Re-add depth test for lookat beacons to reduce screen clutter

meow-7.2.2
Zi Ree 2023-11-29 03:22:11 +01:00
parent fc4218c7e5
commit bde5254b7f
1 changed files with 1 additions and 0 deletions

View File

@ -674,6 +674,7 @@ void LLHUDEffectLookAt::render()
return;
//LLGLDisable gls_stencil(GL_STENCIL_TEST);
LLGLDepthTest depth(GL_TRUE, GL_FALSE); // <FS:Zi> Reduce screen clutter
LLVector3 target = mTargetPos + ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->mHeadp->getWorldPosition();
LLColor3 lookAtColor = (*mAttentions)[mTargetType].mColor;