a *getWritableBinormals();
LLVector4a *getScaledBinormals();
LLVector3 *getWritableBinormals();
LLVector3 *getScaledBinormals();
// Get texCoords
const LLVector2 *getTexCoords() const {
@ -275,9 +275,9 @@ public:
F32 *getWritableWeights() const;
LLVector4a *getWritableClothingWeights();
LLVector4 *getWritableClothingWeights();
const LLVector4a *getClothingWeights()
const LLVector4 *getClothingWeights()
{
return mClothingWeights;
}
@ -341,17 +341,17 @@ protected:
// Single array of floats for allocation / deletion
F32 *mVertexData;
// deformed vertices (resulting from application of morph targets)
LLVector4a *mCoords;
LLVector4 *mCoords;
// deformed normals (resulting from application of morph targets)
LLVector4a *mScaledNormals;
LLVector3 *mScaledNormals;
// output normals (after normalization)
LLVector4a *mNormals;
LLVector4 *mNormals;
// deformed binormals (resulting from application of morph targets)
LLVector4a *mScaledBinormals;
LLVector3 *mScaledBinormals;
// output binormals (after normalization)
LLVector4a *mBinormals;
LLVector3 *mBinormals;
// weight values that mark verts as clothing/skin
LLVector4a *mClothingWeights;
LLVector4 *mClothingWeights;
// output texture coordinates
LLVector2 *mTexCoords;
@ -419,17 +419,17 @@ public:
// LLViewerVisualParam Virtual functions
/*virtual*/ F32 getTotalDistortion() { return 0.1f; }
/*virtual*/ const LLVector4a& getAvgDistortion() { return mDefaultVec; }
/*virtual*/ const LLVector3& getAvgDistortion() { return mDefaultVec; }
/*virtual*/ F32 getMaxDistortion() { return 0.1f; }
/*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh){return LLVector4a(0.001f, 0.001f, 0.001f);}
/*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return &mDefaultVec;};
/*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return NULL;};
/*virtual*/ LLVector3 getVertexDistortion(S32 index, LLPolyMesh *poly_mesh){return LLVector3(0.001f, 0.001f, 0.001f);}
/*virtual*/ const LLVector3* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return &mDefaultVec;};
/*virtual*/ const LLVector3* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh){index = 0; poly_mesh = NULL; return NULL;};
protected:
typedef std::map<LLJoint*, LLVector3> joint_vec_map_t;
joint_vec_map_t mJointScales;
joint_vec_map_t mJointOffsets;
LLVector4a mDefaultVec;
LLVector3 mDefaultVec;
// Backlink only; don't make this an LLPointer.
LLVOAvatar *mAvatar;
};

View File

@ -48,7 +48,7 @@ LLPolyMorphData::LLPolyMorphData(const std::string& morph_name)
mNumIndices = 0;
mCurrentIndex = 0;
mTotalDistortion = 0.f;
mAvgDistortion.clear();
mAvgDistortion.zeroVec();
mMaxDistortion = 0.f;
mVertexIndices = NULL;
mCoords = NULL;
@ -73,9 +73,9 @@ LLPolyMorphData::LLPolyMorphData(const LLPolyMorphData &rhs) :
{
const S32 numVertices = mNumIndices;
mCoords = new LLVector4a[numVertices];
mNormals = new LLVector4a[numVertices];
mBinormals = new LLVector4a[numVertices];
mCoords = new LLVector3[numVertices];
mNormals = new LLVector3[numVertices];
mBinormals = new LLVector3[numVertices];
mTexCoords = new LLVector2[numVertices];
mVertexIndices = new U32[numVertices];
@ -121,16 +121,16 @@ BOOL LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh)
//-------------------------------------------------------------------------
// allocate vertices
//-------------------------------------------------------------------------
mCoords = new LLVector4a[numVertices];
mNormals = new LLVector4a[numVertices];
mBinormals = new LLVector4a[numVertices];
mCoords = new LLVector3[numVertices];
mNormals = new LLVector3[numVertices];
mBinormals = new LLVector3[numVertices];
mTexCoords = new LLVector2[numVertices];
// Actually, we are allocating more space than we need for the skiplist
mVertexIndices = new U32[numVertices];
mNumIndices = 0;
mTotalDistortion = 0.f;
mMaxDistortion = 0.f;
mAvgDistortion.clear();
mAvgDistortion.zeroVec();
mMesh = mesh;
//-------------------------------------------------------------------------
@ -152,36 +152,36 @@ BOOL LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh)
}
numRead = fread(&mCoords[v], sizeof(F32), 3, fp);
llendianswizzle(&mCoords[v], sizeof(F32), 3);
numRead = fread(&mCoords[v].mV, sizeof(F32), 3, fp);
llendianswizzle(&mCoords[v].mV, sizeof(F32), 3);
if (numRead != 3)
{
llwarns << "Can't read morph target vertex coordinates" << llendl;
return FALSE;
}
F32 magnitude = mCoords[v].getLength3().getF32();
F32 magnitude = mCoords[v].magVec();
mTotalDistortion += magnitude;
LLVector4a t;
t.setAbs(mCoords[v]);
mAvgDistortion.add(t);
mAvgDistortion.mV[VX] += fabs(mCoords[v].mV[VX]);
mAvgDistortion.mV[VY] += fabs(mCoords[v].mV[VY]);
mAvgDistortion.mV[VZ] += fabs(mCoords[v].mV[VZ]);
if (magnitude > mMaxDistortion)
{
mMaxDistortion = magnitude;
}
numRead = fread(&mNormals[v], sizeof(F32), 3, fp);
llendianswizzle(&mNormals[v], sizeof(F32), 3);
numRead = fread(&mNormals[v].mV, sizeof(F32), 3, fp);
llendianswizzle(&mNormals[v].mV, sizeof(F32), 3);
if (numRead != 3)
{
llwarns << "Can't read morph target normal" << llendl;
return FALSE;
}
numRead = fread(&mBinormals[v], sizeof(F32), 3, fp);
llendianswizzle(&mBinormals[v], sizeof(F32), 3);
numRead = fread(&mBinormals[v].mV, sizeof(F32), 3, fp);
llendianswizzle(&mBinormals[v].mV, sizeof(F32), 3);
if (numRead != 3)
{
llwarns << "Can't read morph target binormal" << llendl;
@ -200,8 +200,8 @@ BOOL LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh)
mNumIndices++;
}
mAvgDistortion.mul(1.f/(F32)mNumIndices);
mAvgDistortion.normalize3fast();
mAvgDistortion = mAvgDistortion * (1.f/(F32)mNumIndices);
mAvgDistortion.normVec();
return TRUE;
}
@ -367,9 +367,9 @@ BOOL LLPolyMorphTarget::parseData(LLXmlTreeNode* node)
//-----------------------------------------------------------------------------
// getVertexDistortion()
//-----------------------------------------------------------------------------
LLVector4a LLPolyMorphTarget::getVertexDistortion(S32 requested_index, LLPolyMesh *mesh)
LLVector3 LLPolyMorphTarget::getVertexDistortion(S32 requested_index, LLPolyMesh *mesh)
{
if (!mMorphData || mMesh != mesh) return LLVector4a::getZero();
if (!mMorphData || mMesh != mesh) return LLVector3::zero;
for(U32 index = 0; index < mMorphData->mNumIndices; index++)
{
@ -379,17 +379,17 @@ LLVector4a LLPolyMorphTarget::getVertexDistortion(S32 requested_index, LLPolyMes
}
}
return LLVector4a::getZero();
return LLVector3::zero;
}
//-----------------------------------------------------------------------------
// getFirstDistortion()
//-----------------------------------------------------------------------------
const LLVector4a *LLPolyMorphTarget::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh)
const LLVector3 *LLPolyMorphTarget::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh)
{
if (!mMorphData) return &LLVector4a::getZero();
if (!mMorphData) return &LLVector3::zero;
LLVector4a* resultVec;
LLVector3* resultVec;
mMorphData->mCurrentIndex = 0;
if (mMorphData->mNumIndices)
{
@ -411,11 +411,11 @@ const LLVector4a *LLPolyMorphTarget::getFirstDistortion(U32 *index, LLPolyMesh *
//-----------------------------------------------------------------------------
// getNextDistortion()
//-----------------------------------------------------------------------------
const LLVector4a *LLPolyMorphTarget::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh)
const LLVector3 *LLPolyMorphTarget::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh)
{
if (!mMorphData) return &LLVector4a::getZero();
if (!mMorphData) return &LLVector3::zero;
LLVector4a* resultVec;
LLVector3* resultVec;
mMorphData->mCurrentIndex++;
if (mMorphData->mCurrentIndex < mMorphData->mNumIndices)
{
@ -451,7 +451,7 @@ F32 LLPolyMorphTarget::getTotalDistortion()
//-----------------------------------------------------------------------------
// getAvgDistortion()
//-----------------------------------------------------------------------------
const LLVector4a& LLPolyMorphTarget::getAvgDistortion()
const LLVector3& LLPolyMorphTarget::getAvgDistortion()
{
if (mMorphData)
{
@ -459,7 +459,7 @@ const LLVector4a& LLPolyMorphTarget::getAvgDistortion()
}
else
{
return LLVector4a::getZero();
return LLVector3::zero;
}
}
@ -481,8 +481,6 @@ F32 LLPolyMorphTarget::getMaxDistortion()
//-----------------------------------------------------------------------------
// apply()
//-----------------------------------------------------------------------------
static LLFastTimer::DeclareTimer FTM_APPLY_MORPH_TARGET("Apply Morph");
void LLPolyMorphTarget::apply( ESex avatar_sex )
{
if (!mMorphData || mNumMorphMasksPending > 0)
@ -490,8 +488,6 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )
return;
}
LLFastTimer t(FTM_APPLY_MORPH_TARGET);
mLastSex = avatar_sex;
// Check for NaN condition (NaN is detected if a variable doesn't equal itself.
@ -512,15 +508,15 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )
if (delta_weight != 0.f)
{
llassert(!mMesh->isLOD());
LLVector4a *coords = mMesh->getWritableCoords();
LLVector4 *coords = mMesh->getWritableCoords();
LLVector4a *scaled_normals = mMesh->getScaledNormals();
LLVector4a *normals = mMesh->getWritableNormals();
LLVector3 *scaled_normals = mMesh->getScaledNormals();
LLVector4 *normals = mMesh->getWritableNormals();
LLVector4a *scaled_binormals = mMesh->getScaledBinormals();
LLVector4a *binormals = mMesh->getWritableBinormals();
LLVector3 *scaled_binormals = mMesh->getScaledBinormals();
LLVector3 *binormals = mMesh->getWritableBinormals();
LLVector4a *clothing_weights = mMesh->getWritableClothingWeights();
LLVector4 *clothing_weights = mMesh->getWritableClothingWeights();
LLVector2 *tex_coords = mMesh->getWritableTexCoords();
F32 *maskWeightArray = (mVertMask) ? mVertMask->getMorphMaskWeights() : NULL;
@ -535,38 +531,31 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )
maskWeight = maskWeightArray[vert_index_morph];
}
LLVector4a pos = mMorphData->mCoords[vert_index_morph];
pos.mul(delta_weight*maskWeight);
coords[vert_index_mesh].add(pos);
coords[vert_index_mesh] += LLVector4(mMorphData->mCoords[vert_index_morph] * delta_weight * maskWeight);
if (getInfo()->mIsClothingMorph && clothing_weights)
{
LLVector4a clothing_offset = mMorphData->mCoords[vert_index_morph];
clothing_offset.mul(delta_weight * maskWeight);
LLVector4a* clothing_weight = &clothing_weights[vert_index_mesh];
clothing_weight->add(clothing_offset);
clothing_weight->getF32ptr()[VW] = maskWeight;
LLVector3 clothing_offset = mMorphData->mCoords[vert_index_morph] * delta_weight * maskWeight;
LLVector4* clothing_weight = &clothing_weights[vert_index_mesh];
clothing_weight->mV[VX] += clothing_offset.mV[VX];
clothing_weight->mV[VY] += clothing_offset.mV[VY];
clothing_weight->mV[VZ] += clothing_offset.mV[VZ];
clothing_weight->mV[VW] = maskWeight;
}
// calculate new normals based on half angles
LLVector4a norm = mMorphData->mNormals[vert_index_morph];
norm.mul(delta_weight*maskWeight*NORMAL_SOFTEN_FACTOR);
scaled_normals[vert_index_mesh].add(norm);
norm = scaled_normals[vert_index_mesh];
norm.normalize3fast();
normals[vert_index_mesh] = norm;
scaled_normals[vert_index_mesh] += mMorphData->mNormals[vert_index_morph] * delta_weight * maskWeight * NORMAL_SOFTEN_FACTOR;
LLVector3 normalized_normal = scaled_normals[vert_index_mesh];
normalized_normal.normVec();
normals[vert_index_mesh] = LLVector4(normalized_normal);
// calculate new binormals
LLVector4a binorm = mMorphData->mBinormals[vert_index_morph];
binorm.mul(delta_weight*maskWeight*NORMAL_SOFTEN_FACTOR);
scaled_binormals[vert_index_mesh].add(binorm);
LLVector4a tangent;
tangent.setCross3(scaled_binormals[vert_index_mesh], norm);
LLVector4a& normalized_binormal = binormals[vert_index_mesh];
normalized_binormal.setCross3(norm, tangent);
normalized_binormal.normalize3fast();
scaled_binormals[vert_index_mesh] += mMorphData->mBinormals[vert_index_morph] * delta_weight * maskWeight * NORMAL_SOFTEN_FACTOR;
LLVector3 tangent = scaled_binormals[vert_index_mesh] % normalized_normal;
LLVector3 normalized_binormal = normalized_normal % tangent;
normalized_binormal.normVec();
binormals[vert_index_mesh] = normalized_binormal;
tex_coords[vert_index_mesh] += mMorphData->mTexCoords[vert_index_morph] * delta_weight * maskWeight;
}
@ -593,7 +582,7 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )
//-----------------------------------------------------------------------------
void LLPolyMorphTarget::applyMask(U8 *maskTextureData, S32 width, S32 height, S32 num_components, BOOL invert)
{
LLVector4a *clothing_weights = getInfo()->mIsClothingMorph ? mMesh->getWritableClothingWeights() : NULL;
LLVector4 *clothing_weights = getInfo()->mIsClothingMorph ? mMesh->getWritableClothingWeights() : NULL;
if (!mVertMask)
{
@ -607,47 +596,29 @@ void LLPolyMorphTarget::applyMask(U8 *maskTextureData, S32 width, S32 height, S3
if (maskWeights)
{
LLVector4a *coords = mMesh->getWritableCoords();
LLVector4a *scaled_normals = mMesh->getScaledNormals();
LLVector4a *scaled_binormals = mMesh->getScaledBinormals();
LLVector4 *coords = mMesh->getWritableCoords();
LLVector3 *scaled_normals = mMesh->getScaledNormals();
LLVector3 *scaled_binormals = mMesh->getScaledBinormals();
LLVector2 *tex_coords = mMesh->getWritableTexCoords();
LLVector4Logical clothing_mask;
clothing_mask.clear();
clothing_mask.setElement<0>();
clothing_mask.setElement<1>();
clothing_mask.setElement<2>();
for(U32 vert = 0; vert < mMorphData->mNumIndices; vert++)
{
F32 lastMaskWeight = mLastWeight * maskWeights[vert];
S32 out_vert = mMorphData->mVertexIndices[vert];
// remove effect of existing masked morph
LLVector4a t;
t = mMorphData->mCoords[vert];
t.mul(lastMaskWeight);
coords[out_vert].sub(t);
t = mMorphData->mNormals[vert];
t.mul(lastMaskWeight*NORMAL_SOFTEN_FACTOR);
scaled_normals[out_vert].sub(t);
t = mMorphData->mBinormals[vert];
t.mul(lastMaskWeight*NORMAL_SOFTEN_FACTOR);
scaled_binormals[out_vert].sub(t);
coords[out_vert] -= LLVector4(mMorphData->mCoords[vert]) * lastMaskWeight;
scaled_normals[out_vert] -= mMorphData->mNormals[vert] * lastMaskWeight * NORMAL_SOFTEN_FACTOR;
scaled_binormals[out_vert] -= mMorphData->mBinormals[vert] * lastMaskWeight * NORMAL_SOFTEN_FACTOR;
tex_coords[out_vert] -= mMorphData->mTexCoords[vert] * lastMaskWeight;
if (clothing_weights)
{
LLVector4a clothing_offset = mMorphData->mCoords[vert];
clothing_offset.mul(lastMaskWeight);
LLVector4a* clothing_weight = &clothing_weights[out_vert];
LLVector4a t;
t.setSub(*clothing_weight, clothing_offset);
clothing_weight->setSelectWithMask(clothing_mask, t, *clothing_weight);
LLVector3 clothing_offset = mMorphData->mCoords[vert] * lastMaskWeight;
LLVector4* clothing_weight = &clothing_weights[out_vert];
clothing_weight->mV[VX] -= clothing_offset.mV[VX];
clothing_weight->mV[VY] -= clothing_offset.mV[VY];
clothing_weight->mV[VZ] -= clothing_offset.mV[VZ];
}
}
}
@ -683,7 +654,7 @@ LLPolyVertexMask::~LLPolyVertexMask()
//-----------------------------------------------------------------------------
// generateMask()
//-----------------------------------------------------------------------------
void LLPolyVertexMask::generateMask(U8 *maskTextureData, S32 width, S32 height, S32 num_components, BOOL invert, LLVector4a *clothing_weights)
void LLPolyVertexMask::generateMask(U8 *maskTextureData, S32 width, S32 height, S32 num_components, BOOL invert, LLVector4 *clothing_weights)
{
// RN debug output that uses Image Debugger (http://www.cs.unc.edu/~baxter/projects/imdebug/)
// BOOL debugImg = FALSE;
@ -727,7 +698,7 @@ void LLPolyVertexMask::generateMask(U8 *maskTextureData, S32 width, S32 height,
if (clothing_weights)
{
clothing_weights[vertIndex].getF32ptr()[VW] = mWeights[index];
clothing_weights[vertIndex].mV[VW] = mWeights[index];
}
}
mWeightsGenerated = TRUE;

