Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR-559

master
Dave Parks 2022-11-16 14:49:47 -06:00
commit bc4694e82a
14 changed files with 459 additions and 220 deletions

View File

@ -61,6 +61,11 @@ LLMatrix3 LLGLTFMaterial::TextureTransform::asMatrix()
return offset * rotation * scale;
}
bool LLGLTFMaterial::TextureTransform::operator==(const TextureTransform& other) const
{
return mOffset == other.mOffset && mScale == other.mScale && mRotation == other.mRotation;
}
LLGLTFMaterial::LLGLTFMaterial(const LLGLTFMaterial& rhs)
{
*this = rhs;
@ -268,16 +273,14 @@ void LLGLTFMaterial::writeToModel(tinygltf::Model& model, S32 mat_index) const
tinygltf::Material& material_out = model.materials[mat_index];
constexpr bool is_override = false;
// set base color texture
writeToTexture(model, material_out.pbrMetallicRoughness.baseColorTexture, GLTF_TEXTURE_INFO_BASE_COLOR, mBaseColorId, is_override, LLUUID());
writeToTexture(model, material_out.pbrMetallicRoughness.baseColorTexture, GLTF_TEXTURE_INFO_BASE_COLOR, mBaseColorId);
// set normal texture
writeToTexture(model, material_out.normalTexture, GLTF_TEXTURE_INFO_NORMAL, mNormalId, is_override, LLUUID());
writeToTexture(model, material_out.normalTexture, GLTF_TEXTURE_INFO_NORMAL, mNormalId);
// set metallic-roughness texture
writeToTexture(model, material_out.pbrMetallicRoughness.metallicRoughnessTexture, GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS, mMetallicRoughnessId, is_override, LLUUID());
writeToTexture(model, material_out.pbrMetallicRoughness.metallicRoughnessTexture, GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS, mMetallicRoughnessId);
// set emissive texture
writeToTexture(model, material_out.emissiveTexture, GLTF_TEXTURE_INFO_EMISSIVE, mEmissiveId, is_override, LLUUID());
writeToTexture(model, material_out.emissiveTexture, GLTF_TEXTURE_INFO_EMISSIVE, mEmissiveId);
material_out.alphaMode = getAlphaMode();
material_out.alphaCutoff = mAlphaCutoff;
@ -338,10 +341,11 @@ void gltf_allocate_texture_image(tinygltf::Model& model, T& texture_info, const
}
template<typename T>
void LLGLTFMaterial::writeToTexture(tinygltf::Model& model, T& texture_info, TextureInfo texture_info_id, const LLUUID& texture_id, bool is_override, const LLUUID& base_texture_id) const
void LLGLTFMaterial::writeToTexture(tinygltf::Model& model, T& texture_info, TextureInfo texture_info_id, const LLUUID& texture_id) const
{
LL_PROFILE_ZONE_SCOPED;
if (texture_id.isNull() || (is_override && texture_id == base_texture_id))
const TextureTransform& transform = mTextureTransform[texture_info_id];
if (texture_id.isNull() && transform == sDefault.mTextureTransform[0])
{
return;
}
@ -349,7 +353,6 @@ void LLGLTFMaterial::writeToTexture(tinygltf::Model& model, T& texture_info, Tex
gltf_allocate_texture_image(model, texture_info, texture_id.asString());
tinygltf::Value::Object transform_map;
const TextureTransform& transform = mTextureTransform[texture_info_id];
transform_map[GLTF_FILE_EXTENSION_TRANSFORM_OFFSET] = tinygltf::Value(tinygltf::Value::Array({
tinygltf::Value(transform.mOffset.mV[VX]),
tinygltf::Value(transform.mOffset.mV[VY])

View File

@ -56,6 +56,8 @@ public:
F32 mRotation = 0.f;
LLMatrix3 asMatrix();
bool operator==(const TextureTransform& other) const;
};
enum AlphaMode
@ -149,14 +151,14 @@ public:
static LLVector2 getDefaultTextureScale();
static F32 getDefaultTextureRotation();
static void hackOverrideUUID(LLUUID& id);
static void applyOverrideUUID(LLUUID& dst_id, const LLUUID& override_id);
// set mAlphaMode from string.
// Anything otherthan "MASK" or "BLEND" sets mAlphaMode to ALPHA_MODE_OPAQUE
void setAlphaMode(const std::string& mode, bool for_override = false);
const char* getAlphaMode() const;
// set the contents of this LLGLTFMaterial from the given json
@ -185,6 +187,6 @@ private:
void setFromTexture(const tinygltf::Model& model, const T& texture_info, TextureInfo texture_info_id, LLUUID& texture_id_out);
template<typename T>
void writeToTexture(tinygltf::Model& model, T& texture_info, TextureInfo texture_info_id, const LLUUID& texture_id, bool is_override, const LLUUID& base_texture_id) const;
void writeToTexture(tinygltf::Model& model, T& texture_info, TextureInfo texture_info_id, const LLUUID& texture_id) const;
};

