NORSPEC-102 & Co Reloaded

master
Kitty Barnett 2013-05-14 21:14:46 +02:00
parent be712ba6b5
commit ad09e2111c
6 changed files with 30 additions and 101 deletions

View File

@ -539,21 +539,28 @@ S32 LLTextureEntry::setGlow(F32 glow)
S32 LLTextureEntry::setMaterialID(const LLMaterialID& pMaterialID)
{
if (mMaterialID != pMaterialID)
if ( (mMaterialID != pMaterialID) || (mMaterialUpdatePending && !mSelected) )
{
mMaterialID = pMaterialID;
}
if (mMaterialID.isNull())
if (mSelected)
{
setMaterialParams(NULL);
mMaterialUpdatePending = true;
mMaterialID = pMaterialID;
return TEM_CHANGE_NONE;
}
mMaterialUpdatePending = false;
mMaterialID = pMaterialID;
return TEM_CHANGE_TEXTURE;
}
return TEM_CHANGE_NONE;
}
S32 LLTextureEntry::setMaterialParams(const LLMaterialPtr pMaterialParams)
{
if (mSelected)
{
mMaterialUpdatePending = true;
}
mMaterial = pMaterialParams;
return TEM_CHANGE_TEXTURE;
}

View File

@ -217,51 +217,6 @@ boost::signals2::connection LLMaterialMgr::get(const LLUUID& region_id, const LL
return connection;
}
boost::signals2::connection LLMaterialMgr::getTE(const LLUUID& region_id, const LLMaterialID& material_id, U32 te, LLMaterialMgr::get_callback_te_t::slot_type cb)
{
boost::signals2::connection connection;
material_map_t::const_iterator itMaterial = mMaterials.find(material_id);
if (itMaterial != mMaterials.end())
{
LL_DEBUGS("Materials") << "region " << region_id << " found materialid " << material_id << LL_ENDL;
get_callback_te_t signal;
signal.connect(cb);
signal(material_id, itMaterial->second, te);
connection = boost::signals2::connection();
}
else
{
if (!isGetPending(region_id, material_id))
{
get_queue_t::iterator itQueue = mGetQueue.find(region_id);
if (mGetQueue.end() == itQueue)
{
LL_DEBUGS("Materials") << "mGetQueue inserting region "<<region_id << LL_ENDL;
std::pair<get_queue_t::iterator, bool> ret = mGetQueue.insert(std::pair<LLUUID, material_queue_t>(region_id, material_queue_t()));
itQueue = ret.first;
}
LL_DEBUGS("Materials") << "adding material id " << material_id << LL_ENDL;
itQueue->second.insert(material_id);
markGetPending(region_id, material_id);
}
TEMaterialPair te_mat_pair;
te_mat_pair.te = te;
te_mat_pair.materialID = material_id;
get_callback_te_map_t::iterator itCallback = mGetTECallbacks.find(te_mat_pair);
if (itCallback == mGetTECallbacks.end())
{
std::pair<get_callback_te_map_t::iterator, bool> ret = mGetTECallbacks.insert(std::pair<TEMaterialPair, get_callback_te_t*>(te_mat_pair, new get_callback_te_t()));
itCallback = ret.first;
}
connection = itCallback->second->connect(cb);
}
return connection;
}
bool LLMaterialMgr::isGetAllPending(const LLUUID& region_id) const
{
getall_pending_map_t::const_iterator itPending = mGetAllPending.find(region_id);
@ -346,22 +301,6 @@ const LLMaterialPtr LLMaterialMgr::setMaterial(const LLUUID& region_id, const LL
mGetCallbacks.erase(itCallback);
}
TEMaterialPair te_mat_pair;
te_mat_pair.materialID = material_id;
U32 i = 0;
while (i < LLTEContents::MAX_TES)
{
te_mat_pair.te = i++;
get_callback_te_map_t::iterator itCallbackTE = mGetTECallbacks.find(te_mat_pair);
if (itCallbackTE != mGetTECallbacks.end())
{
(*itCallbackTE->second)(material_id, itMaterial->second, te_mat_pair.te);
delete itCallbackTE->second;
mGetTECallbacks.erase(itCallbackTE);
}
}
return itMaterial->second;
}

