diff --git a/indra/llaudio/llaudioengine_fmodstudio.cpp b/indra/llaudio/llaudioengine_fmodstudio.cpp
index fab0bfabda..ddac609b85 100644
--- a/indra/llaudio/llaudioengine_fmodstudio.cpp
+++ b/indra/llaudio/llaudioengine_fmodstudio.cpp
@@ -135,7 +135,7 @@ static FMOD_RESULT F_CALL systemCallback(FMOD_SYSTEM *system, FMOD_SYSTEM_CALLBA
{
// [FIRE-36022] - Removing my USB headset crashes entire viewer
// Attempt to lock the access to the audio device, wait up to 3 seconds for other threads to unlock.
- std::unique_lock lock(iAudioDeviceMutex, 3s);
+ std::unique_lock lock(gAudioDeviceMutex, 3s);
// If the lock could not be accessed, return as we don't have hardware access and will need to try again another pass.
// Prevents threads from interacting with the hardware at the same time as other audio/voice threads.
if (!lock.owns_lock())
@@ -430,7 +430,7 @@ void LLAudioEngine_FMODSTUDIO::setDevice(const LLUUID& device_uuid)
try // Try catch needed for uniquie lock as will throw an exception if a second lock is attempted or the mutex is invalid
{
// Attempt to lock the access to the audio device, wait up to 3 seconds for other threads to unlock.
- std::unique_lock lock(iAudioDeviceMutex, 3s);
+ std::unique_lock lock(gAudioDeviceMutex, 3s);
// If the lock could not be accessed, return as we don't have hardware access and will need to try again another pass.
// Prevents threads from interacting with the hardware at the same time as other audio/voice threads.
if (!lock.owns_lock())
diff --git a/indra/llcommon/inlinemutexs.h b/indra/llcommon/inlinemutexs.h
index 38030f88e7..3b8ab5c4ef 100644
--- a/indra/llcommon/inlinemutexs.h
+++ b/indra/llcommon/inlinemutexs.h
@@ -35,5 +35,5 @@
// Audio device mutex to be shared between audio engine and Voice systems to
// syncronize on when audio hardware accessed for disconnected/connecting hardware
// Uses Timed Mutex so as to not lockup the threads forever.
-inline std::timed_mutex iAudioDeviceMutex;
+inline std::timed_mutex gAudioDeviceMutex;
#endif
diff --git a/indra/llwebrtc/llwebrtc.cpp b/indra/llwebrtc/llwebrtc.cpp
index 4aeb152278..26e05118da 100644
--- a/indra/llwebrtc/llwebrtc.cpp
+++ b/indra/llwebrtc/llwebrtc.cpp
@@ -48,7 +48,7 @@
// Audio device mutex to be shared between audio engine and Voice systems to
// syncronize on when audio hardware accessed for disconnected/connecting hardware
// Uses Timed Mutex so as to not lockup the threads forever.
-inline std::timed_mutex iAudioDeviceMutex;
+inline std::timed_mutex gAudioDeviceMutex;
// Need to use to access the 3 second timeout for the lock.
using namespace std::chrono_literals;
// [FIRE-36022]
@@ -478,7 +478,7 @@ void LLWebRTCImpl::workerDeployDevices()
try // Try catch needed for uniquie lock as will throw an exception if a second lock is attempted or the mutex is invalid
{
// Attempt to lock the access to the audio device, wait up to 3 seconds for other threads to unlock.
- std::unique_lock lock(iAudioDeviceMutex, 3s);
+ std::unique_lock lock(gAudioDeviceMutex, 3s);
// If the lock could not be accessed, return as we don't have hardware access and will need to try again another pass.
// Prevents threads from interacting with the hardware at the same time as other audio/voice threads.
if (!lock.owns_lock())
@@ -490,7 +490,7 @@ void LLWebRTCImpl::workerDeployDevices()
{
// [FIRE-36022]
// If the device is not avaiable, then make sure the flag for the WebRTC updated devices flag is turned off for the co-routine
- iWebRTCUpdateDevices = false;
+ gWebRTCUpdateDevices = false;
// [FIRE-36022] - Removing my USB headset crashes entire viewer
return;
}
@@ -518,7 +518,7 @@ void LLWebRTCImpl::workerDeployDevices()
// [FIRE-36022] - Removing my USB headset crashes entire viewer
// Flag the device is being interacted with for the Co-routine in case something goes wrong.
- iWebRTCUpdateDevices = true;
+ gWebRTCUpdateDevices = true;
// [FIRE-36022]
mDeviceModule->StopPlayout();
mDeviceModule->ForceStopRecording();
@@ -585,7 +585,7 @@ void LLWebRTCImpl::workerDeployDevices()
}
// [FIRE-36022] - Removing my USB headset crashes entire viewer
// Finally signal to the co-routine everyting is OK.