View File

@ -44,8 +44,10 @@ VARYING vec3 camera_ray;
uniform sampler2D depthMap;
uniform sampler2D normalMap;
uniform sampler2D specularRect;
uniform sampler2D sceneMap;
uniform sampler2D diffuseRect;
uniform sampler2D diffuseMap;
vec3 getNorm(vec2 screenpos);
float getDepth(vec2 pos_screen);
@ -54,45 +56,63 @@ float linearDepth01(float d, float znear, float zfar);
vec4 getPositionWithDepth(vec2 pos_screen, float depth);
vec4 getPosition(vec2 pos_screen);
bool traceScreenRay(vec3 position, vec3 reflection, out vec3 hitColor, out float hitDepth, float depth, sampler2D textureFrame);
vec4 getNormalEnvIntensityFlags(vec2 screenpos, out vec3 n, out float envIntensity);
bool traceScreenRay(vec3 position, vec3 reflection, out vec4 hitColor, out float hitDepth, float depth, sampler2D textureFrame);
float random (vec2 uv);
void main() {
vec2 tc = vary_fragcoord.xy;
float depth = linearDepth01(getDepth(tc), zNear, zFar);
vec3 n = vec3(0, 0, 1);
float envIntensity;
vec4 norm = getNormalEnvIntensityFlags(tc, n, envIntensity); // need `norm.w` for GET_GBUFFER_FLAG()
vec3 pos = getPositionWithDepth(tc, getDepth(tc)).xyz;
vec4 spec = texture2D(specularRect, tc);
vec3 viewPos = camera_ray * depth;
vec3 rayDirection = normalize(reflect(normalize(viewPos), getNorm(tc))) * -viewPos.z;
vec3 rayDirection = normalize(reflect(normalize(viewPos), n)) * -viewPos.z;
vec2 hitpixel;
vec3 hitpoint;
vec4 hitpoint;
vec4 diffuse = texture2D(diffuseRect, tc);
vec3 specCol = spec.rgb;
if (GET_GBUFFER_FLAG(GBUFFER_FLAG_HAS_PBR)) {
vec3 orm = specCol.rgb;
float perceptualRoughness = orm.g;
float metallic = orm.b;
vec3 f0 = vec3(0.04);
vec3 baseColor = diffuse.rgb;
vec3 diffuseColor = baseColor.rgb*(vec3(1.0)-f0);
specCol = mix(f0, baseColor.rgb, metallic);
}
vec2 uv2 = tc * screen_res;
float c = (uv2.x + uv2.y) * 0.125;
float jitter = mod( c, 1.0);
vec3 firstBasis = normalize(cross(vec3(0.f, 0.f, 1.f), rayDirection));
vec3 firstBasis = normalize(cross(vec3(1.f, 1.f, 1.f), rayDirection));
vec3 secondBasis = normalize(cross(rayDirection, firstBasis));
frag_color.rgb = texture(diffuseRect, tc).rgb;
frag_color = texture(diffuseMap, tc);
vec4 collectedColor;
for (int i = 0; i < 1; i++) {
vec2 coeffs = vec2(random(tc + vec2(0, i)) + random(tc + vec2(i, 0))) * 0.25;
vec2 screenpos = 1 - abs(tc * 2 - 1);
float vignette = clamp((screenpos.x * screenpos.y) * 16,0, 1);
vignette *= clamp((dot(normalize(viewPos), n) * 0.5 + 0.5 - 0.2) * 8, 0, 1);
vignette *= min(linearDepth(getDepth(tc), zNear, zFar) / zFar, 1);
int totalSamples = 4;
for (int i = 0; i < totalSamples; i++) {
vec2 coeffs = vec2(random(tc + vec2(0, i)) + random(tc + vec2(i, 0)));
vec3 reflectionDirectionRandomized = rayDirection + firstBasis * coeffs.x + secondBasis * coeffs.y;
bool hit = traceScreenRay(pos, reflectionDirectionRandomized, hitpoint, depth, depth, diffuseRect);
bool hit = traceScreenRay(pos, reflectionDirectionRandomized, hitpoint, depth, depth, diffuseMap);
if (hit) {
vec2 screenpos = tc * 2 - 1;
float vignette = 1;// clamp((1 - dot(screenpos, screenpos)) * 4,0, 1);
vignette *= dot(normalize(viewPos), getNorm(tc)) * 0.5 + 0.5;
vignette *= min(linearDepth(getDepth(tc), zNear, zFar) / (zFar * 0.0125), 1);
collectedColor.rgb = hitpoint * vignette * 0.25;
frag_color.rgb = hitpoint;
collectedColor += hitpoint;
collectedColor.rgb *= specCol.rgb;
}
}
//frag_color.rgb = collectedColor.rgb;
collectedColor *= vignette;
frag_color.a = 1.0;
frag_color += collectedColor;
}

View File

@ -52,28 +52,28 @@ vec2 generateProjectedPosition(vec3 pos){
bool isBinarySearchEnabled = true;
bool isAdaptiveStepEnabled = true;
bool isExponentialStepEnabled = false;
bool isExponentialStepEnabled = true;
bool debugDraw = false;
int iterationCount = 100;
float rayStep = 0.2;
float distanceBias = 0.05;
int iterationCount = 40;
float rayStep = 0.1;
float distanceBias = 0.02;
float depthRejectBias = 0.001;
float epsilon = 0.1;
bool traceScreenRay(vec3 position, vec3 reflection, out vec3 hitColor, out float hitDepth, float depth, sampler2D textureFrame) {
bool traceScreenRay(vec3 position, vec3 reflection, out vec4 hitColor, out float hitDepth, float depth, sampler2D textureFrame) {
vec3 step = rayStep * reflection;
vec3 marchingPosition = position + step;
float delta;
float depthFromScreen;
vec2 screenPosition;
bool hit = false;
hitColor = vec3(0);
hitColor = vec4(0);
int i = 0;
if (depth > depthRejectBias) {
for (; i < iterationCount && !hit; i++) {
screenPosition = generateProjectedPosition(marchingPosition);
depthFromScreen = abs(getPositionWithDepth(screenPosition, linearDepth(getDepth(screenPosition), zNear, zFar)).z);
depthFromScreen = linearDepth(getDepth(screenPosition), zNear, zFar);
delta = abs(marchingPosition.z) - depthFromScreen;
if (depth < depthFromScreen + epsilon && depth > depthFromScreen - epsilon) {
@ -81,10 +81,10 @@ bool traceScreenRay(vec3 position, vec3 reflection, out vec3 hitColor, out float
}
if (abs(delta) < distanceBias) {
vec3 color = vec3(1);
vec4 color = vec4(1);
if(debugDraw)
color = vec3( 0.5+ sign(delta)/2,0.3,0.5- sign(delta)/2);
hitColor = texture(textureFrame, screenPosition).xyz * color;
color = vec4( 0.5+ sign(delta)/2,0.3,0.5- sign(delta)/2, 0);
hitColor = texture(textureFrame, screenPosition) * color;
hitDepth = depthFromScreen;
hit = true;
break;
@ -114,7 +114,7 @@ bool traceScreenRay(vec3 position, vec3 reflection, out vec3 hitColor, out float
marchingPosition = marchingPosition - step * sign(delta);
screenPosition = generateProjectedPosition(marchingPosition);
depthFromScreen = abs(getPositionWithDepth(screenPosition, getDepth(screenPosition)).z);
depthFromScreen = linearDepth(getDepth(screenPosition), zNear, zFar);
delta = abs(marchingPosition.z) - depthFromScreen;
if (depth < depthFromScreen + epsilon && depth > depthFromScreen - epsilon) {
@ -122,10 +122,10 @@ bool traceScreenRay(vec3 position, vec3 reflection, out vec3 hitColor, out float
}
if (abs(delta) < distanceBias && depthFromScreen != (depth - distanceBias)) {
vec3 color = vec3(1);
vec4 color = vec4(1);
if(debugDraw)
color = vec3( 0.5+ sign(delta)/2,0.3,0.5- sign(delta)/2);
hitColor = texture(textureFrame, screenPosition).xyz * color;
color = vec4( 0.5+ sign(delta)/2,0.3,0.5- sign(delta)/2, 0);
hitColor = texture(textureFrame, screenPosition) * color;
hitDepth = depthFromScreen;
hit = true;
break;

