Nyx (Neal Orman) 2011-02-07 20:13:27 -05:00
commit af5cdbbb96
2 changed files with 95 additions and 144 deletions

View File

@ -2933,44 +2933,33 @@ const LLMatrix4 LLVOVolume::getRenderMatrix() const
// children, and cost should only be increased for unique textures -Nyx
U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
{
// base cost of each prim should be 10 points
static const U32 ARC_PRIM_COST = 10;
// Get access to params we'll need at various points.
// Skip if this is object doesn't have a volume (e.g. is an avatar).
const BOOL has_volume = (getVolume() != NULL);
BOOL has_volume = (getVolume() != NULL);
LLVolumeParams volume_params;
LLPathParams path_params;
LLProfileParams profile_params;
if (has_volume)
{
volume_params = getVolume()->getParams();
path_params = volume_params.getPathParams();
profile_params = volume_params.getProfileParams();
}
U32 num_triangles = 0;
// per-prim costs
static const U32 ARC_INVISI_COST = 1;
static const U32 ARC_PARTICLE_COST = 100;
static const U32 ARC_CUT_COST = 1;
static const U32 ARC_PARTICLE_COST = 1;
static const U32 ARC_PARTICLE_MAX = 2048;
static const U32 ARC_TEXTURE_COST = 5;
// per-prim multipliers
static const U32 ARC_HOLLOW_MULT = 2;
static const U32 ARC_CIRC_PROF_MULT = 2;
static const U32 ARC_CIRC_PATH_MULT = 2;
static const U32 ARC_GLOW_MULT = 2;
static const U32 ARC_BUMP_MULT = 2;
static const U32 ARC_FLEXI_MULT = 4;
static const U32 ARC_SHINY_MULT = 2;
static const F32 ARC_GLOW_MULT = 1.5f; // tested based on performance
static const F32 ARC_BUMP_MULT = 1.25f; // tested based on performance
static const F32 ARC_FLEXI_MULT = 4;
static const F32 ARC_SHINY_MULT = 1.6f; // tested based on performance
static const F32 ARC_INVISI_COST = 1.2f; // tested based on performance
static const F32 ARC_WEIGHTED_MESH = 1.2f;
// per-face costs
static const U32 ARC_PLANAR_COST = 1;
static const U32 ARC_ANIM_TEX_COST = 4;
static const U32 ARC_ALPHA_COST = 4;
static const F32 ARC_PLANAR_COST = 1.2f; // 1.2x max
static const F32 ARC_ANIM_TEX_COST = 1.4f; // 1.4x max
static const F32 ARC_ALPHA_COST = 4.f; // 4x max
U32 shame = ARC_PRIM_COST;
F32 shame = 0;
U32 invisi = 0;
U32 shiny = 0;
@ -2981,18 +2970,41 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
U32 particles = 0;
U32 bump = 0;
U32 planar = 0;
U32 cuts = 0;
U32 hollow = 0;
U32 circular_profile = 0;
U32 circular_path = 0;
U32 weighted_mesh = 0;
// these multipliers are variable and can be floating point
F32 scale = 0.f;
F32 twist = 0.f;
F32 revolutions = 0.f;
const LLDrawable* drawablep = mDrawable;
U32 num_faces = drawablep->getNumFaces();
if (has_volume)
{
volume_params = getVolume()->getParams();
path_params = volume_params.getPathParams();
profile_params = volume_params.getProfileParams();
F32 radius = getVolume()->mLODScaleBias.scaledVec(getScale()).length();
S32 default_detail = llclamp((S32) (sqrtf(radius)*LLVOVolume::sLODFactor*4.f), 0, 3);
if (default_detail == getLOD())
{
num_triangles = getTriangleCount();
}
else
{
LLVolume* default_volume = LLPrimitive::getVolumeManager()->refVolume(volume_params, default_detail);
if(default_volume != NULL)
{
num_triangles = default_volume->getNumTriangles();
LLPrimitive::getVolumeManager()->unrefVolume(default_volume);
default_volume = NULL;
}
else
{
has_volume = false;
}
}
}
if (isSculpted())
{
@ -3003,21 +3015,17 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
S32 size = gMeshRepo.getMeshSize(volume_params.getSculptID(),3);
if ( size > 0)
{
num_triangles = (U32)(size / 10.f); // avg 1 triangle per 10 bytes
if (gMeshRepo.getSkinInfo(volume_params.getSculptID()))
{
// weighted attachment - 1 point for every 3 bytes
shame = (U32)(size / 3.f);
}
else
{
// non-weighted attachment - 1 point for every 4 bytes
shame = (U32)(size / 4.f);
weighted_mesh = 1;
}
if (shame == 0)
if (num_triangles == 0)
{
// someone made a really tiny mesh.
shame = 1;
// someone made a really tiny mesh. Approximate with a tetrahedron.
num_triangles = 4;
}
}
else
@ -3052,70 +3060,12 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
}
const LLVector3& sc = getScale();
scale += sc.mV[0] + sc.mV[1] + sc.mV[2];
if (scale > 4.f)
{
// scale is a multiplier, cap it at 4.
scale = 4.f;
}
scale += (sc.mV[0] + sc.mV[1] + sc.mV[2]) / 4.f; // scale to 1/4 the sum of the size
// enforce scale multiplier to be in the range [1,7] (7 was determined to experimentally be a reasonable max)
scale = scale > 7.f ? 7.f : scale;
scale = scale < 1.f ? 1.f : scale;
// add points for cut prims
if (path_params.getBegin() != 0.f || path_params.getEnd() != 1.f)
{
++cuts;
}
if (profile_params.getBegin() != 0.f || profile_params.getEnd() != 1.f)
