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@ -5239,6 +5239,8 @@ void handle_reset_view()
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// <FS:Zi> Added optional V1 behavior so the avatar turns into camera direction after hitting ESC
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if (!gSavedSettings.getBOOL("ResetViewTurnsAvatar"))
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{
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// The only thing we actually want to do here is set LLAgent::mFocusOnAvatar to TRUE,
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// since this prevents the avatar from turning.
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gAgentCamera.setFocusOnAvatar(TRUE, FALSE, FALSE);
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}
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// </FS:Zi>
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