View File

@ -58,14 +58,14 @@ public:
U32 mNumIndices;
U32* mVertexIndices;
U32 mCurrentIndex;
LLVector4a* mCoords;
LLVector4a* mNormals;
LLVector4a* mBinormals;
LLVector3* mCoords;
LLVector3* mNormals;
LLVector3* mBinormals;
LLVector2* mTexCoords;
F32 mTotalDistortion; // vertex distortion summed over entire morph
F32 mMaxDistortion; // maximum single vertex distortion in a given morph
LLVector4a mAvgDistortion; // average vertex distortion, to infer directionality of the morph
LLVector3 mAvgDistortion; // average vertex distortion, to infer directionality of the morph
LLPolyMeshSharedData* mMesh;
};
@ -78,7 +78,7 @@ public:
LLPolyVertexMask(LLPolyMorphData* morph_data);
~LLPolyVertexMask();
void generateMask(U8 *maskData, S32 width, S32 height, S32 num_components, BOOL invert, LLVector4a *clothing_weights);
void generateMask(U8 *maskData, S32 width, S32 height, S32 num_components, BOOL invert, LLVector4 *clothing_weights);
F32* getMorphMaskWeights();
@ -157,11 +157,11 @@ public:
// LLViewerVisualParam Virtual functions
/*virtual*/ F32 getTotalDistortion();
/*virtual*/ const LLVector4a& getAvgDistortion();
/*virtual*/ const LLVector3& getAvgDistortion();
/*virtual*/ F32 getMaxDistortion();
/*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh);
/*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh);
/*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh);
/*virtual*/ LLVector3 getVertexDistortion(S32 index, LLPolyMesh *poly_mesh);
/*virtual*/ const LLVector3* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh);
/*virtual*/ const LLVector3* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh);
void applyMask(U8 *maskData, S32 width, S32 height, S32 num_components, BOOL invert);
void addPendingMorphMask() { mNumMorphMasksPending++; }

View File

@ -352,7 +352,7 @@ void LLSidepanelItemInfo::refreshFromItem(LLViewerInventoryItem* item)
getChildView("BtnCreator")->setEnabled(FALSE);
getChildView("LabelCreatorTitle")->setEnabled(FALSE);
getChildView("LabelCreatorName")->setEnabled(FALSE);
getChild<LLUICtrl>("LabelCreatorName")->setValue(getString("unknown_multiple"));
getChild<LLUICtrl>("LabelCreatorName")->setValue(getString("unknown"));
}
////////////////

