Fixing the farther out void area that i didnt notice till i looked out in mouselook.

Passes LL QA of: https://jira.secondlife.com/browse/VWR-26118?focusedCommentId=278161&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-278161
meow-7.2.2
Liny 2011-10-13 17:55:54 -07:00
parent 89fd9d4cea
commit c704d64d4e
1 changed files with 1 additions and 1 deletions

View File

@ -923,7 +923,7 @@ void LLWorld::updateWaterObjects()
waterp->setRegion(gAgent.getRegion());
LLVector3d water_pos(water_center_x, water_center_y,
DEFAULT_WATER_HEIGHT+256.f);
gAgent.getRegion()->getWaterHeight()+256.f);
LLVector3 water_scale((F32) dim[0], (F32) dim[1], 512.f);
//stretch out to horizon