View File

@ -27,6 +27,7 @@
#include "llgltfmateriallist.h"
#include "llagent.h"
#include "llassetstorage.h"
#include "lldispatcher.h"
#include "llfetchedgltfmaterial.h"
@ -37,9 +38,11 @@
#include "llviewercontrol.h"
#include "llviewergenericmessage.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "llviewerstats.h"
#include "llcorehttputil.h"
#include "llagent.h"
#include "llworld.h"
#include "tinygltf/tiny_gltf.h"
#include <strstream>
@ -163,8 +166,14 @@ public:
{
LL_WARNS() << "LLGLTFMaterialOverrideDispatchHandler: Attempted to read parameter data into LLSD but failed:" << llsdRaw << LL_ENDL;
}
LLGLTFMaterialList::writeCacheOverrides(message, llsdRaw);
}
else
{
// malformed message, nothing we can do to handle it
return false;
}
LL::WorkQueue::ptr_t main_queue = LL::WorkQueue::getInstance("mainloop");
LL::WorkQueue::ptr_t general_queue = LL::WorkQueue::getInstance("General");
@ -676,3 +685,33 @@ void LLGLTFMaterialList::modifyMaterialCoro(std::string cap_url, LLSD overrides,
done_callback(success);
}
}
void LLGLTFMaterialList::writeCacheOverrides(LLSD const & message, std::string const & llsdRaw)
{
LL_DEBUGS() << "material overrides cache" << LL_ENDL;
// default to main region if message doesn't specify
LLViewerRegion * region = gAgent.getRegion();;
if (message.has("region_handle_low") && message.has("region_handle_high"))
{
// TODO start requiring this once server sends this for all messages
U64 region_handle_low = message["region_handle_low"].asInteger();
U64 region_handle_high = message["region_handle_high"].asInteger();
U64 region_handle = (region_handle_low & 0x00000000ffffffffUL) || (region_handle_high << 32);
region = LLWorld::instance().getRegionFromHandle(region_handle);
}
if (region) {
region->cacheFullUpdateExtras(message, llsdRaw);
} else {
LL_WARNS() << "could not access region for material overrides message cache, region_handle: " << LL_ENDL;
}
}
void LLGLTFMaterialList::loadCacheOverrides(std::string const & message)
{
std::vector<std::string> strings(1, message);
handle_gltf_override_message(nullptr, "", LLUUID::null, strings);
}

View File

@ -89,6 +89,11 @@ public:
// any override data that arrived before the object was ready to receive it
void applyQueuedOverrides(LLViewerObject* obj);
// takes both the parsed message and its raw text to avoid unnecessary re serialization
static void writeCacheOverrides(LLSD const & message, std::string const & llsdRaw);
static void loadCacheOverrides(std::string const & message_raw);
private:
friend class LLGLTFMaterialOverrideDispatchHandler;
// save an override update that we got from the simulator for later (for example, if an override arrived for an unknown object)

