secondlife/viewer#711: Reduce PBR terrain textures at low graphics settings
parent
139c10dbeb
commit
c790fe58e6
|
|
@ -41,7 +41,6 @@
|
|||
#define MIX_Z 1 << 5
|
||||
#define MIX_W 1 << 6
|
||||
|
||||
// TODO: Decide if this struct needs to be declared
|
||||
struct TerrainMix
|
||||
{
|
||||
vec4 weight;
|
||||
|
|
@ -50,7 +49,6 @@ struct TerrainMix
|
|||
|
||||
TerrainMix get_terrain_mix_weights(float alpha1, float alpha2, float alphaFinal);
|
||||
|
||||
// TODO: Decide if this struct needs to be declared
|
||||
struct PBRMix
|
||||
{
|
||||
vec4 col; // RGB color with alpha, linear space
|
||||
|
|
|
|||
|
|
@ -96,6 +96,7 @@ RenderReflectionsEnabled 1 1
|
|||
RenderReflectionProbeDetail 1 0
|
||||
RenderTerrainDetail 1 0
|
||||
RenderTerrainLODFactor 1 1
|
||||
RenderTerrainPBRDetail 1 -4
|
||||
RenderTerrainPBRPlanarSampleCount 1 1
|
||||
RenderTreeLODFactor 1 0
|
||||
RenderVolumeLODFactor 1 1.125
|
||||
|
|
@ -126,6 +127,7 @@ RenderReflectionsEnabled 1 1
|
|||
RenderReflectionProbeDetail 1 0
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 1.0
|
||||
RenderTerrainPBRDetail 1 -1
|
||||
RenderTerrainPBRPlanarSampleCount 1 1
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderVolumeLODFactor 1 1.125
|
||||
|
|
@ -154,6 +156,7 @@ RenderLocalLightCount 1 512
|
|||
RenderTransparentWater 1 0
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTerrainPBRDetail 1 0
|
||||
RenderTerrainPBRPlanarSampleCount 1 1
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderVolumeLODFactor 1 1.25
|
||||
|
|
@ -184,6 +187,7 @@ RenderLocalLightCount 1 1024
|
|||
RenderTransparentWater 1 1
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTerrainPBRDetail 1 0
|
||||
RenderTerrainPBRPlanarSampleCount 1 1
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderVolumeLODFactor 1 1.375
|
||||
|
|
@ -214,6 +218,7 @@ RenderLocalLightCount 1 2048
|
|||
RenderTransparentWater 1 1
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTerrainPBRDetail 1 0
|
||||
RenderTerrainPBRPlanarSampleCount 1 3
|
||||
RenderTreeLODFactor 1 0.5
|
||||
RenderVolumeLODFactor 1 1.5
|
||||
|
|
@ -243,6 +248,7 @@ RenderMaxPartCount 1 4096
|
|||
RenderLocalLightCount 1 4096
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTerrainPBRDetail 1 0
|
||||
RenderTerrainPBRPlanarSampleCount 1 3
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 0.5
|
||||
|
|
@ -272,6 +278,7 @@ RenderLocalLightCount 1 8192
|
|||
RenderMaxPartCount 1 8192
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTerrainPBRDetail 1 0
|
||||
RenderTerrainPBRPlanarSampleCount 1 3
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 1.0
|
||||
|
|
|
|||
|
|
@ -45,6 +45,7 @@ RenderObjectBump 1 1
|
|||
RenderLocalLightCount 1 4096
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTerrainPBRDetail 1 0
|
||||
RenderTerrainPBRPlanarSampleCount 1 3
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 1.0
|
||||
|
|
@ -90,6 +91,7 @@ RenderLocalLightCount 1 8
|
|||
RenderMaxPartCount 1 0
|
||||
RenderTerrainDetail 1 0
|
||||
RenderTerrainLODFactor 1 1
|
||||
RenderTerrainPBRDetail 1 -4
|
||||
RenderTerrainPBRPlanarSampleCount 1 1
|
||||
RenderTransparentWater 1 0
|
||||
RenderTreeLODFactor 1 0
|
||||
|
|
@ -120,6 +122,7 @@ RenderMaxPartCount 1 2048
|
|||
RenderLocalLightCount 1 256
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 1.0
|
||||
RenderTerrainPBRDetail 1 -1
|
||||
RenderTerrainPBRPlanarSampleCount 1 1
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 0.5
|
||||
|
|
@ -150,6 +153,7 @@ RenderMaxPartCount 1 4096
|
|||
RenderLocalLightCount 1 512
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTerrainPBRDetail 1 0
|
||||
RenderTerrainPBRPlanarSampleCount 1 1
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 0.5
|
||||
|
|
@ -180,6 +184,7 @@ RenderMaxPartCount 1 4096
|
|||
RenderLocalLightCount 1 1024
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTerrainPBRDetail 1 0
|
||||
RenderTerrainPBRPlanarSampleCount 1 1
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 0.5
|
||||
|
|
@ -210,6 +215,7 @@ RenderMaxPartCount 1 4096
|
|||
RenderLocalLightCount 1 2048
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTerrainPBRDetail 1 0
|
||||
RenderTerrainPBRPlanarSampleCount 1 3
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 0.5
|
||||
|
|
@ -240,6 +246,7 @@ RenderMaxPartCount 1 4096
|
|||
RenderLocalLightCount 1 4096
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTerrainPBRDetail 1 0
|
||||
RenderTerrainPBRPlanarSampleCount 1 3
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 0.5
|
||||
|
|
@ -269,6 +276,7 @@ RenderLocalLightCount 1 8192
|
|||
RenderMaxPartCount 1 8192
|
||||
RenderTerrainDetail 1 1
|
||||
RenderTerrainLODFactor 1 2.0
|
||||
RenderTerrainPBRDetail 1 0
|
||||
RenderTerrainPBRPlanarSampleCount 1 3
|
||||
RenderTransparentWater 1 1
|
||||
RenderTreeLODFactor 1 1.0
|
||||
|
|
|
|||
Loading…
Reference in New Issue