MAINT-5064 FIXED (Mesh upload attempt causes viewer crash) (replacing BBox generation)
parent
6e2e83a608
commit
ad67f1899c
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@ -751,6 +751,8 @@ void LLFloaterModelPreview::onExplodeCommit(LLUICtrl* ctrl, void* userdata)
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void LLFloaterModelPreview::onAutoFillCommit(LLUICtrl* ctrl, void* userdata)
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{
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LLFloaterModelPreview* fp = (LLFloaterModelPreview*) userdata;
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if (fp->mModelPreview->mHasBrokenModel)
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return;
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fp->mModelPreview->genLODs();
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}
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@ -1635,6 +1637,10 @@ bool LLModelLoader::doLoadModel()
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mModelList.push_back(model);
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mModel[mesh] = model;
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}
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else
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{
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mPreview->mHasBrokenModel = true;
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}
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}
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}
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@ -2289,6 +2295,12 @@ void LLModelLoader::loadModelCallback()
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return ;
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}
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//generate BBox here if non-valide model in scene was detected
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if (mPreview->mHasBrokenModel)
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{
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mPreview->genModelBBox();
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}
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//cleanup model loader
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if (mPreview)
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{
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@ -3133,6 +3145,7 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp)
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, mResetJoints( false )
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, mRigParityWithScene( false )
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, mLastJointUpdate( false )
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, mHasBrokenModel( false )
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{
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mNeedsUpdate = TRUE;
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mCameraDistance = 0.f;
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@ -4295,6 +4308,114 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim
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}*/
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}
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void LLModelPreview::genModelBBox()
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{
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LLVector3 min, max;
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min = this->mModelLoader->mExtents[0];
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max = this->mModelLoader->mExtents[1];
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std::vector<LLVector3> v_list;
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v_list.resize(4);
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std::map<U8, std::vector<LLVector3>> face_list;
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// Face 0
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v_list[0] = LLVector3(min.mV[VX], max.mV[VY], max.mV[VZ]);
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v_list[1] = LLVector3(min.mV[VX], min.mV[VY], max.mV[VZ]);
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v_list[2] = LLVector3(max.mV[VX], min.mV[VY], max.mV[VZ]);
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v_list[3] = LLVector3(max.mV[VX], max.mV[VY], max.mV[VZ]);
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face_list.insert(std::pair<U8, std::vector<LLVector3>>(0, v_list));
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// Face 1
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v_list[0] = LLVector3(max.mV[VX], min.mV[VY], max.mV[VZ]);
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v_list[1] = LLVector3(max.mV[VX], min.mV[VY], min.mV[VZ]);
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v_list[2] = LLVector3(max.mV[VX], max.mV[VY], min.mV[VZ]);
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v_list[3] = LLVector3(max.mV[VX], max.mV[VY], max.mV[VZ]);
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face_list.insert(std::pair<U8, std::vector<LLVector3>>(1, v_list));
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// Face 2
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v_list[0] = LLVector3(min.mV[VX], max.mV[VY], min.mV[VZ]);
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v_list[1] = LLVector3(min.mV[VX], max.mV[VY], max.mV[VZ]);
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v_list[2] = LLVector3(max.mV[VX], max.mV[VY], max.mV[VZ]);
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v_list[3] = LLVector3(max.mV[VX], max.mV[VY], min.mV[VZ]);
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face_list.insert(std::pair<U8, std::vector<LLVector3>>(2, v_list));
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// Face 3
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v_list[0] = LLVector3(min.mV[VX], max.mV[VY], max.mV[VZ]);
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v_list[1] = LLVector3(min.mV[VX], max.mV[VY], min.mV[VZ]);
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v_list[2] = LLVector3(min.mV[VX], min.mV[VY], min.mV[VZ]);
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v_list[3] = LLVector3(min.mV[VX], min.mV[VY], max.mV[VZ]);
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face_list.insert(std::pair<U8, std::vector<LLVector3>>(3, v_list));
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// Face 4
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v_list[0] = LLVector3(min.mV[VX], min.mV[VY], max.mV[VZ]);
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v_list[1] = LLVector3(min.mV[VX], min.mV[VY], min.mV[VZ]);
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v_list[2] = LLVector3(max.mV[VX], min.mV[VY], min.mV[VZ]);
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v_list[3] = LLVector3(max.mV[VX], min.mV[VY], max.mV[VZ]);
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face_list.insert(std::pair<U8, std::vector<LLVector3>>(4, v_list));
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// Face 5
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v_list[0] = LLVector3(min.mV[VX], min.mV[VY], min.mV[VZ]);
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v_list[1] = LLVector3(min.mV[VX], max.mV[VY], min.mV[VZ]);
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v_list[2] = LLVector3(max.mV[VX], max.mV[VY], min.mV[VZ]);
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v_list[3] = LLVector3(max.mV[VX], min.mV[VY], min.mV[VZ]);
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face_list.insert(std::pair<U8, std::vector<LLVector3>>(5, v_list));
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U16 Idx[] = { 0, 1, 2, 3, 0, 2, };
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U32 type_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0;
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LLPointer<LLVertexBuffer> buff = new LLVertexBuffer(type_mask, 0);