View File

@ -108,9 +108,11 @@ const S32 MATTYPE_SPECULAR = 2; // Specular map
const S32 ALPHAMODE_MASK = 2; // Alpha masking mode
const S32 BUMPY_TEXTURE = 18; // use supplied normal map
const S32 SHINY_TEXTURE = 4; // use supplied specular map
const S32 PBRTYPE_BASE_COLOR = 0; // PBR Base Color
const S32 PBRTYPE_NORMAL = 1; // PBR Normal
const S32 PBRTYPE_METALLIC = 2; // PBR Metallic
const S32 PBRTYPE_RENDER_MATERIAL_ID = 0; // Render Material ID
const S32 PBRTYPE_BASE_COLOR = 1; // PBR Base Color
const S32 PBRTYPE_NORMAL = 2; // PBR Normal
const S32 PBRTYPE_METALLIC_ROUGHNESS = 3; // PBR Metallic
const S32 PBRTYPE_EMISSIVE = 4; // PBR Emissive
BOOST_STATIC_ASSERT(MATTYPE_DIFFUSE == LLRender::DIFFUSE_MAP && MATTYPE_NORMAL == LLRender::NORMAL_MAP && MATTYPE_SPECULAR == LLRender::SPECULAR_MAP);
@ -199,6 +201,12 @@ BOOL LLPanelFace::postBuild()
childSetCommitCallback("add_media", &LLPanelFace::onClickBtnAddMedia, this);
childSetCommitCallback("delete_media", &LLPanelFace::onClickBtnDeleteMedia, this);
childSetCommitCallback("gltfTextureScaleU", &LLPanelFace::onCommitGLTFTextureScaleU, this);
childSetCommitCallback("gltfTextureScaleV", &LLPanelFace::onCommitGLTFTextureScaleV, this);
childSetCommitCallback("gltfRotation", &LLPanelFace::onCommitGLTFRotation, this);
childSetCommitCallback("gltfTextureTranslationU", &LLPanelFace::onCommitGLTFTextureTranslationU, this);
childSetCommitCallback("gltfTextureTranslationV", &LLPanelFace::onCommitGLTFTextureTranslationV, this);
childSetAction("button align",&LLPanelFace::onClickAutoFix,this);
childSetAction("button align textures", &LLPanelFace::onAlignTexture, this);
childSetAction("pbr_from_inventory", &LLPanelFace::onClickBtnLoadInvPBR, this);
@ -363,7 +371,7 @@ BOOL LLPanelFace::postBuild()
if (radio_pbr_type)
{
radio_pbr_type->setCommitCallback(LLPanelFace::onCommitPbrType, this);
radio_pbr_type->selectNthItem(PBRTYPE_BASE_COLOR);
radio_pbr_type->selectNthItem(PBRTYPE_RENDER_MATERIAL_ID);
}
mCtrlGlow = getChild<LLSpinCtrl>("glow");
@ -537,41 +545,21 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor
BOOL valid;
F32 value;
std::string prefix;
U32 materials_media = mPanel->getChild<LLComboBox>("combobox matmedia")->getCurrentIndex();
if (MATMEDIA_PBR == materials_media)
// Effectively the same as MATMEDIA_PBR sans using different radio,
// separate for the sake of clarity
LLRadioGroup * radio_mat_type = mPanel->getChild<LLRadioGroup>("radio_material_type");
switch (radio_mat_type->getSelectedIndex())
{
LLRadioGroup * radio_pbr_type = mPanel->getChild<LLRadioGroup>("radio_pbr_type");
switch (radio_pbr_type->getSelectedIndex())
{
case PBRTYPE_BASE_COLOR:
prefix = "Tex";
break;
case PBRTYPE_NORMAL:
prefix = "bumpy";
break;
case PBRTYPE_METALLIC:
prefix = "shiny";
break;
}
}
else
{
// Effectively the same as MATMEDIA_PBR sans using different radio,
// separate for the sake of clarity
LLRadioGroup * radio_mat_type = mPanel->getChild<LLRadioGroup>("radio_material_type");
switch (radio_mat_type->getSelectedIndex())
{
case MATTYPE_DIFFUSE:
prefix = "Tex";
break;
case MATTYPE_NORMAL:
prefix = "bumpy";
break;
case MATTYPE_SPECULAR:
prefix = "shiny";
break;
}
case MATTYPE_DIFFUSE:
prefix = "Tex";
break;
case MATTYPE_NORMAL:
prefix = "bumpy";
break;
case MATTYPE_SPECULAR:
prefix = "shiny";
break;
}
LLSpinCtrl * ctrlTexScaleS = mPanel->getChild<LLSpinCtrl>(prefix + "ScaleU");
@ -921,6 +909,11 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
{
BOOL editable = objectp->permModify() && !objectp->isPermanentEnforced();
bool has_pbr_material;
updateUIGLTF(objectp, has_pbr_material, force_set_values);
const bool has_material = !has_pbr_material;
// only turn on auto-adjust button if there is a media renderer and the media is loaded
childSetEnabled("button align", editable);
@ -938,40 +931,25 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
radio_mat_type->setEnabled(editable);
LLRadioGroup* radio_pbr_type = getChild<LLRadioGroup>("radio_pbr_type");
if (radio_pbr_type->getSelectedIndex() < PBRTYPE_BASE_COLOR)
if (radio_pbr_type->getSelectedIndex() < PBRTYPE_RENDER_MATERIAL_ID)
{
radio_pbr_type->selectNthItem(PBRTYPE_BASE_COLOR);
radio_pbr_type->selectNthItem(PBRTYPE_RENDER_MATERIAL_ID);
}
radio_pbr_type->setEnabled(editable);
getChildView("checkbox_sync_settings")->setEnabled(editable);
childSetValue("checkbox_sync_settings", gSavedSettings.getBOOL("SyncMaterialSettings"));
updateVisibility();
// *NOTE: The "identical" variable is currently only used to decide if
// the texgen control should be tentative - this is not used by GLTF
// materials. -Cosmic;2022-11-09
bool identical = true; // true because it is anded below
bool identical_diffuse = false;
bool identical_norm = false;
bool identical_spec = false;
// pbr material
bool has_pbr_material = false;
LLTextureCtrl* pbr_ctrl = findChild<LLTextureCtrl>("pbr_control");
if (pbr_ctrl)
{
LLUUID pbr_id;
bool identical_pbr;
LLSelectedTE::getPbrMaterialId(pbr_id, identical_pbr);
identical &= identical_pbr;
pbr_ctrl->setTentative(identical_pbr ? FALSE : TRUE);
pbr_ctrl->setEnabled(editable);
pbr_ctrl->setImageAssetID(pbr_id);
has_pbr_material = pbr_id.notNull();
}
getChildView("pbr_from_inventory")->setEnabled(editable);
getChildView("edit_selected_pbr")->setEnabled(editable && has_pbr_material);
getChildView("save_selected_pbr")->setEnabled(objectp->permCopy() && has_pbr_material);
LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("texture control");
LLTextureCtrl* shinytexture_ctrl = getChild<LLTextureCtrl>("shinytexture control");
LLTextureCtrl* bumpytexture_ctrl = getChild<LLTextureCtrl>("bumpytexture control");
@ -982,7 +960,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
// Color swatch
{
getChildView("color label")->setEnabled(editable && !has_pbr_material);
getChildView("color label")->setEnabled(editable);
}
LLColorSwatchCtrl* color_swatch = findChild<LLColorSwatchCtrl>("colorswatch");
@ -1003,11 +981,11 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
}
// Color transparency
getChildView("color trans")->setEnabled(editable && !has_pbr_material);
getChildView("color trans")->setEnabled(editable);
F32 transparency = (1.f - color.mV[VALPHA]) * 100.f;
getChild<LLUICtrl>("ColorTrans")->setValue(editable ? transparency : 0);
getChildView("ColorTrans")->setEnabled(editable && !has_pbr_material);
getChildView("ColorTrans")->setEnabled(editable);
// Specular map
LLSelectedTEMaterial::getSpecularID(specmap_id, identical_spec);
@ -1266,18 +1244,9 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
getChild<LLUICtrl>("shinyScaleU")->setValue(spec_scale_s);
getChild<LLUICtrl>("bumpyScaleU")->setValue(norm_scale_s);
if (mComboMatMedia->getCurrentIndex() == MATMEDIA_PBR)
{
getChildView("TexScaleU")->setEnabled(editable && has_pbr_material);
getChildView("shinyScaleU")->setEnabled(editable && has_pbr_material);
getChildView("bumpyScaleU")->setEnabled(editable && has_pbr_material);
}
else
{
getChildView("TexScaleU")->setEnabled(editable);
getChildView("shinyScaleU")->setEnabled(editable && specmap_id.notNull());
getChildView("bumpyScaleU")->setEnabled(editable && normmap_id.notNull());
}
getChildView("TexScaleU")->setEnabled(editable && has_material);
getChildView("shinyScaleU")->setEnabled(editable && has_material && specmap_id.notNull());
getChildView("bumpyScaleU")->setEnabled(editable && has_material && normmap_id.notNull());
BOOL diff_scale_tentative = !(identical && identical_diff_scale_s);
BOOL norm_scale_tentative = !(identical && identical_norm_scale_s);
@ -1314,18 +1283,9 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
BOOL norm_scale_tentative = !identical_norm_scale_t;
BOOL spec_scale_tentative = !identical_spec_scale_t;
if (mComboMatMedia->getCurrentIndex() == MATMEDIA_PBR)
{
getChildView("TexScaleV")->setEnabled(editable && has_pbr_material);
getChildView("shinyScaleV")->setEnabled(editable && has_pbr_material);
getChildView("bumpyScaleV")->setEnabled(editable && has_pbr_material);
}
else
{
getChildView("TexScaleV")->setEnabled(editable);
getChildView("shinyScaleV")->setEnabled(editable && specmap_id.notNull());
getChildView("bumpyScaleV")->setEnabled(editable && normmap_id.notNull());
}
getChildView("TexScaleV")->setEnabled(editable && has_material);
getChildView("shinyScaleV")->setEnabled(editable && has_material && specmap_id.notNull());
getChildView("bumpyScaleV")->setEnabled(editable && has_material && normmap_id.notNull());
if (force_set_values)
{
@ -1369,18 +1329,9 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
getChild<LLUICtrl>("shinyOffsetU")->setTentative(LLSD(norm_offset_u_tentative));
getChild<LLUICtrl>("bumpyOffsetU")->setTentative(LLSD(spec_offset_u_tentative));
if (mComboMatMedia->getCurrentIndex() == MATMEDIA_PBR)
{
getChildView("TexOffsetU")->setEnabled(editable && has_pbr_material);
getChildView("shinyOffsetU")->setEnabled(editable && has_pbr_material);
getChildView("bumpyOffsetU")->setEnabled(editable && has_pbr_material);
}
else
{
getChildView("TexOffsetU")->setEnabled(editable);
getChildView("shinyOffsetU")->setEnabled(editable && specmap_id.notNull());
getChildView("bumpyOffsetU")->setEnabled(editable && normmap_id.notNull());
}
getChildView("TexOffsetU")->setEnabled(editable && has_material);
getChildView("shinyOffsetU")->setEnabled(editable && has_material && specmap_id.notNull());
getChildView("bumpyOffsetU")->setEnabled(editable && has_material && normmap_id.notNull());
}
{
@ -1408,18 +1359,9 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
getChild<LLUICtrl>("shinyOffsetV")->setTentative(LLSD(norm_offset_v_tentative));
getChild<LLUICtrl>("bumpyOffsetV")->setTentative(LLSD(spec_offset_v_tentative));
if (mComboMatMedia->getCurrentIndex() == MATMEDIA_PBR)
{
getChildView("TexOffsetV")->setEnabled(editable && has_pbr_material);
getChildView("shinyOffsetV")->setEnabled(editable && has_pbr_material);
getChildView("bumpyOffsetV")->setEnabled(editable && has_pbr_material);
}
else
{
getChildView("TexOffsetV")->setEnabled(editable);
getChildView("shinyOffsetV")->setEnabled(editable && specmap_id.notNull());
getChildView("bumpyOffsetV")->setEnabled(editable && normmap_id.notNull());
}
getChildView("TexOffsetV")->setEnabled(editable && has_material);
getChildView("shinyOffsetV")->setEnabled(editable && has_material && specmap_id.notNull());