View File

@ -44,11 +44,9 @@ public:
typedef std::map<LLMaterialID, LLMaterialPtr> material_map_t;
typedef boost::signals2::signal<void (const LLMaterialID&, const LLMaterialPtr)> get_callback_t;
typedef boost::signals2::signal<void (const LLMaterialID&, const LLMaterialPtr, U32 te)> get_callback_te_t;
const LLMaterialPtr get(const LLUUID& region_id, const LLMaterialID& material_id);
boost::signals2::connection get(const LLUUID& region_id, const LLMaterialID& material_id, get_callback_t::slot_type cb);
boost::signals2::connection getTE(const LLUUID& region_id, const LLMaterialID& material_id, U32 te, get_callback_te_t::slot_type cb);
typedef boost::signals2::signal<void (const LLUUID&, const material_map_t&)> getall_callback_t;
void getAll(const LLUUID& region_id);
@ -82,26 +80,6 @@ protected:
typedef std::map<LLMaterialID, get_callback_t*> get_callback_map_t;
get_callback_map_t mGetCallbacks;
// struct for TE-specific material ID query
struct TEMaterialPair
{
U32 te;
LLMaterialID materialID;
};
// needed for std::map compliance only
//
friend inline bool operator<(
const struct LLMaterialMgr::TEMaterialPair& lhs,
const struct LLMaterialMgr::TEMaterialPair& rhs)
{
return (lhs.materialID < rhs.materialID) ? TRUE :
(lhs.te < rhs.te) ? TRUE : FALSE;
}
typedef std::map<TEMaterialPair, get_callback_te_t*> get_callback_te_map_t;
get_callback_te_map_t mGetTECallbacks;
typedef std::set<LLUUID> getall_queue_t;
getall_queue_t mGetAllQueue;
getall_queue_t mGetAllRequested;

View File

@ -2052,7 +2052,7 @@ void LLSelectMgr::selectionRemoveMaterial()
{
LL_DEBUGS("Materials") << "Removing material from object " << object->getID() << " face " << face << LL_ENDL;
LLMaterialMgr::getInstance()->remove(object->getID(),face);
object->setTEMaterialID(face,LLMaterialID::null);
object->setTEMaterialParams(face, NULL);
}
return true;
}

View File

@ -4393,15 +4393,18 @@ S32 LLViewerObject::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID
<< ", material " << pMaterialID
<< LL_ENDL;
retval = LLPrimitive::setTEMaterialID(te, pMaterialID);
}
// Kitty would like to know if this is necessary?
// Since we should get a setTEMaterialParams that does it anyway?
//
setChanged(TEXTURE);
if (mDrawable.notNull())
if (retval)
{
gPipeline.markTextured(mDrawable);
// Kitty would like to know if this is necessary?
// Since we should get a setTEMaterialParams that does it anyway?
//
setChanged(TEXTURE);
if (mDrawable.notNull())
{
gPipeline.markTextured(mDrawable);
}
}
}
return retval;
}

View File

@ -1991,15 +1991,17 @@ S32 LLVOVolume::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID)
<< LL_ENDL;
LL_DEBUGS("MaterialTEs") << " " << pMaterialID.asString() << LL_ENDL;
// Use TE-specific version of boost CB hook-up to avoid cross-contaminatin'
LLMaterialMgr::instance().getTE(getRegion()->getRegionID(), pMaterialID, te, boost::bind(&LLVOVolume::setTEMaterialParamsCallback, this, _1, _2, _3));
if (res)
{
LLMaterialMgr::instance().get(getRegion()->getRegionID(), pMaterialID, boost::bind(&LLVOVolume::setTEMaterialParamsCallback, this, _1, _2, te));
setChanged(TEXTURE);
if (!mDrawable.isNull())
{
gPipeline.markTextured(mDrawable);
}
mFaceMappingChanged = TRUE;
return TEM_CHANGE_TEXTURE;
}
return res;
}
S32 LLVOVolume::setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams)