fix init on array

master
Rider Linden 2018-07-27 12:20:05 -07:00
parent ed8082a94b
commit bc82509ccd
1 changed files with 1 additions and 1 deletions

View File

@ -645,7 +645,7 @@ void LLDrawPoolWater::shade()
shader->uniform1f(LLShaderMgr::WATER_SPECULAR_EXP, light_exp);
if (LLEnvironment::instance().isCloudScrollPaused())
{
static const std::array<F32, 2> zerowave({{0.0f, 0.0f}});
static const std::array<F32, 2> zerowave{ {0.0f, 0.0f} };
shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR1, 1, zerowave.data());
shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR2, 1, zerowave.data());