View File

@ -68,7 +68,6 @@ const F32 SG_OCCLUSION_FUDGE = 0.25f;
#define assert_states_valid(x)
#endif
extern bool gShiftFrame;
static U32 sZombieGroups = 0;
U32 LLSpatialGroup::sNodeCount = 0;
@ -530,7 +529,6 @@ void LLSpatialGroup::setVisible()
void LLSpatialGroup::validate()
{
ll_assert_aligned(this,64);
#if LL_OCTREE_PARANOIA_CHECK
sg_assert(!isState(DIRTY));
@ -543,7 +541,7 @@ void LLSpatialGroup::validate()
validateDrawMap();
for (element_iter i = getDataBegin(); i != getDataEnd(); ++i)
for (element_iter i = getData().begin(); i != getData().end(); ++i)
{
LLDrawable* drawable = *i;
sg_assert(drawable->getSpatialGroup() == this);
@ -760,7 +758,7 @@ BOOL LLSpatialGroup::boundObjects(BOOL empty, LLVector4a& minOut, LLVector4a& ma
{
const OctreeNode* node = mOctreeNode;
if (node->isEmpty())
if (node->getData().empty())
{ //don't do anything if there are no objects
if (empty && mOctreeNode->getParent())
{ //only root is allowed to be empty
@ -777,14 +775,14 @@ BOOL LLSpatialGroup::boundObjects(BOOL empty, LLVector4a& minOut, LLVector4a& ma
clearState(OBJECT_DIRTY);
//initialize bounding box to first element
OctreeNode::const_element_iter i = node->getDataBegin();
OctreeNode::const_element_iter i = node->getData().begin();
LLDrawable* drawablep = *i;
const LLVector4a* minMax = drawablep->getSpatialExtents();
newMin = minMax[0];
newMax = minMax[1];
for (++i; i != node->getDataEnd(); ++i)
for (++i; i != node->getData().end(); ++i)
{
drawablep = *i;
minMax = drawablep->getSpatialExtents();
@ -925,10 +923,7 @@ void LLSpatialGroup::shift(const LLVector4a &offset)
mObjectExtents[0].add(offset);
mObjectExtents[1].add(offset);
if (!mSpatialPartition->mRenderByGroup &&
mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_TREE &&
mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_TERRAIN &&
mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_BRIDGE)
//if (!mSpatialPartition->mRenderByGroup)
{
setState(GEOM_DIRTY);
gPipeline.markRebuild(this, TRUE);
@ -1200,8 +1195,6 @@ LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) :
mCurUpdatingSlotp(NULL),
mCurUpdatingTexture (NULL)
{
ll_assert_aligned(this,16);
sNodeCount++;
LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION);
@ -1245,18 +1238,13 @@ void LLSpatialGroup::updateDistance(LLCamera &camera)
return;
}
if (gShiftFrame)
{
return;
}
#if !LL_RELEASE_FOR_DOWNLOAD
if (isState(LLSpatialGroup::OBJECT_DIRTY))
{
llerrs << "Spatial group dirty on distance update." << llendl;
}
#endif
if (!isEmpty())
if (!getData().empty())
{
mRadius = mSpatialPartition->mRenderByGroup ? mObjectBounds[1].getLength3().getF32() :
(F32) mOctreeNode->getSize().getLength3().getF32();
@ -1407,7 +1395,7 @@ void LLSpatialGroup::handleDestruction(const TreeNode* node)
LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION);
setState(DEAD);
for (element_iter i = getDataBegin(); i != getDataEnd(); ++i)
for (element_iter i = getData().begin(); i != getData().end(); ++i)
{
LLDrawable* drawable = *i;
if (drawable->getSpatialGroup() == this)
@ -1494,7 +1482,7 @@ void LLSpatialGroup::destroyGL(bool keep_occlusion)
}
for (LLSpatialGroup::element_iter i = getDataBegin(); i != getDataEnd(); ++i)
for (LLSpatialGroup::element_iter i = getData().begin(); i != getData().end(); ++i)
{
LLDrawable* drawable = *i;
for (S32 j = 0; j < drawable->getNumFaces(); j++)
@ -1850,14 +1838,12 @@ BOOL LLSpatialPartition::remove(LLDrawable *drawablep, LLSpatialGroup *curp)
{
LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION);
drawablep->setSpatialGroup(NULL);
if (!curp->removeObject(drawablep))
{
OCT_ERRS << "Failed to remove drawable from octree!" << llendl;
}
else
{
drawablep->setSpatialGroup(NULL);
}
assert_octree_valid(mOctree);
@ -2128,7 +2114,7 @@ public:
virtual void processGroup(LLSpatialGroup* group)
{
llassert(!group->isState(LLSpatialGroup::DIRTY) && !group->isEmpty())
llassert(!group->isState(LLSpatialGroup::DIRTY) && !group->getData().empty())
if (mRes < 2)
{
@ -2195,7 +2181,7 @@ public:
{
LLSpatialGroup::OctreeNode* branch = group->mOctreeNode;
for (LLSpatialGroup::OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i)
for (LLSpatialGroup::OctreeNode::const_element_iter i = branch->getData().begin(); i != branch->getData().end(); ++i)
{
LLDrawable* drawable = *i;
@ -2319,7 +2305,7 @@ public:
LLSpatialGroup* group = (LLSpatialGroup*) state->getListener(0);
group->destroyGL();
for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
for (LLSpatialGroup::element_iter i = group->getData().begin(); i != group->getData().end(); ++i)
{
LLDrawable* drawable = *i;
if (drawable->getVObj().notNull() && !group->mSpatialPartition->mRenderByGroup)
@ -2629,7 +2615,7 @@ void renderOctree(LLSpatialGroup* group)
gGL.flush();
glLineWidth(1.f);
gGL.flush();
for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
for (LLSpatialGroup::element_iter i = group->getData().begin(); i != group->getData().end(); ++i)
{
LLDrawable* drawable = *i;
if (!group->mSpatialPartition->isBridge())
@ -2675,7 +2661,7 @@ void renderOctree(LLSpatialGroup* group)
}
else
{
if (group->mBufferUsage == GL_STATIC_DRAW_ARB && !group->isEmpty()
if (group->mBufferUsage == GL_STATIC_DRAW_ARB && !group->getData().empty()
&& group->mSpatialPartition->mRenderByGroup)
{
col.setVec(0.8f, 0.4f, 0.1f, 0.1f);
@ -2743,7 +2729,7 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera)
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
BOOL render_objects = (!LLPipeline::sUseOcclusion || !group->isOcclusionState(LLSpatialGroup::OCCLUDED)) && group->isVisible() &&
!group->isEmpty();
!group->getData().empty();
if (render_objects)
{
@ -3474,7 +3460,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
void renderPhysicsShapes(LLSpatialGroup* group)
{
for (LLSpatialGroup::OctreeNode::const_element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
for (LLSpatialGroup::OctreeNode::const_element_iter i = group->getData().begin(); i != group->getData().end(); ++i)
{
LLDrawable* drawable = *i;
LLVOVolume* volume = drawable->getVOVolume();
@ -3823,7 +3809,7 @@ public:
LLVector3 center, size;
if (branch->isEmpty())
if (branch->getData().empty())
{
gGL.diffuseColor3f(1.f,0.2f,0.f);
center.set(branch->getCenter().getF32ptr());
@ -3859,8 +3845,8 @@ public:
}
gGL.begin(LLRender::TRIANGLES);
for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter = branch->getDataBegin();
iter != branch->getDataEnd();
for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter = branch->getData().begin();
iter != branch->getData().end();
++iter)
{
const LLVolumeTriangle* tri = *iter;
@ -4097,7 +4083,7 @@ public:
if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_BBOXES))
{
if (!group->isEmpty())
if (!group->getData().empty())
{
gGL.diffuseColor3f(0,0,1);
drawBoxOutline(group->mObjectBounds[0],
@ -4105,7 +4091,7 @@ public:
}
}
for (LLSpatialGroup::OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i)
for (LLSpatialGroup::OctreeNode::const_element_iter i = branch->getData().begin(); i != branch->getData().end(); ++i)
{
LLDrawable* drawable = *i;
@ -4191,7 +4177,7 @@ public:
{
if (index < 255)
{
if (facep->mDrawInfo->mTextureList.size()<= index)
if (facep->mDrawInfo->mTextureList.size() <= index)
{
llerrs << "Face texture index out of bounds." << llendl;
}
@ -4294,7 +4280,7 @@ public:
return;
}
for (LLSpatialGroup::OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i)
for (LLSpatialGroup::OctreeNode::const_element_iter i = branch->getData().begin(); i != branch->getData().end(); ++i)
{
LLDrawable* drawable = *i;
@ -4518,7 +4504,7 @@ public:
virtual void visit(const LLSpatialGroup::OctreeNode* branch)
{
for (LLSpatialGroup::OctreeNode::const_element_iter i = branch->getDataBegin(); i != branch->getDataEnd(); ++i)
for (LLSpatialGroup::OctreeNode::const_element_iter i = branch->getData().begin(); i != branch->getData().end(); ++i)
{
check(*i);
}
@ -4704,62 +4690,28 @@ LLVertexBuffer* LLGeometryManager::createVertexBuffer(U32 type_mask, U32 usage)
LLCullResult::LLCullResult()
{
mVisibleGroupsAllocated = 0;
mAlphaGroupsAllocated = 0;
mOcclusionGroupsAllocated = 0;
mDrawableGroupsAllocated = 0;
mVisibleListAllocated = 0;
mVisibleBridgeAllocated = 0;
mVisibleGroups = NULL;
mVisibleGroupsEnd = NULL;
mAlphaGroups = NULL;
mAlphaGroupsEnd = NULL;
mOcclusionGroups = NULL;
mOcclusionGroupsEnd = NULL;
mDrawableGroups = NULL;
mDrawableGroupsEnd = NULL;
mVisibleList = NULL;
mVisibleListEnd = NULL;
mVisibleBridge = NULL;
mVisibleBridgeEnd = NULL;
for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; i++)
{
mRenderMap[i] = NULL;
mRenderMapEnd[i] = NULL;
mRenderMapAllocated[i] = 0;
}
clear();
}
void LLCullResult::pushBack(void**& head, U32& count, void* val)
{
count++;
head = (void**) realloc((void*) head, sizeof(void*) * count);
head[count-1] = val;
}
void LLCullResult::clear()
{
mVisibleGroupsSize = 0;
mVisibleGroupsEnd = mVisibleGroups;
mVisibleGroupsEnd = mVisibleGroups.begin();
mAlphaGroupsSize = 0;
mAlphaGroupsEnd = mAlphaGroups;
mAlphaGroupsEnd = mAlphaGroups.begin();
mOcclusionGroupsSize = 0;
mOcclusionGroupsEnd = mOcclusionGroups;
mOcclusionGroupsEnd = mOcclusionGroups.begin();
mDrawableGroupsSize = 0;
mDrawableGroupsEnd = mDrawableGroups;
mDrawableGroupsEnd = mDrawableGroups.begin();
mVisibleListSize = 0;
mVisibleListEnd = mVisibleList;
mVisibleListEnd = mVisibleList.begin();
mVisibleBridgeSize = 0;
mVisibleBridgeEnd = mVisibleBridge;
mVisibleBridgeEnd = mVisibleBridge.begin();
for (U32 i = 0; i < LLRenderPass::NUM_RENDER_TYPES; i++)
@ -4769,176 +4721,176 @@ void LLCullResult::clear()
mRenderMap[i][j] = 0;
}
mRenderMapSize[i] = 0;
mRenderMapEnd[i] = mRenderMap[i];
mRenderMapEnd[i] = mRenderMap[i].begin();
}
}
LLCullResult::sg_iterator LLCullResult::beginVisibleGroups()
LLCullResult::sg_list_t::iterator LLCullResult::beginVisibleGroups()
{
return mVisibleGroups;
return mVisibleGroups.begin();
}
LLCullResult::sg_iterator LLCullResult::endVisibleGroups()
LLCullResult::sg_list_t::iterator LLCullResult::endVisibleGroups()
{
return mVisibleGroupsEnd;
}
LLCullResult::sg_iterator LLCullResult::beginAlphaGroups()
LLCullResult::sg_list_t::iterator LLCullResult::beginAlphaGroups()
{
return mAlphaGroups;
return mAlphaGroups.begin();
}
LLCullResult::sg_iterator LLCullResult::endAlphaGroups()
LLCullResult::sg_list_t::iterator LLCullResult::endAlphaGroups()
{
return mAlphaGroupsEnd;
}
LLCullResult::sg_iterator LLCullResult::beginOcclusionGroups()
LLCullResult::sg_list_t::iterator LLCullResult::beginOcclusionGroups()
{
return mOcclusionGroups;
return mOcclusionGroups.begin();
}
LLCullResult::sg_iterator LLCullResult::endOcclusionGroups()
LLCullResult::sg_list_t::iterator LLCullResult::endOcclusionGroups()
{
return mOcclusionGroupsEnd;
}
LLCullResult::sg_iterator LLCullResult::beginDrawableGroups()
LLCullResult::sg_list_t::iterator LLCullResult::beginDrawableGroups()
{
return mDrawableGroups;
return mDrawableGroups.begin();
}
LLCullResult::sg_iterator LLCullResult::endDrawableGroups()
LLCullResult::sg_list_t::iterator LLCullResult::endDrawableGroups()
{
return mDrawableGroupsEnd;
}
LLCullResult::drawable_iterator LLCullResult::beginVisibleList()
LLCullResult::drawable_list_t::iterator LLCullResult::beginVisibleList()
{
return mVisibleList;
return mVisibleList.begin();
}
LLCullResult::drawable_iterator LLCullResult::endVisibleList()
LLCullResult::drawable_list_t::iterator LLCullResult::endVisibleList()
{
return mVisibleListEnd;
}
LLCullResult::bridge_iterator LLCullResult::beginVisibleBridge()
LLCullResult::bridge_list_t::iterator LLCullResult::beginVisibleBridge()
{
return mVisibleBridge;
return mVisibleBridge.begin();
}
LLCullResult::bridge_iterator LLCullResult::endVisibleBridge()
LLCullResult::bridge_list_t::iterator LLCullResult::endVisibleBridge()
{
return mVisibleBridgeEnd;
}
LLCullResult::drawinfo_iterator LLCullResult::beginRenderMap(U32 type)
LLCullResult::drawinfo_list_t::iterator LLCullResult::beginRenderMap(U32 type)
{
return mRenderMap[type];
return mRenderMap[type].begin();
}
LLCullResult::drawinfo_iterator LLCullResult::endRenderMap(U32 type)
LLCullResult::drawinfo_list_t::iterator LLCullResult::endRenderMap(U32 type)
{
return mRenderMapEnd[type];
}
void LLCullResult::pushVisibleGroup(LLSpatialGroup* group)
{
if (mVisibleGroupsSize < mVisibleGroupsAllocated)
if (mVisibleGroupsSize < mVisibleGroups.size())
{
mVisibleGroups[mVisibleGroupsSize] = group;
}
else
{
pushBack((void**&) mVisibleGroups, mVisibleGroupsAllocated, (void*) group);
mVisibleGroups.push_back(group);
}
++mVisibleGroupsSize;
mVisibleGroupsEnd = mVisibleGroups+mVisibleGroupsSize;
mVisibleGroupsEnd = mVisibleGroups.begin()+mVisibleGroupsSize;
}
void LLCullResult::pushAlphaGroup(LLSpatialGroup* group)
{
if (mAlphaGroupsSize < mAlphaGroupsAllocated)
if (mAlphaGroupsSize < mAlphaGroups.size())
{
mAlphaGroups[mAlphaGroupsSize] = group;
}
else
{
pushBack((void**&) mAlphaGroups, mAlphaGroupsAllocated, (void*) group);
mAlphaGroups.push_back(group);
}
++mAlphaGroupsSize;
mAlphaGroupsEnd = mAlphaGroups+mAlphaGroupsSize;
mAlphaGroupsEnd = mAlphaGroups.begin()+mAlphaGroupsSize;
}
void LLCullResult::pushOcclusionGroup(LLSpatialGroup* group)
{
if (mOcclusionGroupsSize < mOcclusionGroupsAllocated)
if (mOcclusionGroupsSize < mOcclusionGroups.size())
{
mOcclusionGroups[mOcclusionGroupsSize] = group;
}
else
{
pushBack((void**&) mOcclusionGroups, mOcclusionGroupsAllocated, (void*) group);
mOcclusionGroups.push_back(group);
}
++mOcclusionGroupsSize;
mOcclusionGroupsEnd = mOcclusionGroups+mOcclusionGroupsSize;
mOcclusionGroupsEnd = mOcclusionGroups.begin()+mOcclusionGroupsSize;
}
void LLCullResult::pushDrawableGroup(LLSpatialGroup* group)
{
if (mDrawableGroupsSize < mDrawableGroupsAllocated)
if (mDrawableGroupsSize < mDrawableGroups.size())
{
mDrawableGroups[mDrawableGroupsSize] = group;
}
else
{
pushBack((void**&) mDrawableGroups, mDrawableGroupsAllocated, (void*) group);
mDrawableGroups.push_back(group);
}
++mDrawableGroupsSize;
mDrawableGroupsEnd = mDrawableGroups+mDrawableGroupsSize;
mDrawableGroupsEnd = mDrawableGroups.begin()+mDrawableGroupsSize;
}
void LLCullResult::pushDrawable(LLDrawable* drawable)
{
if (mVisibleListSize < mVisibleListAllocated)
if (mVisibleListSize < mVisibleList.size())
{
mVisibleList[mVisibleListSize] = drawable;
}
else
{
pushBack((void**&) mVisibleList, mVisibleListAllocated, (void*) drawable);
mVisibleList.push_back(drawable);
}
++mVisibleListSize;
mVisibleListEnd = mVisibleList+mVisibleListSize;
mVisibleListEnd = mVisibleList.begin()+mVisibleListSize;
}
void LLCullResult::pushBridge(LLSpatialBridge* bridge)
{
if (mVisibleBridgeSize < mVisibleBridgeAllocated)
if (mVisibleBridgeSize < mVisibleBridge.size())
{
mVisibleBridge[mVisibleBridgeSize] = bridge;
}
else
{
pushBack((void**&) mVisibleBridge, mVisibleBridgeAllocated, (void*) bridge);
mVisibleBridge.push_back(bridge);
}
++mVisibleBridgeSize;
mVisibleBridgeEnd = mVisibleBridge+mVisibleBridgeSize;
mVisibleBridgeEnd = mVisibleBridge.begin()+mVisibleBridgeSize;
}
void LLCullResult::pushDrawInfo(U32 type, LLDrawInfo* draw_info)
{
if (mRenderMapSize[type] < mRenderMapAllocated[type])
if (mRenderMapSize[type] < mRenderMap[type].size())
{
mRenderMap[type][mRenderMapSize[type]] = draw_info;
}
else
{
pushBack((void**&) mRenderMap[type], mRenderMapAllocated[type], (void*) draw_info);
mRenderMap[type].push_back(draw_info);
}
++mRenderMapSize[type];
mRenderMapEnd[type] = mRenderMap[type] + mRenderMapSize[type];
mRenderMapEnd[type] = mRenderMap[type].begin() + mRenderMapSize[type];
}

View File

@ -68,16 +68,6 @@ protected:
~LLDrawInfo();
public:
void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
void operator delete(void* ptr)
{
ll_aligned_free_16(ptr);
}
LLDrawInfo(const LLDrawInfo& rhs)
{
@ -116,7 +106,7 @@ public:
F32 mPartSize;
F32 mVSize;
LLSpatialGroup* mGroup;
LL_ALIGN_16(LLFace* mFace); //associated face
LLFace* mFace; //associated face
F32 mDistance;
U32 mDrawMode;
@ -191,7 +181,7 @@ public:
};
};
LL_ALIGN_PREFIX(16)
LL_ALIGN_PREFIX(64)
class LLSpatialGroup : public LLOctreeListener<LLDrawable>
{
friend class LLSpatialPartition;
@ -203,16 +193,6 @@ public:
*this = rhs;
}
void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
void operator delete(void* ptr)
{
ll_aligned_free_16(ptr);
}
const LLSpatialGroup& operator=(const LLSpatialGroup& rhs)
{
llerrs << "Illegal operation!" << llendl;
@ -345,13 +325,8 @@ public:
void dirtyGeom() { setState(GEOM_DIRTY); }
void dirtyMesh() { setState(MESH_DIRTY); }
//octree wrappers to make code more readable
element_list& getData() { return mOctreeNode->getData(); }
element_iter getDataBegin() { return mOctreeNode->getDataBegin(); }
element_iter getDataEnd() { return mOctreeNode->getDataEnd(); }
U32 getElementCount() const { return mOctreeNode->getElementCount(); }
bool isEmpty() const { return mOctreeNode->isEmpty(); }
void drawObjectBox(LLColor4 col);
@ -395,12 +370,12 @@ public:
V4_COUNT = 10
} eV4Index;
LL_ALIGN_16(LLVector4a mBounds[2]); // bounding box (center, size) of this node and all its children (tight fit to objects)
LL_ALIGN_16(LLVector4a mExtents[2]); // extents (min, max) of this node and all its children
LL_ALIGN_16(LLVector4a mObjectExtents[2]); // extents (min, max) of objects in this node
LL_ALIGN_16(LLVector4a mObjectBounds[2]); // bounding box (center, size) of objects in this node
LL_ALIGN_16(LLVector4a mViewAngle);
LL_ALIGN_16(LLVector4a mLastUpdateViewAngle);
LLVector4a mBounds[2]; // bounding box (center, size) of this node and all its children (tight fit to objects)
LLVector4a mExtents[2]; // extents (min, max) of this node and all its children
LLVector4a mObjectExtents[2]; // extents (min, max) of objects in this node
LLVector4a mObjectBounds[2]; // bounding box (center, size) of objects in this node
LLVector4a mViewAngle;
LLVector4a mLastUpdateViewAngle;
F32 mObjectBoxSize; //cached mObjectBounds[1].getLength3()
@ -567,39 +542,34 @@ class LLCullResult
public:
LLCullResult();
typedef LLSpatialGroup** sg_list_t;
typedef LLDrawable** drawable_list_t;
typedef LLSpatialBridge** bridge_list_t;
typedef LLDrawInfo** drawinfo_list_t;
typedef LLSpatialGroup** sg_iterator;
typedef LLSpatialBridge** bridge_iterator;
typedef LLDrawInfo** drawinfo_iterator;
typedef LLDrawable** drawable_iterator;
typedef std::vector<LLSpatialGroup*> sg_list_t;
typedef std::vector<LLDrawable*> drawable_list_t;
typedef std::vector<LLSpatialBridge*> bridge_list_t;
typedef std::vector<LLDrawInfo*> drawinfo_list_t;
void clear();
sg_iterator beginVisibleGroups();
sg_iterator endVisibleGroups();
sg_list_t::iterator beginVisibleGroups();
sg_list_t::iterator endVisibleGroups();
sg_iterator beginAlphaGroups();
sg_iterator endAlphaGroups();
sg_list_t::iterator beginAlphaGroups();
sg_list_t::iterator endAlphaGroups();
bool hasOcclusionGroups() { return mOcclusionGroupsSize > 0; }
sg_iterator beginOcclusionGroups();
sg_iterator endOcclusionGroups();
sg_list_t::iterator beginOcclusionGroups();
sg_list_t::iterator endOcclusionGroups();
sg_iterator beginDrawableGroups();
sg_iterator endDrawableGroups();
sg_list_t::iterator beginDrawableGroups();
sg_list_t::iterator endDrawableGroups();
drawable_iterator beginVisibleList();
drawable_iterator endVisibleList();
drawable_list_t::iterator beginVisibleList();
drawable_list_t::iterator endVisibleList();
bridge_iterator beginVisibleBridge();
bridge_iterator endVisibleBridge();
bridge_list_t::iterator beginVisibleBridge();
bridge_list_t::iterator endVisibleBridge();
drawinfo_iterator beginRenderMap(U32 type);
drawinfo_iterator endRenderMap(U32 type);
drawinfo_list_t::iterator beginRenderMap(U32 type);
drawinfo_list_t::iterator endRenderMap(U32 type);
void pushVisibleGroup(LLSpatialGroup* group);
void pushAlphaGroup(LLSpatialGroup* group);
@ -619,41 +589,28 @@ public:
void assertDrawMapsEmpty();
private:
void pushBack(void** &head, U32& count, void* val);
U32 mVisibleGroupsSize;
U32 mAlphaGroupsSize;
U32 mOcclusionGroupsSize;
U32 mDrawableGroupsSize;
U32 mVisibleListSize;
U32 mVisibleBridgeSize;
U32 mVisibleGroupsAllocated;
U32 mAlphaGroupsAllocated;
U32 mOcclusionGroupsAllocated;
U32 mDrawableGroupsAllocated;
U32 mVisibleListAllocated;
U32 mVisibleBridgeAllocated;
U32 mRenderMapSize[LLRenderPass::NUM_RENDER_TYPES];
sg_list_t mVisibleGroups;
sg_iterator mVisibleGroupsEnd;
sg_list_t::iterator mVisibleGroupsEnd;
sg_list_t mAlphaGroups;
sg_iterator mAlphaGroupsEnd;
sg_list_t::iterator mAlphaGroupsEnd;
sg_list_t mOcclusionGroups;
sg_iterator mOcclusionGroupsEnd;
sg_list_t::iterator mOcclusionGroupsEnd;
sg_list_t mDrawableGroups;
sg_iterator mDrawableGroupsEnd;
sg_list_t::iterator mDrawableGroupsEnd;
drawable_list_t mVisibleList;
drawable_iterator mVisibleListEnd;
drawable_list_t::iterator mVisibleListEnd;
bridge_list_t mVisibleBridge;
bridge_iterator mVisibleBridgeEnd;
bridge_list_t::iterator mVisibleBridgeEnd;
drawinfo_list_t mRenderMap[LLRenderPass::NUM_RENDER_TYPES];
U32 mRenderMapAllocated[LLRenderPass::NUM_RENDER_TYPES];
drawinfo_iterator mRenderMapEnd[LLRenderPass::NUM_RENDER_TYPES];
drawinfo_list_t::iterator mRenderMapEnd[LLRenderPass::NUM_RENDER_TYPES];
};