getChildView("bumpyOffsetV")->setEnabled(editable && has_material && normmap_id.notNull());
}
// Texture rotation
@ -1444,18 +1386,9 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
F32 norm_rot_deg = norm_rotation * RAD_TO_DEG;
F32 spec_rot_deg = spec_rotation * RAD_TO_DEG;
if (mComboMatMedia->getCurrentIndex() == MATMEDIA_PBR)
{
getChildView("TexRot")->setEnabled(editable && has_pbr_material);
getChildView("shinyRot")->setEnabled(editable && has_pbr_material);
getChildView("bumpyRot")->setEnabled(editable && has_pbr_material);
}
else
{
getChildView("TexRot")->setEnabled(editable);
getChildView("shinyRot")->setEnabled(editable && specmap_id.notNull());
getChildView("bumpyRot")->setEnabled(editable && normmap_id.notNull());
}
getChildView("TexRot")->setEnabled(editable && has_material);
getChildView("shinyRot")->setEnabled(editable && has_material && specmap_id.notNull());
getChildView("bumpyRot")->setEnabled(editable && has_material && normmap_id.notNull());
getChild<LLUICtrl>("TexRot")->setTentative(diff_rot_tentative);
getChild<LLUICtrl>("shinyRot")->setTentative(LLSD(norm_rot_tentative));
@ -1579,7 +1512,6 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
BOOL repeats_tentative = !identical_repeats;
getChildView("rptctrl")->setEnabled(identical_planar_texgen ? FALSE : enabled);
LLSpinCtrl* rpt_ctrl = getChild<LLSpinCtrl>("rptctrl");
if (force_set_values)
{
@ -1591,6 +1523,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
rpt_ctrl->setValue(editable ? repeats : 1.0f);
}
rpt_ctrl->setTentative(LLSD(repeats_tentative));
rpt_ctrl->setEnabled(has_material && !identical_planar_texgen && enabled);
}
}
@ -1767,6 +1700,57 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
}
}
void LLPanelFace::updateUIGLTF(LLViewerObject* objectp, bool& has_pbr_material, bool force_set_values)
{
has_pbr_material = false;
BOOL editable = objectp->permModify() && !objectp->isPermanentEnforced();
// pbr material
LLTextureCtrl* pbr_ctrl = findChild<LLTextureCtrl>("pbr_control");
if (pbr_ctrl)
{
LLUUID pbr_id;
bool identical_pbr;
LLSelectedTE::getPbrMaterialId(pbr_id, identical_pbr);
pbr_ctrl->setTentative(identical_pbr ? FALSE : TRUE);
pbr_ctrl->setEnabled(editable);
pbr_ctrl->setImageAssetID(pbr_id);
has_pbr_material = pbr_id.notNull();
}
getChildView("pbr_from_inventory")->setEnabled(editable);
getChildView("edit_selected_pbr")->setEnabled(editable && has_pbr_material);
getChildView("save_selected_pbr")->setEnabled(objectp->permCopy() && has_pbr_material);
}
void LLPanelFace::updateVisibilityGLTF()
{
const bool show_pbr = mComboMatMedia->getCurrentIndex() == MATMEDIA_PBR && mComboMatMedia->getEnabled();
LLRadioGroup* radio_pbr_type = findChild<LLRadioGroup>("radio_pbr_type");
radio_pbr_type->setVisible(show_pbr);
const U32 pbr_type = radio_pbr_type->getSelectedIndex();
const bool show_pbr_render_material_id = show_pbr && (pbr_type == PBRTYPE_RENDER_MATERIAL_ID);
const bool show_pbr_base_color = show_pbr && (pbr_type == PBRTYPE_BASE_COLOR);
const bool show_pbr_normal = show_pbr && (pbr_type == PBRTYPE_NORMAL);
const bool show_pbr_metallic_roughness = show_pbr && (pbr_type == PBRTYPE_METALLIC_ROUGHNESS);
const bool show_pbr_emissive = show_pbr && (pbr_type == PBRTYPE_EMISSIVE);
const bool show_pbr_transform = show_pbr_base_color || show_pbr_normal || show_pbr_metallic_roughness || show_pbr_emissive;
getChildView("pbr_control")->setVisible(show_pbr_render_material_id);
getChildView("pbr_from_inventory")->setVisible(show_pbr_render_material_id);
getChildView("edit_selected_pbr")->setVisible(show_pbr_render_material_id);
getChildView("save_selected_pbr")->setVisible(show_pbr_render_material_id);
getChildView("gltfTextureScaleU")->setVisible(show_pbr_transform);
getChildView("gltfTextureScaleV")->setVisible(show_pbr_transform);
getChildView("gltfTextureRotation")->setVisible(show_pbr_transform);
getChildView("gltfTextureTranslationU")->setVisible(show_pbr_transform);
getChildView("gltfTextureTranslationV")->setVisible(show_pbr_transform);
}
void LLPanelFace::updateCopyTexButton()
{
@ -2608,19 +2592,19 @@ void LLPanelFace::updateVisibility()
}
U32 materials_media = mComboMatMedia->getCurrentIndex();
U32 material_type = radio_mat_type->getSelectedIndex();
U32 pbr_type = radio_pbr_type->getSelectedIndex();
bool show_media = (materials_media == MATMEDIA_MEDIA) && mComboMatMedia->getEnabled();
bool show_material = materials_media == MATMEDIA_MATERIAL;
bool show_pbr = materials_media == MATMEDIA_PBR;
bool show_texture = (show_media || (show_material && (material_type == MATTYPE_DIFFUSE) && mComboMatMedia->getEnabled()));
bool show_bumpiness = show_material && (material_type == MATTYPE_NORMAL) && mComboMatMedia->getEnabled();
bool show_shininess = show_material && (material_type == MATTYPE_SPECULAR) && mComboMatMedia->getEnabled();
bool show_pbr_base_color = show_pbr && (pbr_type == PBRTYPE_BASE_COLOR) && mComboMatMedia->getEnabled();
bool show_pbr_normal = show_pbr && (pbr_type == PBRTYPE_NORMAL) && mComboMatMedia->getEnabled();
bool show_pbr_metallic = show_pbr && (pbr_type == PBRTYPE_METALLIC) && mComboMatMedia->getEnabled();
radio_mat_type->setVisible(show_material);
radio_pbr_type->setVisible(show_pbr);
// Shared material controls
getChildView("checkbox_sync_settings")->setVisible(show_material || show_media);
getChildView("tex gen")->setVisible(show_material || show_media);
getChildView("combobox texgen")->setVisible(show_material || show_media);
getChildView("button align textures")->setVisible(show_material || show_media);
// Media controls
mTitleMediaText->setVisible(show_media);
@ -2634,16 +2618,16 @@ void LLPanelFace::updateVisibility()
getChildView("combobox alphamode")->setVisible(show_texture && show_material);
getChildView("label maskcutoff")->setVisible(false);
getChildView("maskcutoff")->setVisible(false);
if ((show_texture && show_material) || show_pbr)
if (show_texture && show_material)
{
updateAlphaControls();
}
// texture scale and position controls are shared between bpr and non-pbr textures
getChildView("TexScaleU")->setVisible(show_texture || show_pbr_base_color);
getChildView("TexScaleV")->setVisible(show_texture || show_pbr_base_color);
getChildView("TexRot")->setVisible(show_texture || show_pbr_base_color);
getChildView("TexOffsetU")->setVisible(show_texture || show_pbr_base_color);
getChildView("TexOffsetV")->setVisible(show_texture || show_pbr_base_color);
// texture scale and position controls
getChildView("TexScaleU")->setVisible(show_texture);
getChildView("TexScaleV")->setVisible(show_texture);
getChildView("TexRot")->setVisible(show_texture);
getChildView("TexOffsetU")->setVisible(show_texture);
getChildView("TexOffsetV")->setVisible(show_texture);
// Specular map controls
getChildView("shinytexture control")->setVisible(show_shininess);
@ -2659,11 +2643,11 @@ void LLPanelFace::updateVisibility()
{
updateShinyControls();
}
getChildView("shinyScaleU")->setVisible(show_shininess || show_pbr_metallic);
getChildView("shinyScaleV")->setVisible(show_shininess || show_pbr_metallic);
getChildView("shinyRot")->setVisible(show_shininess || show_pbr_metallic);
getChildView("shinyOffsetU")->setVisible(show_shininess || show_pbr_metallic);
getChildView("shinyOffsetV")->setVisible(show_shininess || show_pbr_metallic);
getChildView("shinyScaleU")->setVisible(show_shininess);
getChildView("shinyScaleV")->setVisible(show_shininess);
getChildView("shinyRot")->setVisible(show_shininess);
getChildView("shinyOffsetU")->setVisible(show_shininess);
getChildView("shinyOffsetV")->setVisible(show_shininess);
// Normal map controls
if (show_bumpiness)
@ -2673,17 +2657,16 @@ void LLPanelFace::updateVisibility()
getChildView("bumpytexture control")->setVisible(show_bumpiness);
getChildView("combobox bumpiness")->setVisible(show_bumpiness);
getChildView("label bumpiness")->setVisible(show_bumpiness);
getChildView("bumpyScaleU")->setVisible(show_bumpiness || show_pbr_normal);
getChildView("bumpyScaleV")->setVisible(show_bumpiness || show_pbr_normal);
getChildView("bumpyRot")->setVisible(show_bumpiness || show_pbr_normal);
getChildView("bumpyOffsetU")->setVisible(show_bumpiness || show_pbr_normal);
getChildView("bumpyOffsetV")->setVisible(show_bumpiness || show_pbr_normal);
getChildView("bumpyScaleU")->setVisible(show_bumpiness);
getChildView("bumpyScaleV")->setVisible(show_bumpiness);
getChildView("bumpyRot")->setVisible(show_bumpiness);
getChildView("bumpyOffsetU")->setVisible(show_bumpiness);
getChildView("bumpyOffsetV")->setVisible(show_bumpiness);
getChild<LLSpinCtrl>("rptctrl")->setVisible(show_material || show_media);
// PBR controls
getChildView("pbr_control")->setVisible(show_pbr);
getChildView("pbr_from_inventory")->setVisible(show_pbr);
getChildView("edit_selected_pbr")->setVisible(show_pbr);
getChildView("save_selected_pbr")->setVisible(show_pbr);
updateVisibilityGLTF();
}
// static
@ -4555,6 +4538,56 @@ void LLPanelFace::onCommitPlanarAlign(LLUICtrl* ctrl, void* userdata)
self->sendTextureInfo();
}
// static
void LLPanelFace::onCommitGLTFTextureScaleU(LLUICtrl* ctrl, void* userdata)
{
#if 0
LLPanelFace* self = (LLPanelFace*)userdata;
LL_WARNS() << ctrl->getValue().asReal() << LL_ENDL; // TODO: Remove
// TODO
#endif
}
// static
void LLPanelFace::onCommitGLTFTextureScaleV(LLUICtrl* ctrl, void* userdata)
{
#if 0
LLPanelFace* self = (LLPanelFace*)userdata;
LL_WARNS() << ctrl->getValue().asReal() << LL_ENDL; // TODO: Remove
// TODO
#endif
}
// static
void LLPanelFace::onCommitGLTFRotation(LLUICtrl* ctrl, void* userdata)
{
#if 0
LLPanelFace* self = (LLPanelFace*)userdata;
LL_WARNS() << ctrl->getValue().asReal() << LL_ENDL; // TODO: Remove
// TODO
#endif
}
// static
void LLPanelFace::onCommitGLTFTextureTranslationU(LLUICtrl* ctrl, void* userdata)
{
#if 0
LLPanelFace* self = (LLPanelFace*)userdata;
LL_WARNS() << ctrl->getValue().asReal() << LL_ENDL; // TODO: Remove
// TODO
#endif
}
// static
void LLPanelFace::onCommitGLTFTextureTranslationV(LLUICtrl* ctrl, void* userdata)
{
#if 0
LLPanelFace* self = (LLPanelFace*)userdata;
LL_WARNS() << ctrl->getValue().asReal() << LL_ENDL; // TODO: Remove
// TODO
#endif
}
void LLPanelFace::onTextureSelectionChanged(LLInventoryItem* itemp)
{
LL_DEBUGS("Materials") << "item asset " << itemp->getAssetUUID() << LL_ENDL;

