MAINT-9024 MAINT-9025 fix shadow render of materials objects to use alpha and don't draw MATERIAL_ALPHA content twice in shadow pass
parent
7bb2faac0f
commit
b066310231
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@ -563,11 +563,13 @@ void LLDrawPoolAvatar::renderShadow(S32 pass)
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{
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LLDrawPoolAvatar::sSkipOpaque = true;
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renderRigged(avatarp, RIGGED_MATERIAL_ALPHA);
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renderRigged(avatarp, RIGGED_MATERIAL_ALPHA);
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renderRigged(avatarp, RIGGED_MATERIAL_ALPHA_EMISSIVE);
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renderRigged(avatarp, RIGGED_ALPHA);
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renderRigged(avatarp, RIGGED_FULLBRIGHT_ALPHA);
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renderRigged(avatarp, RIGGED_GLOW);
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renderRigged(avatarp, RIGGED_SPECMAP_BLEND);
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renderRigged(avatarp, RIGGED_NORMMAP_BLEND);
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renderRigged(avatarp, RIGGED_NORMSPEC_BLEND);
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LLDrawPoolAvatar::sSkipOpaque = false;
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}
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else if (pass == SHADOW_PASS_ATTACHMENT_ALPHA_MASK) // rigged alpha mask
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@ -585,13 +587,10 @@ void LLDrawPoolAvatar::renderShadow(S32 pass)
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LLDrawPoolAvatar::sSkipTransparent = true;
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renderRigged(avatarp, RIGGED_MATERIAL);
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renderRigged(avatarp, RIGGED_SPECMAP);
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renderRigged(avatarp, RIGGED_SPECMAP_BLEND);
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renderRigged(avatarp, RIGGED_SPECMAP_EMISSIVE);
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renderRigged(avatarp, RIGGED_NORMMAP);
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renderRigged(avatarp, RIGGED_NORMMAP_BLEND);
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renderRigged(avatarp, RIGGED_NORMMAP);
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renderRigged(avatarp, RIGGED_NORMMAP_EMISSIVE);
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renderRigged(avatarp, RIGGED_NORMSPEC);
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renderRigged(avatarp, RIGGED_NORMSPEC_BLEND);
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renderRigged(avatarp, RIGGED_NORMSPEC_EMISSIVE);
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renderRigged(avatarp, RIGGED_SIMPLE);
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renderRigged(avatarp, RIGGED_FULLBRIGHT);
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@ -1804,6 +1803,10 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
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for (U32 i = 0; i < mRiggedFace[type].size(); ++i)
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{
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LLFace* face = mRiggedFace[type][i];
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S32 offset = face->getIndicesStart();
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U32 count = face->getIndicesCount();
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LLDrawable* drawable = face->getDrawable();
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if (!drawable)
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{
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@ -1969,9 +1972,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
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}
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U16 start = face->getGeomStart();
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U16 end = start + face->getGeomCount()-1;
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S32 offset = face->getIndicesStart();
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U32 count = face->getIndicesCount();
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U16 end = start + face->getGeomCount()-1;
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/*if (glow)
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{
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