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@ -46,12 +46,18 @@
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#include "llnotificationsutil.h"
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#include "llpreview.h"
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#include "llsidepanelinventory.h"
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#include "llstartup.h"
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#include "lltrans.h"
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#include "llviewerattachmenu.h"
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#include "llviewerfoldertype.h"
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#include "llvoavatarself.h"
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class LLInventoryRecentItemsPanel;
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class LLAssetFilteredInventoryPanel;
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static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel");
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static LLDefaultChildRegistry::Register<LLInventoryRecentItemsPanel> t_recent_inventory_panel("recent_inventory_panel");
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static LLDefaultChildRegistry::Register<LLAssetFilteredInventoryPanel> t_asset_filtered_inv_panel("asset_filtered_inv_panel");
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const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder");
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const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder");
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@ -271,9 +277,9 @@ void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params)
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mCompletionObserver = new LLInvPanelComplObserver(boost::bind(&LLInventoryPanel::onItemsCompletion, this));
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mInventory->addObserver(mCompletionObserver);
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// Build view of inventory if we need default full hierarchy and inventory ready,
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// otherwise wait for idle callback.
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if (mInventory->isInventoryUsable() && !mViewsInitialized)
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// Build view of inventory if we need default full hierarchy and inventory ready, otherwise do in onIdle.
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// Initializing views takes a while so always do it onIdle if viewer already loaded.
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if (mInventory->isInventoryUsable() && !mViewsInitialized && LLStartUp::getStartupState() <= STATE_WEARABLES_WAIT)
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{
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initializeViews();
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}
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@ -451,6 +457,180 @@ LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState()
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return getFilter().getShowFolderState();
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}
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void LLInventoryPanel::itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item)
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{
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LLFolderViewItem* view_item = getItemByID(item_id);
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LLFolderViewModelItemInventory* viewmodel_item =
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static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
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// LLFolderViewFolder is derived from LLFolderViewItem so dynamic_cast from item
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// to folder is the fast way to get a folder without searching through folders tree.
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LLFolderViewFolder* view_folder = NULL;
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// Check requires as this item might have already been deleted
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// as a child of its deleted parent.
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if (model_item && view_item)
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{
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view_folder = dynamic_cast<LLFolderViewFolder*>(view_item);
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}
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//////////////////////////////
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// LABEL Operation
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// Empty out the display name for relabel.
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if (mask & LLInventoryObserver::LABEL)
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{
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if (view_item)
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{
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// Request refresh on this item (also flags for filtering)
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LLInvFVBridge* bridge = (LLInvFVBridge*)view_item->getViewModelItem();
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if(bridge)
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{
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// Clear the display name first, so it gets properly re-built during refresh()
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bridge->clearDisplayName();
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view_item->refresh();
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}
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LLFolderViewFolder* parent = view_item->getParentFolder();
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if(parent)
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{
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parent->getViewModelItem()->dirtyDescendantsFilter();
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}
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}
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}
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//////////////////////////////
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// REBUILD Operation
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// Destroy and regenerate the UI.
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if (mask & LLInventoryObserver::REBUILD)
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{
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if (model_item && view_item && viewmodel_item)
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{
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const LLUUID& idp = viewmodel_item->getUUID();
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view_item->destroyView();
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removeItemID(idp);
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}
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view_item = buildNewViews(item_id);
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viewmodel_item =
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static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
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view_folder = dynamic_cast<LLFolderViewFolder *>(view_item);
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}
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//////////////////////////////
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// INTERNAL Operation
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// This could be anything. For now, just refresh the item.
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if (mask & LLInventoryObserver::INTERNAL)
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{
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if (view_item)
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{
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view_item->refresh();
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}
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}
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//////////////////////////////
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// SORT Operation
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// Sort the folder.
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if (mask & LLInventoryObserver::SORT)
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{
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if (view_folder)
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{
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view_folder->getViewModelItem()->requestSort();
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}
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}
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// We don't typically care which of these masks the item is actually flagged with, since the masks
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// may not be accurate (e.g. in the main inventory panel, I move an item from My Inventory into
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// Landmarks; this is a STRUCTURE change for that panel but is an ADD change for the Landmarks
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// panel). What's relevant is that the item and UI are probably out of sync and thus need to be
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// resynchronized.