View File

@ -56,7 +56,6 @@
#include "lldrawable.h"
extern LLPipeline gPipeline;
extern bool gShiftFrame;
LLColor4U MAX_WATER_COLOR(0, 48, 96, 240);
@ -295,7 +294,7 @@ void LLSurface::initTextures()
mWaterObjp = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_WATER, mRegionp);
gPipeline.createObject(mWaterObjp);
LLVector3d water_pos_global = from_region_handle(mRegionp->getHandle());
water_pos_global += LLVector3d(128.0, 128.0, DEFAULT_WATER_HEIGHT); // region doesn't have a valid water height yet
water_pos_global += LLVector3d(128.0, 128.0, DEFAULT_WATER_HEIGHT);
mWaterObjp->setPositionGlobal(water_pos_global);
}
}
@ -622,11 +621,6 @@ void LLSurface::moveZ(const S32 x, const S32 y, const F32 delta)
void LLSurface::updatePatchVisibilities(LLAgent &agent)
{
if (gShiftFrame)
{
return;
}
LLVector3 pos_region = mRegionp->getPosRegionFromGlobal(gAgentCamera.getCameraPositionGlobal());
LLSurfacePatch *patchp;

View File

@ -43,7 +43,6 @@
#include "lldrawpool.h"
#include "noise.h"
extern bool gShiftFrame;
extern U64 gFrameTime;
extern LLPipeline gPipeline;
@ -219,7 +218,7 @@ void LLSurfacePatch::eval(const U32 x, const U32 y, const U32 stride, LLVector3
pos_agent.mV[VX] += x * mSurfacep->getMetersPerGrid();
pos_agent.mV[VY] += y * mSurfacep->getMetersPerGrid();
pos_agent.mV[VZ] = *(mDataZ + point_offset);
*vertex = pos_agent-mVObjp->getRegion()->getOriginAgent();
*vertex = pos_agent;
LLVector3 rel_pos = pos_agent - mSurfacep->getOriginAgent();
LLVector3 tex_pos = rel_pos * (1.f/surface_stride);
@ -367,13 +366,10 @@ void LLSurfacePatch::updateCameraDistanceRegion(const LLVector3 &pos_region)
{
if (LLPipeline::sDynamicLOD)
{
if (!gShiftFrame)
{
LLVector3 dv = pos_region;
dv -= mCenterRegion;
mVisInfo.mDistance = llmax(0.f, (F32)(dv.magVec() - mRadius))/
llmax(LLVOSurfacePatch::sLODFactor, 0.1f);
}
LLVector3 dv = pos_region;
dv -= mCenterRegion;
mVisInfo.mDistance = llmax(0.f, (F32)(dv.magVec() - mRadius))/
llmax(LLVOSurfacePatch::sLODFactor, 0.1f);
}
else
{

View File

@ -76,11 +76,11 @@ public:
// LLViewerVisualParam Virtual functions
/*virtual*/ F32 getTotalDistortion() { return 1.f; }
/*virtual*/ const LLVector4a& getAvgDistortion() { return mAvgDistortionVec; }
/*virtual*/ const LLVector3& getAvgDistortion() { return mAvgDistortionVec; }
/*virtual*/ F32 getMaxDistortion() { return 3.f; }
/*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) { return LLVector4a(1.f, 1.f, 1.f);}
/*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return &mAvgDistortionVec;};
/*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;};
/*virtual*/ LLVector3 getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) { return LLVector3(1.f, 1.f, 1.f);}
/*virtual*/ const LLVector3* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return &mAvgDistortionVec;};
/*virtual*/ const LLVector3* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;};
// New functions
BOOL render( S32 x, S32 y, S32 width, S32 height );
@ -94,7 +94,7 @@ private:
LLPointer<LLImageRaw> mStaticImageRaw;
BOOL mNeedsCreateTexture;
BOOL mStaticImageInvalid;
LLVector4a mAvgDistortionVec;
LLVector3 mAvgDistortionVec;
F32 mCachedEffectiveWeight;
public:
@ -155,18 +155,18 @@ public:
// LLViewerVisualParam Virtual functions
/*virtual*/ F32 getTotalDistortion() { return 1.f; }
/*virtual*/ const LLVector4a& getAvgDistortion() { return mAvgDistortionVec; }
/*virtual*/ const LLVector3& getAvgDistortion() { return mAvgDistortionVec; }
/*virtual*/ F32 getMaxDistortion() { return 3.f; }
/*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) { return LLVector4a(1.f, 1.f, 1.f); }
/*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return &mAvgDistortionVec;};
/*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;};
/*virtual*/ LLVector3 getVertexDistortion(S32 index, LLPolyMesh *poly_mesh) { return LLVector3(1.f, 1.f, 1.f); }
/*virtual*/ const LLVector3* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return &mAvgDistortionVec;};
/*virtual*/ const LLVector3* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;};
// New functions
LLColor4 getNetColor() const;
protected:
virtual void onGlobalColorChanged(bool upload_bake) {}
private:
LLVector4a mAvgDistortionVec;
LLVector3 mAvgDistortionVec;
};
class LLTexLayerParamColorInfo : public LLViewerVisualParamInfo

View File

@ -51,19 +51,9 @@ const BOOL NOT_FOR_SELECTION = FALSE;
extern template class LLViewerCamera* LLSingleton<class LLViewerCamera>::getInstance();
#endif
LL_ALIGN_PREFIX(16)
class LLViewerCamera : public LLCamera, public LLSingleton<LLViewerCamera>
{
public:
void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
void operator delete(void* ptr)
{
ll_aligned_free_16(ptr);
}
typedef enum
{
@ -147,7 +137,6 @@ protected:
S16 mZoomSubregion;
public:
} LL_ALIGN_POSTFIX(16);
};
#endif // LL_LLVIEWERCAMERA_H

View File

@ -79,7 +79,6 @@
#include "llpostprocess.h"
extern LLPointer<LLViewerTexture> gStartTexture;
extern bool gShiftFrame;
LLPointer<LLViewerTexture> gDisconnectedImagep = NULL;
@ -163,11 +162,8 @@ void display_startup()
glClear(GL_DEPTH_BUFFER_BIT);
}
static LLFastTimer::DeclareTimer FTM_UPDATE_CAMERA("Update Camera");
void display_update_camera()
{
LLFastTimer t(FTM_UPDATE_CAMERA);
LLMemType mt_uc(LLMemType::MTYPE_DISPLAY_UPDATE_CAMERA);
// TODO: cut draw distance down if customizing avatar?
// TODO: cut draw distance on per-parcel basis?
@ -221,11 +217,6 @@ static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_CLASS("Class");
static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_BUMP("Bump");
static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_LIST("List");
static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_DELETE("Delete");
static LLFastTimer::DeclareTimer FTM_RESIZE_WINDOW("Resize Window");
static LLFastTimer::DeclareTimer FTM_HUD_UPDATE("HUD Update");
static LLFastTimer::DeclareTimer FTM_DISPLAY_UPDATE_GEOM("Update Geom");
static LLFastTimer::DeclareTimer FTM_TEXTURE_UNBIND("Texture Unbind");
static LLFastTimer::DeclareTimer FTM_TELEPORT_DISPLAY("Teleport Display");
// Paint the display!
void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
@ -235,7 +226,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
if (gWindowResized)
{ //skip render on frames where window has been resized
LLFastTimer t(FTM_RESIZE_WINDOW);
gGL.flush();
glClear(GL_COLOR_BUFFER_BIT);
gViewerWindow->getWindow()->swapBuffers();
@ -372,7 +362,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
if (gTeleportDisplay)
{
LLFastTimer t(FTM_TELEPORT_DISPLAY);
LLAppViewer::instance()->pingMainloopTimeout("Display:Teleport");
const F32 TELEPORT_ARRIVAL_DELAY = 2.f; // Time to preload the world before raising the curtain after we've actually already arrived.
@ -602,7 +591,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
// *TODO: merge these two methods
{
LLFastTimer t(FTM_HUD_UPDATE);
LLMemType mt_uh(LLMemType::MTYPE_DISPLAY_UPDATE_HUD);
LLHUDManager::getInstance()->updateEffects();
LLHUDObject::updateAll();
@ -610,7 +598,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
}
{
LLFastTimer t(FTM_DISPLAY_UPDATE_GEOM);
LLMemType mt_ug(LLMemType::MTYPE_DISPLAY_UPDATE_GEOM);
const F32 max_geom_update_time = 0.005f*10.f*gFrameIntervalSeconds; // 50 ms/second update time
gPipeline.createObjects(max_geom_update_time);
@ -620,7 +607,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
}
gPipeline.updateGL();
stop_glerror();
S32 water_clip = 0;
@ -952,18 +938,14 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
stop_glerror();
}
{
LLFastTimer t(FTM_TEXTURE_UNBIND);
for (U32 i = 0; i < gGLManager.mNumTextureImageUnits; i++)
{ //dummy cleanup of any currently bound textures
if (gGL.getTexUnit(i)->getCurrType() != LLTexUnit::TT_NONE)
{
gGL.getTexUnit(i)->unbind(gGL.getTexUnit(i)->getCurrType());
gGL.getTexUnit(i)->disable();
}
for (U32 i = 0; i < gGLManager.mNumTextureImageUnits; i++)
{ //dummy cleanup of any currently bound textures
if (gGL.getTexUnit(i)->getCurrType() != LLTexUnit::TT_NONE)
{
gGL.getTexUnit(i)->unbind(gGL.getTexUnit(i)->getCurrType());
gGL.getTexUnit(i)->disable();
}
}
LLAppViewer::instance()->pingMainloopTimeout("Display:RenderFlush");
if (to_texture)
@ -1029,8 +1011,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
display_stats();
LLAppViewer::instance()->pingMainloopTimeout("Display:Done");
gShiftFrame = false;
}
void render_hud_attachments()

View File

@ -729,10 +729,8 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_w
F32* vw = (F32*) vertex_weightsp.get();
F32* cw = (F32*) clothing_weightsp.get();
S32 tc_size = (num_verts*2*sizeof(F32)+0xF) & ~0xF;
LLVector4a::memcpyNonAliased16(tc, (F32*) mMesh->getTexCoords(), tc_size);
S32 vw_size = (num_verts*sizeof(F32)+0xF) & ~0xF;
LLVector4a::memcpyNonAliased16(vw, (F32*) mMesh->getWeights(), vw_size);
LLVector4a::memcpyNonAliased16(tc, (F32*) mMesh->getTexCoords(), num_verts*2*sizeof(F32));
LLVector4a::memcpyNonAliased16(vw, (F32*) mMesh->getWeights(), num_verts*sizeof(F32));
LLVector4a::memcpyNonAliased16(cw, (F32*) mMesh->getClothingWeights(), num_verts*4*sizeof(F32));
}

View File

@ -5134,12 +5134,6 @@ class LLEditDelete : public view_listener_t
}
};
bool enable_object_return()
{
return (!LLSelectMgr::getInstance()->getSelection()->isEmpty() &&
(gAgent.isGodlike() || can_derez(DRD_RETURN_TO_OWNER)));
}
void handle_spellcheck_replace_with_suggestion(const LLUICtrl* ctrl, const LLSD& param)
{
const LLContextMenu* menu = dynamic_cast<const LLContextMenu*>(ctrl->getParent());
@ -5212,6 +5206,12 @@ bool enable_spellcheck_add_to_ignore(const LLUICtrl* ctrl)
return (spellcheck_handler) && (spellcheck_handler->canAddToIgnore());
}
bool enable_object_return()
{
return (!LLSelectMgr::getInstance()->getSelection()->isEmpty() &&
(gAgent.isGodlike() || can_derez(DRD_RETURN_TO_OWNER)));
}
bool enable_object_delete()
{
bool new_value =

View File

@ -134,7 +134,6 @@ static const U32 LLREQUEST_PERMISSION_THROTTLE_LIMIT = 5; // requests
static const F32 LLREQUEST_PERMISSION_THROTTLE_INTERVAL = 10.0f; // seconds
extern BOOL gDebugClicks;
extern bool gShiftFrame;
// function prototypes
bool check_offer_throttle(const std::string& from_name, bool check_only);
@ -3931,7 +3930,6 @@ void process_avatar_init_complete(LLMessageSystem* msg, void**)
void process_agent_movement_complete(LLMessageSystem* msg, void**)
{
gShiftFrame = true;
gAgentMovementCompleted = true;
LLUUID agent_id;

View File

@ -199,7 +199,6 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe
mID(id),
mLocalID(0),
mTotalCRC(0),
mListIndex(-1),
mTEImages(NULL),
mGLName(0),
mbCanSelect(TRUE),
@ -2180,8 +2179,8 @@ BOOL LLViewerObject::isActive() const
BOOL LLViewerObject::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
{
//static LLFastTimer::DeclareTimer ftm("Viewer Object");
//LLFastTimer t(ftm);
static LLFastTimer::DeclareTimer ftm("Viewer Object");
LLFastTimer t(ftm);
if (mDead)
{
@ -4182,7 +4181,7 @@ S32 LLViewerObject::setTETextureCore(const U8 te, const LLUUID& uuid, LLHost hos
return retval;
}
//virtual
void LLViewerObject::changeTEImage(S32 index, LLViewerTexture* new_image)
{
if(index < 0 || index >= getNumTEs())
@ -4801,11 +4800,9 @@ void LLViewerObject::deleteParticleSource()
// virtual
void LLViewerObject::updateDrawable(BOOL force_damped)
{
if (!isChanged(MOVED))
{ //most common case, having an empty if case here makes for better branch prediction
}
else if (mDrawable.notNull() &&
!mDrawable->isState(LLDrawable::ON_MOVE_LIST))
if (mDrawable.notNull() &&
!mDrawable->isState(LLDrawable::ON_MOVE_LIST) &&
isChanged(MOVED))
{
BOOL damped_motion =
!isChanged(SHIFTED) && // not shifted between regions this frame and...

