[MAINT-8081] - bakes on mesh. 1st pass. changed texture panel to select bakes on objects. handle magic bake ids in LLViewerObject.

master
Anchor Linden 2018-02-28 22:14:38 -08:00
parent d4ce47b091
commit bfbcd6d169
16 changed files with 425 additions and 43 deletions

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@ -26,6 +26,7 @@
#include "linden_common.h"
#include "llavatarappearancedefines.h"
#include "indra_constants.h"
const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH = 1024;
const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT = 1024;
@ -266,3 +267,76 @@ LLWearableType::EType LLAvatarAppearanceDictionary::getTEWearableType(ETextureIn
return getInstance()->getTexture(index)->mWearableType;
}
// static
BOOL LLAvatarAppearanceDictionary::isBakedImageId(const LLUUID& id)
{
if ((id == IMG_USE_BAKED_EYES) || (id == IMG_USE_BAKED_HAIR) || (id == IMG_USE_BAKED_HEAD) || (id == IMG_USE_BAKED_LOWER) || (id == IMG_USE_BAKED_SKIRT) || (id == IMG_USE_BAKED_UPPER))
{
return TRUE;
}
return FALSE;
}
// static
EBakedTextureIndex LLAvatarAppearanceDictionary::assetIdToBakedTextureIndex(const LLUUID& id)
{
if (id == IMG_USE_BAKED_EYES)
{
return BAKED_EYES;
}
else if (id == IMG_USE_BAKED_HAIR)
{
return BAKED_HAIR;
}
else if (id == IMG_USE_BAKED_HEAD)
{
return BAKED_HEAD;
}
else if (id == IMG_USE_BAKED_LOWER)
{
return BAKED_LOWER;
}
else if (id == IMG_USE_BAKED_SKIRT)
{
return BAKED_SKIRT;
}
else if (id == IMG_USE_BAKED_UPPER)
{
return BAKED_UPPER;
}
return BAKED_NUM_INDICES;
}
//static
LLUUID LLAvatarAppearanceDictionary::localTextureIndexToMagicId(ETextureIndex t)
{
LLUUID id = LLUUID::null;
switch (t)
{
case LLAvatarAppearanceDefines::TEX_HEAD_BAKED:
id = IMG_USE_BAKED_HEAD;
break;
case LLAvatarAppearanceDefines::TEX_UPPER_BAKED:
id = IMG_USE_BAKED_UPPER;
break;
case LLAvatarAppearanceDefines::TEX_LOWER_BAKED:
id = IMG_USE_BAKED_LOWER;
break;
case LLAvatarAppearanceDefines::TEX_EYES_BAKED:
id = IMG_USE_BAKED_EYES;
break;
case LLAvatarAppearanceDefines::TEX_SKIRT_BAKED:
id = IMG_USE_BAKED_SKIRT;
break;
case LLAvatarAppearanceDefines::TEX_HAIR_BAKED:
id = IMG_USE_BAKED_HAIR;
break;
default:
break;
}
return id;
}

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@ -223,6 +223,10 @@ public:
// Given a texture entry, determine which wearable type owns it.
static LLWearableType::EType getTEWearableType(ETextureIndex index);
static BOOL isBakedImageId(const LLUUID& id);
static EBakedTextureIndex assetIdToBakedTextureIndex(const LLUUID& id);
static LLUUID localTextureIndexToMagicId(ETextureIndex t);
}; // End LLAvatarAppearanceDictionary
} // End namespace LLAvatarAppearanceDefines

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@ -187,8 +187,8 @@ BOOL LLTexLayerSetBuffer::renderTexLayerSet()
LLTexLayerSetInfo::LLTexLayerSetInfo() :
mBodyRegion( "" ),
mWidth( 1024 ),
mHeight( 1024 ),
mWidth( 512 ),
mHeight( 512 ),
mClearAlpha( TRUE )
{
}

