MAINT-5064 FIXED (Mesh upload attempt causes viewer crash) (replacing BBox generation)

master
vyacheslavsproductengine 2015-08-25 17:24:24 +04:00
parent 6e2e83a608
commit ad67f1899c
2 changed files with 145 additions and 6 deletions

View File

@ -751,6 +751,8 @@ void LLFloaterModelPreview::onExplodeCommit(LLUICtrl* ctrl, void* userdata)
void LLFloaterModelPreview::onAutoFillCommit(LLUICtrl* ctrl, void* userdata)
{
LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata;
if (fp->mModelPreview->mHasBrokenModel)
return;
fp->mModelPreview->genLODs();
}
@ -1635,6 +1637,10 @@ bool LLModelLoader::doLoadModel()
mModelList.push_back(model);
mModel[mesh] = model;
}
else
{
mPreview->mHasBrokenModel = true;
}
}
}
@ -2289,6 +2295,12 @@ void LLModelLoader::loadModelCallback()
return ;
}
//generate BBox here if non-valide model in scene was detected
if (mPreview->mHasBrokenModel)
{
mPreview->genModelBBox();
}
//cleanup model loader
if (mPreview)
{
@ -3133,6 +3145,7 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp)
, mResetJoints( false )
, mRigParityWithScene( false )
, mLastJointUpdate( false )
, mHasBrokenModel( false )
{
mNeedsUpdate = TRUE;
mCameraDistance = 0.f;
@ -4295,6 +4308,114 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim
}*/
}
void LLModelPreview::genModelBBox()
{
LLVector3 min, max;
min = this->mModelLoader->mExtents[0];
max = this->mModelLoader->mExtents[1];
std::vector<LLVector3> v_list;
v_list.resize(4);
std::map<U8, std::vector<LLVector3>> face_list;
// Face 0
v_list[0] = LLVector3(min.mV[VX], max.mV[VY], max.mV[VZ]);
v_list[1] = LLVector3(min.mV[VX], min.mV[VY], max.mV[VZ]);
v_list[2] = LLVector3(max.mV[VX], min.mV[VY], max.mV[VZ]);
v_list[3] = LLVector3(max.mV[VX], max.mV[VY], max.mV[VZ]);
face_list.insert(std::pair<U8, std::vector<LLVector3>>(0, v_list));
// Face 1
v_list[0] = LLVector3(max.mV[VX], min.mV[VY], max.mV[VZ]);
v_list[1] = LLVector3(max.mV[VX], min.mV[VY], min.mV[VZ]);
v_list[2] = LLVector3(max.mV[VX], max.mV[VY], min.mV[VZ]);
v_list[3] = LLVector3(max.mV[VX], max.mV[VY], max.mV[VZ]);
face_list.insert(std::pair<U8, std::vector<LLVector3>>(1, v_list));
// Face 2
v_list[0] = LLVector3(min.mV[VX], max.mV[VY], min.mV[VZ]);
v_list[1] = LLVector3(min.mV[VX], max.mV[VY], max.mV[VZ]);
v_list[2] = LLVector3(max.mV[VX], max.mV[VY], max.mV[VZ]);
v_list[3] = LLVector3(max.mV[VX], max.mV[VY], min.mV[VZ]);
face_list.insert(std::pair<U8, std::vector<LLVector3>>(2, v_list));
// Face 3
v_list[0] = LLVector3(min.mV[VX], max.mV[VY], max.mV[VZ]);
v_list[1] = LLVector3(min.mV[VX], max.mV[VY], min.mV[VZ]);
v_list[2] = LLVector3(min.mV[VX], min.mV[VY], min.mV[VZ]);
v_list[3] = LLVector3(min.mV[VX], min.mV[VY], max.mV[VZ]);
face_list.insert(std::pair<U8, std::vector<LLVector3>>(3, v_list));
// Face 4
v_list[0] = LLVector3(min.mV[VX], min.mV[VY], max.mV[VZ]);
v_list[1] = LLVector3(min.mV[VX], min.mV[VY], min.mV[VZ]);
v_list[2] = LLVector3(max.mV[VX], min.mV[VY], min.mV[VZ]);
v_list[3] = LLVector3(max.mV[VX], min.mV[VY], max.mV[VZ]);
face_list.insert(std::pair<U8, std::vector<LLVector3>>(4, v_list));
// Face 5
