Fix OpenGL core profile issue with glLineWidth by Rye Mutt
parent
afdcfb4961
commit
ac94268e5e
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@ -1096,7 +1096,8 @@ LLRender::LLRender()
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//mQuadCycle(0), // <FS:Ansariel> Remove QUADS rendering mode
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mMode(LLRender::TRIANGLES),
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mCurrTextureUnitIndex(0),
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mMaxAnisotropy(0.f)
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mMaxAnisotropy(0.f),
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mLineWidth(1.f) // <FS> Line width OGL core profile fix by Rye Mutt
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{
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mTexUnits.reserve(LL_NUM_TEXTURE_LAYERS);
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for (U32 i = 0; i < LL_NUM_TEXTURE_LAYERS; i++)
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@ -1888,6 +1889,25 @@ void LLRender::setAmbientLightColor(const LLColor4& color)
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}
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}
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// <FS> Line width OGL core profile fix by Rye Mutt
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void LLRender::setLineWidth(F32 line_width)
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{
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if (LLRender::sGLCoreProfile)
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{
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line_width = 1.f;
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}
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if (mLineWidth != line_width || mDirty)
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{
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if (mMode == LLRender::LINES || mMode == LLRender::LINE_STRIP)
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{
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flush();
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}
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mLineWidth = line_width;
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glLineWidth(line_width);
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}
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}
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// </FS>
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bool LLRender::verifyTexUnitActive(U32 unitToVerify)
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{
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if (mCurrTextureUnitIndex == unitToVerify)
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@ -456,6 +456,8 @@ public:
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LLLightState* getLight(U32 index);
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void setAmbientLightColor(const LLColor4& color);
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void setLineWidth(F32 line_width); // <FS> Line width OGL core profile fix by Rye Mutt
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LLTexUnit* getTexUnit(U32 index);
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U32 getCurrentTexUnitIndex(void) const { return mCurrTextureUnitIndex; }
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@ -499,6 +501,7 @@ private:
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bool mCurrColorMask[4];
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eCompareFunc mCurrAlphaFunc;
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F32 mCurrAlphaFuncVal;
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F32 mLineWidth; // <FS> Line width OGL core profile fix by Rye Mutt
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LLPointer<LLVertexBuffer> mBuffer;
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LLStrider<LLVector3> mVerticesp;
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@ -972,7 +972,7 @@ void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LL
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gGL.color4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], color.mV[VALPHA]);
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gGL.flush();
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glLineWidth(2.5f);
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gGL.setLineWidth(2.5f); // <FS> Line width OGL core profile fix by Rye Mutt
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if (!LLGLSLShader::sNoFixedFunction)
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{
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@ -2072,8 +2072,10 @@ void LLRender2D::setScaleFactor(const LLVector2 &scale_factor)
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void LLRender2D::setLineWidth(F32 width)
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{
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gGL.flush();
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glLineWidth(width * lerp(mGLScaleFactor.mV[VX], mGLScaleFactor.mV[VY], 0.5f));
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// <FS> Line width OGL core profile fix by Rye Mutt
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//gGL.flush();
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//glLineWidth(width * lerp(mGLScaleFactor.mV[VX], mGLScaleFactor.mV[VY], 0.5f));
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gGL.setLineWidth(width * lerp(mGLScaleFactor.mV[VX], mGLScaleFactor.mV[VY], 0.5f));
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}
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LLPointer<LLUIImage> LLRender2D::getUIImageByID(const LLUUID& image_id, S32 priority)
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@ -1518,7 +1518,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
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LLColor4 avatar_color = LLNetMap::getAvatarColor(avatarp->getID());
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gGL.diffuseColor4f(avatar_color.mV[VRED], avatar_color.mV[VGREEN], avatar_color.mV[VBLUE], avatar_color.mV[VALPHA]);
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glLineWidth(2.0f);
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gGL.setLineWidth(2.0f);
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LLQuaternion rot = avatarp->getRotationRegion();
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LLVector3 pos = avatarp->getPositionAgent();
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@ -716,7 +716,7 @@ void LLFace::renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool wirefram
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LLGLEnable offset(GL_POLYGON_OFFSET_LINE);
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glPolygonOffset(3.f, 3.f);
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glLineWidth(5.f);
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gGL.setLineWidth(5.f); // <FS> Line width OGL core profile fix by Rye Mutt
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glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
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renderFace(mDrawablep, this);
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}
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@ -1095,8 +1095,10 @@ void LLFastTimerView::drawLineGraph()
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//fatten highlighted timer
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if (mHoverID == idp)
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{
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gGL.flush();
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glLineWidth(3);
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// <FS> Line width OGL core profile fix by Rye Mutt
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//gGL.flush();
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//glLineWidth(3);
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gGL.setLineWidth(3.f);
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}
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llassert(idp->getIndex() < sTimerColors.size());
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@ -1155,8 +1157,10 @@ void LLFastTimerView::drawLineGraph()
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if (mHoverID == idp)
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{
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gGL.flush();
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glLineWidth(1);
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// <FS> Line width OGL core profile fix by Rye Mutt
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//gGL.flush();
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//glLineWidth(1);
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gGL.setLineWidth(1.f);
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}
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if (idp->getTreeNode().mCollapsed)
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@ -950,8 +950,10 @@ void LLViewerObjectList::renderObjectBeacons()
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S32 line_width = debug_beacon.mLineWidth;
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if (line_width != last_line_width)
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{
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gGL.flush();
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glLineWidth( (F32)line_width );
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// <FS> Line width OGL core profile fix by Rye Mutt
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//gGL.flush();
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//glLineWidth( (F32)line_width );
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gGL.setLineWidth((F32)line_width);
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last_line_width = line_width;
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}
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@ -980,8 +982,10 @@ void LLViewerObjectList::renderObjectBeacons()
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S32 line_width = debug_beacon.mLineWidth;
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if (line_width != last_line_width)
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{
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gGL.flush();
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glLineWidth( (F32)line_width );
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// <FS> Line width OGL core profile fix by Rye Mutt
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//gGL.flush();
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//glLineWidth( (F32)line_width );
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gGL.setLineWidth((F32)line_width);
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last_line_width = line_width;
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}
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@ -994,8 +998,10 @@ void LLViewerObjectList::renderObjectBeacons()
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gGL.end();
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}
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gGL.flush();
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glLineWidth(1.f);
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// <FS> Line width OGL core profile fix by Rye Mutt
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//gGL.flush();
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//glLineWidth(1.f);
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gGL.setLineWidth(1.f);
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for (std::vector<LLDebugBeacon>::iterator iter = mDebugBeacons.begin(); iter != mDebugBeacons.end(); ++iter)
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{
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@ -1033,7 +1039,7 @@ void LLSky::renderSunMoonBeacons(const LLVector3& pos_agent, const LLVector3& di
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{
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pos_end.mV[i] = pos_agent.mV[i] + (50 * direction.mV[i]);
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}
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glLineWidth(LLPipeline::DebugBeaconLineWidth);
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gGL.setLineWidth(LLPipeline::DebugBeaconLineWidth); // <FS> Line width OGL core profile fix by Rye Mutt
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gGL.begin(LLRender::LINES);
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color.mV[3] *= 0.5f;
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gGL.color4fv(color.mV);
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@ -1044,7 +1050,7 @@ void LLSky::renderSunMoonBeacons(const LLVector3& pos_agent, const LLVector3& di
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gGL.end();
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gGL.flush();
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glLineWidth(1.f);
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gGL.setLineWidth(1.f); // <FS> Line width OGL core profile fix by Rye Mutt
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}
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@ -3306,11 +3306,11 @@ BOOL LLModelPreview::render()
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gGL.diffuseColor4fv(PREVIEW_EDGE_COL.mV);