View File

@ -232,8 +232,6 @@ public:
const LLUUID &getID() const { return mID; }
U32 getLocalID() const { return mLocalID; }
U32 getCRC() const { return mTotalCRC; }
S32 getListIndex() const { return mListIndex; }
void setListIndex(S32 idx) { mListIndex = idx; }
virtual BOOL isFlexible() const { return FALSE; }
virtual BOOL isSculpted() const { return FALSE; }
@ -336,7 +334,7 @@ public:
/*virtual*/ S32 setTEGlow(const U8 te, const F32 glow);
/*virtual*/ BOOL setMaterial(const U8 material);
virtual void setTEImage(const U8 te, LLViewerTexture *imagep); // Not derived from LLPrimitive
void changeTEImage(S32 index, LLViewerTexture* new_image) ;
virtual void changeTEImage(S32 index, LLViewerTexture* new_image) ;
LLViewerTexture *getTEImage(const U8 te) const;
void fitFaceTexture(const U8 face);
@ -608,9 +606,6 @@ public:
// Last total CRC received from sim, used for caching
U32 mTotalCRC;
// index into LLViewerObjectList::mActiveObjects or -1 if not in list
S32 mListIndex;
LLPointer<LLViewerTexture> *mTEImages;
// Selection, picking and rendering variables

View File

@ -914,30 +914,21 @@ void LLViewerObjectList::update(LLAgent &agent, LLWorld &world)
LLViewerObject *objectp = NULL;
// Make a copy of the list in case something in idleUpdate() messes with it
static std::vector<LLViewerObject*> idle_list;
U32 idle_count = 0;
std::vector<LLViewerObject*> idle_list;
static LLFastTimer::DeclareTimer idle_copy("Idle Copy");
{
LLFastTimer t(idle_copy);
for (std::vector<LLPointer<LLViewerObject> >::iterator active_iter = mActiveObjects.begin();
idle_list.reserve( mActiveObjects.size() );
for (std::set<LLPointer<LLViewerObject> >::iterator active_iter = mActiveObjects.begin();
active_iter != mActiveObjects.end(); active_iter++)
{
objectp = *active_iter;
if (objectp)
{
if (idle_count >= idle_list.size())
{
idle_list.push_back( objectp );
}
else
{
idle_list[idle_count] = objectp;
}
++idle_count;
idle_list.push_back( objectp );
}
else
{ // There shouldn't be any NULL pointers in the list, but they have caused
@ -947,13 +938,10 @@ void LLViewerObjectList::update(LLAgent &agent, LLWorld &world)
}
}
std::vector<LLViewerObject*>::iterator idle_end = idle_list.begin()+idle_count;
if (gSavedSettings.getBOOL("FreezeTime"))
{
for (std::vector<LLViewerObject*>::iterator iter = idle_list.begin();
iter != idle_end; iter++)
iter != idle_list.end(); iter++)
{
objectp = *iter;
if (objectp->isAvatar())
@ -965,18 +953,18 @@ void LLViewerObjectList::update(LLAgent &agent, LLWorld &world)
else
{
for (std::vector<LLViewerObject*>::iterator idle_iter = idle_list.begin();
idle_iter != idle_end; idle_iter++)
idle_iter != idle_list.end(); idle_iter++)
{
objectp = *idle_iter;
if (objectp->idleUpdate(agent, world, frame_time))
{
num_active_objects++;
}
else
if (!objectp->idleUpdate(agent, world, frame_time))
{
// If Idle Update returns false, kill object!
kill_list.push_back(objectp);
}
else
{
num_active_objects++;
}
}
for (std::vector<LLViewerObject*>::iterator kill_iter = kill_list.begin();
kill_iter != kill_list.end(); kill_iter++)
@ -1213,7 +1201,7 @@ void LLViewerObjectList::cleanupReferences(LLViewerObject *objectp)
{
//llinfos << "Removing " << objectp->mID << " " << objectp->getPCodeString() << " from active list in cleanupReferences." << llendl;
objectp->setOnActiveList(FALSE);
removeFromActiveList(objectp);
mActiveObjects.erase(objectp);
}
if (objectp->isOnMap())
@ -1390,26 +1378,6 @@ void LLViewerObjectList::cleanDeadObjects(BOOL use_timer)
mNumDeadObjects = 0;
}
void LLViewerObjectList::removeFromActiveList(LLViewerObject* objectp)
{
S32 idx = objectp->getListIndex();
if (idx != -1)
{ //remove by moving last element to this object's position
llassert(mActiveObjects[idx] == objectp);
objectp->setListIndex(-1);
S32 last_index = mActiveObjects.size()-1;
if (idx != last_index)
{
mActiveObjects[idx] = mActiveObjects[last_index];
mActiveObjects[idx]->setListIndex(idx);
mActiveObjects.pop_back();
}
}
}
void LLViewerObjectList::updateActive(LLViewerObject *objectp)
{
LLMemType mt(LLMemType::MTYPE_OBJECT);
@ -1424,29 +1392,13 @@ void LLViewerObjectList::updateActive(LLViewerObject *objectp)
if (active)
{
//llinfos << "Adding " << objectp->mID << " " << objectp->getPCodeString() << " to active list." << llendl;
S32 idx = objectp->getListIndex();
if (idx <= -1)
{
mActiveObjects.push_back(objectp);
objectp->setListIndex(mActiveObjects.size()-1);
objectp->setOnActiveList(TRUE);
}
else
{
llassert(idx < mActiveObjects.size());
llassert(mActiveObjects[idx] == objectp);
if (idx >= mActiveObjects.size() ||
mActiveObjects[idx] != objectp)
{
llwarns << "Invalid object list index detected!" << llendl;
}
}
mActiveObjects.insert(objectp);
objectp->setOnActiveList(TRUE);
}
else
{
//llinfos << "Removing " << objectp->mID << " " << objectp->getPCodeString() << " from active list." << llendl;
removeFromActiveList(objectp);
mActiveObjects.erase(objectp);
objectp->setOnActiveList(FALSE);
}
}
@ -1520,10 +1472,6 @@ void LLViewerObjectList::onPhysicsFlagsFetchFailure(const LLUUID& object_id)
mPendingPhysicsFlags.erase(object_id);
}
static LLFastTimer::DeclareTimer FTM_SHIFT_OBJECTS("Shift Objects");
static LLFastTimer::DeclareTimer FTM_PIPELINE_SHIFT("Pipeline Shift");
static LLFastTimer::DeclareTimer FTM_REGION_SHIFT("Region Shift");
void LLViewerObjectList::shiftObjects(const LLVector3 &offset)
{
// This is called when we shift our origin when we cross region boundaries...
@ -1535,8 +1483,6 @@ void LLViewerObjectList::shiftObjects(const LLVector3 &offset)
return;
}
LLFastTimer t(FTM_SHIFT_OBJECTS);
LLViewerObject *objectp;
for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter)
{
@ -1553,15 +1499,8 @@ void LLViewerObjectList::shiftObjects(const LLVector3 &offset)
}
}
{
LLFastTimer t(FTM_PIPELINE_SHIFT);
gPipeline.shiftObjects(offset);
}
{
LLFastTimer t(FTM_REGION_SHIFT);
LLWorld::getInstance()->shiftRegions(offset);
}
gPipeline.shiftObjects(offset);
LLWorld::getInstance()->shiftRegions(offset);
}
void LLViewerObjectList::repartitionObjects()

View File

@ -118,9 +118,7 @@ public:
void dirtyAllObjectInventory();
void removeFromActiveList(LLViewerObject* objectp);
void updateActive(LLViewerObject *objectp);
void updateAvatarVisibility();
// Selection related stuff
@ -199,7 +197,7 @@ protected:
typedef std::vector<LLPointer<LLViewerObject> > vobj_list_t;
vobj_list_t mObjects;
std::vector<LLPointer<LLViewerObject> > mActiveObjects;
std::set<LLPointer<LLViewerObject> > mActiveObjects;
vobj_list_t mMapObjects;

View File

@ -1487,8 +1487,7 @@ void LLViewerRegion::unpackRegionHandshake()
// all of our terrain stuff, by
if (compp->getParamsReady())
{
//this line creates frame stalls on region crossing and removing it appears to have no effect
//getLand().dirtyAllPatches();
getLand().dirtyAllPatches();
}
else
{

View File

@ -83,11 +83,11 @@ public:
// New Virtual functions
virtual F32 getTotalDistortion() = 0;
virtual const LLVector4a& getAvgDistortion() = 0;
virtual const LLVector3& getAvgDistortion() = 0;
virtual F32 getMaxDistortion() = 0;
virtual LLVector4a getVertexDistortion(S32 index, LLPolyMesh *mesh) = 0;
virtual const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **mesh) = 0;
virtual const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **mesh) = 0;
virtual LLVector3 getVertexDistortion(S32 index, LLPolyMesh *mesh) = 0;
virtual const LLVector3* getFirstDistortion(U32 *index, LLPolyMesh **mesh) = 0;
virtual const LLVector3* getNextDistortion(U32 *index, LLPolyMesh **mesh) = 0;
// interface methods
F32 getDisplayOrder() const { return getInfo()->mEditGroupDisplayOrder; }

View File

@ -4768,11 +4768,8 @@ void LLViewerWindow::requestResolutionUpdate()
mResDirty = true;
}
static LLFastTimer::DeclareTimer FTM_WINDOW_CHECK_SETTINGS("Window Settings");
void LLViewerWindow::checkSettings()
{
LLFastTimer t(FTM_WINDOW_CHECK_SETTINGS);
if (mStatesDirty)
{
gGL.refreshState();

View File

@ -817,7 +817,6 @@ LLVOAvatar::~LLVOAvatar()
lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl;
mRoot.removeAllChildren();
mJointMap.clear();
deleteAndClearArray(mSkeleton);
deleteAndClearArray(mCollisionVolumes);
@ -1460,6 +1459,8 @@ void LLVOAvatar::onShift(const LLVector4a& shift_vector)
const LLVector3& shift = reinterpret_cast<const LLVector3&>(shift_vector);
mLastAnimExtents[0] += shift;
mLastAnimExtents[1] += shift;
mNeedsImpostorUpdate = TRUE;
mNeedsAnimUpdate = TRUE;
}
void LLVOAvatar::updateSpatialExtents(LLVector4a& newMin, LLVector4a &newMax)
@ -1933,7 +1934,6 @@ void LLVOAvatar::buildCharacter()
// remove all of mRoot's children
//-------------------------------------------------------------------------
mRoot.removeAllChildren();
mJointMap.clear();
mIsBuilt = FALSE;
//-------------------------------------------------------------------------
@ -2390,7 +2390,7 @@ S32 LLVOAvatar::setTETexture(const U8 te, const LLUUID& uuid)
}
}
static LLFastTimer::DeclareTimer FTM_AVATAR_UPDATE("Avatar Update");
static LLFastTimer::DeclareTimer FTM_AVATAR_UPDATE("Update Avatar");
static LLFastTimer::DeclareTimer FTM_JOINT_UPDATE("Update Joints");
//------------------------------------------------------------------------
@ -2692,7 +2692,7 @@ void LLVOAvatar::idleUpdateMisc(bool detailed_update)
if (isImpostor() && !mNeedsImpostorUpdate)
{
LL_ALIGN_16(LLVector4a ext[2]);
LLVector4a ext[2];
F32 distance;
LLVector3 angle;
@ -5137,20 +5137,7 @@ const LLUUID& LLVOAvatar::getID() const
// RN: avatar joints are multi-rooted to include screen-based attachments
LLJoint *LLVOAvatar::getJoint( const std::string &name )
{
joint_map_t::iterator iter = mJointMap.find(name);
LLJoint* jointp = NULL;
if (iter == mJointMap.end() || iter->second == NULL)
{ //search for joint and cache found joint in lookup table
jointp = mRoot.findJoint(name);
mJointMap[name] = jointp;
}
else
{ //return cached pointer
jointp = iter->second;
}
LLJoint* jointp = mRoot.findJoint(name);
return jointp;
}

View File

@ -93,16 +93,6 @@ protected:
**/
public:
void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
void operator delete(void* ptr)
{
ll_aligned_free_16(ptr);
}
LLVOAvatar(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
virtual void markDead();
static void initClass(); // Initialize data that's only init'd once per class.
@ -225,7 +215,7 @@ public:
bool isBuilt() const { return mIsBuilt; }
private: //aligned members
LL_ALIGN_16(LLVector4a mImpostorExtents[2]);
LLVector4a mImpostorExtents[2];
private:
BOOL mSupportsAlphaLayers; // For backwards compatibility, TRUE for 1.23+ clients
@ -366,10 +356,6 @@ public:
LLVector3 mHeadOffset; // current head position
LLViewerJoint mRoot;
typedef std::map<std::string, LLJoint*> joint_map_t;
joint_map_t mJointMap;
protected:
static BOOL parseSkeletonFile(const std::string& filename);
void buildCharacter();

View File

@ -49,16 +49,6 @@ class LLVOAvatarSelf :
**/
public:
void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
void operator delete(void* ptr)
{
ll_aligned_free_16(ptr);
}
LLVOAvatarSelf(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
virtual ~LLVOAvatarSelf();
virtual void markDead();

View File

@ -622,7 +622,7 @@ void LLGrassPartition::addGeometryCount(LLSpatialGroup* group, U32& vertex_count
mFaceList.clear();
LLViewerCamera* camera = LLViewerCamera::getInstance();
for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
for (LLSpatialGroup::element_iter i = group->getData().begin(); i != group->getData().end(); ++i)
{
LLDrawable* drawablep = *i;

