lldrawpoolalpha post-merge fix.

Nicky 2014-06-10 20:08:30 +02:00
parent c207f3b90c
commit b4e92f61af
1 changed files with 2 additions and 2 deletions

View File

@ -393,8 +393,8 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, S32 pass)
// <FS:LO> Dont suspend partical processing while particles are hidden, just skip over drawing them
if(!(gPipeline.sRenderParticles) && (
group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_PARTICLE ||
group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_HUD_PARTICLE))
group->getSpatialPartition()->mPartitionType == LLViewerRegion::PARTITION_PARTICLE ||
group->getSpatialPartition()->mPartitionType == LLViewerRegion::PARTITION_HUD_PARTICLE))
{
continue;
}