Fix few minor issues (empty lines, french comment)
Separate attached sounds in two types: attached sounds, gesture sounds Add the new type, gesture sounds, in all updated filesmaster
parent
a620722087
commit
c7e593c4ea
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@ -131,10 +131,13 @@ public:
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AT_GLTF = 58, // gltf json document
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AT_GLTF_BIN = 59, // gltf binary data
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// <FS> Asset types for sounds muting in Sounds Explorer window
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AT_AVATAR_ATTACHED_SOUNDS = 60, // Black list avatar attached sounds
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AT_AVATAR_REZZED_SOUNDS = 61, // Black list avatar rezzed sounds
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AT_AVATAR_REZZED_SOUNDS = 61, // Black list avatar rezzed sounds
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AT_AVATAR_GESTURE_SOUNDS = 62, // Black list avatar gesture sounds
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AT_COUNT = 62,
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AT_COUNT = 63,
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// </FS>
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// +*********************************************************+
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// | TO ADD AN ELEMENT TO THIS ENUM: |
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@ -163,8 +163,11 @@ DEFAULT_ASSET_FOR_INV_TYPE[LLAssetType::AT_COUNT] =
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LLInventoryType::IT_GLTF, // 58 AT_GLTF
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LLInventoryType::IT_GLTF_BIN, // 59 AT_GLTF_BIN
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// <FS> Asset types for sounds muting in Sounds Explorer window
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LLInventoryType::IT_NONE, // 60 AT_AVATAR_ATTACHED_SOUNDS
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LLInventoryType::IT_NONE, // 61 AT_AVATAR_REZZED_SOUNDS
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LLInventoryType::IT_NONE, // 62 AT_AVATAR_GESTURE_SOUNDS
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// </FS>
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};
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// static
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@ -77,6 +77,7 @@ bool NACLFloaterExploreSounds::postBuild()
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getChild<LLButton>("stop_locally_btn")->setClickedCallback(boost::bind(&NACLFloaterExploreSounds::handleStopLocally, this));
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getChild<LLButton>("block_avatar_attached_sounds_btn")->setClickedCallback(boost::bind(&NACLFloaterExploreSounds::blacklistAvatarAttachedSounds, this));
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getChild<LLButton>("block_avatar_rezzed_sounds_btn")->setClickedCallback(boost::bind(&NACLFloaterExploreSounds::blacklistAvatarRezzedSounds, this));
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getChild<LLButton>("block_avatar_gesture_sounds_btn")->setClickedCallback(boost::bind(&NACLFloaterExploreSounds::blacklistAvatarGestureSounds, this));
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mHistoryScroller = getChild<LLScrollListCtrl>("sound_list");
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mHistoryScroller->setCommitCallback(boost::bind(&NACLFloaterExploreSounds::handleSelection, this));
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@ -100,6 +101,9 @@ void NACLFloaterExploreSounds::handleSelection()
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childSetEnabled("play_locally_btn", num_selected);
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childSetEnabled("stop_btn", num_selected);
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childSetEnabled("bl_btn", num_selected);
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childSetEnabled("block_avatar_attached_sounds_btn", num_selected);
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childSetEnabled("block_avatar_rezzed_sounds_btn", num_selected);
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childSetEnabled("block_avatar_gesture_sounds_btn", num_selected);
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}
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LLSoundHistoryItem NACLFloaterExploreSounds::getItem(const LLUUID& itemID)
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@ -502,7 +506,6 @@ void NACLFloaterExploreSounds::blacklistSound()
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}
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}
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void NACLFloaterExploreSounds::onBlacklistAvatarNameCacheCallback(const LLUUID& av_id, const LLAvatarName& av_name, const LLUUID& asset_id, const std::string& region_name)
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{
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blacklist_avatar_name_cache_connection_map_t::iterator it = mBlacklistAvatarNameCacheConnections.find(av_id);
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@ -517,10 +520,7 @@ void NACLFloaterExploreSounds::onBlacklistAvatarNameCacheCallback(const LLUUID&
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FSAssetBlacklist::getInstance()->addNewItemToBlacklist(asset_id, av_name.getCompleteName(), region_name, LLAssetType::AT_SOUND);
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}
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// add avatar attached sounds to blacklist
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// add avatar attachments sounds to blacklist
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void NACLFloaterExploreSounds::blacklistAvatarAttachedSounds()
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{
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std::vector<LLScrollListItem*> selection = mHistoryScroller->getAllSelected();
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@ -575,9 +575,7 @@ void NACLFloaterExploreSounds::onBlacklistAvatarAttachedSoundsNameCacheCallback(
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FSAssetBlacklist::getInstance()->addNewItemToBlacklist(owner_id, av_name.getCompleteName(), region_name, LLAssetType::AT_AVATAR_ATTACHED_SOUNDS);
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}
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// add avatar rezzed sounds to blacklist
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// add avatar rezzed objects sounds to blacklist
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void NACLFloaterExploreSounds::blacklistAvatarRezzedSounds()
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{
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std::vector<LLScrollListItem*> selection = mHistoryScroller->getAllSelected();
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@ -634,8 +632,65 @@ void NACLFloaterExploreSounds::onBlacklistAvatarRezzedSoundsNameCacheCallback(co
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}
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mBlacklistAvatarNameCacheConnections.erase(it);
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}
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FSAssetBlacklist::getInstance()->addNewItemToBlacklist(owner_id,
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av_name.getCompleteName(),
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region_name,
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LLAssetType::AT_AVATAR_REZZED_SOUNDS);
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FSAssetBlacklist::getInstance()->addNewItemToBlacklist(owner_id, av_name.getCompleteName(), region_name, LLAssetType::AT_AVATAR_REZZED_SOUNDS);
