diff --git a/indra/newview/fsposingmotion.h b/indra/newview/fsposingmotion.h
index c69202b40b..e0d3f1dd82 100644
--- a/indra/newview/fsposingmotion.h
+++ b/indra/newview/fsposingmotion.h
@@ -499,12 +499,16 @@ private:
/// The kind of joint state this animation is concerned with changing.
///
static const U32 POSER_JOINT_STATE = LLJointState::POS | LLJointState::ROT | LLJointState::SCALE;
+
+ ///
+ /// The unique identity of this motion.
+ ///
LLAssetID _motionID;
///
/// The amount of time, in seconds, we use for transitioning between one animation-state to another; this affects the 'fluidity'
- /// of motion between changed to a joint.
- /// Use caution making this larger than the perceptual amount of time between adjusting a joint and then choosing to use 'undo'.
+ /// of motion between changes to a joint.
+ /// Use caution making this larger than the subjective amount of time between adjusting a joint and then choosing to use 'undo' it.
/// Undo-function waits a similar amount of time after the last user-incited joint change to add a 'restore point'.
///
const F32 _interpolationTime = 0.25f;
@@ -515,7 +519,7 @@ private:
std::vector _jointPoses;
///
- /// Removes the current joint state, and adds a new one.
+ /// Removes the current joint state for the supplied joint, and adds a new one.
///
void setJointState(LLJoint* joint, U32 state);