SL-13721 Fix incorrect water reflection
parent
7a2237a3a6
commit
bca624b3fc
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@ -9288,6 +9288,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
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gPipeline.pushRenderTypeMask();
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glh::matrix4f current = get_current_modelview();
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glh::matrix4f projection = get_current_projection();
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glh::matrix4f mat;
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@ -9327,8 +9328,6 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
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//disable occlusion culling for reflection map for now
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LLPipeline::sUseOcclusion = 0;
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glh::matrix4f current = get_current_modelview();
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if (!camera_is_underwater)
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{ //generate planar reflection map
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@ -9337,15 +9336,10 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
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gGL.matrixMode(LLRender::MM_MODELVIEW);
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gGL.pushMatrix();
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glh::matrix4f mat;
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camera.getOpenGLTransform(mat.m);
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mat.set_scale(glh::vec3f(1, 1, -1));
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mat.set_translate(glh::vec3f(0,0,water_height*2.f));
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mat = current * mat;
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glh::matrix4f scal;
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scal.set_scale(glh::vec3f(1, 1, -1));
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mat = scal * mat;
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// convert from CFR to OGL coord sys...
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mat = glh::matrix4f((GLfloat*) OGL_TO_CFR_ROTATION) * mat;
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mReflectionModelView = mat;
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@ -9354,6 +9348,12 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
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LLViewerCamera::updateFrustumPlanes(camera, FALSE, TRUE);
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glh::vec3f origin(0, 0, 0);
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glh::matrix4f inv_mat = mat.inverse();
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inv_mat.mult_matrix_vec(origin);
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camera.setOrigin(origin.v);
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glCullFace(GL_FRONT);
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if (LLDrawPoolWater::sNeedsReflectionUpdate)
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