fix for SH-761: Texture Saving Does Not Work
parent
c602fed9b7
commit
c46cbafb15
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@ -273,6 +273,8 @@ void LLPreviewTexture::saveAs()
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mSaveFileName = file_picker.getFirstFile();
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mLoadingFullImage = TRUE;
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getWindow()->incBusyCount();
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mImage->forceToSaveRawImage(0) ;//re-fetch the raw image if the old one is removed.
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mImage->setLoadedCallback( LLPreviewTexture::onFileLoadedForSave,
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0, TRUE, FALSE, new LLUUID( mItemUUID ), &mCallbackTextureList );
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}
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