SL-18837: Clean up more set-but-unused variables for Xcode 14.3

meow-7.2.2
Nat Goodspeed 2023-05-19 17:33:27 -04:00
parent 84278d0d2c
commit b61ea595b5
13 changed files with 12 additions and 58 deletions

View File

@ -942,11 +942,8 @@ void LLButton::draw()
break;
}
S32 y_offset = 2 + (getRect().getHeight() - 20)/2;
if (pressed && mDisplayPressedState)
{
y_offset--;
x++;
}

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@ -487,9 +487,6 @@ void LLMenuItemGL::draw( void )
// let disabled items be highlighted, just don't draw them as such
if( getEnabled() && getHighlight() && !mBriefItem)
{
int debug_count = 0;
if (dynamic_cast<LLMenuItemCallGL*>(this))
debug_count++;
gGL.color4fv( mHighlightBackground.get().mV );
gl_rect_2d( 0, getRect().getHeight(), getRect().getWidth(), 0 );

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@ -3707,7 +3707,6 @@ void LLAgent::processScriptControlChange(LLMessageSystem *msg, void **)
// take controls
msg->getU32("Data", "Controls", controls, block_index );
msg->getBOOL("Data", "PassToAgent", passon, block_index );
U32 total_count = 0;
for (i = 0; i < TOTAL_CONTROLS; i++)
{
if (controls & ( 1 << i))
@ -3720,7 +3719,6 @@ void LLAgent::processScriptControlChange(LLMessageSystem *msg, void **)
{
gAgent.mControlsTakenCount[i]++;
}
total_count++;
}
}
}

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@ -2685,9 +2685,6 @@ void LLModelPreview::clearBuffers()
void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights)
{
U32 mesh_count = 0;
LLModelLoader::model_list* model = NULL;
if (lod < 0 || lod > 4)
@ -2818,8 +2815,6 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights)
vb->flush();
mVertexBuffer[lod][mdl].push_back(vb);
++mesh_count;
}
}
}

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@ -619,7 +619,6 @@ void LLPanelNearByMedia::refreshList()
LLViewerMedia::impl_list impls = media_inst->getPriorityList();
LLViewerMedia::impl_list::iterator priority_iter;
U32 enabled_count = 0;
U32 disabled_count = 0;
// iterate over the impl list, creating rows as necessary.
@ -662,13 +661,10 @@ void LLPanelNearByMedia::refreshList()
{
disabled_count++;
}
else {
enabled_count++;
}
}
}
mDisableAllCtrl->setEnabled((gSavedSettings.getBOOL("AudioStreamingMusic") ||
gSavedSettings.getBOOL("AudioStreamingMedia")) &&
gSavedSettings.getBOOL("AudioStreamingMedia")) &&
(media_inst->isAnyMediaShowing() ||
media_inst->isParcelMediaPlaying() ||
media_inst->isParcelAudioPlaying()));

View File

@ -100,8 +100,6 @@ void LLSceneView::draw()
F32 total_physics[] = { 0.f, 0.f };
U32 object_count = 0;
LLViewerRegion* region = gAgent.getRegion();
if (region)
{
@ -116,8 +114,7 @@ void LLSceneView::draw()
U32 idx = object->isAttachment() ? 1 : 0;
LLVolume* volume = object->getVolume();
object_count++;
F32 radius = object->getScale().magVec();
size[idx].push_back(radius);

View File

@ -5274,8 +5274,8 @@ void LLSelectMgr::sendListToRegions(LLObjectSelectionHandle selected_handle,
LLViewerRegion* last_region;
LLViewerRegion* current_region;
S32 objects_sent = 0;
S32 packets_sent = 0;
// S32 objects_sent = 0;
// S32 packets_sent = 0;
S32 objects_in_this_packet = 0;
bool link_operation = message_name == "ObjectLink";
@ -5407,7 +5407,7 @@ void LLSelectMgr::sendListToRegions(LLObjectSelectionHandle selected_handle,
(*pack_body)(node, user_data);
// do any related logging
(*log_func)(node, user_data);
++objects_sent;
// ++objects_sent;
++objects_in_this_packet;
// and on to the next object
@ -5425,7 +5425,7 @@ void LLSelectMgr::sendListToRegions(LLObjectSelectionHandle selected_handle,
{
// otherwise send current message and start new one
gMessageSystem->sendReliable( last_region->getHost());
packets_sent++;
// packets_sent++;
objects_in_this_packet = 0;
gMessageSystem->newMessage(message_name.c_str());
@ -5442,7 +5442,7 @@ void LLSelectMgr::sendListToRegions(LLObjectSelectionHandle selected_handle,
{
// add root instance into new message
(*pack_body)(linkset_root, user_data);
++objects_sent;
// ++objects_sent;
++objects_in_this_packet;
}
}
@ -5456,7 +5456,7 @@ void LLSelectMgr::sendListToRegions(LLObjectSelectionHandle selected_handle,
if (gMessageSystem->getCurrentSendTotal() > 0)
{
gMessageSystem->sendReliable( current_region->getHost());
packets_sent++;
// packets_sent++;
}
else
{