View File

@ -52,7 +52,8 @@ LLPointer<LLVertexBuffer> LLVOPartGroup::sVB = NULL;
S32 LLVOPartGroup::sVBSlotFree[];
S32* LLVOPartGroup::sVBSlotCursor = NULL;
void LLVOPartGroup::initClass()
//static
void LLVOPartGroup::restoreGL()
{
for (S32 i = 0; i < LL_MAX_PARTICLE_COUNT; ++i)
{
@ -60,11 +61,7 @@ void LLVOPartGroup::initClass()
}
sVBSlotCursor = sVBSlotFree;
}
//static
void LLVOPartGroup::restoreGL()
{
sVB = new LLVertexBuffer(VERTEX_DATA_MASK, GL_STREAM_DRAW_ARB);
U32 count = LL_MAX_PARTICLE_COUNT;
sVB->allocateBuffer(count*4, count*6, true);
@ -557,7 +554,7 @@ void LLParticlePartition::addGeometryCount(LLSpatialGroup* group, U32& vertex_co
mFaceList.clear();
LLViewerCamera* camera = LLViewerCamera::getInstance();
for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
for (LLSpatialGroup::element_iter i = group->getData().begin(); i != group->getData().end(); ++i)
{
LLDrawable* drawablep = *i;
@ -629,7 +626,7 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group)
LLFace* facep = *i;
LLAlphaObject* object = (LLAlphaObject*) facep->getViewerObject();
if (!facep->isState(LLFace::PARTICLE))
if (facep->getIndicesStart() == 0xFFFFFFFF)
{ //set the indices of this face
S32 idx = LLVOPartGroup::findAvailableVBSlot();
if (idx >= 0)
@ -638,7 +635,6 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group)
facep->setIndicesIndex(idx*6);
facep->setVertexBuffer(LLVOPartGroup::sVB);
facep->setPoolType(LLDrawPool::POOL_ALPHA);
facep->setState(LLFace::PARTICLE);
}
else
{

View File

@ -45,7 +45,6 @@ public:
static S32 sVBSlotFree[LL_MAX_PARTICLE_COUNT];
static S32* sVBSlotCursor;
static void initClass();
static void restoreGL();
static void destroyGL();
static S32 findAvailableVBSlot();

View File

@ -374,7 +374,7 @@ BOOL LLVOTree::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
// *TODO: I don't know what's so special about trees
// that they don't get REBUILD_POSITION automatically
// at a higher level.
const LLVector3 &this_position = getPositionRegion();
const LLVector3 &this_position = getPositionAgent();
if (this_position != mLastPosition)
{
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_POSITION);
@ -843,10 +843,10 @@ void LLVOTree::updateMesh()
LLMatrix4 matrix;
// Translate to tree base HACK - adjustment in Z plants tree underground
const LLVector3 &pos_region = getPositionRegion();
const LLVector3 &pos_agent = getPositionAgent();
//gGL.translatef(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f);
LLMatrix4 trans_mat;
trans_mat.setTranslation(pos_region.mV[VX], pos_region.mV[VY], pos_region.mV[VZ] - 0.1f);
trans_mat.setTranslation(pos_agent.mV[VX], pos_agent.mV[VY], pos_agent.mV[VZ] - 0.1f);
trans_mat *= matrix;
// Rotate to tree position and bend for current trunk/wind

View File

@ -639,8 +639,8 @@ BOOL LLVOVolume::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
{
LLViewerObject::idleUpdate(agent, world, time);
//static LLFastTimer::DeclareTimer ftm("Volume Idle");
//LLFastTimer t(ftm);
static LLFastTimer::DeclareTimer ftm("Volume Idle");
LLFastTimer t(ftm);
if (mDead || mDrawable.isNull())
{
@ -1842,6 +1842,18 @@ void LLVOVolume::setNumTEs(const U8 num_tes)
return ;
}
//virtual
void LLVOVolume::changeTEImage(S32 index, LLViewerTexture* imagep)
{
BOOL changed = (mTEImages[index] != imagep);
LLViewerObject::changeTEImage(index, imagep);
if (changed)
{
gPipeline.markTextured(mDrawable);
mFaceMappingChanged = TRUE;
}
}
void LLVOVolume::setTEImage(const U8 te, LLViewerTexture *imagep)
{
BOOL changed = (mTEImages[te] != imagep);
@ -4239,7 +4251,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
LLFastTimer t(FTM_REBUILD_VOLUME_FACE_LIST);
//get all the faces into a list
for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter)
for (LLSpatialGroup::element_iter drawable_iter = group->getData().begin(); drawable_iter != group->getData().end(); ++drawable_iter)
{
LLDrawable* drawablep = *drawable_iter;
@ -4645,7 +4657,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
if (!LLPipeline::sDelayVBUpdate)
{
//drawables have been rebuilt, clear rebuild status
for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter)
for (LLSpatialGroup::element_iter drawable_iter = group->getData().begin(); drawable_iter != group->getData().end(); ++drawable_iter)
{
LLDrawable* drawablep = *drawable_iter;
drawablep->clearState(LLDrawable::REBUILD_ALL);
@ -4685,7 +4697,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
std::set<LLVertexBuffer*> mapped_buffers;
for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter)
for (LLSpatialGroup::element_iter drawable_iter = group->getData().begin(); drawable_iter != group->getData().end(); ++drawable_iter)
{
LLDrawable* drawablep = *drawable_iter;
@ -4709,14 +4721,8 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
if (buff)
{
llassert(!face->isState(LLFace::RIGGED));
if (!face->getGeometryVolume(*volume, face->getTEOffset(),
vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), face->getGeomIndex()))
{ //something's gone wrong with the vertex buffer accounting, rebuild this group
group->dirtyGeom();
gPipeline.markRebuild(group, TRUE);
}
face->getGeometryVolume(*volume, face->getTEOffset(),
vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), face->getGeomIndex());
if (buff->isLocked())
{
@ -4753,7 +4759,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
if(num_mapped_veretx_buffer != LLVertexBuffer::sMappedCount)
{
llwarns << "Not all mapped vertex buffers are unmapped!" << llendl ;
for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter)
for (LLSpatialGroup::element_iter drawable_iter = group->getData().begin(); drawable_iter != group->getData().end(); ++drawable_iter)
{
LLDrawable* drawablep = *drawable_iter;
for (S32 i = 0; i < drawablep->getNumFaces(); ++i)
@ -5050,11 +5056,8 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
llassert(!facep->isState(LLFace::RIGGED));
if (!facep->getGeometryVolume(*volume, te_idx,
vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), index_offset,true))
{
llwarns << "Failed to get geometry for face!" << llendl;
}
facep->getGeometryVolume(*volume, te_idx,
vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), index_offset,true);
if (drawablep->isState(LLDrawable::ANIMATED_CHILD))
{
@ -5224,7 +5227,7 @@ void LLGeometryManager::addGeometryCount(LLSpatialGroup* group, U32 &vertex_coun
//for each drawable
for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter)
for (LLSpatialGroup::element_iter drawable_iter = group->getData().begin(); drawable_iter != group->getData().end(); ++drawable_iter)
{
LLDrawable* drawablep = *drawable_iter;

View File

@ -68,7 +68,7 @@ class LLVolumeInterface
public:
virtual ~LLVolumeInterface() { }
virtual LLVolumeInterfaceType getInterfaceType() const = 0;
virtual void doIdleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) = 0;
virtual BOOL doIdleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) = 0;
virtual BOOL doUpdateGeometry(LLDrawable *drawable) = 0;
virtual LLVector3 getPivotPosition() const = 0;
virtual void onSetVolume(const LLVolumeParams &volume_params, const S32 detail) = 0;
@ -174,6 +174,7 @@ public:
/*virtual*/ void setScale(const LLVector3 &scale, BOOL damped);
/*virtual*/ void changeTEImage(S32 index, LLViewerTexture* new_image) ;
/*virtual*/ void setNumTEs(const U8 num_tes);
/*virtual*/ void setTEImage(const U8 te, LLViewerTexture *imagep);
/*virtual*/ S32 setTETexture(const U8 te, const LLUUID &uuid);

View File

@ -657,10 +657,7 @@ void LLWorld::updateRegions(F32 max_update_time)
if (did_one && max_time <= 0.f)
break;
max_time = llmin(max_time, max_update_time*.1f);
if (regionp->idleUpdate(max_update_time))
{
did_one = TRUE;
}
did_one |= regionp->idleUpdate(max_update_time);
}
}
@ -840,9 +837,6 @@ void LLWorld::updateWaterObjects()
}
mHoleWaterObjects.clear();
// Use the water height of the region we're on for areas where there is no region
F32 water_height = gAgent.getRegion()->getWaterHeight();
// Now, get a list of the holes
S32 x, y;
for (x = min_x; x <= max_x; x += rwidth)
@ -851,12 +845,12 @@ void LLWorld::updateWaterObjects()
{
U64 region_handle = to_region_handle(x, y);
if (!getRegionFromHandle(region_handle))
{ // No region at that area, so make water
{
LLVOWater* waterp = (LLVOWater *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_WATER, gAgent.getRegion());
waterp->setUseTexture(FALSE);
waterp->setPositionGlobal(LLVector3d(x + rwidth/2,
y + rwidth/2,
256.f + water_height));
256.f+DEFAULT_WATER_HEIGHT));
waterp->setScale(LLVector3((F32)rwidth, (F32)rwidth, 512.f));
gPipeline.createObject(waterp);
mHoleWaterObjects.push_back(waterp);
@ -913,7 +907,7 @@ void LLWorld::updateWaterObjects()
}
waterp->setRegion(gAgent.getRegion());
LLVector3d water_pos(water_center_x, water_center_y, 256.f + water_height) ;
LLVector3d water_pos(water_center_x, water_center_y, 256.f+DEFAULT_WATER_HEIGHT) ;
LLVector3 water_scale((F32) dim[0], (F32) dim[1], 512.f);
//stretch out to horizon