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if (edges)
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{
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glLineWidth(PREVIEW_EDGE_WIDTH);
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gGL.setLineWidth(PREVIEW_EDGE_WIDTH); // <FS> Line width OGL core profile fix by Rye Mutt
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glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
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buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts() - 1, buffer->getNumIndices(), 0);
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glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
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glLineWidth(1.f);
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gGL.setLineWidth(1.f); // <FS> Line width OGL core profile fix by Rye Mutt
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}
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}
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gGL.popMatrix();
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@ -3423,12 +3423,12 @@ BOOL LLModelPreview::render()
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buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts() - 1, buffer->getNumIndices(), 0);
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gGL.diffuseColor4fv(PREVIEW_PSYH_EDGE_COL.mV);
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glLineWidth(PREVIEW_PSYH_EDGE_WIDTH);
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gGL.setLineWidth(PREVIEW_PSYH_EDGE_WIDTH); // <FS> Line width OGL core profile fix by Rye Mutt
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glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
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buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts() - 1, buffer->getNumIndices(), 0);
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glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
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glLineWidth(1.f);
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gGL.setLineWidth(1.f); // <FS> Line width OGL core profile fix by Rye Mutt
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}
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}
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}
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@ -3438,7 +3438,7 @@ BOOL LLModelPreview::render()
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// only do this if mDegenerate was set in the preceding mesh checks [Check this if the ordering ever breaks]
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if (mHasDegenerate)
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{
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glLineWidth(PREVIEW_DEG_EDGE_WIDTH);
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gGL.setLineWidth(PREVIEW_DEG_EDGE_WIDTH); // <FS> Line width OGL core profile fix by Rye Mutt
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glPointSize(PREVIEW_DEG_POINT_SIZE);
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gPipeline.enableLightsFullbright();
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//show degenerate triangles
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@ -3510,7 +3510,7 @@ BOOL LLModelPreview::render()
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gGL.popMatrix();
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}
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glLineWidth(1.f);
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gGL.setLineWidth(1.f); // <FS> Line width OGL core profile fix by Rye Mutt
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glPointSize(1.f);
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gPipeline.enableLightsPreview();
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gGL.setSceneBlendType(LLRender::BT_ALPHA);
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@ -3671,11 +3671,11 @@ BOOL LLModelPreview::render()
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if (edges)
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{
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gGL.diffuseColor4fv(PREVIEW_EDGE_COL.mV);
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glLineWidth(PREVIEW_EDGE_WIDTH);
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gGL.setLineWidth(PREVIEW_EDGE_WIDTH); // <FS> Line width OGL core profile fix by Rye Mutt
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glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
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buffer->draw(LLRender::TRIANGLES, buffer->getNumIndices(), 0);
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glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
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glLineWidth(1.f);
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gGL.setLineWidth(1.f); // <FS> Line width OGL core profile fix by Rye Mutt
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}
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}
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}
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@ -6235,7 +6235,7 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud)
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gGL.popMatrix();
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gGL.popMatrix();
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glLineWidth(1.f);
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gGL.setLineWidth(1.f); // <FS> Line width OGL core profile fix by Rye Mutt
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glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
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if (shader)
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@ -243,11 +243,11 @@ void LLSnapshotLivePreview::drawPreviewRect(S32 offset_x, S32 offset_y)
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{
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F32 line_width ;
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glGetFloatv(GL_LINE_WIDTH, &line_width) ;
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glLineWidth(2.0f * line_width) ;
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gGL.setLineWidth(2.0f * line_width) ; // <FS> Line width OGL core profile fix by Rye Mutt
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LLColor4 color(0.0f, 0.0f, 0.0f, 1.0f) ;
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gl_rect_2d( mPreviewRect.mLeft + offset_x, mPreviewRect.mTop + offset_y,
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mPreviewRect.mRight + offset_x, mPreviewRect.mBottom + offset_y, color, FALSE ) ;
