Merge pull request #65 from AngeldarkRaymaker/FIRE-34968
FIRE-34968: Poser Bugsplat & Issue creating user pose-save directorymaster
commit
b0688b7e84
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@ -341,8 +341,8 @@ void FSFloaterPoser::createUserPoseDirectoryIfNeeded()
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std::string userPath =
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gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, POSE_SAVE_SUBDIRECTORY);
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userPath = userPath + gDirUtilp->getDirDelimiter() + std::string(POSE_PRESETS_HANDS_SUBDIRECTORY);
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if (gDirUtilp->fileExists(userPath))
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std::string userHandPresetsPath = userPath + gDirUtilp->getDirDelimiter() + std::string(POSE_PRESETS_HANDS_SUBDIRECTORY);
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if (gDirUtilp->fileExists(userHandPresetsPath))
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return;
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try
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@ -353,8 +353,11 @@ void FSFloaterPoser::createUserPoseDirectoryIfNeeded()
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LLFile::mkdir(userPath);
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}
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LL_WARNS("Poser") << "Couldn't find folder: " << userPath << " - creating one." << LL_ENDL;
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LLFile::mkdir(userPath);
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if (!gDirUtilp->fileExists(userHandPresetsPath))
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{
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LL_WARNS("Poser") << "Couldn't find folder: " << userHandPresetsPath << " - creating one." << LL_ENDL;
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LLFile::mkdir(userHandPresetsPath);
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}
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std::string sourcePresetPath =
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gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, POSE_SAVE_SUBDIRECTORY, std::string(POSE_PRESETS_HANDS_SUBDIRECTORY));
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@ -366,10 +369,10 @@ void FSFloaterPoser::createUserPoseDirectoryIfNeeded()
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for (auto pose : posesToCopy)
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{
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std::string source = sourcePresetPath + gDirUtilp->getDirDelimiter() + pose;
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std::string destination = userPath + gDirUtilp->getDirDelimiter() + pose;
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std::string destination = userHandPresetsPath + gDirUtilp->getDirDelimiter() + pose;
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if (!LLFile::copy(source, destination))
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LL_WARNS("LLDiskCache") << "Failed to copy " << source << " to " << destination << LL_ENDL;
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LL_WARNS("Poser") << "Failed to copy " << source << " to " << destination << LL_ENDL;
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}
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}
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catch (const std::exception& e)
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@ -874,6 +877,9 @@ void FSFloaterPoser::loadPoseFromXml(LLVOAvatar* avatar, const std::string& pose
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void FSFloaterPoser::startPosingSelf()
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{
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if (!gAgentAvatarp || gAgentAvatarp.isNull())
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return;
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setUiSelectedAvatar(gAgentAvatarp->getID());
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LLVOAvatar* avatar = getAvatarByUuid(gAgentAvatarp->getID());
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if (!avatar)
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@ -888,6 +894,9 @@ void FSFloaterPoser::startPosingSelf()
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void FSFloaterPoser::stopPosingSelf()
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{
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if (!gAgentAvatarp || gAgentAvatarp.isNull())
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return;
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LLVOAvatar* avatar = getAvatarByUuid(gAgentAvatarp->getID());
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if (!avatar)
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return;
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