SL-10233 FIXED 'Default' button doesn't work in 'Pick:Texture' floater for multiple selections with different textures
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2d94edf250
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bf2efcf43e
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@ -131,7 +131,7 @@ LLFloaterTexturePicker::~LLFloaterTexturePicker()
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void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selection /*=true*/)
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{
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if( mImageAssetID != image_id && mActive)
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if( ((mImageAssetID != image_id) || mTentative) && mActive)
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{
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mNoCopyTextureSelected = FALSE;
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mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here?
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