Automated merge with ssh://hg.lindenlab.com/dessie/viewer-public

meow-7.2.2
Nyx (Neal Orman) 2010-06-04 11:10:15 -04:00
commit c26eeb6f7a
12 changed files with 103 additions and 164 deletions

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@ -323,6 +323,8 @@ Khyota Wulluf
VWR-8885
VWR-9256
VWR-9966
Kitty Barnett
VWR-19699
Kunnis Basiat
VWR-82
VWR-102

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@ -656,15 +656,41 @@ bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_up
{
if (item_id_to_wear.isNull()) return false;
//only the item from a user's inventory is allowed
if (!gInventory.isObjectDescendentOf(item_id_to_wear, gInventory.getRootFolderID())) return false;
LLViewerInventoryItem* item_to_wear = gInventory.getItem(item_id_to_wear);
if (!item_to_wear) return false;
if (!item_to_wear->isFinished())
{
LLNotificationsUtil::add("CannotWearInfoNotComplete");
return false;
}
else if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getLibraryRootFolderID()))
{
LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(replace);
copy_inventory_item(gAgent.getID(), item_to_wear->getPermissions().getOwner(), item_to_wear->getUUID(), LLUUID::null, std::string(),cb);
return false;
}
else if (!gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.getRootFolderID()))
{
return false; // not in library and not in agent's inventory
}
else if (gInventory.isObjectDescendentOf(item_to_wear->getUUID(), gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH)))
{
LLNotificationsUtil::add("CannotWearTrash");
}
switch (item_to_wear->getType())
{
case LLAssetType::AT_CLOTHING:
if (gAgentWearables.areWearablesLoaded())
{
S32 wearable_count = gAgentWearables.getWearableCount(item_to_wear->getWearableType());
if ((replace && wearable_count != 0) ||
(wearable_count >= LLAgentWearables::MAX_CLOTHING_PER_TYPE) )
{
removeCOFItemLinks(gAgentWearables.getWearableItemID(item_to_wear->getWearableType(), wearable_count-1), false);
}
}
case LLAssetType::AT_BODYPART:
// Don't wear anything until initial wearables are loaded, can
// destroy clothing items.
@ -676,7 +702,7 @@ bool LLAppearanceMgr::wearItemOnAvatar(const LLUUID& item_id_to_wear, bool do_up
// Remove the existing wearables of the same type.
// Remove existing body parts anyway because we must not be able to wear e.g. two skins.
if (replace || item_to_wear->getType() == LLAssetType::AT_BODYPART)
if (item_to_wear->getType() == LLAssetType::AT_BODYPART)
{
removeCOFLinksOfType(item_to_wear->getWearableType(), false);
}
@ -1559,6 +1585,7 @@ void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update
item_array,
LLInventoryModel::EXCLUDE_TRASH);
bool linked_already = false;
U32 count = 0;
for (S32 i=0; i<item_array.count(); i++)
{
// Are these links to the same object?
@ -1576,15 +1603,22 @@ void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update
}
// Are these links to different items of the same body part
// type? If so, new item will replace old.
// TODO: MULTI-WEARABLE: check for wearable limit for clothing types
else if (is_body_part && (vitem->isWearableType()) && (vitem->getWearableType() == wearable_type))
else if ((vitem->isWearableType()) && (vitem->getWearableType() == wearable_type))
{
if (inv_item->getIsLinkType() && (vitem->getWearableType() == wearable_type))
if (is_body_part && inv_item->getIsLinkType() && (vitem->getWearableType() == wearable_type))
{
gInventory.purgeObject(inv_item->getUUID());
}
++count;
// MULTI-WEARABLES: make sure we don't go over MAX_CLOTHING_PER_TYPE
if (count >= LLAgentWearables::MAX_CLOTHING_PER_TYPE)
{
gInventory.purgeObject(inv_item->getUUID());
}
}
}
if (linked_already)
{
if (do_update)

