SL-17762: Cleanup: Document channels in projectionMap
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@ -44,7 +44,7 @@ uniform sampler2DRect emissiveRect; // PBR linear packed Occlusion, Roughness, M
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uniform samplerCube environmentMap;
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uniform sampler2DRect lightMap;
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uniform sampler2D noiseMap;
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uniform sampler2D projectionMap;
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uniform sampler2D projectionMap; // rgba
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uniform sampler2D lightFunc;
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uniform mat4 proj_mat; //screen space to light space
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@ -44,7 +44,7 @@ uniform sampler2DRect emissiveRect; // PBR linear packed Occlusion, Roughness, M
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uniform samplerCube environmentMap;
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uniform sampler2DRect lightMap;
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uniform sampler2D noiseMap;
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uniform sampler2D projectionMap;
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uniform sampler2D projectionMap; // rgba
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uniform sampler2D lightFunc;
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uniform mat4 proj_mat; //screen space to light space
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