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buff->allocateBuffer(4, 6, true);
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LLStrider<LLVector3> pos;
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LLStrider<U16> idx;
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LLStrider<LLVector3> norm;
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LLStrider<LLVector2> tc;
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buff->getVertexStrider(pos);
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buff->getIndexStrider(idx);
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buff->getNormalStrider(norm);
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buff->getTexCoord0Strider(tc);
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for (U32 i = 0; i < 6; ++i)
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{
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idx[i] = Idx[i];
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}
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LLVolumeParams volume_params;
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volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE);
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LLModel* mdl = new LLModel(volume_params, 0.f);
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mdl->mLabel = "BBOX";
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mdl->setNumVolumeFaces(6);
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for (U8 i = 0; i < 6; ++i)
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{
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for (U8 j = 0; j < 4; ++j)
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{
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pos[j] = face_list[i][j];
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}
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mdl->setVolumeFaceData(i, pos, norm, tc, idx, buff->getNumVerts(), buff->getNumIndices());
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}
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if (validate_model(mdl))
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{
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LLMatrix4 mat;
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std::map<std::string, LLImportMaterial> materials;
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std::vector<LLModelInstance> instance_list;
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instance_list.push_back(LLModelInstance(mdl, mdl->mLabel, mat, materials));
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for (S32 i = LLModel::LOD_HIGH - 1; i >= 0; i--)
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{
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mModel[i].clear();
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mModel[i].push_back(mdl);
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mScene[i].clear();
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mScene[i].insert(std::pair<LLMatrix4, std::vector<LLModelInstance>>(mat, instance_list));
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}
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}
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}
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void LLModelPreview::updateStatusMessages()
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{
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assert_main_thread();
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@ -4961,12 +5082,14 @@ void LLModelPreview::update()
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if (mGenLOD)
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{
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mGenLOD = false;
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genLODs();
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refresh();
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updateStatusMessages();
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if (!this->mHasBrokenModel)
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{
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mGenLOD = false;
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genLODs();
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refresh();
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updateStatusMessages();
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}
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}
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}
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//-----------------------------------------------------------------------------
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// getTranslationForJointOffset()
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@ -5292,7 +5415,11 @@ BOOL LLModelPreview::render()
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}
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gGL.pushMatrix();
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LLMatrix4 mat = instance.mTransform;
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LLMatrix4 mat;
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if (model->getName() != "BBOX")
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{
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mat = instance.mTransform;
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}
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gGL.multMatrix((GLfloat*) mat.mMatrix);
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@ -5825,6 +5952,16 @@ void LLModelPreview::onLODParamCommit(S32 lod, bool enforce_tri_limit)
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{
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if (!mLODFrozen)
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{
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S32 lod_mode = 0;
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LLCtrlSelectionInterface* iface = this->mFMP->childGetSelectionInterface("lod_mode_" + lod_name[lod]);
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if (iface)
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{
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lod_mode = iface->getFirstSelectedIndex();
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}
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if (lod_mode == 0 && this->mHasBrokenModel)
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return;
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genLODs(lod, 3, enforce_tri_limit);
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refresh();
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}
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@ -342,6 +342,7 @@ public:
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void loadModel(std::string filename, S32 lod, bool force_disable_slm = false);
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void loadModelCallback(S32 lod);
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void genLODs(S32 which_lod = -1, U32 decimation = 3, bool enforce_tri_limit = false);
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void genModelBBox(); // Generate just a model BBox if we can't generate proper LOD
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void generateNormals();
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void restoreNormals();
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U32 calcResourceCost();
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@ -422,6 +423,7 @@ private:
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U32 mLoadState;
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bool mResetJoints;
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bool mRigParityWithScene;
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bool mHasBrokenModel;
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std::map<std::string, bool> mViewOption;
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