View File

@ -102,6 +102,8 @@ public:
void refreshMedia();
void unloadMedia();
static void onGLTFMaterialUpdate(const LLUUID& object_id, S32 side);
/*virtual*/ void draw();
LLMaterialPtr createDefaultMaterial(LLMaterialPtr current_material)
@ -174,6 +176,7 @@ protected:
//
// @param force_set_values forces spinners to set value even if they are focused
void updateUI(bool force_set_values = false);
void updateUIGLTF(LLViewerObject* objectp, bool& has_pbr_material, bool force_set_values);
// Convenience func to determine if all faces in selection have
// identical planar texgen settings during edits
@ -226,6 +229,11 @@ protected:
static void onCommitGlow( LLUICtrl* ctrl, void *userdata);
static void onCommitPlanarAlign( LLUICtrl* ctrl, void* userdata);
static void onCommitRepeatsPerMeter( LLUICtrl* ctrl, void* userinfo);
static void onCommitGLTFTextureScaleU(LLUICtrl* ctrl, void* userinfo);
static void onCommitGLTFTextureScaleV(LLUICtrl* ctrl, void* userinfo);
static void onCommitGLTFRotation(LLUICtrl* ctrl, void* userinfo);
static void onCommitGLTFTextureTranslationU(LLUICtrl* ctrl, void* userinfo);
static void onCommitGLTFTextureTranslationV(LLUICtrl* ctrl, void* userinfo);
static void onClickAutoFix(void*);
static void onAlignTexture(void*);
static void onClickBtnLoadInvPBR(void* userdata);
@ -283,6 +291,7 @@ private:
// Do NOT call updateUI from within this function.
//
void updateVisibility();
void updateVisibilityGLTF();
// Hey look everyone, a type-safe alternative to copy and paste! :)
//