View File

@ -79,7 +79,6 @@ void LLSprite::updateFace(LLFace &face)
// First, figure out how many vertices/indices we need.
U32 num_vertices, num_indices;
U32 vertex_count = 0;
// Get the total number of vertices and indices
if (mFollow)
@ -203,25 +202,21 @@ void LLSprite::updateFace(LLFace &face)
*verticesp = mC;
tex_coordsp++;
verticesp++;
vertex_count++;
*tex_coordsp = LLVector2(0.f, 1.f);
*verticesp = mB;
tex_coordsp++;
verticesp++;
vertex_count++;
*tex_coordsp = LLVector2(1.f, 1.f);
*verticesp = mA;
tex_coordsp++;
verticesp++;
vertex_count++;
*tex_coordsp = LLVector2(1.f, 0.0f);
*verticesp = mD;
tex_coordsp++;
verticesp++;
vertex_count++;
// Generate indices, since they're easy.
// Just a series of quads.

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@ -3244,7 +3244,7 @@ LLSD transform_cert_args(LLPointer<LLCertificate> cert)
// are actually arrays, and we want to format them as comma separated
// strings, so special case those.
LLSDSerialize::toXML(cert_info[iter->first], std::cout);
if((iter->first== std::string(CERT_KEY_USAGE)) |
if((iter->first == std::string(CERT_KEY_USAGE)) ||
(iter->first == std::string(CERT_EXTENDED_KEY_USAGE)))
{
value = "";

View File

@ -845,8 +845,8 @@ void LLTextureView::draw()
if (imagep->getID() == LLAppViewer::getTextureFetch()->mDebugID)
{
static S32 debug_count = 0;
++debug_count; // for breakpoints
// static S32 debug_count = 0;
// ++debug_count; // for breakpoints
}
F32 pri;

View File

@ -773,7 +773,6 @@ void LLViewerObjectList::dirtyAllObjectInventory()
void LLViewerObjectList::updateApparentAngles(LLAgent &agent)
{
S32 i;
S32 num_objects = 0;
LLViewerObject *objectp;
S32 num_updates, max_value;
@ -830,8 +829,6 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent)
objectp = mObjects[i];
if (!objectp->isDead())
{
num_objects++;
// Update distance & gpw
objectp->setPixelAreaAndAngle(agent); // Also sets the approx. pixel area
objectp->updateTextures(); // Update the image levels of textures for this object.

View File

@ -408,7 +408,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
LLStrider<U16> &indicesp,
U32 &index_offset)
{
S32 vertex_count = 0;
S32 i, x, y;
S32 num_vertices;
@ -443,7 +442,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
normalsp++;
texCoords0p++;
texCoords1p++;
vertex_count++;
}
// North patch
@ -456,7 +454,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
normalsp++;
texCoords0p++;
texCoords1p++;
vertex_count++;
}
@ -493,7 +490,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
normalsp++;
texCoords0p++;
texCoords1p++;
vertex_count++;
}
// Iterate through the north patch's points
@ -507,7 +503,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
normalsp++;
texCoords0p++;
texCoords1p++;
vertex_count++;
}
@ -551,7 +546,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
normalsp++;
texCoords0p++;
texCoords1p++;
vertex_count++;
}
// Iterate through the north patch's points
@ -565,7 +559,6 @@ void LLVOSurfacePatch::updateNorthGeometry(LLFace *facep,
normalsp++;
texCoords0p++;
texCoords1p++;
vertex_count++;
}
for (i = 0; i < length; i++)

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@ -6287,7 +6287,6 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
LLSpatialGroup::buffer_map_t buffer_map;
LLViewerTexture* last_tex = NULL;
S32 buffer_index = 0;
S32 texture_index_channels = 1;
@ -6300,11 +6299,6 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
{
texture_index_channels = gDeferredAlphaProgram.mFeatures.mIndexedTextureChannels;
}
if (distance_sort)
{
buffer_index = -1;
}
static LLCachedControl<U32> max_texture_index(gSavedSettings, "RenderMaxTextureIndex", 16);
texture_index_channels = llmin(texture_index_channels, (S32) max_texture_index);
@ -6328,14 +6322,9 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
tex = NULL;
}
if (last_tex == tex)
{
buffer_index++;
}
else
if (last_tex != tex)
{
last_tex = tex;
buffer_index = 0;
}
bool bake_sunlight = LLPipeline::sBakeSunlight && facep->getDrawable()->isStatic();