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glLineWidth(line_width) ;
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gGL.setLineWidth(line_width) ; // <FS> Line width OGL core profile fix by Rye Mutt
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//draw four alpha rectangles to cover areas outside of the snapshot image
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if(!mKeepAspectRatio)
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@ -1738,12 +1738,12 @@ void renderOctree(LLSpatialGroup* group)
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gGL.diffuseColor4f(1,0,0,group->mBuilt);
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gGL.flush();
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glLineWidth(5.f);
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gGL.setLineWidth(5.f); // <FS> Line width OGL core profile fix by Rye Mutt
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const LLVector4a* bounds = group->getObjectBounds();
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drawBoxOutline(bounds[0], bounds[1]);
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gGL.flush();
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glLineWidth(1.f);
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gGL.setLineWidth(1.f); // <FS> Line width OGL core profile fix by Rye Mutt
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gGL.flush();
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for (LLSpatialGroup::element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
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{
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@ -1880,10 +1880,10 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera)
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pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX, false);
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glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
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glLineWidth(4.f);
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gGL.setLineWidth(4.f); // <FS> Line width OGL core profile fix by Rye Mutt
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gGL.diffuseColor4f(0.f, 0.5f, 0.f, 1.f);
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pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX, false);
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glLineWidth(1.f);
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gGL.setLineWidth(1.f); // <FS> Line width OGL core profile fix by Rye Mutt
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glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
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bool selected = false;
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@ -2257,12 +2257,12 @@ void renderBoundingBox(LLDrawable* drawable, BOOL set_color = TRUE)
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if (vobj && vobj->onActiveList())
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{
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gGL.flush();
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glLineWidth(llmax(4.f*sinf(gFrameTimeSeconds*2.f)+1.f, 1.f));
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//glLineWidth(4.f*(sinf(gFrameTimeSeconds*2.f)*0.25f+0.75f));
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gGL.setLineWidth(llmax(4.f*sinf(gFrameTimeSeconds*2.f)+1.f, 1.f)); // <FS> Line width OGL core profile fix by Rye Mutt
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//gGL.setLineWidth(4.f*(sinf(gFrameTimeSeconds*2.f)*0.25f+0.75f)); // <FS> Line width OGL core profile fix by Rye Mutt
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stop_glerror();
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drawBoxOutline(pos,size);
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gGL.flush();
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glLineWidth(1.f);
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gGL.setLineWidth(1.f); // <FS> Line width OGL core profile fix by Rye Mutt
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}
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else
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{
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@ -2462,10 +2462,10 @@ void render_hull(LLModel::PhysicsMesh& mesh, const LLColor4& color, const LLColo
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LLGLEnable offset(GL_POLYGON_OFFSET_LINE);
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glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
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glPolygonOffset(3.f, 3.f);
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glLineWidth(3.f);
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gGL.setLineWidth(3.f); // <FS> Line width OGL core profile fix by Rye Mutt
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gGL.diffuseColor4fv(line_color.mV);
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LLVertexBuffer::drawArrays(LLRender::TRIANGLES, mesh.mPositions, mesh.mNormals);
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glLineWidth(1.f);
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gGL.setLineWidth(1.f); // <FS> Line width OGL core profile fix by Rye Mutt
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glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
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}
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@ -3237,7 +3237,7 @@ public:
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if (i == 1)
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{
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gGL.flush();
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glLineWidth(3.f);
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gGL.setLineWidth(3.f); // <FS> Line width OGL core profile fix by Rye Mutt
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}
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gGL.begin(LLRender::TRIANGLES);
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@ -3256,7 +3256,7 @@ public:
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if (i == 1)
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{
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gGL.flush();
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glLineWidth(1.f);
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gGL.setLineWidth(1.f); // <FS> Line width OGL core profile fix by Rye Mutt
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}
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}
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}