View File

@ -53,6 +53,7 @@
#include "llfloatergodtools.h"
#include "llfloaterreporter.h"
#include "llfloaterregioninfo.h"
#include "llgltfmateriallist.h"
#include "llhttpnode.h"
#include "llregioninfomodel.h"
#include "llsdutil.h"
@ -214,6 +215,7 @@ public:
LLVOCacheEntry::vocache_entry_set_t mVisibleEntries; //must-be-created visible entries wait for objects creation.
LLVOCacheEntry::vocache_entry_priority_list_t mWaitingList; //transient list storing sorted visible entries waiting for object creation.
std::set<U32> mNonCacheableCreatedList; //list of local ids of all non-cacheable objects
LLVOCacheEntry::vocache_extras_entry_map_t mCacheExtraJson; // for materials
// time?
// LRU info?
@ -782,7 +784,10 @@ void LLViewerRegion::loadObjectCache()
if(LLVOCache::instanceExists())
{
LLVOCache::getInstance()->readFromCache(mHandle, mImpl->mCacheID, mImpl->mCacheMap) ;
LLVOCache & vocache = LLVOCache::instance();
vocache.readFromCache(mHandle, mImpl->mCacheID, mImpl->mCacheMap) ;
vocache.readGenericExtrasFromCache(mHandle, mImpl->mCacheID, mImpl->mCacheExtraJson);
if (mImpl->mCacheMap.empty())
{
mCacheDirty = TRUE;
@ -807,8 +812,10 @@ void LLViewerRegion::saveObjectCache()
{
const F32 start_time_threshold = 600.0f; //seconds
bool removal_enabled = sVOCacheCullingEnabled && (mRegionTimer.getElapsedTimeF32() > start_time_threshold); //allow to remove invalid objects from object cache file.
LLVOCache::getInstance()->writeToCache(mHandle, mImpl->mCacheID, mImpl->mCacheMap, mCacheDirty, removal_enabled) ;
LLVOCache & instance = LLVOCache::instance();
instance.writeToCache(mHandle, mImpl->mCacheID, mImpl->mCacheMap, mCacheDirty, removal_enabled) ;
instance.writeGenericExtrasToCache(mHandle, mImpl->mCacheID, mImpl->mCacheExtraJson, mCacheDirty, removal_enabled);
mCacheDirty = FALSE;
}
@ -1823,7 +1830,7 @@ LLViewerObject* LLViewerRegion::addNewObject(LLVOCacheEntry* entry)
LLViewerObject* obj = NULL;
if(!entry->getEntry()->hasDrawable()) //not added to the rendering pipeline yet
{
{
//add the object
obj = gObjectList.processObjectUpdateFromCache(entry, this);
if(obj)
@ -2598,7 +2605,7 @@ LLViewerRegion::eCacheUpdateResult LLViewerRegion::cacheFullUpdate(LLDataPackerB
LL_DEBUGS("AnimatedObjects") << " got update for local_id " << local_id << LL_ENDL;
dumpStack("AnimatedObjectsStack");
// Update the cache entry
// Update the cache entry
entry->updateEntry(crc, dp);
decodeBoundingInfo(entry);
@ -2615,7 +2622,7 @@ LLViewerRegion::eCacheUpdateResult LLViewerRegion::cacheFullUpdate(LLDataPackerB
// Create new entry and add to map
result = CACHE_UPDATE_ADDED;
entry = new LLVOCacheEntry(local_id, crc, dp);
record(LLStatViewer::OBJECT_CACHE_HIT_RATE, LLUnits::Ratio::fromValue(0));
record(LLStatViewer::OBJECT_CACHE_HIT_RATE, LLUnits::Ratio::fromValue(0));
mImpl->mCacheMap[local_id] = entry;
@ -2633,6 +2640,22 @@ LLViewerRegion::eCacheUpdateResult LLViewerRegion::cacheFullUpdate(LLViewerObjec
return result;
}
void LLViewerRegion::cacheFullUpdateExtras(LLSD const & extras, std::string const & extras_raw)
{
LLUUID object_id = extras["object_id"].asUUID();
LLViewerObject * obj = gObjectList.findObject(object_id);
if (obj != nullptr)
{
U32 local_id = obj->getLocalID();
mImpl->mCacheExtraJson[local_id] = LLVOCacheEntry::ExtrasEntry{extras, extras_raw};
}
else
{
LL_WARNS() << "got material override for unknown object_id, cannot cache it" << LL_ENDL;
}
}
LLVOCacheEntry* LLViewerRegion::getCacheEntryForOctree(U32 local_id)
{
if(!sVOCacheCullingEnabled)
@ -2657,7 +2680,7 @@ LLVOCacheEntry* LLViewerRegion::getCacheEntry(U32 local_id, bool valid)
}
}
return NULL;
}
}
void LLViewerRegion::addCacheMiss(U32 id, LLViewerRegion::eCacheMissType miss_type)
{
@ -2731,6 +2754,9 @@ bool LLViewerRegion::probeCache(U32 local_id, U32 crc, U32 flags, U8 &cache_miss
entry->setValid();
decodeBoundingInfo(entry);
loadCacheMiscExtras(local_id, entry, crc);
return true;
}
else
@ -3514,3 +3540,11 @@ std::string LLViewerRegion::getSimHostName()
return std::string("...");
}
void LLViewerRegion::loadCacheMiscExtras(U32 local_id, LLVOCacheEntry * entry, U32 crc)
{
auto iter = mImpl->mCacheExtraJson.find(local_id);
if (iter != mImpl->mCacheExtraJson.end())
{
LLGLTFMaterialList::loadCacheOverrides(iter->second.extras_raw);
}
}

View File

@ -348,7 +348,9 @@ public:
// handle a full update message
eCacheUpdateResult cacheFullUpdate(LLDataPackerBinaryBuffer &dp, U32 flags);
eCacheUpdateResult cacheFullUpdate(LLViewerObject* objectp, LLDataPackerBinaryBuffer &dp, U32 flags);
eCacheUpdateResult cacheFullUpdate(LLViewerObject* objectp, LLDataPackerBinaryBuffer &dp, U32 flags);
void cacheFullUpdateExtras(LLSD const & extras, std::string const & extras_raw);
LLVOCacheEntry* getCacheEntryForOctree(U32 local_id);
LLVOCacheEntry* getCacheEntry(U32 local_id, bool valid = true);
bool probeCache(U32 local_id, U32 crc, U32 flags, U8 &cache_miss_type);
@ -419,6 +421,8 @@ private:
void decodeBoundingInfo(LLVOCacheEntry* entry);
bool isNonCacheableObjectCreated(U32 local_id);
void loadCacheMiscExtras(U32 local_id, LLVOCacheEntry * entry, U32 crc);
public:
struct CompareDistance
{

