FIX windows build: no automatic conversoin between LLVector3 and LLVector3d??
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ac91bc0115
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cb1b361b49
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@ -51,12 +51,12 @@ public:
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~LLViewerMediaFocus();
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// Set/clear the face that has media focus (takes keyboard input and has the full set of controls)
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void setFocusFace(LLPointer<LLViewerObject> objectp, S32 face, viewer_media_t media_impl, LLVector3 pick_normal = LLVector3d::zero);
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void setFocusFace(LLPointer<LLViewerObject> objectp, S32 face, viewer_media_t media_impl, LLVector3 pick_normal = LLVector3::zero);
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void clearFocus();
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// Set/clear the face that has "media hover" (has the mimimal set of controls to zoom in or pop out into a media browser).
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// If a media face has focus, the media hover will be ignored.
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void setHoverFace(LLPointer<LLViewerObject> objectp, S32 face, viewer_media_t media_impl, LLVector3 pick_normal = LLVector3d::zero);
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void setHoverFace(LLPointer<LLViewerObject> objectp, S32 face, viewer_media_t media_impl, LLVector3 pick_normal = LLVector3::zero);
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void clearHover();
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/*virtual*/ bool getFocus();
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