SL-19042: Replace FMOD with VLC for parcel audio

master
Alexander Gavriliuk 2023-04-03 22:19:33 +02:00 committed by Guru
parent c7053a6928
commit ba8bcf6520
8 changed files with 114 additions and 98 deletions

View File

@ -206,7 +206,8 @@ std::string LLAudioEngine::getInternetStreamURL()
{
if (mStreamingAudioImpl)
return mStreamingAudioImpl->getURL();
else return std::string();
return std::string();
}
@ -347,42 +348,43 @@ void LLAudioEngine::idle()
}
continue;
}
else
// Check to see if the current sound is done playing.
if (!channelp->isPlaying())
{
// Check to see if the current sound is done playing, or looped.
if (!channelp->isPlaying())
sourcep->mCurrentDatap = sourcep->mQueuedDatap;
sourcep->mQueuedDatap = NULL;
// Reset the timer so the source doesn't die.
sourcep->mAgeTimer.reset();
// Make sure we have the buffer set up if we just decoded the data
if (sourcep->mCurrentDatap)
{
updateBufferForData(sourcep->mCurrentDatap);
}
// Actually play the associated data.
sourcep->setupChannel();
channelp->updateBuffer();
sourcep->getChannel()->play();
continue;
}
// Check to see if the current sound is looped.
if (sourcep->isLoop())
{
// It's a loop, we need to check and see if we're done with it.
if (channelp->mLoopedThisFrame)
{
sourcep->mCurrentDatap = sourcep->mQueuedDatap;
sourcep->mQueuedDatap = NULL;
// Reset the timer so the source doesn't die.
sourcep->mAgeTimer.reset();
// Make sure we have the buffer set up if we just decoded the data
if (sourcep->mCurrentDatap)
{
updateBufferForData(sourcep->mCurrentDatap);
}
// Actually play the associated data.
// Actually, should do a time sync so if we're a loop master/slave
// we don't drift away.
sourcep->setupChannel();
channelp->updateBuffer();
sourcep->getChannel()->play();
}
else if (sourcep->isLoop())
{
// It's a loop, we need to check and see if we're done with it.
if (channelp->mLoopedThisFrame)
{
sourcep->mCurrentDatap = sourcep->mQueuedDatap;
sourcep->mQueuedDatap = NULL;
// Actually, should do a time sync so if we're a loop master/slave
// we don't drift away.
sourcep->setupChannel();
sourcep->getChannel()->play();
}
}
}
}
@ -398,18 +400,11 @@ void LLAudioEngine::idle()
for (iter = mAllSources.begin(); iter != mAllSources.end(); ++iter)
{
LLAudioSource *sourcep = iter->second;
if (sourcep->isMuted())
if (!sourcep->isMuted() && sourcep->isSyncMaster() && sourcep->getPriority() > max_sm_priority)
{
continue;
}
if (sourcep->isSyncMaster())
{
if (sourcep->getPriority() > max_sm_priority)
{
sync_masterp = sourcep;
master_channelp = sync_masterp->getChannel();
max_sm_priority = sourcep->getPriority();
}
sync_masterp = sourcep;
master_channelp = sync_masterp->getChannel();
max_sm_priority = sourcep->getPriority();
}
}
@ -739,7 +734,7 @@ F64 LLAudioEngine::mapWindVecToGain(LLVector3 wind_vec)
}
return (gain);
}
}
F64 LLAudioEngine::mapWindVecToPitch(LLVector3 wind_vec)
@ -966,11 +961,10 @@ void LLAudioEngine::cleanupAudioSource(LLAudioSource *asp)
else
{
LL_DEBUGS("AudioEngine") << "Cleaning up audio sources for "<< asp->getID() <<LL_ENDL;
delete asp;
mAllSources.erase(iter);
delete asp;
mAllSources.erase(iter);
}
}
}
bool LLAudioEngine::hasDecodedFile(const LLUUID &uuid)
{
@ -1690,19 +1684,18 @@ void LLAudioChannel::setSource(LLAudioSource *sourcep)
{
LL_DEBUGS("AudioEngine") << "( id: " << sourcep->getID() << ")" << LL_ENDL;
if (sourcep == mCurrentSourcep)
{
// Don't reallocate the channel, this will make FMOD goofy.
//LL_INFOS() << "Calling setSource with same source!" << LL_ENDL;
if (sourcep == mCurrentSourcep)
{
// Don't reallocate the channel, this will make FMOD goofy.
//LL_INFOS() << "Calling setSource with same source!" << LL_ENDL;
}
mCurrentSourcep = sourcep;
updateBuffer();
update3DPosition();
}
mCurrentSourcep = sourcep;
updateBuffer();
update3DPosition();
}
}
bool LLAudioChannel::updateBuffer()
{