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@ -72,3 +72,10 @@ const LLUUID TERRAIN_ROCK_DETAIL ("53a2f406-4895-1d13-d541-d2e3b86bc19c"); // V
const LLUUID DEFAULT_WATER_NORMAL ("822ded49-9a6c-f61c-cb89-6df54f42cdf4"); // VIEWER
const LLUUID IMG_USE_BAKED_HEAD ("af238700-22df-5a1f-0818-f9877b30e027");
const LLUUID IMG_USE_BAKED_UPPER ("b45fc8cc-7ab7-9bf7-bddb-d1053d89fc55");
const LLUUID IMG_USE_BAKED_LOWER ("040973c3-5e2d-5f0e-6c7a-377bca151f82");
const LLUUID IMG_USE_BAKED_EYES ("3769e766-88b6-df79-4c1e-46a588c5adb6");
const LLUUID IMG_USE_BAKED_SKIRT ("96c3b3d8-9909-ab07-e858-626525a0a345");
const LLUUID IMG_USE_BAKED_HAIR ("42f76a58-f1ab-7385-3f4f-da762d69192c");

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@ -207,6 +207,13 @@ LL_COMMON_API extern const LLUUID TERRAIN_GRASS_DETAIL;
LL_COMMON_API extern const LLUUID TERRAIN_MOUNTAIN_DETAIL;
LL_COMMON_API extern const LLUUID TERRAIN_ROCK_DETAIL;
LL_COMMON_API extern const LLUUID IMG_USE_BAKED_HEAD;
LL_COMMON_API extern const LLUUID IMG_USE_BAKED_UPPER;
LL_COMMON_API extern const LLUUID IMG_USE_BAKED_LOWER;
LL_COMMON_API extern const LLUUID IMG_USE_BAKED_EYES;
LL_COMMON_API extern const LLUUID IMG_USE_BAKED_SKIRT;
LL_COMMON_API extern const LLUUID IMG_USE_BAKED_HAIR;
LL_COMMON_API extern const LLUUID DEFAULT_WATER_NORMAL;

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@ -8923,8 +8923,8 @@
<!-- =========================================================== -->
<layer_set
body_region="hair"
width="1024"
height="1024"
width="512"
height="512"
clear_alpha="false">
<layer
name="base"
@ -8953,8 +8953,8 @@
<layer_set
body_region="head"
width="1024"
height="1024">
width="512"
height="512">
<layer
name="head bump base"
fixed_color = "128,128,128,255"
@ -10031,8 +10031,8 @@ render_pass="bump">
<!-- =========================================================== -->
<layer_set
body_region="upper_body"
width="1024"
height="1024">
width="512"
height="512">
<layer
name="base_upperbody bump"
render_pass="bump"
@ -11282,8 +11282,8 @@ render_pass="bump">
<!-- =========================================================== -->
<layer_set
body_region="lower_body"
width="1024"
height="1024">
width="512"
height="512">
<layer
name="lower body bump base"
fixed_color = "128,128,128,255"
@ -12241,8 +12241,8 @@ render_pass="bump">
<!-- =========================================================== -->
<layer_set
body_region="skirt"
width="1024"
height="1024"
width="512"
height="512"
clear_alpha="false">
<layer
name="skirt_fabric"

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@ -126,8 +126,8 @@ BOOL LLViewerDynamicTexture::render()
void LLViewerDynamicTexture::preRender(BOOL clear_depth)
{
//only images up to 1024*1024 are supported
llassert(mFullHeight <= 1024);
llassert(mFullWidth <= 1024);
llassert(mFullHeight <= 512);
llassert(mFullWidth <= 512);
if (gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete() && !gGLManager.mIsATI)
{ //using offscreen render target, just use the bottom left corner