View File

@ -120,8 +120,6 @@
//#define DEBUG_INDICES
#endif
bool gShiftFrame = false;
//cached settings
BOOL LLPipeline::RenderAvatarVP;
BOOL LLPipeline::VertexShaderEnable;
@ -219,7 +217,7 @@ BOOL gDebugPipeline = FALSE;
LLPipeline gPipeline;
const LLMatrix4* gGLLastMatrix = NULL;
LLFastTimer::DeclareTimer FTM_RENDER_GEOMETRY("Render Geometry");
LLFastTimer::DeclareTimer FTM_RENDER_GEOMETRY("Geometry");
LLFastTimer::DeclareTimer FTM_RENDER_GRASS("Grass");
LLFastTimer::DeclareTimer FTM_RENDER_INVISIBLE("Invisible");
LLFastTimer::DeclareTimer FTM_RENDER_OCCLUSION("Occlusion");
@ -236,13 +234,8 @@ LLFastTimer::DeclareTimer FTM_RENDER_BUMP("Bump");
LLFastTimer::DeclareTimer FTM_RENDER_FULLBRIGHT("Fullbright");
LLFastTimer::DeclareTimer FTM_RENDER_GLOW("Glow");
LLFastTimer::DeclareTimer FTM_GEO_UPDATE("Geo Update");
LLFastTimer::DeclareTimer FTM_PIPELINE_CREATE("Pipeline Create");
LLFastTimer::DeclareTimer FTM_POOLRENDER("RenderPool");
LLFastTimer::DeclareTimer FTM_POOLS("Pools");
LLFastTimer::DeclareTimer FTM_DEFERRED_POOLRENDER("RenderPool (Deferred)");
LLFastTimer::DeclareTimer FTM_DEFERRED_POOLS("Pools (Deferred)");
LLFastTimer::DeclareTimer FTM_POST_DEFERRED_POOLRENDER("RenderPool (Post)");
LLFastTimer::DeclareTimer FTM_POST_DEFERRED_POOLS("Pools (Post)");
LLFastTimer::DeclareTimer FTM_RENDER_BLOOM_FBO("First FBO");
LLFastTimer::DeclareTimer FTM_STATESORT("Sort Draw State");
LLFastTimer::DeclareTimer FTM_PIPELINE("Pipeline");
@ -1378,7 +1371,7 @@ public:
{
LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0);
if (!group->isState(LLSpatialGroup::GEOM_DIRTY) && !group->isEmpty())
if (!group->isState(LLSpatialGroup::GEOM_DIRTY) && !group->getData().empty())
{
for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i)
{
@ -1687,7 +1680,7 @@ U32 LLPipeline::addObject(LLViewerObject *vobj)
void LLPipeline::createObjects(F32 max_dtime)
{
LLFastTimer ftm(FTM_PIPELINE_CREATE);
LLFastTimer ftm(FTM_GEO_UPDATE);
LLMemType mt(LLMemType::MTYPE_PIPELINE_CREATE_OBJECTS);
LLTimer update_timer;
@ -1983,7 +1976,7 @@ void LLPipeline::clearReferences()
void check_references(LLSpatialGroup* group, LLDrawable* drawable)
{
for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
for (LLSpatialGroup::element_iter i = group->getData().begin(); i != group->getData().end(); ++i)
{
if (drawable == *i)
{
@ -2005,7 +1998,7 @@ void check_references(LLDrawable* drawable, LLFace* face)
void check_references(LLSpatialGroup* group, LLFace* face)
{
for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
for (LLSpatialGroup::element_iter i = group->getData().begin(); i != group->getData().end(); ++i)
{
LLDrawable* drawable = *i;
check_references(drawable, face);
@ -2017,25 +2010,25 @@ void LLPipeline::checkReferences(LLFace* face)
#if 0
if (sCull)
{
for (LLCullResult::sg_iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter)
for (LLCullResult::sg_list_t::iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter)
{
LLSpatialGroup* group = *iter;
check_references(group, face);
}
for (LLCullResult::sg_iterator iter = sCull->beginAlphaGroups(); iter != sCull->endAlphaGroups(); ++iter)
for (LLCullResult::sg_list_t::iterator iter = sCull->beginAlphaGroups(); iter != sCull->endAlphaGroups(); ++iter)
{
LLSpatialGroup* group = *iter;
check_references(group, face);
}
for (LLCullResult::sg_iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter)
for (LLCullResult::sg_list_t::iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter)
{
LLSpatialGroup* group = *iter;
check_references(group, face);
}
for (LLCullResult::drawable_iterator iter = sCull->beginVisibleList(); iter != sCull->endVisibleList(); ++iter)
for (LLCullResult::drawable_list_t::iterator iter = sCull->beginVisibleList(); iter != sCull->endVisibleList(); ++iter)
{
LLDrawable* drawable = *iter;
check_references(drawable, face);
@ -2049,25 +2042,25 @@ void LLPipeline::checkReferences(LLDrawable* drawable)
#if 0
if (sCull)
{
for (LLCullResult::sg_iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter)
for (LLCullResult::sg_list_t::iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter)
{
LLSpatialGroup* group = *iter;
check_references(group, drawable);
}
for (LLCullResult::sg_iterator iter = sCull->beginAlphaGroups(); iter != sCull->endAlphaGroups(); ++iter)
for (LLCullResult::sg_list_t::iterator iter = sCull->beginAlphaGroups(); iter != sCull->endAlphaGroups(); ++iter)
{
LLSpatialGroup* group = *iter;
check_references(group, drawable);
}
for (LLCullResult::sg_iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter)
for (LLCullResult::sg_list_t::iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter)
{
LLSpatialGroup* group = *iter;
check_references(group, drawable);
}
for (LLCullResult::drawable_iterator iter = sCull->beginVisibleList(); iter != sCull->endVisibleList(); ++iter)
for (LLCullResult::drawable_list_t::iterator iter = sCull->beginVisibleList(); iter != sCull->endVisibleList(); ++iter)
{
if (drawable == *iter)
{
@ -2100,19 +2093,19 @@ void LLPipeline::checkReferences(LLDrawInfo* draw_info)
#if 0
if (sCull)
{
for (LLCullResult::sg_iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter)
for (LLCullResult::sg_list_t::iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter)
{
LLSpatialGroup* group = *iter;
check_references(group, draw_info);
}
for (LLCullResult::sg_iterator iter = sCull->beginAlphaGroups(); iter != sCull->endAlphaGroups(); ++iter)
for (LLCullResult::sg_list_t::iterator iter = sCull->beginAlphaGroups(); iter != sCull->endAlphaGroups(); ++iter)
{
LLSpatialGroup* group = *iter;
check_references(group, draw_info);
}
for (LLCullResult::sg_iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter)
for (LLCullResult::sg_list_t::iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter)
{
LLSpatialGroup* group = *iter;
check_references(group, draw_info);
@ -2126,7 +2119,7 @@ void LLPipeline::checkReferences(LLSpatialGroup* group)
#if 0
if (sCull)
{
for (LLCullResult::sg_iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter)
for (LLCullResult::sg_list_t::iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter)
{
if (group == *iter)
{
@ -2134,7 +2127,7 @@ void LLPipeline::checkReferences(LLSpatialGroup* group)
}
}
for (LLCullResult::sg_iterator iter = sCull->beginAlphaGroups(); iter != sCull->endAlphaGroups(); ++iter)
for (LLCullResult::sg_list_t::iterator iter = sCull->beginAlphaGroups(); iter != sCull->endAlphaGroups(); ++iter)
{
if (group == *iter)
{
@ -2142,7 +2135,7 @@ void LLPipeline::checkReferences(LLSpatialGroup* group)
}
}
for (LLCullResult::sg_iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter)
for (LLCullResult::sg_list_t::iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter)
{
if (group == *iter)
{
@ -2298,7 +2291,7 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl
bound_shader = true;
gOcclusionCubeProgram.bind();
}
if (sUseOcclusion > 1)
{
if (mCubeVB.isNull())
@ -2381,7 +2374,7 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl
void LLPipeline::markNotCulled(LLSpatialGroup* group, LLCamera& camera)
{
if (group->isEmpty())
if (group->getData().empty())
{
return;
}
@ -2476,7 +2469,7 @@ void LLPipeline::doOcclusion(LLCamera& camera)
{
gOcclusionCubeProgram.bind();
}
}
}
if (mCubeVB.isNull())
{ //cube VB will be used for issuing occlusion queries
@ -2484,7 +2477,7 @@ void LLPipeline::doOcclusion(LLCamera& camera)
}
mCubeVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
for (LLCullResult::sg_iterator iter = sCull->beginOcclusionGroups(); iter != sCull->endOcclusionGroups(); ++iter)
for (LLCullResult::sg_list_t::iterator iter = sCull->beginOcclusionGroups(); iter != sCull->endOcclusionGroups(); ++iter)
{
LLSpatialGroup* group = *iter;
group->doOcclusion(&camera);
@ -2520,24 +2513,14 @@ BOOL LLPipeline::updateDrawableGeom(LLDrawable* drawablep, BOOL priority)
static LLFastTimer::DeclareTimer FTM_SEED_VBO_POOLS("Seed VBO Pool");
static LLFastTimer::DeclareTimer FTM_UPDATE_GL("Update GL");
void LLPipeline::updateGL()
{
while (!LLGLUpdate::sGLQ.empty())
{
LLFastTimer t(FTM_UPDATE_GL);
while (!LLGLUpdate::sGLQ.empty())
{
LLGLUpdate* glu = LLGLUpdate::sGLQ.front();
glu->updateGL();
glu->mInQ = FALSE;
LLGLUpdate::sGLQ.pop_front();
}
{ //seed VBO Pools
LLFastTimer t(FTM_SEED_VBO_POOLS);
LLVertexBuffer::seedPools();
}
LLGLUpdate* glu = LLGLUpdate::sGLQ.front();
glu->updateGL();
glu->mInQ = FALSE;
LLGLUpdate::sGLQ.pop_front();
}
{ //seed VBO Pools
@ -2546,13 +2529,11 @@ void LLPipeline::updateGL()
}
}
static LLFastTimer::DeclareTimer FTM_REBUILD_PRIORITY_GROUPS("Rebuild Priority Groups");
void LLPipeline::rebuildPriorityGroups()
{
LLFastTimer t(FTM_REBUILD_PRIORITY_GROUPS);
LLTimer update_timer;
LLMemType mt(LLMemType::MTYPE_PIPELINE);
assertInitialized();
gMeshRepo.notifyLoadedMeshes();
@ -2571,9 +2552,7 @@ void LLPipeline::rebuildPriorityGroups()
mGroupQ1Locked = false;
}
static LLFastTimer::DeclareTimer FTM_REBUILD_GROUPS("Rebuild Groups");
void LLPipeline::rebuildGroups()
{
if (mGroupQ2.empty())
@ -2581,7 +2560,6 @@ void LLPipeline::rebuildGroups()
return;
}
LLFastTimer t(FTM_REBUILD_GROUPS);
mGroupQ2Locked = true;
// Iterate through some drawables on the non-priority build queue
S32 size = (S32) mGroupQ2.size();
@ -2825,10 +2803,6 @@ void LLPipeline::markShift(LLDrawable *drawablep)
}
}
static LLFastTimer::DeclareTimer FTM_SHIFT_DRAWABLE("Shift Drawable");
static LLFastTimer::DeclareTimer FTM_SHIFT_OCTREE("Shift Octree");
static LLFastTimer::DeclareTimer FTM_SHIFT_HUD("Shift HUD");
void LLPipeline::shiftObjects(const LLVector3 &offset)
{
LLMemType mt(LLMemType::MTYPE_PIPELINE_SHIFT_OBJECTS);
@ -2841,46 +2815,35 @@ void LLPipeline::shiftObjects(const LLVector3 &offset)
LLVector4a offseta;
offseta.load3(offset.mV);
for (LLDrawable::drawable_vector_t::iterator iter = mShiftList.begin();
iter != mShiftList.end(); iter++)
{
LLFastTimer t(FTM_SHIFT_DRAWABLE);
for (LLDrawable::drawable_vector_t::iterator iter = mShiftList.begin();
iter != mShiftList.end(); iter++)
LLDrawable *drawablep = *iter;
if (drawablep->isDead())
{
LLDrawable *drawablep = *iter;
if (drawablep->isDead())
{
continue;
}
drawablep->shiftPos(offseta);
drawablep->clearState(LLDrawable::ON_SHIFT_LIST);
}
mShiftList.resize(0);
continue;
}
drawablep->shiftPos(offseta);
drawablep->clearState(LLDrawable::ON_SHIFT_LIST);
}
mShiftList.resize(0);
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
{
LLFastTimer t(FTM_SHIFT_OCTREE);
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
LLViewerRegion* region = *iter;
for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
{
LLViewerRegion* region = *iter;
for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
LLSpatialPartition* part = region->getSpatialPartition(i);
if (part)
{
LLSpatialPartition* part = region->getSpatialPartition(i);
if (part)
{
part->shift(offseta);
}
part->shift(offseta);
}
}
}
{
LLFastTimer t(FTM_SHIFT_HUD);
LLHUDText::shiftAll(offset);
LLHUDNameTag::shiftAll(offset);
}
LLHUDText::shiftAll(offset);
LLHUDNameTag::shiftAll(offset);
display_update_camera();
}
@ -2913,10 +2876,8 @@ void LLPipeline::markPartitionMove(LLDrawable* drawable)
}
}
static LLFastTimer::DeclareTimer FTM_PROCESS_PARTITIONQ("PartitionQ");
void LLPipeline::processPartitionQ()
{
LLFastTimer t(FTM_PROCESS_PARTITIONQ);
for (LLDrawable::drawable_list_t::iterator iter = mPartitionQ.begin(); iter != mPartitionQ.end(); ++iter)
{
LLDrawable* drawable = *iter;
@ -3032,7 +2993,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
//LLVertexBuffer::unbind();
grabReferences(result);
for (LLCullResult::sg_iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter)
for (LLCullResult::sg_list_t::iterator iter = sCull->beginDrawableGroups(); iter != sCull->endDrawableGroups(); ++iter)
{
LLSpatialGroup* group = *iter;
group->checkOcclusion();
@ -3043,7 +3004,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
else
{
group->setVisible();
for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
for (LLSpatialGroup::element_iter i = group->getData().begin(); i != group->getData().end(); ++i)
{
markVisible(*i, camera);
}
@ -3058,9 +3019,9 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
if (LLViewerCamera::sCurCameraID == LLViewerCamera::CAMERA_WORLD)
{
LLSpatialGroup* last_group = NULL;
for (LLCullResult::bridge_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i)
for (LLCullResult::bridge_list_t::iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i)
{
LLCullResult::bridge_iterator cur_iter = i;
LLCullResult::bridge_list_t::iterator cur_iter = i;
LLSpatialBridge* bridge = *cur_iter;
LLSpatialGroup* group = bridge->getSpatialGroup();
@ -3090,7 +3051,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
}
}
for (LLCullResult::sg_iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter)
for (LLCullResult::sg_list_t::iterator iter = sCull->beginVisibleGroups(); iter != sCull->endVisibleGroups(); ++iter)
{
LLSpatialGroup* group = *iter;
group->checkOcclusion();
@ -3112,7 +3073,7 @@ void LLPipeline::stateSort(LLCamera& camera, LLCullResult &result)
{
LLFastTimer ftm(FTM_STATESORT_DRAWABLE);
for (LLCullResult::drawable_iterator iter = sCull->beginVisibleList();
for (LLCullResult::drawable_list_t::iterator iter = sCull->beginVisibleList();
iter != sCull->endVisibleList(); ++iter)
{
LLDrawable *drawablep = *iter;
@ -3131,7 +3092,7 @@ void LLPipeline::stateSort(LLSpatialGroup* group, LLCamera& camera)
LLMemType mt(LLMemType::MTYPE_PIPELINE_STATE_SORT);
if (group->changeLOD())
{
for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
for (LLSpatialGroup::element_iter i = group->getData().begin(); i != group->getData().end(); ++i)
{
LLDrawable* drawablep = *i;
stateSort(drawablep, camera);
@ -3248,13 +3209,13 @@ void LLPipeline::stateSort(LLDrawable* drawablep, LLCamera& camera)
}
void forAllDrawables(LLCullResult::sg_iterator begin,
LLCullResult::sg_iterator end,
void forAllDrawables(LLCullResult::sg_list_t::iterator begin,
LLCullResult::sg_list_t::iterator end,
void (*func)(LLDrawable*))
{
for (LLCullResult::sg_iterator i = begin; i != end; ++i)
for (LLCullResult::sg_list_t::iterator i = begin; i != end; ++i)
{
for (LLSpatialGroup::element_iter j = (*i)->getDataBegin(); j != (*i)->getDataEnd(); ++j)
for (LLSpatialGroup::element_iter j = (*i)->getData().begin(); j != (*i)->getData().end(); ++j)
{
func(*j);
}
@ -3321,11 +3282,11 @@ void renderScriptedTouchBeacons(LLDrawable* drawablep)
if (facep)
{
gPipeline.mHighlightFaces.push_back(facep);
}
}
}
}
}
}
void renderPhysicalBeacons(LLDrawable* drawablep)
{
@ -3350,11 +3311,11 @@ void renderPhysicalBeacons(LLDrawable* drawablep)
if (facep)
{
gPipeline.mHighlightFaces.push_back(facep);
}
}
}
}
}
}
void renderMOAPBeacons(LLDrawable* drawablep)
{
@ -3390,11 +3351,11 @@ void renderMOAPBeacons(LLDrawable* drawablep)
if (facep)
{
gPipeline.mHighlightFaces.push_back(facep);
}
}
}
}
}
}
void renderParticleBeacons(LLDrawable* drawablep)
{
@ -3419,11 +3380,11 @@ void renderParticleBeacons(LLDrawable* drawablep)
if (facep)
{
gPipeline.mHighlightFaces.push_back(facep);
}
}
}
}
}
}
void renderSoundHighlights(LLDrawable* drawablep)
{
@ -3441,11 +3402,11 @@ void renderSoundHighlights(LLDrawable* drawablep)
if (facep)
{
gPipeline.mHighlightFaces.push_back(facep);
}
}
}
}
}
}
void LLPipeline::postSort(LLCamera& camera)
{
@ -3456,7 +3417,7 @@ void LLPipeline::postSort(LLCamera& camera)
llpushcallstacks ;
//rebuild drawable geometry
for (LLCullResult::sg_iterator i = sCull->beginDrawableGroups(); i != sCull->endDrawableGroups(); ++i)
for (LLCullResult::sg_list_t::iterator i = sCull->beginDrawableGroups(); i != sCull->endDrawableGroups(); ++i)
{
LLSpatialGroup* group = *i;
if (!sUseOcclusion ||
@ -3474,7 +3435,7 @@ void LLPipeline::postSort(LLCamera& camera)
//build render map
for (LLCullResult::sg_iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i)
for (LLCullResult::sg_list_t::iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i)
{
LLSpatialGroup* group = *i;
if (sUseOcclusion &&
@ -3658,7 +3619,7 @@ void LLPipeline::postSort(LLCamera& camera)
if (facep)
{
gPipeline.mSelectedFaces.push_back(facep);
}
}
}
return true;
}
@ -4177,7 +4138,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera)
LLMemType mt_rgd(LLMemType::MTYPE_PIPELINE_RENDER_GEOM_DEFFERRED);
LLFastTimer t(FTM_RENDER_GEOMETRY);
LLFastTimer t2(FTM_DEFERRED_POOLS);
LLFastTimer t2(FTM_POOLS);
LLGLEnable cull(GL_CULL_FACE);
@ -4219,7 +4180,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera)
pool_set_t::iterator iter2 = iter1;
if (hasRenderType(poolp->getType()) && poolp->getNumDeferredPasses() > 0)
{
LLFastTimer t(FTM_DEFERRED_POOLRENDER);
LLFastTimer t(FTM_POOLRENDER);
gGLLastMatrix = NULL;
gGL.loadMatrix(gGLModelView);
@ -4272,7 +4233,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera)
void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
{
LLMemType mt_rgpd(LLMemType::MTYPE_PIPELINE_RENDER_GEOM_POST_DEF);
LLFastTimer t(FTM_POST_DEFERRED_POOLS);
LLFastTimer t(FTM_POOLS);
U32 cur_type = 0;
LLGLEnable cull(GL_CULL_FACE);
@ -4306,7 +4267,7 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
pool_set_t::iterator iter2 = iter1;
if (hasRenderType(poolp->getType()) && poolp->getNumPostDeferredPasses() > 0)
{
LLFastTimer t(FTM_POST_DEFERRED_POOLRENDER);
LLFastTimer t(FTM_POOLRENDER);
gGLLastMatrix = NULL;
gGL.loadMatrix(gGLModelView);
@ -4496,7 +4457,7 @@ void LLPipeline::renderPhysicsDisplay()
}
}
for (LLCullResult::bridge_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i)
for (LLCullResult::bridge_list_t::const_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i)
{
LLSpatialBridge* bridge = *i;
if (!bridge->isDead() && hasRenderType(bridge->mDrawableType))
@ -4918,7 +4879,7 @@ void LLPipeline::renderDebug()
}
}
for (LLCullResult::bridge_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i)
for (LLCullResult::bridge_list_t::const_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i)
{
LLSpatialBridge* bridge = *i;
if (!bridge->isDead() && hasRenderType(bridge->mDrawableType))
@ -5170,11 +5131,8 @@ void LLPipeline::renderDebug()
}
}
static LLFastTimer::DeclareTimer FTM_REBUILD_POOLS("Rebuild Pools");
void LLPipeline::rebuildPools()
{
LLFastTimer t(FTM_REBUILD_POOLS);
LLMemType mt(LLMemType::MTYPE_PIPELINE_REBUILD_POOLS);
assertInitialized();
@ -6733,16 +6691,13 @@ void LLPipeline::resetVertexBuffers()
mResetVertexBuffers = true;
}
static LLFastTimer::DeclareTimer FTM_RESET_VB("Reset VB");
void LLPipeline::doResetVertexBuffers()
{
if (!mResetVertexBuffers)
{
return;
}
LLFastTimer t(FTM_RESET_VB);
mResetVertexBuffers = false;
mCubeVB = NULL;
@ -9167,8 +9122,6 @@ void LLPipeline::generateHighlight(LLCamera& camera)
}
static LLFastTimer::DeclareTimer FTM_GEN_SUN_SHADOW("Gen Sun Shadow");
void LLPipeline::generateSunShadow(LLCamera& camera)
{
if (!sRenderDeferred || RenderShadowDetail <= 0)
@ -9176,8 +9129,6 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
return;
}
LLFastTimer t(FTM_GEN_SUN_SHADOW);
BOOL skip_avatar_update = FALSE;
if (!isAgentAvatarValid() || gAgentCamera.getCameraAnimating() || gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK || !LLVOAvatar::sVisibleInFirstPerson)
{
@ -9927,7 +9878,7 @@ void LLPipeline::generateSunShadow(LLCamera& camera)
void LLPipeline::renderGroups(LLRenderPass* pass, U32 type, U32 mask, BOOL texture)
{
for (LLCullResult::sg_iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i)
for (LLCullResult::sg_list_t::iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i)
{
LLSpatialGroup* group = *i;
if (!group->isDead() &&
@ -9940,12 +9891,6 @@ void LLPipeline::renderGroups(LLRenderPass* pass, U32 type, U32 mask, BOOL textu
}
}
static LLFastTimer::DeclareTimer FTM_IMPOSTOR_MARK_VISIBLE("Impostor Mark Visible");
static LLFastTimer::DeclareTimer FTM_IMPOSTOR_SETUP("Impostor Setup");
static LLFastTimer::DeclareTimer FTM_IMPOSTOR_BACKGROUND("Impostor Background");
static LLFastTimer::DeclareTimer FTM_IMPOSTOR_ALLOCATE("Impostor Allocate");
static LLFastTimer::DeclareTimer FTM_IMPOSTOR_RESIZE("Impostor Resize");
void LLPipeline::generateImpostor(LLVOAvatar* avatar)
{
LLMemType mt_gi(LLMemType::MTYPE_PIPELINE_GENERATE_IMPOSTOR);
@ -10001,115 +9946,102 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
sImpostorRender = TRUE;
LLViewerCamera* viewer_camera = LLViewerCamera::getInstance();
markVisible(avatar->mDrawable, *viewer_camera);
LLVOAvatar::sUseImpostors = FALSE;
LLVOAvatar::attachment_map_t::iterator iter;
for (iter = avatar->mAttachmentPoints.begin();
iter != avatar->mAttachmentPoints.end();
++iter)
{
LLFastTimer t(FTM_IMPOSTOR_MARK_VISIBLE);
markVisible(avatar->mDrawable, *viewer_camera);
LLVOAvatar::sUseImpostors = FALSE;
LLVOAvatar::attachment_map_t::iterator iter;
for (iter = avatar->mAttachmentPoints.begin();
iter != avatar->mAttachmentPoints.end();
++iter)
LLViewerJointAttachment *attachment = iter->second;
for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
attachment_iter != attachment->mAttachedObjects.end();
++attachment_iter)
{
LLViewerJointAttachment *attachment = iter->second;
for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
attachment_iter != attachment->mAttachedObjects.end();
++attachment_iter)
if (LLViewerObject* attached_object = (*attachment_iter))
{
if (LLViewerObject* attached_object = (*attachment_iter))
{
markVisible(attached_object->mDrawable->getSpatialBridge(), *viewer_camera);
}
markVisible(attached_object->mDrawable->getSpatialBridge(), *viewer_camera);
}
}
}
stateSort(*LLViewerCamera::getInstance(), result);
const LLVector4a* ext = avatar->mDrawable->getSpatialExtents();
LLVector3 pos(avatar->getRenderPosition()+avatar->getImpostorOffset());
LLCamera camera = *viewer_camera;
camera.lookAt(viewer_camera->getOrigin(), pos, viewer_camera->getUpAxis());
LLVector2 tdim;
U32 resY = 0;
U32 resX = 0;
LLVector4a half_height;
half_height.setSub(ext[1], ext[0]);
half_height.mul(0.5f);
LLVector4a left;
left.load3(camera.getLeftAxis().mV);
left.mul(left);
left.normalize3fast();
LLVector4a up;
up.load3(camera.getUpAxis().mV);
up.mul(up);
up.normalize3fast();
tdim.mV[0] = fabsf(half_height.dot3(left).getF32());
tdim.mV[1] = fabsf(half_height.dot3(up).getF32());
gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
F32 distance = (pos-camera.getOrigin()).length();
F32 fov = atanf(tdim.mV[1]/distance)*2.f*RAD_TO_DEG;
F32 aspect = tdim.mV[0]/tdim.mV[1];
glh::matrix4f persp = gl_perspective(fov, aspect, 1.f, 256.f);
glh_set_current_projection(persp);
gGL.loadMatrix(persp.m);
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
glh::matrix4f mat;
camera.getOpenGLTransform(mat.m);
mat = glh::matrix4f((GLfloat*) OGL_TO_CFR_ROTATION) * mat;
gGL.loadMatrix(mat.m);
glh_set_current_modelview(mat);
glClearColor(0.0f,0.0f,0.0f,0.0f);
gGL.setColorMask(true, true);
// get the number of pixels per angle
F32 pa = gViewerWindow->getWindowHeightRaw() / (RAD_TO_DEG * viewer_camera->getView());
//get resolution based on angle width and height of impostor (double desired resolution to prevent aliasing)
U32 resY = llmin(nhpo2((U32) (fov*pa)), (U32) 512);
U32 resX = llmin(nhpo2((U32) (atanf(tdim.mV[0]/distance)*2.f*RAD_TO_DEG*pa)), (U32) 512);
if (!avatar->mImpostor.isComplete() || resX != avatar->mImpostor.getWidth() ||
resY != avatar->mImpostor.getHeight())
{
LLFastTimer t(FTM_IMPOSTOR_SETUP);
const LLVector4a* ext = avatar->mDrawable->getSpatialExtents();
LLVector3 pos(avatar->getRenderPosition()+avatar->getImpostorOffset());
camera.lookAt(viewer_camera->getOrigin(), pos, viewer_camera->getUpAxis());
LLVector4a half_height;
half_height.setSub(ext[1], ext[0]);
half_height.mul(0.5f);
LLVector4a left;
left.load3(camera.getLeftAxis().mV);
left.mul(left);
left.normalize3fast();
LLVector4a up;
up.load3(camera.getUpAxis().mV);
up.mul(up);
up.normalize3fast();
tdim.mV[0] = fabsf(half_height.dot3(left).getF32());
tdim.mV[1] = fabsf(half_height.dot3(up).getF32());
gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
F32 distance = (pos-camera.getOrigin()).length();
F32 fov = atanf(tdim.mV[1]/distance)*2.f*RAD_TO_DEG;
F32 aspect = tdim.mV[0]/tdim.mV[1];
glh::matrix4f persp = gl_perspective(fov, aspect, 1.f, 256.f);
glh_set_current_projection(persp);
gGL.loadMatrix(persp.m);
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
glh::matrix4f mat;
camera.getOpenGLTransform(mat.m);
mat = glh::matrix4f((GLfloat*) OGL_TO_CFR_ROTATION) * mat;
gGL.loadMatrix(mat.m);
glh_set_current_modelview(mat);
glClearColor(0.0f,0.0f,0.0f,0.0f);
gGL.setColorMask(true, true);
// get the number of pixels per angle
F32 pa = gViewerWindow->getWindowHeightRaw() / (RAD_TO_DEG * viewer_camera->getView());
//get resolution based on angle width and height of impostor (double desired resolution to prevent aliasing)
resY = llmin(nhpo2((U32) (fov*pa)), (U32) 512);
resX = llmin(nhpo2((U32) (atanf(tdim.mV[0]/distance)*2.f*RAD_TO_DEG*pa)), (U32) 512);
if (!avatar->mImpostor.isComplete())
{
LLFastTimer t(FTM_IMPOSTOR_ALLOCATE);
avatar->mImpostor.allocate(resX,resY,GL_RGBA,TRUE,FALSE);
if (LLPipeline::sRenderDeferred)
{
addDeferredAttachments(avatar->mImpostor);
}
avatar->mImpostor.allocate(resX,resY,GL_RGBA,TRUE,FALSE);
gGL.getTexUnit(0)->bind(&avatar->mImpostor);
gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
else if(resX != avatar->mImpostor.getWidth() ||
resY != avatar->mImpostor.getHeight())
if (LLPipeline::sRenderDeferred)
{
LLFastTimer t(FTM_IMPOSTOR_RESIZE);
avatar->mImpostor.resize(resX,resY,GL_RGBA);
addDeferredAttachments(avatar->mImpostor);
}
avatar->mImpostor.bindTarget();
gGL.getTexUnit(0)->bind(&avatar->mImpostor);
gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
}
avatar->mImpostor.bindTarget();
if (LLPipeline::sRenderDeferred)
{
avatar->mImpostor.clear();
@ -10125,7 +10057,6 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
}
{ //create alpha mask based on depth buffer (grey out if muted)
LLFastTimer t(FTM_IMPOSTOR_BACKGROUND);
if (LLPipeline::sRenderDeferred)
{
GLuint buff = GL_COLOR_ATTACHMENT0;
@ -10211,22 +10142,22 @@ BOOL LLPipeline::hasRenderBatches(const U32 type) const
return sCull->getRenderMapSize(type) > 0;
}
LLCullResult::drawinfo_iterator LLPipeline::beginRenderMap(U32 type)
LLCullResult::drawinfo_list_t::iterator LLPipeline::beginRenderMap(U32 type)
{
return sCull->beginRenderMap(type);
}
LLCullResult::drawinfo_iterator LLPipeline::endRenderMap(U32 type)
LLCullResult::drawinfo_list_t::iterator LLPipeline::endRenderMap(U32 type)
{
return sCull->endRenderMap(type);
}
LLCullResult::sg_iterator LLPipeline::beginAlphaGroups()
LLCullResult::sg_list_t::iterator LLPipeline::beginAlphaGroups()
{
return sCull->beginAlphaGroups();
}
LLCullResult::sg_iterator LLPipeline::endAlphaGroups()
LLCullResult::sg_list_t::iterator LLPipeline::endAlphaGroups()
{
return sCull->endAlphaGroups();
}