View File

@ -90,6 +90,7 @@ public:
// initialization/startup/shutdown
virtual bool init(void *userdata, const std::string &app_title);
virtual std::string getDriverName(bool verbose) = 0;
virtual LLStreamingAudioInterface *createDefaultStreamingAudioImpl() const = 0;
virtual void shutdown();
// Used by the mechanics of the engine
@ -468,13 +469,13 @@ struct SoundData
const LLUUID& owner_id,
const F32 gain,
const S32 type = LLAudioEngine::AUDIO_TYPE_NONE,
const LLVector3d &pos_global = LLVector3d::zero)
const LLVector3d &pos_global = LLVector3d::zero) :
audio_uuid(audio_uuid),
owner_id(owner_id),
gain(gain),
type(type),
pos_global(pos_global)
{
this->audio_uuid = audio_uuid;
this->owner_id = owner_id;
this->gain = gain;
this->type = type;
this->pos_global = pos_global;
}
};

View File

@ -208,10 +208,6 @@ bool LLAudioEngine_FMODSTUDIO::init(void* userdata, const std::string &app_title
}
#endif
// set up our favourite FMOD-native streaming audio implementation if none has already been added
if (!getStreamingAudioImpl()) // no existing implementation added
setStreamingAudioImpl(new LLStreamingAudio_FMODSTUDIO(mSystem));
LL_INFOS("AppInit") << "LLAudioEngine_FMODSTUDIO::init() FMOD Studio initialized correctly" << LL_ENDL;
int r_numbuffers, r_samplerate, r_channels;
@ -253,6 +249,13 @@ std::string LLAudioEngine_FMODSTUDIO::getDriverName(bool verbose)
}
// create our favourite FMOD-native streaming audio implementation
LLStreamingAudioInterface *LLAudioEngine_FMODSTUDIO::createDefaultStreamingAudioImpl() const
{
return new LLStreamingAudio_FMODSTUDIO(mSystem);
}
void LLAudioEngine_FMODSTUDIO::allocateListener(void)
{
mListenerp = (LLListener *) new LLListener_FMODSTUDIO(mSystem);

View File

@ -53,6 +53,7 @@ public:
// initialization/startup/shutdown
virtual bool init(void *user_data, const std::string &app_title);
virtual std::string getDriverName(bool verbose);
virtual LLStreamingAudioInterface* createDefaultStreamingAudioImpl() const;
virtual void allocateListener();
virtual void shutdown();

View File

@ -209,6 +209,12 @@
<string>NoAudio</string>
</map>
<key>nofmod</key>
<map>
<key>map-to</key>
<string>UseMediaPluginsForStreamingAudio</string>
</map>
<key>noninteractive</key>
<map>
<key>desc</key>

View File

@ -7077,6 +7077,17 @@
<key>Value</key>
<integer>0</integer>
</map>
<key>UseMediaPluginsForStreamingAudio</key>
<map>
<key>Comment</key>
<string>Use media plugins (VLC) for streaming audio.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>NoHardwareProbe</key>
<map>
<key>Comment</key>

