Fix crash in LLFloaterScriptDebug

meow-7.2.2
Ansariel 2017-03-13 21:25:58 +01:00
parent c9b7d8fa2c
commit bde509bb7f
1 changed files with 4 additions and 3 deletions

View File

@ -168,14 +168,15 @@ void LLFloaterScriptDebug::addScriptLine(const LLChat& chat)
if(objectp->isHUDAttachment())
{
((LLViewerObject*)gAgentAvatarp)->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", FTT_LOCAL_FILE, TRUE, LLGLTexture::BOOST_UI));
// <FS:Ansariel> Mark script error icons
((LLViewerObject*)gAgentAvatarp)->getIcon()->setScriptError();
}
else
{
objectp->setIcon(LLViewerTextureManager::getFetchedTextureFromFile("script_error.j2c", FTT_LOCAL_FILE, TRUE, LLGLTexture::BOOST_UI));
// <FS:Ansariel> Mark script error icons
objectp->getIcon()->setScriptError();
}
// <FS:Ansariel> Mark script error icons
objectp->getIcon()->setScriptError();
// </FS:Ansariel> Mark script error icons
}
// </FS:Kadah> [FSllOwnerSayToScriptDebugWindow]
floater_label = llformat("%s (%.0f, %.0f, %.0f)",