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}
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// add avatar gestures sounds to blacklist
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void NACLFloaterExploreSounds::blacklistAvatarGestureSounds()
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{
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std::vector<LLScrollListItem*> selection = mHistoryScroller->getAllSelected();
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std::vector<LLScrollListItem*>::iterator selection_iter = selection.begin();
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std::vector<LLScrollListItem*>::iterator selection_end = selection.end();
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for (; selection_iter != selection_end; ++selection_iter)
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{
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LLSoundHistoryItem item = getItem((*selection_iter)->getValue());
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if (item.mID.isNull())
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{
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continue;
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}
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std::string region_name;
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LLViewerRegion* cur_region = gAgent.getRegion();
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if (cur_region)
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{
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region_name = cur_region->getName();
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}
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blacklist_avatar_name_cache_connection_map_t::iterator it = mBlacklistAvatarNameCacheConnections.find(item.mOwnerID);
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if (it != mBlacklistAvatarNameCacheConnections.end())
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{
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if (it->second.connected())
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{
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it->second.disconnect();
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}
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mBlacklistAvatarNameCacheConnections.erase(it);
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}
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LLAvatarNameCache::callback_connection_t cb =
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LLAvatarNameCache::get(item.mOwnerID,
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boost::bind(&NACLFloaterExploreSounds::onBlacklistAvatarGestureSoundsNameCacheCallback,
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this,
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_1,
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_2,
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item.mOwnerID,
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region_name));
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mBlacklistAvatarNameCacheConnections.insert(std::make_pair(item.mOwnerID, cb));
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}
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}
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void NACLFloaterExploreSounds::onBlacklistAvatarGestureSoundsNameCacheCallback(const LLUUID& av_id,
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const LLAvatarName& av_name,
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const LLUUID& owner_id,
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const std::string& region_name)
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{
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blacklist_avatar_name_cache_connection_map_t::iterator it = mBlacklistAvatarNameCacheConnections.find(av_id);
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if (it != mBlacklistAvatarNameCacheConnections.end())
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{
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if (it->second.connected())
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{
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it->second.disconnect();
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}
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mBlacklistAvatarNameCacheConnections.erase(it);
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}
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FSAssetBlacklist::getInstance()->addNewItemToBlacklist(owner_id, av_name.getCompleteName(), region_name, LLAssetType::AT_AVATAR_GESTURE_SOUNDS);
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}
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@ -34,6 +34,7 @@ private:
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void blacklistSound();
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void blacklistAvatarAttachedSounds();
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void blacklistAvatarRezzedSounds();
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void blacklistAvatarGestureSounds();
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LLScrollListCtrl* mHistoryScroller;
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LLCheckBoxCtrl* mCollisionSounds;
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@ -48,10 +49,11 @@ private:
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typedef std::map<LLUUID, boost::signals2::connection> blacklist_avatar_name_cache_connection_map_t;
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blacklist_avatar_name_cache_connection_map_t mBlacklistAvatarNameCacheConnections;
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void onBlacklistAvatarNameCacheCallback(const LLUUID& av_id, const LLAvatarName& av_name, const LLUUID& asset_id, const std::string& region_name);
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void onBlacklistAvatarAttachedSoundsNameCacheCallback(const LLUUID& av_id, const LLAvatarName& av_name, const LLUUID& asset_id, const std::string& region_name);
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void onBlacklistAvatarRezzedSoundsNameCacheCallback(const LLUUID& av_id, const LLAvatarName& av_name, const LLUUID& asset_id, const std::string& region_name);
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void onBlacklistAvatarGestureSoundsNameCacheCallback(const LLUUID& av_id, const LLAvatarName& av_name, const LLUUID& asset_id, const std::string& region_name);
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};
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#endif
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@ -66,6 +66,9 @@ LLAssetType::EType S32toAssetType(S32 assetindex)
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case 61:
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type = LLAssetType::AT_AVATAR_REZZED_SOUNDS;
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break;
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case 62:
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type = LLAssetType::AT_AVATAR_GESTURE_SOUNDS;
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break;
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default:
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type = LLAssetType::AT_NONE;
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}
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@ -135,7 +138,6 @@ bool FSAssetBlacklist::removeItem(const LLUUID& id)
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container.erase(id);
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}
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// Supprime les métadonnées