View File

@ -660,9 +660,22 @@ bool idle_startup()
#else
void* window_handle = NULL;
#endif
bool init = gAudiop->init(window_handle, LLAppViewer::instance()->getSecondLifeTitle());
if(init)
if (gAudiop->init(window_handle, LLAppViewer::instance()->getSecondLifeTitle()))
{
if (FALSE == gSavedSettings.getBOOL("UseMediaPluginsForStreamingAudio"))
{
LL_INFOS("AppInit") << "Using default impl to render streaming audio" << LL_ENDL;
gAudiop->setStreamingAudioImpl(gAudiop->createDefaultStreamingAudioImpl());
}
// if the audio engine hasn't set up its own preferred handler for streaming audio
// then set up the generic streaming audio implementation which uses media plugins
if (NULL == gAudiop->getStreamingAudioImpl())
{
LL_INFOS("AppInit") << "Using media plugins to render streaming audio" << LL_ENDL;
gAudiop->setStreamingAudioImpl(new LLStreamingAudio_MediaPlugins());
}
gAudiop->setMuted(TRUE);
}
else
@ -671,16 +684,6 @@ bool idle_startup()
delete gAudiop;
gAudiop = NULL;
}
if (gAudiop)
{
// if the audio engine hasn't set up its own preferred handler for streaming audio then set up the generic streaming audio implementation which uses media plugins
if (NULL == gAudiop->getStreamingAudioImpl())
{
LL_INFOS("AppInit") << "Using media plugins to render streaming audio" << LL_ENDL;
gAudiop->setStreamingAudioImpl(new LLStreamingAudio_MediaPlugins());
}
}
}
}

View File

@ -91,17 +91,18 @@ void LLViewerAudio::startInternetStreamWithAutoFade(const std::string &streamURI
return;
}
// Record the URI we are going to be switching to
if (!gAudiop)
{
LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL;
return;
}
// Record the URI we are going to be switching to
mNextStreamURI = streamURI;
switch (mFadeState)
{
case FADE_IDLE:
if (!gAudiop)
{
LL_WARNS("AudioEngine") << "LLAudioEngine instance doesn't exist!" << LL_ENDL;
break;
}
// If a stream is playing fade it out first
if (!gAudiop->getInternetStreamURL().empty())
{
@ -114,28 +115,28 @@ void LLViewerAudio::startInternetStreamWithAutoFade(const std::string &streamURI
mFadeState = FADE_IN;
LLStreamingAudioInterface *stream = gAudiop->getStreamingAudioImpl();
if(stream && stream->supportsAdjustableBufferSizes())
stream->setBufferSizes(gSavedSettings.getU32("FMODExStreamBufferSize"),gSavedSettings.getU32("FMODExDecodeBufferSize"));
if (stream && stream->supportsAdjustableBufferSizes())
stream->setBufferSizes(gSavedSettings.getU32("FMODExStreamBufferSize"), gSavedSettings.getU32("FMODExDecodeBufferSize"));
gAudiop->startInternetStream(mNextStreamURI);
startFading();
registerIdleListener();
break;
}
startFading();
break;
case FADE_OUT:
startFading();
registerIdleListener();
break;
case FADE_IN:
registerIdleListener();
break;
default:
LL_WARNS() << "Unknown fading state: " << mFadeState << LL_ENDL;
break;
return;
}
registerIdleListener();
}
// A return of false from onIdleUpdate means it will be called again next idle update.
@ -236,15 +237,12 @@ void LLViewerAudio::startFading()
// This minimum fade time prevents divide by zero and negative times
const F32 AUDIO_MUSIC_MINIMUM_FADE_TIME = 0.01f;
if(mDone)
if (mDone)
{
// The fade state here should only be one of FADE_IN or FADE_OUT, but, in case it is not,
// rather than check for both states assume a fade in and check for the fade out case.
mFadeTime = AUDIO_MUSIC_FADE_IN_TIME;
if (LLViewerAudio::getInstance()->getFadeState() == LLViewerAudio::FADE_OUT)
{
mFadeTime = AUDIO_MUSIC_FADE_OUT_TIME;
}
mFadeTime = LLViewerAudio::getInstance()->getFadeState() == LLViewerAudio::FADE_OUT ?
AUDIO_MUSIC_FADE_OUT_TIME : AUDIO_MUSIC_FADE_IN_TIME;
// Prevent invalid fade time
mFadeTime = llmax(mFadeTime, AUDIO_MUSIC_MINIMUM_FADE_TIME);