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@ -3860,11 +3860,11 @@ void LLSpatialPartition::renderPhysicsShapes()
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gGL.flush();
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gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
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glLineWidth(3.f);
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gGL.setLineWidth(3.f); // <FS> Line width OGL core profile fix by Rye Mutt
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LLOctreeRenderPhysicsShapes render_physics(camera);
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render_physics.traverse(mOctree);
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gGL.flush();
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glLineWidth(1.f);
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gGL.setLineWidth(1.f); // <FS> Line width OGL core profile fix by Rye Mutt
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}
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void LLSpatialPartition::renderDebug()
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@ -4369,7 +4369,7 @@ void renderMeshPhysicsTriangles(const LLColor4& color, const LLColor4& line_colo
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LLGLEnable offset(GL_POLYGON_OFFSET_FILL);
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glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
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glPolygonOffset(offset_factor, offset_units);
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glLineWidth(1.f);
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gGL.setLineWidth(1.f); // <FS> Line width OGL core profile fix by Rye Mutt
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LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mPhysicsShapeMesh.mPositions, decomp->mPhysicsShapeMesh.mNormals);
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}
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{
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@ -4377,7 +4377,7 @@ void renderMeshPhysicsTriangles(const LLColor4& color, const LLColor4& line_colo
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LLGLEnable offset(GL_POLYGON_OFFSET_LINE);
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glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
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glPolygonOffset(offset_factor, offset_units);
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glLineWidth(3.f);
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gGL.setLineWidth(3.f); // <FS> Line width OGL core profile fix by Rye Mutt
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LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mPhysicsShapeMesh.mPositions, decomp->mPhysicsShapeMesh.mNormals);
|
||||
}
|
||||
}
|
||||
|
|
@ -4405,12 +4405,12 @@ void renderMeshPhysicsTriangles(const LLColor4& color, const LLColor4& line_colo
|
|||
LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mPhysicsShapeMesh.mPositions, decomp->mPhysicsShapeMesh.mNormals);
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||
gGL.diffuseColor4fv(line_color.mV);
|
||||
glLineWidth(3.f);
|
||||
gGL.setLineWidth(3.f); // <FS> Line width OGL core profile fix by Rye Mutt
|
||||
LLVertexBuffer::drawArrays(LLRender::TRIANGLES, decomp->mPhysicsShapeMesh.mPositions, decomp->mPhysicsShapeMesh.mNormals);
|
||||
}
|
||||
}
|
||||
|
||||
glLineWidth(1.f);
|
||||
gGL.setLineWidth(1.f); // <FS> Line width OGL core profile fix by Rye Mutt
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
gGL.popMatrix();
|
||||
|
||||
|
|
|
|||
|
|
@ -5749,7 +5749,7 @@ U32 LLVOAvatar::renderImpostor(LLColor4U color, S32 diffuse_channel)
|
|||
gGL.begin(LLRender::LINES);
|
||||
gGL.color4f(1.f,1.f,1.f,1.f);
|
||||
F32 thickness = llmax(F32(5.0f-5.0f*(gFrameTimeSeconds-mLastImpostorUpdateFrameTime)),1.0f);
|
||||
glLineWidth(thickness);
|
||||
gGL.setLineWidth(thickness); // <FS> Line width OGL core profile fix by Rye Mutt
|
||||
gGL.vertex3fv((pos+left-up).mV);
|
||||
gGL.vertex3fv((pos-left-up).mV);
|
||||
gGL.vertex3fv((pos-left-up).mV);
|
||||
|
|
|
|||
|
|
@ -5122,7 +5122,7 @@ void LLPipeline::renderDebug()
|
|||
if ( pathfindingConsole->isRenderNavMesh() )
|
||||
{
|
||||
gGL.flush();
|
||||
glLineWidth(2.0f);
|
||||
gGL.setLineWidth(2.0f); // <FS> Line width OGL core profile fix by Rye Mutt
|
||||
LLGLEnable cull(GL_CULL_FACE);
|
||||
LLGLDisable blend(GL_BLEND);
|
||||
|
||||
|
|
@ -5153,7 +5153,7 @@ void LLPipeline::renderDebug()
|
|||
|
||||
gGL.flush();
|
||||
glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
|
||||
glLineWidth(1.0f);
|
||||
gGL.setLineWidth(1.0f); // <FS> Line width OGL core profile fix by Rye Mutt
|
||||
gGL.flush();
|
||||
}
|
||||
//User designated path
|
||||
|
|
@ -5290,11 +5290,11 @@ void LLPipeline::renderDebug()
|
|||
gPathfindingProgram.uniform1f(sTint, 1.f);
|
||||
gPathfindingProgram.uniform1f(sAlphaScale, 1.f);
|
||||
|
||||
glLineWidth(gSavedSettings.getF32("PathfindingLineWidth"));
|
||||
gGL.setLineWidth(gSavedSettings.getF32("PathfindingLineWidth")); // <FS> Line width OGL core profile fix by Rye Mutt
|
||||
LLGLDisable blendOut(GL_BLEND);
|
||||
llPathingLibInstance->renderNavMeshShapesVBO( render_order[i] );
|
||||
gGL.flush();
|
||||
glLineWidth(1.f);
|
||||
gGL.setLineWidth(1.f); // <FS> Line width OGL core profile fix by Rye Mutt
|
||||
}
|
||||
|
||||
glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
|
||||
|
|
@ -5317,7 +5317,7 @@ void LLPipeline::renderDebug()
|
|||
LLGLEnable blend(GL_BLEND);
|
||||
LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_GREATER);
|
||||
gGL.flush();
|
||||
glLineWidth(2.0f);
|
||||
gGL.setLineWidth(2.0f); // <FS> Line width OGL core profile fix by Rye Mutt
|
||||
LLGLEnable cull(GL_CULL_FACE);
|
||||
|
||||
gPathfindingProgram.uniform1f(sTint, gSavedSettings.getF32("PathfindingXRayTint"));
|
||||
|
|
@ -5351,7 +5351,7 @@ void LLPipeline::renderDebug()
|
|||
}
|
||||
|
||||
gGL.flush();
|
||||
glLineWidth(1.0f);
|
||||
gGL.setLineWidth(1.0f); // <FS> Line width OGL core profile fix by Rye Mutt
|
||||
}
|
||||
|
||||
glPolygonOffset(0.f, 0.f);
|
||||
|
|
@ -5616,7 +5616,7 @@ void LLPipeline::renderDebug()
|
|||
}
|
||||
|
||||
/*gGL.flush();
|
||||
glLineWidth(16-i*2);
|
||||
gGL.setLineWidth(16-i*2); // <FS> Line width OGL core profile fix by Rye Mutt
|
||||
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
|
||||
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
|
||||
{
|
||||
|
|
@ -5634,7 +5634,7 @@ void LLPipeline::renderDebug()
|
|||
}
|
||||
}
|
||||
gGL.flush();
|
||||
glLineWidth(1.f);*/
|
||||
gGL.setLineWidth(1.f);*/ // <FS> Line width OGL core profile fix by Rye Mutt
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue