Fixed signed/unsigned warnings after they got enabled in the maint-A merge
parent
7c42711ca3
commit
a7b0f93911
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@ -186,7 +186,7 @@ public:
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llassert(!branch->isLeaf()); // Empty leaf
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}
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for (S32 i = 0; i < branch->getChildCount(); ++i)
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for (U32 i = 0; i < branch->getChildCount(); ++i)
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{ //stretch by child extents
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LLVolumeOctreeListener* child = (LLVolumeOctreeListener*)branch->getChild(i)->getListener(0);
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min.setMin(min, child->mExtents[0]);
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@ -108,7 +108,8 @@ void Buffer::erase(Asset& asset, S32 offset, S32 length)
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mData.erase(mData.begin() + offset, mData.begin() + offset + length);
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mByteLength = mData.size();
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llassert(mData.size() <= size_t(INT_MAX));
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mByteLength = S32(mData.size());
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for (BufferView& view : asset.mBufferViews)
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{
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@ -141,7 +142,7 @@ bool Buffer::prep(Asset& asset)
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}
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mData.resize(mByteLength);
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if (!file.read((U8*)mData.data(), mData.size()))
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if (!file.read((U8*)mData.data(), mByteLength))
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{
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LL_WARNS("GLTF") << "Failed to load buffer data from asset: " << id << LL_ENDL;
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return false;
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@ -189,16 +189,15 @@ void Animation::Sampler::getFrameInfo(Asset& asset, F32 time, U32& frameIndex, F
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if (mFrameTimes.size() > 1)
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{
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llassert(mFrameTimes.size() <= size_t(U32_MAX));
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frameIndex = U32(mFrameTimes.size()) - 2;
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t = 1.f;
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if (time > mMaxTime)
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{
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frameIndex = mFrameTimes.size() - 2;
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t = 1.0f;
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return;
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}
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frameIndex = mFrameTimes.size() - 2;
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t = 1.f;
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for (U32 i = 0; i < mFrameTimes.size() - 1; i++)
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{
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if (time >= mFrameTimes[i] && time < mFrameTimes[i + 1])
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@ -382,7 +381,7 @@ void Skin::uploadMatrixPalette(Asset& asset)
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glGenBuffers(1, &mUBO);
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}
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U32 joint_count = llmin(max_joints, mJoints.size());
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size_t joint_count = llmin<size_t>(max_joints, mJoints.size());
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std::vector<mat4> t_mp;
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@ -55,7 +55,7 @@ struct MikktMesh
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bool copy(const Primitive* prim)
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{
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bool indexed = !prim->mIndexArray.empty();
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U32 vert_count = indexed ? prim->mIndexArray.size() : prim->mPositions.size();
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auto vert_count = indexed ? prim->mIndexArray.size() : prim->mPositions.size();
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if (prim->mMode != Primitive::Mode::TRIANGLES)
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{
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@ -85,7 +85,7 @@ struct MikktMesh
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j.resize(vert_count);
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}
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for (int i = 0; i < vert_count; ++i)
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for (U32 i = 0; i < vert_count; ++i)
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{
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U32 idx = indexed ? prim->mIndexArray[i] : i;
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@ -110,8 +110,8 @@ struct MikktMesh
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void genNormals()
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{
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U32 tri_count = p.size() / 3;
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for (U32 i = 0; i < tri_count; ++i)
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size_t tri_count = p.size() / 3;
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for (size_t i = 0; i < tri_count; ++i)
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{
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LLVector3 v0 = p[i * 3];
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LLVector3 v1 = p[i * 3 + 1];
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@ -166,7 +166,7 @@ struct MikktMesh
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prim->mWeights.resize(vert_count);
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prim->mJoints.resize(vert_count);
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}
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prim->mIndexArray.resize(remap.size());
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for (int i = 0; i < remap.size(); ++i)
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@ -411,7 +411,10 @@ bool Primitive::prep(Asset& asset)
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}
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mVertexBuffer = new LLVertexBuffer(mask);
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mVertexBuffer->allocateBuffer(mPositions.size(), mIndexArray.size() * 2); // double the size of the index buffer for 32-bit indices
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// we store these buffer sizes as S32 elsewhere
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llassert(mPositions.size() <= size_t(S32_MAX));
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llassert(mIndexArray.size() <= size_t(S32_MAX / 2));
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mVertexBuffer->allocateBuffer(U32(mPositions.size()), U32(mIndexArray.size() * 2)); // double the size of the index buffer for 32-bit indices
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mVertexBuffer->setBuffer();
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mVertexBuffer->setPositionData(mPositions.data());
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@ -619,8 +622,8 @@ const LLVolumeTriangle* Primitive::lineSegmentIntersect(const LLVector4a& start,