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@ -103,7 +103,6 @@ void dec_busy_count()
}
// Function declarations
void wear_add_inventory_item_on_avatar(LLInventoryItem* item);
void remove_inventory_category_from_avatar(LLInventoryCategory* category);
void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id);
bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*);
@ -4277,33 +4276,6 @@ LLWearableBridge::LLWearableBridge(LLInventoryPanel* inventory,
mInvType = inv_type;
}
// *NOTE: hack to get from avatar inventory to avatar
void wear_inventory_item_on_avatar( LLInventoryItem* item )
{
if(item)
{
lldebugs << "wear_inventory_item_on_avatar( " << item->getName()
<< " )" << llendl;
LLAppearanceMgr::getInstance()->wearItemOnAvatar(item->getUUID(), true, false);
}
}
void wear_add_inventory_item_on_avatar( LLInventoryItem* item )
{
if(item)
{
lldebugs << "wear_add_inventory_item_on_avatar( " << item->getName()
<< " )" << llendl;
LLWearableList::instance().getAsset(item->getAssetUUID(),
item->getName(),
item->getType(),
LLWearableBridge::onWearAddOnAvatarArrived,
new LLUUID(item->getUUID()));
}
}
void remove_inventory_category_from_avatar( LLInventoryCategory* category )
{
if(!category) return;
@ -4619,21 +4591,7 @@ void LLWearableBridge::wearOnAvatar()
LLViewerInventoryItem* item = getItem();
if(item)
{
if(!isAgentInventory())
{
LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
copy_inventory_item(
gAgent.getID(),
item->getPermissions().getOwner(),
item->getUUID(),
LLUUID::null,
std::string(),
cb);
}
else
{
wear_inventory_item_on_avatar(item);
}
LLAppearanceMgr::instance().wearItemOnAvatar(item->getUUID(), true, true);
}
}
@ -4650,21 +4608,7 @@ void LLWearableBridge::wearAddOnAvatar()
LLViewerInventoryItem* item = getItem();
if(item)
{
if(!isAgentInventory())
{
LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
copy_inventory_item(
gAgent.getID(),
item->getPermissions().getOwner(),
item->getUUID(),
LLUUID::null,
std::string(),
cb);
}
else
{
wear_add_inventory_item_on_avatar(item);
}
LLAppearanceMgr::instance().wearItemOnAvatar(item->getUUID(), true, false);
}
}
@ -5189,41 +5133,7 @@ class LLWearableBridgeAction: public LLInvFVBridgeAction
public:
virtual void doIt()
{
if(isItemInTrash())
{
LLNotificationsUtil::add("CannotWearTrash");
}
else if(isAgentInventory())
{
if(!get_is_item_worn(mUUID))
{
wearOnAvatar();
}
}
else
{
// must be in the inventory library. copy it to our inventory
// and put it on right away.
LLViewerInventoryItem* item = getItem();
if(item && item->isFinished())
{
LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
copy_inventory_item(
gAgent.getID(),
item->getPermissions().getOwner(),
item->getUUID(),
LLUUID::null,
std::string(),
cb);
}
else if(item)
{
// *TODO: We should fetch the item details, and then do
// the operation above.
LLNotificationsUtil::add("CannotWearInfoNotComplete");
}
}
LLInvFVBridgeAction::doIt();
wearOnAvatar();
}
virtual ~LLWearableBridgeAction(){}
protected:
@ -5262,21 +5172,7 @@ void LLWearableBridgeAction::wearOnAvatar()
LLViewerInventoryItem* item = getItem();
if(item)
{
if(!isAgentInventory())
{
LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
copy_inventory_item(
gAgent.getID(),
item->getPermissions().getOwner(),
item->getUUID(),
LLUUID::null,
std::string(),
cb);
}
else
{
wear_inventory_item_on_avatar(item);
}
LLAppearanceMgr::instance().wearItemOnAvatar(item->getUUID(), true, true);
}
}

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@ -591,8 +591,6 @@ public:
U32 flags = 0x00) const;
};
void wear_inventory_item_on_avatar(LLInventoryItem* item);
void rez_attachment(LLViewerInventoryItem* item,
LLViewerJointAttachment* attachment);

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@ -35,6 +35,7 @@
#include "llagent.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
#include "llinventorypanel.h"
#include "llinventorybridge.h"
#include "llinventoryfunctions.h"
@ -2561,7 +2562,7 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**)
{
LLViewerInventoryItem* wearable_item;
wearable_item = gInventory.getItem(wearable_ids[i]);
wear_inventory_item_on_avatar(wearable_item);
LLAppearanceMgr::instance().wearItemOnAvatar(wearable_item->getUUID(), true, true);
}
}

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@ -1878,24 +1878,7 @@ EAcceptance LLToolDragAndDrop::dad3dWearItem(
LLNotificationsUtil::add("CanNotChangeAppearanceUntilLoaded");
return ACCEPT_NO;
}
if (mSource == SOURCE_LIBRARY)
{
// create item based on that one, and put it on if that
// was a success.
LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
copy_inventory_item(
gAgent.getID(),
item->getPermissions().getOwner(),
item->getUUID(),
LLUUID::null,
std::string(),
cb);
}
else
{
wear_inventory_item_on_avatar( item );
}
LLAppearanceMgr::instance().wearItemOnAvatar(item->getUUID(),true, !(mask & MASK_CONTROL));
}
return ACCEPT_YES_MULTI;
}