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if (mask & (LLInventoryObserver::STRUCTURE |
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LLInventoryObserver::ADD |
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LLInventoryObserver::REMOVE))
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{
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//////////////////////////////
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// ADD Operation
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// Item exists in memory but a UI element hasn't been created for it.
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if (model_item && !view_item)
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{
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// Add the UI element for this item.
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buildNewViews(item_id);
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// Select any newly created object that has the auto rename at top of folder root set.
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if(mFolderRoot.get()->getRoot()->needsAutoRename())
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{
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setSelection(item_id, FALSE);
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}
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updateFolderLabel(model_item->getParentUUID());
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}
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//////////////////////////////
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// STRUCTURE Operation
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// This item already exists in both memory and UI. It was probably reparented.
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else if (model_item && view_item)
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{
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LLFolderViewFolder* old_parent = view_item->getParentFolder();
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// Don't process the item if it is the root
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if (old_parent)
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{
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LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(old_parent->getViewModelItem());
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LLFolderViewFolder* new_parent = (LLFolderViewFolder*)getItemByID(model_item->getParentUUID());
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// Item has been moved.
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if (old_parent != new_parent)
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{
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if (new_parent != NULL)
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{
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// Item is to be moved and we found its new parent in the panel's directory, so move the item's UI.
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view_item->addToFolder(new_parent);
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addItemID(viewmodel_item->getUUID(), view_item);
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if (mInventory)
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{
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const LLUUID trash_id = mInventory->findCategoryUUIDForType(LLFolderType::FT_TRASH);
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if (trash_id != model_item->getParentUUID() && (mask & LLInventoryObserver::INTERNAL) && new_parent->isOpen())
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{
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setSelection(item_id, FALSE);
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}
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}
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updateFolderLabel(model_item->getParentUUID());
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}
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else
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{
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// Remove the item ID before destroying the view because the view-model-item gets
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// destroyed when the view is destroyed
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removeItemID(viewmodel_item->getUUID());
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// Item is to be moved outside the panel's directory (e.g. moved to trash for a panel that
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// doesn't include trash). Just remove the item's UI.
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view_item->destroyView();
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}
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if(viewmodel_folder)
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{
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updateFolderLabel(viewmodel_folder->getUUID());
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}
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old_parent->getViewModelItem()->dirtyDescendantsFilter();
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}
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}
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}
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//////////////////////////////
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// REMOVE Operation
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// This item has been removed from memory, but its associated UI element still exists.
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else if (!model_item && view_item && viewmodel_item)
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{
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// Remove the item's UI.
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LLFolderViewFolder* parent = view_item->getParentFolder();
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removeItemID(viewmodel_item->getUUID());
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view_item->destroyView();
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if(parent)
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{
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parent->getViewModelItem()->dirtyDescendantsFilter();
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LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(parent->getViewModelItem());
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if(viewmodel_folder)
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{
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updateFolderLabel(viewmodel_folder->getUUID());
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}
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}
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}
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}
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}
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// Called when something changed in the global model (new item, item coming through the wire, rename, move, etc...) (CHUI-849)
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static LLTrace::BlockTimerStatHandle FTM_REFRESH("Inventory Refresh");
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void LLInventoryPanel::modelChanged(U32 mask)
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@ -471,175 +651,7 @@ void LLInventoryPanel::modelChanged(U32 mask)
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{
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const LLUUID& item_id = (*items_iter);
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const LLInventoryObject* model_item = model->getObject(item_id);
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LLFolderViewItem* view_item = getItemByID(item_id);
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LLFolderViewModelItemInventory* viewmodel_item =
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static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
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// LLFolderViewFolder is derived from LLFolderViewItem so dynamic_cast from item
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// to folder is the fast way to get a folder without searching through folders tree.
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LLFolderViewFolder* view_folder = NULL;
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// Check requires as this item might have already been deleted
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// as a child of its deleted parent.
