viewer#2153 Crash at LLViewerTextureList::updateImageDecodePriority
Crash at getTextureEntry which calls getTE(mTEOffset)meow-7.2.2
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c3b678276d
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@ -948,7 +948,9 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag
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// shows one letter at a time
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//
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// Maximum usage examples: huge chunk of terrain repeats texture
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const LLTextureEntry* te = face->getTextureEntry();
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S32 te_offset = face->getTEOffset(); // offset is -1 if not inited
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LLViewerObject* objp = face->getViewerObject();
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const LLTextureEntry* te = (te_offset < 0 || te_offset >= objp->getNumTEs()) ? nullptr : objp->getTE(te_offset);
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F32 min_scale = te ? llmin(fabsf(te->getScaleS()), fabsf(te->getScaleT())) : 1.f;
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min_scale = llclamp(min_scale * min_scale, texture_scale_min(), texture_scale_max());
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vsize /= min_scale;
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