{
++cuts;
}
// double cost for hollow prims / sculpties
if (volume_params.getHollow() != 0.f)
{
hollow = 1;
}
F32 twist_mag = path_params.getTwistBegin() - path_params.getTwistEnd();
if (twist_mag < 0)
{
twist_mag *= -1.f;
}
// note magnitude of twist is [-1.f, 1.f]. which translates to [-180, 180] degrees.
// scale to degrees / 90 by multiplying by 2.
twist = twist_mag * 2.f;
// multiply by the number of revolutions in the prim. cap at 4.
revolutions = path_params.getRevolutions();
if (revolutions > 4.f)
{
revolutions = 4.f;
}
// double cost for circular profiles / sculpties
if (profile_params.getCurveType() == LL_PCODE_PROFILE_CIRCLE ||
profile_params.getCurveType() == LL_PCODE_PROFILE_CIRCLE_HALF)
{
circular_profile = 1;
}
// double cost for circular paths / sculpties
if (path_params.getCurveType() == LL_PCODE_PATH_CIRCLE ||
path_params.getCurveType() == LL_PCODE_PATH_CIRCLE2)
{
circular_path = 1;
}
// treat sculpties as hollow prims with circular paths & profiles
if (isSculpted() && !isMesh())
{
hollow = 1;
circular_profile = 1;
circular_path = 1;
}
for (S32 i = 0; i < drawablep->getNumFaces(); ++i)
for (S32 i = 0; i < num_faces; ++i)
{
const LLFace* face = drawablep->getFace(i);
const LLTextureEntry* te = face->getTextureEntry();
@ -3132,11 +3082,11 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
if (face->getPoolType() == LLDrawPool::POOL_ALPHA)
{
alpha++;
alpha = 1;
}
else if (img && img->getPrimaryFormat() == GL_ALPHA)
{
invisi++;
invisi = 1;
}
if (te)
@ -3158,38 +3108,41 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
}
if (face->mTextureMatrix != NULL)
{
animtex++;
animtex = 1;
}
if (te->getTexGen())
{
planar++;
planar = 1;
}
}
}
// shame currently has the "base" cost of 10 for normal prims, variable for mesh
// shame currently has the "base" cost of 1 point per 50 triangles, min 2.
shame = num_triangles / 50.f;
shame = shame < 2.f ? 2.f : shame;
// add modifier settings
shame += cuts * ARC_CUT_COST;
shame += planar * ARC_PLANAR_COST;
shame += animtex * ARC_ANIM_TEX_COST;
shame += alpha * ARC_ALPHA_COST;
shame += invisi * ARC_INVISI_COST;
// factor in scale
shame *= scale;
// multiply shame by multipliers
if (hollow)
// multiply by per-face modifiers
if (planar)
{
shame *= hollow * ARC_HOLLOW_MULT;
shame *= planar * ARC_PLANAR_COST;
}
if (circular_profile)
if (animtex)
{
shame *= circular_profile * ARC_CIRC_PROF_MULT;
shame *= animtex * ARC_ANIM_TEX_COST;
}
if (circular_path)
if (alpha)
{
shame *= circular_path * ARC_CIRC_PATH_MULT;
shame *= alpha * ARC_ALPHA_COST;
}
if(invisi)
{
shame *= invisi * ARC_INVISI_COST;
}
if (glow)
@ -3202,35 +3155,36 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const
shame *= bump * ARC_BUMP_MULT;
}
if (flexi)
{
shame *= flexi * ARC_FLEXI_MULT;
}
if (shiny)
{
shame *= shiny * ARC_SHINY_MULT;
}
if (twist > 1.f)
// multiply shame by multipliers
if (weighted_mesh)
{
shame = (U32)(shame * twist);
shame *= weighted_mesh * ARC_WEIGHTED_MESH;
}
if (scale > 1.f)
if (flexi)
{
shame = (U32)(shame *scale);
shame *= flexi * ARC_FLEXI_MULT;
}
if (revolutions > 1.f)
{
shame = (U32)(shame * revolutions);
}
// add additional costs
shame += particles * ARC_PARTICLE_COST;
if (particles)
{
const LLPartSysData *part_sys_data = &(mPartSourcep->mPartSysData);
const LLPartData *part_data = &(part_sys_data->mPartData);
U32 num_particles = (U32)(part_sys_data->mBurstPartCount * llceil( part_data->mMaxAge / part_sys_data->mBurstRate));
num_particles = num_particles > ARC_PARTICLE_MAX ? ARC_PARTICLE_MAX : num_particles;
F32 part_size = (llmax(part_data->mStartScale[0], part_data->mEndScale[0]) + llmax(part_data->mStartScale[1], part_data->mEndScale[1])) / 2.f;
shame += num_particles * part_size * ARC_PARTICLE_COST;
}
return shame;
return (U32)shame;
}
F32 LLVOVolume::getStreamingCost()
@ -3247,16 +3201,13 @@ F32 LLVOVolume::getStreamingCost()
return 0.f;
}
U32 LLVOVolume::getTriangleCount()
U32 LLVOVolume::getTriangleCount() const
{
U32 count = 0;
LLVolume* volume = getVolume();
if (volume)
{
for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
{
count += volume->getVolumeFace(i).mNumIndices/3;
}
count = volume->getNumTriangles();
}
return count;

View File

@ -132,7 +132,7 @@ public:
typedef std::map<LLUUID, S32> texture_cost_t;
U32 getRenderCost(texture_cost_t &textures) const;
/*virtual*/ F32 getStreamingCost();
/*virtual*/ U32 getTriangleCount();
/*virtual*/ U32 getTriangleCount() const;
/*virtual*/ BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
S32 face = -1, // which face to check, -1 = ALL_SIDES
BOOL pick_transparent = FALSE,