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@ -404,6 +404,10 @@ BOOL LLFloaterTexturePicker::postBuild()
LLToolPipette::getInstance()->setToolSelectCallback(boost::bind(&LLFloaterTexturePicker::onTextureSelect, this, _1));
getChild<LLComboBox>("l_bake_use_texture_combo_box")->setCommitCallback(onBakeTextureSelect, this);
getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setCommitCallback(onHideBaseMeshRegionCheck, this);
return TRUE;
}
@ -760,22 +764,25 @@ void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem
void LLFloaterTexturePicker::onModeSelect(LLUICtrl* ctrl, void *userdata)
{
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
bool mode = (self->mModeSelector->getSelectedIndex() == 0);
int mode = self->mModeSelector->getSelectedIndex();
self->getChild<LLButton>("Default")->setVisible(mode);
self->getChild<LLButton>("Blank")->setVisible(mode);
self->getChild<LLButton>("None")->setVisible(mode);
self->getChild<LLButton>("Pipette")->setVisible(mode);
self->getChild<LLFilterEditor>("inventory search editor")->setVisible(mode);
self->getChild<LLInventoryPanel>("inventory panel")->setVisible(mode);
self->getChild<LLButton>("Default")->setVisible(mode == 0);
self->getChild<LLButton>("Blank")->setVisible(mode == 0);
self->getChild<LLButton>("None")->setVisible(mode == 0);
self->getChild<LLButton>("Pipette")->setVisible(mode == 0);
self->getChild<LLFilterEditor>("inventory search editor")->setVisible(mode == 0);
self->getChild<LLInventoryPanel>("inventory panel")->setVisible(mode == 0);
/*self->getChild<LLCheckBox>("show_folders_check")->setVisible(mode);
no idea under which conditions the above is even shown, needs testing. */
self->getChild<LLButton>("l_add_btn")->setVisible(!mode);
self->getChild<LLButton>("l_rem_btn")->setVisible(!mode);
self->getChild<LLButton>("l_upl_btn")->setVisible(!mode);
self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(!mode);
self->getChild<LLButton>("l_add_btn")->setVisible(mode == 1);
self->getChild<LLButton>("l_rem_btn")->setVisible(mode == 1);
self->getChild<LLButton>("l_upl_btn")->setVisible(mode == 1);
self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(mode == 1);
self->getChild<LLComboBox>("l_bake_use_texture_combo_box")->setVisible(mode == 2);
self->getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setVisible(false);// mode == 2);
}
// static
@ -896,6 +903,59 @@ void LLFloaterTexturePicker::onApplyImmediateCheck(LLUICtrl* ctrl, void *user_da
picker->commitIfImmediateSet();
}
//static
void LLFloaterTexturePicker::onBakeTextureSelect(LLUICtrl* ctrl, void *user_data)
{
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)user_data;
LLComboBox* combo_box = (LLComboBox*)ctrl;
S8 type = combo_box->getValue().asInteger();
LLUUID imageID = LLUUID::null;
if (type == 0)
{
imageID = IMG_USE_BAKED_HEAD;
}
else if (type == 1)
{
imageID = IMG_USE_BAKED_UPPER;
}
else if (type == 2)
{
imageID = IMG_USE_BAKED_LOWER;
}
else if (type == 3)
{
imageID = IMG_USE_BAKED_EYES;
}
else if (type == 4)
{
imageID = IMG_USE_BAKED_SKIRT;
}
else if (type == 5)
{
imageID = IMG_USE_BAKED_HAIR;
}
if (imageID.notNull())
{
self->setCanApply(true, true);
self->setImageID(imageID);
self->commitIfImmediateSet();
}
else
{
onBtnCancel(self);
}
}
//static
void LLFloaterTexturePicker::onHideBaseMeshRegionCheck(LLUICtrl* ctrl, void *user_data)
{
//LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data;
//LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl;
}
void LLFloaterTexturePicker::updateFilterPermMask()
{
//mInventoryPanel->setFilterPermMask( getFilterPermMask() ); Commented out due to no-copy texture loss.

