SL-366 - more cases where skinned weights can go awry, and a bunch more asserts to verify.

master
Brad Payne (Vir Linden) 2016-04-06 16:12:39 -04:00
parent 129702eef3
commit b138ca8aee
4 changed files with 19 additions and 8 deletions

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@ -2544,7 +2544,7 @@ bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size)
U16 influence = weights[idx++];
influence |= ((U16) weights[idx++] << 8);
F32 w = llclamp((F32) influence / 65535.f, 0.f, 0.99999f);
F32 w = llclamp((F32) influence / 65535.f, 0.001f, 0.999f);
wght.mV[cur_influence] = w;
joints[cur_influence] = joint;
cur_influence++;
@ -2561,11 +2561,13 @@ bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size)
F32 wsum = wght.mV[VX] + wght.mV[VY] + wght.mV[VZ] + wght.mV[VW];
if (wsum <= 0.f)
{
wght = LLVector4(0.99999f,0.f,0.f,0.f);
wght = LLVector4(0.999f,0.f,0.f,0.f);
}
for (U32 k=0; k<4; k++)
for (U32 k=0; k<cur_influence; k++)
{
joints_with_weights[k] = (F32) joints[k] + wght[k];
F32 f_combined = (F32) joints[k] + wght[k];
llassert(f_combined-(S32)f_combined>0); // If this fails, we have a floating point precision error.
joints_with_weights[k] = f_combined;
}
face.mWeights[cur_vertex].loadua(joints_with_weights.mV);

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@ -1001,7 +1001,7 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite, BO
LLModel::weight_list& LLModel::getJointInfluences(const LLVector3& pos)
{
//1. If a vertex has been weighted then we'll find it via pos and return it's weight list
//1. If a vertex has been weighted then we'll find it via pos and return its weight list
weight_map::iterator iterPos = mSkinWeights.begin();
weight_map::iterator iterEnd = mSkinWeights.end();
@ -1224,7 +1224,6 @@ bool LLModel::loadModel(std::istream& is)
}
return false;
}
bool LLModel::isMaterialListSubset( LLModel* ref )

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@ -3317,14 +3317,17 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights)
LLVector3 pos(vf.mPositions[i].getF32ptr());
const LLModel::weight_list& weight_list = base_mdl->getJointInfluences(pos);
llassert(weight_list.size()>0 && weight_list.size() <= 4); // LLModel::loadModel() should guarantee this
LLVector4 w(0,0,0,0);
for (U32 i = 0; i < weight_list.size(); ++i)
{
F32 wght = llmin(weight_list[i].mWeight, 0.999999f);
F32 wght = llclamp(weight_list[i].mWeight, 0.001f, 0.999f);
F32 joint = (F32) weight_list[i].mJointIdx;
w.mV[i] = joint + wght;
llassert(w.mV[i]-(S32)w.mV[i]>0.0f); // because weights are non-zero, and range of wt values
//should not cause floating point precision issues.
}
*(weights_strider++) = w;

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@ -291,12 +291,15 @@ void LLSkinningUtil::checkSkinWeights(LLVector4a* weights, U32 num_vertices, con
{
F32 *w = weights[j].getF32ptr();
F32 wsum = 0.0;
for (U32 k=0; k<4; ++k)
{
S32 i = llfloor(w[k]);
llassert(i>=0);
llassert(i<max_joints);
wsum += w[k]-i;
}
llassert(wsum > 0.0f);
}
}
#endif
@ -310,7 +313,7 @@ void LLSkinningUtil::getPerVertexSkinMatrix(
LLMatrix4a& final_mat,
U32 max_joints)
{
bool valid_weights = true;
final_mat.clear();
S32 idx[4];
@ -336,6 +339,7 @@ void LLSkinningUtil::getPerVertexSkinMatrix(
if (handle_bad_scale && scale <= 0.f)
{
wght = LLVector4(1.0f, 0.0f, 0.0f, 0.0f);
valid_weights = false;
}
else
{
@ -353,5 +357,8 @@ void LLSkinningUtil::getPerVertexSkinMatrix(
final_mat.add(src);
}
// SL-366 - with weight validation/cleanup code, it should no longer be
// possible to hit the bad scale case.
llassert(valid_weights);
}