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LLSD data = it->second;
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mBlacklistData.erase(it);
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@ -108,6 +108,8 @@ std::string FSFloaterAssetBlacklist::getTypeString(S32 type)
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return getString("asset_avatar_attached_sounds");
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case LLAssetType::AT_AVATAR_REZZED_SOUNDS:
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return getString("asset_avatar_rezzed_sounds");
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case LLAssetType::AT_AVATAR_GESTURE_SOUNDS:
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return getString("asset_avatar_gesture_sounds");
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default:
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return getString("asset_unknown");
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}
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@ -4715,9 +4715,9 @@ void process_sound_trigger(LLMessageSystem *msg, void **)
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return;
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}
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// Gesture sound
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if (object_id == owner_id) {
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if (FSAssetBlacklist::getInstance()->isBlacklisted(owner_id, LLAssetType::AT_AVATAR_ATTACHED_SOUNDS))
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if (FSAssetBlacklist::getInstance()->isBlacklisted(owner_id, LLAssetType::AT_AVATAR_GESTURE_SOUNDS))
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{
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return;
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}
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@ -4725,6 +4725,7 @@ void process_sound_trigger(LLMessageSystem *msg, void **)
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else
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{
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LLViewerObject* object = gObjectList.findObject(object_id);
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// Attachment sound
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if (object && object->isAttachment())
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{
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if (FSAssetBlacklist::getInstance()->isBlacklisted(owner_id, LLAssetType::AT_AVATAR_ATTACHED_SOUNDS))
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@ -4732,6 +4733,7 @@ void process_sound_trigger(LLMessageSystem *msg, void **)
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return;
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}
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}
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// Rezzed object sound
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else if (FSAssetBlacklist::getInstance()->isBlacklisted(owner_id, LLAssetType::AT_AVATAR_REZZED_SOUNDS))
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{
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return;
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@ -4848,13 +4850,15 @@ void process_preload_sound(LLMessageSystem *msg, void **user_data)
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return;
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}
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LLViewerObject* objectp = gObjectList.findObject(object_id);
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// Gesture sound
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if (object_id == owner_id)
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{
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if (FSAssetBlacklist::getInstance()->isBlacklisted(owner_id, LLAssetType::AT_AVATAR_ATTACHED_SOUNDS))
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if (FSAssetBlacklist::getInstance()->isBlacklisted(owner_id, LLAssetType::AT_AVATAR_GESTURE_SOUNDS))
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{
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return;
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}
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}
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// Attachment sound
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else if (objectp && objectp->isAttachment())
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{
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if (FSAssetBlacklist::getInstance()->isBlacklisted(owner_id, LLAssetType::AT_AVATAR_ATTACHED_SOUNDS))
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@ -4862,6 +4866,7 @@ void process_preload_sound(LLMessageSystem *msg, void **user_data)
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return;
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}
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}
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// Rezzed object sound
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else if (FSAssetBlacklist::getInstance()->isBlacklisted(owner_id, LLAssetType::AT_AVATAR_REZZED_SOUNDS))
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{
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return;
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@ -53,7 +53,7 @@
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<button bottom_delta="0" follows="left|bottom" height="20" label="Stop" name="stop_btn" right="-10" width="95" enabled="false"/>
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<button bottom_delta="0" follows="left|bottom" height="20" label="Blacklist" name="bl_btn" right="-110" width="95" enabled="false"/>
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<button bottom_delta="25" follows="left|bottom" height="20" label="Block attached sounds by avatar" name="block_avatar_attached_sounds_btn" left="10" width="195" enabled="true"/>
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<button bottom_delta="0" follows="left|bottom" height="20" label="Block rezzed sounds by avatar" name="block_avatar_rezzed_sounds_btn" left_delta="200" width="195" enabled="true"/>
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<button bottom_delta="25" follows="left|bottom" height="20" label="Block AV attached sounds" name="block_avatar_attached_sounds_btn" left="10" width="165" enabled="false"/>
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<button bottom_delta="0" follows="left|bottom" height="20" label="Block AV rezzed sounds" name="block_avatar_rezzed_sounds_btn" left_delta="170" width="165" enabled="false"/>
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<button bottom_delta="0" follows="left|bottom" height="20" label="Block AV gesture sounds" name="block_avatar_gesture_sounds_btn" left_delta="170" width="165" enabled="false"/>
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</floater>
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@ -32,6 +32,9 @@
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</floater.string>
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<floater.string name="asset_avatar_rezzed_sounds">
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Avatar Rezzed Sounds
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</floater.string>
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<floater.string name="asset_avatar_gesture_sounds">
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Avatar Gesture Sounds
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</floater.string>
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<floater.string name="asset_unknown">
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Unknown
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