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@ -322,6 +322,9 @@ public:
static void onBtnUpload(void* userdata);
static void onLocalScrollCommit(LLUICtrl* ctrl, void* userdata);
static void onBakeTextureSelect(LLUICtrl* ctrl, void *userdata);
static void onHideBaseMeshRegionCheck(LLUICtrl* ctrl, void *userdata);
void setLocalTextureEnabled(BOOL enabled);
protected:

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@ -4358,31 +4358,119 @@ void LLViewerObject::sendTEUpdate() const
// TODO send media type
const U32 MAX_TES = 32;
LLUUID texture_id[MAX_TES];
S32 last_face_index = llmin((U32)getNumTEs(), MAX_TES) - 1;
if (last_face_index > -1)
{
S8 face_index;
for (face_index = 0; face_index <= last_face_index; face_index++)
{
LLTextureEntry* entry = getTE((U8)face_index);
texture_id[face_index] = entry->getID();
LLViewerFetchedTexture* fetched_texture = gTextureList.findImage(entry->getID(), TEX_LIST_STANDARD);
if (fetched_texture && fetched_texture->getFTType() == FTT_SERVER_BAKE)
{
const LLUUID new_id = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::localTextureIndexToMagicId((LLAvatarAppearanceDefines::ETextureIndex)fetched_texture->getBakedTextureIndex());
entry->setID(new_id.notNull() ? new_id : IMG_DEFAULT_AVATAR);
}
}
}
packTEMessage(msg);
if (last_face_index > -1)
{
S8 face_index;
for (face_index = 0; face_index <= last_face_index; face_index++)
{
LLTextureEntry* entry = getTE((U8)face_index);
entry->setID(texture_id[face_index]);
}
}
LLViewerRegion *regionp = getRegion();
msg->sendReliable( regionp->getHost() );
}
LLViewerTexture* LLViewerObject::getBakedTextureForMagicId(const LLUUID& id)
{
if (!LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id))
{
return NULL;
}
LLVOAvatar* avatar = getAvatar();
if (avatar)
{
LLAvatarAppearanceDefines::ETextureIndex texIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::assetIdToBakedTextureIndex(id));
return avatar->getBakedTextureImage(texIndex, avatar->getTE(texIndex)->getID());
}
return NULL;
}
LLTextureEntry* LLViewerObject::getBakedTextureEntryForMagicId(const LLUUID& id)
{
if (!LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::isBakedImageId(id))
{
return NULL;
}
LLVOAvatar* avatar = getAvatar();
if (avatar)
{
LLAvatarAppearanceDefines::ETextureIndex texIndex = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::assetIdToBakedTextureIndex(id));
return avatar->getTE(texIndex);
}
return NULL;
}
void LLViewerObject::setTE(const U8 te, const LLTextureEntry &texture_entry)
{
LLPrimitive::setTE(te, texture_entry);
const LLTextureEntry* baked_entry = getBakedTextureEntryForMagicId(texture_entry.getID());
if (baked_entry)
{
LLPrimitive::setTE(te, *baked_entry);
const LLUUID& image_id = baked_entry->getID();
mTEImages[te] = getBakedTextureForMagicId(image_id);
}
else
{
LLPrimitive::setTE(te, texture_entry);
const LLUUID& image_id = getTE(te)->getID();
mTEImages[te] = LLViewerTextureManager::getFetchedTexture(image_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
if (getTE(te)->getMaterialParams().notNull())
{
const LLUUID& norm_id = getTE(te)->getMaterialParams()->getNormalID();
mTENormalMaps[te] = LLViewerTextureManager::getFetchedTexture(norm_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
const LLUUID& spec_id = getTE(te)->getMaterialParams()->getSpecularID();
mTESpecularMaps[te] = LLViewerTextureManager::getFetchedTexture(spec_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
if (getTE(te)->getMaterialParams().notNull())
{
const LLUUID& norm_id = getTE(te)->getMaterialParams()->getNormalID();
mTENormalMaps[te] = LLViewerTextureManager::getFetchedTexture(norm_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
const LLUUID& spec_id = getTE(te)->getMaterialParams()->getSpecularID();
mTESpecularMaps[te] = LLViewerTextureManager::getFetchedTexture(spec_id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
}
}
}
void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep)
{
if (imagep)
{
LLViewerTexture* baked_texture = getBakedTextureForMagicId(imagep->getID());
if (baked_texture)
{
imagep = baked_texture;
}
}
if (mTEImages[te] != imagep)
{
mTEImages[te] = imagep;
@ -4397,6 +4485,15 @@ void LLViewerObject::setTEImage(const U8 te, LLViewerTexture *imagep)
S32 LLViewerObject::setTETextureCore(const U8 te, LLViewerTexture *image)
{
if (image)
{
LLViewerTexture* baked_texture = getBakedTextureForMagicId(image->getID());
if (baked_texture)
{
image = baked_texture;
}
}
const LLUUID& uuid = image->getID();
S32 retval = 0;
if (uuid != getTE(te)->getID() ||
@ -4492,9 +4589,18 @@ void LLViewerObject::changeTESpecularMap(S32 index, LLViewerTexture* new_image)
S32 LLViewerObject::setTETexture(const U8 te, const LLUUID& uuid)
{
// Invalid host == get from the agent's sim
LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(
uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost());
return setTETextureCore(te,image);
LLViewerTexture* baked_texture = getBakedTextureForMagicId(uuid);
if (baked_texture)
{
return setTETextureCore(te, baked_texture);
}
else
{
LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(
uuid, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, LLHost());
return setTETextureCore(te, image);
}
}
S32 LLViewerObject::setTENormalMap(const U8 te, const LLUUID& uuid)

