FIX windows build: no automatic conversoin between LLVector3 and LLVector3d??

master
Rick Pasetto 2009-10-16 10:34:16 -07:00
parent ac91bc0115
commit cb1b361b49
1 changed files with 2 additions and 2 deletions

View File

@ -51,12 +51,12 @@ public:
~LLViewerMediaFocus();
// Set/clear the face that has media focus (takes keyboard input and has the full set of controls)
void setFocusFace(LLPointer<LLViewerObject> objectp, S32 face, viewer_media_t media_impl, LLVector3 pick_normal = LLVector3d::zero);
void setFocusFace(LLPointer<LLViewerObject> objectp, S32 face, viewer_media_t media_impl, LLVector3 pick_normal = LLVector3::zero);
void clearFocus();
// Set/clear the face that has "media hover" (has the mimimal set of controls to zoom in or pop out into a media browser).
// If a media face has focus, the media hover will be ignored.
void setHoverFace(LLPointer<LLViewerObject> objectp, S32 face, viewer_media_t media_impl, LLVector3 pick_normal = LLVector3d::zero);
void setHoverFace(LLPointer<LLViewerObject> objectp, S32 face, viewer_media_t media_impl, LLVector3 pick_normal = LLVector3::zero);
void clearHover();
/*virtual*/ bool getFocus();