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@ -875,7 +875,7 @@ void WearOnAvatarCallback::fire(const LLUUID& inv_item)
LLViewerInventoryItem *item = gInventory.getItem(inv_item);
if (item)
{
wear_inventory_item_on_avatar(item);
LLAppearanceMgr::instance().wearItemOnAvatar(inv_item, true, mReplace);
}
}

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@ -243,7 +243,13 @@ public:
class WearOnAvatarCallback : public LLInventoryCallback
{
public:
WearOnAvatarCallback(bool do_replace = false) : mReplace(do_replace) {}
void fire(const LLUUID& inv_item);
protected:
bool mReplace;
};
class ModifiedCOFCallback : public LLInventoryCallback

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@ -7497,8 +7497,9 @@ class LLEditTakeOff : public view_listener_t
LLWearableType::EType type = LLWearableType::typeNameToType(clothing);
if (type >= LLWearableType::WT_SHAPE && type < LLWearableType::WT_COUNT)
{
// MULTI-WEARABLES
LLViewerInventoryItem *item = dynamic_cast<LLViewerInventoryItem*>(gAgentWearables.getWearableInventoryItem(type,0));
// MULTI-WEARABLES: assuming user wanted to remove top shirt.
U32 wearable_index = gAgentWearables.getWearableCount(type) - 1;
LLViewerInventoryItem *item = dynamic_cast<LLViewerInventoryItem*>(gAgentWearables.getWearableInventoryItem(type,wearable_index));
LLWearableBridge::removeItemFromAvatar(item);
}

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@ -1977,37 +1977,47 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
++iter)
{
const ETextureIndex t_index = (*iter);
lldebugs << "Checking index " << (U32) t_index << llendl;
// MULTI-WEARABLE: old method. replace.
const LLUUID& texture_id = getTEImage( t_index )->getID();
if (texture_id != IMG_DEFAULT_AVATAR)
LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(t_index);
U32 count = gAgentWearables.getWearableCount(wearable_type);
lldebugs << "Checking index " << (U32) t_index << " count: " << count << llendl;
for (U32 wearable_index = 0; wearable_index < count; ++wearable_index)
{
// Search inventory for this texture.
LLViewerInventoryCategory::cat_array_t cats;
LLViewerInventoryItem::item_array_t items;
LLAssetIDMatches asset_id_matches(texture_id);
gInventory.collectDescendentsIf(LLUUID::null,
cats,
items,
LLInventoryModel::INCLUDE_TRASH,
asset_id_matches);
BOOL can_grab = FALSE;
lldebugs << "item count for asset " << texture_id << ": " << items.count() << llendl;
if (items.count())
LLWearable *wearable = gAgentWearables.getWearable(wearable_type, wearable_index);
if (wearable)
{
// search for full permissions version
for (S32 i = 0; i < items.count(); i++)
const LLLocalTextureObject *texture = wearable->getLocalTextureObject((S32)t_index);
const LLUUID& texture_id = texture->getID();
if (texture_id != IMG_DEFAULT_AVATAR)
{
LLViewerInventoryItem* itemp = items[i];
if (itemp->getIsFullPerm())
// Search inventory for this texture.
LLViewerInventoryCategory::cat_array_t cats;
LLViewerInventoryItem::item_array_t items;
LLAssetIDMatches asset_id_matches(texture_id);
gInventory.collectDescendentsIf(LLUUID::null,
cats,
items,
LLInventoryModel::INCLUDE_TRASH,
asset_id_matches);
BOOL can_grab = FALSE;
lldebugs << "item count for asset " << texture_id << ": " << items.count() << llendl;
if (items.count())
{
can_grab = TRUE;
break;
// search for full permissions version
for (S32 i = 0; i < items.count(); i++)
{
LLViewerInventoryItem* itemp = items[i];
if (itemp->getIsFullPerm())
{
can_grab = TRUE;
break;
}
}
}
if (!can_grab) return FALSE;
}
}
if (!can_grab) return FALSE;
}
}

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@ -656,7 +656,7 @@ void LLWearable::writeToAvatar()
image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te);
}
LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE );
// MULTI-WEARABLE: replace hard-coded 0
// MULTI-WEARABLE: assume index 0 will be used when writing to avatar. TODO: eliminate the need for this.
gAgentAvatarp->setLocalTextureTE(te, image, 0);
}
}

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@ -661,6 +661,14 @@
function="Inventory.DoToSelected"
parameter="wear" />
</menu_item_call>
<menu_item_call
label="Add"
layout="topleft"
name="Wearable Add">
<menu_item_call.on_click
function="Inventory.DoToSelected"
parameter="wear_add" />
</menu_item_call>
<menu_item_call
label="Take Off"
layout="topleft"