Take out symbol generation for slplugin.exe since this step currently fails, need to debug, but don't want it to be a blocker. This is expected to get TeamCity runs passing on Windows.

meow-7.2.2
Jennifer Leech 2011-02-28 23:47:48 -08:00
parent d9a47b3395
commit a7e2f1eafd
1 changed files with 3 additions and 1 deletions

View File

@ -1841,7 +1841,9 @@ if (PACKAGE)
if (WINDOWS)
set(VIEWER_DIST_DIR "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}")
set(VIEWER_SYMBOL_FILE "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/secondlife-symbols-windows.tar.bz2")
set(VIEWER_EXE_GLOBS "${VIEWER_BINARY_NAME}${CMAKE_EXECUTABLE_SUFFIX} slplugin.exe")
# slplugin.exe failing symbols dump - need to debug, might have to do with updated version of google breakpad
# set(VIEWER_EXE_GLOBS "${VIEWER_BINARY_NAME}${CMAKE_EXECUTABLE_SUFFIX} slplugin.exe")
set(VIEWER_EXE_GLOBS "${VIEWER_BINARY_NAME}${CMAKE_EXECUTABLE_SUFFIX}")
set(VIEWER_LIB_GLOB "*${CMAKE_SHARED_MODULE_SUFFIX}")
set(VIEWER_COPY_MANIFEST copy_w_viewer_manifest)
endif (WINDOWS)