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@ -566,6 +566,10 @@ public:
friend class LLViewerObjectList;
friend class LLViewerMediaList;
private:
LLViewerTexture* getBakedTextureForMagicId(const LLUUID& id);
LLTextureEntry* getBakedTextureEntryForMagicId(const LLUUID& id);
public:
static void unpackVector3(LLDataPackerBinaryBuffer* dp, LLVector3& value, std::string name);
static void unpackUUID(LLDataPackerBinaryBuffer* dp, LLUUID& value, std::string name);

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@ -417,6 +417,9 @@ public:
void setInFastCacheList(bool in_list) { mInFastCacheList = in_list; }
bool isInFastCacheList() { return mInFastCacheList; }
U8 getBakedTextureIndex() { return mBakedTextureIndex; }
void setBakedTextureIndex(U8 index) { mBakedTextureIndex = index; }
/*virtual*/bool isActiveFetching(); //is actively in fetching by the fetching pipeline.
protected:
@ -519,6 +522,8 @@ protected:
BOOL mForSculpt ; //a flag if the texture is used as sculpt data.
BOOL mIsFetched ; //is loaded from remote or from cache, not generated locally.
U8 mBakedTextureIndex; //for FTT_SERVER_BAKE fetched textures
public:
static LLPointer<LLViewerFetchedTexture> sMissingAssetImagep; // Texture to show for an image asset that is not in the database
static LLPointer<LLViewerFetchedTexture> sWhiteImagep; // Texture to show NOTHING (whiteness)

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@ -61,6 +61,8 @@
#include "llviewerdisplay.h"
#include "llviewerwindow.h"
#include "llprogressview.h"
#include "llvoavatarself.h"
////////////////////////////////////////////////////////////////////////////
void (*LLViewerTextureList::sUUIDCallback)(void **, const LLUUID&) = NULL;
@ -503,12 +505,15 @@ LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id,
// If the image is not found, creates new image and
// enqueues a request for transmission
LLPointer<LLViewerFetchedTexture> imagep = NULL;
if (image_id.isNull())
{
return (LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_UI));
}
LLPointer<LLViewerFetchedTexture> imagep = findImage(image_id, get_element_type(boost_priority));
imagep = imagep.isNull() ? findImage(image_id, get_element_type(boost_priority)) : imagep;
if (!imagep.isNull())
{
LLViewerFetchedTexture *texture = imagep.get();

