MAINT-8465 Item should be moved to lost and found folder

master
andreykproductengine 2018-04-05 17:01:19 +03:00
parent f732f5c6a6
commit bf60675ee5
1 changed files with 11 additions and 5 deletions

View File

@ -931,8 +931,11 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item, U32 mask)
{
// item with null parent will end in random location and then in Lost&Found,
// either move to default folder as if it is new item or don't move at all
LL_DEBUGS(LOG_INV) << "Update attempts to reparent item to null folder. Resorting!" << LL_ENDL;
new_parent_id = findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(new_item->getType()));
LL_WARNS(LOG_INV) << "Update attempts to reparent item " << item->getUUID()
<< " to null folder. Moving to Lost&Found. Old item name: " << old_item->getName()
<< ". New name: " << item->getName()
<< "." << LL_ENDL;
new_parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
update_parent_on_server = true;
}
@ -948,6 +951,11 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item, U32 mask)
item_array = get_ptr_in_map(mParentChildItemTree, new_parent_id);
if(item_array)
{
if (update_parent_on_server)
{
LLInventoryModel::LLCategoryUpdate update(new_parent_id, 1);
gInventory.accountForUpdate(update);
}
item_array->push_back(old_item);
}
mask |= LLInventoryObserver::STRUCTURE;
@ -959,9 +967,7 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item, U32 mask)
old_item->copyViewerItem(item);
if (update_parent_on_server)
{
LLInventoryModel::LLCategoryUpdate update(new_parent_id, 1);
gInventory.accountForUpdate(update);
// Update on server or item will end up in Lost&Found
// Parent id at server is null, so update server even if item already is in the same folder
old_item->setParent(new_parent_id);
new_item->updateParentOnServer(FALSE);
}