View File

@ -294,10 +294,10 @@ public:
void setLight(LLDrawable *drawablep, BOOL is_light);
BOOL hasRenderBatches(const U32 type) const;
LLCullResult::drawinfo_iterator beginRenderMap(U32 type);
LLCullResult::drawinfo_iterator endRenderMap(U32 type);
LLCullResult::sg_iterator beginAlphaGroups();
LLCullResult::sg_iterator endAlphaGroups();
LLCullResult::drawinfo_list_t::iterator beginRenderMap(U32 type);
LLCullResult::drawinfo_list_t::iterator endRenderMap(U32 type);
LLCullResult::sg_list_t::iterator beginAlphaGroups();
LLCullResult::sg_list_t::iterator endAlphaGroups();
void addTrianglesDrawn(S32 index_count, U32 render_type = LLRender::TRIANGLES);

View File

@ -21,6 +21,7 @@
<menu_item_call label="Beschäftigt" name="Set Busy"/>
</menu>
<menu_item_call label="L$ kaufen..." name="Buy and Sell L$"/>
<menu_item_call label="Händler-Outbox..." name="MerchantOutbox"/>
<menu_item_call label="Kontoübersicht..." name="Manage My Account">
<menu_item_call.on_click name="ManageMyAccount_url" parameter="WebLaunchJoinNow,http://secondlife.com/account/index.php?lang=de"/>
</menu_item_call>

View File

@ -134,16 +134,6 @@
top_delta="-25"
name="Pipette"
width="28" />
<check_box
follows="left|bottom"
height="20"
initial_value="true"
label="Live Preview"
layout="topleft"
left="4"
name="apply_immediate_check"
top="262"
width="120" />
<text
follows="left|bottom"
height="20"

View File

@ -7569,18 +7569,6 @@ You locally updated a [RESOLUTION] baked texture for '[BODYREGION]' after [TIME]
name="LivePreviewUnavailable"
type="alert">
We cannot display a preview of this texture because it is no-copy and/or no-transfer.
<usetemplate
ignoretext="Warn me that Live Preview mode is not available for no-copy and/or no-transfer textures"
name="okignore"
yestext="OK"/>
</notification>
<notification
icon="alertmodal.tga"
name="LivePreviewUnavailable"
type="alert">
We cannot display a preview of this texture because it is no-copy and/or no-transfer.
<usetemplate
ignoretext="Warn me that Live Preview mode is not available for no-copy and/or no-transfer textures"

View File

@ -11,10 +11,6 @@
name="unknown">
(unknown)
</panel.string>
<panel.string
name="unknown_multiple">
(unknown / multiple)
</panel.string>
<panel.string
name="public">
(public)

File diff suppressed because it is too large Load Diff

View File

@ -1062,7 +1062,6 @@ class Linux_i686Manifest(LinuxManifest):
self.path("libalut.so")
self.path("libopenal.so", "libopenal.so.1")
self.path("libopenal.so", "libvivoxoal.so.1") # vivox's sdk expects this soname
# KLUDGE: As of 2012-04-11, the 'fontconfig' package installs
# libfontconfig.so.1.4.4, along with symlinks libfontconfig.so.1
# and libfontconfig.so. Before we added support for library-file