SNOW-683 VWR-8726 : Turn off swirling lights for scripted objects
parent
97d52e2a3e
commit
be07498847
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@ -662,6 +662,8 @@ Tue Torok
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CT-74
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Vadim Bigbear
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VWR-2681
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Vector Hastings
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VWR-8726
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Vixen Heron
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VWR-2710
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CT-88
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@ -2787,6 +2787,17 @@
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<key>Value</key>
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<integer>0</integer>
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</map>
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<key>EffectScriptChatParticles</key>
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<map>
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<key>Comment</key>
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<string>1 = normal behavior, 0 = disable display of swirling lights when scripts communicate</string>
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<key>Persist</key>
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<integer>1</integer>
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<key>Type</key>
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<string>Boolean</string>
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<key>Value</key>
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<integer>1</integer>
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</map>
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<key>EnableRippleWater</key>
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<map>
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<key>Comment</key>
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@ -2964,7 +2964,8 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data)
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// Make swirly things only for talking objects. (not script debug messages, though)
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if (chat.mSourceType == CHAT_SOURCE_OBJECT
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&& chat.mChatType != CHAT_TYPE_DEBUG_MSG)
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&& chat.mChatType != CHAT_TYPE_DEBUG_MSG
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&& gSavedSettings.getBOOL("EffectScriptChatParticles") )
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{
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LLPointer<LLViewerPartSourceChat> psc = new LLViewerPartSourceChat(chatter->getPositionAgent());
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psc->setSourceObject(chatter);
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