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face.mTangents = mTangents.data();
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face.mIndices = nullptr; // unreferenced
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face.mNumIndices = mIndexArray.size();
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face.mNumVertices = mPositions.size();
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face.mNumIndices = S32(mIndexArray.size());
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face.mNumVertices = S32(mPositions.size());
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LLOctreeTriangleRayIntersect intersect(start, dir, &face, &closest_t, intersection, tex_coord, normal, tangent_out);
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intersect.traverse(mOctree);
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@ -244,7 +244,8 @@ void GLTFSceneManager::uploadSelection()
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LLFileSystem cache(assetId, LLAssetType::AT_GLTF_BIN, LLFileSystem::WRITE);
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auto& data = mUploadingAsset->mBuffers[idx].mData;
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cache.write((const U8*)data.data(), data.size());
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llassert(data.size() <= size_t(S32_MAX));
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cache.write((const U8 *) data.data(), S32(data.size()));
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}
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};
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#if GLTF_SIM_SUPPORT
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@ -399,8 +400,9 @@ void GLTFSceneManager::onGLTFLoadComplete(const LLUUID& id, LLAssetType::EType a
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{
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LLFileSystem file(id, asset_type, LLFileSystem::READ);
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std::string data;
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data.resize(file.getSize());
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file.read((U8*)data.data(), data.size());
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S32 file_size = file.getSize();
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data.resize(file_size);
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file.read((U8*)data.data(), file_size);
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boost::json::value json = boost::json::parse(data);
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@ -479,7 +481,8 @@ void GLTFSceneManager::update()
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LLFileSystem cache(assetId, LLAssetType::AT_GLTF, LLFileSystem::WRITE);
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LL_INFOS("GLTF") << "Uploaded GLTF json: " << assetId << LL_ENDL;
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cache.write((const U8 *) buffer.c_str(), buffer.size());
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llassert(buffer.size() <= size_t(S32_MAX));
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cache.write((const U8 *) buffer.c_str(), S32(buffer.size()));
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mUploadingAsset = nullptr;
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}
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@ -217,8 +217,8 @@ bool LLViewerDynamicTexture::updateAllInstances()
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LLViewerDynamicTexture *dynamicTexture = *iter;
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if (dynamicTexture->needsRender())
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{
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llassert(dynamicTexture->getFullWidth() <= LLPipeline::MAX_BAKE_WIDTH);
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llassert(dynamicTexture->getFullHeight() <= LLPipeline::MAX_BAKE_WIDTH);
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llassert(dynamicTexture->getFullWidth() <= S32(LLPipeline::MAX_BAKE_WIDTH));
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llassert(dynamicTexture->getFullHeight() <= S32(LLPipeline::MAX_BAKE_WIDTH));
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glClear(GL_DEPTH_BUFFER_BIT);
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@ -101,7 +101,7 @@ void LLHeroProbeManager::update()
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U32 count = log2((F32)res) + 0.5f;
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mMipChain.resize(count);
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for (int i = 0; i < count; ++i)
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for (U32 i = 0; i < count; ++i)
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{
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mMipChain[i].allocate(res, res, GL_RGBA16F);
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res /= 2;
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@ -198,7 +198,7 @@ void LLHeroProbeManager::update()
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mFaceUpdateList[i] = ceilf(cube_facing * gPipeline.RenderHeroProbeConservativeUpdateMultiplier);
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}
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mProbes[0]->mOrigin = probe_pos;
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}
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else
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@ -359,7 +359,8 @@ void LLHeroProbeManager::updateProbeFace(LLReflectionMap* probe, U32 face, bool
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res /= 2;
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S32 mip = i - (mMipChain.size() - mips);
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llassert(mMipChain.size() <= size_t(S32_MAX));
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GLint mip = i - (S32(mMipChain.size()) - mips);
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if (mip >= 0)
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{
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@ -487,7 +488,8 @@ void LLHeroProbeManager::updateUniforms()
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mHeroData.heroSphere.mV[3] = mProbes[0]->mRadius;
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}
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mHeroData.heroMipCount = mMipChain.size();
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llassert(mMipChain.size() <= size_t(S32_MAX));
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mHeroData.heroMipCount = S32(mMipChain.size());
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}
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void LLHeroProbeManager::renderDebug()
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@ -1937,9 +1937,8 @@ void LLVOCache::writeGenericExtrasToCache(U64 handle, const LLUUID& id, const LL
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LLViewerRegion* pRegion = LLWorld::getInstance()->getRegionFromHandle(handle);
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U32 num_entries = 0;
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U32 inmem_entries = 0;
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U32 skipped = 0;
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inmem_entries = cache_extras_entry_map.size();
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size_t inmem_entries = cache_extras_entry_map.size();
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for (auto [local_id, entry] : cache_extras_entry_map)
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{
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// Only write out GLTFOverrides that we can actually apply again on import.
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