v_list[0] = LLVector3(min.mV[VX], min.mV[VY], min.mV[VZ]);
v_list[1] = LLVector3(min.mV[VX], max.mV[VY], min.mV[VZ]);
v_list[2] = LLVector3(max.mV[VX], max.mV[VY], min.mV[VZ]);
v_list[3] = LLVector3(max.mV[VX], min.mV[VY], min.mV[VZ]);
face_list.insert(std::pair<U8, std::vector<LLVector3>>(5, v_list));
U16 Idx[] = { 0, 1, 2, 3, 0, 2, };
U32 type_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0;
LLPointer<LLVertexBuffer> buff = new LLVertexBuffer(type_mask, 0);
buff->allocateBuffer(4, 6, true);
LLStrider<LLVector3> pos;
LLStrider<U16> idx;
LLStrider<LLVector3> norm;
LLStrider<LLVector2> tc;
buff->getVertexStrider(pos);
buff->getIndexStrider(idx);
buff->getNormalStrider(norm);
buff->getTexCoord0Strider(tc);
for (U32 i = 0; i < 6; ++i)
{
idx[i] = Idx[i];
}
LLVolumeParams volume_params;
volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE);
LLModel* mdl = new LLModel(volume_params, 0.f);
mdl->mLabel = "BBOX";
mdl->setNumVolumeFaces(6);
for (U8 i = 0; i < 6; ++i)
{
for (U8 j = 0; j < 4; ++j)
{
pos[j] = face_list[i][j];
}
mdl->setVolumeFaceData(i, pos, norm, tc, idx, buff->getNumVerts(), buff->getNumIndices());
}
if (validate_model(mdl))
{
LLMatrix4 mat;
std::map<std::string, LLImportMaterial> materials;
std::vector<LLModelInstance> instance_list;
instance_list.push_back(LLModelInstance(mdl, mdl->mLabel, mat, materials));
for (S32 i = LLModel::LOD_HIGH - 1; i >= 0; i--)
{
mModel[i].clear();
mModel[i].push_back(mdl);
mScene[i].clear();
mScene[i].insert(std::pair<LLMatrix4, std::vector<LLModelInstance>>(mat, instance_list));
}
}
}
void LLModelPreview::updateStatusMessages()
{
assert_main_thread();
@ -4961,12 +5082,14 @@ void LLModelPreview::update()
if (mGenLOD)
{
mGenLOD = false;
genLODs();
refresh();
updateStatusMessages();
if (!this->mHasBrokenModel)
{
mGenLOD = false;
genLODs();
refresh();
updateStatusMessages();
}
}
}
//-----------------------------------------------------------------------------
// getTranslationForJointOffset()
@ -5292,7 +5415,11 @@ BOOL LLModelPreview::render()
}
gGL.pushMatrix();
LLMatrix4 mat = instance.mTransform;
LLMatrix4 mat;
if (model->getName() != "BBOX")
{
mat = instance.mTransform;
}
gGL.multMatrix((GLfloat*) mat.mMatrix);
@ -5825,6 +5952,16 @@ void LLModelPreview::onLODParamCommit(S32 lod, bool enforce_tri_limit)
{
if (!mLODFrozen)
{
S32 lod_mode = 0;
LLCtrlSelectionInterface* iface = this->mFMP->childGetSelectionInterface("lod_mode_" + lod_name[lod]);
if (iface)
{
lod_mode = iface->getFirstSelectedIndex();
}
if (lod_mode == 0 && this->mHasBrokenModel)
return;
genLODs(lod, 3, enforce_tri_limit);
refresh();
}

View File

@ -342,6 +342,7 @@ public:
void loadModel(std::string filename, S32 lod, bool force_disable_slm = false);
void loadModelCallback(S32 lod);
void genLODs(S32 which_lod = -1, U32 decimation = 3, bool enforce_tri_limit = false);
void genModelBBox(); // Generate just a model BBox if we can't generate proper LOD
void generateNormals();
void restoreNormals();
U32 calcResourceCost();
@ -422,6 +423,7 @@ private:
U32 mLoadState;
bool mResetJoints;
bool mRigParityWithScene;
bool mHasBrokenModel;
std::map<std::string, bool> mViewOption;