SL-18837: Clean up more set-but-unused variables for Xcode 14.3
parent
84278d0d2c
commit
b61ea595b5
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@ -942,11 +942,8 @@ void LLButton::draw()
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break;
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}
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S32 y_offset = 2 + (getRect().getHeight() - 20)/2;
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if (pressed && mDisplayPressedState)
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{
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y_offset--;
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x++;
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}
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@ -487,9 +487,6 @@ void LLMenuItemGL::draw( void )
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// let disabled items be highlighted, just don't draw them as such
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if( getEnabled() && getHighlight() && !mBriefItem)
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{
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int debug_count = 0;
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if (dynamic_cast<LLMenuItemCallGL*>(this))
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debug_count++;
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gGL.color4fv( mHighlightBackground.get().mV );
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gl_rect_2d( 0, getRect().getHeight(), getRect().getWidth(), 0 );
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@ -3707,7 +3707,6 @@ void LLAgent::processScriptControlChange(LLMessageSystem *msg, void **)
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// take controls
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msg->getU32("Data", "Controls", controls, block_index );
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msg->getBOOL("Data", "PassToAgent", passon, block_index );
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U32 total_count = 0;
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for (i = 0; i < TOTAL_CONTROLS; i++)
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{
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if (controls & ( 1 << i))
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@ -3720,7 +3719,6 @@ void LLAgent::processScriptControlChange(LLMessageSystem *msg, void **)
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{
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gAgent.mControlsTakenCount[i]++;
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}
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total_count++;
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}
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}
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}
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@ -2685,9 +2685,6 @@ void LLModelPreview::clearBuffers()
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void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights)
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{
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U32 mesh_count = 0;
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LLModelLoader::model_list* model = NULL;
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if (lod < 0 || lod > 4)
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@ -2818,8 +2815,6 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights)
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vb->flush();
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mVertexBuffer[lod][mdl].push_back(vb);
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++mesh_count;
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}
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}
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}
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@ -619,7 +619,6 @@ void LLPanelNearByMedia::refreshList()
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LLViewerMedia::impl_list impls = media_inst->getPriorityList();
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LLViewerMedia::impl_list::iterator priority_iter;
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U32 enabled_count = 0;
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U32 disabled_count = 0;
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// iterate over the impl list, creating rows as necessary.
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@ -662,13 +661,10 @@ void LLPanelNearByMedia::refreshList()
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{
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disabled_count++;
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}
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else {
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enabled_count++;
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}
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}
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}
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mDisableAllCtrl->setEnabled((gSavedSettings.getBOOL("AudioStreamingMusic") ||
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gSavedSettings.getBOOL("AudioStreamingMedia")) &&
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gSavedSettings.getBOOL("AudioStreamingMedia")) &&
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(media_inst->isAnyMediaShowing() ||
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media_inst->isParcelMediaPlaying() ||
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media_inst->isParcelAudioPlaying()));
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@ -100,8 +100,6 @@ void LLSceneView::draw()
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F32 total_physics[] = { 0.f, 0.f };
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U32 object_count = 0;
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LLViewerRegion* region = gAgent.getRegion();
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if (region)
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{
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@ -116,8 +114,7 @@ void LLSceneView::draw()
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U32 idx = object->isAttachment() ? 1 : 0;
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LLVolume* volume = object->getVolume();
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object_count++;
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F32 radius = object->getScale().magVec();
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size[idx].push_back(radius);
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@ -5274,8 +5274,8 @@ void LLSelectMgr::sendListToRegions(LLObjectSelectionHandle selected_handle,
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LLViewerRegion* last_region;
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LLViewerRegion* current_region;
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S32 objects_sent = 0;
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S32 packets_sent = 0;
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// S32 objects_sent = 0;
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// S32 packets_sent = 0;
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S32 objects_in_this_packet = 0;
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bool link_operation = message_name == "ObjectLink";
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@ -5407,7 +5407,7 @@ void LLSelectMgr::sendListToRegions(LLObjectSelectionHandle selected_handle,
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(*pack_body)(node, user_data);
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// do any related logging
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(*log_func)(node, user_data);
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++objects_sent;
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// ++objects_sent;
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++objects_in_this_packet;
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// and on to the next object
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@ -5425,7 +5425,7 @@ void LLSelectMgr::sendListToRegions(LLObjectSelectionHandle selected_handle,
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{
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// otherwise send current message and start new one
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gMessageSystem->sendReliable( last_region->getHost());
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packets_sent++;
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// packets_sent++;
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objects_in_this_packet = 0;
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gMessageSystem->newMessage(message_name.c_str());
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@ -5442,7 +5442,7 @@ void LLSelectMgr::sendListToRegions(LLObjectSelectionHandle selected_handle,
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{
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// add root instance into new message
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(*pack_body)(linkset_root, user_data);
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++objects_sent;
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// ++objects_sent;
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++objects_in_this_packet;
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}
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}
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@ -5456,7 +5456,7 @@ void LLSelectMgr::sendListToRegions(LLObjectSelectionHandle selected_handle,
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if (gMessageSystem->getCurrentSendTotal() > 0)
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{
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gMessageSystem->sendReliable( current_region->getHost());
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packets_sent++;
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// packets_sent++;
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}
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else
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{
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@ -79,7 +79,6 @@ void LLSprite::updateFace(LLFace &face)
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// First, figure out how many vertices/indices we need.
