fix an exit crash.
parent
844bf22d25
commit
ae65347e33
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@ -800,6 +800,7 @@ void LLRender::shutdown()
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mTexUnits.clear();
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delete mDummyTexUnit;
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mDummyTexUnit = NULL;
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mBuffer = NULL ;
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}
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void LLRender::refreshState(void)
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@ -1877,9 +1877,7 @@ void LLViewerWindow::shutdownGL()
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llinfos << "All textures and llimagegl images are destroyed!" << llendl ;
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llinfos << "Cleaning up select manager" << llendl;
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LLSelectMgr::getInstance()->cleanup();
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LLVertexBuffer::cleanupClass();
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LLSelectMgr::getInstance()->cleanup();
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llinfos << "Stopping GL during shutdown" << llendl;
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if (!gNoRender)
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@ -1889,6 +1887,10 @@ void LLViewerWindow::shutdownGL()
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}
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gGL.shutdown();
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LLVertexBuffer::cleanupClass();
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llinfos << "LLVertexBuffer cleaned." << llendl ;
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}
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// shutdownViews() and shutdownGL() need to be called first
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