- iWebRTCUpdateDevices = false;
+ gWebRTCUpdateDevices = false;
// [FIRE-36022]
mSignalingThread->PostTask(
[this]
@@ -628,14 +628,14 @@ void LLWebRTCImpl::workerDeployDevices()
mLogSink->OnLogMessage(std::string("Excepton: WebRTC: ") + e.what());
}
// Device no longer being interacted with
- iWebRTCUpdateDevices = false;
+ gWebRTCUpdateDevices = false;
return;
}
catch (const std::exception& e)
{
mLogSink->OnLogMessage(std::string("Excepton: WebRTC: ") + e.what());
// Device no longer being interacted with
- iWebRTCUpdateDevices = false;
+ gWebRTCUpdateDevices = false;
return;
}
// [FIRE-36022]
@@ -661,7 +661,7 @@ void LLWebRTCImpl::updateDevices()
try // Try catch needed for uniquie lock as will throw an exception if a second lock is attempted or the mutex is invalid
{
// Attempt to lock the access to the audio device, wait up to 3 seconds for other threads to unlock.
- std::unique_lock lock(iAudioDeviceMutex, 3s);
+ std::unique_lock lock(gAudioDeviceMutex, 3s);
// If the lock could not be accessed, return as we don't have hardware access and will need to try again another pass.
// Prevents threads from interacting with the hardware at the same time as other audio/voice threads.
if (!lock.owns_lock())
@@ -676,7 +676,7 @@ void LLWebRTCImpl::updateDevices()
// [FIRE-36022] - Removing my USB headset crashes entire viewer
// Flag the device is being interacted with for the Co-routine in case something goes wrong.
- iWebRTCUpdateDevices = true;
+ gWebRTCUpdateDevices = true;
// [FIRE-36022]
int16_t renderDeviceCount = mDeviceModule->PlayoutDevices();
@@ -716,7 +716,7 @@ void LLWebRTCImpl::updateDevices()
// [FIRE-36022] - Removing my USB headset crashes entire viewer
// Flag the device is no longer being interacted with for the Co-routine in case something goes wrong.
- iWebRTCUpdateDevices = false;
+ gWebRTCUpdateDevices = false;
// [FIRE-36022]
for (auto &observer : mVoiceDevicesObserverList)
{
@@ -743,14 +743,14 @@ void LLWebRTCImpl::updateDevices()
mLogSink->OnLogMessage(std::string("Excepton: WebRTC: ") + e.what());
}
// Device no longer being interacted with
- iWebRTCUpdateDevices = false;
+ gWebRTCUpdateDevices = false;
return;
}
catch (const std::exception& e)
{
mLogSink->OnLogMessage(std::string("Excepton: WebRTC: ") + e.what());
// Device no longer being interacted with
- iWebRTCUpdateDevices = false;
+ gWebRTCUpdateDevices = false;
return;
}
// [FIRE-36022]
@@ -856,7 +856,7 @@ void LLWebRTCImpl::intSetMute(bool mute, int delay_ms)
// invalid
{
// Attempt to lock the access to the audio device, wait up to 3 seconds for other threads to unlock.
- std::unique_lock lock(iAudioDeviceMutex, 3s);
+ std::unique_lock lock(gAudioDeviceMutex, 3s);
// If the lock could not be accessed, return as we don't have hardware access and will need to try again another pass.
// Prevents threads from interacting with the hardware at the same time as other audio/voice threads.
if (!lock.owns_lock())
@@ -864,12 +864,12 @@ void LLWebRTCImpl::intSetMute(bool mute, int delay_ms)
return;
}
// Flag the device is being interacted with for the Co-routine in case something goes wrong.
- iWebRTCUpdateDevices = true;
+ gWebRTCUpdateDevices = true;
// [FIRE-36022]
mDeviceModule->ForceStopRecording();
// [FIRE-36022] - Removing my USB headset crashes entire viewer
// Finally signal to the co-routine everyting is OK.
- iWebRTCUpdateDevices = false;
+ gWebRTCUpdateDevices = false;
}
// There are two exceptions that unique_lock can trigger, operation_not_permitted or resource_deadlock_would_occur
catch (const std::system_error& e)
@@ -890,14 +890,14 @@ void LLWebRTCImpl::intSetMute(bool mute, int delay_ms)
mLogSink->OnLogMessage(std::string("Excepton: WebRTC: ") + e.what());
}
// Device no longer being interacted with
- iWebRTCUpdateDevices = false;
+ gWebRTCUpdateDevices = false;
return;
}
catch (const std::exception& e)
{
mLogSink->OnLogMessage(std::string("Excepton: WebRTC: ") + e.what());
// Device no longer being interacted with
- iWebRTCUpdateDevices = false;
+ gWebRTCUpdateDevices = false;
return;
}
// [FIRE-36022]
@@ -917,7 +917,7 @@ void LLWebRTCImpl::intSetMute(bool mute, int delay_ms)
// invalid
{
// Attempt to lock the access to the audio device, wait up to 3 seconds for other threads to unlock.