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U32 num_vertices, num_indices;
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U32 vertex_count = 0;
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// Get the total number of vertices and indices
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if (mFollow)
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@ -203,25 +202,21 @@ void LLSprite::updateFace(LLFace &face)
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*verticesp = mC;
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tex_coordsp++;
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verticesp++;
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vertex_count++;
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*tex_coordsp = LLVector2(0.f, 1.f);
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*verticesp = mB;
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tex_coordsp++;
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verticesp++;
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vertex_count++;
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*tex_coordsp = LLVector2(1.f, 1.f);
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*verticesp = mA;
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tex_coordsp++;
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verticesp++;
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vertex_count++;
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*tex_coordsp = LLVector2(1.f, 0.0f);
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*verticesp = mD;
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tex_coordsp++;
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verticesp++;
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vertex_count++;
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// Generate indices, since they're easy.
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// Just a series of quads.
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@ -3244,7 +3244,7 @@ LLSD transform_cert_args(LLPointer<LLCertificate> cert)
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// are actually arrays, and we want to format them as comma separated
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// strings, so special case those.
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LLSDSerialize::toXML(cert_info[iter->first], std::cout);
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if((iter->first== std::string(CERT_KEY_USAGE)) |
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if((iter->first == std::string(CERT_KEY_USAGE)) ||
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(iter->first == std::string(CERT_EXTENDED_KEY_USAGE)))
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{
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value = "";
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@ -845,8 +845,8 @@ void LLTextureView::draw()
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if (imagep->getID() == LLAppViewer::getTextureFetch()->mDebugID)
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{
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static S32 debug_count = 0;
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++debug_count; // for breakpoints
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// static S32 debug_count = 0;
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// ++debug_count; // for breakpoints
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}
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F32 pri;
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@ -773,7 +773,6 @@ void LLViewerObjectList::dirtyAllObjectInventory()
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void LLViewerObjectList::updateApparentAngles(LLAgent &agent)
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{
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S32 i;
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S32 num_objects = 0;
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LLViewerObject *objectp;
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S32 num_updates, max_value;
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@ -830,8 +829,6 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent)
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objectp = mObjects[i];
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if (!objectp->isDead())
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{
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num_objects++;
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// Update distance & gpw
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objectp->setPixelAreaAndAngle(agent); // Also sets the approx. pixel area
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objectp->updateTextures(); // Update the image levels of textures for this object.
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@ -408,7 +408,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
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LLStrider<U16> &indicesp,
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U32 &index_offset)
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{
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S32 vertex_count = 0;
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S32 i, x, y;
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S32 num_vertices;
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@ -443,7 +442,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
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normalsp++;
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texCoords0p++;
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texCoords1p++;
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vertex_count++;
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}
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// North patch
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@ -456,7 +454,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
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normalsp++;
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texCoords0p++;
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texCoords1p++;
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vertex_count++;
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}
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@ -493,7 +490,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
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normalsp++;
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texCoords0p++;
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texCoords1p++;
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vertex_count++;
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}
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// Iterate through the north patch's points
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@ -507,7 +503,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
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normalsp++;
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texCoords0p++;
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texCoords1p++;
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vertex_count++;
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}
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@ -551,7 +546,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
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normalsp++;
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texCoords0p++;
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texCoords1p++;
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vertex_count++;
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}
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// Iterate through the north patch's points
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@ -565,7 +559,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
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normalsp++;
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texCoords0p++;
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texCoords1p++;
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vertex_count++;
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}
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for (i = 0; i < length; i++)
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@ -6287,7 +6287,6 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
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LLSpatialGroup::buffer_map_t buffer_map;
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LLViewerTexture* last_tex = NULL;
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S32 buffer_index = 0;
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S32 texture_index_channels = 1;
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@ -6300,11 +6299,6 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
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{
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texture_index_channels = gDeferredAlphaProgram.mFeatures.mIndexedTextureChannels;
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}
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if (distance_sort)
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{
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buffer_index = -1;
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}
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static LLCachedControl<U32> max_texture_index(gSavedSettings, "RenderMaxTextureIndex", 16);
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texture_index_channels = llmin(texture_index_channels, (S32) max_texture_index);
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@ -6328,14 +6322,9 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
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tex = NULL;
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}
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if (last_tex == tex)
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{
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buffer_index++;
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}
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else
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if (last_tex != tex)
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{
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last_tex = tex;
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buffer_index = 0;
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}
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bool bake_sunlight = LLPipeline::sBakeSunlight && facep->getDrawable()->isStatic();
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