SL-17274 Hook up albedo tint to pbropaqueF
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9439c721f4
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@ -1384,6 +1384,11 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
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LLColor4U color = tep->getColor();
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LLColor4U color = tep->getColor();
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if (tep->getGLTFMaterial())
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{
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color = tep->getGLTFMaterial()->mAlbedoColor;
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}
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if (rebuild_color)
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if (rebuild_color)
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{ //decide if shiny goes in alpha channel of color
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{ //decide if shiny goes in alpha channel of color
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if (tep &&
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if (tep &&
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