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if (model_item && view_item)
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{
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view_folder = dynamic_cast<LLFolderViewFolder*>(view_item);
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}
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//////////////////////////////
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// LABEL Operation
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// Empty out the display name for relabel.
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if (mask & LLInventoryObserver::LABEL)
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{
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if (view_item)
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{
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// Request refresh on this item (also flags for filtering)
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LLInvFVBridge* bridge = (LLInvFVBridge*)view_item->getViewModelItem();
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if(bridge)
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{ // Clear the display name first, so it gets properly re-built during refresh()
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bridge->clearDisplayName();
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view_item->refresh();
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}
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LLFolderViewFolder* parent = view_item->getParentFolder();
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if(parent)
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{
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parent->getViewModelItem()->dirtyDescendantsFilter();
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}
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}
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}
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//////////////////////////////
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// REBUILD Operation
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// Destroy and regenerate the UI.
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if (mask & LLInventoryObserver::REBUILD)
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{
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if (model_item && view_item && viewmodel_item)
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{
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const LLUUID& idp = viewmodel_item->getUUID();
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view_item->destroyView();
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removeItemID(idp);
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}
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view_item = buildNewViews(item_id);
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viewmodel_item =
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static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
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view_folder = dynamic_cast<LLFolderViewFolder *>(view_item);
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}
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//////////////////////////////
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// INTERNAL Operation
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// This could be anything. For now, just refresh the item.
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if (mask & LLInventoryObserver::INTERNAL)
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{
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if (view_item)
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{
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view_item->refresh();
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}
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}
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//////////////////////////////
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// SORT Operation
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// Sort the folder.
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if (mask & LLInventoryObserver::SORT)
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{
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if (view_folder)
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{
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view_folder->getViewModelItem()->requestSort();
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}
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}
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// We don't typically care which of these masks the item is actually flagged with, since the masks
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|
|
|
|
// may not be accurate (e.g. in the main inventory panel, I move an item from My Inventory into
|
|
|
|
|
// Landmarks; this is a STRUCTURE change for that panel but is an ADD change for the Landmarks
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|
|
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// panel). What's relevant is that the item and UI are probably out of sync and thus need to be
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|
// resynchronized.
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if (mask & (LLInventoryObserver::STRUCTURE |
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LLInventoryObserver::ADD |
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LLInventoryObserver::REMOVE))
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{
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//////////////////////////////
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// ADD Operation
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// Item exists in memory but a UI element hasn't been created for it.
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if (model_item && !view_item)
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{
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// Add the UI element for this item.
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|
|
buildNewViews(item_id);
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|
|
|
// Select any newly created object that has the auto rename at top of folder root set.
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|
|
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if(mFolderRoot.get()->getRoot()->needsAutoRename())
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{
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setSelection(item_id, FALSE);
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}
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updateFolderLabel(model_item->getParentUUID());
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}
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//////////////////////////////
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// STRUCTURE Operation
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// This item already exists in both memory and UI. It was probably reparented.
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|
|
|
|
else if (model_item && view_item)
|
|
|
|
|
{
|
|
|
|
|
LLFolderViewFolder* old_parent = view_item->getParentFolder();
|
|
|
|
|
// Don't process the item if it is the root
|
|
|
|
|
if (old_parent)
|
|
|
|
|
{
|
|
|
|
|
LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(old_parent->getViewModelItem());
|
|
|
|
|
LLFolderViewFolder* new_parent = (LLFolderViewFolder*)getItemByID(model_item->getParentUUID());
|
|
|
|
|
// Item has been moved.
|
|
|
|
|
if (old_parent != new_parent)
|
|
|
|
|
{
|
|
|
|
|
if (new_parent != NULL)
|
|
|
|
|
{
|
|
|
|
|
// Item is to be moved and we found its new parent in the panel's directory, so move the item's UI.
|
|
|
|
|
view_item->addToFolder(new_parent);
|
|
|
|
|
addItemID(viewmodel_item->getUUID(), view_item);
|
|
|
|
|
if (mInventory)
|
|
|
|
|
{
|
|
|
|
|
const LLUUID trash_id = mInventory->findCategoryUUIDForType(LLFolderType::FT_TRASH);
|
|
|
|
|
if (trash_id != model_item->getParentUUID() && (mask & LLInventoryObserver::INTERNAL) && new_parent->isOpen())
|
|
|
|
|
{
|
|
|
|
|
setSelection(item_id, FALSE);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
updateFolderLabel(model_item->getParentUUID());
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
// Remove the item ID before destroying the view because the view-model-item gets
|
|
|
|
|
// destroyed when the view is destroyed
|
|
|
|
|
removeItemID(viewmodel_item->getUUID());
|
|
|
|
|
|
|
|
|
|
// Item is to be moved outside the panel's directory (e.g. moved to trash for a panel that
|
|
|
|
|
// doesn't include trash). Just remove the item's UI.
|
|
|
|
|
view_item->destroyView();
|
|
|
|
|
}
|
|
|
|
|
if(viewmodel_folder)
|
|
|
|
|
{
|
|
|
|
|
updateFolderLabel(viewmodel_folder->getUUID());
|
|
|
|
|
}
|
|
|
|
|
old_parent->getViewModelItem()->dirtyDescendantsFilter();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//////////////////////////////
|
|
|
|
|
// REMOVE Operation
|
|
|
|
|
// This item has been removed from memory, but its associated UI element still exists.
|
|
|
|
|
else if (!model_item && view_item && viewmodel_item)
|
|
|
|
|
{
|
|
|
|
|
// Remove the item's UI.
|
|
|
|
|
LLFolderViewFolder* parent = view_item->getParentFolder();
|
|
|
|
|
removeItemID(viewmodel_item->getUUID());
|
|
|
|
|
view_item->destroyView();
|
|
|
|
|
if(parent)
|
|
|
|
|
{
|
|
|
|
|
parent->getViewModelItem()->dirtyDescendantsFilter();
|
|
|
|
|
LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(parent->getViewModelItem());
|
|
|
|
|
if(viewmodel_folder)
|
|
|
|
|
{
|
|
|
|
|
updateFolderLabel(viewmodel_folder->getUUID());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
itemChanged(item_id, mask, model_item);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
@ -837,14 +849,17 @@ LLFolderViewItem * LLInventoryPanel::createFolderViewItem(LLInvFVBridge * bridge
|
|
|
|
|
|
|
|
|
|
LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id)
|
|
|
|
|
{
|
|
|
|
|
LLInventoryObject const* objectp = gInventory.getObject(id);
|
|
|
|
|
|
|
|
|
|
if (!objectp)
|
|
|
|
|
LLInventoryObject const* objectp = gInventory.getObject(id);
|
|
|
|
|
return buildNewViews(id, objectp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id, LLInventoryObject const* objectp)
|
|
|
|
|
{
|
|
|
|
|
if (!objectp)
|
|
|
|
|
{
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
LLFolderViewItem* folder_view_item = getItemByID(id);
|
|
|
|
|
LLFolderViewItem* folder_view_item = getItemByID(id);
|
|
|
|
|
|
|
|
|
|
const LLUUID &parent_id = objectp->getParentUUID();
|
|
|
|
|
LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)getItemByID(parent_id);
|
|
|
|
|
@ -973,6 +988,7 @@ LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id)
|
|
|
|
|
++item_iter)
|
|
|
|
|
{
|
|
|
|
|
const LLViewerInventoryItem* item = (*item_iter);
|
|
|
|
|
if (item->getType() == LLAssetType::AT_SETTINGS)
|
|
|
|
|
buildNewViews(item->getUUID());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
@ -1700,8 +1716,6 @@ bool LLInventoryPanel::isSelectionRemovable()
|
|
|
|
|
/************************************************************************/
|
|
|
|
|
/* Recent Inventory Panel related class */
|
|
|
|
|
/************************************************************************/
|
|
