Merge pull request #23 from secondlife/SL-18741
SL-18448 When initing views and object has pbr, open pbr in texture tabmaster
commit
ba4f4aed70
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@ -283,6 +283,11 @@ void LLDrawPoolWLSky::renderStars(const LLVector3& camPosLocal) const
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void LLDrawPoolWLSky::renderStarsDeferred(const LLVector3& camPosLocal) const
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{
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if (!gSky.mVOSkyp)
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{
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return;
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}
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LLGLSPipelineBlendSkyBox gls_sky(true, false);
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gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA);
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@ -996,8 +996,18 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
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if (mComboMatMedia->getCurrentIndex() < MATMEDIA_MATERIAL)
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{
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mComboMatMedia->selectNthItem(MATMEDIA_MATERIAL);
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// When selecting an object with a pbr and UI combo is not set,
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// set to pbr option, otherwise to a texture (material)
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if (has_pbr_material)
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{
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mComboMatMedia->selectNthItem(MATMEDIA_PBR);
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}
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else
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{
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mComboMatMedia->selectNthItem(MATMEDIA_MATERIAL);
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}
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}
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mComboMatMedia->setEnabled(editable);
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LLRadioGroup* radio_mat_type = getChild<LLRadioGroup>("radio_material_type");
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