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@ -2224,6 +2224,8 @@ LLViewerFetchedTexture *LLVOAvatar::getBakedTextureImage(const U8 te, const LLUU
{
result->setIsMissingAsset(false);
}
result->setBakedTextureIndex(te);
}
return result;
}
@ -7413,6 +7415,9 @@ void LLVOAvatar::updateMeshTextures()
removeMissingBakedTextures(); // May call back into this function if anything is removed
call_remove_missing = true;
}
}
// virtual
@ -8189,6 +8194,45 @@ void LLVOAvatar::applyParsedAppearanceMessage(LLAppearanceMessageContents& conte
}
updateMeshTextures();
//refresh bakes on any attached objects
for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
iter != mAttachmentPoints.end();
++iter)
{
LLViewerJointAttachment* attachment = iter->second;
for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
attachment_iter != attachment->mAttachedObjects.end();
++attachment_iter)
{
LLViewerObject* attached_object = (*attachment_iter);
const U32 MAX_TES = 32;
S32 last_face_index = llmin((U32)attached_object->getNumTEs(), MAX_TES) - 1;
if (last_face_index > -1)
{
S8 face_index;
for (face_index = 0; face_index <= last_face_index; face_index++)
{
LLViewerTexture* viewer_texture = attached_object->getTEImage((U8)face_index);
if (viewer_texture && ( (viewer_texture->getType() == LLViewerTexture::FETCHED_TEXTURE) || (viewer_texture->getType() == LLViewerTexture::LOD_TEXTURE) ))
{
LLViewerFetchedTexture* fetched_texture = dynamic_cast<LLViewerFetchedTexture*>(viewer_texture);
if (fetched_texture->getFTType() == FTT_SERVER_BAKE)
{
const LLUUID new_id = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::localTextureIndexToMagicId((LLAvatarAppearanceDefines::ETextureIndex)fetched_texture->getBakedTextureIndex());
attached_object->setTETexture(face_index, new_id);
}
}
}
}
}
}
}
// static

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@ -569,6 +569,7 @@ public:
public:
/*virtual*/ LLTexLayerSet* createTexLayerSet(); // Return LLViewerTexLayerSet
void releaseComponentTextures(); // ! BACKWARDS COMPATIBILITY !
protected:
static void onBakedTextureMasksLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
static void onInitialBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);

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@ -52,7 +52,7 @@
control_name="mode_selection"
height="20"
layout="topleft"
left="18"
left="0"
top_pad="80"
name="mode_selection"
follows="left|top">
@ -64,7 +64,7 @@
height="16"
left="0"
value="0"
width="80" />
width="70" />
<radio_item
label="Local"
left_pad="0"
@ -73,7 +73,16 @@
height="16"
name="local"
value="1"
width="75" />
width="50" />
<radio_item
label="Bake"
left_pad="0"
layout="topleft"
top_delta="0"
height="16"
name="bake"
value="2"
width="50" />
</radio_group>
<!-- -->
@ -83,7 +92,7 @@
follows="left|top"
height="14"
layout="topleft"
left_delta="-12"
left_delta="12"
name="unknown"
top_pad="4">
Size: [DIMENSIONS]
@ -225,7 +234,60 @@
<column name="unit_name" label="Name" dynamicwidth="true" />
<column name="unit_id_HIDDEN" label="ID" width="0" />
</scroll_list>
<!-- middle: bake mode -->
<combo_box
left="180"
top="30"
height="19"
top_delta="15"
layout="topleft"
follows="left|top"
name="l_bake_use_texture_combo_box"
tool_tip="Choose the bake texture"
width="108"
visible="false">
<combo_box.item
label="None"
name="None"
value="-1" />
<combo_box.item
label="BAKED_HEAD"
name="BAKED_HEAD"
value="0" />
<combo_box.item
label="BAKED_UPPER"
name="BAKED_UPPER"
value="1" />
<combo_box.item
label="BAKED_LOWER"
name="BAKED_LOWER"
value="2" />
<combo_box.item
label="BAKED_EYES"
name="BAKED_EYES"
value="3" />
<combo_box.item
label="BAKED_SKIRT"
name="BAKED_SKIRT"
value="4" />
<combo_box.item
label="BAKED_HAIR"
name="BAKED_HAIR"
value="5" />
</combo_box>
<check_box
follows="left|top"
height="20"
initial_value="false"
label="Hide Base Mesh Region"
layout="topleft"
name="hide_base_mesh_region"
left_delta="0"
top_pad="10"
top_delta="0"
width="120"
visible="false"/>
<!-- bottom static -->
<button
follows="bottom"