|
|
|
class LLInventoryRecentItemsPanel;
|
|
|
|
|
static LLDefaultChildRegistry::Register<LLInventoryRecentItemsPanel> t_recent_inventory_panel("recent_inventory_panel");
|
|
|
|
|
|
|
|
|
|
static const LLRecentInventoryBridgeBuilder RECENT_ITEMS_BUILDER;
|
|
|
|
|
class LLInventoryRecentItemsPanel : public LLInventoryPanel
|
|
|
|
|
@ -1731,6 +1745,82 @@ LLInventoryRecentItemsPanel::LLInventoryRecentItemsPanel( const Params& params)
|
|
|
|
|
mInvFVBridgeBuilder = &RECENT_ITEMS_BUILDER;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/************************************************************************/
|
|
|
|
|
/* Asset Pre-Filtered Inventory Panel related class */
|
|
|
|
|
/* Exchanges filter's flexibility for speed of generation and */
|
|
|
|
|
/* improved performance */
|
|
|
|
|
/************************************************************************/
|
|
|
|
|
class LLAssetFilteredInventoryPanel : public LLInventoryPanel
|
|
|
|
|
{
|
|
|
|
|
public:
|
|
|
|
|
struct Params
|
|
|
|
|
: public LLInitParam::Block<Params, LLInventoryPanel::Params>
|
|
|
|
|
{
|
|
|
|
|
Mandatory<std::string> filter_asset_type;
|
|
|
|
|
|
|
|
|
|
Params() : filter_asset_type("filter_asset_type") {}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
void initFromParams(const Params& p);
|
|
|
|
|
protected:
|
|
|
|
|
LLAssetFilteredInventoryPanel(const Params& p) : LLInventoryPanel(p) { mAcceptsDragAndDrop = false; }
|
|
|
|
|
friend class LLUICtrlFactory;
|
|
|
|
|
public:
|
|
|
|
|
~LLAssetFilteredInventoryPanel() {}
|
|
|
|
|
|
|
|
|
|
protected:
|
|
|
|
|
/*virtual*/ LLFolderViewItem* buildNewViews(const LLUUID& id);
|
|
|
|
|
/*virtual*/ void itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item);
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
LLAssetType::EType mAssetType;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void LLAssetFilteredInventoryPanel::initFromParams(const Params& p)
|
|
|
|
|
{
|
|
|
|
|
mAssetType = LLAssetType::lookup(p.filter_asset_type.getValue());
|
|
|
|
|
LLInventoryPanel::initFromParams(p);
|
|
|
|
|
U64 filter_cats = getFilter().getFilterCategoryTypes();
|
|
|
|
|
filter_cats &= ~(1ULL << LLFolderType::FT_TRASH);
|
|
|
|
|
filter_cats &= ~(1ULL << LLFolderType::FT_MARKETPLACE_LISTINGS);
|
|
|
|
|
getFilter().setFilterCategoryTypes(filter_cats);
|
|
|
|
|
// turn off marketplace for recent items
|
|
|
|
|
getFilter().setFilterNoMarketplaceFolder();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
LLFolderViewItem* LLAssetFilteredInventoryPanel::buildNewViews(const LLUUID& id)
|
|
|
|
|
{
|
|
|
|
|
LLInventoryObject const* objectp = gInventory.getObject(id);
|
|
|
|
|
|
|
|
|
|
if (!objectp)
|
|
|
|
|
{
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (objectp->getType() != mAssetType && objectp->getType() != LLAssetType::AT_CATEGORY)
|
|
|
|
|
{
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return LLInventoryPanel::buildNewViews(id, objectp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void LLAssetFilteredInventoryPanel::itemChanged(const LLUUID& id, U32 mask, const LLInventoryObject* model_item)
|
|
|
|
|
{
|
|
|
|
|
if (!model_item)
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (model_item->getType() != mAssetType && model_item->getType() != LLAssetType::AT_CATEGORY)
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
LLInventoryPanel::itemChanged(id, mask, model_item);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
namespace LLInitParam
|
|
|
|
|
{
|
|
|
|
|
void TypeValues<LLFolderType::EType>::declareValues()
|
|
|
|
|
|