Make sure preview of mesh model gets redrawn when vbos get updated.
parent
953500e796
commit
bd20a8b4fd
|
|
@ -2824,6 +2824,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim
|
|||
{
|
||||
shader->bind();
|
||||
}
|
||||
refresh(); // <FS:ND/> refresh once to make sure render gets called with the updated vbos
|
||||
}
|
||||
|
||||
void LLModelPreview::updateStatusMessages()
|
||||
|
|
|
|||
Loading…
Reference in New Issue