- std::unique_lock lock(iAudioDeviceMutex, 3s);
+ std::unique_lock lock(gAudioDeviceMutex, 3s);
// If the lock could not be accessed, return as we don't have hardware access and will need to try again another pass.
// Prevents threads from interacting with the hardware at the same time as other audio/voice threads.
if (!lock.owns_lock())
@@ -925,13 +925,13 @@ void LLWebRTCImpl::intSetMute(bool mute, int delay_ms)
return;
}
// Flag the device is being interacted with for the Co-routine in case something goes wrong.
- iWebRTCUpdateDevices = true;
+ gWebRTCUpdateDevices = true;
// [FIRE-36022]
mDeviceModule->InitRecording();
mDeviceModule->ForceStartRecording();
// [FIRE-36022] - Removing my USB headset crashes entire viewer
// Finally signal to the co-routine everyting is OK.
- iWebRTCUpdateDevices = false;
+ gWebRTCUpdateDevices = false;
}
// There are two exceptions that unique_lock can trigger, operation_not_permitted or resource_deadlock_would_occur
catch (const std::system_error& e)
@@ -952,14 +952,14 @@ void LLWebRTCImpl::intSetMute(bool mute, int delay_ms)
mLogSink->OnLogMessage(std::string("Excepton: WebRTC: ") + e.what());
}
// Device no longer being interacted with
- iWebRTCUpdateDevices = false;
+ gWebRTCUpdateDevices = false;
return;
}
catch (const std::exception& e)
{
mLogSink->OnLogMessage(std::string("Excepton: WebRTC: ") + e.what());
// Device no longer being interacted with
- iWebRTCUpdateDevices = false;
+ gWebRTCUpdateDevices = false;
return;
}
// [FIRE-36022]
diff --git a/indra/llwebrtc/llwebrtc.h b/indra/llwebrtc/llwebrtc.h
index 572f5ecce9..acd3b686fa 100644
--- a/indra/llwebrtc/llwebrtc.h
+++ b/indra/llwebrtc/llwebrtc.h
@@ -61,7 +61,7 @@
// Create an atomic inline flag that will be shared between the various WebRTC threads and co-routines
// to track of when the audio hardware is being talked to. The co-routine can use it to
// exit if it too many iterations with the hardware locked indicating that the worker thread died.
-inline std::atomic iWebRTCUpdateDevices = false;
+inline std::atomic gWebRTCUpdateDevices = false;
// [FIRE-36022]
namespace llwebrtc
{
diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp
index 11f0c96083..3c8b091a48 100644
--- a/indra/newview/llvoicevivox.cpp
+++ b/indra/newview/llvoicevivox.cpp
@@ -2420,7 +2420,7 @@ void LLVivoxVoiceClient::sendCaptureAndRenderDevices()
try // Try catch needed for uniquie lock as will throw an exception if a second lock is attempted or the mutex is invalid
{
// Attempt to lock the access to the audio device, wait up to 3 seconds for other threads to unlock.
- std::unique_lock lock(iAudioDeviceMutex, 3s);
+ std::unique_lock lock(gAudioDeviceMutex, 3s);
// If the lock could not be accessed, return as we don't have hardware access and will need to try again another pass.
// Prevents threads from interacting with the hardware at the same time as other audio/voice threads.
if (!lock.owns_lock())
diff --git a/indra/newview/llvoicewebrtc.cpp b/indra/newview/llvoicewebrtc.cpp
index c7d04fd5bf..2d13a62904 100644
--- a/indra/newview/llvoicewebrtc.cpp
+++ b/indra/newview/llvoicewebrtc.cpp
@@ -602,7 +602,7 @@ void LLWebRTCVoiceClient::voiceConnectionCoro()
}
// [FIRE-36022] - Removing my USB headset crashes entire viewer
// If the device locked, count up by 1
- if (iWebRTCUpdateDevices)
+ if (gWebRTCUpdateDevices)
{
crash_check++;
}
@@ -764,7 +764,7 @@ void LLWebRTCVoiceClient::OnDevicesChangedImpl(const llwebrtc::LLWebRTCVoiceDevi
try // Try catch needed for uniquie lock as will throw an exception if a second lock is attempted or the mutex is invalid
{
// Attempt to lock the access to the audio device, wait up to 3 seconds for other threads to unlock.
- std::unique_lock lock(iAudioDeviceMutex, 3s);
+ std::unique_lock lock(gAudioDeviceMutex, 3s);
// If the lock could not be accessed, return as we don't have hardware access and will need to try again another pass.
// Prevents threads from interacting with the hardware at the same time as other audio/voice threads.
if (!lock.owns_lock())