View File

@ -170,7 +170,7 @@ LLVOCacheEntry::~LLVOCacheEntry()
}
void LLVOCacheEntry::updateEntry(U32 crc, LLDataPackerBinaryBuffer &dp)
{
{
if(mCRC != crc)
{
mCRC = crc;
@ -1435,7 +1435,12 @@ void LLVOCache::readFromCache(U64 handle, const LLUUID& id, LLVOCacheEntry::voca
return ;
}
void LLVOCache::readGenericExtrasFromCache(U64 handle, const LLUUID& id, LLVOCacheEntry::vocache_extras_entry_map_t& cache_extras_entry_map)
{
LL_DEBUGS() << "TODO" << LL_ENDL;
}
void LLVOCache::purgeEntries(U32 size)
{
while(mHeaderEntryQueue.size() > size)
@ -1572,3 +1577,7 @@ void LLVOCache::writeToCache(U64 handle, const LLUUID& id, const LLVOCacheEntry:
return ;
}
void LLVOCache::writeGenericExtrasToCache(U64 handle, const LLUUID& id, const LLVOCacheEntry::vocache_extras_entry_map_t& cache_extras_entry_map, BOOL dirty_cache, bool removal_enabled)
{
}

View File

@ -33,6 +33,8 @@
#include "llvieweroctree.h"
#include "llapr.h"
#include <unordered_map>
//---------------------------------------------------------------------------
// Cache entries
class LLCamera;
@ -79,6 +81,13 @@ public:
}
}
};
struct ExtrasEntry
{
LLSD extras;
std::string extras_raw;
};
protected:
~LLVOCacheEntry();
public:
@ -142,7 +151,8 @@ private:
public:
typedef std::map<U32, LLPointer<LLVOCacheEntry> > vocache_entry_map_t;
typedef std::set<LLVOCacheEntry*> vocache_entry_set_t;
typedef std::set<LLVOCacheEntry*, CompareVOCacheEntry> vocache_entry_priority_list_t;
typedef std::set<LLVOCacheEntry*, CompareVOCacheEntry> vocache_entry_priority_list_t;
typedef std::unordered_map<U32, ExtrasEntry> vocache_extras_entry_map_t;
S32 mLastCameraUpdated;
protected:
@ -265,7 +275,10 @@ public:
void removeCache(ELLPath location, bool started = false) ;
void readFromCache(U64 handle, const LLUUID& id, LLVOCacheEntry::vocache_entry_map_t& cache_entry_map) ;
void readGenericExtrasFromCache(U64 handle, const LLUUID& id, LLVOCacheEntry::vocache_extras_entry_map_t& cache_extras_entry_map);
void writeToCache(U64 handle, const LLUUID& id, const LLVOCacheEntry::vocache_entry_map_t& cache_entry_map, BOOL dirty_cache, bool removal_enabled);
void writeGenericExtrasToCache(U64 handle, const LLUUID& id, const LLVOCacheEntry::vocache_extras_entry_map_t& cache_extras_entry_map, BOOL dirty_cache, bool removal_enabled);
void removeEntry(U64 handle) ;
U32 getCacheEntries() { return mNumEntries; }

View File

@ -7616,7 +7616,7 @@ void LLPipeline::renderFinalize()
LLRenderTarget *screen_target = &mRT->screen;
screen_target->bindTarget();
S32 channel = gPostScreenSpaceReflectionProgram.enableTexture(LLShaderMgr::DIFFUSE_MAP, mRT->fxaaBuffer.getUsage());
S32 channel = gPostScreenSpaceReflectionProgram.enableTexture(LLShaderMgr::DIFFUSE_MAP, screen_target->getUsage());
if (channel > -1)
{
screen_target->bindTexture(0, channel, LLTexUnit::TFO_POINT);
@ -7624,8 +7624,9 @@ void LLPipeline::renderFinalize()
}
{
LLGLDisable blend(GL_BLEND);
LLGLDisable blend(GL_BLEND);
LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS);
stop_glerror();
mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3);
stop_glerror();

View File

@ -153,7 +153,7 @@
value="Media" />
</combo_box>
<radio_group
height="50"
height="84"
layout="topleft"
left_pad="5"
top_delta="-10"
@ -183,7 +183,7 @@
value="2"/>
</radio_group>
<radio_group
height="50"
height="84"
layout="topleft"
left_delta="0"
top_delta="0"
@ -191,26 +191,40 @@
visible = "false"
name="radio_pbr_type">
<radio_item
label="Color/emissive"
name="Color/emissive"
top="0"
label="Complete material"
name="Complete material"
top="0"
layout="topleft"
height="16"
height="16"
value="0"/>
<radio_item
label="Base color"
name="Base color"
layout="topleft"
top_pad="1"
height="16"
value="1"/>
<radio_item
label="Normal"
layout="topleft"
top_pad="1"
height="16"
name="Normal"
value="1"/>
value="2"/>
<radio_item
label="Metallic/roughness"
name="Metallic/roughness"
height="16"
layout="topleft"
top_pad="1"
value="2"/>
value="3"/>
<radio_item
label="Emissive"
name="Emissive"
layout="topleft"
top_pad="1"
height="16"
value="4"/>
</radio_group>
<menu_button
menu_filename="menu_copy_paste_texture.xml"
@ -228,7 +242,7 @@
<check_box
control_name="SyncMaterialSettings"
follows="top|left"
height="20"
height="47"
initial_value="false"
label="Lock repeat"
layout="topleft"
@ -877,6 +891,59 @@
max_val="1"
name="shinyOffsetV"
width="265" />
<!-- BEGIN PBR Material texture transform parameters -->
<spinner
follows="left|top"
height="19"
initial_value="1"
label="ScaleU"
label_width="205"
layout="topleft"
left="10"
name="gltfTextureScaleU"
top_delta="-115"
width="265" />
<spinner
follows="left|top"
height="19"
initial_value="1"
label="ScaleV"
label_width="205"
layout="topleft"
left="10"
name="gltfTextureScaleV"
width="265" />
<spinner
follows="left|top"
height="19"
initial_value="0"
label="Rotation"
label_width="205"
layout="topleft"
left="10"
name="gltfTextureRotation"
width="265" />
<spinner
follows="left|top"
height="19"
initial_value="0"
label="TranslationU"
label_width="205"
layout="topleft"
left="10"
name="gltfTextureTranslationU"
width="265" />
<spinner
follows="left|top"
height="19"
initial_value="0"
label="TranslationV"
label_width="205"
layout="topleft"
left="10"
name="gltfTextureTranslationV"
width="265" />
<!-- END PBR Material texture transform parameters -->
<check_box
follows="top|left"
height="16"
@ -889,10 +956,10 @@
top_delta="16"
width="260" />
<button
follows="left|top"
layout="topleft"
follows="left|top"
layout="topleft"
left="9"
top="204"
top="231"
height="20"
label="Align"
label_selected="Align current texture layers"