diff --git a/.hgignore b/.hgignore index 297fafe50a..7cd24683e5 100644 --- a/.hgignore +++ b/.hgignore @@ -30,6 +30,7 @@ indra/lib/mono/indra/*.exe indra/lib/mono/indra/*.pdb indra/lib/python/eventlet/ indra/llwindow/glh/glh_linear.h +indra/newview/app_settings/dictionaries indra/newview/app_settings/mozilla indra/newview/app_settings/mozilla-runtime-* indra/newview/app_settings/mozilla_debug diff --git a/.hgtags b/.hgtags index bf77143bf1..53850097e2 100644 --- a/.hgtags +++ b/.hgtags @@ -282,6 +282,7 @@ c6175c955a19e9b9353d242889ec1779b5762522 3.2.5-release 16f8e2915f3f2e4d732fb3125daf229cb0fd1875 DRTVWR-114_3.2.8-beta1 37dd400ad721e2a89ee820ffc1e7e433c68f3ca2 3.2.9-start 16f8e2915f3f2e4d732fb3125daf229cb0fd1875 3.2.8-beta1 +089e5c84b2dece68f2b016c842ef9b5de4786842 DRTVWR-161 987425b1acf4752379b2e1eb20944b4b35d67a85 DRTVWR-115_3.2.8-beta2 987425b1acf4752379b2e1eb20944b4b35d67a85 3.2.8-beta2 51b2fd52e36aab8f670e0874e7e1472434ec4b4a DRTVWR-113_3.2.8-release @@ -304,6 +305,9 @@ d5f263687f43f278107363365938f0a214920a4b 3.3.0-beta1 28b95a6a28dca3338d9a1f4f204b96678df9f6a5 viewer-beta-candidate b43cd25be49e3984ff5361cefad020e069131d98 3.3.1-start 3e2fca4ed1a0dc9fe6d8a6664e71098bb035a367 DRTVWR-125 +dffd0457ee0745de65bf95f0642a5c9e46b8e2f0 viewer-beta-candidate +3e2fca4ed1a0dc9fe6d8a6664e71098bb035a367 viewer-beta-candidate +3e2fca4ed1a0dc9fe6d8a6664e71098bb035a367 viewer-beta-candidate 3e2fca4ed1a0dc9fe6d8a6664e71098bb035a367 3.3.1-start 28b95a6a28dca3338d9a1f4f204b96678df9f6a5 3.3.1-beta1 1dc545e44617975da2a4a32fe303386c687a6ca1 viewer-beta-candidate @@ -318,7 +322,13 @@ c623bbc854b6f7ee1b33a3718f76715046aa2937 viewer-release-candidate 675668bd24d3bea570814f71762a2a806f7e1b8d viewer-release-candidate 675668bd24d3bea570814f71762a2a806f7e1b8d 3.3.2-release 675668bd24d3bea570814f71762a2a806f7e1b8d viewer-release-candidate +050e48759337249130f684b4a21080b683f61732 DRTVWR-168 +b9d0170b62eb1c7c3adaa37a0b13a833e5e659f9 DRTVWR-171 +c08e2ac17a99973b2a94477659220b99b8847ae2 DRTVWR-163 600f3b3920d94de805ac6dc8bb6def9c069dd360 DRTVWR-162 +600f3b3920d94de805ac6dc8bb6def9c069dd360 DRTVWR-162 +9a78ac13f047056f788c4734dd91aebfe30970e3 DRTVWR-157 +a716684aa7c07c440b1de5815b8a1f3dd3fd8bfb DRTVWR-159 24a7281bef42bd4430ceb25db8b195449c2c7de3 DRTVWR-153 15e90b52dc0297921b022b90d10d797436b8a1bd viewer-release-candidate 6414ecdabc5d89515b08d1f872cf923ed3a5523a DRTVWR-148 @@ -335,3 +345,15 @@ fdcc08a4f20ae9bb060f4693c8980d216534efdf 3.3.3-beta2 af5f3e43e6e4424b1da19d9e16f6b853a7b822ed DRTVWR-169 4b3c68199a86cabaa5d9466d7b0f7e141e901d7a 3.3.3-beta3 6428242e124b523813bfaf4c45b3d422f0298c81 3.3.3-release +57d221de3df94f90b55204313c2cef044a3c0ae2 DRTVWR-176 +09ef7fd1b0781f33b8a3a9af6236b7bcb4831910 DRTVWR-170 +f87bfbe0b62d26f451d02a47c80ebef6b9168fc2 3.3.4-beta1 +f87bfbe0b62d26f451d02a47c80ebef6b9168fc2 DRTVWR-158 +f87bfbe0b62d26f451d02a47c80ebef6b9168fc2 3.3.4-beta1 +cbea6356ce9cb0c313b6777f10c5c14783264fcc DRTVWR-174 +bce218b2b45b730b22cc51e4807aa8b571cadef3 DRTVWR-173 +f91d003091a61937a044652c4c674447f7dcbb7a 3.3.4-beta1 +82b5330bc8b17d0d4b598832e9c5a92e90075682 3.3.4-beta2 +eb539c65e6ee26eea2bf373af2d0f4b52dc91289 DRTVWR-177 +a8057e1b9a1246b434a27405be35e030f7d28b0c 3.3.4-beta3 +4281aa899fb2cedb7a9ca7ce91c5c29d4aa69594 DRTVWR-180 diff --git a/BuildParams b/BuildParams index 6f1af583f0..3dd35c5863 100644 --- a/BuildParams +++ b/BuildParams @@ -112,6 +112,17 @@ viewer-mesh.login_channel = "Project Viewer - Mesh" viewer-mesh.viewer_grid = aditi viewer-mesh.email = shining@lists.lindenlab.com +# ======================================== +# viewer-adult-check +# ======================================== + +viewer-adult-check.viewer_channel = "Project Viewer - AdultCheck" +viewer-adult-check.login_channel = "Project Viewer - AdultCheck" +viewer-adult-check.viewer_grid = agni +viewer-adult-check.build_debug_release_separately = true +viewer-adult-check.build_CYGWIN_Debug = false +viewer-adult-check.build_viewer_update_version_manager = false + # ================ # oz # ================ @@ -138,6 +149,10 @@ oz_viewer-beta-review.viewer_channel = "Second Life Beta Viewer" oz_viewer-beta-review.login_channel = "Second Life Beta Viewer" oz_viewer-beta-review.email = oz@lindenlab.com +oz_project-7.build_debug_release_separately = true +oz_project-7.codeticket_add_context = false +oz_project-7.email = "sldev@catznip.com oz@lindenlab.com" + # ================================================================= # asset delivery 2010 projects # ================================================================= diff --git a/autobuild.xml b/autobuild.xml index 3a4c44a84a..74911f6b31 100755 --- a/autobuild.xml +++ b/autobuild.xml @@ -407,6 +407,54 @@ + dictionaries + + license + various open + license_file + LICENSES/dictionaries.txt + name + dictionaries + platforms + + darwin + + archive + + hash + 06a6c49eb1873e95623d3d2d07aee903 + url + http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-dictionaries/rev/259873/arch/Darwin/installer/dictionaries-1-darwin-20120616.tar.bz2 + + name + darwin + + linux + + archive + + hash + 4f0ca21d27e0cd0b002149062b0a4b25 + url + http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-dictionaries/rev/259873/arch/Linux/installer/dictionaries-1-linux-20120616.tar.bz2 + + name + linux + + windows + + archive + + hash + 7520d75f6af325328322201c888191d4 + url + http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-dictionaries/rev/259873/arch/CYGWIN/installer/dictionaries-1-windows-20120616.tar.bz2 + + name + windows + + + elfio license @@ -1043,6 +1091,54 @@ + libhunspell + + license + libhunspell + license_file + LICENSES/hunspell.txt + name + libhunspell + platforms + + darwin + + archive + + hash + 6f5db0ef258df6e5c93c843ec559db6d + url + http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-hunspell/rev/259874/arch/Darwin/installer/libhunspell-1.3.2-darwin-20120616.tar.bz2 + + name + darwin + + linux + + archive + + hash + 0c432d2626aea2e91a56335879c92965 + url + http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-hunspell/rev/259874/arch/Linux/installer/libhunspell-1.3.2-linux-20120616.tar.bz2 + + name + linux + + windows + + archive + + hash + 6a140e5620826aa5e587b4157f57b389 + url + http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-hunspell/rev/259874/arch/CYGWIN/installer/libhunspell-1.3.2-windows-20120616.tar.bz2 + + name + windows + + + libpng license @@ -1143,8 +1239,6 @@ license havok - license_file - on_file name llconvexdecomposition platforms @@ -1854,8 +1948,12 @@ package_description + description + Spell checking dictionaries + license + various open name - viewer_development + dictionaries platforms common @@ -3057,6 +3155,8 @@ windows + version + 1.0 type autobuild diff --git a/build.sh b/build.sh index 8ca3208087..a95ca91d82 100755 --- a/build.sh +++ b/build.sh @@ -15,6 +15,12 @@ # * The basic convention is that the build name can be mapped onto a mercurial URL, # which is also used as the "branch" name. +check_for() +{ + if [ -e "$2" ]; then found_dict='FOUND'; else found_dict='MISSING'; fi + echo "$1 ${found_dict} '$2' " 1>&2 +} + build_dir_Darwin() { echo build-darwin-i386 @@ -59,6 +65,8 @@ pre_build() && [ -r "$master_message_template_checkout/message_template.msg" ] \ && template_verifier_master_url="-DTEMPLATE_VERIFIER_MASTER_URL=file://$master_message_template_checkout/message_template.msg" + check_for "Before 'autobuild configure'" ${build_dir}/packages/dictionaries + "$AUTOBUILD" configure -c $variant -- \ -DPACKAGE:BOOL=ON \ -DRELEASE_CRASH_REPORTING:BOOL=ON \ @@ -67,7 +75,10 @@ pre_build() -DGRID:STRING="\"$viewer_grid\"" \ -DLL_TESTS:BOOL="$run_tests" \ -DTEMPLATE_VERIFIER_OPTIONS:STRING="$template_verifier_options" $template_verifier_master_url - end_section "Pre$variant" + + check_for "After 'autobuild configure'" ${build_dir}/packages/dictionaries + + end_section "Pre$variant" } build() @@ -76,12 +87,17 @@ build() if $build_viewer then begin_section "Viewer$variant" + + check_for "Before 'autobuild build'" ${build_dir}/packages/dictionaries + if "$AUTOBUILD" build --no-configure -c $variant then echo true >"$build_dir"/build_ok else echo false >"$build_dir"/build_ok fi + check_for "After 'autobuild configure'" ${build_dir}/packages/dictionaries + end_section "Viewer$variant" fi } @@ -172,7 +188,10 @@ eval "$("$AUTOBUILD" source_environment)" # dump environment variables for debugging env|sort +check_for "Before 'autobuild install'" ${build_dir}/packages/dictionaries + +check_for "After 'autobuild install'" ${build_dir}/packages/dictionaries # Now run the build succeeded=true build_processes= diff --git a/doc/contributions.txt b/doc/contributions.txt index 09c756bdb5..72f53455d2 100644 --- a/doc/contributions.txt +++ b/doc/contributions.txt @@ -297,6 +297,8 @@ Cherry Cheevers ChickyBabes Zuzu Christopher Organiser Ciaran Laval +Cinder Roxley + STORM-1703 Clara Young Coaldust Numbers VWR-1095 @@ -471,6 +473,7 @@ Hiro Sommambulist VWR-143 Hitomi Tiponi STORM-1741 + STORM-1862 Holger Gilruth Horatio Freund Hoze Menges @@ -623,12 +626,22 @@ Jonathan Yap STORM-1799 STORM-1796 STORM-1807 + STORM-1812 + STORM-1820 + STORM-1839 + STORM-1842 STORM-1808 STORM-637 STORM-1822 STORM-1809 STORM-1793 STORM-1810 + STORM-1860 + STORM-1852 + STORM-1870 + STORM-1872 + STORM-1858 + STORM-1862 Kadah Coba STORM-1060 Jondan Lundquist @@ -725,6 +738,8 @@ Marc2 Sands Marianne McCann Marine Kelley STORM-281 +MartinRJ Fayray + STORM-1845 Matthew Anthony Matthew Dowd VWR-1344 @@ -1052,6 +1067,8 @@ Simon Nolan Sini Nubalo Sitearm Madonna SLB Wirefly +Slee Mayo + SEC-1075 snowy Sidran SpacedOut Frye VWR-34 @@ -1287,6 +1304,7 @@ Zi Ree VWR-24017 VWR-25588 STORM-1790 + STORM-1842 Zipherius Turas VWR-76 VWR-77 diff --git a/indra/cmake/CMakeLists.txt b/indra/cmake/CMakeLists.txt index 665d8d4165..8bab456c72 100644 --- a/indra/cmake/CMakeLists.txt +++ b/indra/cmake/CMakeLists.txt @@ -39,6 +39,7 @@ set(cmake_SOURCE_FILES GooglePerfTools.cmake Growl.cmake HACD.cmake + Hunspell.cmake JPEG.cmake LLAddBuildTest.cmake LLAudio.cmake diff --git a/indra/cmake/Copy3rdPartyLibs.cmake b/indra/cmake/Copy3rdPartyLibs.cmake index 31fc4d3442..d48dfdc934 100755 --- a/indra/cmake/Copy3rdPartyLibs.cmake +++ b/indra/cmake/Copy3rdPartyLibs.cmake @@ -45,6 +45,7 @@ if(WINDOWS) libeay32.dll libcollada14dom22-d.dll glod.dll + libhunspell.dll ) set(release_src_dir "${ARCH_PREBUILT_DIRS_RELEASE}") @@ -59,6 +60,7 @@ if(WINDOWS) libeay32.dll libcollada14dom22.dll glod.dll + libhunspell.dll ) if(USE_GOOGLE_PERFTOOLS) @@ -215,11 +217,12 @@ elseif(DARWIN) libexpat.1.5.2.dylib libexpat.dylib libGLOD.dylib - libllqtwebkit.dylib - libminizip.a + libllqtwebkit.dylib + libminizip.a libndofdev.dylib + libhunspell-1.3.0.dylib libexception_handler.dylib - libcollada14dom.dylib + libcollada14dom.dylib #libgrowl.dylib # *TODO - test/fix/get mac growl working ) @@ -261,14 +264,15 @@ elseif(LINUX) libdb-5.1.so libexpat.so libexpat.so.1 - libglod.so + libglod.so libgmock_main.so libgmock.so.0 libgmodule-2.0.so libgobject-2.0.so libgtest_main.so libgtest.so.0 - libminizip.so + libhunspell-1.3.so.0.0.0 + libminizip.so libopenal.so libopenjpeg.so libssl.so diff --git a/indra/cmake/FindHUNSPELL.cmake b/indra/cmake/FindHUNSPELL.cmake index d411bdb9e5..6faf22959c 100644 --- a/indra/cmake/FindHUNSPELL.cmake +++ b/indra/cmake/FindHUNSPELL.cmake @@ -10,7 +10,7 @@ find_path(HUNSPELL_INCLUDE_DIR hunspell.h PATH_SUFFIXES hunspell ) -set(HUNSPELL_NAMES ${HUNSPELL_NAMES} libhunspell-1.3 libhunspell) +set(HUNSPELL_NAMES ${HUNSPELL_NAMES} libhunspell-1.3.0 libhunspell) find_library(HUNSPELL_LIBRARY NAMES ${HUNSPELL_NAMES} ) diff --git a/indra/cmake/Hunspell.cmake b/indra/cmake/Hunspell.cmake new file mode 100644 index 0000000000..0c9cf93316 --- /dev/null +++ b/indra/cmake/Hunspell.cmake @@ -0,0 +1,22 @@ +# -*- cmake -*- +include(Prebuilt) + +set(HUNSPELL_FIND_QUIETLY ON) +set(HUNSPELL_FIND_REQUIRED ON) + +if (STANDALONE) + include(FindHUNSPELL) +else (STANDALONE) + use_prebuilt_binary(libhunspell) + if (WINDOWS) + set(HUNSPELL_LIBRARY libhunspell) + elseif(DARWIN) + set(HUNSPELL_LIBRARY hunspell-1.3.0) + elseif(LINUX) + set(HUNSPELL_LIBRARY hunspell-1.3) + else() + message(FATAL_ERROR "Invalid platform") + endif() + set(HUNSPELL_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include/hunspell) + use_prebuilt_binary(dictionaries) +endif (STANDALONE) diff --git a/indra/cmake/ViewerMiscLibs.cmake b/indra/cmake/ViewerMiscLibs.cmake index 665348a2a4..06c9c72df8 100644 --- a/indra/cmake/ViewerMiscLibs.cmake +++ b/indra/cmake/ViewerMiscLibs.cmake @@ -3,6 +3,7 @@ include(Prebuilt) if (NOT STANDALONE) use_prebuilt_binary(nd_hacdConvexDecomposition) + use_prebuilt_binary(libhunspell) use_prebuilt_binary(libuuid) use_prebuilt_binary(slvoice) use_prebuilt_binary(fontconfig) diff --git a/indra/integration_tests/llui_libtest/CMakeLists.txt b/indra/integration_tests/llui_libtest/CMakeLists.txt index 633ad84159..91c9f20c10 100644 --- a/indra/integration_tests/llui_libtest/CMakeLists.txt +++ b/indra/integration_tests/llui_libtest/CMakeLists.txt @@ -18,6 +18,7 @@ include(LLWindow) include(LLUI) include(LLVFS) # ugh, needed for LLDir include(LLXML) +include(Hunspell) include(Linking) # include(Tut) @@ -31,6 +32,7 @@ include_directories( ${LLVFS_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} + ${LIBS_PREBUILD_DIR}/include/hunspell ) set(llui_libtest_SOURCE_FILES @@ -78,6 +80,7 @@ target_link_libraries(llui_libtest ${LLIMAGEJ2COJ_LIBRARIES} ${OS_LIBRARIES} ${GOOGLE_PERFTOOLS_LIBRARIES} + ${HUNSPELL_LIBRARY} ) if (WINDOWS) diff --git a/indra/llcommon/llsd.cpp b/indra/llcommon/llsd.cpp index e295e3c621..8276ec836a 100644 --- a/indra/llcommon/llsd.cpp +++ b/indra/llcommon/llsd.cpp @@ -269,6 +269,7 @@ namespace virtual LLSD::UUID asUUID() const { return LLUUID(mValue); } virtual LLSD::Date asDate() const { return LLDate(mValue); } virtual LLSD::URI asURI() const { return LLURI(mValue); } + virtual int size() const { return mValue.size(); } }; LLSD::Integer ImplString::asInteger() const diff --git a/indra/llcommon/llstrider.h b/indra/llcommon/llstrider.h index f4c43bac61..ed9284d2c5 100644 --- a/indra/llcommon/llstrider.h +++ b/indra/llcommon/llstrider.h @@ -44,6 +44,15 @@ public: const LLStrider& operator = (Object *first) { mObjectp = first; return *this;} void setStride (S32 skipBytes) { mSkip = (skipBytes ? skipBytes : sizeof(Object));} + LLStrider operator+(const S32& index) + { + LLStrider ret; + ret.mBytep = mBytep + mSkip*index; + ret.mSkip = mSkip; + + return ret; + } + void skip(const U32 index) { mBytep += mSkip*index;} U32 getSkip() const { return mSkip; } Object* get() { return mObjectp; } @@ -51,6 +60,7 @@ public: Object& operator *() { return *mObjectp; } Object* operator ++(int) { Object* old = mObjectp; mBytep += mSkip; return old; } Object* operator +=(int i) { mBytep += mSkip*i; return mObjectp; } + Object& operator[](U32 index) { return *(Object*)(mBytep + (mSkip * index)); } }; diff --git a/indra/llcommon/llstring.h b/indra/llcommon/llstring.h index 09733e8e2a..119efc7957 100644 --- a/indra/llcommon/llstring.h +++ b/indra/llcommon/llstring.h @@ -183,6 +183,9 @@ public: static bool isPunct(char a) { return ispunct((unsigned char)a) != 0; } static bool isPunct(llwchar a) { return iswpunct(a) != 0; } + static bool isAlpha(char a) { return isalpha((unsigned char)a) != 0; } + static bool isAlpha(llwchar a) { return iswalpha(a) != 0; } + static bool isAlnum(char a) { return isalnum((unsigned char)a) != 0; } static bool isAlnum(llwchar a) { return iswalnum(a) != 0; } diff --git a/indra/llcommon/llversionviewer.h.in b/indra/llcommon/llversionviewer.h.in index 716a226248..9ca2f690fd 100644 --- a/indra/llcommon/llversionviewer.h.in +++ b/indra/llcommon/llversionviewer.h.in @@ -29,7 +29,7 @@ const S32 LL_VERSION_MAJOR = 3; const S32 LL_VERSION_MINOR = 3; -const S32 LL_VERSION_PATCH = 3; +const S32 LL_VERSION_PATCH = 4; const S32 LL_VERSION_BUILD = 0; const char * const LL_CHANNEL = "Firestorm-private"; diff --git a/indra/llinventory/llparcel.h b/indra/llinventory/llparcel.h index e36d0b20d2..f0b2caca3d 100644 --- a/indra/llinventory/llparcel.h +++ b/indra/llinventory/llparcel.h @@ -45,7 +45,7 @@ const S32 PARCEL_UNIT_AREA = 16; const F32 PARCEL_HEIGHT = 50.f; //Height above ground which parcel boundries exist for explicitly banned avatars -const F32 BAN_HEIGHT = 768.f; +const F32 BAN_HEIGHT = 5000.f; // Maximum number of entries in an access list const S32 PARCEL_MAX_ACCESS_LIST = 300; diff --git a/indra/llmath/llmath.h b/indra/llmath/llmath.h index 9297bcbac2..b93f89d674 100644 --- a/indra/llmath/llmath.h +++ b/indra/llmath/llmath.h @@ -85,7 +85,7 @@ const F32 F_ALMOST_ONE = 1.0f - F_ALMOST_ZERO; const F32 FP_MAG_THRESHOLD = 0.0000001f; // TODO: Replace with logic like is_approx_equal -inline BOOL is_approx_zero( F32 f ) { return (-F_APPROXIMATELY_ZERO < f) && (f < F_APPROXIMATELY_ZERO); } +inline bool is_approx_zero( F32 f ) { return (-F_APPROXIMATELY_ZERO < f) && (f < F_APPROXIMATELY_ZERO); } // These functions work by interpreting sign+exp+mantissa as an unsigned // integer. @@ -111,13 +111,13 @@ inline BOOL is_approx_zero( F32 f ) { return (-F_APPROXIMATELY_ZERO < f) && (f < // WARNING: Infinity is comparable with F32_MAX and negative // infinity is comparable with F32_MIN -inline BOOL is_approx_equal(F32 x, F32 y) +inline bool is_approx_equal(F32 x, F32 y) { const S32 COMPARE_MANTISSA_UP_TO_BIT = 0x02; return (std::abs((S32) ((U32&)x - (U32&)y) ) < COMPARE_MANTISSA_UP_TO_BIT); } -inline BOOL is_approx_equal(F64 x, F64 y) +inline bool is_approx_equal(F64 x, F64 y) { const S64 COMPARE_MANTISSA_UP_TO_BIT = 0x02; return (std::abs((S32) ((U64&)x - (U64&)y) ) < COMPARE_MANTISSA_UP_TO_BIT); diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index b9beb28a82..583c57c84d 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -54,6 +54,7 @@ class LLVolumeTriangle; #include "llstrider.h" #include "v4coloru.h" #include "llrefcount.h" +#include "llpointer.h" #include "llfile.h" //============================================================================ @@ -922,6 +923,10 @@ public: LLVector2* mTexCoords; U16* mIndices; + //vertex buffer filled in by LLFace to cache this volume face geometry in vram + // (declared as a LLPointer to LLRefCount to avoid dependency on LLVertexBuffer) + mutable LLPointer mVertexBuffer; + std::vector mEdge; //list of skin weights for rigged volumes diff --git a/indra/llmath/v4coloru.h b/indra/llmath/v4coloru.h index 9681fb5f96..af623b2266 100644 --- a/indra/llmath/v4coloru.h +++ b/indra/llmath/v4coloru.h @@ -46,7 +46,7 @@ static const U32 LENGTHOFCOLOR4U = 4; class LLColor4U { public: - + //64bit compile fix - Do not put pointers into the LLColor4U union. FS:ND // union // { U8 mV[LENGTHOFCOLOR4U]; diff --git a/indra/llmessage/llsdmessagereader.cpp b/indra/llmessage/llsdmessagereader.cpp index 3d8ca2ad9f..a6fccd2a56 100644 --- a/indra/llmessage/llsdmessagereader.cpp +++ b/indra/llmessage/llsdmessagereader.cpp @@ -276,7 +276,7 @@ S32 getElementSize(const LLSD& llsd) case LLSD::TypeReal: return sizeof(F64); case LLSD::TypeString: - return llsd.asString().size(); + return llsd.size(); case LLSD::TypeUUID: return sizeof(LLUUID); case LLSD::TypeDate: diff --git a/indra/llrender/llcubemap.cpp b/indra/llrender/llcubemap.cpp index 45a3b18179..362452d837 100644 --- a/indra/llrender/llcubemap.cpp +++ b/indra/llrender/llcubemap.cpp @@ -81,7 +81,7 @@ void LLCubeMap::initGL() { U32 texname = 0; - LLImageGL::generateTextures(1, &texname); + LLImageGL::generateTextures(LLTexUnit::TT_CUBE_MAP, GL_RGB8, 1, &texname); for (int i = 0; i < 6; i++) { diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp index d1f8cca099..21d9a57ba4 100644 --- a/indra/llrender/llfontgl.cpp +++ b/indra/llrender/llfontgl.cpp @@ -422,6 +422,16 @@ S32 LLFontGL::renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y } // font metrics - override for LLFontFreetype that returns units of virtual pixels +F32 LLFontGL::getAscenderHeight() const +{ + return mFontFreetype->getAscenderHeight() / sScaleY; +} + +F32 LLFontGL::getDescenderHeight() const +{ + return mFontFreetype->getDescenderHeight() / sScaleY; +} + S32 LLFontGL::getLineHeight() const { return llceil(mFontFreetype->getAscenderHeight() / sScaleY) + llceil(mFontFreetype->getDescenderHeight() / sScaleY); diff --git a/indra/llrender/llfontgl.h b/indra/llrender/llfontgl.h index 75c93c82c9..5eb560914d 100644 --- a/indra/llrender/llfontgl.h +++ b/indra/llrender/llfontgl.h @@ -115,6 +115,8 @@ public: S32 renderUTF8(const std::string &text, S32 begin_offset, S32 x, S32 y, const LLColor4 &color, HAlign halign, VAlign valign, U8 style = NORMAL, ShadowType shadow = NO_SHADOW) const; // font metrics - override for LLFontFreetype that returns units of virtual pixels + F32 getAscenderHeight() const; + F32 getDescenderHeight() const; S32 getLineHeight() const; S32 getWidth(const std::string& utf8text) const; diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 628a8d6131..0b56b3889c 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -249,6 +249,12 @@ PFNGLTEXIMAGE3DMULTISAMPLEPROC glTexImage3DMultisample = NULL; PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv = NULL; PFNGLSAMPLEMASKIPROC glSampleMaski = NULL; +//transform feedback (4.0 core) +PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback = NULL; +PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback = NULL; +PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings = NULL; +PFNGLBINDBUFFERRANGEPROC glBindBufferRange = NULL; + //GL_ARB_debug_output PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControlARB = NULL; PFNGLDEBUGMESSAGEINSERTARBPROC glDebugMessageInsertARB = NULL; @@ -421,6 +427,7 @@ LLGLManager::LLGLManager() : mHasDrawBuffers(FALSE), mHasTextureRectangle(FALSE), mHasTextureMultisample(FALSE), + mHasTransformFeedback(FALSE), mMaxSampleMaskWords(0), mMaxColorTextureSamples(0), mMaxDepthTextureSamples(0), @@ -558,7 +565,8 @@ bool LLGLManager::initGL() parse_gl_version( &mDriverVersionMajor, &mDriverVersionMinor, &mDriverVersionRelease, - &mDriverVersionVendorString ); + &mDriverVersionVendorString, + &mGLVersionString); mGLVersion = mDriverVersionMajor + mDriverVersionMinor * .1f; @@ -938,7 +946,6 @@ void LLGLManager::initExtensions() mHasMultitexture = glh_init_extensions("GL_ARB_multitexture"); mHasATIMemInfo = ExtensionExists("GL_ATI_meminfo", gGLHExts.mSysExts); mHasNVXMemInfo = ExtensionExists("GL_NVX_gpu_memory_info", gGLHExts.mSysExts); - mHasMipMapGeneration = glh_init_extensions("GL_SGIS_generate_mipmap"); mHasSeparateSpecularColor = glh_init_extensions("GL_EXT_separate_specular_color"); mHasAnisotropic = glh_init_extensions("GL_EXT_texture_filter_anisotropic"); glh_init_extensions("GL_ARB_texture_cube_map"); @@ -963,11 +970,14 @@ void LLGLManager::initExtensions() ExtensionExists("GL_EXT_packed_depth_stencil", gGLHExts.mSysExts); #endif + mHasMipMapGeneration = mHasFramebufferObject || mGLVersion >= 1.4f; + mHasDrawBuffers = ExtensionExists("GL_ARB_draw_buffers", gGLHExts.mSysExts); mHasBlendFuncSeparate = ExtensionExists("GL_EXT_blend_func_separate", gGLHExts.mSysExts); mHasTextureRectangle = ExtensionExists("GL_ARB_texture_rectangle", gGLHExts.mSysExts); mHasTextureMultisample = ExtensionExists("GL_ARB_texture_multisample", gGLHExts.mSysExts); mHasDebugOutput = ExtensionExists("GL_ARB_debug_output", gGLHExts.mSysExts); + mHasTransformFeedback = mGLVersion >= 4.f ? TRUE : FALSE; #if !LL_DARWIN mHasPointParameters = !mIsATI && ExtensionExists("GL_ARB_point_parameters", gGLHExts.mSysExts); #endif @@ -1207,7 +1217,14 @@ void LLGLManager::initExtensions() glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC) GLH_EXT_GET_PROC_ADDRESS("glTexImage3DMultisample"); glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC) GLH_EXT_GET_PROC_ADDRESS("glGetMultisamplefv"); glSampleMaski = (PFNGLSAMPLEMASKIPROC) GLH_EXT_GET_PROC_ADDRESS("glSampleMaski"); - } + } + if (mHasTransformFeedback) + { + glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC) GLH_EXT_GET_PROC_ADDRESS("glBeginTransformFeedback"); + glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC) GLH_EXT_GET_PROC_ADDRESS("glEndTransformFeedback"); + glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC) GLH_EXT_GET_PROC_ADDRESS("glTransformFeedbackVaryings"); + glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) GLH_EXT_GET_PROC_ADDRESS("glBindBufferRange"); + } if (mHasDebugOutput) { glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC) GLH_EXT_GET_PROC_ADDRESS("glDebugMessageControlARB"); @@ -1964,6 +1981,7 @@ LLGLState::LLGLState(LLGLenum state, S32 enabled) : case GL_COLOR_MATERIAL: case GL_FOG: case GL_LINE_STIPPLE: + case GL_POLYGON_STIPPLE: mState = 0; break; } @@ -2052,7 +2070,7 @@ void LLGLManager::initGLStates() //////////////////////////////////////////////////////////////////////////////// -void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor_specific ) +void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor_specific, std::string* version_string ) { // GL_VERSION returns a null-terminated string with the format: // .[.] [] @@ -2068,6 +2086,8 @@ void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor return; } + version_string->assign(version); + std::string ver_copy( version ); S32 len = (S32)strlen( version ); /* Flawfinder: ignore */ S32 i = 0; @@ -2429,3 +2449,65 @@ LLGLSquashToFarClip::~LLGLSquashToFarClip() gGL.matrixMode(LLRender::MM_MODELVIEW); } + + +LLGLSyncFence::LLGLSyncFence() +{ +#ifdef GL_ARB_sync + mSync = 0; +#endif +} + +LLGLSyncFence::~LLGLSyncFence() +{ +#ifdef GL_ARB_sync + if (mSync) + { + glDeleteSync(mSync); + } +#endif +} + +void LLGLSyncFence::placeFence() +{ +#ifdef GL_ARB_sync + if (mSync) + { + glDeleteSync(mSync); + } + mSync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); +#endif +} + +bool LLGLSyncFence::isCompleted() +{ + bool ret = true; +#ifdef GL_ARB_sync + if (mSync) + { + GLenum status = glClientWaitSync(mSync, 0, 1); + if (status == GL_TIMEOUT_EXPIRED) + { + ret = false; + } + } +#endif + return ret; +} + +void LLGLSyncFence::wait() +{ +#ifdef GL_ARB_sync + if (mSync) + { + while (glClientWaitSync(mSync, 0, FENCE_WAIT_TIME_NANOSECONDS) == GL_TIMEOUT_EXPIRED) + { //track the number of times we've waited here + static S32 waits = 0; + waits++; + } + } +#endif +} + + + diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 5a33c98708..964495a3ab 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -104,6 +104,7 @@ public: BOOL mHasDepthClamp; BOOL mHasTextureRectangle; BOOL mHasTextureMultisample; + BOOL mHasTransformFeedback; S32 mMaxSampleMaskWords; S32 mMaxColorTextureSamples; S32 mMaxDepthTextureSamples; @@ -141,6 +142,7 @@ public: S32 mGLSLVersionMajor; S32 mGLSLVersionMinor; std::string mDriverVersionVendorString; + std::string mGLVersionString; S32 mVRAM; // VRAM in MB S32 mGLMaxVertexRange; @@ -417,13 +419,38 @@ public: virtual void updateGL() = 0; }; +const U32 FENCE_WAIT_TIME_NANOSECONDS = 1000; //1 ms + +class LLGLFence +{ +public: + virtual void placeFence() = 0; + virtual bool isCompleted() = 0; + virtual void wait() = 0; +}; + +class LLGLSyncFence : public LLGLFence +{ +public: +#ifdef GL_ARB_sync + GLsync mSync; +#endif + + LLGLSyncFence(); + virtual ~LLGLSyncFence(); + + void placeFence(); + bool isCompleted(); + void wait(); +}; + extern LLMatrix4 gGLObliqueProjectionInverse; #include "llglstates.h" void init_glstates(); -void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor_specific ); +void parse_gl_version( S32* major, S32* minor, S32* release, std::string* vendor_specific, std::string* version_string ); extern BOOL gClothRipple; extern BOOL gHeadlessClient; diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index d61ec707f0..a0727b8686 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -528,6 +528,13 @@ extern PFNGLTEXIMAGE3DMULTISAMPLEPROC glTexImage3DMultisample; extern PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv; extern PFNGLSAMPLEMASKIPROC glSampleMaski; +//transform feedback (4.0 core) +extern PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback; +extern PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback; +extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings; +extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange; + + #elif LL_WINDOWS //---------------------------------------------------------------------------- // LL_WINDOWS @@ -759,6 +766,12 @@ extern PFNGLTEXIMAGE3DMULTISAMPLEPROC glTexImage3DMultisample; extern PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv; extern PFNGLSAMPLEMASKIPROC glSampleMaski; +//transform feedback (4.0 core) +extern PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback; +extern PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback; +extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings; +extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange; + //GL_ARB_debug_output extern PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControlARB; extern PFNGLDEBUGMESSAGEINSERTARBPROC glDebugMessageInsertARB; diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 4b7e639aed..7cbf39096e 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -129,7 +129,9 @@ void LLGLSLShader::unload() } BOOL LLGLSLShader::createShader(vector * attributes, - vector * uniforms) + vector * uniforms, + U32 varying_count, + const char** varyings) { //reloading, reset matrix hash values for (U32 i = 0; i < LLRender::NUM_MATRIX_MODES; ++i) @@ -172,6 +174,13 @@ BOOL LLGLSLShader::createShader(vector * attributes, mFeatures.mIndexedTextureChannels = llmin(mFeatures.mIndexedTextureChannels, 1); } +#ifdef GL_INTERLEAVED_ATTRIBS + if (varying_count > 0 && varyings) + { + glTransformFeedbackVaryings(mProgramObject, varying_count, varyings, GL_INTERLEAVED_ATTRIBS); + } +#endif + // Map attributes and uniforms if (success) { diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index 7873fe3c4e..5c68cb46eb 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -76,7 +76,9 @@ public: void unload(); BOOL createShader(std::vector * attributes, - std::vector * uniforms); + std::vector * uniforms, + U32 varying_count = 0, + const char** varyings = NULL); BOOL attachObject(std::string object); void attachObject(GLhandleARB object); void attachObjects(GLhandleARB* objects = NULL, S32 count = 0); diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index c04a3f6b41..659d3ca409 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -42,6 +42,10 @@ //---------------------------------------------------------------------------- const F32 MIN_TEXTURE_LIFETIME = 10.f; +//which power of 2 is i? +//assumes i is a power of 2 > 0 +U32 wpo2(U32 i); + //statics U32 LLImageGL::sUniqueCount = 0; @@ -50,7 +54,8 @@ S32 LLImageGL::sGlobalTextureMemoryInBytes = 0; S32 LLImageGL::sBoundTextureMemoryInBytes = 0; S32 LLImageGL::sCurBoundTextureMemory = 0; S32 LLImageGL::sCount = 0; -std::list LLImageGL::sDeadTextureList; +LLImageGL::dead_texturelist_t LLImageGL::sDeadTextureList[LLTexUnit::TT_NONE]; +U32 LLImageGL::sCurTexName = 1; BOOL LLImageGL::sGlobalUseAnisotropic = FALSE; F32 LLImageGL::sLastFrameTime = 0.f; @@ -416,6 +421,7 @@ void LLImageGL::init(BOOL usemipmaps) mTarget = GL_TEXTURE_2D; mBindTarget = LLTexUnit::TT_TEXTURE; mHasMipMaps = false; + mMipLevels = -1; mIsResident = 0; @@ -606,8 +612,24 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) is_compressed = true; } + + + if (mUseMipMaps) + { + //set has mip maps to true before binding image so tex parameters get set properly + gGL.getTexUnit(0)->unbind(mBindTarget); + mHasMipMaps = true; + mTexOptionsDirty = true; + setFilteringOption(LLTexUnit::TFO_ANISOTROPIC); + } + else + { + mHasMipMaps = false; + } + llverify(gGL.getTexUnit(0)->bind(this)); + if (mUseMipMaps) { if (data_hasmips) @@ -620,6 +642,9 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) S32 w = getWidth(d); S32 h = getHeight(d); S32 gl_level = d-mCurrentDiscardLevel; + + mMipLevels = llmax(mMipLevels, gl_level); + if (d > mCurrentDiscardLevel) { data_in -= dataFormatBytes(mFormatPrimary, w, h); // see above comment @@ -662,10 +687,6 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) { if (mAutoGenMips) { - if (!gGLManager.mHasFramebufferObject) - { - glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_GENERATE_MIPMAP_SGIS, TRUE); - } stop_glerror(); { // LLFastTimer t2(FTM_TEMP4); @@ -679,6 +700,11 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) S32 w = getWidth(mCurrentDiscardLevel); S32 h = getHeight(mCurrentDiscardLevel); + mMipLevels = wpo2(llmax(w, h)); + + //use legacy mipmap generation mode + glTexParameteri(mTarget, GL_GENERATE_MIPMAP, GL_TRUE); + LLImageGL::setManualImage(mTarget, 0, mFormatInternal, w, h, mFormatPrimary, mFormatType, @@ -694,16 +720,10 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) stop_glerror(); } } - - if (gGLManager.mHasFramebufferObject) - { - glGenerateMipmap(LLTexUnit::getInternalType(mBindTarget)); - } } else { // Create mips by hand - // about 30% faster than autogen on ATI 9800, 50% slower on nVidia 4800 // ~4x faster than gluBuild2DMipmaps S32 width = getWidth(mCurrentDiscardLevel); S32 height = getHeight(mCurrentDiscardLevel); @@ -713,6 +733,9 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) const U8* cur_mip_data = 0; S32 prev_mip_size = 0; S32 cur_mip_size = 0; + + mMipLevels = nummips; + for (int m=0; msecond.empty(); + } + + for (S32 i = 0; i < numTextures; ++i) + { + if (!empty) + { + textures[i] = iter->second.front(); + iter->second.pop_front(); + empty = iter->second.empty(); + } + else + { + textures[i] = sCurTexName++; + } + } } // static -void LLImageGL::deleteTextures(S32 numTextures, U32 *textures, bool immediate) +void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip_levels, S32 numTextures, U32 *textures, bool immediate) { - for (S32 i = 0; i < numTextures; i++) + if (gGLManager.mInited) { - sDeadTextureList.push_back(textures[i]); - } + if (format == 0 || type == LLTexUnit::TT_CUBE_MAP || mip_levels == -1) + { //unknown internal format or unknown number of mip levels, not safe to reuse + glDeleteTextures(numTextures, textures); + } + else + { + for (S32 i = 0; i < numTextures; ++i) + { //remove texture from VRAM by setting its size to zero + for (S32 j = 0; j <= mip_levels; j++) + { + gGL.getTexUnit(0)->bindManual(type, textures[i]); - if (immediate) + glTexImage2D(LLTexUnit::getInternalType(type), j, format, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); + } + + llassert(std::find(sDeadTextureList[type][format].begin(), + sDeadTextureList[type][format].end(), textures[i]) == + sDeadTextureList[type][format].end()); + + sDeadTextureList[type][format].push_back(textures[i]); + } + } + } + + /*if (immediate) { LLImageGL::deleteDeadTextures(); - } + }*/ } // static @@ -1166,10 +1230,11 @@ BOOL LLImageGL::createGLTexture() if(mTexName) { - glDeleteTextures(1, (reinterpret_cast(&mTexName))) ; + LLImageGL::deleteTextures(mBindTarget, mFormatInternal, mMipLevels, 1, (reinterpret_cast(&mTexName))) ; } - glGenTextures(1, (GLuint*)&mTexName); + + LLImageGL::generateTextures(mBindTarget, mFormatInternal, 1, &mTexName); stop_glerror(); if (!mTexName) { @@ -1282,7 +1347,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ } else { - LLImageGL::generateTextures(1, &mTexName); + LLImageGL::generateTextures(mBindTarget, mFormatInternal, 1, &mTexName); stop_glerror(); { llverify(gGL.getTexUnit(0)->bind(this)); @@ -1327,7 +1392,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ { sGlobalTextureMemoryInBytes -= mTextureMemory; - LLImageGL::deleteTextures(1, &old_name); + LLImageGL::deleteTextures(mBindTarget, mFormatInternal, mMipLevels, 1, &old_name); stop_glerror(); } @@ -1456,7 +1521,7 @@ void LLImageGL::deleteDeadTextures() { bool reset = false; - while (!sDeadTextureList.empty()) + /*while (!sDeadTextureList.empty()) { GLuint tex = sDeadTextureList.front(); sDeadTextureList.pop_front(); @@ -1478,7 +1543,7 @@ void LLImageGL::deleteDeadTextures() glDeleteTextures(1, &tex); stop_glerror(); - } + }*/ if (reset) { @@ -1496,7 +1561,7 @@ void LLImageGL::destroyGLTexture() mTextureMemory = 0; } - LLImageGL::deleteTextures(1, &mTexName); + LLImageGL::deleteTextures(mBindTarget, mFormatInternal, mMipLevels, 1, &mTexName); mCurrentDiscardLevel = -1 ; //invalidate mCurrentDiscardLevel. mTexName = 0; mGLTextureCreated = FALSE ; diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index f34b9fa91a..e118c28c1b 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -45,8 +45,16 @@ class LLImageGL : public LLRefCount { friend class LLTexUnit; public: - static std::list sDeadTextureList; + static U32 sCurTexName; + //previously used but now available texture names + // sDeadTextureList[][] + typedef std::map > dead_texturelist_t; + static dead_texturelist_t sDeadTextureList[LLTexUnit::TT_NONE]; + + // These 2 functions replace glGenTextures() and glDeleteTextures() + static void generateTextures(LLTexUnit::eTextureType type, U32 format, S32 numTextures, U32 *textures); + static void deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip_levels, S32 numTextures, U32 *textures, bool immediate = false); static void deleteDeadTextures(); // Size calculation @@ -96,10 +104,6 @@ public: void setComponents(S32 ncomponents) { mComponents = (S8)ncomponents ;} void setAllowCompression(bool allow) { mAllowCompression = allow; } - // These 3 functions currently wrap glGenTextures(), glDeleteTextures(), and glTexImage2D() - // for tracking purposes and will be deprecated in the future - static void generateTextures(S32 numTextures, U32 *textures); - static void deleteTextures(S32 numTextures, U32 *textures, bool immediate = false); static void setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void *pixels, bool allow_compression = true); BOOL createGLTexture() ; @@ -217,7 +221,8 @@ protected: LLGLenum mTarget; // Normally GL_TEXTURE2D, sometimes something else (ex. cube maps) LLTexUnit::eTextureType mBindTarget; // Normally TT_TEXTURE, sometimes something else (ex. cube maps) bool mHasMipMaps; - + S32 mMipLevels; + LLGLboolean mIsResident; S8 mComponents; diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 8db3dcaad8..3d7311d0e6 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -408,12 +408,14 @@ void LLTexUnit::unbind(eTextureType type) if (mIndex < 0) return; + //always flush and activate for consistency + // some code paths assume unbind always flushes and sets the active texture + gGL.flush(); + activate(); + // Disabled caching of binding state. if (mCurrTexType == type) { - gGL.flush(); - - activate(); mCurrTexture = 0; if (LLGLSLShader::sNoFixedFunction && type == LLTexUnit::TT_TEXTURE) { @@ -464,11 +466,25 @@ void LLTexUnit::setTextureFilteringOption(LLTexUnit::eTextureFilterOptions optio } else if (option >= TFO_BILINEAR) { - glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_LINEAR); + if (mHasMipMaps) + { + glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); + } + else + { + glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_LINEAR); + } } else { - glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_NEAREST); + if (mHasMipMaps) + { + glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); + } + else + { + glTexParameteri(sGLTextureType[mCurrTexType], GL_TEXTURE_MIN_FILTER, GL_NEAREST); + } } if (gGLManager.mHasAnisotropic) diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 780f1dc484..99f0da330c 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -55,7 +55,6 @@ bool LLRenderTarget::sUseFBO = false; LLRenderTarget::LLRenderTarget() : mResX(0), mResY(0), - mTex(0), mFBO(0), mDepth(0), mStencil(0), @@ -135,7 +134,7 @@ bool LLRenderTarget::addColorAttachment(U32 color_fmt) } U32 tex; - LLImageGL::generateTextures(1, &tex); + LLImageGL::generateTextures(mUsage, color_fmt, 1, &tex); gGL.getTexUnit(0)->bindManual(mUsage, tex); stop_glerror(); @@ -193,6 +192,7 @@ bool LLRenderTarget::addColorAttachment(U32 color_fmt) } mTex.push_back(tex); + mInternalFormat.push_back(color_fmt); if (gDebugGL) { //bind and unbind to validate target @@ -217,7 +217,7 @@ bool LLRenderTarget::allocateDepth() } else { - LLImageGL::generateTextures(1, &mDepth); + LLImageGL::generateTextures(mUsage, GL_DEPTH_COMPONENT24, 1, &mDepth); gGL.getTexUnit(0)->bindManual(mUsage, mDepth); U32 internal_type = LLTexUnit::getInternalType(mUsage); @@ -294,7 +294,7 @@ void LLRenderTarget::release() } else { - LLImageGL::deleteTextures(1, &mDepth, true); + LLImageGL::deleteTextures(mUsage, 0, 0, 1, &mDepth, true); stop_glerror(); } mDepth = 0; @@ -326,8 +326,9 @@ void LLRenderTarget::release() if (mTex.size() > 0) { sBytesAllocated -= mResX*mResY*4*mTex.size(); - LLImageGL::deleteTextures(mTex.size(), &mTex[0], true); + LLImageGL::deleteTextures(mUsage, mInternalFormat[0], 0, mTex.size(), &mTex[0], true); mTex.clear(); + mInternalFormat.clear(); } mResX = mResY = 0; diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h index 2735ab21c5..8360458840 100644 --- a/indra/llrender/llrendertarget.h +++ b/indra/llrender/llrendertarget.h @@ -142,6 +142,7 @@ protected: U32 mResX; U32 mResY; std::vector mTex; + std::vector mInternalFormat; U32 mFBO; U32 mDepth; bool mStencil; diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 8cd40cdcb7..e9f26b2b67 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -709,7 +709,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade if (texture_index_channels > 1) { - text[count++] = strdup("VARYING_FLAT ivec4 vary_texture_index;\n"); + text[count++] = strdup("VARYING_FLAT int vary_texture_index;\n"); } text[count++] = strdup("vec4 diffuseLookup(vec2 texcoord)\n"); @@ -723,38 +723,33 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade } else if (major_version > 1 || minor_version >= 30) { //switches are supported in GLSL 1.30 and later - - // FIRE-6845 / VWR-29228 Yay for pink textures again :( - // replacing LL's version once again with the FS one that does not use a switch statement - - // text[count++] = strdup("\tvec4 ret = vec4(1,0,1,1);\n"); - // text[count++] = strdup("\tswitch (vary_texture_index.r)\n"); - // text[count++] = strdup("\t{\n"); - // - // //switch body - // for (S32 i = 0; i < texture_index_channels; ++i) - // { - // std::string case_str = llformat("\t\tcase %d: ret = texture2D(tex%d, texcoord); break;\n", i, i); - // text[count++] = strdup(case_str.c_str()); - // } - // - // text[count++] = strdup("\t}\n"); - // text[count++] = strdup("\treturn ret;\n"); - // text[count++] = strdup("}\n"); - - text[count++] = strdup("float frVal = float( vary_texture_index.r );\n"); - text[count++] = strdup("if ( frVal < 0 ) { return vec4(0,1,1,1); }\n"); - - for (S32 i = 0; i < texture_index_channels; ++i) - { - std::stringstream str; - str << "if ( frVal <= " << i << ".25 ) { return texture2D(tex" << i << ", texcoord); }\n"; - text[count++] = strdup(str.str().c_str()); + if (gGLManager.mIsNVIDIA) + { //switches are unreliable on some NVIDIA drivers + for (U32 i = 0; i < texture_index_channels; ++i) + { + std::string if_string = llformat("\t%sif (vary_texture_index == %d) { return texture2D(tex%d, texcoord); }\n", i > 0 ? "else " : "", i, i); + text[count++] = strdup(if_string.c_str()); + } + text[count++] = strdup("\treturn vec4(1,0,1,1);\n"); + text[count++] = strdup("}\n"); } - text[count++] = strdup("return vec4(1,0,1,1);\n"); - text[count++] = strdup("}\n"); + else + { + text[count++] = strdup("\tvec4 ret = vec4(1,0,1,1);\n"); + text[count++] = strdup("\tswitch (vary_texture_index)\n"); + text[count++] = strdup("\t{\n"); + + //switch body + for (S32 i = 0; i < texture_index_channels; ++i) + { + std::string case_str = llformat("\t\tcase %d: return texture2D(tex%d, texcoord);\n", i, i); + text[count++] = strdup(case_str.c_str()); + } - // + text[count++] = strdup("\t}\n"); + text[count++] = strdup("\treturn ret;\n"); + text[count++] = strdup("}\n"); + } } else { //should never get here. Indexed texture rendering requires GLSL 1.30 or later @@ -1051,6 +1046,9 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("size"); mReservedUniforms.push_back("falloff"); + mReservedUniforms.push_back("box_center"); + mReservedUniforms.push_back("box_size"); + mReservedUniforms.push_back("minLuminance"); mReservedUniforms.push_back("maxExtractAlpha"); diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index f792faa8f0..7a16b7c20f 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -97,6 +97,8 @@ public: LIGHT_CENTER, LIGHT_SIZE, LIGHT_FALLOFF, + BOX_CENTER, + BOX_SIZE, GLOW_MIN_LUMINANCE, GLOW_MAX_EXTRACT_ALPHA, diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 87c33a9df1..79bb04b8ee 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -41,9 +41,7 @@ #if LL_DARWIN #define LL_VBO_POOLING 1 #else -#define LL_VBO_POOLING 0 #endif - //Next Highest Power Of Two //helper function, returns first number > v that is a power of 2, or v if v is already a power of 2 U32 nhpo2(U32 v) @@ -71,6 +69,7 @@ U32 wpo2(U32 i) const U32 LL_VBO_BLOCK_SIZE = 2048; +const U32 LL_VBO_POOL_MAX_SEED_SIZE = 256*1024; U32 vbo_block_size(U32 size) { //what block size will fit size? @@ -83,6 +82,7 @@ U32 vbo_block_index(U32 size) return vbo_block_size(size)/LL_VBO_BLOCK_SIZE; } +const U32 LL_VBO_POOL_SEED_COUNT = vbo_block_index(LL_VBO_POOL_MAX_SEED_SIZE); //============================================================================ @@ -95,6 +95,11 @@ LLVBOPool LLVertexBuffer::sDynamicIBOPool(GL_DYNAMIC_DRAW_ARB, GL_ELEMENT_ARRAY_ U32 LLVBOPool::sBytesPooled = 0; U32 LLVBOPool::sIndexBytesPooled = 0; +U32 LLVBOPool::sCurGLName = 1; + +std::list LLVertexBuffer::sAvailableVAOName; +U32 LLVertexBuffer::sCurVAOName = 1; + U32 LLVertexBuffer::sAllocatedIndexBytes = 0; U32 LLVertexBuffer::sIndexCount = 0; @@ -119,69 +124,55 @@ bool LLVertexBuffer::sUseStreamDraw = true; bool LLVertexBuffer::sUseVAO = false; bool LLVertexBuffer::sPreferStreamDraw = false; -const U32 FENCE_WAIT_TIME_NANOSECONDS = 10000; //1 ms -class LLGLSyncFence : public LLGLFence +U32 LLVBOPool::genBuffer() { -public: -#ifdef GL_ARB_sync - GLsync mSync; -#endif - - LLGLSyncFence() + U32 ret = 0; + + if (mGLNamePool.empty()) { -#ifdef GL_ARB_sync - mSync = 0; -#endif + ret = sCurGLName++; + } + else + { + ret = mGLNamePool.front(); + mGLNamePool.pop_front(); } - virtual ~LLGLSyncFence() + return ret; +} + +void LLVBOPool::deleteBuffer(U32 name) +{ + if (gGLManager.mInited) { -#ifdef GL_ARB_sync - if (mSync) - { - glDeleteSync(mSync); - } -#endif - } - - void placeFence() - { -#ifdef GL_ARB_sync - if (mSync) - { - glDeleteSync(mSync); - } - mSync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); -#endif - } - - void wait() - { -#ifdef GL_ARB_sync - if (mSync) - { - while (glClientWaitSync(mSync, 0, FENCE_WAIT_TIME_NANOSECONDS) == GL_TIMEOUT_EXPIRED) - { //track the number of times we've waited here - static S32 waits = 0; - waits++; - } - } -#endif + LLVertexBuffer::unbind(); + + glBindBufferARB(mType, name); + glBufferDataARB(mType, 0, NULL, mUsage); + + llassert(std::find(mGLNamePool.begin(), mGLNamePool.end(), name) == mGLNamePool.end()); + + mGLNamePool.push_back(name); + + glBindBufferARB(mType, 0); } +} -}; +LLVBOPool::LLVBOPool(U32 vboUsage, U32 vboType) +: mUsage(vboUsage), mType(vboType) +{ + mMissCount.resize(LL_VBO_POOL_SEED_COUNT); + std::fill(mMissCount.begin(), mMissCount.end(), 0); +} - -volatile U8* LLVBOPool::allocate(U32& name, U32 size) +volatile U8* LLVBOPool::allocate(U32& name, U32 size, bool for_seed) { llassert(vbo_block_size(size) == size); volatile U8* ret = NULL; -#if LL_VBO_POOLING - U32 i = vbo_block_index(size); if (mFreeList.size() <= i) @@ -189,12 +180,18 @@ volatile U8* LLVBOPool::allocate(U32& name, U32 size) mFreeList.resize(i+1); } - if (mFreeList[i].empty()) + if (mFreeList[i].empty() || for_seed) { //make a new buffer - glGenBuffersARB(1, &name); + name = genBuffer(); + glBindBufferARB(mType, name); + if (!for_seed && i < LL_VBO_POOL_SEED_COUNT) + { //record this miss + mMissCount[i]++; + } + if (mType == GL_ARRAY_BUFFER_ARB) { LLVertexBuffer::sAllocatedBytes += size; @@ -215,6 +212,25 @@ volatile U8* LLVBOPool::allocate(U32& name, U32 size) } glBindBufferARB(mType, 0); + + if (for_seed) + { //put into pool for future use + llassert(mFreeList.size() > i); + + Record rec; + rec.mGLName = name; + rec.mClientData = ret; + + if (mType == GL_ARRAY_BUFFER_ARB) + { + sBytesPooled += size; + } + else + { + sIndexBytesPooled += size; + } + mFreeList[i].push_back(rec); + } } else { @@ -232,33 +248,6 @@ volatile U8* LLVBOPool::allocate(U32& name, U32 size) mFreeList[i].pop_front(); } -#else //no pooling - - glGenBuffersARB(1, &name); - glBindBufferARB(mType, name); - - if (mType == GL_ARRAY_BUFFER_ARB) - { - LLVertexBuffer::sAllocatedBytes += size; - } - else - { - LLVertexBuffer::sAllocatedIndexBytes += size; - } - - if (LLVertexBuffer::sDisableVBOMapping || mUsage != GL_DYNAMIC_DRAW_ARB) - { - glBufferDataARB(mType, size, 0, mUsage); - ret = (U8*) ll_aligned_malloc_16(size); - } - else - { //always use a true hint of static draw when allocating non-client-backed buffers - glBufferDataARB(mType, size, 0, GL_STATIC_DRAW_ARB); - } - - glBindBufferARB(mType, 0); - -#endif return ret; } @@ -267,34 +256,7 @@ void LLVBOPool::release(U32 name, volatile U8* buffer, U32 size) { llassert(vbo_block_size(size) == size); -#if LL_VBO_POOLING - - U32 i = vbo_block_index(size); - - llassert(mFreeList.size() > i); - - Record rec; - rec.mGLName = name; - rec.mClientData = buffer; - - if (buffer == NULL) - { - glDeleteBuffersARB(1, &rec.mGLName); - } - else - { - if (mType == GL_ARRAY_BUFFER_ARB) - { - sBytesPooled += size; - } - else - { - sIndexBytesPooled += size; - } - mFreeList[i].push_back(rec); - } -#else //no pooling - glDeleteBuffersARB(1, &name); + deleteBuffer(name); ll_aligned_free_16((U8*) buffer); if (mType == GL_ARRAY_BUFFER_ARB) @@ -305,12 +267,36 @@ void LLVBOPool::release(U32 name, volatile U8* buffer, U32 size) { LLVertexBuffer::sAllocatedIndexBytes -= size; } -#endif } +void LLVBOPool::seedPool() +{ + U32 dummy_name = 0; + + if (mFreeList.size() < LL_VBO_POOL_SEED_COUNT) + { + mFreeList.resize(LL_VBO_POOL_SEED_COUNT); + } + + for (U32 i = 0; i < LL_VBO_POOL_SEED_COUNT; i++) + { + if (mMissCount[i] > mFreeList[i].size()) + { + U32 size = i*LL_VBO_BLOCK_SIZE; + + S32 count = mMissCount[i] - mFreeList[i].size(); + for (U32 j = 0; j < count; ++j) + { + allocate(dummy_name, size, true); + } + } + } +} + + void LLVBOPool::cleanup() { - U32 size = 1; + U32 size = LL_VBO_BLOCK_SIZE; for (U32 i = 0; i < mFreeList.size(); ++i) { @@ -320,8 +306,8 @@ void LLVBOPool::cleanup() { Record& r = l.front(); - glDeleteBuffersARB(1, &r.mGLName); - + deleteBuffer(r.mGLName); + if (r.mClientData) { ll_aligned_free_16((void*) r.mClientData); @@ -341,8 +327,11 @@ void LLVBOPool::cleanup() } } - size *= 2; + size += LL_VBO_BLOCK_SIZE; } + + //reset miss counts + std::fill(mMissCount.begin(), mMissCount.end(), 0); } @@ -376,6 +365,41 @@ U32 LLVertexBuffer::sGLMode[LLRender::NUM_MODES] = GL_LINE_LOOP, }; +//static +U32 LLVertexBuffer::getVAOName() +{ + U32 ret = 0; + + if (!sAvailableVAOName.empty()) + { + ret = sAvailableVAOName.front(); + sAvailableVAOName.pop_front(); + } + else + { +#ifdef GL_ARB_vertex_array_object + glGenVertexArrays(1, &ret); +#endif + } + + return ret; +} + +//static +void LLVertexBuffer::releaseVAOName(U32 name) +{ + sAvailableVAOName.push_back(name); +} + + +//static +void LLVertexBuffer::seedPools() +{ + sStreamVBOPool.seedPool(); + sDynamicVBOPool.seedPool(); + sStreamIBOPool.seedPool(); + sDynamicIBOPool.seedPool(); +} //static void LLVertexBuffer::setupClientArrays(U32 data_mask) @@ -985,7 +1009,7 @@ LLVertexBuffer::~LLVertexBuffer() if (mGLArray) { #if GL_ARB_vertex_array_object - glDeleteVertexArrays(1, &mGLArray); + releaseVAOName(mGLArray); #endif } @@ -1211,13 +1235,13 @@ void LLVertexBuffer::updateNumVerts(S32 nverts) llassert(nverts >= 0); - if (nverts >= 65535) + if (nverts > 65536) { // FIRE-5077; Just print an info if there are more than 0xFFFF, for now just so there is a message in the logs where in older version #vertices would have been capped. // llwarns << "Vertex buffer overflow!" << llendl; - // nverts = 65535; - llinfos << "More vertices than 65535 (#" << nverts << ")" < } @@ -1285,7 +1309,7 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) if (gGLManager.mHasVertexArrayObject && useVBOs() && (LLRender::sGLCoreProfile || sUseVAO)) { #if GL_ARB_vertex_array_object - glGenVertexArrays(1, &mGLArray); + mGLArray = getVAOName(); #endif setupVertexArray(); } @@ -1321,7 +1345,7 @@ void LLVertexBuffer::setupVertexArray() 1, //TYPE_WEIGHT, 4, //TYPE_WEIGHT4, 4, //TYPE_CLOTHWEIGHT, - 4, //TYPE_TEXTURE_INDEX + 1, //TYPE_TEXTURE_INDEX }; U32 attrib_type[] = @@ -1338,7 +1362,7 @@ void LLVertexBuffer::setupVertexArray() GL_FLOAT, //TYPE_WEIGHT, GL_FLOAT, //TYPE_WEIGHT4, GL_FLOAT, //TYPE_CLOTHWEIGHT, - GL_UNSIGNED_BYTE, //TYPE_TEXTURE_INDEX + GL_UNSIGNED_INT, //TYPE_TEXTURE_INDEX }; bool attrib_integer[] = @@ -2155,6 +2179,16 @@ void LLVertexBuffer::flush() } } +// bind for transform feedback (quick 'n dirty) +void LLVertexBuffer::bindForFeedback(U32 channel, U32 type, U32 index, U32 count) +{ +#ifdef GL_TRANSFORM_FEEDBACK_BUFFER + U32 offset = mOffsets[type] + sTypeSize[type]*index; + U32 size= (sTypeSize[type]*count); + glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, channel, mGLBuffer, offset, size); +#endif +} + // Set for rendering void LLVertexBuffer::setBuffer(U32 data_mask) { @@ -2306,10 +2340,10 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) stop_glerror(); volatile U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData; - /*if ((data_mask & mTypeMask) != data_mask) + if (gDebugGL && ((data_mask & mTypeMask) != data_mask)) { llerrs << "LLVertexBuffer::setupVertexBuffer missing required components for supplied data mask." << llendl; - }*/ + } if (LLGLSLShader::sNoFixedFunction) { @@ -2385,7 +2419,7 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) #if !LL_DARWIN S32 loc = TYPE_TEXTURE_INDEX; void *ptr = (void*) (base + mOffsets[TYPE_VERTEX] + 12); - glVertexAttribIPointer(loc, 4, GL_UNSIGNED_BYTE, LLVertexBuffer::sTypeSize[TYPE_VERTEX], ptr); + glVertexAttribIPointer(loc, 1, GL_UNSIGNED_INT, LLVertexBuffer::sTypeSize[TYPE_VERTEX], ptr); #endif } if (data_mask & MAP_VERTEX) diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index ceaa70c3b6..97cf7c01d5 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -57,23 +57,28 @@ public: static U32 sBytesPooled; static U32 sIndexBytesPooled; - LLVBOPool(U32 vboUsage, U32 vboType) - : mUsage(vboUsage) - , mType(vboType) - {} + static U32 sCurGLName; + LLVBOPool(U32 vboUsage, U32 vboType); + const U32 mUsage; const U32 mType; //size MUST be a power of 2 - volatile U8* allocate(U32& name, U32 size); + volatile U8* allocate(U32& name, U32 size, bool for_seed = false); //size MUST be the size provided to allocate that returned the given name void release(U32 name, volatile U8* buffer, U32 size); + //batch allocate buffers to be provided to the application on demand + void seedPool(); + //destroy all records in mFreeList void cleanup(); + U32 genBuffer(); + void deleteBuffer(U32 name); + class Record { public: @@ -81,16 +86,14 @@ public: volatile U8* mClientData; }; + std::list mGLNamePool; + typedef std::list record_list_t; std::vector mFreeList; + std::vector mMissCount; + }; -class LLGLFence -{ -public: - virtual void placeFence() = 0; - virtual void wait() = 0; -}; //============================================================================ // base class @@ -125,13 +128,22 @@ public: static LLVBOPool sStreamIBOPool; static LLVBOPool sDynamicIBOPool; + static std::list sAvailableVAOName; + static U32 sCurVAOName; + static bool sUseStreamDraw; static bool sUseVAO; static bool sPreferStreamDraw; + static void seedPools(); + + static U32 getVAOName(); + static void releaseVAOName(U32 name); + static void initClass(bool use_vbo, bool no_vbo_mapping); static void cleanupClass(); static void setupClientArrays(U32 data_mask); + static void pushPositions(U32 mode, const LLVector4a* pos, U32 count); static void drawArrays(U32 mode, const std::vector& pos, const std::vector& norm); static void drawElements(U32 mode, const LLVector4a* pos, const LLVector2* tc, S32 num_indices, const U16* indicesp); @@ -208,7 +220,6 @@ protected: void destroyGLIndices(); void updateNumVerts(S32 nverts); void updateNumIndices(S32 nindices); - bool useVBOs() const; void unmapBuffer(); public: @@ -218,6 +229,8 @@ public: volatile U8* mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range); volatile U8* mapIndexBuffer(S32 index, S32 count, bool map_range); + void bindForFeedback(U32 channel, U32 type, U32 index, U32 count); + // set for rendering virtual void setBuffer(U32 data_mask); // calls setupVertexBuffer() if data_mask is not 0 void flush(); //flush pending data to GL memory @@ -240,12 +253,14 @@ public: bool getNormalStrider(LLStrider& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getBinormalStrider(LLStrider& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getColorStrider(LLStrider& strider, S32 index=0, S32 count = -1, bool map_range = false); + bool getTextureIndexStrider(LLStrider& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getEmissiveStrider(LLStrider& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getWeightStrider(LLStrider& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getWeight4Strider(LLStrider& strider, S32 index=0, S32 count = -1, bool map_range = false); bool getClothWeightStrider(LLStrider& strider, S32 index=0, S32 count = -1, bool map_range = false); + bool useVBOs() const; bool isEmpty() const { return mEmpty; } bool isLocked() const { return mVertexLocked || mIndexLocked; } S32 getNumVerts() const { return mNumVerts; } diff --git a/indra/llui/CMakeLists.txt b/indra/llui/CMakeLists.txt index 2a8e52d3da..60165a4bdc 100644 --- a/indra/llui/CMakeLists.txt +++ b/indra/llui/CMakeLists.txt @@ -24,6 +24,7 @@ include_directories( ${LLWINDOW_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} + ${LIBS_PREBUILD_DIR}/include/hunspell ${TEAPOT_INCLUDE_DIRS}# ) @@ -86,6 +87,7 @@ set(llui_SOURCE_FILES llsearcheditor.cpp llslider.cpp llsliderctrl.cpp + llspellcheck.cpp llspinctrl.cpp llstatbar.cpp llstatgraph.cpp @@ -193,6 +195,8 @@ set(llui_HEADER_FILES llscrolllistitem.h llsliderctrl.h llslider.h + llspellcheck.h + llspellcheckmenuhandler.h llspinctrl.h llstatbar.h llstatgraph.h @@ -262,6 +266,7 @@ target_link_libraries(llui ${LLXUIXML_LIBRARIES} ${LLXML_LIBRARIES} ${LLMATH_LIBRARIES} + ${HUNSPELL_LIBRARY} ${TEAPOT_LIBRARIES}# ${LLCOMMON_LIBRARIES} # must be after llimage, llwindow, llrender ) diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp index 3a1f14bc3d..65a7c74363 100644 --- a/indra/llui/lllineeditor.cpp +++ b/indra/llui/lllineeditor.cpp @@ -45,6 +45,7 @@ #include "llkeyboard.h" #include "llrect.h" #include "llresmgr.h" +#include "llspellcheck.h" #include "llstring.h" #include "llwindow.h" #include "llui.h" @@ -66,6 +67,7 @@ const S32 SCROLL_INCREMENT_ADD = 0; // make space for typing const S32 SCROLL_INCREMENT_DEL = 4; // make space for baskspacing const F32 AUTO_SCROLL_TIME = 0.05f; const F32 TRIPLE_CLICK_INTERVAL = 0.3f; // delay between double and triple click. *TODO: make this equal to the double click interval? +const F32 SPELLCHECK_DELAY = 0.5f; // delay between the last keypress and spell checking the word the cursor is on const std::string PASSWORD_ASTERISK( "\xE2\x80\xA2" ); // U+2022 BULLET @@ -89,6 +91,7 @@ LLLineEditor::Params::Params() background_image_focused("background_image_focused"), select_on_focus("select_on_focus", false), revert_on_esc("revert_on_esc", true), + spellcheck("spellcheck", false), commit_on_focus_lost("commit_on_focus_lost", true), ignore_tab("ignore_tab", true), is_password("is_password", false), @@ -135,6 +138,9 @@ LLLineEditor::LLLineEditor(const LLLineEditor::Params& p) mIgnoreArrowKeys( FALSE ), mIgnoreTab( p.ignore_tab ), mDrawAsterixes( p.is_password ), + mSpellCheck( p.spellcheck ), + mSpellCheckStart(-1), + mSpellCheckEnd(-1), mSelectAllonFocusReceived( p.select_on_focus ), mSelectAllonCommit( TRUE ), mPassDelete(FALSE), @@ -152,7 +158,8 @@ LLLineEditor::LLLineEditor(const LLLineEditor::Params& p) mHighlightColor(p.highlight_color()), mPreeditBgColor(p.preedit_bg_color()), mGLFont(p.font), - mContextMenuHandle() + mContextMenuHandle(), + mAutoreplaceCallback() { llassert( mMaxLengthBytes > 0 ); @@ -178,6 +185,12 @@ LLLineEditor::LLLineEditor(const LLLineEditor::Params& p) updateTextPadding(); setCursor(mText.length()); + if (mSpellCheck) + { + LLSpellChecker::setSettingsChangeCallback(boost::bind(&LLLineEditor::onSpellCheckSettingsChange, this)); + } + mSpellCheckTimer.reset(); + setPrevalidateInput(p.prevalidate_input_callback()); setPrevalidate(p.prevalidate_callback()); @@ -520,6 +533,99 @@ void LLLineEditor::selectAll() //updatePrimary(); } +bool LLLineEditor::getSpellCheck() const +{ + return (LLSpellChecker::getUseSpellCheck()) && (!mReadOnly) && (mSpellCheck); +} + +const std::string& LLLineEditor::getSuggestion(U32 index) const +{ + return (index < mSuggestionList.size()) ? mSuggestionList[index] : LLStringUtil::null; +} + +U32 LLLineEditor::getSuggestionCount() const +{ + return mSuggestionList.size(); +} + +void LLLineEditor::replaceWithSuggestion(U32 index) +{ + for (std::list >::const_iterator it = mMisspellRanges.begin(); it != mMisspellRanges.end(); ++it) + { + if ( (it->first <= (U32)mCursorPos) && (it->second >= (U32)mCursorPos) ) + { + deselect(); + + // Delete the misspelled word + mText.erase(it->first, it->second - it->first); + + // Insert the suggestion in its place + LLWString suggestion = utf8str_to_wstring(mSuggestionList[index]); + mText.insert(it->first, suggestion); + setCursor(it->first + (S32)suggestion.length()); + + break; + } + } + mSpellCheckStart = mSpellCheckEnd = -1; +} + +void LLLineEditor::addToDictionary() +{ + if (canAddToDictionary()) + { + LLSpellChecker::instance().addToCustomDictionary(getMisspelledWord(mCursorPos)); + } +} + +bool LLLineEditor::canAddToDictionary() const +{ + return (getSpellCheck()) && (isMisspelledWord(mCursorPos)); +} + +void LLLineEditor::addToIgnore() +{ + if (canAddToIgnore()) + { + LLSpellChecker::instance().addToIgnoreList(getMisspelledWord(mCursorPos)); + } +} + +bool LLLineEditor::canAddToIgnore() const +{ + return (getSpellCheck()) && (isMisspelledWord(mCursorPos)); +} + +std::string LLLineEditor::getMisspelledWord(U32 pos) const +{ + for (std::list >::const_iterator it = mMisspellRanges.begin(); it != mMisspellRanges.end(); ++it) + { + if ( (it->first <= pos) && (it->second >= pos) ) + { + return wstring_to_utf8str(mText.getWString().substr(it->first, it->second - it->first)); + } + } + return LLStringUtil::null; +} + +bool LLLineEditor::isMisspelledWord(U32 pos) const +{ + for (std::list >::const_iterator it = mMisspellRanges.begin(); it != mMisspellRanges.end(); ++it) + { + if ( (it->first <= pos) && (it->second >= pos) ) + { + return true; + } + } + return false; +} + +void LLLineEditor::onSpellCheckSettingsChange() +{ + // Recheck the spelling on every change + mMisspellRanges.clear(); + mSpellCheckStart = mSpellCheckEnd = -1; +} BOOL LLLineEditor::handleDoubleClick(S32 x, S32 y, MASK mask) { setFocus( TRUE ); @@ -867,6 +973,12 @@ void LLLineEditor::addChar(const llwchar uni_char) LLUI::reportBadKeystroke(); } + if (!mReadOnly && mAutoreplaceCallback != NULL) + { + // call callback + mAutoreplaceCallback(mText, mCursorPos); + } + getWindow()->hideCursorUntilMouseMove(); } @@ -1061,9 +1173,8 @@ void LLLineEditor::cut() LLUI::reportBadKeystroke(); } else - if( mKeystrokeCallback ) { - mKeystrokeCallback( this ); + onKeystroke(); } } } @@ -1190,9 +1301,8 @@ void LLLineEditor::pasteHelper(bool is_primary) LLUI::reportBadKeystroke(); } else - if( mKeystrokeCallback ) { - mKeystrokeCallback( this ); + onKeystroke(); } } } @@ -1446,9 +1556,10 @@ BOOL LLLineEditor::handleKeyHere(KEY key, MASK mask ) // Notify owner if requested if (!need_to_rollback && handled) { - if (mKeystrokeCallback) + onKeystroke(); + if ( (!selection_modified) && (KEY_BACKSPACE == key) ) { - mKeystrokeCallback(this); + mSpellCheckTimer.setTimerExpirySec(SPELLCHECK_DELAY); } } } @@ -1501,12 +1612,11 @@ BOOL LLLineEditor::handleUnicodeCharHere(llwchar uni_char) // Notify owner if requested if( !need_to_rollback && handled ) { - if( mKeystrokeCallback ) - { - // HACK! The only usage of this callback doesn't do anything with the character. - // We'll have to do something about this if something ever changes! - Doug - mKeystrokeCallback( this ); - } + // HACK! The only usage of this callback doesn't do anything with the character. + // We'll have to do something about this if something ever changes! - Doug + onKeystroke(); + + mSpellCheckTimer.setTimerExpirySec(SPELLCHECK_DELAY); } } return handled; @@ -1535,9 +1645,7 @@ void LLLineEditor::doDelete() if (!prevalidateInput(text_to_delete)) { - if( mKeystrokeCallback ) - mKeystrokeCallback( this ); - + onKeystroke(); return; } setCursor(getCursor() + 1); @@ -1553,10 +1661,9 @@ void LLLineEditor::doDelete() } else { - if( mKeystrokeCallback ) - { - mKeystrokeCallback( this ); - } + onKeystroke(); + + mSpellCheckTimer.setTimerExpirySec(SPELLCHECK_DELAY); } } } @@ -1628,6 +1735,10 @@ void LLLineEditor::draw() background.stretch( -mBorderThickness ); S32 lineeditor_v_pad = (background.getHeight() - mGLFont->getLineHeight()) / 2; + if (mSpellCheck) + { + lineeditor_v_pad += 1; + } drawBackground(); @@ -1702,14 +1813,14 @@ void LLLineEditor::draw() { S32 select_left; S32 select_right; - if( mSelectionStart < getCursor() ) + if (mSelectionStart < mSelectionEnd) { select_left = mSelectionStart; - select_right = getCursor(); + select_right = mSelectionEnd; } else { - select_left = getCursor(); + select_left = mSelectionEnd; select_right = mSelectionStart; } @@ -1753,7 +1864,7 @@ void LLLineEditor::draw() if( (rendered_pixels_right < (F32)mTextRightEdge) && (rendered_text < text_len) ) { // unselected, right side - mGLFont->render( + rendered_text += mGLFont->render( mText, mScrollHPos + rendered_text, rendered_pixels_right, text_bottom, text_color, @@ -1767,7 +1878,7 @@ void LLLineEditor::draw() } else { - mGLFont->render( + rendered_text = mGLFont->render( mText, mScrollHPos, rendered_pixels_right, text_bottom, text_color, @@ -1782,6 +1893,101 @@ void LLLineEditor::draw() mBorder->setVisible(FALSE); // no more programmatic art. #endif + if ( (getSpellCheck()) && (mText.length() > 2) ) + { + // Calculate start and end indices for the first and last visible word + U32 start = prevWordPos(mScrollHPos), end = nextWordPos(mScrollHPos + rendered_text); + + if ( (mSpellCheckStart != start) || (mSpellCheckEnd != end) ) + { + const LLWString& text = mText.getWString().substr(start, end); + + // Find the start of the first word + U32 word_start = 0, word_end = 0; + while ( (word_start < text.length()) && (!LLStringOps::isAlpha(text[word_start])) ) + { + word_start++; + } + + // Iterate over all words in the text block and check them one by one + mMisspellRanges.clear(); + while (word_start < text.length()) + { + // Find the end of the current word (special case handling for "'" when it's used as a contraction) + word_end = word_start + 1; + while ( (word_end < text.length()) && + ((LLWStringUtil::isPartOfWord(text[word_end])) || + ((L'\'' == text[word_end]) && (word_end + 1 < text.length()) && + (LLStringOps::isAlnum(text[word_end - 1])) && (LLStringOps::isAlnum(text[word_end + 1])))) ) + { + word_end++; + } + if (word_end > text.length()) + { + break; + } + + // Don't process words shorter than 3 characters + std::string word = wstring_to_utf8str(text.substr(word_start, word_end - word_start)); + if ( (word.length() >= 3) && (!LLSpellChecker::instance().checkSpelling(word)) ) + { + mMisspellRanges.push_back(std::pair(start + word_start, start + word_end)); + } + + // Find the start of the next word + word_start = word_end + 1; + while ( (word_start < text.length()) && (!LLWStringUtil::isPartOfWord(text[word_start])) ) + { + word_start++; + } + } + + mSpellCheckStart = start; + mSpellCheckEnd = end; + } + + // Draw squiggly lines under any (visible) misspelled words + for (std::list >::const_iterator it = mMisspellRanges.begin(); it != mMisspellRanges.end(); ++it) + { + // Skip over words that aren't (partially) visible + if ( ((it->first < start) && (it->second < start)) || (it->first > end) ) + { + continue; + } + + // Skip the current word if the user is still busy editing it + if ( (!mSpellCheckTimer.hasExpired()) && (it->first <= (U32)mCursorPos) && (it->second >= (U32)mCursorPos) ) + { + continue; + } + + S32 pxWidth = getRect().getWidth(); + S32 pxStart = findPixelNearestPos(it->first - getCursor()); + if (pxStart > pxWidth) + { + continue; + } + S32 pxEnd = findPixelNearestPos(it->second - getCursor()); + if (pxEnd > pxWidth) + { + pxEnd = pxWidth; + } + + S32 pxBottom = (S32)(text_bottom + mGLFont->getDescenderHeight()); + + gGL.color4ub(255, 0, 0, 200); + while (pxStart + 1 < pxEnd) + { + gl_line_2d(pxStart, pxBottom, pxStart + 2, pxBottom - 2); + if (pxStart + 3 < pxEnd) + { + gl_line_2d(pxStart + 2, pxBottom - 3, pxStart + 4, pxBottom - 1); + } + pxStart += 4; + } + } + } + // If we're editing... if( hasFocus()) { @@ -2113,6 +2319,15 @@ void LLLineEditor::setSelectAllonFocusReceived(BOOL b) mSelectAllonFocusReceived = b; } +void LLLineEditor::onKeystroke() +{ + if (mKeystrokeCallback) + { + mKeystrokeCallback(this); + } + + mSpellCheckStart = mSpellCheckEnd = -1; +} void LLLineEditor::setKeystrokeCallback(callback_t callback, void* user_data) { @@ -2235,10 +2450,9 @@ void LLLineEditor::updatePreedit(const LLWString &preedit_string, // Update of the preedit should be caused by some key strokes. mKeystrokeTimer.reset(); - if( mKeystrokeCallback ) - { - mKeystrokeCallback( this ); - } + onKeystroke(); + + mSpellCheckTimer.setTimerExpirySec(SPELLCHECK_DELAY); } BOOL LLLineEditor::getPreeditLocation(S32 query_offset, LLCoordGL *coord, LLRect *bounds, LLRect *control) const @@ -2390,7 +2604,38 @@ void LLLineEditor::showContextMenu(S32 x, S32 y) S32 screen_x, screen_y; localPointToScreen(x, y, &screen_x, &screen_y); - menu->show(screen_x, screen_y); + + setCursorAtLocalPos(x); + if (hasSelection()) + { + if ( (mCursorPos < llmin(mSelectionStart, mSelectionEnd)) || (mCursorPos > llmax(mSelectionStart, mSelectionEnd)) ) + { + deselect(); + } + else + { + setCursor(llmax(mSelectionStart, mSelectionEnd)); + } + } + + bool use_spellcheck = getSpellCheck(), is_misspelled = false; + if (use_spellcheck) + { + mSuggestionList.clear(); + + // If the cursor is on a misspelled word, retrieve suggestions for it + std::string misspelled_word = getMisspelledWord(mCursorPos); + if ((is_misspelled = !misspelled_word.empty()) == true) + { + LLSpellChecker::instance().getSuggestions(misspelled_word, mSuggestionList); + } + } + + menu->setItemVisible("Suggestion Separator", (use_spellcheck) && (!mSuggestionList.empty())); + menu->setItemVisible("Add to Dictionary", (use_spellcheck) && (is_misspelled)); + menu->setItemVisible("Add to Ignore", (use_spellcheck) && (is_misspelled)); + menu->setItemVisible("Spellcheck Separator", (use_spellcheck) && (is_misspelled)); + menu->show(screen_x, screen_y, this); } } diff --git a/indra/llui/lllineeditor.h b/indra/llui/lllineeditor.h index 124ae20582..eb77e83c44 100644 --- a/indra/llui/lllineeditor.h +++ b/indra/llui/lllineeditor.h @@ -40,6 +40,7 @@ #include "llframetimer.h" #include "lleditmenuhandler.h" +#include "llspellcheckmenuhandler.h" #include "lluictrl.h" #include "lluiimage.h" #include "lluistring.h" @@ -54,7 +55,7 @@ class LLButton; class LLContextMenu; class LLLineEditor -: public LLUICtrl, public LLEditMenuHandler, protected LLPreeditor +: public LLUICtrl, public LLEditMenuHandler, protected LLPreeditor, public LLSpellCheckMenuHandler { public: @@ -86,6 +87,7 @@ public: Optional select_on_focus, revert_on_esc, + spellcheck, commit_on_focus_lost, ignore_tab, is_password; @@ -146,6 +148,24 @@ public: virtual void deselect(); virtual BOOL canDeselect() const; + // LLSpellCheckMenuHandler overrides + /*virtual*/ bool getSpellCheck() const; + + /*virtual*/ const std::string& getSuggestion(U32 index) const; + /*virtual*/ U32 getSuggestionCount() const; + /*virtual*/ void replaceWithSuggestion(U32 index); + + /*virtual*/ void addToDictionary(); + /*virtual*/ bool canAddToDictionary() const; + + /*virtual*/ void addToIgnore(); + /*virtual*/ bool canAddToIgnore() const; + + // Spell checking helper functions + std::string getMisspelledWord(U32 pos) const; + bool isMisspelledWord(U32 pos) const; + void onSpellCheckSettingsChange(); + // view overrides virtual void draw(); virtual void reshape(S32 width,S32 height,BOOL called_from_parent=TRUE); @@ -169,6 +189,9 @@ public: virtual BOOL setTextArg( const std::string& key, const LLStringExplicit& text ); virtual BOOL setLabelArg( const std::string& key, const LLStringExplicit& text ); + typedef boost::function autoreplace_callback_t; + autoreplace_callback_t mAutoreplaceCallback; + void setAutoreplaceCallback(autoreplace_callback_t cb) { mAutoreplaceCallback = cb; } void setLabel(const LLStringExplicit &new_label) { mLabel = new_label; } const std::string& getLabel() { return mLabel.getString(); } @@ -223,6 +246,7 @@ public: void setSelectAllonFocusReceived(BOOL b); void setSelectAllonCommit(BOOL b) { mSelectAllonCommit = b; } + void onKeystroke(); typedef boost::function callback_t; void setKeystrokeCallback(callback_t callback, void* user_data); @@ -322,6 +346,13 @@ protected: S32 mLastSelectionStart; S32 mLastSelectionEnd; + bool mSpellCheck; + S32 mSpellCheckStart; + S32 mSpellCheckEnd; + LLTimer mSpellCheckTimer; + std::list > mMisspellRanges; + std::vector mSuggestionList; + LLTextValidate::validate_func_t mPrevalidateFunc; LLTextValidate::validate_func_t mPrevalidateInputFunc; diff --git a/indra/llui/llmenugl.cpp b/indra/llui/llmenugl.cpp index ff6928ffda..efb9848a90 100644 --- a/indra/llui/llmenugl.cpp +++ b/indra/llui/llmenugl.cpp @@ -3854,7 +3854,7 @@ void LLContextMenu::setVisible(BOOL visible) } // Takes cursor position in screen space? -void LLContextMenu::show(S32 x, S32 y) +void LLContextMenu::show(S32 x, S32 y, LLView* spawning_view) { if (getChildList()->empty()) { @@ -3908,6 +3908,14 @@ void LLContextMenu::show(S32 x, S32 y) setRect(rect); arrange(); + if (spawning_view) + { + mSpawningViewHandle = spawning_view->getHandle(); + } + else + { + mSpawningViewHandle.markDead(); + } LLView::setVisible(TRUE); } diff --git a/indra/llui/llmenugl.h b/indra/llui/llmenugl.h index 30e8e6669e..074c9077c8 100644 --- a/indra/llui/llmenugl.h +++ b/indra/llui/llmenugl.h @@ -670,7 +670,7 @@ public: virtual void draw (); - virtual void show (S32 x, S32 y); + virtual void show (S32 x, S32 y, LLView* spawning_view = NULL); virtual void hide (); virtual BOOL handleHover ( S32 x, S32 y, MASK mask ); @@ -683,10 +683,14 @@ public: LLHandle getHandle() { return getDerivedHandle(); } + LLView* getSpawningView() const { return mSpawningViewHandle.get(); } + void setSpawningView(LLHandle spawning_view) { mSpawningViewHandle = spawning_view; } + protected: BOOL mHoveredAnyItem; LLMenuItemGL* mHoverItem; LLRootHandle mHandle; + LLHandle mSpawningViewHandle; }; diff --git a/indra/llui/llscrollcontainer.cpp b/indra/llui/llscrollcontainer.cpp index 9b7e30bb04..2fd187a526 100644 --- a/indra/llui/llscrollcontainer.cpp +++ b/indra/llui/llscrollcontainer.cpp @@ -389,12 +389,11 @@ void LLScrollContainer::calcVisibleSize( S32 *visible_width, S32 *visible_height { *show_h_scrollbar = TRUE; *visible_height -= scrollbar_size; - + // Note: Do *not* recompute *show_v_scrollbar here because with // The view inside the scroll container should not be extended // to container's full height to ensure the correct computation // of *show_v_scrollbar after subtracting horizontal scrollbar_size. - // Must retest now that visible_height has changed if( !*show_v_scrollbar && ((doc_height - *visible_height) > 1) ) { *show_v_scrollbar = TRUE; diff --git a/indra/llui/llspellcheck.cpp b/indra/llui/llspellcheck.cpp new file mode 100644 index 0000000000..a189375fbe --- /dev/null +++ b/indra/llui/llspellcheck.cpp @@ -0,0 +1,505 @@ +/** + * @file llspellcheck.cpp + * @brief Spell checking functionality + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "lldir.h" +#include "llsdserialize.h" + +#include "llspellcheck.h" +#if LL_WINDOWS + #include + #pragma comment(lib, "libhunspell.lib") +#else + #include +#endif + +static const std::string DICT_DIR = "dictionaries"; +static const std::string DICT_FILE_CUSTOM = "user_custom.dic"; +static const std::string DICT_FILE_IGNORE = "user_ignore.dic"; + +static const std::string DICT_FILE_MAIN = "dictionaries.xml"; +static const std::string DICT_FILE_USER = "user_dictionaries.xml"; + +LLSD LLSpellChecker::sDictMap; +LLSpellChecker::settings_change_signal_t LLSpellChecker::sSettingsChangeSignal; + +LLSpellChecker::LLSpellChecker() + : mHunspell(NULL) +{ + // Load initial dictionary information + refreshDictionaryMap(); +} + +LLSpellChecker::~LLSpellChecker() +{ + delete mHunspell; +} + +bool LLSpellChecker::checkSpelling(const std::string& word) const +{ + if ( (!mHunspell) || (word.length() < 3) || (0 != mHunspell->spell(word.c_str())) ) + { + return true; + } + if (mIgnoreList.size() > 0) + { + std::string word_lower(word); + LLStringUtil::toLower(word_lower); + return (mIgnoreList.end() != std::find(mIgnoreList.begin(), mIgnoreList.end(), word_lower)); + } + return false; +} + +S32 LLSpellChecker::getSuggestions(const std::string& word, std::vector& suggestions) const +{ + suggestions.clear(); + if ( (!mHunspell) || (word.length() < 3) ) + { + return 0; + } + + char** suggestion_list; int suggestion_cnt = 0; + if ( (suggestion_cnt = mHunspell->suggest(&suggestion_list, word.c_str())) != 0 ) + { + for (int suggestion_index = 0; suggestion_index < suggestion_cnt; suggestion_index++) + { + suggestions.push_back(suggestion_list[suggestion_index]); + } + mHunspell->free_list(&suggestion_list, suggestion_cnt); + } + return suggestions.size(); +} + +// static +const LLSD LLSpellChecker::getDictionaryData(const std::string& dict_language) +{ + for (LLSD::array_const_iterator it = sDictMap.beginArray(); it != sDictMap.endArray(); ++it) + { + const LLSD& dict_entry = *it; + if (dict_language == dict_entry["language"].asString()) + { + return dict_entry; + } + } + return LLSD(); +} + +// static +bool LLSpellChecker::hasDictionary(const std::string& dict_language, bool check_installed) +{ + const LLSD dict_info = getDictionaryData(dict_language); + return dict_info.has("language") && ( (!check_installed) || (dict_info["installed"].asBoolean()) ); +} + +// static +void LLSpellChecker::setDictionaryData(const LLSD& dict_info) +{ + const std::string dict_language = dict_info["language"].asString(); + if (dict_language.empty()) + { + return; + } + + for (LLSD::array_iterator it = sDictMap.beginArray(); it != sDictMap.endArray(); ++it) + { + LLSD& dict_entry = *it; + if (dict_language == dict_entry["language"].asString()) + { + dict_entry = dict_info; + return; + } + } + sDictMap.append(dict_info); + return; +} + +// static +void LLSpellChecker::refreshDictionaryMap() +{ + const std::string app_path = getDictionaryAppPath(); + const std::string user_path = getDictionaryUserPath(); + + // Load dictionary information (file name, friendly name, ...) + llifstream user_file(user_path + DICT_FILE_MAIN, std::ios::binary); + if ( (!user_file.is_open()) || (0 == LLSDSerialize::fromXMLDocument(sDictMap, user_file)) || (0 == sDictMap.size()) ) + { + llifstream app_file(app_path + DICT_FILE_MAIN, std::ios::binary); + if ( (!app_file.is_open()) || (0 == LLSDSerialize::fromXMLDocument(sDictMap, app_file)) || (0 == sDictMap.size()) ) + { + return; + } + } + + // Load user installed dictionary information + llifstream custom_file(user_path + DICT_FILE_USER, std::ios::binary); + if (custom_file.is_open()) + { + LLSD custom_dict_map; + LLSDSerialize::fromXMLDocument(custom_dict_map, custom_file); + for (LLSD::array_iterator it = custom_dict_map.beginArray(); it != custom_dict_map.endArray(); ++it) + { + LLSD& dict_info = *it; + dict_info["user_installed"] = true; + setDictionaryData(dict_info); + } + custom_file.close(); + } + + // Look for installed dictionaries + std::string tmp_app_path, tmp_user_path; + for (LLSD::array_iterator it = sDictMap.beginArray(); it != sDictMap.endArray(); ++it) + { + LLSD& sdDict = *it; + tmp_app_path = (sdDict.has("name")) ? app_path + sdDict["name"].asString() : LLStringUtil::null; + tmp_user_path = (sdDict.has("name")) ? user_path + sdDict["name"].asString() : LLStringUtil::null; + sdDict["installed"] = + (!tmp_app_path.empty()) && ((gDirUtilp->fileExists(tmp_user_path + ".dic")) || (gDirUtilp->fileExists(tmp_app_path + ".dic"))); + } + + sSettingsChangeSignal(); +} + +void LLSpellChecker::addToCustomDictionary(const std::string& word) +{ + if (mHunspell) + { + mHunspell->add(word.c_str()); + } + addToDictFile(getDictionaryUserPath() + DICT_FILE_CUSTOM, word); + sSettingsChangeSignal(); +} + +void LLSpellChecker::addToIgnoreList(const std::string& word) +{ + std::string word_lower(word); + LLStringUtil::toLower(word_lower); + if (mIgnoreList.end() == std::find(mIgnoreList.begin(), mIgnoreList.end(), word_lower)) + { + mIgnoreList.push_back(word_lower); + addToDictFile(getDictionaryUserPath() + DICT_FILE_IGNORE, word_lower); + sSettingsChangeSignal(); + } +} + +void LLSpellChecker::addToDictFile(const std::string& dict_path, const std::string& word) +{ + std::vector word_list; + + if (gDirUtilp->fileExists(dict_path)) + { + llifstream file_in(dict_path, std::ios::in); + if (file_in.is_open()) + { + std::string word; int line_num = 0; + while (getline(file_in, word)) + { + // Skip over the first line since that's just a line count + if (0 != line_num) + { + word_list.push_back(word); + } + line_num++; + } + } + else + { + // TODO: show error message? + return; + } + } + + word_list.push_back(word); + + llofstream file_out(dict_path, std::ios::out | std::ios::trunc); + if (file_out.is_open()) + { + file_out << word_list.size() << std::endl; + for (std::vector::const_iterator itWord = word_list.begin(); itWord != word_list.end(); ++itWord) + { + file_out << *itWord << std::endl; + } + file_out.close(); + } +} + +bool LLSpellChecker::isActiveDictionary(const std::string& dict_language) const +{ + return + (mDictLanguage == dict_language) || + (mDictSecondary.end() != std::find(mDictSecondary.begin(), mDictSecondary.end(), dict_language)); +} + +void LLSpellChecker::setSecondaryDictionaries(dict_list_t dict_list) +{ + if (!getUseSpellCheck()) + { + return; + } + + // Check if we're only adding secondary dictionaries, or removing them + dict_list_t dict_add(llmax(dict_list.size(), mDictSecondary.size())), dict_rem(llmax(dict_list.size(), mDictSecondary.size())); + dict_list.sort(); + mDictSecondary.sort(); + dict_list_t::iterator end_added = std::set_difference(dict_list.begin(), dict_list.end(), mDictSecondary.begin(), mDictSecondary.end(), dict_add.begin()); + dict_list_t::iterator end_removed = std::set_difference(mDictSecondary.begin(), mDictSecondary.end(), dict_list.begin(), dict_list.end(), dict_rem.begin()); + + if (end_removed != dict_rem.begin()) // We can't remove secondary dictionaries so we need to recreate the Hunspell instance + { + mDictSecondary = dict_list; + + std::string dict_language = mDictLanguage; + initHunspell(dict_language); + } + else if (end_added != dict_add.begin()) // Add the new secondary dictionaries one by one + { + const std::string app_path = getDictionaryAppPath(); + const std::string user_path = getDictionaryUserPath(); + for (dict_list_t::const_iterator it_added = dict_add.begin(); it_added != end_added; ++it_added) + { + const LLSD dict_entry = getDictionaryData(*it_added); + if ( (!dict_entry.isDefined()) || (!dict_entry["installed"].asBoolean()) ) + { + continue; + } + + const std::string strFileDic = dict_entry["name"].asString() + ".dic"; + if (gDirUtilp->fileExists(user_path + strFileDic)) + { + mHunspell->add_dic((user_path + strFileDic).c_str()); + } + else if (gDirUtilp->fileExists(app_path + strFileDic)) + { + mHunspell->add_dic((app_path + strFileDic).c_str()); + } + } + mDictSecondary = dict_list; + sSettingsChangeSignal(); + } +} + +void LLSpellChecker::initHunspell(const std::string& dict_language) +{ + if (mHunspell) + { + delete mHunspell; + mHunspell = NULL; + mDictLanguage.clear(); + mDictFile.clear(); + mIgnoreList.clear(); + } + + const LLSD dict_entry = (!dict_language.empty()) ? getDictionaryData(dict_language) : LLSD(); + if ( (!dict_entry.isDefined()) || (!dict_entry["installed"].asBoolean()) || (!dict_entry["is_primary"].asBoolean())) + { + sSettingsChangeSignal(); + return; + } + + const std::string app_path = getDictionaryAppPath(); + const std::string user_path = getDictionaryUserPath(); + if (dict_entry.has("name")) + { + const std::string filename_aff = dict_entry["name"].asString() + ".aff"; + const std::string filename_dic = dict_entry["name"].asString() + ".dic"; + if ( (gDirUtilp->fileExists(user_path + filename_aff)) && (gDirUtilp->fileExists(user_path + filename_dic)) ) + { + mHunspell = new Hunspell((user_path + filename_aff).c_str(), (user_path + filename_dic).c_str()); + } + else if ( (gDirUtilp->fileExists(app_path + filename_aff)) && (gDirUtilp->fileExists(app_path + filename_dic)) ) + { + mHunspell = new Hunspell((app_path + filename_aff).c_str(), (app_path + filename_dic).c_str()); + } + if (!mHunspell) + { + return; + } + + mDictLanguage = dict_language; + mDictFile = dict_entry["name"].asString(); + + if (gDirUtilp->fileExists(user_path + DICT_FILE_CUSTOM)) + { + mHunspell->add_dic((user_path + DICT_FILE_CUSTOM).c_str()); + } + + if (gDirUtilp->fileExists(user_path + DICT_FILE_IGNORE)) + { + llifstream file_in(user_path + DICT_FILE_IGNORE, std::ios::in); + if (file_in.is_open()) + { + std::string word; int idxLine = 0; + while (getline(file_in, word)) + { + // Skip over the first line since that's just a line count + if (0 != idxLine) + { + LLStringUtil::toLower(word); + mIgnoreList.push_back(word); + } + idxLine++; + } + } + } + + for (dict_list_t::const_iterator it = mDictSecondary.begin(); it != mDictSecondary.end(); ++it) + { + const LLSD dict_entry = getDictionaryData(*it); + if ( (!dict_entry.isDefined()) || (!dict_entry["installed"].asBoolean()) ) + { + continue; + } + + const std::string filename_dic = dict_entry["name"].asString() + ".dic"; + if (gDirUtilp->fileExists(user_path + filename_dic)) + { + mHunspell->add_dic((user_path + filename_dic).c_str()); + } + else if (gDirUtilp->fileExists(app_path + filename_dic)) + { + mHunspell->add_dic((app_path + filename_dic).c_str()); + } + } + } + + sSettingsChangeSignal(); +} + +// static +const std::string LLSpellChecker::getDictionaryAppPath() +{ + std::string dict_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, DICT_DIR, ""); + return dict_path; +} + +// static +const std::string LLSpellChecker::getDictionaryUserPath() +{ + std::string dict_path = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, DICT_DIR, ""); + if (!gDirUtilp->fileExists(dict_path)) + { + LLFile::mkdir(dict_path); + } + return dict_path; +} + +// static +bool LLSpellChecker::getUseSpellCheck() +{ + return (LLSpellChecker::instanceExists()) && (LLSpellChecker::instance().mHunspell); +} + +// static +bool LLSpellChecker::canRemoveDictionary(const std::string& dict_language) +{ + // Only user-installed inactive dictionaries can be removed + const LLSD dict_info = getDictionaryData(dict_language); + return + (dict_info["user_installed"].asBoolean()) && + ( (!getUseSpellCheck()) || (!LLSpellChecker::instance().isActiveDictionary(dict_language)) ); +} + +// static +void LLSpellChecker::removeDictionary(const std::string& dict_language) +{ + if (!canRemoveDictionary(dict_language)) + { + return; + } + + LLSD dict_map = loadUserDictionaryMap(); + for (LLSD::array_const_iterator it = dict_map.beginArray(); it != dict_map.endArray(); ++it) + { + const LLSD& dict_info = *it; + if (dict_info["language"].asString() == dict_language) + { + const std::string dict_dic = getDictionaryUserPath() + dict_info["name"].asString() + ".dic"; + if (gDirUtilp->fileExists(dict_dic)) + { + LLFile::remove(dict_dic); + } + const std::string dict_aff = getDictionaryUserPath() + dict_info["name"].asString() + ".aff"; + if (gDirUtilp->fileExists(dict_aff)) + { + LLFile::remove(dict_aff); + } + dict_map.erase(it - dict_map.beginArray()); + break; + } + } + saveUserDictionaryMap(dict_map); + + refreshDictionaryMap(); +} + +// static +LLSD LLSpellChecker::loadUserDictionaryMap() +{ + LLSD dict_map; + llifstream dict_file(getDictionaryUserPath() + DICT_FILE_USER, std::ios::binary); + if (dict_file.is_open()) + { + LLSDSerialize::fromXMLDocument(dict_map, dict_file); + dict_file.close(); + } + return dict_map; +} + +// static +void LLSpellChecker::saveUserDictionaryMap(const LLSD& dict_map) +{ + llofstream dict_file(getDictionaryUserPath() + DICT_FILE_USER, std::ios::trunc); + if (dict_file.is_open()) + { + LLSDSerialize::toPrettyXML(dict_map, dict_file); + dict_file.close(); + } +} + +// static +boost::signals2::connection LLSpellChecker::setSettingsChangeCallback(const settings_change_signal_t::slot_type& cb) +{ + return sSettingsChangeSignal.connect(cb); +} + +// static +void LLSpellChecker::setUseSpellCheck(const std::string& dict_language) +{ + if ( (((dict_language.empty()) && (getUseSpellCheck())) || (!dict_language.empty())) && + (LLSpellChecker::instance().mDictLanguage != dict_language) ) + { + LLSpellChecker::instance().initHunspell(dict_language); + } +} + +// static +void LLSpellChecker::initClass() +{ + if (sDictMap.isUndefined()) + { + refreshDictionaryMap(); + } +} diff --git a/indra/llui/llspellcheck.h b/indra/llui/llspellcheck.h new file mode 100644 index 0000000000..4ab80195ea --- /dev/null +++ b/indra/llui/llspellcheck.h @@ -0,0 +1,93 @@ +/** + * @file llspellcheck.h + * @brief Spell checking functionality + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LLSPELLCHECK_H +#define LLSPELLCHECK_H + +#include "llsingleton.h" +#include "llui.h" +#include + +class Hunspell; + +class LLSpellChecker : public LLSingleton, public LLInitClass +{ + friend class LLSingleton; + friend class LLInitClass; +protected: + LLSpellChecker(); + ~LLSpellChecker(); + +public: + void addToCustomDictionary(const std::string& word); + void addToIgnoreList(const std::string& word); + bool checkSpelling(const std::string& word) const; + S32 getSuggestions(const std::string& word, std::vector& suggestions) const; +protected: + void addToDictFile(const std::string& dict_path, const std::string& word); + void initHunspell(const std::string& dict_language); + +public: + typedef std::list dict_list_t; + + const std::string& getPrimaryDictionary() const { return mDictLanguage; } + const dict_list_t& getSecondaryDictionaries() const { return mDictSecondary; } + bool isActiveDictionary(const std::string& dict_language) const; + void setSecondaryDictionaries(dict_list_t dict_list); + + static bool canRemoveDictionary(const std::string& dict_language); + static const std::string getDictionaryAppPath(); + static const std::string getDictionaryUserPath(); + static const LLSD getDictionaryData(const std::string& dict_language); + static const LLSD& getDictionaryMap() { return sDictMap; } + static bool getUseSpellCheck(); + static bool hasDictionary(const std::string& dict_language, bool check_installed = false); + static void refreshDictionaryMap(); + static void removeDictionary(const std::string& dict_language); + static void setUseSpellCheck(const std::string& dict_language); +protected: + static LLSD loadUserDictionaryMap(); + static void setDictionaryData(const LLSD& dict_info); + static void saveUserDictionaryMap(const LLSD& dict_map); + +public: + typedef boost::signals2::signal settings_change_signal_t; + static boost::signals2::connection setSettingsChangeCallback(const settings_change_signal_t::slot_type& cb); +protected: + static void initClass(); + +protected: + Hunspell* mHunspell; + std::string mDictLanguage; + std::string mDictFile; + dict_list_t mDictSecondary; + std::vector mIgnoreList; + + static LLSD sDictMap; + static settings_change_signal_t sSettingsChangeSignal; +}; + +#endif // LLSPELLCHECK_H diff --git a/indra/llui/llspellcheckmenuhandler.h b/indra/llui/llspellcheckmenuhandler.h new file mode 100644 index 0000000000..d5c95bad39 --- /dev/null +++ b/indra/llui/llspellcheckmenuhandler.h @@ -0,0 +1,46 @@ +/** + * @file llspellcheckmenuhandler.h + * @brief Interface used by spell check menu handling + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LLSPELLCHECKMENUHANDLER_H +#define LLSPELLCHECKMENUHANDLER_H + +class LLSpellCheckMenuHandler +{ +public: + virtual bool getSpellCheck() const { return false; } + + virtual const std::string& getSuggestion(U32 index) const { return LLStringUtil::null; } + virtual U32 getSuggestionCount() const { return 0; } + virtual void replaceWithSuggestion(U32 index){} + + virtual void addToDictionary() {} + virtual bool canAddToDictionary() const { return false; } + + virtual void addToIgnore() {} + virtual bool canAddToIgnore() const { return false; } +}; + +#endif // LLSPELLCHECKMENUHANDLER_H diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp index 72e62dad07..d87b073d32 100644 --- a/indra/llui/lltextbase.cpp +++ b/indra/llui/lltextbase.cpp @@ -32,6 +32,7 @@ #include "lllocalcliprect.h" #include "llmenugl.h" #include "llscrollcontainer.h" +#include "llspellcheck.h" #include "llstl.h" #include "lltextparser.h" #include "lltextutil.h" @@ -158,6 +159,7 @@ LLTextBase::Params::Params() plain_text("plain_text",false), track_end("track_end", false), read_only("read_only", false), + spellcheck("spellcheck", false), v_pad("v_pad", 0), h_pad("h_pad", 0), clip("clip", true), @@ -184,6 +186,9 @@ LLTextBase::LLTextBase(const LLTextBase::Params &p) mFontShadow(p.font_shadow), mPopupMenu(NULL), mReadOnly(p.read_only), + mSpellCheck(p.spellcheck), + mSpellCheckStart(-1), + mSpellCheckEnd(-1), mCursorColor(p.cursor_color), mFgColor(p.text_color), mBorderVisible( p.border_visible ), @@ -255,6 +260,12 @@ LLTextBase::LLTextBase(const LLTextBase::Params &p) addChild(mDocumentView); } + if (mSpellCheck) + { + LLSpellChecker::setSettingsChangeCallback(boost::bind(&LLTextBase::onSpellCheckSettingsChange, this)); + } + mSpellCheckTimer.reset(); + createDefaultSegment(); updateRects(); @@ -289,12 +300,23 @@ bool LLTextBase::truncate() if (getLength() >= S32(mMaxTextByteLength / 4)) { // Have to check actual byte size - LLWString text(getWText()); - S32 utf8_byte_size = wstring_utf8_length(text); + S32 utf8_byte_size = 0; + LLSD value = getViewModel()->getValue(); + if (value.type() == LLSD::TypeString) + { + // save a copy for strings. + utf8_byte_size = value.size(); + } + else + { + // non string LLSDs need explicit conversion to string + utf8_byte_size = value.asString().size(); + } + if ( utf8_byte_size > mMaxTextByteLength ) { // Truncate safely in UTF-8 - std::string temp_utf8_text = wstring_to_utf8str(text); + std::string temp_utf8_text = value.asString(); temp_utf8_text = utf8str_truncate( temp_utf8_text, mMaxTextByteLength ); LLWString text = utf8str_to_wstring( temp_utf8_text ); // remove extra bit of current string, to preserve formatting, etc. @@ -547,8 +569,92 @@ void LLTextBase::drawText() return; } + // Perform spell check if needed + if ( (getSpellCheck()) && (getWText().length() > 2) ) + { + // Calculate start and end indices for the spell checking range + S32 start = line_start, end = getLineEnd(last_line); + + if ( (mSpellCheckStart != start) || (mSpellCheckEnd != end) ) + { + const LLWString& wstrText = getWText(); + mMisspellRanges.clear(); + + segment_set_t::const_iterator seg_it = getSegIterContaining(start); + while (mSegments.end() != seg_it) + { + LLTextSegmentPtr text_segment = *seg_it; + if ( (text_segment.isNull()) || (text_segment->getStart() >= end) ) + { + break; + } + + if (!text_segment->canEdit()) + { + ++seg_it; + continue; + } + + // Combine adjoining text segments into one + U32 seg_start = text_segment->getStart(), seg_end = llmin(text_segment->getEnd(), end); + while (mSegments.end() != ++seg_it) + { + text_segment = *seg_it; + if ( (text_segment.isNull()) || (!text_segment->canEdit()) || (text_segment->getStart() >= end) ) + { + break; + } + seg_end = llmin(text_segment->getEnd(), end); + } + + // Find the start of the first word + U32 word_start = seg_start, word_end = -1; + while ( (word_start < wstrText.length()) && (!LLStringOps::isAlpha(wstrText[word_start])) ) + { + word_start++; + } + + // Iterate over all words in the text block and check them one by one + while (word_start < seg_end) + { + // Find the end of the current word (special case handling for "'" when it's used as a contraction) + word_end = word_start + 1; + while ( (word_end < seg_end) && + ((LLWStringUtil::isPartOfWord(wstrText[word_end])) || + ((L'\'' == wstrText[word_end]) && + (LLStringOps::isAlnum(wstrText[word_end - 1])) && (LLStringOps::isAlnum(wstrText[word_end + 1])))) ) + { + word_end++; + } + if (word_end > seg_end) + { + break; + } + + // Don't process words shorter than 3 characters + std::string word = wstring_to_utf8str(wstrText.substr(word_start, word_end - word_start)); + if ( (word.length() >= 3) && (!LLSpellChecker::instance().checkSpelling(word)) ) + { + mMisspellRanges.push_back(std::pair(word_start, word_end)); + } + + // Find the start of the next word + word_start = word_end + 1; + while ( (word_start < seg_end) && (!LLWStringUtil::isPartOfWord(wstrText[word_start])) ) + { + word_start++; + } + } + } + + mSpellCheckStart = start; + mSpellCheckEnd = end; + } + } + LLTextSegmentPtr cur_segment = *seg_iter; + std::list >::const_iterator misspell_it = std::lower_bound(mMisspellRanges.begin(), mMisspellRanges.end(), std::pair(line_start, 0)); for (S32 cur_line = first_line; cur_line < last_line; cur_line++) { S32 next_line = cur_line + 1; @@ -583,7 +689,8 @@ void LLTextBase::drawText() cur_segment = *seg_iter; } - S32 clipped_end = llmin( line_end, cur_segment->getEnd() ) - cur_segment->getStart(); + S32 seg_end = llmin(line_end, cur_segment->getEnd()); + S32 clipped_end = seg_end - cur_segment->getStart(); if (mUseEllipses // using ellipses && clipped_end == line_end // last segment on line @@ -595,6 +702,46 @@ void LLTextBase::drawText() text_rect.mRight -= 2; } + // Draw squiggly lines under any visible misspelled words + while ( (mMisspellRanges.end() != misspell_it) && (misspell_it->first < seg_end) && (misspell_it->second > seg_start) ) + { + // Skip the current word if the user is still busy editing it + if ( (!mSpellCheckTimer.hasExpired()) && (misspell_it->first <= (U32)mCursorPos) && (misspell_it->second >= (U32)mCursorPos) ) + { + ++misspell_it; + continue; + } + + U32 misspell_start = llmax(misspell_it->first, seg_start), misspell_end = llmin(misspell_it->second, seg_end); + S32 squiggle_start = 0, squiggle_end = 0, pony = 0; + cur_segment->getDimensions(seg_start - cur_segment->getStart(), misspell_start - seg_start, squiggle_start, pony); + cur_segment->getDimensions(misspell_start - cur_segment->getStart(), misspell_end - misspell_start, squiggle_end, pony); + squiggle_start += text_rect.mLeft; + + pony = (squiggle_end + 3) / 6; + squiggle_start += squiggle_end / 2 - pony * 3; + squiggle_end = squiggle_start + pony * 6; + + S32 squiggle_bottom = text_rect.mBottom + (S32)cur_segment->getStyle()->getFont()->getDescenderHeight(); + + gGL.color4ub(255, 0, 0, 200); + while (squiggle_start + 1 < squiggle_end) + { + gl_line_2d(squiggle_start, squiggle_bottom, squiggle_start + 2, squiggle_bottom - 2); + if (squiggle_start + 3 < squiggle_end) + { + gl_line_2d(squiggle_start + 2, squiggle_bottom - 3, squiggle_start + 4, squiggle_bottom - 1); + } + squiggle_start += 4; + } + + if (misspell_it->second > seg_end) + { + break; + } + ++misspell_it; + } + text_rect.mLeft = (S32)(cur_segment->draw(seg_start - cur_segment->getStart(), clipped_end, selection_left, selection_right, text_rect)); seg_start = clipped_end + cur_segment->getStart(); @@ -609,8 +756,7 @@ void LLTextBase::drawText() S32 LLTextBase::insertStringNoUndo(S32 pos, const LLWString &wstr, LLTextBase::segment_vec_t* segments ) { - LLWString text(getWText()); - S32 old_len = text.length(); // length() returns character length + S32 old_len = getLength(); // length() returns character length S32 insert_len = wstr.length(); pos = getEditableIndex(pos, true); @@ -670,8 +816,7 @@ S32 LLTextBase::insertStringNoUndo(S32 pos, const LLWString &wstr, LLTextBase::s } } - text.insert(pos, wstr); - getViewModel()->setDisplay(text); + getViewModel()->getEditableDisplay().insert(pos, wstr); if ( truncate() ) { @@ -686,7 +831,6 @@ S32 LLTextBase::insertStringNoUndo(S32 pos, const LLWString &wstr, LLTextBase::s S32 LLTextBase::removeStringNoUndo(S32 pos, S32 length) { - LLWString text(getWText()); segment_set_t::iterator seg_iter = getSegIterContaining(pos); while(seg_iter != mSegments.end()) { @@ -732,8 +876,7 @@ S32 LLTextBase::removeStringNoUndo(S32 pos, S32 length) ++seg_iter; } - text.erase(pos, length); - getViewModel()->setDisplay(text); + getViewModel()->getEditableDisplay().erase(pos, length); // recreate default segment in case we erased everything createDefaultSegment(); @@ -750,9 +893,7 @@ S32 LLTextBase::overwriteCharNoUndo(S32 pos, llwchar wc) { return 0; } - LLWString text(getWText()); - text[pos] = wc; - getViewModel()->setDisplay(text); + getViewModel()->getEditableDisplay()[pos] = wc; onValueChange(pos, pos + 1); needsReflow(pos); @@ -1120,6 +1261,99 @@ void LLTextBase::deselect() mIsSelecting = FALSE; } +bool LLTextBase::getSpellCheck() const +{ + return (LLSpellChecker::getUseSpellCheck()) && (!mReadOnly) && (mSpellCheck); +} + +const std::string& LLTextBase::getSuggestion(U32 index) const +{ + return (index < mSuggestionList.size()) ? mSuggestionList[index] : LLStringUtil::null; +} + +U32 LLTextBase::getSuggestionCount() const +{ + return mSuggestionList.size(); +} + +void LLTextBase::replaceWithSuggestion(U32 index) +{ + for (std::list >::const_iterator it = mMisspellRanges.begin(); it != mMisspellRanges.end(); ++it) + { + if ( (it->first <= (U32)mCursorPos) && (it->second >= (U32)mCursorPos) ) + { + deselect(); + + // Delete the misspelled word + removeStringNoUndo(it->first, it->second - it->first); + + // Insert the suggestion in its place + LLWString suggestion = utf8str_to_wstring(mSuggestionList[index]); + insertStringNoUndo(it->first, utf8str_to_wstring(mSuggestionList[index])); + setCursorPos(it->first + (S32)suggestion.length()); + + break; + } + } + mSpellCheckStart = mSpellCheckEnd = -1; +} + +void LLTextBase::addToDictionary() +{ + if (canAddToDictionary()) + { + LLSpellChecker::instance().addToCustomDictionary(getMisspelledWord(mCursorPos)); + } +} + +bool LLTextBase::canAddToDictionary() const +{ + return (getSpellCheck()) && (isMisspelledWord(mCursorPos)); +} + +void LLTextBase::addToIgnore() +{ + if (canAddToIgnore()) + { + LLSpellChecker::instance().addToIgnoreList(getMisspelledWord(mCursorPos)); + } +} + +bool LLTextBase::canAddToIgnore() const +{ + return (getSpellCheck()) && (isMisspelledWord(mCursorPos)); +} + +std::string LLTextBase::getMisspelledWord(U32 pos) const +{ + for (std::list >::const_iterator it = mMisspellRanges.begin(); it != mMisspellRanges.end(); ++it) + { + if ( (it->first <= pos) && (it->second >= pos) ) + { + return wstring_to_utf8str(getWText().substr(it->first, it->second - it->first)); + } + } + return LLStringUtil::null; +} + +bool LLTextBase::isMisspelledWord(U32 pos) const +{ + for (std::list >::const_iterator it = mMisspellRanges.begin(); it != mMisspellRanges.end(); ++it) + { + if ( (it->first <= pos) && (it->second >= pos) ) + { + return true; + } + } + return false; +} + +void LLTextBase::onSpellCheckSettingsChange() +{ + // Recheck the spelling on every change + mMisspellRanges.clear(); + mSpellCheckStart = mSpellCheckEnd = -1; +} // Sets the scrollbar from the cursor position void LLTextBase::updateScrollFromCursor() { @@ -1744,6 +1978,8 @@ static LLUIImagePtr image_from_icon_name(const std::string& icon_name) } } +static LLFastTimer::DeclareTimer FTM_PARSE_HTML("Parse HTML"); + void LLTextBase::appendTextImpl(const std::string &new_text, const LLStyle::Params& input_params) { LLStyle::Params style_params(input_params); @@ -1752,15 +1988,13 @@ void LLTextBase::appendTextImpl(const std::string &new_text, const LLStyle::Para S32 part = (S32)LLTextParser::WHOLE; if (mParseHTML && !style_params.is_link) // Don't search for URLs inside a link segment (STORM-358). { + LLFastTimer _(FTM_PARSE_HTML); S32 start=0,end=0; LLUrlMatch match; std::string text = new_text; while ( LLUrlRegistry::instance().findUrl(text, match, boost::bind(&LLTextBase::replaceUrl, this, _1, _2, _3)) ) { - - LLTextUtil::processUrlMatch(&match,this); - start = match.getStart(); end = match.getEnd()+1; @@ -1796,6 +2030,8 @@ void LLTextBase::appendTextImpl(const std::string &new_text, const LLStyle::Para } } + LLTextUtil::processUrlMatch(&match,this); + // move on to the rest of the text after the Url if (end < (S32)text.length()) { @@ -1819,8 +2055,11 @@ void LLTextBase::appendTextImpl(const std::string &new_text, const LLStyle::Para } } +static LLFastTimer::DeclareTimer FTM_APPEND_TEXT("Append Text"); + void LLTextBase::appendText(const std::string &new_text, bool prepend_newline, const LLStyle::Params& input_params) { + LLFastTimer _(FTM_APPEND_TEXT); if (new_text.empty()) return; diff --git a/indra/llui/lltextbase.h b/indra/llui/lltextbase.h index 46be80bb4e..17a9f842fa 100644 --- a/indra/llui/lltextbase.h +++ b/indra/llui/lltextbase.h @@ -30,6 +30,7 @@ #include "v4color.h" #include "lleditmenuhandler.h" +#include "llspellcheckmenuhandler.h" #include "llstyle.h" #include "llkeywords.h" #include "llpanel.h" @@ -236,7 +237,8 @@ typedef LLPointer LLTextSegmentPtr; /// class LLTextBase : public LLUICtrl, - protected LLEditMenuHandler + protected LLEditMenuHandler, + public LLSpellCheckMenuHandler { public: friend class LLTextSegment; @@ -268,6 +270,7 @@ public: border_visible, track_end, read_only, + spellcheck, allow_scroll, plain_text, wrap, @@ -324,6 +327,24 @@ public: void setParseHTML(bool parse_html) { mParseHTML = parse_html; } // + // LLSpellCheckMenuHandler overrides + /*virtual*/ bool getSpellCheck() const; + + /*virtual*/ const std::string& getSuggestion(U32 index) const; + /*virtual*/ U32 getSuggestionCount() const; + /*virtual*/ void replaceWithSuggestion(U32 index); + + /*virtual*/ void addToDictionary(); + /*virtual*/ bool canAddToDictionary() const; + + /*virtual*/ void addToIgnore(); + /*virtual*/ bool canAddToIgnore() const; + + // Spell checking helper functions + std::string getMisspelledWord(U32 pos) const; + bool isMisspelledWord(U32 pos) const; + void onSpellCheckSettingsChange(); + // used by LLTextSegment layout code bool getWordWrap() { return mWordWrap; } bool getUseEllipses() { return mUseEllipses; } @@ -565,6 +586,14 @@ protected: S32 mSelectionEnd; BOOL mIsSelecting; // Are we in the middle of a drag-select? + + // spell checking + bool mSpellCheck; + S32 mSpellCheckStart; + S32 mSpellCheckEnd; + LLTimer mSpellCheckTimer; + std::list > mMisspellRanges; + std::vector mSuggestionList; // configuration S32 mHPad; // padding on left of text diff --git a/indra/llui/lltextbox.cpp b/indra/llui/lltextbox.cpp index 6a905b7ec0..11cfa1d263 100644 --- a/indra/llui/lltextbox.cpp +++ b/indra/llui/lltextbox.cpp @@ -150,7 +150,7 @@ S32 LLTextBox::getTextPixelHeight() LLSD LLTextBox::getValue() const { - return LLSD(getText()); + return getViewModel()->getValue(); } BOOL LLTextBox::setTextArg( const std::string& key, const LLStringExplicit& text ) diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp index 43591f2a1b..efd6f967b9 100644 --- a/indra/llui/lltexteditor.cpp +++ b/indra/llui/lltexteditor.cpp @@ -54,6 +54,7 @@ #include "llwindow.h" #include "lltextparser.h" #include "llscrollcontainer.h" +#include "llspellcheck.h" #include "llpanel.h" #include "llurlregistry.h" #include "lltooltip.h" @@ -77,6 +78,7 @@ template class LLTextEditor* LLView::getChild( const S32 UI_TEXTEDITOR_LINE_NUMBER_MARGIN = 32; const S32 UI_TEXTEDITOR_LINE_NUMBER_DIGITS = 4; const S32 SPACES_PER_TAB = 4; +const F32 SPELLCHECK_DELAY = 0.5f; // delay between the last keypress and spell checking the word the cursor is on /////////////////////////////////////////////////////////////////// @@ -2024,7 +2026,38 @@ void LLTextEditor::showContextMenu(S32 x, S32 y) S32 screen_x, screen_y; localPointToScreen(x, y, &screen_x, &screen_y); - mContextMenu->show(screen_x, screen_y); + + setCursorAtLocalPos(x, y, false); + if (hasSelection()) + { + if ( (mCursorPos < llmin(mSelectionStart, mSelectionEnd)) || (mCursorPos > llmax(mSelectionStart, mSelectionEnd)) ) + { + deselect(); + } + else + { + setCursorPos(llmax(mSelectionStart, mSelectionEnd)); + } + } + + bool use_spellcheck = getSpellCheck(), is_misspelled = false; + if (use_spellcheck) + { + mSuggestionList.clear(); + + // If the cursor is on a misspelled word, retrieve suggestions for it + std::string misspelled_word = getMisspelledWord(mCursorPos); + if ((is_misspelled = !misspelled_word.empty()) == true) + { + LLSpellChecker::instance().getSuggestions(misspelled_word, mSuggestionList); + } + } + + mContextMenu->setItemVisible("Suggestion Separator", (use_spellcheck) && (!mSuggestionList.empty())); + mContextMenu->setItemVisible("Add to Dictionary", (use_spellcheck) && (is_misspelled)); + mContextMenu->setItemVisible("Add to Ignore", (use_spellcheck) && (is_misspelled)); + mContextMenu->setItemVisible("Spellcheck Separator", (use_spellcheck) && (is_misspelled)); + mContextMenu->show(screen_x, screen_y, this); } @@ -2922,6 +2955,9 @@ void LLTextEditor::setKeystrokeCallback(const keystroke_signal_t::slot_type& cal void LLTextEditor::onKeyStroke() { mKeystrokeSignal(this); + + mSpellCheckStart = mSpellCheckEnd = -1; + mSpellCheckTimer.setTimerExpirySec(SPELLCHECK_DELAY); } //virtual diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 437342aa15..e43cb73e1e 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -832,7 +832,11 @@ void gl_stippled_line_3d( const LLVector3& start, const LLVector3& end, const LL gGL.flush(); glLineWidth(2.5f); - glLineStipple(2, 0x3333 << shift); + + if (!LLGLSLShader::sNoFixedFunction) + { + glLineStipple(2, 0x3333 << shift); + } gGL.begin(LLRender::LINES); { diff --git a/indra/llui/llviewmodel.h b/indra/llui/llviewmodel.h index 763af5d8a2..ef2e314799 100644 --- a/indra/llui/llviewmodel.h +++ b/indra/llui/llviewmodel.h @@ -102,6 +102,7 @@ public: // New functions /// Get the stored value in string form const LLWString& getDisplay() const { return mDisplay; } + LLWString& getEditableDisplay() { mDirty = true; mUpdateFromDisplay = true; return mDisplay; } /** * Set the display string directly (see LLTextEditor). What the user is diff --git a/indra/llwindow/llkeyboard.cpp b/indra/llwindow/llkeyboard.cpp index 53cecf9d4a..8b356ba138 100644 --- a/indra/llwindow/llkeyboard.cpp +++ b/indra/llwindow/llkeyboard.cpp @@ -46,7 +46,7 @@ LLKeyStringTranslatorFunc* LLKeyboard::mStringTranslator = NULL; // Used for l10 // Class Implementation // -LLKeyboard::LLKeyboard() : mCallbacks(NULL), mNumpadDistinct(ND_NUMLOCK_OFF) +LLKeyboard::LLKeyboard() : mCallbacks(NULL) { S32 i; diff --git a/indra/llwindow/llkeyboard.h b/indra/llwindow/llkeyboard.h index ba472cfde5..c155c1b362 100644 --- a/indra/llwindow/llkeyboard.h +++ b/indra/llwindow/llkeyboard.h @@ -62,14 +62,6 @@ class LLWindowCallbacks; class LLKeyboard { -public: - typedef enum e_numpad_distinct - { - ND_NEVER, - ND_NUMLOCK_OFF, - ND_NUMLOCK_ON - } ENumpadDistinct; - public: LLKeyboard(); virtual ~LLKeyboard(); @@ -107,8 +99,6 @@ public: static BOOL keyFromString(const std::string& str, KEY *key); // False on failure static std::string stringFromKey(KEY key); static std::string stringFromAccelerator( MASK accel_mask, KEY key ); - e_numpad_distinct getNumpadDistinct() { return mNumpadDistinct; } - void setNumpadDistinct(e_numpad_distinct val) { mNumpadDistinct = val; } void setCallbacks(LLWindowCallbacks *cbs) { mCallbacks = cbs; } F32 getKeyElapsedTime( KEY key ); // Returns time in seconds since key was pressed. @@ -135,8 +125,6 @@ protected: static LLKeyStringTranslatorFunc* mStringTranslator; // Used for l10n + PC/Mac/Linux accelerator labeling - e_numpad_distinct mNumpadDistinct; - EKeyboardInsertMode mInsertMode; static std::map sKeysToNames; diff --git a/indra/llwindow/llkeyboardmacosx.cpp b/indra/llwindow/llkeyboardmacosx.cpp index ecc2631669..7f8f303517 100644 --- a/indra/llwindow/llkeyboardmacosx.cpp +++ b/indra/llwindow/llkeyboardmacosx.cpp @@ -299,28 +299,11 @@ void LLKeyboardMacOSX::scanKeyboard() BOOL LLKeyboardMacOSX::translateNumpadKey( const U16 os_key, KEY *translated_key ) { - if(mNumpadDistinct == ND_NUMLOCK_ON) - { - std::map::iterator iter= mTranslateNumpadMap.find(os_key); - if(iter != mTranslateNumpadMap.end()) - { - *translated_key = iter->second; - return TRUE; - } - } return translateKey(os_key, translated_key); } U16 LLKeyboardMacOSX::inverseTranslateNumpadKey(const KEY translated_key) { - if(mNumpadDistinct == ND_NUMLOCK_ON) - { - std::map::iterator iter= mInvTranslateNumpadMap.find(translated_key); - if(iter != mInvTranslateNumpadMap.end()) - { - return iter->second; - } - } return inverseTranslateKey(translated_key); } diff --git a/indra/llwindow/llkeyboardsdl.cpp b/indra/llwindow/llkeyboardsdl.cpp index 4bb9603368..7c9aa1d340 100644 --- a/indra/llwindow/llkeyboardsdl.cpp +++ b/indra/llwindow/llkeyboardsdl.cpp @@ -312,29 +312,11 @@ void LLKeyboardSDL::scanKeyboard() BOOL LLKeyboardSDL::translateNumpadKey( const U16 os_key, KEY *translated_key) { - if(mNumpadDistinct == ND_NUMLOCK_ON) - { - std::map::iterator iter= mTranslateNumpadMap.find(os_key); - if(iter != mTranslateNumpadMap.end()) - { - *translated_key = iter->second; - return TRUE; - } - } - BOOL success = translateKey(os_key, translated_key); - return success; + return translateKey(os_key, translated_key); } U16 LLKeyboardSDL::inverseTranslateNumpadKey(const KEY translated_key) { - if(mNumpadDistinct == ND_NUMLOCK_ON) - { - std::map::iterator iter= mInvTranslateNumpadMap.find(translated_key); - if(iter != mInvTranslateNumpadMap.end()) - { - return iter->second; - } - } return inverseTranslateKey(translated_key); } diff --git a/indra/llwindow/llkeyboardwin32.cpp b/indra/llwindow/llkeyboardwin32.cpp index 026e33e1f4..00e418fab6 100644 --- a/indra/llwindow/llkeyboardwin32.cpp +++ b/indra/llwindow/llkeyboardwin32.cpp @@ -302,69 +302,13 @@ void LLKeyboardWin32::scanKeyboard() BOOL LLKeyboardWin32::translateExtendedKey(const U16 os_key, const MASK mask, KEY *translated_key) { - if(mNumpadDistinct == ND_NUMLOCK_ON) - { - std::map::iterator iter = mTranslateNumpadMap.find(os_key); - if (iter != mTranslateNumpadMap.end()) - { - *translated_key = iter->second; - return TRUE; - } - } - - BOOL success = translateKey(os_key, translated_key); - if(mNumpadDistinct != ND_NEVER) { - if(!success) return success; - if(mask & MASK_EXTENDED) - { - // this is where we'd create new keycodes for extended keys - // the set of extended keys includes the 'normal' arrow keys and - // the pgup/dn/insert/home/end/delete cluster above the arrow keys - // see http://windowssdk.msdn.microsoft.com/en-us/library/ms646280.aspx - - // only process the return key if numlock is off - if(((mNumpadDistinct == ND_NUMLOCK_OFF && - !(GetKeyState(VK_NUMLOCK) & 1)) - || mNumpadDistinct == ND_NUMLOCK_ON) && - *translated_key == KEY_RETURN) { - *translated_key = KEY_PAD_RETURN; - } - } - else - { - // the non-extended keys, those are in the numpad - switch (*translated_key) - { - case KEY_LEFT: - *translated_key = KEY_PAD_LEFT; break; - case KEY_RIGHT: - *translated_key = KEY_PAD_RIGHT; break; - case KEY_UP: - *translated_key = KEY_PAD_UP; break; - case KEY_DOWN: - *translated_key = KEY_PAD_DOWN; break; - case KEY_HOME: - *translated_key = KEY_PAD_HOME; break; - case KEY_END: - *translated_key = KEY_PAD_END; break; - case KEY_PAGE_UP: - *translated_key = KEY_PAD_PGUP; break; - case KEY_PAGE_DOWN: - *translated_key = KEY_PAD_PGDN; break; - case KEY_INSERT: - *translated_key = KEY_PAD_INS; break; - case KEY_DELETE: - *translated_key = KEY_PAD_DEL; break; - } - } - } - return success; + return translateKey(os_key, translated_key); } U16 LLKeyboardWin32::inverseTranslateExtendedKey(const KEY translated_key) { // if numlock is on, then we need to translate KEY_PAD_FOO to the corresponding number pad number - if((mNumpadDistinct == ND_NUMLOCK_ON) && (GetKeyState(VK_NUMLOCK) & 1)) + if(GetKeyState(VK_NUMLOCK) & 1) { std::map::iterator iter = mInvTranslateNumpadMap.find(translated_key); if (iter != mInvTranslateNumpadMap.end()) diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index f0c8b6f81d..773884fe35 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -368,6 +368,10 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks, U32 fsaa_samples) : LLWindow(callbacks, fullscreen, flags) { + + //MAINT-516 -- force a load of opengl32.dll just in case windows went sideways + LoadLibrary(L"opengl32.dll"); + mFSAASamples = fsaa_samples; mIconResource = gIconResource; mOverrideAspectRatio = 0.f; diff --git a/indra/llxml/llcontrol.cpp b/indra/llxml/llcontrol.cpp index 71b1b1dd46..0653c8c7d9 100644 --- a/indra/llxml/llcontrol.cpp +++ b/indra/llxml/llcontrol.cpp @@ -208,7 +208,8 @@ void LLControlVariable::setValue(const LLSD& new_value, bool saved_value) } LLSD storable_value = getComparableValue(new_value); - bool value_changed = llsd_compare(getValue(), storable_value) == FALSE; + LLSD original_value = getValue(); + bool value_changed = llsd_compare(original_value, storable_value) == FALSE; if(saved_value) { // If we're going to save this value, return to default but don't fire @@ -244,7 +245,7 @@ void LLControlVariable::setValue(const LLSD& new_value, bool saved_value) if(value_changed) { - mCommitSignal(this, storable_value); + firePropertyChanged(original_value); mSanitySignal(this,isSane()); } } @@ -257,13 +258,14 @@ void LLControlVariable::setDefaultValue(const LLSD& value) // *NOTE: Default values are not saved, only read. LLSD comparable_value = getComparableValue(value); - bool value_changed = (llsd_compare(getValue(), comparable_value) == FALSE); + LLSD original_value = getValue(); + bool value_changed = (llsd_compare(original_value, comparable_value) == FALSE); resetToDefault(false); mValues[0] = comparable_value; if(value_changed) { mSanitySignal(this,isSane()); - firePropertyChanged(); + firePropertyChanged(original_value); } } @@ -286,6 +288,8 @@ void LLControlVariable::resetToDefault(bool fire_signal) { //The first setting is always the default //Pop to it and fire off the listener + LLSD originalValue = mValues.back(); + while(mValues.size() > 1) { mValues.pop_back(); @@ -293,7 +297,7 @@ void LLControlVariable::resetToDefault(bool fire_signal) if(fire_signal) { - firePropertyChanged(); + firePropertyChanged(originalValue); } } diff --git a/indra/llxml/llcontrol.h b/indra/llxml/llcontrol.h index 98973fd154..7a48e32ba4 100644 --- a/indra/llxml/llcontrol.h +++ b/indra/llxml/llcontrol.h @@ -110,7 +110,7 @@ class LLControlVariable : public LLRefCount public: typedef boost::signals2::signal validate_signal_t; - typedef boost::signals2::signal commit_signal_t; + typedef boost::signals2::signal commit_signal_t; typedef boost::signals2::signal sanity_signal_t; private: @@ -172,11 +172,11 @@ public: void setHiddenFromSettingsEditor(bool hide); void setComment(const std::string& comment); - void firePropertyChanged() - { - mCommitSignal(this, mValues.back()); - } private: + void firePropertyChanged(const LLSD &pPreviousValue) + { + mCommitSignal(this, mValues.back(), pPreviousValue); + } LLSD getComparableValue(const LLSD& value); bool llsd_compare(const LLSD& a, const LLSD & b); }; diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 8e79e78f55..57da1578db 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -13,6 +13,7 @@ include(EXPAT) include(FMOD) include(OPENAL) include(FindOpenGL) +include(Hunspell) include(JsonCpp) include(LLAudio) include(LLCharacter) @@ -70,8 +71,9 @@ include_directories( ${LSCRIPT_INCLUDE_DIRS} ${LSCRIPT_INCLUDE_DIRS}/lscript_compile ${LLLOGIN_INCLUDE_DIRS} - ${LIBS_PREBUILT_DIR}/include/collada ${UPDATER_INCLUDE_DIRS} + ${LIBS_PREBUILT_DIR}/include/collada + ${LIBS_PREBUILD_DIR}/include/hunspell ${OPENAL_LIB_INCLUDE_DIRS} ${LIBS_PREBUILT_DIR}/include/collada/1.4 ${GROWL_INCLUDE_DIRS} @@ -132,6 +134,7 @@ set(viewer_SOURCE_FILES llassetuploadresponders.cpp llattachmentsmgr.cpp llaudiosourcevo.cpp + llautoreplace.cpp llavataractions.cpp llavatariconctrl.cpp llavatarlist.cpp @@ -202,6 +205,7 @@ set(viewer_SOURCE_FILES llfloaterabout.cpp llfloaterbvhpreview.cpp llfloaterauction.cpp + llfloaterautoreplacesettings.cpp llfloateravatar.cpp llfloateravatarpicker.cpp llfloateravatartextures.cpp @@ -245,7 +249,6 @@ set(viewer_SOURCE_FILES llfloatermemleak.cpp llfloatermodelpreview.cpp llfloatermodeluploadbase.cpp - llfloatermodelwizard.cpp llfloaternamedesc.cpp llfloaternearbychat.cpp llfloaternotificationsconsole.cpp @@ -269,6 +272,7 @@ set(viewer_SOURCE_FILES llfloatersidepanelcontainer.cpp llfloatersnapshot.cpp llfloatersounddevices.cpp + llfloaterspellchecksettings.cpp llfloatertelehub.cpp llfloatertestinspectors.cpp llfloatertestlistview.cpp @@ -761,6 +765,7 @@ set(viewer_HEADER_FILES llassetuploadresponders.h llattachmentsmgr.h llaudiosourcevo.h + llautoreplace.h llavataractions.h llavatariconctrl.h llavatarlist.h @@ -831,6 +836,7 @@ set(viewer_HEADER_FILES llfloaterabout.h llfloaterbvhpreview.h llfloaterauction.h + llfloaterautoreplacesettings.h llfloateravatar.h llfloateravatarpicker.h llfloateravatartextures.h @@ -874,7 +880,6 @@ set(viewer_HEADER_FILES llfloatermemleak.h llfloatermodelpreview.h llfloatermodeluploadbase.h - llfloatermodelwizard.h llfloaternamedesc.h llfloaternearbychat.h llfloaternotificationsconsole.h @@ -898,6 +903,7 @@ set(viewer_HEADER_FILES llfloatersidepanelcontainer.h llfloatersnapshot.h llfloatersounddevices.h + llfloaterspellchecksettings.h llfloatertelehub.h llfloatertestinspectors.h llfloatertestlistview.h @@ -1749,6 +1755,9 @@ if (WINDOWS) ${SHARED_LIB_STAGING_DIR}/RelWithDebInfo/msvcp100.dll ${SHARED_LIB_STAGING_DIR}/Debug/msvcr100d.dll ${SHARED_LIB_STAGING_DIR}/Debug/msvcp100d.dll + ${SHARED_LIB_STAGING_DIR}/Release/libhunspell.dll + ${SHARED_LIB_STAGING_DIR}/RelWithDebInfo/libhunspell.dll + ${SHARED_LIB_STAGING_DIR}/Debug/libhunspell.dll ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/SLVoice.exe ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/alut.dll ${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/wrap_oal.dll @@ -1931,6 +1940,7 @@ target_link_libraries(${VIEWER_BINARY_NAME} ${LLMATH_LIBRARIES} ${LLCOMMON_LIBRARIES} ${NDOF_LIBRARY} + ${HUNSPELL_LIBRARY} ${viewer_LIBRARIES} ${BOOST_PROGRAM_OPTIONS_LIBRARY} ${BOOST_REGEX_LIBRARY} diff --git a/indra/newview/app_settings/autoreplace.xml b/indra/newview/app_settings/autoreplace.xml new file mode 100644 index 0000000000..09d19f7b04 --- /dev/null +++ b/indra/newview/app_settings/autoreplace.xml @@ -0,0 +1,8330 @@ + + + + name + Abbreviations + replacements + + afaic + As far as I am concerned + afaik + As far as I know + afk + away from keyboard + atm + at the moment + bbiab + be back in a bit + bbl + be back later + brb + be right back + btw + by the way + fyi + For your information + fwiw + For what its worth + gtg + got to go + idk + I don't know + iirc + if I recall correctly + imho + in my humble opinion + imo + in my opinion + irl + in real life + np + no problem + nsfw + not safe for work + nvm + nevermind + tc + take care + thx + thanks + ttfn + ta-ta for now + ttyl + talk to you later + ty + thank you + tyvm + thank you very much + wb + welcome back + yw + you're welcome + yvw + you're very welcome + + + + name + Spelling Corrections + replacements + + Amercia + America + Bernouilli + Bernoulli + Blitzkreig + Blitzkrieg + Bonnano + Bonanno + Brasillian + Brazilian + Britian + Britain + Brittish + British + Buddah + Buddha + Buddist + Buddhist + Cambrige + Cambridge + Capetown + Cape Town + Carmalite + Carmelite + Carnagie + Carnegie + Carnagie-Mellon + Carnegie-Mellon + Carnigie + Carnegie + Carnigie-Mellon + Carnegie-Mellon + Carribbean + Caribbean + Carribean + Caribbean + Carthagian + Carthaginian + Cataline + Catiline + Ceasar + Caesar + Celcius + Celsius + Champange + Champagne + Cincinatti + Cincinnati + Cincinnatti + Cincinnati + Conneticut + Connecticut + Dardenelles + Dardanelles + Dravadian + Dravidian + Enlish + English + Europian + European + Europians + Europeans + Eurpean + European + Eurpoean + European + Farenheit + Fahrenheit + Febuary + February + Feburary + February + Flemmish + Flemish + Formalhaut + Fomalhaut + Foundland + Newfoundland + Fransiscan + Franciscan + Fransiscans + Franciscans + Galations + Galatians + Gameboy + Game Boy + Ghandi + Gandhi + Godounov + Godunov + Gothenberg + Gothenburg + Gottleib + Gottlieb + Guaduloupe + Guadalupe + Guadulupe + Guadalupe + Guatamala + Guatemala + Guatamalan + Guatemalan + Guilia + Giulia + Guilio + Giulio + Guiness + Guinness + Guiseppe + Giuseppe + Habsbourg + Habsburg + Hallowean + Halloween + Heidelburg + Heidelberg + Ihaca + Ithaca + Israelies + Israelis + Janurary + January + Januray + January + Japanes + Japanese + Johanine + Johannine + Jospeh + Joseph + Juadaism + Judaism + Juadism + Judaism + Lybia + Libya + Malcom + Malcolm + Massachussets + Massachusetts + Massachussetts + Massachusetts + Mediteranean + Mediterranean + Michagan + Michigan + Misouri + Missouri + Missisipi + Mississippi + Missisippi + Mississippi + Monserrat + Montserrat + Montnana + Montana + Morisette + Morissette + Morrisette + Morissette + Mythraic + Mithraic + Naploeon + Napoleon + Napolean + Napoleon + Napoleonian + Napoleonic + Nazereth + Nazareth + Newyorker + New Yorker + Novermber + November + Nullabour + Nullarbor + Nuremburg + Nuremberg + Palistian + Palestinian + Palistinian + Palestinian + Palistinians + Palestinians + Papanicalou + Papanicolaou + Peloponnes + Peloponnesus + Pennyslvania + Pennsylvania + Pharoah + Pharaoh + Philipines + Philippines + Phillipine + Philippine + Phillipines + Philippines + Phillippines + Philippines + Phonecian + Phoenecian + Portugese + Portuguese + Postdam + Potsdam + Premonasterians + Premonstratensians + Pucini + Puccini + Puertorrican + Puerto Rican + Puertorricans + Puerto Ricans + Queenland + Queensland + Rockerfeller + Rockefeller + Russion + Russian + Sanhedrim + Sanhedrin + Saterday + Saturday + Saterdays + Saturdays + Sionist + Zionist + Sionists + Zionists + Sixtin + Sistine + Skagerak + Skagerrak + Tolkein + Tolkien + Tuscon + Tucson + Ukranian + Ukrainian + UnitesStates + UnitedStates + Yementite + Yemenite + abandonned + abandoned + aberation + aberration + abilties + abilities + abilty + ability + abondon + abandon + abondoned + abandoned + abondoning + abandoning + abondons + abandons + aborigene + aborigine + abortificant + abortifacient + abreviate + abbreviate + abreviated + abbreviated + abreviation + abbreviation + abritrary + arbitrary + absail + abseil + absailing + abseiling + absense + absence + absolutly + absolutely + absorbsion + absorption + absorbtion + absorption + abundacies + abundances + abundancies + abundances + abundunt + abundant + abutts + abuts + acadamy + academy + acadmic + academic + accademic + academic + accademy + academy + acccused + accused + accelleration + acceleration + accension + ascension + acceptence + acceptance + acceptible + acceptable + accessable + accessible + accidentaly + accidentally + accidently + accidentally + acclimitization + acclimatization + accomadate + accommodate + accomadated + accommodated + accomadates + accommodates + accomadating + accommodating + accomadation + accommodation + accomadations + accommodations + accomdate + accommodate + accomodate + accommodate + accomodated + accommodated + accomodates + accommodates + accomodating + accommodating + accomodation + accommodation + accomodations + accommodations + accompanyed + accompanied + accordeon + accordion + accordian + accordion + accoring + according + accoustic + acoustic + accquainted + acquainted + accrediation + accreditation + accredidation + accreditation + accross + across + accussed + accused + acedemic + academic + acheive + achieve + acheived + achieved + acheivement + achievement + acheivements + achievements + acheives + achieves + acheiving + achieving + acheivment + achievement + acheivments + achievements + achievment + achievement + achievments + achievements + achivement + achievement + achivements + achievements + acknowldeged + acknowledged + acknowledgeing + acknowledging + ackward + awkward + acommodate + accommodate + acomplish + accomplish + acomplished + accomplished + acomplishment + accomplishment + acomplishments + accomplishments + acording + according + acordingly + accordingly + acquaintence + acquaintance + acquaintences + acquaintances + acquiantence + acquaintance + acquiantences + acquaintances + acquited + acquitted + activites + activities + activly + actively + actualy + actually + acuracy + accuracy + acused + accused + acustom + accustom + acustommed + accustomed + adavanced + advanced + adbandon + abandon + additinally + additionally + additionaly + additionally + additonal + additional + additonally + additionally + addmission + admission + addopt + adopt + addopted + adopted + addoptive + adoptive + addres + address + addresable + addressable + addresed + addressed + addresing + addressing + addressess + addresses + addtion + addition + addtional + additional + adecuate + adequate + adequit + adequate + adhearing + adhering + adherance + adherence + admendment + amendment + admininistrative + administrative + adminstered + administered + adminstrate + administrate + adminstration + administration + adminstrative + administrative + adminstrator + administrator + admissability + admissibility + admissable + admissible + admited + admitted + admitedly + admittedly + adn + and + adolecent + adolescent + adquire + acquire + adquired + acquired + adquires + acquires + adquiring + acquiring + adres + address + adresable + addressable + adresing + addressing + adress + address + adressable + addressable + adressed + addressed + adressing + addressing + adventrous + adventurous + advertisment + advertisement + advertisments + advertisements + advesary + adversary + adviced + advised + aeriel + aerial + aeriels + aerials + afair + affair + afficianados + aficionados + afficionado + aficionado + afficionados + aficionados + affilate + affiliate + affilliate + affiliate + affort + afford + aforememtioned + aforementioned + againnst + against + agains + against + agaisnt + against + aganist + against + aggaravates + aggravates + aggreed + agreed + aggreement + agreement + aggregious + egregious + aggresive + aggressive + agian + again + agianst + against + agin + again + agina + again + aginst + against + agravate + aggravate + agre + agree + agred + agreed + agreeement + agreement + agreemnt + agreement + agregate + aggregate + agregates + aggregates + agreing + agreeing + agression + aggression + agressive + aggressive + agressively + aggressively + agressor + aggressor + agricuture + agriculture + agrieved + aggrieved + ahev + have + ahppen + happen + ahve + have + aicraft + aircraft + aiport + airport + airbourne + airborne + aircaft + aircraft + aircrafts + aircraft + airporta + airports + airrcraft + aircraft + aisian + asian + albiet + albeit + alchohol + alcohol + alchoholic + alcoholic + alchol + alcohol + alcholic + alcoholic + alcohal + alcohol + alcoholical + alcoholic + aledge + allege + aledged + alleged + aledges + alleges + alege + allege + aleged + alleged + alegience + allegiance + algebraical + algebraic + algorhitms + algorithms + algoritm + algorithm + algoritms + algorithms + alientating + alienating + alledge + allege + alledged + alleged + alledgedly + allegedly + alledges + alleges + allegedely + allegedly + allegedy + allegedly + allegely + allegedly + allegence + allegiance + allegience + allegiance + allign + align + alligned + aligned + alliviate + alleviate + allopone + allophone + allopones + allophones + allready + already + allthough + although + alltime + all-time + alltogether + altogether + almsot + almost + alochol + alcohol + alomst + almost + alot + a lot + alotted + allotted + alowed + allowed + alowing + allowing + alreayd + already + alse + else + alsot + also + alternitives + alternatives + altho + although + althought + although + altough + although + alusion + allusion + alwasy + always + alwyas + always + amalgomated + amalgamated + amatuer + amateur + amature + armature + amendmant + amendment + amerliorate + ameliorate + amke + make + amking + making + ammend + amend + ammended + amended + ammendment + amendment + ammendments + amendments + ammount + amount + ammused + amused + amoung + among + amoungst + amongst + amung + among + amunition + ammunition + analagous + analogous + analitic + analytic + analogeous + analogous + anarchim + anarchism + anarchistm + anarchism + anbd + and + ancestory + ancestry + ancilliary + ancillary + androgenous + androgynous + androgeny + androgyny + anihilation + annihilation + aniversary + anniversary + annoint + anoint + annointed + anointed + annointing + anointing + annoints + anoints + annouced + announced + annualy + annually + annuled + annulled + anohter + another + anomolies + anomalies + anomolous + anomalous + anomoly + anomaly + anonimity + anonymity + anounced + announced + anouncement + announcement + ansalisation + nasalisation + ansalization + nasalization + ansestors + ancestors + antartic + antarctic + anthromorphization + anthropomorphization + anthropolgist + anthropologist + anthropolgy + anthropology + anual + annual + anulled + annulled + anwsered + answered + anyhwere + anywhere + anyother + any other + anytying + anything + aparent + apparent + aparment + apartment + apenines + apennines + aplication + application + aplied + applied + apolegetics + apologetics + apon + apron + apparant + apparent + apparantly + apparently + appart + apart + appartment + apartment + appartments + apartments + appealling + appealing + appeareance + appearance + appearence + appearance + appearences + appearances + apperance + appearance + apperances + appearances + appereance + appearance + appereances + appearances + applicaiton + application + applicaitons + applications + appologies + apologies + appology + apology + apprearance + appearance + apprieciate + appreciate + approachs + approaches + appropiate + appropriate + appropraite + appropriate + appropropiate + appropriate + approproximate + approximate + approxamately + approximately + approxiately + approximately + approximitely + approximately + aprehensive + apprehensive + apropriate + appropriate + aproximate + approximate + aproximately + approximately + aquaduct + aqueduct + aquaintance + acquaintance + aquainted + acquainted + aquiantance + acquaintance + aquire + acquire + aquired + acquired + aquiring + acquiring + aquisition + acquisition + aquitted + acquitted + aranged + arranged + arangement + arrangement + arbitarily + arbitrarily + arbitary + arbitrary + archaelogists + archaeologists + archaelogy + archaeology + archaoelogy + archaeology + archaology + archaeology + archeaologist + archaeologist + archeaologists + archaeologists + archetect + architect + archetects + architects + archetectural + architectural + archetecturally + architecturally + archetecture + architecture + archiac + archaic + archictect + architect + archimedian + archimedean + architecht + architect + architechturally + architecturally + architechture + architecture + architechtures + architectures + architectual + architectural + archtype + archetype + archtypes + archetypes + aready + already + areodynamics + aerodynamics + argubly + arguably + arguement + argument + arguements + arguments + arised + arose + arival + arrival + armamant + armament + armistace + armistice + arogant + arrogant + arogent + arrogant + aroud + around + arrangment + arrangement + arrangments + arrangements + arround + around + artical + article + artice + article + articel + article + artifical + artificial + artifically + artificially + artillary + artillery + arund + around + asetic + ascetic + asfar + as far + asign + assign + aslo + also + asociated + associated + asorbed + absorbed + asphyxation + asphyxiation + assasin + assassin + assasinate + assassinate + assasinated + assassinated + assasinates + assassinates + assasination + assassination + assasinations + assassinations + assasined + assassinated + assasins + assassins + assassintation + assassination + assemple + assemble + assertation + assertion + asside + aside + assisnate + assassinate + assit + assist + assitant + assistant + assocation + association + assoicate + associate + assoicated + associated + assoicates + associates + assosication + assassination + asssassans + assassins + assualt + assault + assualted + assaulted + assymetric + asymmetric + assymetrical + asymmetrical + asteriod + asteroid + asthetic + aesthetic + asthetical + aesthetical + asthetically + aesthetically + asume + assume + aswell + as well + atain + attain + atempting + attempting + atheistical + atheistic + athenean + athenian + atheneans + athenians + athiesm + atheism + athiest + atheist + atorney + attorney + atribute + attribute + atributed + attributed + atributes + attributes + attaindre + attainder + attemp + attempt + attemped + attempted + attemt + attempt + attemted + attempted + attemting + attempting + attemts + attempts + attendence + attendance + attendent + attendant + attendents + attendants + attened + attended + attension + attention + attitide + attitude + attributred + attributed + attrocities + atrocities + audeince + audience + auromated + automated + austrailia + Australia + austrailian + Australian + auther + author + authobiographic + autobiographic + authobiography + autobiography + authorative + authoritative + authorites + authorities + authorithy + authority + authoritiers + authorities + authoritive + authoritative + authrorities + authorities + autochtonous + autochthonous + autoctonous + autochthonous + automaticly + automatically + automibile + automobile + automonomous + autonomous + autor + author + autority + authority + auxilary + auxiliary + auxillaries + auxiliaries + auxillary + auxiliary + auxilliaries + auxiliaries + auxilliary + auxiliary + availabe + available + availablity + availability + availaible + available + availble + available + availiable + available + availible + available + avalable + available + avalance + avalanche + avaliable + available + avation + aviation + avengence + a vengeance + averageed + averaged + avilable + available + awared + awarded + awya + away + baceause + because + backgorund + background + backrounds + backgrounds + bakc + back + banannas + bananas + bandwith + bandwidth + bankrupcy + bankruptcy + banruptcy + bankruptcy + baout + about + basicaly + basically + basicly + basically + bcak + back + beachead + beachhead + beacuse + because + beastiality + bestiality + beatiful + beautiful + beaurocracy + bureaucracy + beaurocratic + bureaucratic + beautyfull + beautiful + becamae + became + becames + becomes + becasue + because + beccause + because + becomeing + becoming + becomming + becoming + becouse + because + becuase + because + bedore + before + befoer + before + beggin + begin + begginer + beginner + begginers + beginners + beggining + beginning + begginings + beginnings + beggins + begins + begining + beginning + beginnig + beginning + behavour + behavior + beleagured + beleaguered + beleif + belief + beleive + believe + beleived + believed + beleives + believes + beleiving + believing + beligum + belgium + belive + believe + belived + believed + belives + believes + belligerant + belligerent + bellweather + bellwether + bemusemnt + bemusement + beneficary + beneficiary + beng + being + benificial + beneficial + benifit + benefit + benifits + benefits + bergamont + bergamot + beseige + besiege + beseiged + besieged + beseiging + besieging + betwen + between + beween + between + bewteen + between + bilateraly + bilaterally + billingualism + bilingualism + binominal + binomial + bizzare + bizarre + blaim + blame + blaimed + blamed + blessure + blessing + bodydbuilder + bodybuilder + bombardement + bombardment + bombarment + bombardment + bondary + boundary + borke + broke + boundry + boundary + bouyancy + buoyancy + bouyant + buoyant + boyant + buoyant + breakthough + breakthrough + breakthroughts + breakthroughs + breif + brief + breifly + briefly + brethen + brethren + bretheren + brethren + briliant + brilliant + brillant + brilliant + brimestone + brimstone + broacasted + broadcast + broadacasting + broadcasting + broady + broadly + buisness + business + buisnessman + businessman + buoancy + buoyancy + burried + buried + busineses + businesses + busness + business + bussiness + business + caculater + calculator + cacuses + caucuses + cahracters + characters + calaber + caliber + calculater + calculator + calculs + calculus + calenders + calendars + caligraphy + calligraphy + caluclate + calculate + caluclated + calculated + caluculate + calculate + caluculated + calculated + calulate + calculate + calulated + calculated + calulater + calculator + camoflage + camouflage + campain + campaign + campains + campaigns + candadate + candidate + candiate + candidate + candidiate + candidate + cannister + canister + cannisters + canisters + cannnot + cannot + cannonical + canonical + cannotation + connotation + cannotations + connotations + cant + can't + caost + coast + caperbility + capability + capible + capable + captial + capital + captued + captured + capturd + captured + carachter + character + caracterized + characterized + carcas + carcass + carefull + careful + careing + caring + carismatic + charismatic + carnege + carnage + carnige + carnage + carniverous + carnivorous + carreer + career + carrers + careers + cartdridge + cartridge + carthographer + cartographer + cartilege + cartilage + cartilidge + cartilage + cartrige + cartridge + casette + cassette + casion + caisson + cassawory + cassowary + cassowarry + cassowary + casulaties + casualties + casulaty + casualty + catagories + categories + catagorized + categorized + catagory + category + catapillar + caterpillar + catapillars + caterpillars + catapiller + caterpillar + catapillers + caterpillars + catepillar + caterpillar + catepillars + caterpillars + catergorize + categorize + catergorized + categorized + caterpilar + caterpillar + caterpilars + caterpillars + caterpiller + caterpillar + caterpillers + caterpillars + cathlic + catholic + catholocism + catholicism + catterpilar + caterpillar + catterpilars + caterpillars + catterpillar + caterpillar + catterpillars + caterpillars + cattleship + battleship + causalities + casualties + cellpading + cellpadding + cementary + cemetery + cemetarey + cemetery + cemetaries + cemeteries + cemetary + cemetery + cencus + census + censur + censor + cententenial + centennial + centruies + centuries + centruy + century + ceratin + certain + cerimonial + ceremonial + cerimonies + ceremonies + cerimonious + ceremonious + cerimony + ceremony + ceromony + ceremony + certainity + certainty + certian + certain + chalenging + challenging + challange + challenge + challanged + challenged + challege + challenge + changable + changeable + charachter + character + charachters + characters + charactersistic + characteristic + charactor + character + charactors + characters + charasmatic + charismatic + charaterized + characterized + chariman + chairman + charistics + characteristics + cheif + chief + cheifs + chiefs + chemcial + chemical + chemcially + chemically + chemestry + chemistry + chemicaly + chemically + childbird + childbirth + childen + children + choosen + chosen + chracter + character + chuch + church + churchs + churches + circulaton + circulation + circumsicion + circumcision + circut + circuit + ciricuit + circuit + ciriculum + curriculum + civillian + civilian + claer + clear + claerer + clearer + claerly + clearly + claimes + claims + clas + class + clasic + classic + clasical + classical + clasically + classically + cleareance + clearance + clera + clear + clincial + clinical + clinicaly + clinically + cmo + com + cmoputer + computer + co-incided + coincided + coctail + cocktail + coform + conform + cognizent + cognizant + coincedentally + coincidentally + colaborations + collaborations + colateral + collateral + colelctive + collective + collaberative + collaborative + collecton + collection + collegue + colleague + collegues + colleagues + collonade + colonnade + collonies + colonies + collony + colony + collosal + colossal + colonizators + colonizers + comander + commander + comando + commando + comandos + commandos + comany + company + comapany + company + comback + comeback + combanations + combinations + combinatins + combinations + combusion + combustion + comdemnation + condemnation + comemmorates + commemorates + comemoretion + commemoration + comision + commission + comisioned + commissioned + comisioner + commissioner + comisioning + commissioning + comisions + commissions + comission + commission + comissioned + commissioned + comissioner + commissioner + comissioning + commissioning + comissions + commissions + comited + committed + comiting + committing + comitted + committed + comittee + committee + comitting + committing + commandoes + commandos + commedic + comedic + commemerative + commemorative + commemmorate + commemorate + commemmorating + commemorating + commerical + commercial + commerically + commercially + commericial + commercial + commericially + commercially + commerorative + commemorative + comming + coming + comminication + communication + commision + commission + commisioned + commissioned + commisioner + commissioner + commisioning + commissioning + commisions + commissions + commited + committed + commitee + committee + commiting + committing + committe + committee + committment + commitment + committments + commitments + commmemorated + commemorated + commongly + commonly + commonweath + commonwealth + commuications + communications + commuinications + communications + communciation + communication + communiation + communication + communites + communities + compability + compatibility + comparision + comparison + comparisions + comparisons + comparitive + comparative + comparitively + comparatively + compatabilities + compatibilities + compatability + compatibility + compatable + compatible + compatablities + compatibilities + compatablity + compatibility + compatiable + compatible + compatiblities + compatibilities + compatiblity + compatibility + compeitions + competitions + compensantion + compensation + competance + competence + competant + competent + competative + competitive + competion + competition + competitiion + competition + competive + competitive + competiveness + competitiveness + comphrehensive + comprehensive + compitent + competent + completedthe + completed the + completelyl + completely + completetion + completion + complier + compiler + componant + component + comprable + comparable + comprimise + compromise + compulsary + compulsory + compulsery + compulsory + computarized + computerized + concensus + consensus + concider + consider + concidered + considered + concidering + considering + conciders + considers + concieted + conceited + concieved + conceived + concious + conscious + conciously + consciously + conciousness + consciousness + condamned + condemned + condemmed + condemned + condidtion + condition + condidtions + conditions + conditionsof + conditions of + conected + connected + conection + connection + conesencus + consensus + confidental + confidential + confidentally + confidentially + confids + confides + configureable + configurable + confortable + comfortable + congradulations + congratulations + congresional + congressional + conived + connived + conjecutre + conjecture + conjuction + conjunction + conotations + connotations + conquerd + conquered + conquerer + conqueror + conquerers + conquerors + conqured + conquered + conscent + consent + consciouness + consciousness + consdider + consider + consdidered + considered + consdiered + considered + consectutive + consecutive + consenquently + consequently + consentrate + concentrate + consentrated + concentrated + consentrates + concentrates + consept + concept + consequentually + consequently + consequeseces + consequences + consern + concern + conserned + concerned + conserning + concerning + conservitive + conservative + consiciousness + consciousness + consicousness + consciousness + considerd + considered + consideres + considered + consious + conscious + consistant + consistent + consistantly + consistently + consituencies + constituencies + consituency + constituency + consituted + constituted + consitution + constitution + consitutional + constitutional + consolodate + consolidate + consolodated + consolidated + consonent + consonant + consonents + consonants + consorcium + consortium + conspiracys + conspiracies + conspiriator + conspirator + constaints + constraints + constanly + constantly + constarnation + consternation + constatn + constant + constinually + continually + constituant + constituent + constituants + constituents + constituion + constitution + constituional + constitutional + consttruction + construction + constuction + construction + consulant + consultant + consumate + consummate + consumated + consummated + contaiminate + contaminate + containes + contains + contamporaries + contemporaries + contamporary + contemporary + contempoary + contemporary + contemporaneus + contemporaneous + contempory + contemporary + contendor + contender + contibute + contribute + contibuted + contributed + contibutes + contributes + contigent + contingent + contined + continued + continous + continuous + continously + continuously + continueing + continuing + contravercial + controversial + contraversy + controversy + contributer + contributor + contributers + contributors + contritutions + contributions + controled + controlled + controling + controlling + controll + control + controlls + controls + controvercial + controversial + controvercy + controversy + controveries + controversies + controversal + controversial + controversey + controversy + controvertial + controversial + controvery + controversy + contruction + construction + conveinent + convenient + convenant + covenant + convential + conventional + convertables + convertibles + convertion + conversion + conveyer + conveyor + conviced + convinced + convienient + convenient + coordiantion + coordination + coorperations + corporations + copmetitors + competitors + coputer + computer + copywrite + copyright + coridal + cordial + cornmitted + committed + corosion + corrosion + corparate + corporate + corperations + corporations + correcters + correctors + correponding + corresponding + correposding + corresponding + correspondant + correspondent + correspondants + correspondents + corridoors + corridors + corrispond + correspond + corrispondant + correspondent + corrispondants + correspondents + corrisponded + corresponded + corrisponding + corresponding + corrisponds + corresponds + costitution + constitution + coucil + council + counries + countries + countains + contains + countires + countries + coururier + courier + coverted + converted + cpoy + copy + creaeted + created + creedence + credence + critereon + criterion + criterias + criteria + criticists + critics + critising + criticising + critisising + criticising + critisism + criticism + critisisms + criticisms + critisize + criticise + critisized + criticised + critisizes + criticises + critisizing + criticising + critized + criticized + critizing + criticizing + crockodiles + crocodiles + crowm + crown + crtical + critical + crticised + criticised + crucifiction + crucifixion + crusies + cruises + crystalisation + crystallisation + culiminating + culminating + cumulatative + cumulative + curch + church + curcuit + circuit + currenly + currently + curriculem + curriculum + cxan + cyan + cyclinder + cylinder + dacquiri + daiquiri + dael + deal + dalmation + dalmatian + damenor + demeanor + dammage + damage + daugher + daughter + debateable + debatable + decendant + descendant + decendants + descendants + decendent + descendant + decendents + descendants + decideable + decidable + decidely + decidedly + decieved + deceived + decison + decision + decomissioned + decommissioned + decomposit + decompose + decomposited + decomposed + decompositing + decomposing + decomposits + decomposes + decress + decrees + decribe + describe + decribed + described + decribes + describes + decribing + describing + dectect + detect + defendent + defendant + defendents + defendants + deffensively + defensively + deffine + define + deffined + defined + definance + defiance + definate + definite + definately + definitely + definatly + definitely + definetly + definitely + definining + defining + definit + definite + definitly + definitely + definiton + definition + defintion + definition + degrate + degrade + delagates + delegates + delapidated + dilapidated + delerious + delirious + delevopment + development + deliberatly + deliberately + delusionally + delusively + demenor + demeanor + demographical + demographic + demolision + demolition + demorcracy + democracy + demostration + demonstration + denegrating + denigrating + densly + densely + deparment + department + deparmental + departmental + deparments + departments + dependance + dependence + dependancy + dependency + dependant + dependent + deram + dream + deriviated + derived + derivitive + derivative + derogitory + derogatory + descendands + descendants + descibed + described + descision + decision + descisions + decisions + descriibes + describes + descripters + descriptors + descripton + description + desctruction + destruction + descuss + discuss + desgined + designed + deside + decide + desigining + designing + desinations + destinations + desintegrated + disintegrated + desintegration + disintegration + desireable + desirable + desitned + destined + desktiop + desktop + desorder + disorder + desoriented + disoriented + desparate + desperate + despict + depict + despiration + desperation + dessicated + desiccated + dessigned + designed + destablized + destabilized + destory + destroy + detailled + detailed + detatched + detached + deteoriated + deteriorated + deteriate + deteriorate + deterioriating + deteriorating + determinining + determining + detremental + detrimental + devasted + devastated + develope + develop + developement + development + developped + developed + develpment + development + devels + delves + devestated + devastated + devestating + devastating + devide + divide + devided + divided + devistating + devastating + devolopement + development + diablical + diabolical + diamons + diamonds + diaster + disaster + dichtomy + dichotomy + diconnects + disconnects + dicover + discover + dicovered + discovered + dicovering + discovering + dicovers + discovers + dicovery + discovery + dicussed + discussed + didnt + didn't + diea + idea + dieing + dying + dieties + deities + diety + deity + diferent + different + diferrent + different + differentiatiations + differentiations + differnt + different + difficulity + difficulty + diffrent + different + dificulties + difficulties + dificulty + difficulty + dimenions + dimensions + dimention + dimension + dimentional + dimensional + dimentions + dimensions + dimesnional + dimensional + diminuitive + diminutive + dimunitive + diminutive + diosese + diocese + diphtong + diphthong + diphtongs + diphthongs + diplomancy + diplomacy + dipthong + diphthong + dipthongs + diphthongs + dirived + derived + disagreeed + disagreed + disapeared + disappeared + disapointing + disappointing + disappearred + disappeared + disaproval + disapproval + disasterous + disastrous + disatisfaction + dissatisfaction + disatisfied + dissatisfied + disatrous + disastrous + discontentment + discontent + discribe + describe + discribed + described + discribes + describes + discribing + describing + disctinction + distinction + disctinctive + distinctive + disemination + dissemination + disenchanged + disenchanted + disiplined + disciplined + disobediance + disobedience + disobediant + disobedient + disolved + dissolved + disover + discover + dispair + despair + disparingly + disparagingly + dispence + dispense + dispenced + dispensed + dispencing + dispensing + dispicable + despicable + dispite + despite + dispostion + disposition + disproportiate + disproportionate + disputandem + disputandum + disricts + districts + dissagreement + disagreement + dissapear + disappear + dissapearance + disappearance + dissapeared + disappeared + dissapearing + disappearing + dissapears + disappears + dissappear + disappear + dissappears + disappears + dissappointed + disappointed + dissarray + disarray + dissobediance + disobedience + dissobediant + disobedient + dissobedience + disobedience + dissobedient + disobedient + distiction + distinction + distingish + distinguish + distingished + distinguished + distingishes + distinguishes + distingishing + distinguishing + distingquished + distinguished + distrubution + distribution + distruction + destruction + distructive + destructive + ditributed + distributed + diversed + diverged + divice + device + divison + division + divisons + divisions + doccument + document + doccumented + documented + doccuments + documents + docrines + doctrines + doctines + doctrines + documenatry + documentary + doens + does + doesnt + doesn't + doign + doing + dominaton + domination + dominent + dominant + dominiant + dominant + donig + doing + dont + don't + dosen't + doesn't + doub + doubt + doulbe + double + dowloads + downloads + dramtic + dramatic + draughtman + draughtsman + dreasm + dreams + driectly + directly + drnik + drink + druming + drumming + drummless + drumless + dupicate + duplicate + durig + during + durring + during + duting + during + dyas + dryas + eahc + each + ealier + earlier + earlies + earliest + earnt + earned + ecclectic + eclectic + eceonomy + economy + ecidious + deciduous + eclispe + eclipse + ecomonic + economic + ect + etc + eearly + early + efel + evil + effeciency + efficiency + effecient + efficient + effeciently + efficiently + efficency + efficiency + efficent + efficient + efficently + efficiently + efford + effort + effords + efforts + effulence + effluence + eigth + eight + eiter + either + elction + election + electic + electric + electon + electron + electrial + electrical + electricly + electrically + electricty + electricity + elementay + elementary + eleminated + eliminated + eleminating + eliminating + eles + eels + eletricity + electricity + elicided + elicited + eligable + eligible + elimentary + elementary + ellected + elected + elphant + elephant + embarass + embarrass + embarassed + embarrassed + embarassing + embarrassing + embarassment + embarrassment + embargos + embargoes + embarras + embarrass + embarrased + embarrassed + embarrasing + embarrassing + embarrasment + embarrassment + embezelled + embezzled + emblamatic + emblematic + eminate + emanate + eminated + emanated + emision + emission + emited + emitted + emiting + emitting + emition + emission + emmediately + immediately + emmigrated + immigrated + emminently + eminently + emmisaries + emissaries + emmisarries + emissaries + emmisarry + emissary + emmisary + emissary + emmision + emission + emmisions + emissions + emmited + emitted + emmiting + emitting + emmitted + emitted + emmitting + emitting + emnity + enmity + emperical + empirical + emphaised + emphasised + emphsis + emphasis + emphysyma + emphysema + emprisoned + imprisoned + enameld + enameled + enchancement + enhancement + encouraing + encouraging + encryptiion + encryption + encylopedia + encyclopedia + endevors + endeavors + endevour + endeavour + endig + ending + endolithes + endoliths + enduce + induce + ened + need + enflamed + inflamed + enforceing + enforcing + engagment + engagement + engeneer + engineer + engeneering + engineering + engieneer + engineer + engieneers + engineers + enlargment + enlargement + enlargments + enlargements + enourmous + enormous + enourmously + enormously + ensconsed + ensconced + entaglements + entanglements + enteratinment + entertainment + enthusiatic + enthusiastic + entitity + entity + entitlied + entitled + entrepeneur + entrepreneur + entrepeneurs + entrepreneurs + enviorment + environment + enviormental + environmental + enviormentally + environmentally + enviorments + environments + enviornment + environment + enviornmental + environmental + enviornmentalist + environmentalist + enviornmentally + environmentally + enviornments + environments + enviroment + environment + enviromental + environmental + enviromentalist + environmentalist + enviromentally + environmentally + enviroments + environments + envolutionary + evolutionary + envrionments + environments + enxt + next + epidsodes + episodes + epsiode + episode + equialent + equivalent + equilibium + equilibrium + equilibrum + equilibrium + equiped + equipped + equippment + equipment + equitorial + equatorial + equivelant + equivalent + equivelent + equivalent + equivilant + equivalent + equivilent + equivalent + equivlalent + equivalent + erally + really + eratic + erratic + eratically + erratically + eraticly + erratically + errupted + erupted + esential + essential + esitmated + estimated + esle + else + especialy + especially + essencial + essential + essense + essence + essentail + essential + essentialy + essentially + essentual + essential + essesital + essential + estabishes + establishes + establising + establishing + ethnocentricm + ethnocentrism + ethose + those + evenhtually + eventually + eventally + eventually + eventhough + even though + eventially + eventually + eventualy + eventually + everthing + everything + everytime + every time + everyting + everything + eveyr + every + evidentally + evidently + exagerate + exaggerate + exagerated + exaggerated + exagerates + exaggerates + exagerating + exaggerating + exagerrate + exaggerate + exagerrated + exaggerated + exagerrates + exaggerates + exagerrating + exaggerating + examinated + examined + exampt + exempt + exapansion + expansion + excact + exact + excange + exchange + excecute + execute + excecuted + executed + excecutes + executes + excecuting + executing + excecution + execution + excedded + exceeded + excelent + excellent + excell + excel + excellance + excellence + excellant + excellent + excells + excels + excercise + exercise + exchanching + exchanging + excisted + existed + exculsivly + exclusively + execising + exercising + exection + execution + exectued + executed + exeedingly + exceedingly + exelent + excellent + exellent + excellent + exemple + example + exept + except + exeptional + exceptional + exerbate + exacerbate + exerbated + exacerbated + exerciese + exercises + exerpt + excerpt + exerpts + excerpts + exersize + exercise + exerternal + external + exhalted + exalted + exhibtion + exhibition + exibition + exhibition + exibitions + exhibitions + exicting + exciting + exinct + extinct + existance + existence + existant + existent + existince + existence + exliled + exiled + exludes + excludes + exmaple + example + exonorate + exonerate + exoskelaton + exoskeleton + expalin + explain + expatriot + expatriate + expeced + expected + expecially + especially + expeditonary + expeditionary + expeiments + experiments + expell + expel + expells + expels + experiance + experience + experianced + experienced + expiditions + expeditions + expierence + experience + explaination + explanation + explaning + explaining + explictly + explicitly + exploititive + exploitative + explotation + exploitation + expropiated + expropriated + expropiation + expropriation + exressed + expressed + extemely + extremely + extention + extension + extentions + extensions + extered + exerted + extermist + extremist + extint + extinct + extradiction + extradition + extraterrestial + extraterrestrial + extraterrestials + extraterrestrials + extravagent + extravagant + extrememly + extremely + extremeophile + extremophile + extremly + extremely + extrordinarily + extraordinarily + extrordinary + extraordinary + eyar + year + eyars + years + eyasr + years + faciliate + facilitate + faciliated + facilitated + faciliates + facilitates + facilites + facilities + facillitate + facilitate + facinated + fascinated + facist + fascist + familes + families + familliar + familiar + famoust + famous + fanatism + fanaticism + fatc + fact + faught + fought + favoutrable + favourable + feasable + feasible + fedreally + federally + feromone + pheromone + fertily + fertility + fianite + finite + fianlly + finally + ficticious + fictitious + fictious + fictitious + fidn + find + fiercly + fiercely + fightings + fighting + filiament + filament + fimilies + families + finacial + financial + finaly + finally + financialy + financially + firends + friends + firts + first + fisionable + fissionable + flamable + flammable + flawess + flawless + fleed + fled + florescent + fluorescent + flourescent + fluorescent + flourine + fluorine + fluorish + flourish + follwoing + following + folowing + following + fomed + formed + fomr + from + fonetic + phonetic + fontrier + fontier + foootball + football + forbad + forbade + forbiden + forbidden + foreward + foreword + forfiet + forfeit + forhead + forehead + foriegn + foreign + formallize + formalize + formallized + formalized + formaly + formally + formelly + formerly + formidible + formidable + formost + foremost + forsaw + foresaw + forseeable + foreseeable + fortelling + foretelling + forunner + forerunner + foucs + focus + foudn + found + fougth + fought + foundaries + foundries + foundary + foundry + fourties + forties + fourty + forty + fouth + fourth + foward + forward + freind + friend + freindly + friendly + frequentily + frequently + frome + from + fromed + formed + froniter + frontier + fucntion + function + fucntioning + functioning + fufill + fulfill + fufilled + fulfilled + fulfiled + fulfilled + fullfill + fulfill + fullfilled + fulfilled + fundametal + fundamental + fundametals + fundamentals + funguses + fungi + funtion + function + furuther + further + futher + further + futhermore + furthermore + galatic + galactic + gallaxies + galaxies + galvinized + galvanized + ganerate + generate + ganes + games + ganster + gangster + garantee + guarantee + garanteed + guaranteed + garantees + guarantees + garnison + garrison + gaurantee + guarantee + gauranteed + guaranteed + gaurantees + guarantees + gaurd + guard + gaurentee + guarantee + gaurenteed + guaranteed + gaurentees + guarantees + geneological + genealogical + geneologies + genealogies + geneology + genealogy + generaly + generally + generatting + generating + genialia + genitalia + geographicial + geographical + geometrician + geometer + geometricians + geometers + gerat + great + glight + flight + gnawwed + gnawed + godess + goddess + godesses + goddesses + gogin + going + goign + going + gonig + going + gouvener + governor + govement + government + govenment + government + govenrment + government + goverance + governance + goverment + government + govermental + governmental + governer + governor + governmnet + government + govorment + government + govormental + governmental + govornment + government + gracefull + graceful + graet + great + grafitti + graffiti + gramatically + grammatically + grammaticaly + grammatically + grammer + grammar + grat + great + gratuitious + gratuitous + greatful + grateful + greatfully + gratefully + greif + grief + gridles + griddles + gropu + group + grwo + grow + guage + gauge + guarentee + guarantee + guarenteed + guaranteed + guarentees + guarantees + guerilla + guerrilla + guerillas + guerrillas + guerrila + guerrilla + guerrilas + guerrillas + guidence + guidance + gunanine + guanine + gurantee + guarantee + guranteed + guaranteed + gurantees + guarantees + guttaral + guttural + gutteral + guttural + habaeus + habeas + habeus + habeas + haemorrage + haemorrhage + haev + have + halp + help + hapen + happen + hapened + happened + hapening + happening + happend + happened + happended + happened + happenned + happened + harased + harassed + harases + harasses + harasment + harassment + harasments + harassments + harassement + harassment + harras + harass + harrased + harassed + harrases + harasses + harrasing + harassing + harrasment + harassment + harrasments + harassments + harrassed + harassed + harrasses + harassed + harrassing + harassing + harrassment + harassment + harrassments + harassments + hasnt + hasn't + haviest + heaviest + headquarer + headquarter + headquater + headquarter + headquatered + headquartered + headquaters + headquarters + healthercare + healthcare + heared + heard + heathy + healthy + heigher + higher + heirarchy + hierarchy + heiroglyphics + hieroglyphics + helment + helmet + helpfull + helpful + helpped + helped + hemmorhage + hemorrhage + herad + heard + heridity + heredity + heroe + hero + heros + heroes + hertiage + heritage + hertzs + hertz + hesistant + hesitant + heterogenous + heterogeneous + hieght + height + hierachical + hierarchical + hierachies + hierarchies + hierachy + hierarchy + hierarcical + hierarchical + hierarcy + hierarchy + hieroglph + hieroglyph + hieroglphs + hieroglyphs + higer + higher + higest + highest + higway + highway + hillarious + hilarious + himselv + himself + hinderance + hindrance + hinderence + hindrance + hindrence + hindrance + hipopotamus + hippopotamus + hismelf + himself + histocompatability + histocompatibility + historicians + historians + hitsingles + hit singles + holliday + holiday + homestate + home state + homogeneize + homogenize + homogeneized + homogenized + honory + honorary + horrifing + horrifying + hosited + hoisted + hospitible + hospitable + hounour + honour + housr + hours + howver + however + hsitorians + historians + hstory + history + hten + then + htere + there + htey + they + htikn + think + hting + thing + htink + think + htis + this + humer + humor + humerous + humorous + huminoid + humanoid + humoural + humoral + humurous + humorous + husban + husband + hvae + have + hvaing + having + hvea + have + hwihc + which + hwile + while + hwole + whole + hydogen + hydrogen + hydropile + hydrophile + hydropilic + hydrophilic + hydropobe + hydrophobe + hydropobic + hydrophobic + hygeine + hygiene + hypocracy + hypocrisy + hypocrasy + hypocrisy + hypocricy + hypocrisy + hypocrit + hypocrite + hypocrits + hypocrites + i + I + iconclastic + iconoclastic + idaeidae + idea + idaes + ideas + idealogies + ideologies + idealogy + ideology + identicial + identical + identifers + identifiers + ideosyncratic + idiosyncratic + idesa + ideas + idiosyncracy + idiosyncrasy + illegimacy + illegitimacy + illegitmate + illegitimate + illess + illness + illiegal + illegal + illution + illusion + ilness + illness + ilogical + illogical + imagenary + imaginary + imagin + imagine + imaginery + imaginary + imcomplete + incomplete + imediately + immediately + imense + immense + immediatley + immediately + immediatly + immediately + immidately + immediately + immidiately + immediately + immitate + imitate + immitated + imitated + immitating + imitating + immitator + imitator + immunosupressant + immunosuppressant + impecabbly + impeccably + impedence + impedance + implamenting + implementing + impliment + implement + implimented + implemented + imploys + employs + importamt + important + imprioned + imprisoned + imprisonned + imprisoned + improvision + improvisation + improvments + improvements + inablility + inability + inaccessable + inaccessible + inadiquate + inadequate + inadquate + inadequate + inadvertant + inadvertent + inadvertantly + inadvertently + inagurated + inaugurated + inaguration + inauguration + inappropiate + inappropriate + inaugures + inaugurates + inbalance + imbalance + inbalanced + imbalanced + inbetween + between + incarcirated + incarcerated + incidentially + incidentally + incidently + incidentally + inclreased + increased + includ + include + includng + including + incompatabilities + incompatibilities + incompatability + incompatibility + incompatable + incompatible + incompatablities + incompatibilities + incompatablity + incompatibility + incompatiblities + incompatibilities + incompatiblity + incompatibility + incompetance + incompetence + incompetant + incompetent + incomptable + incompatible + incomptetent + incompetent + inconsistant + inconsistent + incoroporated + incorporated + incorperation + incorporation + incorportaed + incorporated + incorprates + incorporates + incorruptable + incorruptible + incramentally + incrementally + increadible + incredible + incredable + incredible + inctroduce + introduce + inctroduced + introduced + incuding + including + incunabla + incunabula + indefinately + indefinitely + indefineable + undefinable + indefinitly + indefinitely + indentical + identical + indepedantly + independently + indepedence + independence + independance + independence + independant + independent + independantly + independently + independece + independence + independendet + independent + indespensable + indispensable + indespensible + indispensable + indictement + indictment + indigineous + indigenous + indipendence + independence + indipendent + independent + indipendently + independently + indispensible + indispensable + indisputible + indisputable + indisputibly + indisputably + indite + indict + individualy + individually + indpendent + independent + indpendently + independently + indulgue + indulge + indutrial + industrial + indviduals + individuals + inefficienty + inefficiently + inevatible + inevitable + inevitible + inevitable + inevititably + inevitably + infalability + infallibility + infallable + infallible + infectuous + infectious + infered + inferred + infilitrate + infiltrate + infilitrated + infiltrated + infilitration + infiltration + infinit + infinite + inflamation + inflammation + influencial + influential + influented + influenced + infomation + information + informtion + information + infrantryman + infantryman + infrigement + infringement + ingenius + ingenious + ingreediants + ingredients + inhabitans + inhabitants + inherantly + inherently + inheritence + inheritance + inital + initial + initally + initially + initation + initiation + initiaitive + initiative + inlcuding + including + inmigrant + immigrant + inmigrants + immigrants + innoculated + inoculated + inocence + innocence + inofficial + unofficial + inot + into + inpeach + impeach + inpolite + impolite + inprisonment + imprisonment + inproving + improving + insectiverous + insectivorous + insensative + insensitive + inseperable + inseparable + insistance + insistence + insitution + institution + insitutions + institutions + inspite + in spite + instade + instead + instatance + instance + institue + institute + instuction + instruction + instuments + instruments + instutionalized + institutionalized + instutions + intuitions + insurence + insurance + intelectual + intellectual + inteligence + intelligence + inteligent + intelligent + intenational + international + intented + intended + intepretation + interpretation + intepretator + interpretor + interational + international + interbread + interbreed + interchangable + interchangeable + interchangably + interchangeably + intercontinetal + intercontinental + intered + interred + interelated + interrelated + interferance + interference + interfereing + interfering + intergrated + integrated + intergration + integration + interm + interim + internation + international + interpet + interpret + interrim + interim + interrugum + interregnum + intertaining + entertaining + interupt + interrupt + intervines + intervenes + intevene + intervene + intial + initial + intially + initially + intrduced + introduced + intrest + interest + introdued + introduced + intruduced + introduced + intrument + instrument + intrumental + instrumental + intruments + instruments + intrusted + entrusted + intutive + intuitive + intutively + intuitively + inudstry + industry + inventer + inventor + invertibrates + invertebrates + investingate + investigate + involvment + involvement + irelevent + irrelevant + iresistable + irresistible + iresistably + irresistibly + iresistible + irresistible + iresistibly + irresistibly + iritable + irritable + iritated + irritated + ironicly + ironically + irregardless + regardless + irrelevent + irrelevant + irreplacable + irreplaceable + irresistable + irresistible + irresistably + irresistibly + isnt + isn't + issueing + issuing + itnroduced + introduced + iunior + junior + iwll + will + iwth + with + jaques + jacques + jeapardy + jeopardy + jewllery + jewellery + jouney + journey + journied + journeyed + journies + journeys + jstu + just + jsut + just + judical + judicial + judisuary + judiciary + juducial + judicial + juristiction + jurisdiction + juristictions + jurisdictions + kindergarden + kindergarten + klenex + kleenex + knifes + knives + knive + knife + knowlege + knowledge + knowlegeable + knowledgeable + knwo + know + knwos + knows + konw + know + konws + knows + kwno + know + labatory + laboratory + labratory + laboratory + laguage + language + laguages + languages + larg + large + largst + largest + larrry + larry + lastr + last + lattitude + latitude + launhed + launched + lavae + larvae + layed + laid + lazyness + laziness + leage + league + leanr + learn + leathal + lethal + lefted + left + legitamate + legitimate + legitmate + legitimate + leibnitz + leibniz + lenght + length + leran + learn + lerans + learns + leutenant + lieutenant + levetate + levitate + levetated + levitated + levetates + levitates + levetating + levitating + levle + level + liasion + liaison + liason + liaison + liasons + liaisons + libary + library + libell + libel + libguistic + linguistic + libguistics + linguistics + libitarianisn + libertarianism + lieing + lying + liek + like + liekd + liked + liesure + leisure + lieuenant + lieutenant + lieved + lived + liftime + lifetime + lightyear + light year + lightyears + light years + likelyhood + likelihood + linnaena + linnaean + lippizaner + lipizzaner + liquify + liquefy + liscense + license + lisence + license + lisense + license + listners + listeners + litature + literature + literaly + literally + literture + literature + littel + little + litterally + literally + liuke + like + livley + lively + lmits + limits + loev + love + lonelyness + loneliness + longitudonal + longitudinal + lonley + lonely + lonly + lonely + loosing + losing + lotharingen + lothringen + lsat + last + lukid + likud + lveo + love + lvoe + love + maching + machine + mackeral + mackerel + magasine + magazine + magincian + magician + magnificient + magnificent + magolia + magnolia + mailny + mainly + maintainance + maintenance + maintainence + maintenance + maintance + maintenance + maintenence + maintenance + maintinaing + maintaining + maintioned + mentioned + majoroty + majority + maked + marked + makse + makes + maltesian + Maltese + mamal + mammal + mamalian + mammalian + managable + manageable + managment + management + maneouvre + manoeuvre + maneouvred + manoeuvred + maneouvres + manoeuvres + maneouvring + manoeuvring + manisfestations + manifestations + manoeuverability + maneuverability + manouver + maneuver + manouverability + maneuverability + manouverable + maneuverable + manouvers + maneuvers + mantained + maintained + manuever + maneuver + manuevers + maneuvers + manufacturedd + manufactured + manufature + manufacture + manufatured + manufactured + manufaturing + manufacturing + manuver + maneuver + mariage + marriage + marjority + majority + markes + marks + marketting + marketing + marmelade + marmalade + marrage + marriage + marraige + marriage + marrtyred + martyred + marryied + married + massmedia + mass media + masterbation + masturbation + mataphysical + metaphysical + materalists + materialist + mathamatics + mathematics + mathematican + mathematician + mathematicas + mathematics + matheticians + mathematicians + mathmatically + mathematically + mathmatician + mathematician + mathmaticians + mathematicians + mccarthyst + mccarthyist + mchanics + mechanics + meaninng + meaning + mear + wear + mechandise + merchandise + medacine + medicine + medeival + medieval + medevial + medieval + mediciney + mediciny + medievel + medieval + mediterainnean + mediterranean + meerkrat + meerkat + melieux + milieux + membranaphone + membranophone + memeber + member + menally + mentally + meranda + Miranda + mercentile + mercantile + messanger + messenger + messenging + messaging + metalic + metallic + metalurgic + metallurgic + metalurgical + metallurgical + metalurgy + metallurgy + metamorphysis + metamorphosis + metaphoricial + metaphorical + meterologist + meteorologist + meterology + meteorology + methaphor + metaphor + methaphors + metaphors + micoscopy + microscopy + midwifes + midwives + mileau + milieu + milennia + millennia + milennium + millennium + mileu + milieu + miliary + military + milion + million + miliraty + military + millenia + millennia + millenial + millennial + millenialism + millennialism + millenium + millennium + millepede + millipede + millioniare + millionaire + millitary + military + millon + million + miltary + military + minature + miniature + minerial + mineral + miniscule + minuscule + ministery + ministry + minstries + ministries + minstry + ministry + minumum + minimum + mirrorred + mirrored + miscelaneous + miscellaneous + miscellanious + miscellaneous + miscellanous + miscellaneous + mischeivous + mischievous + mischevious + mischievous + mischievious + mischievous + misdameanor + misdemeanor + misdameanors + misdemeanors + misdemenor + misdemeanor + misdemenors + misdemeanors + misfourtunes + misfortunes + misile + missile + mispell + misspell + mispelled + misspelled + mispelling + misspelling + missen + mizzen + missle + missile + missonary + missionary + misterious + mysterious + mistery + mystery + misteryous + mysterious + mkae + make + mkaes + makes + mkaing + making + mkea + make + moderm + modem + modle + model + moent + moment + moeny + money + mohammedans + muslims + moil + soil + moleclues + molecules + momento + memento + monestaries + monasteries + monestary + monastery + monickers + monikers + monolite + monolithic + montains + mountains + montanous + mountainous + monts + months + montypic + monotypic + moreso + more so + morgage + mortgage + morroccan + moroccan + morrocco + morocco + morroco + morocco + mortage + mortgage + mosture + moisture + motiviated + motivated + mounth + month + movei + movie + movment + movement + mroe + more + mucuous + mucous + muder + murder + mudering + murdering + muhammadan + muslim + multicultralism + multiculturalism + multipled + multiplied + multiplers + multipliers + munbers + numbers + muncipalities + municipalities + muncipality + municipality + munnicipality + municipality + muscels + muscles + muscial + musical + muscician + musician + muscicians + musicians + mutiliated + mutilated + myraid + myriad + mysef + myself + mysogynist + misogynist + mysogyny + misogyny + mysterous + mysterious + naieve + naive + naturaly + naturally + naturely + naturally + naturual + natural + naturually + naturally + neccesarily + necessarily + neccesary + necessary + neccessarily + necessarily + neccessary + necessary + neccessities + necessities + necesarily + necessarily + necesary + necessary + necessiate + necessitate + neglible + negligible + negligable + negligible + negociate + negotiate + negociation + negotiation + negociations + negotiations + negotation + negotiation + neice + niece + neigborhood + neighborhood + neigbour + neighbour + neigbourhood + neighbourhood + neolitic + neolithic + nessasarily + necessarily + nessecary + necessary + nestin + nesting + neverthless + nevertheless + newletters + newsletters + nickle + nickel + nightfa;; + nightfall + nightime + nighttime + nineth + ninth + ninteenth + nineteenth + ninties + 1990s + ninty + ninety + nkow + know + nkwo + know + nmae + name + noncombatents + noncombatants + nonsence + nonsense + nontheless + nonetheless + noone + no one + norhern + northern + northen + northern + northereastern + northeastern + notabley + notably + noteable + notable + noteably + notably + noteriety + notoriety + noth + north + nothern + northern + noticable + noticeable + noticably + noticeably + noticeing + noticing + noticible + noticeable + notwhithstanding + notwithstanding + noveau + nouveau + nowdays + nowadays + nowe + now + nto + not + nucular + nuclear + nuculear + nuclear + nuisanse + nuisance + numberous + numerous + nusance + nuisance + nutritent + nutrient + nutritents + nutrients + nuturing + nurturing + obediance + obedience + obediant + obedient + obession + obsession + obssessed + obsessed + obstacal + obstacle + obstancles + obstacles + obstruced + obstructed + ocasion + occasion + ocasional + occasional + ocasionally + occasionally + ocasionaly + occasionally + ocasioned + occasioned + ocasions + occasions + ocassion + occasion + ocassional + occasional + ocassionally + occasionally + ocassionaly + occasionally + ocassioned + occasioned + ocassions + occasions + occaison + occasion + occassion + occasion + occassional + occasional + occassionally + occasionally + occassionaly + occasionally + occassioned + occasioned + occassions + occasions + occationally + occasionally + occour + occur + occurance + occurrence + occurances + occurrences + occured + occurred + occurence + occurrence + occurences + occurrences + occuring + occurring + occurr + occur + occurrance + occurrence + occurrances + occurrences + octohedra + octahedra + octohedral + octahedral + octohedron + octahedron + ocuntries + countries + ocuntry + country + ocurr + occur + ocurrance + occurrence + ocurred + occurred + ocurrence + occurrence + offcers + officers + offcially + officially + offereings + offerings + offical + official + offically + officially + officals + officials + officaly + officially + officialy + officially + offred + offered + oftenly + often + oging + going + omision + omission + omited + omitted + omiting + omitting + omlette + omelette + ommision + omission + ommited + omitted + ommiting + omitting + ommitted + omitted + ommitting + omitting + omniverous + omnivorous + omniverously + omnivorously + omre + more + onot + note + onxy + onyx + onyl + only + openess + openness + oponent + opponent + oportunity + opportunity + opose + oppose + oposite + opposite + oposition + opposition + oppenly + openly + oppinion + opinion + opponant + opponent + oppononent + opponent + oppositition + opposition + oppossed + opposed + opprotunity + opportunity + opression + oppression + opressive + oppressive + opthalmic + ophthalmic + opthalmologist + ophthalmologist + opthalmology + ophthalmology + opthamologist + ophthalmologist + optmizations + optimizations + optomism + optimism + orded + ordered + organim + organism + organistion + organisation + organiztion + organization + orgin + origin + orginal + original + orginally + originally + orginize + organise + oridinarily + ordinarily + origanaly + originally + originall + original + originaly + originally + originially + originally + originnally + originally + origional + original + orignally + originally + orignially + originally + otehr + other + oublisher + publisher + ouevre + oeuvre + oustanding + outstanding + overshaddowed + overshadowed + overthere + over there + overwelming + overwhelming + overwheliming + overwhelming + owrk + work + owudl + would + oxigen + oxygen + oximoron + oxymoron + p0enis + penis + paide + paid + paitience + patience + palce + place + paleolitic + paleolithic + paliamentarian + parliamentarian + pallete + palette + pamflet + pamphlet + pamplet + pamphlet + pantomine + pantomime + paralel + parallel + paralell + parallel + paralelly + parallelly + paralely + parallelly + parallely + parallelly + paranthesis + parenthesis + paraphenalia + paraphernalia + parellels + parallels + parituclar + particular + parliment + parliament + parrakeets + parakeets + parralel + parallel + parrallel + parallel + parrallell + parallel + parrallelly + parallelly + parrallely + parallelly + partialy + partially + particually + particularly + particualr + particular + particuarly + particularly + particularily + particularly + particulary + particularly + pary + party + pased + passed + pasengers + passengers + passerbys + passersby + pasttime + pastime + pastural + pastoral + paticular + particular + pattented + patented + pavillion + pavilion + payed + paid + pblisher + publisher + pbulisher + publisher + peacefuland + peaceful and + peageant + pageant + peculure + peculiar + pedestrain + pedestrian + peformed + performed + peice + piece + penatly + penalty + penerator + penetrator + penisula + peninsula + penisular + peninsular + penninsula + peninsula + penninsular + peninsular + pennisula + peninsula + pensinula + peninsula + peom + poem + peoms + poems + peopel + people + peotry + poetry + perade + parade + percepted + perceived + percieve + perceive + percieved + perceived + perenially + perennially + perfomance + performance + perfomers + performers + performence + performance + performes + performed + perhasp + perhaps + perheaps + perhaps + perhpas + perhaps + peripathetic + peripatetic + peristent + persistent + perjery + perjury + perjorative + pejorative + permanant + permanent + permenant + permanent + permenantly + permanently + permissable + permissible + perogative + prerogative + peronal + personal + perosnality + personality + perphas + perhaps + perpindicular + perpendicular + perseverence + perseverance + persistance + persistence + persistant + persistent + personel + personnel + personell + personnel + personnell + personnel + persuded + persuaded + persue + pursue + persued + pursued + persuing + pursuing + persuit + pursuit + persuits + pursuits + pertubation + perturbation + pertubations + perturbations + pessiary + pessary + petetion + petition + phenomenom + phenomenon + phenomenonal + phenomenal + phenomenonly + phenomenally + phenomonenon + phenomenon + phenomonon + phenomenon + phenonmena + phenomena + philisopher + philosopher + philisophical + philosophical + philisophy + philosophy + phillosophically + philosophically + philospher + philosopher + philosphies + philosophies + philosphy + philosophy + phongraph + phonograph + phylosophical + philosophical + physicaly + physically + piblisher + publisher + pich + pitch + pilgrimmage + pilgrimage + pilgrimmages + pilgrimages + pinapple + pineapple + pinnaple + pineapple + pinoneered + pioneered + plagarism + plagiarism + planation + plantation + planed + planned + plantiff + plaintiff + plateu + plateau + plausable + plausible + playright + playwright + playwrite + playwright + playwrites + playwrights + pleasent + pleasant + plebicite + plebiscite + plesant + pleasant + poenis + penis + poeoples + peoples + poety + poetry + poisin + poison + polical + political + polinator + pollinator + polinators + pollinators + politican + politician + politicans + politicians + poltical + political + polute + pollute + poluted + polluted + polutes + pollutes + poluting + polluting + polution + pollution + polyphonyic + polyphonic + polysaccaride + polysaccharide + polysaccharid + polysaccharide + pomegranite + pomegranate + pomotion + promotion + poportional + proportional + popoulation + population + popularaty + popularity + populare + popular + populer + popular + portait + portrait + portayed + portrayed + portraing + portraying + portuguease + portuguese + portugues + Portuguese + posess + possess + posessed + possessed + posesses + possesses + posessing + possessing + posession + possession + posessions + possessions + posion + poison + positon + position + possable + possible + possably + possibly + posseses + possesses + possesing + possessing + possesion + possession + possessess + possesses + possibile + possible + possibilty + possibility + possiblility + possibility + possiblilty + possibility + possiblities + possibilities + possiblity + possibility + possition + position + posthomous + posthumous + postion + position + postive + positive + potatos + potatoes + potrait + portrait + potrayed + portrayed + poulations + populations + poverful + powerful + poweful + powerful + powerfull + powerful + ppublisher + publisher + practial + practical + practially + practically + practicaly + practically + practicioner + practitioner + practicioners + practitioners + practicly + practically + practioner + practitioner + practioners + practitioners + prairy + prairie + prarie + prairie + praries + prairies + pratice + practice + preample + preamble + precedessor + predecessor + preceed + precede + preceeded + preceded + preceeding + preceding + preceeds + precedes + precentage + percentage + precice + precise + precisly + precisely + precurser + precursor + predecesors + predecessors + predicatble + predictable + predicitons + predictions + predomiantly + predominately + prefered + preferred + prefering + preferring + preferrably + preferably + pregancies + pregnancies + preiod + period + preliferation + proliferation + premeire + premiere + premeired + premiered + premillenial + premillennial + preminence + preeminence + premission + permission + preocupation + preoccupation + prepair + prepare + prepartion + preparation + prepatory + preparatory + preperation + preparation + preperations + preparations + preriod + period + presedential + presidential + presense + presence + presidenital + presidential + presidental + presidential + presitgious + prestigious + prespective + perspective + prestigeous + prestigious + prestigous + prestigious + presumabely + presumably + presumibly + presumably + pretection + protection + prevelant + prevalent + preverse + perverse + previvous + previous + pricipal + principal + priciple + principle + priestood + priesthood + primarly + primarily + primative + primitive + primatively + primitively + primatives + primitives + primordal + primordial + priveledges + privileges + privelege + privilege + priveleged + privileged + priveleges + privileges + privelige + privilege + priveliged + privileged + priveliges + privileges + privelleges + privileges + privilage + privilege + priviledge + privilege + priviledges + privileges + privledge + privilege + privte + private + probabilaty + probability + probablistic + probabilistic + probablly + probably + probalibity + probability + probaly + probably + probelm + problem + proccess + process + proccessing + processing + procede + proceed + proceded + proceeded + procedes + proceeds + procedger + procedure + proceding + proceeding + procedings + proceedings + proceedure + procedure + proces + process + processer + processor + proclaimation + proclamation + proclamed + proclaimed + proclaming + proclaiming + proclomation + proclamation + profesion + profession + profesor + professor + professer + professor + proffesed + professed + proffesion + profession + proffesional + professional + proffesor + professor + profilic + prolific + progessed + progressed + programable + programmable + progrom + program + progroms + programs + prohabition + prohibition + prologomena + prolegomena + prominance + prominence + prominant + prominent + prominantly + prominently + prominately + prominently + promiscous + promiscuous + promotted + promoted + pronomial + pronominal + pronouced + pronounced + pronounched + pronounced + pronounciation + pronunciation + proove + prove + prooved + proved + prophacy + prophecy + propietary + proprietary + propmted + prompted + propoganda + propaganda + propogate + propagate + propogates + propagates + propogation + propagation + propostion + proposition + propotions + proportions + propper + proper + propperly + properly + proprietory + proprietary + proseletyzing + proselytizing + protaganist + protagonist + protaganists + protagonists + protocal + protocol + protoganist + protagonist + protrayed + portrayed + protruberance + protuberance + protruberances + protuberances + prouncements + pronouncements + provacative + provocative + provded + provided + provicial + provincial + provinicial + provincial + provisiosn + provision + provisonal + provisional + proximty + proximity + pseudononymous + pseudonymous + pseudonyn + pseudonym + psuedo + pseudo + psycology + psychology + psyhic + psychic + pubilsher + publisher + pubisher + publisher + publiaher + publisher + publically + publicly + publicaly + publicly + publicher + publisher + publihser + publisher + publisehr + publisher + publiser + publisher + publisger + publisher + publisheed + published + publisherr + publisher + publishher + publisher + publishor + publisher + publishre + publisher + publissher + publisher + publlisher + publisher + publsiher + publisher + publusher + publisher + puchasing + purchasing + pulisher + publisher + pumkin + pumpkin + puplisher + publisher + puritannical + puritanical + purposedly + purposely + purpotedly + purportedly + pursuade + persuade + pursuaded + persuaded + pursuades + persuades + pususading + persuading + puting + putting + pwoer + power + pyscic + psychic + qtuie + quiet + quantaty + quantity + quantitiy + quantity + quarantaine + quarantine + questonable + questionable + quicklyu + quickly + quinessential + quintessential + quitted + quit + quizes + quizzes + qutie + quiet + rabinnical + rabbinical + racaus + raucous + radiactive + radioactive + radify + ratify + raelly + really + rarified + rarefied + reaccurring + recurring + reacing + reaching + reacll + recall + readmition + readmission + realitvely + relatively + realsitic + realistic + realtions + relations + realy + really + realyl + really + reasearch + research + rebiulding + rebuilding + rebllions + rebellions + rebounce + rebound + reccomend + recommend + reccomendations + recommendations + reccomended + recommended + reccomending + recommending + reccommend + recommend + reccommended + recommended + reccommending + recommending + reccuring + recurring + receeded + receded + receeding + receding + receivedfrom + received from + recepient + recipient + recepients + recipients + receving + receiving + rechargable + rechargeable + reched + reached + recide + reside + recided + resided + recident + resident + recidents + residents + reciding + residing + reciepents + recipients + reciept + receipt + recieve + receive + recieved + received + reciever + receiver + recievers + receivers + recieves + receives + recieving + receiving + recipiant + recipient + recipiants + recipients + recived + received + recivership + receivership + recogise + recognise + recogize + recognize + recomend + recommend + recomended + recommended + recomending + recommending + recomends + recommends + recommedations + recommendations + reconaissance + reconnaissance + reconcilation + reconciliation + reconized + recognized + reconnaisance + reconnaissance + reconnaissence + reconnaissance + recontructed + reconstructed + recordproducer + record producer + recquired + required + recrational + recreational + recrod + record + recuiting + recruiting + recuring + recurring + recurrance + recurrence + rediculous + ridiculous + reedeming + redeeming + reenforced + reinforced + refect + reflect + refedendum + referendum + referal + referral + referece + reference + refereces + references + refered + referred + referemce + reference + referemces + references + referencs + references + referenece + reference + refereneced + referenced + refereneces + references + referiang + referring + refering + referring + refernce + references + refernces + references + referrence + reference + referrences + references + referrs + refers + reffered + referred + refference + reference + reffering + referring + refrence + reference + refrences + references + refrers + refers + refridgeration + refrigeration + refridgerator + refrigerator + refromist + reformist + refusla + refusal + regardes + regards + regluar + regular + reguarly + regularly + regulaion + regulation + regulaotrs + regulators + regularily + regularly + rehersal + rehearsal + reicarnation + reincarnation + reigining + reigning + reknown + renown + reknowned + renowned + rela + real + relaly + really + relatiopnship + relationship + relativly + relatively + relected + reelected + releive + relieve + releived + relieved + releiver + reliever + releses + releases + relevence + relevance + relevent + relevant + reliablity + reliability + relient + reliant + religeous + religious + religous + religious + religously + religiously + relinqushment + relinquishment + relitavely + relatively + relized + realized + relpacement + replacement + remaing + remaining + remeber + remember + rememberable + memorable + rememberance + remembrance + remembrence + remembrance + remenant + remnant + remenicent + reminiscent + reminent + remnant + reminescent + reminiscent + reminscent + reminiscent + reminsicent + reminiscent + rendevous + rendezvous + rendezous + rendezvous + renedered + rende + renewl + renewal + rennovate + renovate + rennovated + renovated + rennovating + renovating + rennovation + renovation + rentors + renters + reoccurrence + recurrence + reorganision + reorganisation + repatition + repetition + repectively + respectively + repeition + repetition + repentence + repentance + repentent + repentant + repeteadly + repeatedly + repetion + repetition + repid + rapid + reponse + response + reponsible + responsible + reportadly + reportedly + represantative + representative + representive + representative + representives + representatives + reproducable + reproducible + reprtoire + repertoire + repsectively + respectively + reptition + repetition + requirment + requirement + requred + required + resaurant + restaurant + resembelance + resemblance + resembes + resembles + resemblence + resemblance + resevoir + reservoir + residental + residential + resignement + resignment + resistable + resistible + resistence + resistance + resistent + resistant + respectivly + respectively + responce + response + responibilities + responsibilities + responisble + responsible + responnsibilty + responsibility + responsability + responsibility + responsibile + responsible + responsibilites + responsibilities + responsiblities + responsibilities + responsiblity + responsibility + ressemblance + resemblance + ressemble + resemble + ressembled + resembled + ressemblence + resemblance + ressembling + resembling + resssurecting + resurrecting + ressurect + resurrect + ressurected + resurrected + ressurection + resurrection + ressurrection + resurrection + restarant + restaurant + restarants + restaurants + restaraunt + restaurant + restaraunteur + restaurateur + restaraunteurs + restaurateurs + restaraunts + restaurants + restauranteurs + restaurateurs + restauration + restoration + restauraunt + restaurant + resteraunt + restaurant + resteraunts + restaurants + resticted + restricted + restraunt + restraint + resturant + restaurant + resturants + restaurants + resturaunt + restaurant + resturaunts + restaurants + resurecting + resurrecting + retalitated + retaliated + retalitation + retaliation + retreive + retrieve + returnd + returned + revaluated + reevaluated + reveiw + review + reveral + reversal + reversable + reversible + revolutionar + revolutionary + rewitten + rewritten + rewriet + rewrite + rference + reference + rferences + references + rhymme + rhyme + rhythem + rhythm + rhythim + rhythm + rhytmic + rhythmic + rigourous + rigorous + rininging + ringing + rised + rose + rococco + rococo + rocord + record + roomate + roommate + rougly + roughly + rucuperate + recuperate + rudimentatry + rudimentary + rulle + rule + runing + running + runnung + running + russina + Russian + rwite + write + rythem + rhythm + rythim + rhythm + rythm + rhythm + rythmic + rhythmic + rythyms + rhythms + sacrafice + sacrifice + sacreligious + sacrilegious + sacrifical + sacrificial + saftey + safety + safty + safety + salery + salary + sanctionning + sanctioning + sandwhich + sandwich + santioned + sanctioned + sargant + sergeant + sargeant + sergeant + satelite + satellite + satelites + satellites + satisfactority + satisfactorily + satric + satiric + satrical + satirical + satrically + satirically + sattelite + satellite + sattelites + satellites + saught + sought + saveing + saving + saxaphone + saxophone + scaleable + scalable + scandanavia + Scandinavia + scaricity + scarcity + scavanged + scavenged + schedual + schedule + scholarhip + scholarship + scholarstic + scholastic + scientfic + scientific + scientifc + scientific + scientis + scientist + scince + science + scinece + science + scirpt + script + scoll + scroll + screenwrighter + screenwriter + scrutinity + scrutiny + scuptures + sculptures + seach + search + seached + searched + seaches + searches + secratary + secretary + secretery + secretary + sedereal + sidereal + seeked + sought + segementation + segmentation + seguoys + segues + seige + siege + seing + seeing + seinor + senior + seldomly + seldom + senarios + scenarios + senstive + sensitive + sensure + censure + seperate + separate + seperated + separated + seperately + separately + seperates + separates + seperating + separating + seperation + separation + seperatism + separatism + seperatist + separatist + sepina + subpoena + sergent + sergeant + settelement + settlement + settlment + settlement + severeal + several + severley + severely + severly + severely + sevice + service + shadasloo + shadaloo + shaddow + shadow + shadoloo + shadaloo + shamen + shaman + sheat + sheath + sheild + shield + sherif + sheriff + shineing + shining + shiped + shipped + shiping + shipping + shopkeeepers + shopkeepers + shorly + shortly + shortwhile + short while + shoudl + should + shoudln + shouldn't + shouldnt + shouldn't + shreak + shriek + shrinked + shrunk + sicne + since + sideral + sidereal + siezure + seizure + siezures + seizures + siginificant + significant + signficant + significant + signficiant + significant + signfies + signifies + signifantly + significantly + significently + significantly + signifigant + significant + signifigantly + significantly + signitories + signatories + signitory + signatory + similarily + similarly + similiar + similar + similiarity + similarity + similiarly + similarly + simmilar + similar + simpley + simply + simplier + simpler + simultanous + simultaneous + simultanously + simultaneously + sincerley + sincerely + singsog + singsong + sinse + since + skateing + skating + slaugterhouses + slaughterhouses + slighly + slightly + slowy + slowly + smae + same + smealting + smelting + smoe + some + sneeks + sneaks + snese + sneeze + socalism + socialism + socities + societies + soem + some + sofware + software + sohw + show + soilders + soldiers + solatary + solitary + soley + solely + soliders + soldiers + soliliquy + soliloquy + soluable + soluble + somene + someone + somtimes + sometimes + somwhere + somewhere + sophicated + sophisticated + sophmore + sophomore + sorceror + sorcerer + sorrounding + surrounding + sotry + story + sotyr + story + soudn + sound + soudns + sounds + sould + could + sountrack + soundtrack + sourth + south + sourthern + southern + souvenier + souvenir + souveniers + souvenirs + soveits + soviets + sovereignity + sovereignty + soverign + sovereign + soverignity + sovereignty + soverignty + sovereignty + spainish + Spanish + speach + speech + specfic + specific + speciallized + specialized + specifiying + specifying + speciman + specimen + spectauclar + spectacular + spectaulars + spectaculars + spectum + spectrum + speices + species + spendour + splendour + spermatozoan + spermatozoon + spoace + space + sponser + sponsor + sponsered + sponsored + spontanous + spontaneous + sponzored + sponsored + spoonfulls + spoonfuls + sppeches + speeches + spreaded + spread + sprech + speech + spred + spread + spriritual + spiritual + spritual + spiritual + sqaure + square + stablility + stability + stainlees + stainless + staion + station + standars + standards + stange + strange + startegic + strategic + startegies + strategies + startegy + strategy + stateman + statesman + statememts + statements + statment + statement + steriods + steroids + sterotypes + stereotypes + stilus + stylus + stingent + stringent + stiring + stirring + stirrs + stirs + stlye + style + stomache + stomach + stong + strong + stopry + story + storeis + stories + storise + stories + stornegst + strongest + stoyr + story + stpo + stop + stradegies + strategies + stradegy + strategy + strat + start + stratagically + strategically + streemlining + streamlining + stregth + strength + strenghen + strengthen + strenghened + strengthened + strenghening + strengthening + strenght + strength + strenghten + strengthen + strenghtened + strengthened + strenghtening + strengthening + strengtened + strengthened + strenous + strenuous + strictist + strictest + strikely + strikingly + strnad + strand + stroy + story + structual + structural + stubborness + stubbornness + stucture + structure + stuctured + structured + studdy + study + studing + studying + stuggling + struggling + sturcture + structure + subcatagories + subcategories + subcatagory + subcategory + subconsiously + subconsciously + subjudgation + subjugation + submachne + submachine + subpecies + subspecies + subsidary + subsidiary + subsiduary + subsidiary + subsquent + subsequent + subsquently + subsequently + substace + substance + substancial + substantial + substatial + substantial + substituded + substituted + substract + subtract + substracted + subtracted + substracting + subtracting + substraction + subtraction + substracts + subtracts + subtances + substances + subterranian + subterranean + suburburban + suburban + succceeded + succeeded + succcesses + successes + succedded + succeeded + succeded + succeeded + succeds + succeeds + succesful + successful + succesfully + successfully + succesfuly + successfully + succesion + succession + succesive + successive + successfull + successful + successully + successfully + succsess + success + succsessfull + successful + suceed + succeed + suceeded + succeeded + suceeding + succeeding + suceeds + succeeds + sucesful + successful + sucesfully + successfully + sucesfuly + successfully + sucesion + succession + sucess + success + sucesses + successes + sucessful + successful + sucessfull + successful + sucessfully + successfully + sucessfuly + successfully + sucession + succession + sucessive + successive + sucessor + successor + sucessot + successor + sucide + suicide + sucidial + suicidal + sufferage + suffrage + sufferred + suffered + sufferring + suffering + sufficent + sufficient + sufficently + sufficiently + sumary + summary + sunglases + sunglasses + suop + soup + superceeded + superseded + superintendant + superintendent + suphisticated + sophisticated + suplimented + supplemented + supose + suppose + suposed + supposed + suposedly + supposedly + suposes + supposes + suposing + supposing + supplamented + supplemented + suppliementing + supplementing + suppoed + supposed + supposingly + supposedly + suppy + supply + supress + suppress + supressed + suppressed + supresses + suppresses + supressing + suppressing + suprise + surprise + suprised + surprised + suprising + surprising + suprisingly + surprisingly + suprize + surprise + suprized + surprised + suprizing + surprising + suprizingly + surprisingly + surfce + surface + surley + surely + suround + surround + surounded + surrounded + surounding + surrounding + suroundings + surroundings + surounds + surrounds + surplanted + supplanted + surpress + suppress + surpressed + suppressed + surprize + surprise + surprized + surprised + surprizing + surprising + surprizingly + surprisingly + surrended + surrendered + surrepetitious + surreptitious + surrepetitiously + surreptitiously + surreptious + surreptitious + surreptiously + surreptitiously + surronded + surrounded + surrouded + surrounded + surrouding + surrounding + surrundering + surrendering + surveilence + surveillance + surveill + surveil + surveyer + surveyor + surviver + survivor + survivers + survivors + survivied + survived + suseptable + susceptible + suseptible + susceptible + suspention + suspension + swaer + swear + swaers + swears + swepth + swept + swiming + swimming + syas + says + symetrical + symmetrical + symetrically + symmetrically + symetry + symmetry + symettric + symmetric + symmetral + symmetric + symmetricaly + symmetrically + synagouge + synagogue + syncronization + synchronization + synonomous + synonymous + synonymns + synonyms + synphony + symphony + syphyllis + syphilis + sypmtoms + symptoms + syrap + syrup + sysmatically + systematically + sytem + system + sytle + style + tabacco + tobacco + tahn + than + taht + that + talekd + talked + targetted + targeted + targetting + targeting + tast + taste + tath + that + tattooes + tattoos + taxanomic + taxonomic + taxanomy + taxonomy + teached + taught + techician + technician + techicians + technicians + techiniques + techniques + technitian + technician + technnology + technology + technolgy + technology + teh + the + tehy + they + telelevision + television + televsion + television + telphony + telephony + temerature + temperature + tempalte + template + tempaltes + templates + temparate + temperate + temperarily + temporarily + temperment + temperament + tempertaure + temperature + temperture + temperature + temprary + temporary + tenacle + tentacle + tenacles + tentacles + tendacy + tendency + tendancies + tendencies + tendancy + tendency + tennisplayer + tennis player + tepmorarily + temporarily + terrestial + terrestrial + terriories + territories + terriory + territory + territorist + terrorist + territoy + territory + terroist + terrorist + testiclular + testicular + tghe + the + thast + that's + theather + theater + theese + these + theif + thief + theives + thieves + themselfs + themselves + themslves + themselves + ther + there + therafter + thereafter + therby + thereby + theri + their + theyre + they're + thgat + that + thge + the + thier + their + thign + thing + thigns + things + thigsn + things + thikn + think + thikning + thinking + thikns + thinks + thiunk + think + thn + then + thna + than + thne + then + thnig + thing + thnigs + things + thoughout + throughout + threatend + threatened + threatning + threatening + threee + three + threshhold + threshold + thrid + third + throrough + thorough + throughly + thoroughly + throught + throat + througout + throughout + thru + through + thsi + this + thsoe + those + thta + that + thyat + that + tiem + time + tihkn + think + tihs + this + timne + time + tiome + time + tje + the + tjhe + the + tjpanishad + upanishad + tkae + take + tkaes + takes + tkaing + taking + tlaking + talking + tobbaco + tobacco + todays + today's + todya + today + toghether + together + toke + took + tolerence + tolerance + tomatos + tomatoes + tommorow + tomorrow + tommorrow + tomorrow + tongiht + tonight + toriodal + toroidal + tormenters + tormentors + tornadoe + tornado + torpeados + torpedoes + torpedos + torpedoes + tothe + to the + toubles + troubles + tounge + tongue + tourch + torch + towords + towards + towrad + toward + tradionally + traditionally + traditionaly + traditionally + traditionnal + traditional + traditition + tradition + tradtionally + traditionally + trafficed + trafficked + trafficing + trafficking + trafic + traffic + trancendent + transcendent + trancending + transcending + tranform + transform + tranformed + transformed + transcendance + transcendence + transcendant + transcendent + transcendentational + transcendental + transcripting + transcribing + transending + transcending + transesxuals + transsexuals + transfered + transferred + transfering + transferring + transformaton + transformation + transistion + transition + translater + translator + translaters + translators + transmissable + transmissible + transporation + transportation + tremelo + tremolo + tremelos + tremolos + triguered + triggered + triology + trilogy + troling + trolling + troup + troupe + troups + troops + truely + truly + trustworthyness + trustworthiness + turnk + trunk + tust + trust + twelth + twelfth + twon + town + twpo + two + tyhat + that + tyhe + they + typcial + typical + typicaly + typically + tyranies + tyrannies + tyrany + tyranny + tyrranies + tyrannies + tyrrany + tyranny + ubiquitious + ubiquitous + ublisher + publisher + uise + use + ultimely + ultimately + unacompanied + unaccompanied + unahppy + unhappy + unanymous + unanimous + unathorised + unauthorised + unavailible + unavailable + unballance + unbalance + unbeknowst + unbeknownst + unbeleivable + unbelievable + uncertainity + uncertainty + unchallengable + unchallengeable + unchangable + unchangeable + uncompetive + uncompetitive + unconcious + unconscious + unconciousness + unconsciousness + unconfortability + discomfort + uncontitutional + unconstitutional + unconvential + unconventional + undecideable + undecidable + understoon + understood + undesireable + undesirable + undetecable + undetectable + undoubtely + undoubtedly + undreground + underground + uneccesary + unnecessary + unecessary + unnecessary + unequalities + inequalities + unforetunately + unfortunately + unforgetable + unforgettable + unforgiveable + unforgivable + unfortunatley + unfortunately + unfortunatly + unfortunately + unfourtunately + unfortunately + unihabited + uninhabited + unilateraly + unilaterally + unilatreal + unilateral + unilatreally + unilaterally + uninterruped + uninterrupted + uninterupted + uninterrupted + univeral + universal + univeristies + universities + univeristy + university + univerity + university + universtiy + university + univesities + universities + univesity + university + unkown + unknown + unlikey + unlikely + unmanouverable + unmaneuverable + unmistakeably + unmistakably + unneccesarily + unnecessarily + unneccesary + unnecessary + unneccessarily + unnecessarily + unneccessary + unnecessary + unnecesarily + unnecessarily + unnecesary + unnecessary + unoffical + unofficial + unoperational + nonoperational + unoticeable + unnoticeable + unplease + displease + unplesant + unpleasant + unprecendented + unprecedented + unprecidented + unprecedented + unrepentent + unrepentant + unrepetant + unrepentant + unrepetent + unrepentant + unsed + unused + unsubstanciated + unsubstantiated + unsuccesful + unsuccessful + unsuccesfully + unsuccessfully + unsuccessfull + unsuccessful + unsucesful + unsuccessful + unsucesfuly + unsuccessfully + unsucessful + unsuccessful + unsucessfull + unsuccessful + unsucessfully + unsuccessfully + unsuprised + unsurprised + unsuprising + unsurprising + unsuprisingly + unsurprisingly + unsuprized + unsurprised + unsuprizing + unsurprising + unsuprizingly + unsurprisingly + unsurprized + unsurprised + unsurprizing + unsurprising + unsurprizingly + unsurprisingly + untill + until + untranslateable + untranslatable + unuseable + unusable + unusuable + unusable + unviersity + university + unwarrented + unwarranted + unweildly + unwieldy + unwieldly + unwieldy + upcomming + upcoming + upgradded + upgraded + upto + up to + usally + usually + useage + usage + usefull + useful + usefuly + usefully + useing + using + usualy + usually + ususally + usually + vaccum + vacuum + vaccume + vacuum + vacinity + vicinity + vaguaries + vagaries + vaieties + varieties + vailidty + validity + valetta + valletta + valuble + valuable + valueable + valuable + varations + variations + varient + variant + variey + variety + varing + varying + varities + varieties + varity + variety + vasall + vassal + vasalls + vassals + vegatarian + vegetarian + vegitable + vegetable + vegitables + vegetables + vegtable + vegetable + vehicule + vehicle + vell + well + venemous + venomous + vengance + vengeance + vengence + vengeance + verfication + verification + verison + version + verisons + versions + vermillion + vermilion + versitilaty + versatility + versitlity + versatility + vetween + between + veyr + very + vigeur + vigor + vigilence + vigilance + vigourous + vigorous + villian + villain + villification + vilification + villify + vilify + villin + villain + vincinity + vicinity + violentce + violence + virtualy + virtually + virutal + virtual + virutally + virtually + visable + visible + visably + visibly + visting + visiting + vistors + visitors + vitories + victories + volcanoe + volcano + voleyball + volleyball + volontary + voluntary + volonteer + volunteer + volonteered + volunteered + volonteering + volunteering + volonteers + volunteers + volounteer + volunteer + volounteered + volunteered + volounteering + volunteering + volounteers + volunteers + volumne + volume + vreity + variety + vrey + very + vriety + variety + vulnerablility + vulnerability + vyer + very + vyre + very + waht + what + wanna + want to + warantee + warranty + wardobe + wardrobe + warrent + warrant + warrriors + warriors + wasnt + wasn't + wass + was + watn + want + wayword + wayward + weaponary + weaponry + weas + was + wehn + when + weild + wield + weilded + wielded + wendsay + Wednesday + wensday + Wednesday + wereabouts + whereabouts + whant + want + whants + wants + whcih + which + wheras + whereas + wherease + whereas + whereever + wherever + whic + which + whihc + which + whith + with + whlch + which + whn + when + wholey + wholly + wholy + holy + whta + what + whther + whether + wich + which + widesread + widespread + wief + wife + wierd + weird + wiew + view + wih + with + wiht + with + wille + will + willingless + willingness + wirting + writing + withdrawl + withdrawal + witheld + withheld + withh + with + withing + within + withold + withhold + witht + with + witn + with + wiull + will + wnat + want + wnated + wanted + wnats + wants + wohle + whole + wokr + work + wokring + working + wonderfull + wonderful + wont + won't + wordlwide + worldwide + workststion + workstation + worls + world + worstened + worsened + woudl + would + wresters + wrestlers + wriet + write + writen + written + wroet + wrote + wrok + work + wroking + working + wtih + with + wupport + support + xenophoby + xenophobia + yaching + yachting + yaer + year + yaerly + yearly + yaers + years + yatch + yacht + yearm + year + yeasr + years + yeild + yield + yeilding + yielding + yera + year + yeras + years + yersa + years + yotube + YouTube + youre + you're + youseff + yousef + youself + yourself + ytou + you + yuo + you + zeebra + zebra + + + + diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index fa125d5da2..cc75dfde8c 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -1753,7 +1753,7 @@ Value 1 - ApplyTextureImmediately + TextureLivePreview Comment Preview selections in texture picker immediately @@ -1985,6 +1985,17 @@ Value 1 + AutoReplace + + Comment + Replaces keywords with a configured word or phrase + Persist + 1 + Type + Boolean + Value + 0 + AutoAcceptNewInventory Comment @@ -6032,6 +6043,17 @@ Boolean Value 0 + + InventoryInboxToggleState + + Comment + Stores the open/closed state of inventory Received items panel + Persist + 1 + Type + Boolean + Value + 0 InventoryLinking @@ -8367,17 +8389,6 @@ Change of this parameter will affect the layout of buttons in notification toast Value 0 - NumpadControl - - Comment - How numpad keys control your avatar. 0 = Like the normal arrow keys, 1 = Numpad moves avatar when numlock is off, 2 = Numpad moves avatar regardless of numlock (use this if you have no numlock) - Persist - 1 - Type - S32 - Value - 0 - ObjectCacheEnabled Comment @@ -9329,7 +9340,7 @@ Change of this parameter will affect the layout of buttons in notification toast WebContentWindowLimit Comment - Maximum number of web brower windows that can be open at once in the Web content floater (0 for no limit) + Maximum number of web browser windows that can be open at once in the Web content floater (0 for no limit) Persist 1 Type @@ -10148,6 +10159,18 @@ Change of this parameter will affect the layout of buttons in notification toast 0 + RenderDepthPrePass + + Comment + EXPERIMENTAL: Prime the depth buffer with simple prim geometry before rendering with textures. + Persist + 1 + Type + Boolean + Value + 0 + + RenderDepthOfField Comment @@ -11238,7 +11261,7 @@ Change of this parameter will affect the layout of buttons in notification toast RenderUseVAO Comment - Use GL Vertex Array Objects + [EXPERIMENTAL] Use GL Vertex Array Objects Persist 1 Type @@ -11246,7 +11269,19 @@ Change of this parameter will affect the layout of buttons in notification toast Value 0 - RenderVBOMappingDisable + RenderUseTransformFeedback + + Comment + [EXPERIMENTAL] Use transform feedback shaders for LoD updates + Persist + 1 + Type + Boolean + Value + 0 + + + RenderVBOMappingDisable Comment Disable VBO glMapBufferARB @@ -13151,7 +13186,8 @@ Change of this parameter will affect the layout of buttons in notification toast F32 Value 0.1 - ToolTipFadeTime + + ToolTipFadeTime Comment Seconds over which tooltip fades away @@ -14703,6 +14739,17 @@ Change of this parameter will affect the layout of buttons in notification toast SanityComment Disabling this option might lead to severely degraded viewer performance and increased rezzing time. + RenderSynchronousOcclusion + + Comment + Don't let occlusion queries get more than one frame behind (block until they complete). + Persist + 1 + Type + Boolean + Value + 1 + RenderDelayVBUpdate Comment @@ -14736,6 +14783,28 @@ Change of this parameter will affect the layout of buttons in notification toast Value 10.0 + SpellCheck + + Comment + Enable spellchecking on line and text editors + Persist + 1 + Type + Boolean + Value + 1 + + SpellCheckDictionary + + Comment + Current primary and secondary dictionaries used for spell checking + Persist + 1 + Type + String + Value + English (United States),Second Life Glossary + UseNewWalkRun Comment diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl index cb87b754b4..1113a9845b 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl @@ -31,6 +31,8 @@ out vec4 frag_color; #define frag_color gl_FragColor #endif +uniform float minimum_alpha; + uniform sampler2DRect depthMap; uniform sampler2D diffuseMap; @@ -70,9 +72,15 @@ void main() vec4 diff= texture2D(diffuseMap,vary_texcoord0.xy); + if (diff.a < minimum_alpha) + { + discard; + } + vec4 col = vec4(vary_ambient + vary_directional.rgb, 1.0); vec4 color = diff * col; + color.rgb = atmosLighting(color.rgb); color.rgb = scaleSoftClip(color.rgb); diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl index 75de47614c..bff87cb6aa 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl @@ -55,8 +55,6 @@ uniform float far_clip; uniform vec3 proj_origin; //origin of projection to be used for angular attenuation uniform float sun_wash; -uniform int proj_shadow_idx; -uniform float shadow_fade; uniform vec3 center; uniform vec3 color; @@ -143,7 +141,8 @@ void main() discard; } - vec3 norm = texture2DRect(normalMap, frag.xy).xyz*2.0-1.0; + vec3 norm = texture2DRect(normalMap, frag.xy).xyz; + norm = vec3((norm.xy-0.5)*2.0, norm.z); norm = normalize(norm); float l_dist = -dot(lv, proj_n); diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl index 19800a8b8e..f671d5b750 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl @@ -42,12 +42,13 @@ uniform sampler2DRect depthMap; uniform vec3 env_mat[3]; uniform float sun_wash; -uniform vec3 center; uniform vec3 color; uniform float falloff; uniform float size; VARYING vec4 vary_fragcoord; +VARYING vec3 trans_center; + uniform vec2 screen_res; uniform mat4 inv_proj; @@ -74,7 +75,7 @@ void main() frag.xy *= screen_res; vec3 pos = getPosition(frag.xy).xyz; - vec3 lv = center.xyz-pos; + vec3 lv = trans_center.xyz-pos; float dist2 = dot(lv,lv); dist2 /= size; if (dist2 > 1.0) diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl index cb14e6d4e8..9491421236 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl @@ -24,16 +24,22 @@ */ uniform mat4 modelview_projection_matrix; +uniform mat4 modelview_matrix; ATTRIBUTE vec3 position; +uniform vec3 center; +uniform float size; + VARYING vec4 vary_fragcoord; +VARYING vec3 trans_center; void main() { //transform vertex - vec4 pos = modelview_projection_matrix * vec4(position.xyz, 1.0); + vec3 p = position*sqrt(size)+center; + vec4 pos = modelview_projection_matrix * vec4(p.xyz, 1.0); vary_fragcoord = pos; - + trans_center = (modelview_matrix*vec4(center.xyz, 1.0)).xyz; gl_Position = pos; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowCubeV.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowCubeV.glsl new file mode 100644 index 0000000000..6195e2f1ec --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/shadowCubeV.glsl @@ -0,0 +1,44 @@ +/** + * @file shadowCubeV.glsl + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +uniform mat4 modelview_projection_matrix; + +ATTRIBUTE vec3 position; + +VARYING vec4 post_pos; + +uniform vec3 box_center; +uniform vec3 box_size; + +void main() +{ + //transform vertex + vec3 p = position*box_size+box_center; + vec4 pos = modelview_projection_matrix*vec4(p.xyz, 1.0); + + post_pos = pos; + + gl_Position = vec4(pos.x, pos.y, pos.w*0.5, pos.w); +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl index 7ed8ed3370..cca63872de 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl @@ -24,18 +24,21 @@ */ -#extension GL_ARB_texture_rectangle : enable - #ifdef DEFINE_GL_FRAGCOLOR out vec4 frag_color; #else #define frag_color gl_FragColor #endif +//class 1 -- no shadows + +#extension GL_ARB_texture_rectangle : enable + uniform sampler2DRect diffuseRect; uniform sampler2DRect specularRect; uniform sampler2DRect depthMap; uniform sampler2DRect normalMap; +uniform samplerCube environmentMap; uniform sampler2D noiseMap; uniform sampler2D projectionMap; @@ -46,6 +49,7 @@ uniform vec3 proj_n; uniform float proj_focus; //distance from plane to begin blurring uniform float proj_lod; //(number of mips in proj map) uniform float proj_range; //range between near clip and far clip plane of projection +uniform float proj_ambient_lod; uniform float proj_ambiance; uniform float near_clip; uniform float far_clip; @@ -53,19 +57,66 @@ uniform float far_clip; uniform vec3 proj_origin; //origin of projection to be used for angular attenuation uniform float sun_wash; -uniform vec3 center; uniform vec3 color; uniform float falloff; uniform float size; VARYING vec4 vary_fragcoord; +VARYING vec3 trans_center; + uniform vec2 screen_res; uniform mat4 inv_proj; +vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = tc-vec2(0.5); + + float det = max(1.0-lod/(proj_lod*0.5), 0.0); + + float d = dot(dist,dist); + + ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0); + + return ret; +} + +vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); + + float det = min(lod/(proj_lod*0.5), 1.0); + + float d = min(dist.x, dist.y); + + float edge = 0.25*det; + + ret *= clamp(d/edge, 0.0, 1.0); + + return ret; +} + +vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = tc-vec2(0.5); + + float d = dot(dist,dist); + + ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0), 1.0); + + return ret; +} + + vec4 getPosition(vec2 pos_screen) { - float depth = texture2DRect(depthMap, pos_screen.xy).a; + float depth = texture2DRect(depthMap, pos_screen.xy).r; vec2 sc = pos_screen.xy*2.0; sc /= screen_res; sc -= vec2(1.0,1.0); @@ -84,16 +135,16 @@ void main() frag.xy *= screen_res; vec3 pos = getPosition(frag.xy).xyz; - vec3 lv = center.xyz-pos.xyz; + vec3 lv = trans_center.xyz-pos.xyz; float dist2 = dot(lv,lv); dist2 /= size; if (dist2 > 1.0) { discard; } - + vec3 norm = texture2DRect(normalMap, frag.xy).xyz; - norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm + norm = vec3((norm.xy-0.5)*2.0, norm.z); norm = normalize(norm); float l_dist = -dot(lv, proj_n); @@ -107,7 +158,11 @@ void main() proj_tc.xyz /= proj_tc.w; float fa = falloff+1.0; - float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0); + if (dist_atten <= 0.0) + { + discard; + } lv = proj_origin-pos.xyz; lv = normalize(lv); @@ -125,32 +180,32 @@ void main() proj_tc.y > 0.0) { float lit = 0.0; + float amb_da = proj_ambiance; + if (da > 0.0) { float diff = clamp((l_dist-proj_focus)/proj_range, 0.0, 1.0); float lod = diff * proj_lod; - vec4 plcol = texture2DLod(projectionMap, proj_tc.xy, lod); + vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod); vec3 lcol = color.rgb * plcol.rgb * plcol.a; lit = da * dist_atten * noise; col = lcol*lit*diff_tex; + amb_da += (da*0.5)*proj_ambiance; } - float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0); - float lod = diff * proj_lod; - vec4 amb_plcol = texture2DLod(projectionMap, proj_tc.xy, lod); - //float amb_da = mix(proj_ambiance, proj_ambiance*max(-da, 0.0), max(da, 0.0)); - float amb_da = proj_ambiance; - + //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0); + vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod); + amb_da += (da*da*0.5+0.5)*proj_ambiance; - + amb_da *= dist_atten * noise; - + amb_da = min(amb_da, 1.0-lit); - + col += amb_da*color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; } @@ -168,18 +223,22 @@ void main() { vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds; - vec3 stc = (proj_mat * vec4(pfinal.xyz, 1.0)).xyz; + vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0)); if (stc.z > 0.0) { - stc.xy /= stc.z+proj_near; - + stc.xy /= stc.w; + + float fatten = clamp(spec.a*spec.a+spec.a*0.5, 0.25, 1.0); + + stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); + if (stc.x < 1.0 && stc.y < 1.0 && stc.x > 0.0 && stc.y > 0.0) { - vec4 scol = texture2DLod(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); + vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); col += dist_atten*scol.rgb*color.rgb*scol.a*spec.rgb; } } diff --git a/indra/newview/app_settings/shaders/class1/interface/clipF.glsl b/indra/newview/app_settings/shaders/class1/interface/clipF.glsl new file mode 100644 index 0000000000..ac2bc8703b --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/clipF.glsl @@ -0,0 +1,46 @@ +/** + * @file debugF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 frag_color; +#else +#define frag_color gl_FragColor +#endif + +uniform vec4 color; +uniform vec4 clip_plane; + +VARYING vec3 vary_position; + + +void main() +{ + if (dot(vary_position,clip_plane.xyz)+clip_plane.w < 0.0) + { + discard; + } + + frag_color = color; +} diff --git a/indra/newview/app_settings/shaders/class1/interface/clipV.glsl b/indra/newview/app_settings/shaders/class1/interface/clipV.glsl new file mode 100644 index 0000000000..e376b25a71 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/clipV.glsl @@ -0,0 +1,38 @@ +/** + * @file debugV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +uniform mat4 modelview_projection_matrix; +uniform mat4 modelview_matrix; + +ATTRIBUTE vec3 position; + +VARYING vec3 vary_position; + +void main() +{ + vary_position = (modelview_matrix*vec4(position.xyz,1.0)).xyz; + gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0); +} + diff --git a/indra/newview/app_settings/shaders/class1/interface/occlusionCubeV.glsl b/indra/newview/app_settings/shaders/class1/interface/occlusionCubeV.glsl new file mode 100644 index 0000000000..5c479d27a9 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/interface/occlusionCubeV.glsl @@ -0,0 +1,38 @@ +/** + * @file occlusionCubeV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +uniform mat4 modelview_projection_matrix; + +ATTRIBUTE vec3 position; + +uniform vec3 box_center; +uniform vec3 box_size; + +void main() +{ + vec3 p = position*box_size+box_center; + gl_Position = modelview_projection_matrix * vec4(p.xyz, 1.0); +} + diff --git a/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl b/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl index 7c0699d72f..ca29bf3143 100644 --- a/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/indexedTextureV.glsl @@ -23,9 +23,9 @@ * $/LicenseInfo$ */ -ATTRIBUTE ivec4 texture_index; +ATTRIBUTE int texture_index; -VARYING_FLAT ivec4 vary_texture_index; +VARYING_FLAT int vary_texture_index; void passTextureIndex() { diff --git a/indra/newview/app_settings/shaders/class1/transform/binormalV.glsl b/indra/newview/app_settings/shaders/class1/transform/binormalV.glsl new file mode 100644 index 0000000000..44f1aa34a0 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/transform/binormalV.glsl @@ -0,0 +1,36 @@ +/** + * @file binormalV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +uniform mat3 normal_matrix; + +ATTRIBUTE vec3 binormal; + +VARYING vec4 binormal_out; + +void main() +{ + binormal_out = vec4(normal_matrix * binormal, 0.0); +} + diff --git a/indra/newview/app_settings/shaders/class1/transform/colorV.glsl b/indra/newview/app_settings/shaders/class1/transform/colorV.glsl new file mode 100644 index 0000000000..59c4a7d895 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/transform/colorV.glsl @@ -0,0 +1,36 @@ +/** + * @file colorV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +uniform int color_in; + +ATTRIBUTE vec3 position; + +VARYING int color_out; + +void main() +{ + color_out = color_in; +} + diff --git a/indra/newview/app_settings/shaders/class1/transform/normalV.glsl b/indra/newview/app_settings/shaders/class1/transform/normalV.glsl new file mode 100644 index 0000000000..a213aa0ae8 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/transform/normalV.glsl @@ -0,0 +1,36 @@ +/** + * @file normalV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +uniform mat3 normal_matrix; + +ATTRIBUTE vec3 normal; + +VARYING vec4 normal_out; + +void main() +{ + normal_out = vec4(normalize(normal_matrix * normal), 0.0); +} + diff --git a/indra/newview/app_settings/shaders/class1/transform/positionV.glsl b/indra/newview/app_settings/shaders/class1/transform/positionV.glsl new file mode 100644 index 0000000000..01eed18de4 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/transform/positionV.glsl @@ -0,0 +1,40 @@ +/** + * @file positionV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +uniform mat4 modelview_matrix; + +uniform int texture_index_in; + +ATTRIBUTE vec3 position; + +VARYING vec3 position_out; +VARYING int texture_index_out; + +void main() +{ + texture_index_out = texture_index_in; + position_out = (modelview_matrix*vec4(position, 1.0)).xyz; +} + diff --git a/indra/newview/app_settings/shaders/class1/transform/texcoordV.glsl b/indra/newview/app_settings/shaders/class1/transform/texcoordV.glsl new file mode 100644 index 0000000000..0e074f3cec --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/transform/texcoordV.glsl @@ -0,0 +1,35 @@ +/** + * @file texcoordV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + + +ATTRIBUTE vec2 texcoord0; + +VARYING vec2 texcoord_out; + +void main() +{ + texcoord_out = texcoord0; +} + diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl index ba6f3ace53..2093fc37dc 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl @@ -31,6 +31,8 @@ out vec4 frag_color; #define frag_color gl_FragColor #endif +uniform float minimum_alpha; + uniform sampler2DRectShadow shadowMap0; uniform sampler2DRectShadow shadowMap1; uniform sampler2DRectShadow shadowMap2; @@ -97,6 +99,13 @@ void main() float shadow = 0.0; vec4 pos = vec4(vary_position, 1.0); + vec4 diff = texture2D(diffuseMap,vary_texcoord0.xy); + + if (diff.a < minimum_alpha) + { + discard; + } + vec4 spos = pos; if (spos.z > -shadow_clip.w) @@ -164,8 +173,6 @@ void main() shadow = 1.0; } - vec4 diff = texture2D(diffuseMap,vary_texcoord0.xy); - vec4 col = vec4(vary_ambient + vary_directional.rgb*shadow, 1.0); vec4 color = diff * col; diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl index 99a277fbfc..ab077d9e02 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl @@ -31,8 +31,6 @@ out vec4 frag_color; #define frag_color gl_FragColor #endif -VARYING vec4 vertex_color; - uniform sampler2DRect diffuseRect; uniform sampler2DRect specularRect; uniform sampler2DRect depthMap; @@ -49,6 +47,7 @@ uniform vec3 proj_n; uniform float proj_focus; //distance from plane to begin blurring uniform float proj_lod; //(number of mips in proj map) uniform float proj_range; //range between near clip and far clip plane of projection +uniform float proj_ambient_lod; uniform float proj_ambiance; uniform float near_clip; uniform float far_clip; @@ -58,16 +57,65 @@ uniform float sun_wash; uniform int proj_shadow_idx; uniform float shadow_fade; -VARYING vec4 vary_light; +uniform float size; +uniform vec3 color; +uniform float falloff; +VARYING vec3 trans_center; VARYING vec4 vary_fragcoord; uniform vec2 screen_res; uniform mat4 inv_proj; +vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = tc-vec2(0.5); + + float det = max(1.0-lod/(proj_lod*0.5), 0.0); + + float d = dot(dist,dist); + + ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0); + + return ret; +} + +vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); + + float det = min(lod/(proj_lod*0.5), 1.0); + + float d = min(dist.x, dist.y); + + float edge = 0.25*det; + + ret *= clamp(d/edge, 0.0, 1.0); + + return ret; +} + +vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = tc-vec2(0.5); + + float d = dot(dist,dist); + + ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0), 1.0); + + return ret; +} + + vec4 getPosition(vec2 pos_screen) { - float depth = texture2DRect(depthMap, pos_screen.xy).a; + float depth = texture2DRect(depthMap, pos_screen.xy).r; vec2 sc = pos_screen.xy*2.0; sc /= screen_res; sc -= vec2(1.0,1.0); @@ -85,6 +133,15 @@ void main() frag.xyz = frag.xyz*0.5+0.5; frag.xy *= screen_res; + vec3 pos = getPosition(frag.xy).xyz; + vec3 lv = trans_center.xyz-pos.xyz; + float dist2 = dot(lv,lv); + dist2 /= size; + if (dist2 > 1.0) + { + discard; + } + float shadow = 1.0; if (proj_shadow_idx >= 0) @@ -96,15 +153,6 @@ void main() shadow = min(sh[proj_shadow_idx]+shadow_fade, 1.0); } - vec3 pos = getPosition(frag.xy).xyz; - vec3 lv = vary_light.xyz-pos.xyz; - float dist2 = dot(lv,lv); - dist2 /= vary_light.w; - if (dist2 > 1.0) - { - discard; - } - vec3 norm = texture2DRect(normalMap, frag.xy).xyz; norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm @@ -119,8 +167,12 @@ void main() proj_tc.xyz /= proj_tc.w; - float fa = vertex_color.a+1.0; - float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + float fa = falloff+1.0; + float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0); + if (dist_atten <= 0.0) + { + discard; + } lv = proj_origin-pos.xyz; lv = normalize(lv); @@ -138,37 +190,33 @@ void main() proj_tc.y > 0.0) { float lit = 0.0; + float amb_da = proj_ambiance; + if (da > 0.0) { float diff = clamp((l_dist-proj_focus)/proj_range, 0.0, 1.0); float lod = diff * proj_lod; - vec4 plcol = texture2DLod(projectionMap, proj_tc.xy, lod); + vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod); - vec3 lcol = vertex_color.rgb * plcol.rgb * plcol.a; + vec3 lcol = color.rgb * plcol.rgb * plcol.a; lit = da * dist_atten * noise; col = lcol*lit*diff_tex*shadow; - } - - float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0); - float lod = diff * proj_lod; - vec4 amb_plcol = texture2DLod(projectionMap, proj_tc.xy, lod); - //float amb_da = mix(proj_ambiance, proj_ambiance*max(-da, 0.0), max(da, 0.0)); - float amb_da = proj_ambiance; - if (da > 0.0) - { amb_da += (da*0.5)*(1.0-shadow)*proj_ambiance; } + //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0); + vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod); + amb_da += (da*da*0.5+0.5)*proj_ambiance; - + amb_da *= dist_atten * noise; - + amb_da = min(amb_da, 1.0-lit); - - col += amb_da*vertex_color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; + + col += amb_da*color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; } @@ -185,19 +233,23 @@ void main() { vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds; - vec3 stc = (proj_mat * vec4(pfinal.xyz, 1.0)).xyz; + vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0)); if (stc.z > 0.0) { - stc.xy /= stc.z+proj_near; - + stc.xy /= stc.w; + + float fatten = clamp(spec.a*spec.a+spec.a*0.5, 0.25, 1.0); + + stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); + if (stc.x < 1.0 && stc.y < 1.0 && stc.x > 0.0 && stc.y > 0.0) { - vec4 scol = texture2DLod(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); - col += dist_atten*scol.rgb*vertex_color.rgb*scol.a*spec.rgb*shadow; + vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); + col += dist_atten*scol.rgb*color.rgb*scol.a*spec.rgb*shadow; } } } diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt index b1826f6bb5..0b985384c9 100755 --- a/indra/newview/featuretable.txt +++ b/indra/newview/featuretable.txt @@ -524,6 +524,7 @@ Disregard128DefaultDrawDistance 1 0 list ATIOldDriver RenderAvatarVP 0 0 RenderAvatarCloth 0 0 +RenderVBOEnable 1 0 // ATI cards generally perform better when not using VBOs for streaming data diff --git a/indra/newview/featuretable_xp.txt b/indra/newview/featuretable_xp.txt index 545cc7bb76..975ac49b42 100644 --- a/indra/newview/featuretable_xp.txt +++ b/indra/newview/featuretable_xp.txt @@ -521,6 +521,7 @@ Disregard128DefaultDrawDistance 1 0 list ATIOldDriver RenderAvatarVP 0 0 RenderAvatarCloth 0 0 +RenderVBOEnable 1 0 // ATI cards generally perform better when not using VBOs for streaming data diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index bda6e0485c..8b1abdc418 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -86,6 +86,7 @@ #include "llviewermenu.h" #include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" +#include "llviewerregion.h" #include "llviewerstats.h" #include "llviewerwindow.h" #include "llvoavatarself.h" @@ -136,6 +137,105 @@ const F32 MAX_FIDGET_TIME = 20.f; // seconds // The agent instance. LLAgent gAgent; +class LLTeleportRequest +{ +public: + enum EStatus + { + kPending, + kStarted, + kFailed, + kRestartPending + }; + + LLTeleportRequest(); + virtual ~LLTeleportRequest(); + + EStatus getStatus() const {return mStatus;}; + void setStatus(EStatus pStatus) {mStatus = pStatus;}; + + virtual bool canRestartTeleport(); + + virtual void startTeleport() = 0; + virtual void restartTeleport(); + +protected: + +private: + EStatus mStatus; +}; + +class LLTeleportRequestViaLandmark : public LLTeleportRequest +{ +public: + LLTeleportRequestViaLandmark(const LLUUID &pLandmarkId); + virtual ~LLTeleportRequestViaLandmark(); + + virtual bool canRestartTeleport(); + + virtual void startTeleport(); + virtual void restartTeleport(); + +protected: + inline const LLUUID &getLandmarkId() const {return mLandmarkId;}; + +private: + LLUUID mLandmarkId; +}; + +class LLTeleportRequestViaLure : public LLTeleportRequestViaLandmark +{ +public: + LLTeleportRequestViaLure(const LLUUID &pLureId, BOOL pIsLureGodLike); + virtual ~LLTeleportRequestViaLure(); + + virtual bool canRestartTeleport(); + + virtual void startTeleport(); + +protected: + inline BOOL isLureGodLike() const {return mIsLureGodLike;}; + +private: + BOOL mIsLureGodLike; +}; + +class LLTeleportRequestViaLocation : public LLTeleportRequest +{ +public: + LLTeleportRequestViaLocation(const LLVector3d &pPosGlobal); + virtual ~LLTeleportRequestViaLocation(); + + virtual bool canRestartTeleport(); + + virtual void startTeleport(); + virtual void restartTeleport(); + +protected: + inline const LLVector3d &getPosGlobal() const {return mPosGlobal;}; + +private: + LLVector3d mPosGlobal; +}; + + +class LLTeleportRequestViaLocationLookAt : public LLTeleportRequestViaLocation +{ +public: + LLTeleportRequestViaLocationLookAt(const LLVector3d &pPosGlobal); + virtual ~LLTeleportRequestViaLocationLookAt(); + + virtual bool canRestartTeleport(); + + virtual void startTeleport(); + virtual void restartTeleport(); + +protected: + +private: + +}; + //-------------------------------------------------------------------- // Statics // @@ -277,6 +377,17 @@ LLAgent::LLAgent() : mAgentAccess(new LLAgentAccess(gSavedSettings)), mCanEditParcel(false), mTeleportSourceSLURL(new LLSLURL), + mTeleportRequest(), + mTeleportFinishedSlot(), + mTeleportFailedSlot(), + mIsMaturityRatingChangingDuringTeleport(false), + mMaturityRatingChange(0U), + mIsDoSendMaturityPreferenceToServer(false), + mMaturityPreferenceRequestId(0U), + mMaturityPreferenceResponseId(0U), + mMaturityPreferenceNumRetries(0U), + mLastKnownRequestMaturity(SIM_ACCESS_MIN), + mLastKnownResponseMaturity(SIM_ACCESS_MIN), mTeleportState( TELEPORT_NONE ), mRegionp(NULL), @@ -388,6 +499,9 @@ void LLAgent::init() gSavedSettings.getControl("PreferredMaturity")->getValidateSignal()->connect(boost::bind(&LLAgent::validateMaturity, this, _2)); gSavedSettings.getControl("PreferredMaturity")->getSignal()->connect(boost::bind(&LLAgent::handleMaturity, this, _2)); + mLastKnownResponseMaturity = static_cast(gSavedSettings.getU32("PreferredMaturity")); + mLastKnownRequestMaturity = mLastKnownResponseMaturity; + mIsDoSendMaturityPreferenceToServer = true; ignorePrejump = gSavedSettings.getBOOL("FSIgnoreFinishAnimation"); gSavedSettings.getControl("FSIgnoreFinishAnimation")->getSignal()->connect(boost::bind(&LLAgent::updateIgnorePrejump, this, _2)); PhoenixForceFly = gSavedSettings.getBOOL("FSAlwaysFly"); @@ -397,6 +511,15 @@ void LLAgent::init() LLViewerParcelMgr::getInstance()->addAgentParcelChangedCallback(boost::bind(&LLAgent::parcelChangedCallback)); + if (!mTeleportFinishedSlot.connected()) + { + mTeleportFinishedSlot = LLViewerParcelMgr::getInstance()->setTeleportFinishedCallback(boost::bind(&LLAgent::handleTeleportFinished, this)); + } + if (!mTeleportFailedSlot.connected()) + { + mTeleportFailedSlot = LLViewerParcelMgr::getInstance()->setTeleportFailedCallback(boost::bind(&LLAgent::handleTeleportFailed, this)); + } + mInitialized = TRUE; } @@ -406,6 +529,14 @@ void LLAgent::init() void LLAgent::cleanup() { mRegionp = NULL; + if (mTeleportFinishedSlot.connected()) + { + mTeleportFinishedSlot.disconnect(); + } + if (mTeleportFailedSlot.connected()) + { + mTeleportFailedSlot.disconnect(); + } } //----------------------------------------------------------------------------- @@ -2656,49 +2787,278 @@ bool LLAgent::isAdult() const return mAgentAccess->isAdult(); } -void LLAgent::setTeen(bool teen) -{ - mAgentAccess->setTeen(teen); -} - //static int LLAgent::convertTextToMaturity(char text) { return LLAgentAccess::convertTextToMaturity(text); } -bool LLAgent::sendMaturityPreferenceToServer(int preferredMaturity) +class LLMaturityPreferencesResponder : public LLHTTPClient::Responder { - if (!getRegion()) - return false; - - // Update agent access preference on the server - std::string url = getRegion()->getCapability("UpdateAgentInformation"); - if (!url.empty()) +public: + LLMaturityPreferencesResponder(LLAgent *pAgent, U8 pPreferredMaturity, U8 pPreviousMaturity); + virtual ~LLMaturityPreferencesResponder(); + + virtual void result(const LLSD &pContent); + virtual void error(U32 pStatus, const std::string& pReason); + +protected: + +private: + U8 parseMaturityFromServerResponse(const LLSD &pContent); + + LLAgent *mAgent; + U8 mPreferredMaturity; + U8 mPreviousMaturity; +}; + +LLMaturityPreferencesResponder::LLMaturityPreferencesResponder(LLAgent *pAgent, U8 pPreferredMaturity, U8 pPreviousMaturity) + : LLHTTPClient::Responder(), + mAgent(pAgent), + mPreferredMaturity(pPreferredMaturity), + mPreviousMaturity(pPreviousMaturity) +{ +} + +LLMaturityPreferencesResponder::~LLMaturityPreferencesResponder() +{ +} + +void LLMaturityPreferencesResponder::result(const LLSD &pContent) +{ + U8 actualMaturity = parseMaturityFromServerResponse(pContent); + + if (actualMaturity != mPreferredMaturity) { - // Set new access preference - LLSD access_prefs = LLSD::emptyMap(); - if (preferredMaturity == SIM_ACCESS_PG) - { - access_prefs["max"] = "PG"; - } - else if (preferredMaturity == SIM_ACCESS_MATURE) - { - access_prefs["max"] = "M"; - } - if (preferredMaturity == SIM_ACCESS_ADULT) - { - access_prefs["max"] = "A"; - } - - LLSD body = LLSD::emptyMap(); - body["access_prefs"] = access_prefs; - llinfos << "Sending access prefs update to " << (access_prefs["max"].asString()) << " via capability to: " - << url << llendl; - LLHTTPClient::post(url, body, new LLHTTPClient::Responder()); // Ignore response - return true; + llwarns << "while attempting to change maturity preference from '" << LLViewerRegion::accessToString(mPreviousMaturity) + << "' to '" << LLViewerRegion::accessToString(mPreferredMaturity) << "', the server responded with '" + << LLViewerRegion::accessToString(actualMaturity) << "' [value:" << static_cast(actualMaturity) << ", llsd:" + << pContent << "]" << llendl; + } + mAgent->handlePreferredMaturityResult(actualMaturity); +} + +void LLMaturityPreferencesResponder::error(U32 pStatus, const std::string& pReason) +{ + llwarns << "while attempting to change maturity preference from '" << LLViewerRegion::accessToString(mPreviousMaturity) + << "' to '" << LLViewerRegion::accessToString(mPreferredMaturity) << "', we got an error because '" + << pReason << "' [status:" << pStatus << "]" << llendl; + mAgent->handlePreferredMaturityError(); +} + +U8 LLMaturityPreferencesResponder::parseMaturityFromServerResponse(const LLSD &pContent) +{ + // stinson 05/24/2012 Pathfinding regions have re-defined the response behavior. In the old server code, + // if you attempted to change the preferred maturity to the same value, the response content would be an + // undefined LLSD block. In the new server code with pathfinding, the response content should always be + // defined. Thus, the check for isUndefined() can be replaced with an assert after pathfinding is merged + // into server trunk and fully deployed. + U8 maturity = SIM_ACCESS_MIN; + if (pContent.isUndefined()) + { + maturity = mPreferredMaturity; + } + else + { + llassert(!pContent.isUndefined()); + llassert(pContent.isMap()); + + if (!pContent.isUndefined() && pContent.isMap()) + { + // stinson 05/24/2012 Pathfinding regions have re-defined the response syntax. The if statement catches + // the new syntax, and the else statement catches the old syntax. After pathfinding is merged into + // server trunk and fully deployed, we can remove the else statement. + if (pContent.has("access_prefs")) + { + llassert(pContent.has("access_prefs")); + llassert(pContent.get("access_prefs").isMap()); + llassert(pContent.get("access_prefs").has("max")); + llassert(pContent.get("access_prefs").get("max").isString()); + if (pContent.get("access_prefs").isMap() && pContent.get("access_prefs").has("max") && + pContent.get("access_prefs").get("max").isString()) + { + LLSD::String actualPreference = pContent.get("access_prefs").get("max").asString(); + LLStringUtil::trim(actualPreference); + maturity = LLViewerRegion::shortStringToAccess(actualPreference); + } + } + else if (pContent.has("max")) + { + llassert(pContent.get("max").isString()); + if (pContent.get("max").isString()) + { + LLSD::String actualPreference = pContent.get("max").asString(); + LLStringUtil::trim(actualPreference); + maturity = LLViewerRegion::shortStringToAccess(actualPreference); + } + } + } + } + + return maturity; +} + +void LLAgent::handlePreferredMaturityResult(U8 pServerMaturity) +{ + // Update the number of responses received + ++mMaturityPreferenceResponseId; + llassert(mMaturityPreferenceResponseId <= mMaturityPreferenceRequestId); + + // Update the last known server maturity response + mLastKnownResponseMaturity = pServerMaturity; + + // Ignore all responses if we know there are more unanswered requests that are expected + if (mMaturityPreferenceResponseId == mMaturityPreferenceRequestId) + { + // If we received a response that matches the last known request, then we are good + if (mLastKnownRequestMaturity == mLastKnownResponseMaturity) + { + mMaturityPreferenceNumRetries = 0; + reportPreferredMaturitySuccess(); + llassert(static_cast(gSavedSettings.getU32("PreferredMaturity")) == mLastKnownResponseMaturity); + } + // Else, the viewer is out of sync with the server, so let's try to re-sync with the + // server by re-sending our last known request. Cap the re-tries at 3 just to be safe. + else if (++mMaturityPreferenceNumRetries <= 3) + { + llinfos << "Retrying attempt #" << mMaturityPreferenceNumRetries << " to set viewer preferred maturity to '" + << LLViewerRegion::accessToString(mLastKnownRequestMaturity) << "'" << llendl; + sendMaturityPreferenceToServer(mLastKnownRequestMaturity); + } + // Else, the viewer is style out of sync with the server after 3 retries, so inform the user + else + { + mMaturityPreferenceNumRetries = 0; + reportPreferredMaturityError(); + } + } +} + +void LLAgent::handlePreferredMaturityError() +{ + // Update the number of responses received + ++mMaturityPreferenceResponseId; + llassert(mMaturityPreferenceResponseId <= mMaturityPreferenceRequestId); + + // Ignore all responses if we know there are more unanswered requests that are expected + if (mMaturityPreferenceResponseId == mMaturityPreferenceRequestId) + { + mMaturityPreferenceNumRetries = 0; + + // If we received a response that matches the last known request, then we are synced with + // the server, but not quite sure why we are + if (mLastKnownRequestMaturity == mLastKnownResponseMaturity) + { + llwarns << "Got an error but maturity preference '" << LLViewerRegion::accessToString(mLastKnownRequestMaturity) + << "' seems to be in sync with the server" << llendl; + reportPreferredMaturitySuccess(); + } + // Else, the more likely case is that the last request does not match the last response, + // so inform the user + else + { + reportPreferredMaturityError(); + } + } +} + +void LLAgent::reportPreferredMaturitySuccess() +{ + // If there is a pending teleport request waiting for the maturity preference to be synced with + // the server, let's start the pending request + if (hasPendingTeleportRequest()) + { + startTeleportRequest(); + } +} + +void LLAgent::reportPreferredMaturityError() +{ + // If there is a pending teleport request waiting for the maturity preference to be synced with + // the server, we were unable to successfully sync with the server on maturity preference, so let's + // just raise the screen. + mIsMaturityRatingChangingDuringTeleport = false; + if (hasPendingTeleportRequest()) + { + setTeleportState(LLAgent::TELEPORT_NONE); + } + + // Get the last known maturity request from the user activity + std::string preferredMaturity = LLViewerRegion::accessToString(mLastKnownRequestMaturity); + LLStringUtil::toLower(preferredMaturity); + + // Get the last known maturity response from the server + std::string actualMaturity = LLViewerRegion::accessToString(mLastKnownResponseMaturity); + LLStringUtil::toLower(actualMaturity); + + // Notify the user + LLSD args = LLSD::emptyMap(); + args["PREFERRED_MATURITY"] = preferredMaturity; + args["ACTUAL_MATURITY"] = actualMaturity; + LLNotificationsUtil::add("MaturityChangeError", args); + + // Check the saved settings to ensure that we are consistent. If we are not consistent, update + // the viewer, but do not send anything to server + U8 localMaturity = static_cast(gSavedSettings.getU32("PreferredMaturity")); + if (localMaturity != mLastKnownResponseMaturity) + { + bool tmpIsDoSendMaturityPreferenceToServer = mIsDoSendMaturityPreferenceToServer; + mIsDoSendMaturityPreferenceToServer = false; + llinfos << "Setting viewer preferred maturity to '" << LLViewerRegion::accessToString(mLastKnownResponseMaturity) << "'" << llendl; + gSavedSettings.setU32("PreferredMaturity", static_cast(mLastKnownResponseMaturity)); + mIsDoSendMaturityPreferenceToServer = tmpIsDoSendMaturityPreferenceToServer; + } +} + +bool LLAgent::isMaturityPreferenceSyncedWithServer() const +{ + return (mMaturityPreferenceRequestId == mMaturityPreferenceResponseId); +} + +void LLAgent::sendMaturityPreferenceToServer(U8 pPreferredMaturity) +{ + // Only send maturity preference to the server if enabled + if (mIsDoSendMaturityPreferenceToServer) + { + // Increment the number of requests. The handlers manage a separate count of responses. + ++mMaturityPreferenceRequestId; + + // Update the last know maturity request + mLastKnownRequestMaturity = pPreferredMaturity; + + // Create a response handler + LLHTTPClient::ResponderPtr responderPtr = LLHTTPClient::ResponderPtr(new LLMaturityPreferencesResponder(this, pPreferredMaturity, mLastKnownResponseMaturity)); + + // If we don't have a region, report it as an error + if (getRegion() == NULL) + { + responderPtr->error(0U, "region is not defined"); + } + else + { + // Find the capability to send maturity preference + std::string url = getRegion()->getCapability("UpdateAgentInformation"); + + // If the capability is not defined, report it as an error + if (url.empty()) + { + responderPtr->error(0U, "capability 'UpdateAgentInformation' is not defined for region"); + } + else + { + // Set new access preference + LLSD access_prefs = LLSD::emptyMap(); + access_prefs["max"] = LLViewerRegion::accessToShortString(pPreferredMaturity); + + LLSD body = LLSD::emptyMap(); + body["access_prefs"] = access_prefs; + llinfos << "Sending viewer preferred maturity to '" << LLViewerRegion::accessToString(pPreferredMaturity) + << "' via capability to: " << url << llendl; + LLSD headers; + LLHTTPClient::post(url, body, responderPtr, headers, 30.0f); + } + } } - return false; } BOOL LLAgent::getAdminOverride() const @@ -2721,11 +3081,6 @@ void LLAgent::setGodLevel(U8 god_level) mAgentAccess->setGodLevel(god_level); } -void LLAgent::setAOTransition() -{ - mAgentAccess->setTransition(); -} - const LLAgentAccess& LLAgent::getAgentAccess() { return *mAgentAccess; @@ -2736,9 +3091,9 @@ bool LLAgent::validateMaturity(const LLSD& newvalue) return mAgentAccess->canSetMaturity(newvalue.asInteger()); } -void LLAgent::handleMaturity(const LLSD& newvalue) +void LLAgent::handleMaturity(const LLSD &pNewValue) { - sendMaturityPreferenceToServer(newvalue.asInteger()); + sendMaturityPreferenceToServer(static_cast(pNewValue.asInteger())); } //---------------------------------------------------------------------------- @@ -3741,7 +4096,7 @@ bool LLAgent::teleportBridgeGlobal(const LLVector3d& pos_global) // protected bool LLAgent::teleportCore(bool is_local) { - if(TELEPORT_NONE != mTeleportState) + if ((TELEPORT_NONE != mTeleportState) && (mTeleportState != TELEPORT_PENDING)) { llwarns << "Attempt to teleport when already teleporting." << llendl; //return false; //LO - yea, lets not return here, we may be stuck in TP and if we are, letting this go through will get us out; @@ -3823,6 +4178,102 @@ bool LLAgent::teleportCore(bool is_local) return true; } +bool LLAgent::hasRestartableFailedTeleportRequest() +{ + return ((mTeleportRequest != NULL) && (mTeleportRequest->getStatus() == LLTeleportRequest::kFailed) && + mTeleportRequest->canRestartTeleport()); +} + +void LLAgent::restartFailedTeleportRequest() +{ + if (hasRestartableFailedTeleportRequest()) + { + mTeleportRequest->setStatus(LLTeleportRequest::kRestartPending); + startTeleportRequest(); + } +} + +void LLAgent::clearTeleportRequest() +{ + mTeleportRequest.reset(); +} + +void LLAgent::setMaturityRatingChangeDuringTeleport(U8 pMaturityRatingChange) +{ + mIsMaturityRatingChangingDuringTeleport = true; + mMaturityRatingChange = pMaturityRatingChange; +} + +bool LLAgent::hasPendingTeleportRequest() +{ + return ((mTeleportRequest != NULL) && + ((mTeleportRequest->getStatus() == LLTeleportRequest::kPending) || + (mTeleportRequest->getStatus() == LLTeleportRequest::kRestartPending))); +} + +void LLAgent::startTeleportRequest() +{ + if (hasPendingTeleportRequest()) + { + if (!isMaturityPreferenceSyncedWithServer()) + { + gTeleportDisplay = TRUE; + setTeleportState(TELEPORT_PENDING); + } + else + { + switch (mTeleportRequest->getStatus()) + { + case LLTeleportRequest::kPending : + mTeleportRequest->setStatus(LLTeleportRequest::kStarted); + mTeleportRequest->startTeleport(); + break; + case LLTeleportRequest::kRestartPending : + llassert(mTeleportRequest->canRestartTeleport()); + mTeleportRequest->setStatus(LLTeleportRequest::kStarted); + mTeleportRequest->restartTeleport(); + break; + default : + llassert(0); + break; + } + } + } +} + +void LLAgent::handleTeleportFinished() +{ + clearTeleportRequest(); + if (mIsMaturityRatingChangingDuringTeleport) + { + // notify user that the maturity preference has been changed + std::string maturityRating = LLViewerRegion::accessToString(mMaturityRatingChange); + LLStringUtil::toLower(maturityRating); + LLSD args; + args["RATING"] = maturityRating; + LLNotificationsUtil::add("PreferredMaturityChanged", args); + mIsMaturityRatingChangingDuringTeleport = false; + } +} + +void LLAgent::handleTeleportFailed() +{ + if (mTeleportRequest != NULL) + { + mTeleportRequest->setStatus(LLTeleportRequest::kFailed); + } + if (mIsMaturityRatingChangingDuringTeleport) + { + // notify user that the maturity preference has been changed + std::string maturityRating = LLViewerRegion::accessToString(mMaturityRatingChange); + LLStringUtil::toLower(maturityRating); + LLSD args; + args["RATING"] = maturityRating; + LLNotificationsUtil::add("PreferredMaturityChanged", args); + mIsMaturityRatingChangingDuringTeleport = false; + } +} + void LLAgent::teleportRequest( const U64& region_handle, const LLVector3& pos_local, @@ -3867,6 +4318,12 @@ void LLAgent::teleportViaLandmark(const LLUUID& landmark_asset_id) } // [/RLVa:KB] + mTeleportRequest = LLTeleportRequestPtr(new LLTeleportRequestViaLandmark(landmark_asset_id)); + startTeleportRequest(); +} + +void LLAgent::doTeleportViaLandmark(const LLUUID& landmark_asset_id) +{ LLViewerRegion *regionp = getRegion(); if(regionp && teleportCore()) { @@ -3881,6 +4338,12 @@ void LLAgent::teleportViaLandmark(const LLUUID& landmark_asset_id) } void LLAgent::teleportViaLure(const LLUUID& lure_id, BOOL godlike) +{ + mTeleportRequest = LLTeleportRequestPtr(new LLTeleportRequestViaLure(lure_id, godlike)); + startTeleportRequest(); +} + +void LLAgent::doTeleportViaLure(const LLUUID& lure_id, BOOL godlike) { LLViewerRegion* regionp = getRegion(); if(regionp && teleportCore()) @@ -3913,18 +4376,21 @@ void LLAgent::teleportViaLure(const LLUUID& lure_id, BOOL godlike) // James Cook, July 28, 2005 void LLAgent::teleportCancel() { - LLViewerRegion* regionp = getRegion(); - if(regionp) + if (!hasPendingTeleportRequest()) { - // send the message - LLMessageSystem* msg = gMessageSystem; - msg->newMessage("TeleportCancel"); - msg->nextBlockFast(_PREHASH_Info); - msg->addUUIDFast(_PREHASH_AgentID, getID()); - msg->addUUIDFast(_PREHASH_SessionID, getSessionID()); - sendReliableMessage(); - } - gTeleportDisplay = FALSE; + LLViewerRegion* regionp = getRegion(); + if(regionp) + { + // send the message + LLMessageSystem* msg = gMessageSystem; + msg->newMessage("TeleportCancel"); + msg->nextBlockFast(_PREHASH_Info); + msg->addUUIDFast(_PREHASH_AgentID, getID()); + msg->addUUIDFast(_PREHASH_SessionID, getSessionID()); + sendReliableMessage(); + } + } + clearTeleportRequest(); gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); } @@ -3950,6 +4416,12 @@ void LLAgent::teleportViaLocation(const LLVector3d& pos_global) } // [/RLVa:KB] + mTeleportRequest = LLTeleportRequestPtr(new LLTeleportRequestViaLocation(pos_global)); + startTeleportRequest(); +} + +void LLAgent::doTeleportViaLocation(const LLVector3d& pos_global) +{ LLViewerRegion* regionp = getRegion(); U64 handle = to_region_handle(pos_global); bool isLocal = (regionp->getHandle() == to_region_handle_global((F32)pos_global.mdV[VX], (F32)pos_global.mdV[VY])); @@ -3963,7 +4435,8 @@ void LLAgent::teleportViaLocation(const LLVector3d& pos_global) (F32)(pos_global.mdV[VZ])); teleportRequest(handle, pos_local); } - else if(regionp && teleportCore(isLocal)) + else if(regionp && + teleportCore(regionp->getHandle() == to_region_handle_global((F32)pos_global.mdV[VX], (F32)pos_global.mdV[VY]))) { llwarns << "Using deprecated teleportlocationrequest." << llendl; // send the message @@ -4008,6 +4481,12 @@ void LLAgent::teleportViaLocationLookAt(const LLVector3d& pos_global) } // [/RLVa:KB] + mTeleportRequest = LLTeleportRequestPtr(new LLTeleportRequestViaLocationLookAt(pos_global)); + startTeleportRequest(); +} + +void LLAgent::doTeleportViaLocationLookAt(const LLVector3d& pos_global) +{ mbTeleportKeepsLookAt = true; gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE); // detach camera form avatar, so it keeps direction U64 region_handle = to_region_handle(pos_global); @@ -4482,5 +4961,149 @@ LLAgentQueryManager::~LLAgentQueryManager() { } -// EOF +//----------------------------------------------------------------------------- +// LLTeleportRequest +//----------------------------------------------------------------------------- +LLTeleportRequest::LLTeleportRequest() + : mStatus(kPending) +{ +} + +LLTeleportRequest::~LLTeleportRequest() +{ +} + +bool LLTeleportRequest::canRestartTeleport() +{ + return false; +} + +void LLTeleportRequest::restartTeleport() +{ + llassert(0); +} + +//----------------------------------------------------------------------------- +// LLTeleportRequestViaLandmark +//----------------------------------------------------------------------------- + +LLTeleportRequestViaLandmark::LLTeleportRequestViaLandmark(const LLUUID &pLandmarkId) + : LLTeleportRequest(), + mLandmarkId(pLandmarkId) +{ +} + +LLTeleportRequestViaLandmark::~LLTeleportRequestViaLandmark() +{ +} + +bool LLTeleportRequestViaLandmark::canRestartTeleport() +{ + return true; +} + +void LLTeleportRequestViaLandmark::startTeleport() +{ + gAgent.doTeleportViaLandmark(getLandmarkId()); +} + +void LLTeleportRequestViaLandmark::restartTeleport() +{ + gAgent.doTeleportViaLandmark(getLandmarkId()); +} + +//----------------------------------------------------------------------------- +// LLTeleportRequestViaLure +//----------------------------------------------------------------------------- + +LLTeleportRequestViaLure::LLTeleportRequestViaLure(const LLUUID &pLureId, BOOL pIsLureGodLike) + : LLTeleportRequestViaLandmark(pLureId), + mIsLureGodLike(pIsLureGodLike) +{ +} + +LLTeleportRequestViaLure::~LLTeleportRequestViaLure() +{ +} + +bool LLTeleportRequestViaLure::canRestartTeleport() +{ + // stinson 05/17/2012 : cannot restart a teleport via lure because of server-side restrictions + // The current scenario is as follows: + // 1. User A initializes a request for User B to teleport via lure + // 2. User B accepts the teleport via lure request + // 3. The server sees the init request from User A and the accept request from User B and matches them up + // 4. The server then removes the paired requests up from the "queue" + // 5. The server then fails User B's teleport for reason of maturity level (for example) + // 6. User B's viewer prompts user to increase their maturity level profile value. + // 7. User B confirms and accepts increase in maturity level + // 8. User B's viewer then attempts to teleport via lure again + // 9. This request will time-out on the viewer-side because User A's initial request has been removed from the "queue" in step 4 + + return false; +} + +void LLTeleportRequestViaLure::startTeleport() +{ + gAgent.doTeleportViaLure(getLandmarkId(), isLureGodLike()); +} + +//----------------------------------------------------------------------------- +// LLTeleportRequestViaLocation +//----------------------------------------------------------------------------- + +LLTeleportRequestViaLocation::LLTeleportRequestViaLocation(const LLVector3d &pPosGlobal) + : LLTeleportRequest(), + mPosGlobal(pPosGlobal) +{ +} + +LLTeleportRequestViaLocation::~LLTeleportRequestViaLocation() +{ +} + +bool LLTeleportRequestViaLocation::canRestartTeleport() +{ + return true; +} + +void LLTeleportRequestViaLocation::startTeleport() +{ + gAgent.doTeleportViaLocation(getPosGlobal()); +} + +void LLTeleportRequestViaLocation::restartTeleport() +{ + gAgent.doTeleportViaLocation(getPosGlobal()); +} + +//----------------------------------------------------------------------------- +// LLTeleportRequestViaLocationLookAt +//----------------------------------------------------------------------------- + +LLTeleportRequestViaLocationLookAt::LLTeleportRequestViaLocationLookAt(const LLVector3d &pPosGlobal) + : LLTeleportRequestViaLocation(pPosGlobal) +{ +} + +LLTeleportRequestViaLocationLookAt::~LLTeleportRequestViaLocationLookAt() +{ +} + +bool LLTeleportRequestViaLocationLookAt::canRestartTeleport() +{ + return true; +} + +void LLTeleportRequestViaLocationLookAt::startTeleport() +{ + gAgent.doTeleportViaLocationLookAt(getPosGlobal()); +} + +void LLTeleportRequestViaLocationLookAt::restartTeleport() +{ + gAgent.doTeleportViaLocationLookAt(getPosGlobal()); +} + +// EOF diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h index 95a5bac249..e4de256173 100644 --- a/indra/newview/llagent.h +++ b/indra/newview/llagent.h @@ -35,6 +35,8 @@ #include "llcoordframe.h" // for mFrameAgent #include "llvoavatardefines.h" +#include +#include #include extern const BOOL ANIMATE; @@ -56,6 +58,9 @@ class LLAgentAccess; class LLSLURL; class LLPauseRequestHandle; class LLUIColor; +class LLTeleportRequest; + +typedef boost::shared_ptr LLTeleportRequestPtr; //-------------------------------------------------------------------- // Types @@ -574,7 +579,8 @@ public: TELEPORT_MOVING = 3, // Viewer has received destination location from source simulator TELEPORT_START_ARRIVAL = 4, // Transition to ARRIVING. Viewer has received avatar update, etc., from destination simulator TELEPORT_ARRIVING = 5, // Make the user wait while content "pre-caches" - TELEPORT_LOCAL = 6 // Teleporting in-sim without showing the progress screen + TELEPORT_LOCAL = 6, // Teleporting in-sim without showing the progress screen + TELEPORT_PENDING = 7 }; public: @@ -591,9 +597,6 @@ private: // Teleport Actions //-------------------------------------------------------------------- public: - void teleportRequest(const U64& region_handle, - const LLVector3& pos_local, // Go to a named location home - bool look_at_from_camera = false); void teleportViaLandmark(const LLUUID& landmark_id); // Teleport to a landmark void teleportHome() { teleportViaLandmark(LLUUID::null); } // Go home void teleportViaLure(const LLUUID& lure_id, BOOL godlike); // To an invited location @@ -609,6 +612,44 @@ protected: bool teleportCore(bool is_local = false); // Stuff for all teleports; returns true if the teleport can proceed + //-------------------------------------------------------------------- + // Teleport State + //-------------------------------------------------------------------- + +public: + bool hasRestartableFailedTeleportRequest(); + void restartFailedTeleportRequest(); + void clearTeleportRequest(); + void setMaturityRatingChangeDuringTeleport(U8 pMaturityRatingChange); + +private: + friend class LLTeleportRequest; + friend class LLTeleportRequestViaLandmark; + friend class LLTeleportRequestViaLure; + friend class LLTeleportRequestViaLocation; + friend class LLTeleportRequestViaLocationLookAt; + + LLTeleportRequestPtr mTeleportRequest; + boost::signals2::connection mTeleportFinishedSlot; + boost::signals2::connection mTeleportFailedSlot; + + bool mIsMaturityRatingChangingDuringTeleport; + U8 mMaturityRatingChange; + + bool hasPendingTeleportRequest(); + void startTeleportRequest(); + + void teleportRequest(const U64& region_handle, + const LLVector3& pos_local, // Go to a named location home + bool look_at_from_camera = false); + void doTeleportViaLandmark(const LLUUID& landmark_id); // Teleport to a landmark + void doTeleportViaLure(const LLUUID& lure_id, BOOL godlike); // To an invited location + void doTeleportViaLocation(const LLVector3d& pos_global); // To a global location - this will probably need to be deprecated + void doTeleportViaLocationLookAt(const LLVector3d& pos_global);// To a global location, preserving camera rotation + + void handleTeleportFinished(); + void handleTeleportFailed(); + //-------------------------------------------------------------------- // Teleport State //-------------------------------------------------------------------- @@ -654,8 +695,6 @@ public: const LLAgentAccess& getAgentAccess(); BOOL canManageEstate() const; BOOL getAdminOverride() const; - // ! BACKWARDS COMPATIBILITY ! This function can go away after the AO transition (see llstartup.cpp). - void setAOTransition(); private: LLAgentAccess * mAgentAccess; @@ -690,13 +729,28 @@ public: bool isTeen() const; bool isMature() const; bool isAdult() const; - void setTeen(bool teen); void setMaturity(char text); - static int convertTextToMaturity(char text); - bool sendMaturityPreferenceToServer(int preferredMaturity); // ! "U8" instead of "int"? + static int convertTextToMaturity(char text); + +private: + bool mIsDoSendMaturityPreferenceToServer; + unsigned int mMaturityPreferenceRequestId; + unsigned int mMaturityPreferenceResponseId; + unsigned int mMaturityPreferenceNumRetries; + U8 mLastKnownRequestMaturity; + U8 mLastKnownResponseMaturity; + + bool isMaturityPreferenceSyncedWithServer() const; + void sendMaturityPreferenceToServer(U8 pPreferredMaturity); + + friend class LLMaturityPreferencesResponder; + void handlePreferredMaturityResult(U8 pServerMaturity); + void handlePreferredMaturityError(); + void reportPreferredMaturitySuccess(); + void reportPreferredMaturityError(); // Maturity callbacks for PreferredMaturity control variable - void handleMaturity(const LLSD& newvalue); + void handleMaturity(const LLSD &pNewValue); bool validateMaturity(const LLSD& newvalue); diff --git a/indra/newview/llagentaccess.cpp b/indra/newview/llagentaccess.cpp index 08a33ab04a..c4ee321e04 100644 --- a/indra/newview/llagentaccess.cpp +++ b/indra/newview/llagentaccess.cpp @@ -33,8 +33,7 @@ LLAgentAccess::LLAgentAccess(LLControlGroup& savedSettings) : mSavedSettings(savedSettings), mAccess(SIM_ACCESS_PG), mAdminOverride(false), - mGodLevel(GOD_NOT), - mAOTransition(false) + mGodLevel(GOD_NOT) { } @@ -133,18 +132,6 @@ bool LLAgentAccess::isAdult() const return mAccess >= SIM_ACCESS_ADULT; } -void LLAgentAccess::setTeen(bool teen) -{ - if (teen) - { - mAccess = SIM_ACCESS_PG; - } - else - { - mAccess = SIM_ACCESS_MATURE; - } -} - //static int LLAgentAccess::convertTextToMaturity(char text) { @@ -182,16 +169,6 @@ void LLAgentAccess::setMaturity(char text) mSavedSettings.setU32("PreferredMaturity", preferred_access); } -void LLAgentAccess::setTransition() -{ - mAOTransition = true; -} - -bool LLAgentAccess::isInTransition() const -{ - return mAOTransition; -} - bool LLAgentAccess::canSetMaturity(S32 maturity) { if (isGodlike()) // Gods can always set their Maturity level diff --git a/indra/newview/llagentaccess.h b/indra/newview/llagentaccess.h index 2e98e4eea1..4e851b0aa0 100644 --- a/indra/newview/llagentaccess.h +++ b/indra/newview/llagentaccess.h @@ -59,13 +59,10 @@ public: bool isMature() const; bool isAdult() const; - void setTeen(bool teen); void setMaturity(char text); static int convertTextToMaturity(char text); - void setTransition(); // sets the transition bit, which defaults to false - bool isInTransition() const; bool canSetMaturity(S32 maturity); private: @@ -73,13 +70,6 @@ private: U8 mGodLevel; bool mAdminOverride; - // this should be deleted after the 60-day AO transition. - // It should be safe to remove it in Viewer 2009 - // It's set by a special short-term flag in login.cgi - // called ao_transition. When that's gone, this can go, along with - // all of the code that depends on it. - bool mAOTransition; - LLControlGroup& mSavedSettings; }; diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index ba18e0a2a7..5ed74280a9 100644 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -242,12 +242,13 @@ LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy(bool update_base_outfit LLUpdateAppearanceOnDestroy::~LLUpdateAppearanceOnDestroy() { - LL_INFOS("Avatar") << self_av_string() << "done update appearance on destroy" << LL_ENDL; - - selfStopPhase("update_appearance_on_destroy"); - if (!LLApp::isExiting()) { + // speculative fix for MAINT-1150 + LL_INFOS("Avatar") << self_av_string() << "done update appearance on destroy" << LL_ENDL; + + selfStopPhase("update_appearance_on_destroy"); + LLAppearanceMgr::instance().updateAppearanceFromCOF(mUpdateBaseOrder); } } diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 986a7c1784..c9174d92f9 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -29,8 +29,8 @@ #include "llappviewer.h" // Viewer includes -#include "llversionviewer.h" #include "llversioninfo.h" +#include "llversionviewer.h" #include "llfeaturemanager.h" #include "lluictrlfactory.h" #include "lltexteditor.h" @@ -98,6 +98,7 @@ #include "llupdaterservice.h" #include "llcallfloater.h" #include "llfloatertexturefetchdebugger.h" +#include "llspellcheck.h" // Linden library includes #include "llavatarnamecache.h" @@ -122,6 +123,7 @@ // Third party library includes #include #include +#include @@ -665,7 +667,7 @@ LLAppViewer::LLAppViewer() : mPurgeOnExit(false), mSecondInstance(false), mSavedFinalSnapshot(false), - mSavePerAccountSettings(false), // don't save settings on logout unless login succeeded. -Zi + mSavePerAccountSettings(false), // don't save settings on logout unless login succeeded. mForceGraphicsDetail(false), mQuitRequested(false), mLogoutRequestSent(false), @@ -1288,6 +1290,8 @@ void LLAppViewer::checkMemory() static LLFastTimer::DeclareTimer FTM_MESSAGES("System Messages"); static LLFastTimer::DeclareTimer FTM_SLEEP("Sleep"); +static LLFastTimer::DeclareTimer FTM_YIELD("Yield"); + static LLFastTimer::DeclareTimer FTM_TEXTURE_CACHE("Texture Cache"); static LLFastTimer::DeclareTimer FTM_DECODE("Image Decode"); static LLFastTimer::DeclareTimer FTM_VFS("VFS Thread"); @@ -1473,6 +1477,7 @@ bool LLAppViewer::mainLoop() // yield some time to the os based on command line option if(mYieldTime >= 0) { + LLFastTimer t(FTM_YIELD); ms_sleep(mYieldTime); } @@ -1963,7 +1968,7 @@ bool LLAppViewer::cleanup() } // Only save per account settings if the previous login succeeded, otherwise // we might end up with a cleared out settings file in case a previous login - // failed after loading per account settings. -Zi + // failed after loading per account settings. else if (!mSavePerAccountSettings) { llinfos << "Not saving per-account settings; last login was not successful." << llendl; @@ -2789,6 +2794,19 @@ bool LLAppViewer::initConfiguration() gDirUtilp->setSkinThemeFolder(themefolder->getValue().asString()); } + if (gSavedSettings.getBOOL("SpellCheck")) + { + std::list dict_list; + std::string dict_setting = gSavedSettings.getString("SpellCheckDictionary"); + boost::split(dict_list, dict_setting, boost::is_any_of(std::string(","))); + if (!dict_list.empty()) + { + LLSpellChecker::setUseSpellCheck(dict_list.front()); + dict_list.pop_front(); + LLSpellChecker::instance().setSecondaryDictionaries(dict_list); + } + } + mYieldTime = gSavedSettings.getS32("YieldTime"); // Read skin/branding settings if specified. @@ -5415,7 +5433,7 @@ void LLAppViewer::handleLoginComplete() } // - // we logged in successfully, so save settings on logout -Zi + // we logged in successfully, so save settings on logout lldebugs << "Login successful, per account settings will be saved on logout." << llendl; mSavePerAccountSettings=TRUE; } diff --git a/indra/newview/llappviewer.h b/indra/newview/llappviewer.h index 966d34ed41..0f615bcb93 100644 --- a/indra/newview/llappviewer.h +++ b/indra/newview/llappviewer.h @@ -251,7 +251,7 @@ private: bool mPurgeOnExit; bool mSavedFinalSnapshot; - bool mSavePerAccountSettings; // only save per account settings if login succeeded -Zi + bool mSavePerAccountSettings; // only save per account settings if login succeeded bool mForceGraphicsDetail; diff --git a/indra/newview/llautoreplace.cpp b/indra/newview/llautoreplace.cpp new file mode 100644 index 0000000000..0f1ce2bcd0 --- /dev/null +++ b/indra/newview/llautoreplace.cpp @@ -0,0 +1,771 @@ +/** + * @file llautoreplace.cpp + * @brief Auto Replace Manager + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2012, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llautoreplace.h" +#include "llsdserialize.h" +#include "llboost.h" +#include "llcontrol.h" +#include "llviewercontrol.h" +#include "llnotificationsutil.h" + +LLAutoReplace* LLAutoReplace::sInstance; + +const char* LLAutoReplace::SETTINGS_FILE_NAME = "autoreplace.xml"; + +LLAutoReplace::LLAutoReplace() +{ +} + +LLAutoReplace::~LLAutoReplace() +{ + sInstance = NULL; +} + +void LLAutoReplace::autoreplaceCallback(LLUIString& inputText, S32& cursorPos) +{ + static LLCachedControl perform_autoreplace(gSavedSettings, "AutoReplace"); + if(perform_autoreplace) + { + S32 wordEnd = cursorPos-1; + LLWString text = inputText.getWString(); + + bool atSpace = (text[wordEnd] == ' '); + bool haveWord = (LLWStringUtil::isPartOfWord(text[wordEnd])); + + if (atSpace || haveWord) + { + if (atSpace && wordEnd > 0) + { + // find out if this space immediately follows a word + wordEnd--; + haveWord = (LLWStringUtil::isPartOfWord(text[wordEnd])); + } + if (haveWord) + { + // wordEnd points to the end of a word, now find the start of the word + std::string word; + S32 wordStart = wordEnd; + for ( S32 backOne = wordStart - 1; + backOne >= 0 && LLWStringUtil::isPartOfWord(text[backOne]); + backOne-- + ) + { + wordStart--; // walk wordStart back to the beginning of the word + } + LL_DEBUGS("AutoReplace")<<"wordStart: "<loadFromSettings(); + } + return sInstance; +} + +std::string LLAutoReplace::getUserSettingsFileName() +{ + std::string path=gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, ""); + + if (!path.empty()) + { + path = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, SETTINGS_FILE_NAME); + } + return path; +} + +std::string LLAutoReplace::getAppSettingsFileName() +{ + std::string path=gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""); + + if (!path.empty()) + { + path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, SETTINGS_FILE_NAME); + } + else + { + LL_ERRS("AutoReplace") << "Failed to get app settings directory name" << LL_ENDL; + } + return path; +} + +LLAutoReplaceSettings LLAutoReplace::getSettings() +{ + return mSettings; +} + +void LLAutoReplace::setSettings(const LLAutoReplaceSettings& newSettings) +{ + mSettings.set(newSettings); + /// Make the newSettings active and write them to user storage + saveToUserSettings(); +} + +void LLAutoReplace::loadFromSettings() +{ + std::string filename=getUserSettingsFileName(); + if (filename.empty()) + { + LL_INFOS("AutoReplace") << "no valid user settings directory." << LL_ENDL; + } + if(gDirUtilp->fileExists(filename)) + { + LLSD userSettings; + llifstream file; + file.open(filename.c_str()); + if (file.is_open()) + { + LLSDSerialize::fromXML(userSettings, file); + } + file.close(); + if ( mSettings.setFromLLSD(userSettings) ) + { + LL_INFOS("AutoReplace") << "settings loaded from '" << filename << "'" << LL_ENDL; + } + else + { + LL_WARNS("AutoReplace") << "invalid settings found in '" << filename << "'" << LL_ENDL; + } + } + else // no user settings found, try application settings + { + std::string defaultName = getAppSettingsFileName(); + LL_INFOS("AutoReplace") << " user settings file '" << filename << "' not found"<< LL_ENDL; + + bool gotSettings = false; + if(gDirUtilp->fileExists(defaultName)) + { + LLSD appDefault; + llifstream file; + file.open(defaultName.c_str()); + if (file.is_open()) + { + LLSDSerialize::fromXMLDocument(appDefault, file); + } + file.close(); + + if ( mSettings.setFromLLSD(appDefault) ) + { + LL_INFOS("AutoReplace") << "settings loaded from '" << defaultName.c_str() << "'" << LL_ENDL; + gotSettings = true; + } + else + { + LL_WARNS("AutoReplace") << "invalid settings found in '" << defaultName.c_str() << "'" << LL_ENDL; + } + } + + if ( ! gotSettings ) + { + if (mSettings.setFromLLSD(mSettings.getExampleLLSD())) + { + LL_WARNS("AutoReplace") << "no settings found; loaded example." << LL_ENDL; + } + else + { + LL_WARNS("AutoReplace") << "no settings found and example invalid!" << LL_ENDL; + } + } + } +} + +void LLAutoReplace::saveToUserSettings() +{ + std::string filename=getUserSettingsFileName(); + llofstream file; + file.open(filename.c_str()); + LLSDSerialize::toPrettyXML(mSettings.getAsLLSD(), file); + file.close(); + LL_INFOS("AutoReplace") << "settings saved to '" << filename << "'" << LL_ENDL; +} + +// ================================================================ +// LLAutoReplaceSettings +// ================================================================ + +const std::string LLAutoReplaceSettings::AUTOREPLACE_LIST_NAME = "name"; ///< key for looking up list names +const std::string LLAutoReplaceSettings::AUTOREPLACE_LIST_REPLACEMENTS = "replacements"; ///< key for looking up replacement map + +LLAutoReplaceSettings::LLAutoReplaceSettings() +{ +} + +LLAutoReplaceSettings::LLAutoReplaceSettings(const LLAutoReplaceSettings& settings) +{ + // copy all values through fundamental type intermediates for thread safety + mLists = LLSD::emptyArray(); + + for ( LLSD::array_const_iterator list = settings.mLists.beginArray(), listEnd = settings.mLists.endArray(); + list != listEnd; + list++ + ) + { + if ( (*list).isMap() ) // can fail due to LLSD-30: ignore it + { + LLSD listMap = LLSD::emptyMap(); + std::string listName = (*list)[AUTOREPLACE_LIST_NAME]; + listMap[AUTOREPLACE_LIST_NAME] = listName; + listMap[AUTOREPLACE_LIST_REPLACEMENTS] = LLSD::emptyMap(); + + for ( LLSD::map_const_iterator + entry = (*list)[AUTOREPLACE_LIST_REPLACEMENTS].beginMap(), + entriesEnd = (*list)[AUTOREPLACE_LIST_REPLACEMENTS].endMap(); + entry != entriesEnd; + entry++ + ) + { + std::string keyword = entry->first; + std::string replacement = entry->second.asString(); + listMap[AUTOREPLACE_LIST_REPLACEMENTS].insert(keyword, LLSD(replacement)); + } + + mLists.append(listMap); + } + } +} + +void LLAutoReplaceSettings::set(const LLAutoReplaceSettings& newSettings) +{ + mLists = newSettings.mLists; +} + +bool LLAutoReplaceSettings::setFromLLSD(const LLSD& settingsFromLLSD) +{ + bool settingsValid = true; + + if ( settingsFromLLSD.isArray() ) + { + for ( LLSD::array_const_iterator + list = settingsFromLLSD.beginArray(), + listEnd = settingsFromLLSD.endArray(); + settingsValid && list != listEnd; + list++ + ) + { + if ( (*list).isDefined() ) // can be undef due to LLSD-30: ignore it + { + settingsValid = listIsValid(*list); + } + } + } + else + { + settingsValid = false; + LL_WARNS("AutoReplace") << "settings are not an array" << LL_ENDL; + } + + if ( settingsValid ) + { + mLists = settingsFromLLSD; + } + else + { + LL_WARNS("AutoReplace") << "invalid settings discarded; using hard coded example" << LL_ENDL; + } + + return settingsValid; +} + +bool LLAutoReplaceSettings::listNameMatches( const LLSD& list, const std::string name ) +{ + return list.isMap() + && list.has(AUTOREPLACE_LIST_NAME) + && list[AUTOREPLACE_LIST_NAME].asString() == name; +} + +const LLSD* LLAutoReplaceSettings::getListEntries(std::string listName) +{ + const LLSD* returnedEntries = NULL; + for( LLSD::array_const_iterator list = mLists.beginArray(), endList = mLists.endArray(); + returnedEntries == NULL && list != endList; + list++ + ) + { + const LLSD& thisList = *list; + if ( listNameMatches(thisList, listName) ) + { + returnedEntries = &thisList[AUTOREPLACE_LIST_REPLACEMENTS]; + } + } + return returnedEntries; +} + +std::string LLAutoReplaceSettings::replacementFor(std::string keyword, std::string listName) +{ + std::string replacement; + bool foundList = false; + for( LLSD::array_const_iterator list = mLists.beginArray(), endList = mLists.endArray(); + ! foundList && list != endList; + list++ + ) + { + const LLSD& thisList = *list; + if ( listNameMatches(thisList, listName) ) + { + foundList = true; // whether there is a replacement or not, we're done + if ( thisList.isMap() + && thisList.has(AUTOREPLACE_LIST_REPLACEMENTS) + && thisList[AUTOREPLACE_LIST_REPLACEMENTS].has(keyword) + ) + { + replacement = thisList[AUTOREPLACE_LIST_REPLACEMENTS][keyword].asString(); + LL_DEBUGS("AutoReplace")<<"'"< '"<second.isString() ) + { + listValid = false; + LL_WARNS("AutoReplace") + << "non-string replacement value found in list '" + << list[AUTOREPLACE_LIST_NAME].asString() << "'" + << LL_ENDL; + } + } + } + + return listValid; +} + +const LLSD* LLAutoReplaceSettings::exportList(std::string listName) +{ + const LLSD* exportedList = NULL; + for ( LLSD::array_const_iterator list = mLists.beginArray(), listEnd = mLists.endArray(); + exportedList == NULL && list != listEnd; + list++ + ) + { + if ( listNameMatches(*list, listName) ) + { + const LLSD& namedList = (*list); + exportedList = &namedList; + } + } + return exportedList; +} + +bool LLAutoReplaceSettings::listNameIsUnique(const LLSD& newList) +{ + bool nameIsUnique = true; + // this must always be called with a valid list, so it is safe to assume it has a name + std::string newListName = newList[AUTOREPLACE_LIST_NAME].asString(); + for ( LLSD::array_const_iterator list = mLists.beginArray(), listEnd = mLists.endArray(); + nameIsUnique && list != listEnd; + list++ + ) + { + if ( listNameMatches(*list, newListName) ) + { + LL_WARNS("AutoReplace")<<"duplicate list name '"<= 0) + { + LL_DEBUGS("AutoReplace") << "erase "< autoreplace_enabled(gSavedSettings, "AutoReplace"); + if ( autoreplace_enabled ) + { + LL_DEBUGS("AutoReplace")<<"checking '"< '" << replacements[currentWord].asString() << "'" + << LL_ENDL; + returnedWord = replacements[currentWord].asString(); + } + } + } + return returnedWord; +} + +bool LLAutoReplaceSettings::addEntryToList(LLWString keyword, LLWString replacement, std::string listName) +{ + bool added = false; + + if ( ! keyword.empty() && ! replacement.empty() ) + { + bool isOneWord = true; + for (S32 character = 0; isOneWord && character < keyword.size(); character++ ) + { + if ( ! LLWStringUtil::isPartOfWord(keyword[character]) ) + { + LL_WARNS("AutoReplace") << "keyword '" << wstring_to_utf8str(keyword) << "' not a single word (len "< replacement test pairs + + /// Get the replacement for the keyword from the specified list + std::string replacementFor(std::string keyword, std::string listName); + + /// Adds a keywword/replacement pair to the named list + bool addEntryToList(LLWString keyword, LLWString replacement, std::string listName); + + /// Removes the keywword and its replacement from the named list + bool removeEntryFromList(std::string keyword, std::string listName); + + /** + * Look for currentWord in the lists in order, returning any substitution found + * If no configured substitution is found, returns currentWord + */ + std::string replaceWord(const std::string currentWord /**< word to search for */ ); + + /// Provides a hard-coded example of settings + LLSD getExampleLLSD(); + + /// Get the actual settings as LLSD + const LLSD& getAsLLSD(); + ///< @note for use only in AutoReplace::saveToUserSettings + + private: + /// Efficiently and safely compare list names + bool listNameMatches( const LLSD& list, const std::string name ); + + /// The actual llsd data structure + LLSD mLists; + + static const std::string AUTOREPLACE_LIST_NAME; ///< key for looking up list names + static const std::string AUTOREPLACE_LIST_REPLACEMENTS; ///< key for looking up replacement map + + /**< + * LLSD structure of the lists + * - The configuration is an array (mLists), + * - Each entry in the array is a replacement list + * - Each replacement list is a map with three keys: + * @verbatim + * "name" String the name of the list + * "replacements" Map keyword -> replacement pairs + * + * + * + * + * name List 1 + * data + * + * keyword1 replacement1 + * keyword2 replacement2 + * + * + * + * name List 2 + * data + * + * keyword1 replacement1 + * keyword2 replacement2 + * + * + * + * + * @endverbatim + */ +}; + +/** Provides a facility to auto-replace text dynamically as it is entered. + * + * When the end of a word is detected (defined as any punctuation character, + * or any whitespace except newline or return), the preceding word is used + * as a lookup key in an ordered list of maps. If a match is found in any + * map, the keyword is replaced by the associated value from the map. + * + * See the autoreplaceCallback method for how to add autoreplace functionality + * to a text entry tool. + */ +class LLAutoReplace : public LLSingleton +{ + public: + LLAutoReplace(); + ~LLAutoReplace(); + + /// @return a pointer to the active instance + static LLAutoReplace* getInstance(); + + /// Callback that provides the hook for use in text entry methods + void autoreplaceCallback(LLUIString& inputText, S32& cursorPos); + + /// Get a copy of the current settings + LLAutoReplaceSettings getSettings(); + + /// Commit new settings after making changes + void setSettings(const LLAutoReplaceSettings& settings); + + private: + friend class LLSingleton; + static LLAutoReplace* sInstance; ///< the active settings instance + + LLAutoReplaceSettings mSettings; ///< configuration information + + /// Read settings from persistent storage + void loadFromSettings(); + + /// Make the newSettings active and write them to user storage + void saveToUserSettings(); + + /// Compute the user settings file name + std::string getUserSettingsFileName(); + + /// Compute the (read-ony) application settings file name + std::string getAppSettingsFileName(); + + /// basename for the settings files + static const char* SETTINGS_FILE_NAME; +}; + +#endif /* LLAUTOREPLACE_H */ diff --git a/indra/newview/llchathistory.cpp b/indra/newview/llchathistory.cpp index 0516dc678e..00a52804da 100644 --- a/indra/newview/llchathistory.cpp +++ b/indra/newview/llchathistory.cpp @@ -627,9 +627,9 @@ protected: void showInfoCtrl() { -// if (mAvatarID.isNull() || mFrom.empty() || SYSTEM_FROM == mFrom) return; +// if (mAvatarID.isNull() || mFrom.empty() || CHAT_SOURCE_SYSTEM == mSourceType) return; // [RLVa:KB] - Checked: 2010-04-22 (RLVa-1.2.2a) | Added: RLVa-1.2.0f - if ( (!mShowInfoCtrl) || (mAvatarID.isNull() || mFrom.empty() || SYSTEM_FROM == mFrom) ) return; + if ( (!mShowInfoCtrl) || (mAvatarID.isNull() || mFrom.empty() || CHAT_SOURCE_SYSTEM == mSourceType) ) return; // [/RLVa:KB] if (!sInfoCtrl) @@ -834,6 +834,8 @@ void LLChatHistory::clear() mLastFromID = LLUUID::null; } +static LLFastTimer::DeclareTimer FTM_APPEND_MESSAGE("Append Chat Message"); + void LLChatHistory::onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name) { mDisplayName = av_name.mDisplayName; @@ -842,6 +844,7 @@ void LLChatHistory::onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LLStyle::Params& input_append_params) { + LLFastTimer _(FTM_APPEND_MESSAGE); bool use_plain_text_chat_history = args["use_plain_text_chat_history"].asBoolean(); bool hide_timestamps_nearby_chat = args["hide_timestamps_nearby_chat"].asBoolean(); // AO: Do any display name lookups in plaintext chat headers as early as possible to give the cache maximal @@ -1075,7 +1078,7 @@ void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LL // FS-1734 seperate name and text styles for moderator if (use_plain_text_chat_history) - { + { LLStyle::Params timestamp_style(style_params); if (!message_from_log) { @@ -1087,17 +1090,17 @@ void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LL { timestamp_style.font.style(moderator_name_style); } - // FS-1734 seperate name and text styles for moderator + // FS-1734 seperate name and text styles for moderator } // [FIRE-1641 : SJ]: Option to hide timestamps in nearby chat - only add timestamps when hide_timestamps_nearby_chat not TRUE - // mEditor->appendText("[" + chat.mTimeStr + "] ", mEditor->getText().size() != 0, timestamp_style); + // mEditor->appendText("[" + chat.mTimeStr + "] ", mEditor->getLength() != 0, timestamp_style); if (!hide_timestamps_nearby_chat) { - mEditor->appendText("[" + chat.mTimeStr + "] ", mEditor->getText().size() != 0, timestamp_style); + mEditor->appendText("[" + chat.mTimeStr + "] ", mEditor->getLength() != 0, timestamp_style); } else { - mEditor->appendLineBreakSegment(timestamp_style); + mEditor->appendLineBreakSegment(timestamp_style); } if (utf8str_trim(chat.mFromName).size() != 0) @@ -1276,7 +1279,7 @@ void LLChatHistory::appendMessage(const LLChat& chat, const LLSD &args, const LL style_params.color(txt_color); style_params.readonly_color(txt_color); - if (mEditor->getText().size() == 0) + if (mEditor->getLength() == 0) p.top_pad = 0; else p.top_pad = mTopHeaderPad; diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 9a85b3c85b..4fb5fe02f1 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -450,7 +450,7 @@ void LLDrawable::makeStatic(BOOL warning_enabled) { if (isState(ACTIVE)) { - clearState(ACTIVE); + clearState(ACTIVE | ANIMATED_CHILD); if (mParent.notNull() && mParent->isActive() && warning_enabled) { @@ -538,9 +538,9 @@ F32 LLDrawable::updateXform(BOOL undamped) target_rot = new_rot; target_scale = new_scale; } - else + else if (mVObjp->getAngularVelocity().isExactlyZero()) { - // snap to final position + // snap to final position (only if no target omega is applied) dist_squared = 0.0f; if (getVOVolume() && !isRoot()) { //child prim snapping to some position, needs a rebuild @@ -549,15 +549,25 @@ F32 LLDrawable::updateXform(BOOL undamped) } } - if ((mCurrentScale != target_scale) || - (!isRoot() && - (dist_squared >= MIN_INTERPOLATE_DISTANCE_SQUARED || - !mVObjp->getAngularVelocity().isExactlyZero() || - target_pos != mXform.getPosition() || - target_rot != mXform.getRotation()))) - { //child prim moving or scale change requires immediate rebuild + LLVector3 vec = mCurrentScale-target_scale; + + if (vec*vec > MIN_INTERPOLATE_DISTANCE_SQUARED) + { //scale change requires immediate rebuild + mCurrentScale = target_scale; gPipeline.markRebuild(this, LLDrawable::REBUILD_POSITION, TRUE); } + else if (!isRoot() && + (!mVObjp->getAngularVelocity().isExactlyZero() || + dist_squared > 0.f)) + { //child prim moving relative to parent, tag as needing to be rendered atomically and rebuild + dist_squared = 1.f; //keep this object on the move list + if (!isState(LLDrawable::ANIMATED_CHILD)) + { + setState(LLDrawable::ANIMATED_CHILD); + gPipeline.markRebuild(this, LLDrawable::REBUILD_ALL, TRUE); + mVObjp->dirtySpatialGroup(); + } + } else if (!getVOVolume() && !isAvatar()) { movePartition(); @@ -568,9 +578,7 @@ F32 LLDrawable::updateXform(BOOL undamped) mXform.setRotation(target_rot); mXform.setScale(LLVector3(1,1,1)); //no scale in drawable transforms (IT'S A RULE!) mXform.updateMatrix(); - - mCurrentScale = target_scale; - + if (mSpatialBridge) { gPipeline.markMoved(mSpatialBridge, FALSE); @@ -596,7 +604,11 @@ void LLDrawable::moveUpdatePipeline(BOOL moved) // Update the face centers. for (S32 i = 0; i < getNumFaces(); i++) { - getFace(i)->updateCenterAgent(); + LLFace* face = getFace(i); + if (face) + { + face->updateCenterAgent(); + } } } @@ -651,7 +663,6 @@ BOOL LLDrawable::updateMoveUndamped() } mVObjp->clearChanged(LLXform::MOVED); - return TRUE; } @@ -727,7 +738,8 @@ void LLDrawable::updateDistance(LLCamera& camera, bool force_update) for (S32 i = 0; i < getNumFaces(); i++) { LLFace* facep = getFace(i); - if (force_update || facep->getPoolType() == LLDrawPool::POOL_ALPHA) + if (facep && + (force_update || facep->getPoolType() == LLDrawPool::POOL_ALPHA)) { LLVector4a box; box.setSub(facep->mExtents[1], facep->mExtents[0]); @@ -826,13 +838,16 @@ void LLDrawable::shiftPos(const LLVector4a &shift_vector) for (S32 i = 0; i < getNumFaces(); i++) { LLFace *facep = getFace(i); - facep->mCenterAgent += LLVector3(shift_vector.getF32ptr()); - facep->mExtents[0].add(shift_vector); - facep->mExtents[1].add(shift_vector); - - if (!volume && facep->hasGeometry()) + if (facep) { - facep->clearVertexBuffer(); + facep->mCenterAgent += LLVector3(shift_vector.getF32ptr()); + facep->mExtents[0].add(shift_vector); + facep->mExtents[1].add(shift_vector); + + if (!volume && facep->hasGeometry()) + { + facep->clearVertexBuffer(); + } } } @@ -954,7 +969,10 @@ void LLDrawable::setSpatialGroup(LLSpatialGroup *groupp) for (S32 i = 0; i < getNumFaces(); ++i) { LLFace* facep = getFace(i); - facep->clearVertexBuffer(); + if (facep) + { + facep->clearVertexBuffer(); + } } } @@ -1535,10 +1553,10 @@ BOOL LLDrawable::isAnimating() const return TRUE; } - if (!isRoot() && !mVObjp->getAngularVelocity().isExactlyZero()) - { + /*if (!isRoot() && !mVObjp->getAngularVelocity().isExactlyZero()) + { //target omega return TRUE; - } + }*/ return FALSE; } diff --git a/indra/newview/lldrawable.h b/indra/newview/lldrawable.h index 0df6f186b6..e2064b79f8 100644 --- a/indra/newview/lldrawable.h +++ b/indra/newview/lldrawable.h @@ -277,6 +277,7 @@ public: HAS_ALPHA = 0x04000000, RIGGED = 0x08000000, PARTITION_MOVE = 0x10000000, + ANIMATED_CHILD = 0x20000000, } EDrawableFlags; private: //aligned members @@ -333,35 +334,14 @@ inline LLFace* LLDrawable::getFace(const S32 i) const if ((U32) i >= mFaces.size()) { - LLUUID objectID=getVObj()->getID(); - - // if our face list is empty, we have no real choice. -Zi - if(mFaces.empty()) - { - llwarns << objectID << ": Empty face list." << llendl; - return NULL; - } - - // otherwise try to return a valid face to avoid crashing. -Zi - llwarns << objectID << ": Invalid face index " << (U32) i << ". Max faces is: " << mFaces.size() << ". Returning face index 0." << llendl; - return mFaces[0]; + llwarns << "Invalid face index." << llendl; + return NULL; } if (!mFaces[i]) { - LLUUID objectID=getVObj()->getID(); - - llwarns << objectID << ": Null face found at index " << (U32) i << ". Max faces is: " << mFaces.size() << "." << llendl; - if(i==0) - { - S32 max=getNumFaces(); - - // try to return a valid face to avoid crashing. If we only have one face, return NULL as last resort. -Zi - if(max>1) - return mFaces[max-1]; - else - return NULL; - } + llwarns << "Null face found." << llendl; + return NULL; } return mFaces[i]; diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 5b62dbc560..5f2a982ed3 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -405,6 +405,12 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) { LLDrawInfo& params = **k; + if ((params.mVertexBuffer->getTypeMask() & mask) != mask) + { //FIXME! + llwarns << "Missing required components, skipping render batch." << llendl; + continue; + } + LLRenderPass::applyModelMatrix(params); diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 0103373fd2..ace3a20bbb 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -261,7 +261,9 @@ void LLDrawPoolAvatar::beginPostDeferredAlpha() sRenderingSkinned = TRUE; gPipeline.bindDeferredShader(*sVertexProgram); - + + sVertexProgram->setMinimumAlpha(0.2f); + sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); } diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 568ff90655..d462c0ffca 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -44,11 +44,14 @@ #include "llsky.h" #include "llviewercamera.h" #include "llviewertexturelist.h" +#include "llvopartgroup.h" #include "llvosky.h" #include "llvovolume.h" #include "pipeline.h" #include "llviewerregion.h" #include "llviewerwindow.h" +#include "llviewershadermgr.h" + #define LL_MAX_INDICES_COUNT 1000000 @@ -56,7 +59,6 @@ BOOL LLFace::sSafeRenderSelect = TRUE; // FALSE #define DOTVEC(a,b) (a.mV[0]*b.mV[0] + a.mV[1]*b.mV[1] + a.mV[2]*b.mV[2]) - /* For each vertex, given: B - binormal @@ -161,7 +163,15 @@ void LLFace::init(LLDrawable* drawablep, LLViewerObject* objp) mGeomCount = 0; mGeomIndex = 0; mIndicesCount = 0; - mIndicesIndex = 0; + if (drawablep->getRenderType() == LLPipeline::RENDER_TYPE_PARTICLES || + drawablep->getRenderType() == LLPipeline::RENDER_TYPE_HUD_PARTICLES) + { //indicate to LLParticlePartition that this particle is uninitialized + mIndicesIndex = 0xFFFFFFFF; + } + else + { + mIndicesIndex = 0; + } mIndexInTex = 0; mTexture = NULL; mTEOffset = -1; @@ -177,12 +187,6 @@ void LLFace::init(LLDrawable* drawablep, LLViewerObject* objp) mFaceColor = LLColor4(1,0,0,1); - mLastVertexBuffer = mVertexBuffer; - mLastGeomCount = mGeomCount; - mLastGeomIndex = mGeomIndex; - mLastIndicesCount = mIndicesCount; - mLastIndicesIndex = mIndicesIndex; - mImportanceToCamera = 0.f ; mBoundingSphereRadius = 0.0f ; @@ -203,6 +207,15 @@ void LLFace::destroy() mTexture->removeFace(this) ; } + if (mDrawablep.notNull() && + (mDrawablep->getRenderType() == LLPipeline::RENDER_TYPE_PARTICLES || + mDrawablep->getRenderType() == LLPipeline::RENDER_TYPE_HUD_PARTICLES) && + mIndicesIndex != 0xFFFFFFFF) + { + LLVOPartGroup::freeVBSlot(getGeomIndex()/4); + mIndicesIndex = 0xFFFFFFFF; + } + if (mDrawPoolp) { if (this->isState(LLFace::RIGGED) && mDrawPoolp->getType() == LLDrawPool::POOL_AVATAR) @@ -372,7 +385,6 @@ void LLFace::setSize(S32 num_vertices, S32 num_indices, bool align) mGeomCount = num_vertices; mIndicesCount = num_indices; mVertexBuffer = NULL; - mLastVertexBuffer = NULL; } llassert(verify()); @@ -765,12 +777,6 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, LLMatrix4a mat_normal; mat_normal.loadu(mat_normal_in); - //if (mDrawablep->isState(LLDrawable::REBUILD_VOLUME)) - //{ //vertex buffer no longer valid - // mVertexBuffer = NULL; - // mLastVertexBuffer = NULL; - //} - //VECTORIZE THIS LLVector4a min,max; @@ -1038,30 +1044,13 @@ bool LLFace::calcAlignedPlanarTE(const LLFace* align_to, LLVector2* res_st_offs void LLFace::updateRebuildFlags() { - if (!mDrawablep->isState(LLDrawable::REBUILD_VOLUME)) - { - BOOL moved = TRUE; - if (mLastVertexBuffer == mVertexBuffer && - !mVertexBuffer->isEmpty()) - { //this face really doesn't need to be regenerated, try real hard not to do so - if (mLastGeomCount == mGeomCount && - mLastGeomIndex == mGeomIndex && - mLastIndicesCount == mIndicesCount && - mLastIndicesIndex == mIndicesIndex) - { //data is in same location in vertex buffer - moved = FALSE; - } - } - mLastMoveTime = gFrameTimeSeconds; - - if (moved) - { - mDrawablep->setState(LLDrawable::REBUILD_VOLUME); - } + if (mDrawablep->isState(LLDrawable::REBUILD_VOLUME)) + { //this rebuild is zero overhead (direct consequence of some change that affects this face) + mLastUpdateTime = gFrameTimeSeconds; } else - { - mLastUpdateTime = gFrameTimeSeconds; + { //this rebuild is overhead (side effect of some change that does not affect this face) + mLastMoveTime = gFrameTimeSeconds; } } @@ -1102,6 +1091,73 @@ bool LLFace::canRenderAsMask() } +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_VOLUME("Volume VB Cache"); + +//static +void LLFace::cacheFaceInVRAM(const LLVolumeFace& vf) +{ + LLFastTimer t(FTM_FACE_GEOM_VOLUME); + U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | + LLVertexBuffer::MAP_BINORMAL | LLVertexBuffer::MAP_NORMAL; + + if (vf.mWeights) + { + mask |= LLVertexBuffer::MAP_WEIGHT4; + } + + LLVertexBuffer* buff = new LLVertexBuffer(mask, GL_STATIC_DRAW_ARB); + vf.mVertexBuffer = buff; + + buff->allocateBuffer(vf.mNumVertices, 0, true); + + LLStrider f_vert; + LLStrider f_binorm; + LLStrider f_norm; + LLStrider f_tc; + + buff->getBinormalStrider(f_binorm); + buff->getVertexStrider(f_vert); + buff->getNormalStrider(f_norm); + buff->getTexCoord0Strider(f_tc); + + for (U32 i = 0; i < vf.mNumVertices; ++i) + { + *f_vert++ = vf.mPositions[i]; + (*f_binorm++).set(vf.mBinormals[i].getF32ptr()); + *f_tc++ = vf.mTexCoords[i]; + (*f_norm++).set(vf.mNormals[i].getF32ptr()); + } + + if (vf.mWeights) + { + LLStrider f_wght; + buff->getWeight4Strider(f_wght); + for (U32 i = 0; i < vf.mNumVertices; ++i) + { + (*f_wght++).set(vf.mWeights[i].getF32ptr()); + } + } + + buff->flush(); +} + +//helper function for pushing primitives for transform shaders and cleaning up +//uninitialized data on the tail, plus tracking number of expected primitives +void push_for_transform(LLVertexBuffer* buff, U32 source_count, U32 dest_count) +{ + if (source_count > 0 && dest_count >= source_count) //protect against possible U32 wrapping + { + //push source primitives + buff->drawArrays(LLRender::POINTS, 0, source_count); + U32 tail = dest_count-source_count; + for (U32 i = 0; i < tail; ++i) + { //copy last source primitive into each element in tail + buff->drawArrays(LLRender::POINTS, source_count-1, 1); + } + gPipeline.mTransformFeedbackPrimitives += dest_count; + } +} + static LLFastTimer::DeclareTimer FTM_FACE_GET_GEOM("Face Geom"); static LLFastTimer::DeclareTimer FTM_FACE_GEOM_POSITION("Position"); static LLFastTimer::DeclareTimer FTM_FACE_GEOM_NORMAL("Normal"); @@ -1119,7 +1175,6 @@ static LLFastTimer::DeclareTimer FTM_FACE_TEX_DEFAULT("Default"); static LLFastTimer::DeclareTimer FTM_FACE_TEX_QUICK("Quick"); static LLFastTimer::DeclareTimer FTM_FACE_TEX_QUICK_NO_XFORM("No Xform"); static LLFastTimer::DeclareTimer FTM_FACE_TEX_QUICK_XFORM("Xform"); - static LLFastTimer::DeclareTimer FTM_FACE_TEX_QUICK_PLANAR("Quick Planar"); BOOL LLFace::getGeometryVolume(const LLVolume& volume, @@ -1152,9 +1207,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, << " VF Num Indices: " << num_indices << " Indices Index: " << mIndicesIndex << " VB Num Indices: " << mVertexBuffer->getNumIndices() << llendl; - llwarns << "Last Indices Count: " << mLastIndicesCount - << " Last Indices Index: " << mLastIndicesIndex - << " Face Index: " << f + llwarns << " Face Index: " << f << " Pool Type: " << mPoolType << llendl; return FALSE; } @@ -1292,17 +1345,10 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, LLMatrix4a mat_normal; mat_normal.loadu(mat_norm_in); - //if it's not fullbright and has no normals, bake sunlight based on face normal - //bool bake_sunlight = !getTextureEntry()->getFullbright() && - // !mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_NORMAL); - F32 r = 0, os = 0, ot = 0, ms = 0, mt = 0, cos_ang = 0, sin_ang = 0; - + bool do_xform = false; if (rebuild_tcoord) { - LLFastTimer t(FTM_FACE_GEOM_TEXTURE); - bool do_xform; - if (tep) { r = tep->getRotation(); @@ -1331,396 +1377,368 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, { do_xform = false; } - - //bump setup - LLVector4a binormal_dir( -sin_ang, cos_ang, 0.f ); - LLVector4a bump_s_primary_light_ray(0.f, 0.f, 0.f); - LLVector4a bump_t_primary_light_ray(0.f, 0.f, 0.f); - - LLQuaternion bump_quat; - if (mDrawablep->isActive()) - { - bump_quat = LLQuaternion(mDrawablep->getRenderMatrix()); - } - - if (bump_code) - { - mVObjp->getVolume()->genBinormals(f); - F32 offset_multiple; - switch( bump_code ) - { - case BE_NO_BUMP: - offset_multiple = 0.f; - break; - case BE_BRIGHTNESS: - case BE_DARKNESS: - if( mTexture.notNull() && mTexture->hasGLTexture()) - { - // Offset by approximately one texel - S32 cur_discard = mTexture->getDiscardLevel(); - S32 max_size = llmax( mTexture->getWidth(), mTexture->getHeight() ); - max_size <<= cur_discard; - const F32 ARTIFICIAL_OFFSET = 2.f; - offset_multiple = ARTIFICIAL_OFFSET / (F32)max_size; - } - else - { - offset_multiple = 1.f/256; - } - break; - - default: // Standard bumpmap textures. Assumed to be 256x256 - offset_multiple = 1.f / 256; - break; - } - - F32 s_scale = 1.f; - F32 t_scale = 1.f; - if( tep ) - { - tep->getScale( &s_scale, &t_scale ); - } - // Use the nudged south when coming from above sun angle, such - // that emboss mapping always shows up on the upward faces of cubes when - // it's noon (since a lot of builders build with the sun forced to noon). - LLVector3 sun_ray = gSky.mVOSkyp->mBumpSunDir; - LLVector3 moon_ray = gSky.getMoonDirection(); - LLVector3& primary_light_ray = (sun_ray.mV[VZ] > 0) ? sun_ray : moon_ray; - - bump_s_primary_light_ray.load3((offset_multiple * s_scale * primary_light_ray).mV); - bump_t_primary_light_ray.load3((offset_multiple * t_scale * primary_light_ray).mV); - } - - U8 texgen = getTextureEntry()->getTexGen(); - if (rebuild_tcoord && texgen != LLTextureEntry::TEX_GEN_DEFAULT) - { //planar texgen needs binormals - mVObjp->getVolume()->genBinormals(f); - } - - U8 tex_mode = 0; + } - if (isState(TEXTURE_ANIM)) + static LLCachedControl use_transform_feedback(gSavedSettings, "RenderUseTransformFeedback"); + +#ifdef GL_TRANSFORM_FEEDBACK_BUFFER + if (use_transform_feedback && + gTransformPositionProgram.mProgramObject && //transform shaders are loaded + mVertexBuffer->useVBOs() && //target buffer is in VRAM + !rebuild_weights && //TODO: add support for weights + !volume.isUnique()) //source volume is NOT flexi + { //use transform feedback to pack vertex buffer + + LLVertexBuffer* buff = (LLVertexBuffer*) vf.mVertexBuffer.get(); + + if (vf.mVertexBuffer.isNull() || buff->getNumVerts() != vf.mNumVertices) { - LLVOVolume* vobj = (LLVOVolume*) (LLViewerObject*) mVObjp; - tex_mode = vobj->mTexAnimMode; + mVObjp->getVolume()->genBinormals(f); + LLFace::cacheFaceInVRAM(vf); + buff = (LLVertexBuffer*) vf.mVertexBuffer.get(); + } - if (!tex_mode) - { - clearState(TEXTURE_ANIM); - } - else - { - os = ot = 0.f; - r = 0.f; - cos_ang = 1.f; - sin_ang = 0.f; - ms = mt = 1.f; - - do_xform = false; - } - - if (getVirtualSize() >= MIN_TEX_ANIM_SIZE) - { //don't override texture transform during tc bake - tex_mode = 0; - } - } - - LLVector4a scalea; - scalea.load3(scale.mV); - - bool do_bump = bump_code && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1); - bool do_tex_mat = tex_mode && mTextureMatrix; - - if (!in_atlas && !do_bump) - { //not in atlas or not bump mapped, might be able to do a cheap update - mVertexBuffer->getTexCoord0Strider(tex_coords, mGeomIndex, mGeomCount); - - if (texgen != LLTextureEntry::TEX_GEN_PLANAR) - { - LLFastTimer t(FTM_FACE_TEX_QUICK); - if (!do_tex_mat) - { - if (!do_xform) - { - LLFastTimer t(FTM_FACE_TEX_QUICK_NO_XFORM); - LLVector4a::memcpyNonAliased16((F32*) tex_coords.get(), (F32*) vf.mTexCoords, num_vertices*2*sizeof(F32)); - } - else - { - LLFastTimer t(FTM_FACE_TEX_QUICK_XFORM); - F32* dst = (F32*) tex_coords.get(); - LLVector4a* src = (LLVector4a*) vf.mTexCoords; - - LLVector4a trans; - trans.splat(-0.5f); - - LLVector4a rot0; - rot0.set(cos_ang, -sin_ang, cos_ang, -sin_ang); - - LLVector4a rot1; - rot1.set(sin_ang, cos_ang, sin_ang, cos_ang); - - LLVector4a scale; - scale.set(ms, mt, ms, mt); - - LLVector4a offset; - offset.set(os+0.5f, ot+0.5f, os+0.5f, ot+0.5f); - - LLVector4Logical mask; - mask.clear(); - mask.setElement<2>(); - mask.setElement<3>(); - - U32 count = num_vertices/2 + num_vertices%2; - - for (S32 i = 0; i < count; i++) - { - LLVector4a res = *src++; - xform4a(res, trans, mask, rot0, rot1, offset, scale); - res.store4a(dst); - dst += 4; - } - } - } - else - { //do tex mat, no texgen, no atlas, no bump - for (S32 i = 0; i < num_vertices; i++) - { - LLVector2 tc(vf.mTexCoords[i]); - //LLVector4a& norm = vf.mNormals[i]; - //LLVector4a& center = *(vf.mCenter); - - LLVector3 tmp(tc.mV[0], tc.mV[1], 0.f); - tmp = tmp * *mTextureMatrix; - tc.mV[0] = tmp.mV[0]; - tc.mV[1] = tmp.mV[1]; - *tex_coords++ = tc; - } - } - } - else - { //no bump, no atlas, tex gen planar - LLFastTimer t(FTM_FACE_TEX_QUICK_PLANAR); - if (do_tex_mat) - { - for (S32 i = 0; i < num_vertices; i++) - { - LLVector2 tc(vf.mTexCoords[i]); - LLVector4a& norm = vf.mNormals[i]; - LLVector4a& center = *(vf.mCenter); - LLVector4a vec = vf.mPositions[i]; - vec.mul(scalea); - planarProjection(tc, norm, center, vec); - - LLVector3 tmp(tc.mV[0], tc.mV[1], 0.f); - tmp = tmp * *mTextureMatrix; - tc.mV[0] = tmp.mV[0]; - tc.mV[1] = tmp.mV[1]; - - *tex_coords++ = tc; - } - } - else - { - for (S32 i = 0; i < num_vertices; i++) - { - LLVector2 tc(vf.mTexCoords[i]); - LLVector4a& norm = vf.mNormals[i]; - LLVector4a& center = *(vf.mCenter); - LLVector4a vec = vf.mPositions[i]; - vec.mul(scalea); - planarProjection(tc, norm, center, vec); - - xform(tc, cos_ang, sin_ang, os, ot, ms, mt); - - *tex_coords++ = tc; - } - } - } - - if (map_range) - { - mVertexBuffer->flush(); - } - } - else - { //either bump mapped or in atlas, just do the whole expensive loop - LLFastTimer t(FTM_FACE_TEX_DEFAULT); - mVertexBuffer->getTexCoord0Strider(tex_coords, mGeomIndex, mGeomCount, map_range); - - std::vector bump_tc; + LLGLSLShader* cur_shader = LLGLSLShader::sCurBoundShaderPtr; - for (S32 i = 0; i < num_vertices; i++) - { - LLVector2 tc(vf.mTexCoords[i]); + gGL.pushMatrix(); + gGL.loadMatrix((GLfloat*) mat_vert_in.mMatrix); + + if (rebuild_pos) + { + LLFastTimer t(FTM_FACE_GEOM_POSITION); + gTransformPositionProgram.bind(); + + mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_VERTEX, mGeomIndex, mGeomCount); + + U8 index = mTextureIndex < 255 ? mTextureIndex : 0; + + S32 val = 0; + U8* vp = (U8*) &val; + vp[0] = index; + vp[1] = 0; + vp[2] = 0; + vp[3] = 0; - LLVector4a& norm = vf.mNormals[i]; - - LLVector4a& center = *(vf.mCenter); - - if (texgen != LLTextureEntry::TEX_GEN_DEFAULT) - { - LLVector4a vec = vf.mPositions[i]; - - vec.mul(scalea); + gTransformPositionProgram.uniform1i("texture_index_in", val); + glBeginTransformFeedback(GL_POINTS); + buff->setBuffer(LLVertexBuffer::MAP_VERTEX); - switch (texgen) - { - case LLTextureEntry::TEX_GEN_PLANAR: - planarProjection(tc, norm, center, vec); - break; - case LLTextureEntry::TEX_GEN_SPHERICAL: - sphericalProjection(tc, norm, center, vec); - break; - case LLTextureEntry::TEX_GEN_CYLINDRICAL: - cylindricalProjection(tc, norm, center, vec); - break; - default: - break; - } - } + push_for_transform(buff, vf.mNumVertices, mGeomCount); - if (tex_mode && mTextureMatrix) - { - LLVector3 tmp(tc.mV[0], tc.mV[1], 0.f); - tmp = tmp * *mTextureMatrix; - tc.mV[0] = tmp.mV[0]; - tc.mV[1] = tmp.mV[1]; - } - else - { - xform(tc, cos_ang, sin_ang, os, ot, ms, mt); - } + glEndTransformFeedback(); + } - if(in_atlas) - { - // - //manually calculate tex-coord per vertex for varying address modes. - //should be removed if shader can handle this. - // + if (rebuild_color) + { + LLFastTimer t(FTM_FACE_GEOM_COLOR); + gTransformColorProgram.bind(); + + mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_COLOR, mGeomIndex, mGeomCount); - S32 int_part = 0 ; - switch(mTexture->getAddressMode()) - { - case LLTexUnit::TAM_CLAMP: - if(tc.mV[0] < 0.f) - { - tc.mV[0] = 0.f ; - } - else if(tc.mV[0] > 1.f) - { - tc.mV[0] = 1.f; - } + S32 val = *((S32*) color.mV); - if(tc.mV[1] < 0.f) - { - tc.mV[1] = 0.f ; - } - else if(tc.mV[1] > 1.f) - { - tc.mV[1] = 1.f; - } - break; - case LLTexUnit::TAM_MIRROR: - if(tc.mV[0] < 0.f) - { - tc.mV[0] = -tc.mV[0] ; - } - int_part = (S32)tc.mV[0] ; - if(int_part & 1) //odd number - { - tc.mV[0] = int_part + 1 - tc.mV[0] ; - } - else //even number - { - tc.mV[0] -= int_part ; - } + gTransformColorProgram.uniform1i("color_in", val); + glBeginTransformFeedback(GL_POINTS); + buff->setBuffer(LLVertexBuffer::MAP_VERTEX); + push_for_transform(buff, vf.mNumVertices, mGeomCount); + glEndTransformFeedback(); + } - if(tc.mV[1] < 0.f) - { - tc.mV[1] = -tc.mV[1] ; - } - int_part = (S32)tc.mV[1] ; - if(int_part & 1) //odd number - { - tc.mV[1] = int_part + 1 - tc.mV[1] ; - } - else //even number - { - tc.mV[1] -= int_part ; - } - break; - case LLTexUnit::TAM_WRAP: - if(tc.mV[0] > 1.f) - tc.mV[0] -= (S32)(tc.mV[0] - 0.00001f) ; - else if(tc.mV[0] < -1.f) - tc.mV[0] -= (S32)(tc.mV[0] + 0.00001f) ; + if (rebuild_emissive) + { + LLFastTimer t(FTM_FACE_GEOM_EMISSIVE); + gTransformColorProgram.bind(); + + mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_EMISSIVE, mGeomIndex, mGeomCount); - if(tc.mV[1] > 1.f) - tc.mV[1] -= (S32)(tc.mV[1] - 0.00001f) ; - else if(tc.mV[1] < -1.f) - tc.mV[1] -= (S32)(tc.mV[1] + 0.00001f) ; + U8 glow = (U8) llclamp((S32) (getTextureEntry()->getGlow()*255), 0, 255); - if(tc.mV[0] < 0.f) - { - tc.mV[0] = 1.0f + tc.mV[0] ; - } - if(tc.mV[1] < 0.f) - { - tc.mV[1] = 1.0f + tc.mV[1] ; - } - break; - default: - break; - } - - tc.mV[0] = tcoord_xoffset + tcoord_xscale * tc.mV[0] ; - tc.mV[1] = tcoord_yoffset + tcoord_yscale * tc.mV[1] ; - } - + S32 glow32 = glow | + (glow << 8) | + (glow << 16) | + (glow << 24); - *tex_coords++ = tc; - if (do_bump) - { - bump_tc.push_back(tc); - } - } + gTransformColorProgram.uniform1i("color_in", glow32); + glBeginTransformFeedback(GL_POINTS); + buff->setBuffer(LLVertexBuffer::MAP_VERTEX); + push_for_transform(buff, vf.mNumVertices, mGeomCount); + glEndTransformFeedback(); + } - if (map_range) - { - mVertexBuffer->flush(); - } + if (rebuild_normal) + { + LLFastTimer t(FTM_FACE_GEOM_NORMAL); + gTransformNormalProgram.bind(); + + mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_NORMAL, mGeomIndex, mGeomCount); + + glBeginTransformFeedback(GL_POINTS); + buff->setBuffer(LLVertexBuffer::MAP_NORMAL); + push_for_transform(buff, vf.mNumVertices, mGeomCount); + glEndTransformFeedback(); + } + + if (rebuild_binormal) + { + LLFastTimer t(FTM_FACE_GEOM_BINORMAL); + gTransformBinormalProgram.bind(); + + mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_BINORMAL, mGeomIndex, mGeomCount); + + glBeginTransformFeedback(GL_POINTS); + buff->setBuffer(LLVertexBuffer::MAP_BINORMAL); + push_for_transform(buff, vf.mNumVertices, mGeomCount); + glEndTransformFeedback(); + } + + if (rebuild_tcoord) + { + LLFastTimer t(FTM_FACE_GEOM_TEXTURE); + gTransformTexCoordProgram.bind(); + + mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_TEXCOORD0, mGeomIndex, mGeomCount); + + glBeginTransformFeedback(GL_POINTS); + buff->setBuffer(LLVertexBuffer::MAP_TEXCOORD0); + push_for_transform(buff, vf.mNumVertices, mGeomCount); + glEndTransformFeedback(); + + bool do_bump = bump_code && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1); if (do_bump) { - mVertexBuffer->getTexCoord1Strider(tex_coords2, mGeomIndex, mGeomCount, map_range); + mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_TEXCOORD1, mGeomIndex, mGeomCount); + glBeginTransformFeedback(GL_POINTS); + buff->setBuffer(LLVertexBuffer::MAP_TEXCOORD0); + push_for_transform(buff, vf.mNumVertices, mGeomCount); + glEndTransformFeedback(); + } + } + + glBindBufferARB(GL_TRANSFORM_FEEDBACK_BUFFER, 0); + + gGL.popMatrix(); + + if (cur_shader) + { + cur_shader->bind(); + } + } + else +#endif + { + //if it's not fullbright and has no normals, bake sunlight based on face normal + //bool bake_sunlight = !getTextureEntry()->getFullbright() && + // !mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_NORMAL); + + if (rebuild_tcoord) + { + LLFastTimer t(FTM_FACE_GEOM_TEXTURE); + + //bump setup + LLVector4a binormal_dir( -sin_ang, cos_ang, 0.f ); + LLVector4a bump_s_primary_light_ray(0.f, 0.f, 0.f); + LLVector4a bump_t_primary_light_ray(0.f, 0.f, 0.f); + + LLQuaternion bump_quat; + if (mDrawablep->isActive()) + { + bump_quat = LLQuaternion(mDrawablep->getRenderMatrix()); + } - for (S32 i = 0; i < num_vertices; i++) + if (bump_code) + { + mVObjp->getVolume()->genBinormals(f); + F32 offset_multiple; + switch( bump_code ) { - LLVector4a tangent; - tangent.setCross3(vf.mBinormals[i], vf.mNormals[i]); - - LLMatrix4a tangent_to_object; - tangent_to_object.setRows(tangent, vf.mBinormals[i], vf.mNormals[i]); - LLVector4a t; - tangent_to_object.rotate(binormal_dir, t); - LLVector4a binormal; - mat_normal.rotate(t, binormal); - - //VECTORIZE THIS - if (mDrawablep->isActive()) + case BE_NO_BUMP: + offset_multiple = 0.f; + break; + case BE_BRIGHTNESS: + case BE_DARKNESS: + if( mTexture.notNull() && mTexture->hasGLTexture()) { - LLVector3 t; - t.set(binormal.getF32ptr()); - t *= bump_quat; - binormal.load3(t.mV); + // Offset by approximately one texel + S32 cur_discard = mTexture->getDiscardLevel(); + S32 max_size = llmax( mTexture->getWidth(), mTexture->getHeight() ); + max_size <<= cur_discard; + const F32 ARTIFICIAL_OFFSET = 2.f; + offset_multiple = ARTIFICIAL_OFFSET / (F32)max_size; } + else + { + offset_multiple = 1.f/256; + } + break; - binormal.normalize3fast(); - LLVector2 tc = bump_tc[i]; - tc += LLVector2( bump_s_primary_light_ray.dot3(tangent).getF32(), bump_t_primary_light_ray.dot3(binormal).getF32() ); - - *tex_coords2++ = tc; + default: // Standard bumpmap textures. Assumed to be 256x256 + offset_multiple = 1.f / 256; + break; + } + + F32 s_scale = 1.f; + F32 t_scale = 1.f; + if( tep ) + { + tep->getScale( &s_scale, &t_scale ); + } + // Use the nudged south when coming from above sun angle, such + // that emboss mapping always shows up on the upward faces of cubes when + // it's noon (since a lot of builders build with the sun forced to noon). + LLVector3 sun_ray = gSky.mVOSkyp->mBumpSunDir; + LLVector3 moon_ray = gSky.getMoonDirection(); + LLVector3& primary_light_ray = (sun_ray.mV[VZ] > 0) ? sun_ray : moon_ray; + + bump_s_primary_light_ray.load3((offset_multiple * s_scale * primary_light_ray).mV); + bump_t_primary_light_ray.load3((offset_multiple * t_scale * primary_light_ray).mV); + } + + U8 texgen = getTextureEntry()->getTexGen(); + if (rebuild_tcoord && texgen != LLTextureEntry::TEX_GEN_DEFAULT) + { //planar texgen needs binormals + mVObjp->getVolume()->genBinormals(f); + } + + U8 tex_mode = 0; + + if (isState(TEXTURE_ANIM)) + { + LLVOVolume* vobj = (LLVOVolume*) (LLViewerObject*) mVObjp; + tex_mode = vobj->mTexAnimMode; + + if (!tex_mode) + { + clearState(TEXTURE_ANIM); + } + else + { + os = ot = 0.f; + r = 0.f; + cos_ang = 1.f; + sin_ang = 0.f; + ms = mt = 1.f; + + do_xform = false; + } + + if (getVirtualSize() >= MIN_TEX_ANIM_SIZE) + { //don't override texture transform during tc bake + tex_mode = 0; + } + } + + LLVector4a scalea; + scalea.load3(scale.mV); + + bool do_bump = bump_code && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1); + bool do_tex_mat = tex_mode && mTextureMatrix; + + if (!in_atlas && !do_bump) + { //not in atlas or not bump mapped, might be able to do a cheap update + mVertexBuffer->getTexCoord0Strider(tex_coords, mGeomIndex, mGeomCount); + + if (texgen != LLTextureEntry::TEX_GEN_PLANAR) + { + LLFastTimer t(FTM_FACE_TEX_QUICK); + if (!do_tex_mat) + { + if (!do_xform) + { + LLFastTimer t(FTM_FACE_TEX_QUICK_NO_XFORM); + LLVector4a::memcpyNonAliased16((F32*) tex_coords.get(), (F32*) vf.mTexCoords, num_vertices*2*sizeof(F32)); + } + else + { + LLFastTimer t(FTM_FACE_TEX_QUICK_XFORM); + F32* dst = (F32*) tex_coords.get(); + LLVector4a* src = (LLVector4a*) vf.mTexCoords; + + LLVector4a trans; + trans.splat(-0.5f); + + LLVector4a rot0; + rot0.set(cos_ang, -sin_ang, cos_ang, -sin_ang); + + LLVector4a rot1; + rot1.set(sin_ang, cos_ang, sin_ang, cos_ang); + + LLVector4a scale; + scale.set(ms, mt, ms, mt); + + LLVector4a offset; + offset.set(os+0.5f, ot+0.5f, os+0.5f, ot+0.5f); + + LLVector4Logical mask; + mask.clear(); + mask.setElement<2>(); + mask.setElement<3>(); + + U32 count = num_vertices/2 + num_vertices%2; + + for (S32 i = 0; i < count; i++) + { + LLVector4a res = *src++; + xform4a(res, trans, mask, rot0, rot1, offset, scale); + res.store4a(dst); + dst += 4; + } + } + } + else + { //do tex mat, no texgen, no atlas, no bump + for (S32 i = 0; i < num_vertices; i++) + { + LLVector2 tc(vf.mTexCoords[i]); + //LLVector4a& norm = vf.mNormals[i]; + //LLVector4a& center = *(vf.mCenter); + + LLVector3 tmp(tc.mV[0], tc.mV[1], 0.f); + tmp = tmp * *mTextureMatrix; + tc.mV[0] = tmp.mV[0]; + tc.mV[1] = tmp.mV[1]; + *tex_coords++ = tc; + } + } + } + else + { //no bump, no atlas, tex gen planar + LLFastTimer t(FTM_FACE_TEX_QUICK_PLANAR); + if (do_tex_mat) + { + for (S32 i = 0; i < num_vertices; i++) + { + LLVector2 tc(vf.mTexCoords[i]); + LLVector4a& norm = vf.mNormals[i]; + LLVector4a& center = *(vf.mCenter); + LLVector4a vec = vf.mPositions[i]; + vec.mul(scalea); + planarProjection(tc, norm, center, vec); + + LLVector3 tmp(tc.mV[0], tc.mV[1], 0.f); + tmp = tmp * *mTextureMatrix; + tc.mV[0] = tmp.mV[0]; + tc.mV[1] = tmp.mV[1]; + + *tex_coords++ = tc; + } + } + else + { + for (S32 i = 0; i < num_vertices; i++) + { + LLVector2 tc(vf.mTexCoords[i]); + LLVector4a& norm = vf.mNormals[i]; + LLVector4a& center = *(vf.mCenter); + LLVector4a vec = vf.mPositions[i]; + vec.mul(scalea); + planarProjection(tc, norm, center, vec); + + xform(tc, cos_ang, sin_ang, os, ot, ms, mt); + + *tex_coords++ = tc; + } + } } if (map_range) @@ -1728,202 +1746,388 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, mVertexBuffer->flush(); } } - } - } + else + { //either bump mapped or in atlas, just do the whole expensive loop + LLFastTimer t(FTM_FACE_TEX_DEFAULT); + mVertexBuffer->getTexCoord0Strider(tex_coords, mGeomIndex, mGeomCount, map_range); - if (rebuild_pos) - { - LLFastTimer t(FTM_FACE_GEOM_POSITION); - llassert(num_vertices > 0); + std::vector bump_tc; - mVertexBuffer->getVertexStrider(vert, mGeomIndex, mGeomCount, map_range); + for (S32 i = 0; i < num_vertices; i++) + { + LLVector2 tc(vf.mTexCoords[i]); + + LLVector4a& norm = vf.mNormals[i]; + + LLVector4a& center = *(vf.mCenter); + + if (texgen != LLTextureEntry::TEX_GEN_DEFAULT) + { + LLVector4a vec = vf.mPositions[i]; + + vec.mul(scalea); + + switch (texgen) + { + case LLTextureEntry::TEX_GEN_PLANAR: + planarProjection(tc, norm, center, vec); + break; + case LLTextureEntry::TEX_GEN_SPHERICAL: + sphericalProjection(tc, norm, center, vec); + break; + case LLTextureEntry::TEX_GEN_CYLINDRICAL: + cylindricalProjection(tc, norm, center, vec); + break; + default: + break; + } + } + + if (tex_mode && mTextureMatrix) + { + LLVector3 tmp(tc.mV[0], tc.mV[1], 0.f); + tmp = tmp * *mTextureMatrix; + tc.mV[0] = tmp.mV[0]; + tc.mV[1] = tmp.mV[1]; + } + else + { + xform(tc, cos_ang, sin_ang, os, ot, ms, mt); + } + + if(in_atlas) + { + // + //manually calculate tex-coord per vertex for varying address modes. + //should be removed if shader can handle this. + // + + S32 int_part = 0 ; + switch(mTexture->getAddressMode()) + { + case LLTexUnit::TAM_CLAMP: + if(tc.mV[0] < 0.f) + { + tc.mV[0] = 0.f ; + } + else if(tc.mV[0] > 1.f) + { + tc.mV[0] = 1.f; + } + + if(tc.mV[1] < 0.f) + { + tc.mV[1] = 0.f ; + } + else if(tc.mV[1] > 1.f) + { + tc.mV[1] = 1.f; + } + break; + case LLTexUnit::TAM_MIRROR: + if(tc.mV[0] < 0.f) + { + tc.mV[0] = -tc.mV[0] ; + } + int_part = (S32)tc.mV[0] ; + if(int_part & 1) //odd number + { + tc.mV[0] = int_part + 1 - tc.mV[0] ; + } + else //even number + { + tc.mV[0] -= int_part ; + } + + if(tc.mV[1] < 0.f) + { + tc.mV[1] = -tc.mV[1] ; + } + int_part = (S32)tc.mV[1] ; + if(int_part & 1) //odd number + { + tc.mV[1] = int_part + 1 - tc.mV[1] ; + } + else //even number + { + tc.mV[1] -= int_part ; + } + break; + case LLTexUnit::TAM_WRAP: + if(tc.mV[0] > 1.f) + tc.mV[0] -= (S32)(tc.mV[0] - 0.00001f) ; + else if(tc.mV[0] < -1.f) + tc.mV[0] -= (S32)(tc.mV[0] + 0.00001f) ; + + if(tc.mV[1] > 1.f) + tc.mV[1] -= (S32)(tc.mV[1] - 0.00001f) ; + else if(tc.mV[1] < -1.f) + tc.mV[1] -= (S32)(tc.mV[1] + 0.00001f) ; + + if(tc.mV[0] < 0.f) + { + tc.mV[0] = 1.0f + tc.mV[0] ; + } + if(tc.mV[1] < 0.f) + { + tc.mV[1] = 1.0f + tc.mV[1] ; + } + break; + default: + break; + } + + tc.mV[0] = tcoord_xoffset + tcoord_xscale * tc.mV[0] ; + tc.mV[1] = tcoord_yoffset + tcoord_yscale * tc.mV[1] ; + } + + + *tex_coords++ = tc; + if (do_bump) + { + bump_tc.push_back(tc); + } + } + + if (map_range) + { + mVertexBuffer->flush(); + } + + if (do_bump) + { + mVertexBuffer->getTexCoord1Strider(tex_coords2, mGeomIndex, mGeomCount, map_range); + + for (S32 i = 0; i < num_vertices; i++) + { + LLVector4a tangent; + tangent.setCross3(vf.mBinormals[i], vf.mNormals[i]); + + LLMatrix4a tangent_to_object; + tangent_to_object.setRows(tangent, vf.mBinormals[i], vf.mNormals[i]); + LLVector4a t; + tangent_to_object.rotate(binormal_dir, t); + LLVector4a binormal; + mat_normal.rotate(t, binormal); + + //VECTORIZE THIS + if (mDrawablep->isActive()) + { + LLVector3 t; + t.set(binormal.getF32ptr()); + t *= bump_quat; + binormal.load3(t.mV); + } + + binormal.normalize3fast(); + LLVector2 tc = bump_tc[i]; + tc += LLVector2( bump_s_primary_light_ray.dot3(tangent).getF32(), bump_t_primary_light_ray.dot3(binormal).getF32() ); + + *tex_coords2++ = tc; + } + + if (map_range) + { + mVertexBuffer->flush(); + } + } + } + } + + if (rebuild_pos) + { + LLFastTimer t(FTM_FACE_GEOM_POSITION); + llassert(num_vertices > 0); + + mVertexBuffer->getVertexStrider(vert, mGeomIndex, mGeomCount, map_range); - LLMatrix4a mat_vert; - mat_vert.loadu(mat_vert_in); + LLMatrix4a mat_vert; + mat_vert.loadu(mat_vert_in); - LLVector4a* src = vf.mPositions; - volatile F32* dst = (volatile F32*) vert.get(); + LLVector4a* src = vf.mPositions; + volatile F32* dst = (volatile F32*) vert.get(); - volatile F32* end = dst+num_vertices*4; - LLVector4a res; + volatile F32* end = dst+num_vertices*4; + LLVector4a res; - LLVector4a texIdx; + LLVector4a texIdx; - U8 index = mTextureIndex < 255 ? mTextureIndex : 0; + S32 index = mTextureIndex < 255 ? mTextureIndex : 0; - F32 val = 0.f; - U8* vp = (U8*) &val; - vp[0] = index; - vp[1] = 0; - vp[2] = 0; - vp[3] = 0; + F32 val = 0.f; + S32* vp = (S32*) &val; + *vp = index; + + llassert(index <= LLGLSLShader::sIndexedTextureChannels-1); - llassert(index <= LLGLSLShader::sIndexedTextureChannels-1); - - LLVector4Logical mask; - mask.clear(); - mask.setElement<3>(); + LLVector4Logical mask; + mask.clear(); + mask.setElement<3>(); - texIdx.set(0,0,0,val); + texIdx.set(0,0,0,val); - { - LLFastTimer t(FTM_FACE_POSITION_STORE); - LLVector4a tmp; - - do - { - mat_vert.affineTransform(*src++, res); - tmp.setSelectWithMask(mask, texIdx, res); - tmp.store4a((F32*) dst); - dst += 4; - } - while(dst < end); - } - - { - LLFastTimer t(FTM_FACE_POSITION_PAD); - S32 aligned_pad_vertices = mGeomCount - num_vertices; - res.set(res[0], res[1], res[2], 0.f); - - while (aligned_pad_vertices > 0) { - --aligned_pad_vertices; - res.store4a((F32*) dst); - dst += 4; + LLFastTimer t(FTM_FACE_POSITION_STORE); + LLVector4a tmp; + + do + { + mat_vert.affineTransform(*src++, res); + tmp.setSelectWithMask(mask, texIdx, res); + tmp.store4a((F32*) dst); + dst += 4; + } + while(dst < end); + } + + { + LLFastTimer t(FTM_FACE_POSITION_PAD); + S32 aligned_pad_vertices = mGeomCount - num_vertices; + res.set(res[0], res[1], res[2], 0.f); + + while (aligned_pad_vertices > 0) + { + --aligned_pad_vertices; + res.store4a((F32*) dst); + dst += 4; + } + } + + if (map_range) + { + mVertexBuffer->flush(); } } - if (map_range) - { - mVertexBuffer->flush(); - } - } - if (rebuild_normal) - { - LLFastTimer t(FTM_FACE_GEOM_NORMAL); - mVertexBuffer->getNormalStrider(norm, mGeomIndex, mGeomCount, map_range); - F32* normals = (F32*) norm.get(); + if (rebuild_normal) + { + LLFastTimer t(FTM_FACE_GEOM_NORMAL); + mVertexBuffer->getNormalStrider(norm, mGeomIndex, mGeomCount, map_range); + F32* normals = (F32*) norm.get(); - for (S32 i = 0; i < num_vertices; i++) - { - LLVector4a normal; - mat_normal.rotate(vf.mNormals[i], normal); - normal.normalize3fast(); - normal.store4a(normals); - normals += 4; - } + for (S32 i = 0; i < num_vertices; i++) + { + LLVector4a normal; + mat_normal.rotate(vf.mNormals[i], normal); + normal.normalize3fast(); + normal.store4a(normals); + normals += 4; + } - if (map_range) + if (map_range) + { + mVertexBuffer->flush(); + } + } + + if (rebuild_binormal) { - mVertexBuffer->flush(); - } - } + LLFastTimer t(FTM_FACE_GEOM_BINORMAL); + mVertexBuffer->getBinormalStrider(binorm, mGeomIndex, mGeomCount, map_range); + F32* binormals = (F32*) binorm.get(); - if (rebuild_binormal) - { - LLFastTimer t(FTM_FACE_GEOM_BINORMAL); - mVertexBuffer->getBinormalStrider(binorm, mGeomIndex, mGeomCount, map_range); - F32* binormals = (F32*) binorm.get(); - - for (S32 i = 0; i < num_vertices; i++) - { - LLVector4a binormal; - mat_normal.rotate(vf.mBinormals[i], binormal); - binormal.normalize3fast(); - binormal.store4a(binormals); - binormals += 4; - } + for (S32 i = 0; i < num_vertices; i++) + { + LLVector4a binormal; + mat_normal.rotate(vf.mBinormals[i], binormal); + binormal.normalize3fast(); + binormal.store4a(binormals); + binormals += 4; + } - if (map_range) - { - mVertexBuffer->flush(); + if (map_range) + { + mVertexBuffer->flush(); + } } - } - if (rebuild_weights && vf.mWeights) - { - LLFastTimer t(FTM_FACE_GEOM_WEIGHTS); - mVertexBuffer->getWeight4Strider(wght, mGeomIndex, mGeomCount, map_range); - F32* weights = (F32*) wght.get(); - LLVector4a::memcpyNonAliased16(weights, (F32*) vf.mWeights, num_vertices*4*sizeof(F32)); - if (map_range) + if (rebuild_weights && vf.mWeights) { - mVertexBuffer->flush(); + LLFastTimer t(FTM_FACE_GEOM_WEIGHTS); + mVertexBuffer->getWeight4Strider(wght, mGeomIndex, mGeomCount, map_range); + F32* weights = (F32*) wght.get(); + LLVector4a::memcpyNonAliased16(weights, (F32*) vf.mWeights, num_vertices*4*sizeof(F32)); + if (map_range) + { + mVertexBuffer->flush(); + } + } + + if (rebuild_color && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_COLOR) ) + { + LLFastTimer t(FTM_FACE_GEOM_COLOR); + mVertexBuffer->getColorStrider(colors, mGeomIndex, mGeomCount, map_range); + + LLVector4a src; + + U32 vec[4]; + //vec[0] = vec[1] = vec[2] = vec[3] = color.mAll; + vec[0] = vec[1] = vec[2] = vec[3] = color.asRGBA(); //64bit compile fix FS:ND + + src.loadua((F32*) vec); + + F32* dst = (F32*) colors.get(); + S32 num_vecs = num_vertices/4; + if (num_vertices%4 > 0) + { + ++num_vecs; + } + + for (S32 i = 0; i < num_vecs; i++) + { + src.store4a(dst); + dst += 4; + } + + if (map_range) + { + mVertexBuffer->flush(); + } + } + + if (rebuild_emissive) + { + LLFastTimer t(FTM_FACE_GEOM_EMISSIVE); + LLStrider emissive; + mVertexBuffer->getEmissiveStrider(emissive, mGeomIndex, mGeomCount, map_range); + + U8 glow = (U8) llclamp((S32) (getTextureEntry()->getGlow()*255), 0, 255); + + LLVector4a src; + + + U32 glow32 = glow | + (glow << 8) | + (glow << 16) | + (glow << 24); + + U32 vec[4]; + vec[0] = vec[1] = vec[2] = vec[3] = glow32; + + src.loadua((F32*) vec); + + F32* dst = (F32*) emissive.get(); + S32 num_vecs = num_vertices/4; + if (num_vertices%4 > 0) + { + ++num_vecs; + } + + for (S32 i = 0; i < num_vecs; i++) + { + src.store4a(dst); + dst += 4; + } + + if (map_range) + { + mVertexBuffer->flush(); + } } } - if (rebuild_color && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_COLOR) ) - { - LLFastTimer t(FTM_FACE_GEOM_COLOR); - mVertexBuffer->getColorStrider(colors, mGeomIndex, mGeomCount, map_range); - - LLVector4a src; - - U32 vec[4]; - vec[0] = vec[1] = vec[2] = vec[3] = color.asRGBA(); - - src.loadua((F32*) vec); - - F32* dst = (F32*) colors.get(); - S32 num_vecs = num_vertices/4; - if (num_vertices%4 > 0) - { - ++num_vecs; - } - - for (S32 i = 0; i < num_vecs; i++) - { - src.store4a(dst); - dst += 4; - } - - if (map_range) - { - mVertexBuffer->flush(); - } - } - - if (rebuild_emissive) - { - LLFastTimer t(FTM_FACE_GEOM_EMISSIVE); - LLStrider emissive; - mVertexBuffer->getEmissiveStrider(emissive, mGeomIndex, mGeomCount, map_range); - - U8 glow = (U8) llclamp((S32) (getTextureEntry()->getGlow()*255), 0, 255); - - LLVector4a src; - - - U32 glow32 = glow | - (glow << 8) | - (glow << 16) | - (glow << 24); - - U32 vec[4]; - vec[0] = vec[1] = vec[2] = vec[3] = glow32; - - src.loadua((F32*) vec); - - F32* dst = (F32*) emissive.get(); - S32 num_vecs = num_vertices/4; - if (num_vertices%4 > 0) - { - ++num_vecs; - } - - for (S32 i = 0; i < num_vecs; i++) - { - src.store4a(dst); - dst += 4; - } - - if (map_range) - { - mVertexBuffer->flush(); - } - } if (rebuild_tcoord) { mTexExtents[0].setVec(0,0); @@ -1940,12 +2144,6 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, } - mLastVertexBuffer = mVertexBuffer; - mLastGeomCount = mGeomCount; - mLastGeomIndex = mGeomIndex; - mLastIndicesCount = mIndicesCount; - mLastIndicesIndex = mIndicesIndex; - return TRUE; } @@ -2524,7 +2722,6 @@ void LLFace::setVertexBuffer(LLVertexBuffer* buffer) void LLFace::clearVertexBuffer() { mVertexBuffer = NULL; - mLastVertexBuffer = NULL; } //static diff --git a/indra/newview/llface.h b/indra/newview/llface.h index 82e4ab61b7..76ea5c853a 100644 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -83,6 +83,8 @@ public: static void initClass(); + static void cacheFaceInVRAM(const LLVolumeFace& vf); + public: LLFace(LLDrawable* drawablep, LLViewerObject* objp) { init(drawablep, objp); } ~LLFace() { destroy(); } @@ -222,7 +224,7 @@ public: //vertex buffer tracking void setVertexBuffer(LLVertexBuffer* buffer); - void clearVertexBuffer(); //sets mVertexBuffer and mLastVertexBuffer to NULL + void clearVertexBuffer(); //sets mVertexBuffer to NULL LLVertexBuffer* getVertexBuffer() const { return mVertexBuffer; } U32 getRiggedVertexBufferDataMask() const; S32 getRiggedIndex(U32 type) const; @@ -255,8 +257,7 @@ public: private: LLPointer mVertexBuffer; - LLPointer mLastVertexBuffer; - + U32 mState; LLFacePool* mDrawPoolp; U32 mPoolType; @@ -269,12 +270,6 @@ private: U32 mIndicesIndex; // index into draw pool for indices (yeah, I know!) S32 mIndexInTex ; - //previous rebuild's geometry info - U16 mLastGeomCount; - U16 mLastGeomIndex; - U32 mLastIndicesCount; - U32 mLastIndicesIndex; - LLXformMatrix* mXform; LLPointer mTexture; LLPointer mDrawablep; diff --git a/indra/newview/llfavoritesbar.cpp b/indra/newview/llfavoritesbar.cpp index 575b613ccf..4cbc9cab4a 100644 --- a/indra/newview/llfavoritesbar.cpp +++ b/indra/newview/llfavoritesbar.cpp @@ -1191,7 +1191,7 @@ void LLFavoritesBarCtrl::doToSelected(const LLSD& userdata) } else if (action == "paste") { - pastFromClipboard(); + pasteFromClipboard(); } else if (action == "delete") { @@ -1239,7 +1239,7 @@ BOOL LLFavoritesBarCtrl::isClipboardPasteable() const return TRUE; } -void LLFavoritesBarCtrl::pastFromClipboard() const +void LLFavoritesBarCtrl::pasteFromClipboard() const { LLInventoryModel* model = &gInventory; if(model && isClipboardPasteable()) diff --git a/indra/newview/llfavoritesbar.h b/indra/newview/llfavoritesbar.h index 2f75b3bb0e..447d30f1f4 100644 --- a/indra/newview/llfavoritesbar.h +++ b/indra/newview/llfavoritesbar.h @@ -90,7 +90,7 @@ protected: bool enableSelected(const LLSD& userdata); void doToSelected(const LLSD& userdata); BOOL isClipboardPasteable() const; - void pastFromClipboard() const; + void pasteFromClipboard() const; void showDropDownMenu(); diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index a3e14c9911..b19be29173 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -701,6 +701,7 @@ void LLFeatureManager::setGraphicsLevel(S32 level, bool skipFeatures) LLViewerShaderMgr::sSkipReload = false; LLViewerShaderMgr::instance()->setShaders(); + gPipeline.refreshCachedSettings(); } void LLFeatureManager::applyBaseMasks() diff --git a/indra/newview/llfilepicker.cpp b/indra/newview/llfilepicker.cpp index e86c99249d..2d769b25a5 100644 --- a/indra/newview/llfilepicker.cpp +++ b/indra/newview/llfilepicker.cpp @@ -59,6 +59,7 @@ LLFilePicker LLFilePicker::sInstance; #define RAW_FILTER L"RAW files (*.raw)\0*.raw\0" #define MODEL_FILTER L"Model files (*.dae)\0*.dae\0" #define SCRIPT_FILTER L"Script files (*.lsl)\0*.lsl\0" +#define DICTIONARY_FILTER L"Dictionary files (*.dic; *.xcu)\0*.dic;*.xcu\0" #endif // @@ -218,6 +219,10 @@ BOOL LLFilePicker::setupFilter(ELoadFilter filter) mOFN.lpstrFilter = SCRIPT_FILTER \ L"\0"; break; + case FFLOAD_DICTIONARY: + mOFN.lpstrFilter = DICTIONARY_FILTER \ + L"\0"; + break; default: res = FALSE; break; @@ -653,6 +658,16 @@ Boolean LLFilePicker::navOpenFilterProc(AEDesc *theItem, void *info, void *callB result = false; } } + else if (filter == FFLOAD_DICTIONARY) + { + if (fileInfo.filetype != 'DIC ' && + fileInfo.filetype != 'XCU ' && + (fileInfo.extension && (CFStringCompare(fileInfo.extension, CFSTR("dic"), kCFCompareCaseInsensitive) != kCFCompareEqualTo) && + fileInfo.extension && (CFStringCompare(fileInfo.extension, CFSTR("xcu"), kCFCompareCaseInsensitive) != kCFCompareEqualTo))) + { + result = false; + } + } if (fileInfo.extension) { @@ -1245,6 +1260,12 @@ static std::string add_script_filter_to_gtkchooser(GtkWindow *picker) LLTrans::getString("script_files") + " (*.lsl)"); } +static std::string add_dictionary_filter_to_gtkchooser(GtkWindow *picker) +{ + return add_simple_mime_filter_to_gtkchooser(picker, "text/plain", + LLTrans::getString("dictionary_files") + " (*.dic; *.xcu)"); +} + BOOL LLFilePicker::getSaveFile( ESaveFilter filter, const std::string& filename ) { BOOL rtn = FALSE; @@ -1381,6 +1402,9 @@ BOOL LLFilePicker::getOpenFile( ELoadFilter filter, bool blocking ) case FFLOAD_SCRIPT: filtername = add_script_filter_to_gtkchooser(picker); break; + case FFLOAD_DICTIONARY: + filtername = add_dictionary_filter_to_gtkchooser(picker); + break; default:; break; } diff --git a/indra/newview/llfilepicker.h b/indra/newview/llfilepicker.h index 54f352701d..367c1669a2 100644 --- a/indra/newview/llfilepicker.h +++ b/indra/newview/llfilepicker.h @@ -85,6 +85,7 @@ public: FFLOAD_MODEL = 9, FFLOAD_COLLADA = 10, FFLOAD_SCRIPT = 11, + FFLOAD_DICTIONARY = 12 }; enum ESaveFilter diff --git a/indra/newview/llflexibleobject.cpp b/indra/newview/llflexibleobject.cpp index 32a533570a..11edb60712 100644 --- a/indra/newview/llflexibleobject.cpp +++ b/indra/newview/llflexibleobject.cpp @@ -368,7 +368,7 @@ void LLVolumeImplFlexible::doFlexibleUpdate() LLPath *path = &volume->getPath(); if ((mSimulateRes == 0 || !mInitialized) && mVO->mDrawable->isVisible()) { - mVO->markForUpdate(TRUE); + //mVO->markForUpdate(TRUE); if (!doIdleUpdate(gAgent, *LLWorld::getInstance(), 0.0)) { return; // we did not get updated or initialized, proceeding without can be dangerous @@ -729,7 +729,11 @@ BOOL LLVolumeImplFlexible::doUpdateGeometry(LLDrawable *drawable) else if (!mUpdated || rotated) { volume->mDrawable->setState(LLDrawable::REBUILD_POSITION); - volume->dirtyMesh(); + LLSpatialGroup* group = volume->mDrawable->getSpatialGroup(); + if (group) + { + group->dirtyMesh(); + } volume->genBBoxes(isVolumeGlobal()); } @@ -814,15 +818,17 @@ LLQuaternion LLVolumeImplFlexible::getEndRotation() }//------------------------------------------------------------------ -void LLVolumeImplFlexible::updateRelativeXform() +void LLVolumeImplFlexible::updateRelativeXform(bool force_identity) { LLQuaternion delta_rot; LLVector3 delta_pos, delta_scale; LLVOVolume* vo = (LLVOVolume*) mVO; + bool use_identity = vo->mDrawable->isSpatialRoot() || force_identity; + //matrix from local space to parent relative/global space - delta_rot = vo->mDrawable->isSpatialRoot() ? LLQuaternion() : vo->mDrawable->getRotation(); - delta_pos = vo->mDrawable->isSpatialRoot() ? LLVector3(0,0,0) : vo->mDrawable->getPosition(); + delta_rot = use_identity ? LLQuaternion() : vo->mDrawable->getRotation(); + delta_pos = use_identity ? LLVector3(0,0,0) : vo->mDrawable->getPosition(); delta_scale = LLVector3(1,1,1); // Vertex transform (4x4) diff --git a/indra/newview/llflexibleobject.h b/indra/newview/llflexibleobject.h index fef43d464d..371d6a0773 100644 --- a/indra/newview/llflexibleobject.h +++ b/indra/newview/llflexibleobject.h @@ -89,7 +89,7 @@ class LLVolumeImplFlexible : public LLVolumeInterface bool isVolumeGlobal() const { return true; } bool isActive() const { return true; } const LLMatrix4& getWorldMatrix(LLXformMatrix* xform) const; - void updateRelativeXform(); + void updateRelativeXform(bool force_identity); void doFlexibleUpdate(); // Called to update the simulation void doFlexibleRebuild(); // Called to rebuild the geometry void preRebuild(); diff --git a/indra/newview/llfloaterautoreplacesettings.cpp b/indra/newview/llfloaterautoreplacesettings.cpp new file mode 100644 index 0000000000..7d1bcba978 --- /dev/null +++ b/indra/newview/llfloaterautoreplacesettings.cpp @@ -0,0 +1,641 @@ +/** + * @file llfloaterautoreplacesettings.cpp + * @brief Auto Replace List floater + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2012, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloaterautoreplacesettings.h" + +#include "llagentdata.h" +#include "llcommandhandler.h" +#include "llfloater.h" +#include "lluictrlfactory.h" +#include "llagent.h" +#include "llpanel.h" +#include "llbutton.h" +#include "llcolorswatch.h" +#include "llcombobox.h" +#include "llview.h" +#include "llhttpclient.h" +#include "llbufferstream.h" +#include "llcheckboxctrl.h" +#include "llviewercontrol.h" + +#include "llui.h" +#include "llcontrol.h" +#include "llscrollingpanellist.h" +#include "llautoreplace.h" +#include "llfilepicker.h" +#include "llfile.h" +#include "llsdserialize.h" +#include "llsdutil.h" + +#include "llchat.h" +#include "llinventorymodel.h" +#include "llhost.h" +#include "llassetstorage.h" +#include "roles_constants.h" +#include "llviewertexteditor.h" +#include + +#include +#include "llfloaterreg.h" +#include "llinspecttoast.h" +#include "llnotificationhandler.h" +#include "llnotificationmanager.h" +#include "llnotificationsutil.h" + + +LLFloaterAutoReplaceSettings::LLFloaterAutoReplaceSettings(const LLSD& key) + : LLFloater(key) + , mSelectedListName("") + , mListNames(NULL) + , mReplacementsList(NULL) + , mKeyword(NULL) + , mPreviousKeyword("") + , mReplacement(NULL) +{ +} + +void LLFloaterAutoReplaceSettings::onClose(bool app_quitting) +{ + cleanUp(); +} + +BOOL LLFloaterAutoReplaceSettings::postBuild(void) +{ + // get copies of the current settings that we will operate on + mEnabled = gSavedSettings.getBOOL("AutoReplace"); + LL_DEBUGS("AutoReplace") << ( mEnabled ? "enabled" : "disabled") << LL_ENDL; + + mSettings = LLAutoReplace::getInstance()->getSettings(); + + // global checkbox for whether or not autoreplace is active + LLUICtrl* enabledCheckbox = getChild("autoreplace_enable"); + enabledCheckbox->setCommitCallback(boost::bind(&LLFloaterAutoReplaceSettings::onAutoReplaceToggled, this)); + enabledCheckbox->setValue(LLSD(mEnabled)); + + // top row list creation and deletion + getChild("autoreplace_import_list")->setCommitCallback(boost::bind(&LLFloaterAutoReplaceSettings::onImportList,this)); + getChild("autoreplace_export_list")->setCommitCallback(boost::bind(&LLFloaterAutoReplaceSettings::onExportList,this)); + getChild("autoreplace_new_list")->setCommitCallback( boost::bind(&LLFloaterAutoReplaceSettings::onNewList,this)); + getChild("autoreplace_delete_list")->setCommitCallback(boost::bind(&LLFloaterAutoReplaceSettings::onDeleteList,this)); + + // the list of keyword->replacement lists + mListNames = getChild("autoreplace_list_name"); + mListNames->setCommitCallback(boost::bind(&LLFloaterAutoReplaceSettings::onSelectList, this)); + mListNames->setCommitOnSelectionChange(true); + + // list ordering + getChild("autoreplace_list_up")->setCommitCallback( boost::bind(&LLFloaterAutoReplaceSettings::onListUp,this)); + getChild("autoreplace_list_down")->setCommitCallback(boost::bind(&LLFloaterAutoReplaceSettings::onListDown,this)); + + // keyword->replacement entry add / delete + getChild("autoreplace_add_entry")->setCommitCallback( boost::bind(&LLFloaterAutoReplaceSettings::onAddEntry,this)); + getChild("autoreplace_delete_entry")->setCommitCallback(boost::bind(&LLFloaterAutoReplaceSettings::onDeleteEntry,this)); + + // entry edits + mKeyword = getChild("autoreplace_keyword"); + mReplacement = getChild("autoreplace_replacement"); + getChild("autoreplace_save_entry")->setCommitCallback(boost::bind(&LLFloaterAutoReplaceSettings::onSaveEntry, this)); + + // dialog termination ( Save Changes / Cancel ) + getChild("autoreplace_save_changes")->setCommitCallback(boost::bind(&LLFloaterAutoReplaceSettings::onSaveChanges, this)); + getChild("autoreplace_cancel")->setCommitCallback(boost::bind(&LLFloaterAutoReplaceSettings::onCancel, this)); + + // the list of keyword->replacement pairs + mReplacementsList = getChild("autoreplace_list_replacements"); + mReplacementsList->setCommitCallback(boost::bind(&LLFloaterAutoReplaceSettings::onSelectEntry, this)); + mReplacementsList->setCommitOnSelectionChange(true); + + center(); + + mSelectedListName.clear(); + updateListNames(); + updateListNamesControls(); + updateReplacementsList(); + + return true; +} + + +void LLFloaterAutoReplaceSettings::updateListNames() +{ + mListNames->deleteAllItems(); // start from scratch + + LLSD listNames = mSettings.getListNames(); // Array of Strings + + for ( LLSD::array_const_iterator entry = listNames.beginArray(), end = listNames.endArray(); + entry != end; + ++entry + ) + { + const std::string& listName = entry->asString(); + mListNames->addSimpleElement(listName); + } + + if (!mSelectedListName.empty()) + { + mListNames->setSelectedByValue( LLSD(mSelectedListName), true ); + } +} + +void LLFloaterAutoReplaceSettings::updateListNamesControls() +{ + if ( mSelectedListName.empty() ) + { + // There is no selected list + + // Disable all controls that operate on the selected list + getChild("autoreplace_export_list")->setEnabled(false); + getChild("autoreplace_delete_list")->setEnabled(false); + getChild("autoreplace_list_up")->setEnabled(false); + getChild("autoreplace_list_down")->setEnabled(false); + + mReplacementsList->deleteAllItems(); + } + else + { + // Enable the controls that operate on the selected list + getChild("autoreplace_export_list")->setEnabled(true); + getChild("autoreplace_delete_list")->setEnabled(true); + getChild("autoreplace_list_up")->setEnabled(!selectedListIsFirst()); + getChild("autoreplace_list_down")->setEnabled(!selectedListIsLast()); + } +} + +void LLFloaterAutoReplaceSettings::onSelectList() +{ + std::string previousSelectedListName = mSelectedListName; + // only one selection allowed + LLSD selected = mListNames->getSelectedValue(); + if (selected.isDefined()) + { + mSelectedListName = selected.asString(); + LL_DEBUGS("AutoReplace")<<"selected list '"<getSelectedValue(); + if (selectedRow.isDefined()) + { + mPreviousKeyword = selectedRow.asString(); + LL_DEBUGS("AutoReplace")<<"selected entry '"<setValue(selectedRow); + std::string replacement = mSettings.replacementFor(mPreviousKeyword, mSelectedListName ); + mReplacement->setValue(replacement); + enableReplacementEntry(); + mReplacement->setFocus(true); + } + else + { + // no entry selection, so the entry panel should be off + disableReplacementEntry(); + LL_DEBUGS("AutoReplace")<<"no row selected"<deleteAllItems(); + + if ( mSelectedListName.empty() ) + { + mReplacementsList->setEnabled(false); + getChild("autoreplace_add_entry")->setEnabled(false); + disableReplacementEntry(); + } + else + { + // Populate the keyword->replacement list from the selected list + const LLSD* mappings = mSettings.getListEntries(mSelectedListName); + for ( LLSD::map_const_iterator entry = mappings->beginMap(), end = mappings->endMap(); + entry != end; + entry++ + ) + { + LLSD row; + row["id"] = entry->first; + row["columns"][0]["column"] = "keyword"; + row["columns"][0]["value"] = entry->first; + row["columns"][1]["column"] = "replacement"; + row["columns"][1]["value"] = entry->second; + + mReplacementsList->addElement(row, ADD_BOTTOM); + } + + mReplacementsList->deselectAllItems(false /* don't call commit */); + mReplacementsList->setEnabled(true); + + getChild("autoreplace_add_entry")->setEnabled(true); + disableReplacementEntry(); + } +} + +void LLFloaterAutoReplaceSettings::enableReplacementEntry() +{ + LL_DEBUGS("AutoReplace")<setEnabled(true); + mReplacement->setEnabled(true); + getChild("autoreplace_save_entry")->setEnabled(true); + getChild("autoreplace_delete_entry")->setEnabled(true); +} + +void LLFloaterAutoReplaceSettings::disableReplacementEntry() +{ + LL_DEBUGS("AutoReplace")<clear(); + mKeyword->setEnabled(false); + mReplacement->clear(); + mReplacement->setEnabled(false); + getChild("autoreplace_save_entry")->setEnabled(false); + getChild("autoreplace_delete_entry")->setEnabled(false); +} + +// called when the global settings checkbox is changed +void LLFloaterAutoReplaceSettings::onAutoReplaceToggled() +{ + // set our local copy of the flag, copied to the global preference in onOk + mEnabled = childGetValue("autoreplace_enable").asBoolean(); + LL_DEBUGS("AutoReplace")<< "autoreplace_enable " << ( mEnabled ? "on" : "off" ) << LL_ENDL; +} + +// called when the List Up button is pressed +void LLFloaterAutoReplaceSettings::onListUp() +{ + S32 selectedRow = mListNames->getFirstSelectedIndex(); + LLSD selectedName = mListNames->getSelectedValue().asString(); + + if ( mSettings.increaseListPriority(selectedName) ) + { + updateListNames(); + updateListNamesControls(); + } + else + { + LL_WARNS("AutoReplace") + << "invalid row ("<getFirstSelectedIndex(); + std::string selectedName = mListNames->getSelectedValue().asString(); + + if ( mSettings.decreaseListPriority(selectedName) ) + { + updateListNames(); + updateListNamesControls(); + } + else + { + LL_WARNS("AutoReplace") + << "invalid row ("<getSelectedValue(); + if (selectedRow.isDefined()) + { + std::string keyword = selectedRow.asString(); + mReplacementsList->deleteSelectedItems(); // delete from the control + mSettings.removeEntryFromList(keyword, mSelectedListName); // delete from the local settings copy + disableReplacementEntry(); // no selection active, so turn off the buttons + } +} + +// called when the Import List button is pressed +void LLFloaterAutoReplaceSettings::onImportList() +{ + LLFilePicker& picker = LLFilePicker::instance(); + if( picker.getOpenFile( LLFilePicker::FFLOAD_XML) ) + { + llifstream file; + file.open(picker.getFirstFile().c_str()); + LLSD newList; + if (file.is_open()) + { + LLSDSerialize::fromXMLDocument(newList, file); + } + file.close(); + + switch ( mSettings.addList(newList) ) + { + case LLAutoReplaceSettings::AddListOk: + mSelectedListName = LLAutoReplaceSettings::getListName(newList); + + updateListNames(); + updateListNamesControls(); + updateReplacementsList(); + break; + + case LLAutoReplaceSettings::AddListDuplicateName: + { + std::string newName = LLAutoReplaceSettings::getListName(newList); + LL_WARNS("AutoReplace")<<"name '"<getFirstSelected()->getColumn(0)->getValue().asString(); + mSettings.removeReplacementList(listName); // remove from the copy of settings + mReplacementsList->deleteSelectedItems(); // remove from the scrolling list + + mSelectedListName.clear(); + updateListNames(); + updateListNamesControls(); + updateReplacementsList(); +} + +void LLFloaterAutoReplaceSettings::onExportList() +{ + std::string listName=mListNames->getFirstSelected()->getColumn(0)->getValue().asString(); + const LLSD* list = mSettings.exportList(listName); + std::string listFileName = listName + ".xml"; + LLFilePicker& picker = LLFilePicker::instance(); + if( picker.getSaveFile( LLFilePicker::FFSAVE_XML, listFileName) ) + { + llofstream file; + file.open(picker.getFirstFile().c_str()); + LLSDSerialize::toPrettyXML(*list, file); + file.close(); + } +} + +void LLFloaterAutoReplaceSettings::onAddEntry() +{ + mPreviousKeyword.clear(); + mReplacementsList->deselectAllItems(false /* don't call commit */); + mKeyword->clear(); + mReplacement->clear(); + enableReplacementEntry(); + mKeyword->setFocus(true); +} + +void LLFloaterAutoReplaceSettings::onSaveEntry() +{ + LL_DEBUGS("AutoReplace")<<"called"<getWText(); + LLWString replacement = mReplacement->getWText(); + if ( mSettings.addEntryToList(keyword, replacement, mSelectedListName) ) + { + // insert the new keyword->replacement pair + LL_INFOS("AutoReplace") + << "list '" << mSelectedListName << "' " + << "added '" << wstring_to_utf8str(keyword) + << "' -> '" << wstring_to_utf8str(replacement) + << "'" << LL_ENDL; + + updateReplacementsList(); + } + else + { + LLNotificationsUtil::add("InvalidAutoReplaceEntry"); + LL_WARNS("AutoReplace")<<"invalid entry " + << "keyword '" << wstring_to_utf8str(keyword) + << "' replacement '" << wstring_to_utf8str(replacement) + << "'" << LL_ENDL; + } +} + +void LLFloaterAutoReplaceSettings::onCancel() +{ + cleanUp(); + closeFloater(false /* not quitting */); +} + +void LLFloaterAutoReplaceSettings::onSaveChanges() +{ + // put our local copy of the settings into the active copy + LLAutoReplace::getInstance()->setSettings( mSettings ); + // save our local copy of the global feature enable/disable value + gSavedSettings.setBOOL("AutoReplace", mEnabled); + cleanUp(); + closeFloater(false /* not quitting */); +} + +void LLFloaterAutoReplaceSettings::cleanUp() +{ + +} + +bool LLFloaterAutoReplaceSettings::selectedListIsFirst() +{ + bool isFirst = false; + + if (!mSelectedListName.empty()) + { + LLSD lists = mSettings.getListNames(); // an Array of Strings + LLSD first = lists.get(0); + if ( first.isString() && first.asString() == mSelectedListName ) + { + isFirst = true; + } + } + return isFirst; +} + +bool LLFloaterAutoReplaceSettings::selectedListIsLast() +{ + bool isLast = false; + + if (!mSelectedListName.empty()) + { + LLSD last; + LLSD lists = mSettings.getListNames(); // an Array of Strings + for ( LLSD::array_const_iterator list = lists.beginArray(), listEnd = lists.endArray(); + list != listEnd; + list++ + ) + { + last = *list; + } + if ( last.isString() && last.asString() == mSelectedListName ) + { + isLast = true; + } + } + return isLast; +} + +/* TBD +mOldText = getChild("autoreplace_old_text"); +mNewText = getChild("autoreplace_new_text"); +*/ diff --git a/indra/newview/llfloaterautoreplacesettings.h b/indra/newview/llfloaterautoreplacesettings.h new file mode 100644 index 0000000000..629aea3e3c --- /dev/null +++ b/indra/newview/llfloaterautoreplacesettings.h @@ -0,0 +1,117 @@ +/** + * @file llfloaterautoreplacesettings.h + * @brief Auto Replace List floater + * @copyright Copyright (c) 2011 LordGregGreg Back + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2012, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * $/LicenseInfo$ + */ + +#ifndef LLFLOATERAUTOREPLACESETTINGS_H +#define LLFLOATERAUTOREPLACESETTINGS_H + +#include "llfloater.h" +#include "llmediactrl.h" +#include "llscrolllistctrl.h" +#include "lllineeditor.h" + +#include "llviewerinventory.h" +#include +#include "llautoreplace.h" + +class LLFloaterAutoReplaceSettings : public LLFloater +{ +public: + LLFloaterAutoReplaceSettings(const LLSD& key); + + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onClose(bool app_quitting); + + void setData(void * data); + +private: + + /** @{ @name Local Copies of Settings + * These are populated in the postBuild method with the values + * current when the floater is instantiated, and then either + * discarded when Cancel is pressed, or copied back to the active + * settings if Ok is pressed. + */ + bool mEnabled; ///< the global preference for AutoReplace + LLAutoReplaceSettings mSettings; ///< settings being modified + /** @} */ + + /// convenience variable - the name of the currently selected list (if any) + std::string mSelectedListName; + /// the scrolling list of list names (one column, no headings, order manually controlled) + LLScrollListCtrl* mListNames; + /// the scroling list of keyword->replacement pairs + LLScrollListCtrl* mReplacementsList; + + /// the keyword for the entry editing pane + LLLineEditor* mKeyword; + /// saved keyword value + std::string mPreviousKeyword; + /// the replacement for the entry editing pane + LLLineEditor* mReplacement; + + /// callback for when the feature enable/disable checkbox changes + void onAutoReplaceToggled(); + /// callback for when an entry in the list of list names is selected + void onSelectList(); + + void onImportList(); + void onExportList(); + void onNewList(); + void onDeleteList(); + + void onListUp(); + void onListDown(); + + void onSelectEntry(); + void onAddEntry(); + void onDeleteEntry(); + void onSaveEntry(); + + void onSaveChanges(); + void onCancel(); + + /// updates the contents of the mListNames + void updateListNames(); + /// updates the controls associated with mListNames (depends on whether a name is selected or not) + void updateListNamesControls(); + /// updates the contents of the mReplacementsList + void updateReplacementsList(); + /// enables the components that should only be active when a keyword is selected + void enableReplacementEntry(); + /// disables the components that should only be active when a keyword is selected + void disableReplacementEntry(); + + /// called from the AddAutoReplaceList notification dialog + bool callbackNewListName(const LLSD& notification, const LLSD& response); + /// called from the RenameAutoReplaceList notification dialog + bool callbackListNameConflict(const LLSD& notification, const LLSD& response); + + bool selectedListIsFirst(); + bool selectedListIsLast(); + + void cleanUp(); +}; + +#endif // LLFLOATERAUTOREPLACESETTINGS_H diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp index 15eb3efed9..49c7d23189 100644 --- a/indra/newview/llfloaterbvhpreview.cpp +++ b/indra/newview/llfloaterbvhpreview.cpp @@ -1180,9 +1180,13 @@ BOOL LLPreviewAnimation::render() LLVertexBuffer::unbind(); LLGLDepthTest gls_depth(GL_TRUE); - LLDrawPoolAvatar *avatarPoolp = (LLDrawPoolAvatar *)avatarp->mDrawable->getFace(0)->getPool(); - avatarp->dirtyMesh(); - avatarPoolp->renderAvatars(avatarp); // renders only one avatar + LLFace* face = avatarp->mDrawable->getFace(0); + if (face) + { + LLDrawPoolAvatar *avatarPoolp = (LLDrawPoolAvatar *)face->getPool(); + avatarp->dirtyMesh(); + avatarPoolp->renderAvatars(avatarp); // renders only one avatar + } } gGL.color4f(1,1,1,1); diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp index 6491e8baa3..1ce481060d 100644 --- a/indra/newview/llfloaterimagepreview.cpp +++ b/indra/newview/llfloaterimagepreview.cpp @@ -712,9 +712,13 @@ BOOL LLImagePreviewAvatar::render() // make sure alpha=0 shows avatar material color LLGLDisable no_blend(GL_BLEND); - LLDrawPoolAvatar *avatarPoolp = (LLDrawPoolAvatar *)avatarp->mDrawable->getFace(0)->getPool(); - gPipeline.enableLightsPreview(); - avatarPoolp->renderAvatars(avatarp); // renders only one avatar + LLFace* face = avatarp->mDrawable->getFace(0); + if (face) + { + LLDrawPoolAvatar *avatarPoolp = (LLDrawPoolAvatar *)face->getPool(); + gPipeline.enableLightsPreview(); + avatarPoolp->renderAvatars(avatarp); // renders only one avatar + } } gGL.popUIMatrix(); diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp index 011918bef0..3238e1b1c0 100644 --- a/indra/newview/llfloaterland.cpp +++ b/indra/newview/llfloaterland.cpp @@ -1932,23 +1932,8 @@ BOOL LLPanelLandOptions::postBuild() childSetCommitCallback("ShowDirectoryCheck", onCommitAny, this); - if (gAgent.getAgentAccess().isInTransition()) - { - // during the AO transition, this combo has an Adult item. - // Post-transition, it goes away. We can remove this conditional - // after the transition and just use the "else" clause. - mCategoryCombo = getChild( "land category with adult"); - childSetCommitCallback("land category with adult", onCommitAny, this); - } - else - { - // this is the code that should be preserved post-transition - // you could also change the XML to set visibility and enabled true. - mCategoryCombo = getChild( "land category"); - childSetCommitCallback("land category", onCommitAny, this); - } - mCategoryCombo->setVisible(true); - mCategoryCombo->setEnabled(true); + mCategoryCombo = getChild( "land category"); + childSetCommitCallback("land category", onCommitAny, this); mMatureCtrl = getChild( "MatureCheck"); @@ -1968,6 +1953,7 @@ BOOL LLPanelLandOptions::postBuild() mSnapshotCtrl->setCommitCallback( onCommitAny, this ); mSnapshotCtrl->setAllowNoTexture ( TRUE ); mSnapshotCtrl->setImmediateFilterPermMask(PERM_COPY | PERM_TRANSFER); + mSnapshotCtrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER); mSnapshotCtrl->setNonImmediateFilterPermMask(PERM_COPY | PERM_TRANSFER); } else diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index efacddf6f6..58c1e2518b 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -398,7 +398,6 @@ mCalculateBtn(NULL) sInstance = this; mLastMouseX = 0; mLastMouseY = 0; - mGLName = 0; mStatusLock = new LLMutex(NULL); mModelPreview = NULL; @@ -565,11 +564,6 @@ LLFloaterModelPreview::~LLFloaterModelPreview() delete mModelPreview; } - if (mGLName) - { - LLImageGL::deleteTextures(1, &mGLName ); - } - delete mStatusLock; mStatusLock = NULL; } @@ -5097,15 +5091,7 @@ BOOL LLModelPreview::render() LLRect preview_rect; - LLFloaterModelWizard* floater_wizard = dynamic_cast(mFMP); - if (floater_wizard) - { - preview_rect = floater_wizard->getPreviewRect(); - } - else - { - preview_rect = mFMP->getChildView("preview_panel")->getRect(); - } + preview_rect = mFMP->getChildView("preview_panel")->getRect(); F32 aspect = (F32) preview_rect.getWidth()/preview_rect.getHeight(); @@ -5649,7 +5635,6 @@ void LLModelPreview::setPreviewLOD(S32 lod) combo_box->setCurrentByIndex((NUM_LOD-1)-mPreviewLOD); // combo box list of lods is in reverse order mFMP->childSetText("lod_file_" + lod_name[mPreviewLOD], mLODFile[mPreviewLOD]); - // the wizard has three lod drop downs LLComboBox* combo_box2 = mFMP->getChild("preview_lod_combo2"); combo_box2->setCurrentByIndex((NUM_LOD-1)-mPreviewLOD); // combo box list of lods is in reverse order diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h index 64324854a5..ab319c30d5 100644 --- a/indra/newview/llfloatermodelpreview.h +++ b/indra/newview/llfloatermodelpreview.h @@ -30,12 +30,12 @@ #include "llfloaternamedesc.h" #include "lldynamictexture.h" -#include "llfloatermodelwizard.h" #include "llquaternion.h" #include "llmeshrepository.h" #include "llmodel.h" #include "llthread.h" #include "llviewermenufile.h" +#include "llfloatermodeluploadbase.h" class LLComboBox; class LLJoint; @@ -256,7 +256,6 @@ protected: S32 mLastMouseX; S32 mLastMouseY; LLRect mPreviewRect; - U32 mGLName; static S32 sUploadAmount; std::set > mCurRequest; @@ -390,9 +389,7 @@ private: protected: friend class LLModelLoader; friend class LLFloaterModelPreview; - friend class LLFloaterModelWizard; friend class LLFloaterModelPreview::DecompRequest; - friend class LLFloaterModelWizard::DecompRequest; friend class LLPhysicsDecomp; LLFloater* mFMP; diff --git a/indra/newview/llfloatermodelwizard.cpp b/indra/newview/llfloatermodelwizard.cpp deleted file mode 100644 index b517b78e5a..0000000000 --- a/indra/newview/llfloatermodelwizard.cpp +++ /dev/null @@ -1,795 +0,0 @@ -/** - * @file llfloatermodelwizard.cpp - * @author Leyla Farazha - * @brief Implementation of the LLFloaterModelWizard class. - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - - -#include "llviewerprecompiledheaders.h" - -#include "llbutton.h" -#include "lldrawable.h" -#include "llcheckboxctrl.h" -#include "llcombobox.h" -#include "llfloater.h" -#include "llfloatermodelwizard.h" -#include "llfloatermodelpreview.h" -#include "llfloaterreg.h" -#include "llsliderctrl.h" -#include "lltoolmgr.h" -#include "llviewerwindow.h" - -LLFloaterModelWizard* LLFloaterModelWizard::sInstance = NULL; - -static const std::string stateNames[]={ - "choose_file", - "optimize", - "physics", - "review", - "upload"}; - -static void swap_controls(LLUICtrl* first_ctrl, LLUICtrl* second_ctrl, bool first_ctr_visible); - -LLFloaterModelWizard::LLFloaterModelWizard(const LLSD& key) - : LLFloaterModelUploadBase(key) - ,mRecalculateGeometryBtn(NULL) - ,mRecalculatePhysicsBtn(NULL) - ,mRecalculatingPhysicsBtn(NULL) - ,mCalculateWeightsBtn(NULL) - ,mCalculatingWeightsBtn(NULL) - ,mChooseFilePreviewPanel(NULL) - ,mOptimizePreviewPanel(NULL) - ,mPhysicsPreviewPanel(NULL) -{ - mLastEnabledState = CHOOSE_FILE; - sInstance = this; - - mCommitCallbackRegistrar.add("Wizard.Choose", boost::bind(&LLFloaterModelWizard::setState, this, CHOOSE_FILE)); - mCommitCallbackRegistrar.add("Wizard.Optimize", boost::bind(&LLFloaterModelWizard::setState, this, OPTIMIZE)); - mCommitCallbackRegistrar.add("Wizard.Physics", boost::bind(&LLFloaterModelWizard::setState, this, PHYSICS)); - mCommitCallbackRegistrar.add("Wizard.Review", boost::bind(&LLFloaterModelWizard::setState, this, REVIEW)); - mCommitCallbackRegistrar.add("Wizard.Upload", boost::bind(&LLFloaterModelWizard::setState, this, UPLOAD)); -} -LLFloaterModelWizard::~LLFloaterModelWizard() -{ - sInstance = NULL; -} -void LLFloaterModelWizard::setState(int state) -{ - - mState = state; - - for(size_t t=0; tsetVisible(state == (int) t ? TRUE : FALSE); - } - } - - LLView* current_preview_panel = NULL; - - if (state == CHOOSE_FILE) - { - mModelPreview->mViewOption["show_physics"] = false; - - current_preview_panel = mChooseFilePreviewPanel; - - getChildView("close")->setVisible(false); - getChildView("back")->setVisible(true); - getChildView("back")->setEnabled(false); - getChildView("next")->setVisible(true); - getChildView("upload")->setVisible(false); - getChildView("cancel")->setVisible(true); - mCalculateWeightsBtn->setVisible(false); - mCalculatingWeightsBtn->setVisible(false); - } - - if (state == OPTIMIZE) - { - if (mLastEnabledState < state) - { - mModelPreview->genLODs(-1); - } - - mModelPreview->mViewOption["show_physics"] = false; - - current_preview_panel = mOptimizePreviewPanel; - - getChildView("back")->setVisible(true); - getChildView("back")->setEnabled(true); - getChildView("close")->setVisible(false); - getChildView("next")->setVisible(true); - getChildView("upload")->setVisible(false); - getChildView("cancel")->setVisible(true); - mCalculateWeightsBtn->setVisible(false); - mCalculatingWeightsBtn->setVisible(false); - } - - if (state == PHYSICS) - { - if (mLastEnabledState < state) - { - mModelPreview->setPhysicsFromLOD(1); - - // Trigger the recalculate physics when first entering - // the Physics step. - onClickRecalculatePhysics(); - } - - mModelPreview->mViewOption["show_physics"] = true; - - current_preview_panel = mPhysicsPreviewPanel; - - getChildView("next")->setVisible(false); - getChildView("upload")->setVisible(false); - getChildView("close")->setVisible(false); - getChildView("back")->setVisible(true); - getChildView("back")->setEnabled(true); - getChildView("cancel")->setVisible(true); - mCalculateWeightsBtn->setVisible(true); - mCalculatingWeightsBtn->setVisible(false); - } - - if (state == REVIEW) - { - - mModelPreview->mViewOption["show_physics"] = false; - - getChildView("close")->setVisible(false); - getChildView("next")->setVisible(false); - getChildView("back")->setVisible(true); - getChildView("back")->setEnabled(true); - getChildView("upload")->setVisible(true); - getChildView("cancel")->setVisible(true); - mCalculateWeightsBtn->setVisible(false); - mCalculatingWeightsBtn->setVisible(false); - } - - if (state == UPLOAD) - { - getChildView("close")->setVisible(true); - getChildView("next")->setVisible(false); - getChildView("back")->setVisible(false); - getChildView("upload")->setVisible(false); - getChildView("cancel")->setVisible(false); - mCalculateWeightsBtn->setVisible(false); - mCalculatingWeightsBtn->setVisible(false); - } - - if (current_preview_panel) - { - LLRect rect; - current_preview_panel->localRectToOtherView(current_preview_panel->getLocalRect(), &rect, this); - - // Reduce the preview rect by 1 px to fit the borders - rect.stretch(-1); - - if (rect != mPreviewRect) - { - mPreviewRect = rect; - mModelPreview->refresh(); - } - } - updateButtons(); -} - - - -void LLFloaterModelWizard::updateButtons() -{ - if (mLastEnabledState < mState) - { - mLastEnabledState = mState; - } - - for(size_t i=0; i(stateNames[i]+"_btn"); - - if (i == mState) - { - button->setEnabled(TRUE); - button->setToggleState(TRUE); - } - else if (i <= mLastEnabledState) - { - button->setEnabled(TRUE); - button->setToggleState(FALSE); - } - else - { - button->setEnabled(FALSE); - } - } -} - -void LLFloaterModelWizard::onClickSwitchToAdvanced() -{ - LLFloaterModelPreview* floater_preview = LLFloaterReg::getTypedInstance("upload_model"); - if (!floater_preview) - { - llwarns << "FLoater model preview not found." << llendl; - return; - } - - // Open floater model preview - floater_preview->openFloater(); - - // Close the wizard - closeFloater(); - - std::string filename = getChild("lod_file")->getValue().asString(); - if (!filename.empty()) - { - // Re-load the model to the floater model preview if it has been loaded - // into the wizard. - floater_preview->loadModel(3, filename); - } -} - -void LLFloaterModelWizard::onClickRecalculateGeometry() -{ - S32 val = getChild("accuracy_slider")->getValue().asInteger(); - - mModelPreview->genLODs(-1, NUM_LOD - val); - - mModelPreview->refresh(); -} - -void LLFloaterModelWizard::onClickRecalculatePhysics() -{ - // Hide the "Recalculate physics" button and show the "Recalculating..." - // button instead. - swap_controls(mRecalculatePhysicsBtn, mRecalculatingPhysicsBtn, false); - - executePhysicsStage("Decompose"); -} - -void LLFloaterModelWizard::onClickCalculateUploadFee() -{ - swap_controls(mCalculateWeightsBtn, mCalculatingWeightsBtn, false); - - mModelPreview->rebuildUploadData(); - - mUploadModelUrl.clear(); - - gMeshRepo.uploadModel(mModelPreview->mUploadData, mModelPreview->mPreviewScale, - true, false, false, mUploadModelUrl, false, getWholeModelFeeObserverHandle()); -} - -void LLFloaterModelWizard::loadModel() -{ - mModelPreview->mLoading = TRUE; - - (new LLMeshFilePicker(mModelPreview, 3))->getFile(); -} - -void LLFloaterModelWizard::onClickCancel() -{ - closeFloater(); -} - -void LLFloaterModelWizard::onClickBack() -{ - setState(llmax((int) CHOOSE_FILE, mState-1)); -} - -void LLFloaterModelWizard::onClickNext() -{ - setState(llmin((int) UPLOAD, mState+1)); -} - -bool LLFloaterModelWizard::onEnableNext() -{ - return true; -} - -bool LLFloaterModelWizard::onEnableBack() -{ - return true; -} - - -//----------------------------------------------------------------------------- -// handleMouseDown() -//----------------------------------------------------------------------------- -BOOL LLFloaterModelWizard::handleMouseDown(S32 x, S32 y, MASK mask) -{ - if (mPreviewRect.pointInRect(x, y)) - { - bringToFront( x, y ); - gFocusMgr.setMouseCapture(this); - gViewerWindow->hideCursor(); - mLastMouseX = x; - mLastMouseY = y; - return TRUE; - } - - return LLFloater::handleMouseDown(x, y, mask); -} - -//----------------------------------------------------------------------------- -// handleMouseUp() -//----------------------------------------------------------------------------- -BOOL LLFloaterModelWizard::handleMouseUp(S32 x, S32 y, MASK mask) -{ - gFocusMgr.setMouseCapture(FALSE); - gViewerWindow->showCursor(); - return LLFloater::handleMouseUp(x, y, mask); -} - -//----------------------------------------------------------------------------- -// handleHover() -//----------------------------------------------------------------------------- -BOOL LLFloaterModelWizard::handleHover (S32 x, S32 y, MASK mask) -{ - MASK local_mask = mask & ~MASK_ALT; - - if (mModelPreview && hasMouseCapture()) - { - if (local_mask == MASK_PAN) - { - // pan here - mModelPreview->pan((F32)(x - mLastMouseX) * -0.005f, (F32)(y - mLastMouseY) * -0.005f); - } - else if (local_mask == MASK_ORBIT) - { - F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f; - F32 pitch_radians = (F32)(y - mLastMouseY) * 0.02f; - - mModelPreview->rotate(yaw_radians, pitch_radians); - } - else - { - - F32 yaw_radians = (F32)(x - mLastMouseX) * -0.01f; - F32 zoom_amt = (F32)(y - mLastMouseY) * 0.02f; - - mModelPreview->rotate(yaw_radians, 0.f); - mModelPreview->zoom(zoom_amt); - } - - - mModelPreview->refresh(); - - LLUI::setMousePositionLocal(this, mLastMouseX, mLastMouseY); - } - - if (!mPreviewRect.pointInRect(x, y) || !mModelPreview) - { - return LLFloater::handleHover(x, y, mask); - } - else if (local_mask == MASK_ORBIT) - { - gViewerWindow->setCursor(UI_CURSOR_TOOLCAMERA); - } - else if (local_mask == MASK_PAN) - { - gViewerWindow->setCursor(UI_CURSOR_TOOLPAN); - } - else - { - gViewerWindow->setCursor(UI_CURSOR_TOOLZOOMIN); - } - - return TRUE; -} - -//----------------------------------------------------------------------------- -// handleScrollWheel() -//----------------------------------------------------------------------------- -BOOL LLFloaterModelWizard::handleScrollWheel(S32 x, S32 y, S32 clicks) -{ - if (mPreviewRect.pointInRect(x, y) && mModelPreview) - { - mModelPreview->zoom((F32)clicks * -0.2f); - mModelPreview->refresh(); - } - - return TRUE; -} - - -void LLFloaterModelWizard::initDecompControls() -{ - LLSD key; - - static const LLCDStageData* stage = NULL; - static S32 stage_count = 0; - - if (!stage && LLConvexDecomposition::getInstance() != NULL) - { - stage_count = LLConvexDecomposition::getInstance()->getStages(&stage); - } - - static const LLCDParam* param = NULL; - static S32 param_count = 0; - if (!param && LLConvexDecomposition::getInstance() != NULL) - { - param_count = LLConvexDecomposition::getInstance()->getParameters(¶m); - } - - for (S32 j = stage_count-1; j >= 0; --j) - { - gMeshRepo.mDecompThread->mStageID[stage[j].mName] = j; - // protected against stub by stage_count being 0 for stub above - LLConvexDecomposition::getInstance()->registerCallback(j, LLPhysicsDecomp::llcdCallback); - - for (S32 i = 0; i < param_count; ++i) - { - if (param[i].mStage != j) - { - continue; - } - - std::string name(param[i].mName ? param[i].mName : ""); - std::string description(param[i].mDescription ? param[i].mDescription : ""); - - if (param[i].mType == LLCDParam::LLCD_FLOAT) - { - mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mFloat); - } - else if (param[i].mType == LLCDParam::LLCD_INTEGER) - { - mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mIntOrEnumValue); - } - else if (param[i].mType == LLCDParam::LLCD_BOOLEAN) - { - mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mBool); - } - else if (param[i].mType == LLCDParam::LLCD_ENUM) - { - mDecompParams[param[i].mName] = LLSD(param[i].mDefault.mIntOrEnumValue); - } - } - } - - mDecompParams["Simplify Method"] = 0; // set it to retain % -} - -/*virtual*/ -void LLFloaterModelWizard::onPermissionsReceived(const LLSD& result) -{ - std::string upload_status = result["mesh_upload_status"].asString(); - // BAP HACK: handle "" for case that MeshUploadFlag cap is broken. - mHasUploadPerm = (("" == upload_status) || ("valid" == upload_status)); - - getChildView("warning_label")->setVisible(!mHasUploadPerm); - getChildView("warning_text")->setVisible(!mHasUploadPerm); -} - -/*virtual*/ -void LLFloaterModelWizard::setPermissonsErrorStatus(U32 status, const std::string& reason) -{ - llwarns << "LLFloaterModelWizard::setPermissonsErrorStatus(" << status << " : " << reason << ")" << llendl; -} - -/*virtual*/ -void LLFloaterModelWizard::onModelPhysicsFeeReceived(const LLSD& result, std::string upload_url) -{ - swap_controls(mCalculateWeightsBtn, mCalculatingWeightsBtn, true); - - // Enable the "Upload" buton if we have calculated the upload fee - // and have the permission to upload. - getChildView("upload")->setEnabled(mHasUploadPerm); - - mUploadModelUrl = upload_url; - - S32 fee = result["upload_price"].asInteger(); - childSetTextArg("review_fee", "[FEE]", llformat("%d", fee)); - childSetTextArg("charged_fee", "[FEE]", llformat("%d", fee)); - - setState(REVIEW); -} - -/*virtual*/ -void LLFloaterModelWizard::setModelPhysicsFeeErrorStatus(U32 status, const std::string& reason) -{ - swap_controls(mCalculateWeightsBtn, mCalculatingWeightsBtn, true); - - // Disable the "Review" step if it has been previously enabled. - modelChangedCallback(); - - llwarns << "LLFloaterModelWizard::setModelPhysicsFeeErrorStatus(" << status << " : " << reason << ")" << llendl; - - setState(PHYSICS); -} - -/*virtual*/ -void LLFloaterModelWizard::onModelUploadSuccess() -{ - // success! - setState(UPLOAD); -} - -/*virtual*/ -void LLFloaterModelWizard::onModelUploadFailure() -{ - // Failure. Make the user recalculate fees - setState(PHYSICS); - // Disable the "Review" step if it has been previously enabled. - if (mLastEnabledState > PHYSICS) - { - mLastEnabledState = PHYSICS; - } - - updateButtons(); -} - -//static -void LLFloaterModelWizard::executePhysicsStage(std::string stage_name) -{ - if (sInstance) - { - // Invert the slider value so that "performance" end is giving the least detailed physics, - // and the "accuracy" end is giving the most detailed physics - F64 physics_accuracy = 1 - sInstance->getChild("physics_slider")->getValue().asReal(); - - sInstance->mDecompParams["Retain%"] = physics_accuracy; - - if (!sInstance->mCurRequest.empty()) - { - llinfos << "Decomposition request still pending." << llendl; - return; - } - - if (sInstance->mModelPreview) - { - for (S32 i = 0; i < sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS].size(); ++i) - { - LLModel* mdl = sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS][i]; - DecompRequest* request = new DecompRequest(stage_name, mdl); - if(request->isValid()) - { - sInstance->mCurRequest.insert(request); - gMeshRepo.mDecompThread->submitRequest(request); - } - } - } - } -} - -LLFloaterModelWizard::DecompRequest::DecompRequest(const std::string& stage, LLModel* mdl) -{ - mStage = stage; - mContinue = 1; - mModel = mdl; - mDecompID = &mdl->mDecompID; - mParams = sInstance->mDecompParams; - - //copy out positions and indices - assignData(mdl) ; -} - - -S32 LLFloaterModelWizard::DecompRequest::statusCallback(const char* status, S32 p1, S32 p2) -{ - setStatusMessage(llformat("%s: %d/%d", status, p1, p2)); - - return mContinue; -} - -void LLFloaterModelWizard::DecompRequest::completed() -{ //called from the main thread - mModel->setConvexHullDecomposition(mHull); - - if (sInstance) - { - if (sInstance->mModelPreview) - { - sInstance->mModelPreview->mDirty = true; - LLFloaterModelWizard::sInstance->mModelPreview->refresh(); - } - - sInstance->mCurRequest.erase(this); - } - - if (mStage == "Decompose") - { - executePhysicsStage("Simplify"); - } - else - { - // Decomp request is complete so we can enable the "Recalculate physics" button again. - swap_controls(sInstance->mRecalculatePhysicsBtn, sInstance->mRecalculatingPhysicsBtn, true); - } -} - - -BOOL LLFloaterModelWizard::postBuild() -{ - childSetValue("import_scale", (F32) 0.67335826); - - getChild("browse")->setCommitCallback(boost::bind(&LLFloaterModelWizard::loadModel, this)); - //getChild("lod_file")->setCommitCallback(boost::bind(&LLFloaterModelWizard::loadModel, this)); - getChild("cancel")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onClickCancel, this)); - getChild("close")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onClickCancel, this)); - getChild("back")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onClickBack, this)); - getChild("next")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onClickNext, this)); - getChild("preview_lod_combo")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onPreviewLODCommit, this, _1)); - getChild("preview_lod_combo2")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onPreviewLODCommit, this, _1)); - getChild("upload")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onUpload, this)); - getChild("switch_to_advanced")->setCommitCallback(boost::bind(&LLFloaterModelWizard::onClickSwitchToAdvanced, this)); - - mRecalculateGeometryBtn = getChild("recalculate_geometry_btn"); - mRecalculateGeometryBtn->setCommitCallback(boost::bind(&LLFloaterModelWizard::onClickRecalculateGeometry, this)); - - mRecalculatePhysicsBtn = getChild("recalculate_physics_btn"); - mRecalculatePhysicsBtn->setCommitCallback(boost::bind(&LLFloaterModelWizard::onClickRecalculatePhysics, this)); - - mRecalculatingPhysicsBtn = getChild("recalculating_physics_btn"); - - mCalculateWeightsBtn = getChild("calculate"); - mCalculateWeightsBtn->setCommitCallback(boost::bind(&LLFloaterModelWizard::onClickCalculateUploadFee, this)); - - mCalculatingWeightsBtn = getChild("calculating"); - - mChooseFilePreviewPanel = getChild("choose_file_preview_panel"); - mOptimizePreviewPanel = getChild("optimize_preview_panel"); - mPhysicsPreviewPanel = getChild("physics_preview_panel"); - - LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar; - - enable_registrar.add("Next.OnEnable", boost::bind(&LLFloaterModelWizard::onEnableNext, this)); - enable_registrar.add("Back.OnEnable", boost::bind(&LLFloaterModelWizard::onEnableBack, this)); - - mModelPreview = new LLModelPreview(512, 512, this); - mModelPreview->setPreviewTarget(16.f); - mModelPreview->setDetailsCallback(boost::bind(&LLFloaterModelWizard::setDetails, this, _1, _2, _3, _4, _5)); - mModelPreview->setModelLoadedCallback(boost::bind(&LLFloaterModelWizard::modelLoadedCallback, this)); - mModelPreview->setModelUpdatedCallback(boost::bind(&LLFloaterModelWizard::modelChangedCallback, this)); - mModelPreview->mViewOption["show_textures"] = true; - - center(); - - setState(CHOOSE_FILE); - - childSetTextArg("import_dimensions", "[X]", LLStringUtil::null); - childSetTextArg("import_dimensions", "[Y]", LLStringUtil::null); - childSetTextArg("import_dimensions", "[Z]", LLStringUtil::null); - - initDecompControls(); - - requestAgentUploadPermissions(); - - return TRUE; -} - - -void LLFloaterModelWizard::setDetails(F32 x, F32 y, F32 z, F32 streaming_cost, F32 physics_cost) -{ - // iterate through all the panels, setting the dimensions - for(size_t t=0; t(stateNames[t]+"_panel"); - if (panel) - { - panel->childSetText("dimension_x", llformat("%.1f", x)); - panel->childSetText("dimension_y", llformat("%.1f", y)); - panel->childSetText("dimension_z", llformat("%.1f", z)); - } - } - - childSetTextArg("review_prim_equiv", "[EQUIV]", llformat("%d", mModelPreview->mResourceCost)); -} - -void LLFloaterModelWizard::modelLoadedCallback() -{ - mLastEnabledState = CHOOSE_FILE; - updateButtons(); -} - -void LLFloaterModelWizard::modelChangedCallback() -{ - // Don't allow to proceed to the "Review" step if the model has changed - // but the new upload fee hasn't been calculated yet. - if (mLastEnabledState > PHYSICS) - { - mLastEnabledState = PHYSICS; - } - - getChildView("upload")->setEnabled(false); - - updateButtons(); -} - -void LLFloaterModelWizard::onUpload() -{ - mModelPreview->rebuildUploadData(); - - gMeshRepo.uploadModel(mModelPreview->mUploadData, mModelPreview->mPreviewScale, - true, false, false, mUploadModelUrl, true, - LLHandle(), getWholeModelUploadObserverHandle()); -} - -void LLFloaterModelWizard::onPreviewLODCommit(LLUICtrl* ctrl) -{ - if (!mModelPreview) - { - return; - } - - S32 which_mode = 0; - - LLComboBox* combo = (LLComboBox*) ctrl; - - which_mode = (NUM_LOD-1)-combo->getFirstSelectedIndex(); // combo box list of lods is in reverse order - - mModelPreview->setPreviewLOD(which_mode); -} - -void LLFloaterModelWizard::refresh() -{ - if (mState == CHOOSE_FILE) - { - bool model_loaded = false; - - if (mModelPreview && mModelPreview->getLoadState() == LLModelLoader::DONE) - { - model_loaded = true; - } - - getChildView("next")->setEnabled(model_loaded); - } -} - -void LLFloaterModelWizard::draw() -{ - refresh(); - - LLFloater::draw(); - - if (mModelPreview && mState < REVIEW) - { - mModelPreview->update(); - - gGL.color3f(1.f, 1.f, 1.f); - - gGL.getTexUnit(0)->bind(mModelPreview); - - gGL.begin( LLRender::QUADS ); - { - gGL.texCoord2f(0.f, 1.f); - gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mTop); - gGL.texCoord2f(0.f, 0.f); - gGL.vertex2i(mPreviewRect.mLeft, mPreviewRect.mBottom); - gGL.texCoord2f(1.f, 0.f); - gGL.vertex2i(mPreviewRect.mRight, mPreviewRect.mBottom); - gGL.texCoord2f(1.f, 1.f); - gGL.vertex2i(mPreviewRect.mRight, mPreviewRect.mTop); - } - gGL.end(); - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - } -} - -// static -void swap_controls(LLUICtrl* first_ctrl, LLUICtrl* second_ctrl, bool first_ctr_visible) -{ - first_ctrl->setVisible(first_ctr_visible); - second_ctrl->setVisible(!first_ctr_visible); -} diff --git a/indra/newview/llfloatermodelwizard.h b/indra/newview/llfloatermodelwizard.h deleted file mode 100644 index db9b605777..0000000000 --- a/indra/newview/llfloatermodelwizard.h +++ /dev/null @@ -1,140 +0,0 @@ -/** - * @file llfloatermodelwizard.h - * - * $LicenseInfo:firstyear=2009&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LLFLOATERMODELWIZARD_H -#define LLFLOATERMODELWIZARD_H - - -#include "llmeshrepository.h" -#include "llmodel.h" -#include "llthread.h" -#include "llfloatermodeluploadbase.h" - - -class LLModelPreview; - - -class LLFloaterModelWizard : public LLFloaterModelUploadBase -{ -public: - - class DecompRequest : public LLPhysicsDecomp::Request - { - public: - S32 mContinue; - LLPointer mModel; - - DecompRequest(const std::string& stage, LLModel* mdl); - virtual S32 statusCallback(const char* status, S32 p1, S32 p2); - virtual void completed(); - - }; - - static LLFloaterModelWizard* sInstance; - - LLFloaterModelWizard(const LLSD& key); - virtual ~LLFloaterModelWizard(); - /*virtual*/ BOOL postBuild(); - void draw(); - void refresh(); - - BOOL handleMouseDown(S32 x, S32 y, MASK mask); - BOOL handleMouseUp(S32 x, S32 y, MASK mask); - BOOL handleHover(S32 x, S32 y, MASK mask); - BOOL handleScrollWheel(S32 x, S32 y, S32 clicks); - - void setDetails(F32 x, F32 y, F32 z, F32 streaming_cost, F32 physics_cost); - void modelLoadedCallback(); - void modelChangedCallback(); - void initDecompControls(); - - // shows warning message if agent has no permissions to upload model - /*virtual*/ void onPermissionsReceived(const LLSD& result); - - // called when error occurs during permissions request - /*virtual*/ void setPermissonsErrorStatus(U32 status, const std::string& reason); - - /*virtual*/ void onModelPhysicsFeeReceived(const LLSD& result, std::string upload_url); - - /*virtual*/ void setModelPhysicsFeeErrorStatus(U32 status, const std::string& reason); - - /*virtual*/ void onModelUploadSuccess(); - - /*virtual*/ void onModelUploadFailure(); - - const LLRect& getPreviewRect() const { return mPreviewRect; } - - LLPhysicsDecomp::decomp_params mDecompParams; - std::set > mCurRequest; - std::string mStatusMessage; - static void executePhysicsStage(std::string stage_name); - -private: - enum EWizardState - { - CHOOSE_FILE = 0, - OPTIMIZE, - PHYSICS, - REVIEW, - UPLOAD - }; - - void setState(int state); - void updateButtons(); - void onClickSwitchToAdvanced(); - void onClickRecalculateGeometry(); - void onClickRecalculatePhysics(); - void onClickCalculateUploadFee(); - void onClickCancel(); - void onClickBack(); - void onClickNext(); - bool onEnableNext(); - bool onEnableBack(); - void loadModel(); - void onPreviewLODCommit(LLUICtrl*); - void onUpload(); - - LLModelPreview* mModelPreview; - LLRect mPreviewRect; - int mState; - - S32 mLastMouseX; - S32 mLastMouseY; - - U32 mLastEnabledState; - - LLButton* mRecalculateGeometryBtn; - LLButton* mRecalculatePhysicsBtn; - LLButton* mRecalculatingPhysicsBtn; - LLButton* mCalculateWeightsBtn; - LLButton* mCalculatingWeightsBtn; - - LLView* mChooseFilePreviewPanel; - LLView* mOptimizePreviewPanel; - LLView* mPhysicsPreviewPanel; -}; - - -#endif diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index b3fb513902..36323890e8 100644 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -35,7 +35,7 @@ #include "llfloaterpreference.h" #include "message.h" - +#include "llfloaterautoreplacesettings.h" #include "llviewertexturelist.h" #include "llagent.h" #include "llavatarconstants.h" @@ -433,13 +433,15 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key) mCommitCallbackRegistrar.add("Pref.BlockList", boost::bind(&LLFloaterPreference::onClickBlockList, this)); mCommitCallbackRegistrar.add("Pref.Proxy", boost::bind(&LLFloaterPreference::onClickProxySettings, this)); mCommitCallbackRegistrar.add("Pref.TranslationSettings", boost::bind(&LLFloaterPreference::onClickTranslationSettings, this)); + mCommitCallbackRegistrar.add("Pref.AutoReplace", boost::bind(&LLFloaterPreference::onClickAutoReplace, this)); + mCommitCallbackRegistrar.add("Pref.SpellChecker", boost::bind(&LLFloaterPreference::onClickSpellChecker, this)); mCommitCallbackRegistrar.add("FS.ToggleSortContacts", boost::bind(&LLFloaterPreference::onClickSortContacts, this)); mCommitCallbackRegistrar.add("NACL.AntiSpamUnblock", boost::bind(&LLFloaterPreference::onClickClearSpamList, this)); mCommitCallbackRegistrar.add("NACL.SetPreprocInclude", boost::bind(&LLFloaterPreference::setPreprocInclude, this)); //[ADD - Clear Settings : SJ] mCommitCallbackRegistrar.add("Pref.ClearSettings", boost::bind(&LLFloaterPreference::onClickClearSettings, this)); mCommitCallbackRegistrar.add("Pref.Online_Notices", boost::bind(&LLFloaterPreference::onClickChatOnlineNotices, this)); - + sSkin = gSavedSettings.getString("SkinCurrent"); mCommitCallbackRegistrar.add("Pref.ClickActionChange", boost::bind(&LLFloaterPreference::onClickActionChange, this)); @@ -449,7 +451,7 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key) gSavedSettings.getControl("UseDisplayNames")->getCommitSignal()->connect(boost::bind(&handleDisplayNamesOptionChanged, _2)); gSavedSettings.getControl("UseLSLFlightAssist")->getCommitSignal()->connect(boost::bind(&handleFlightAssistOptionChanged, _2)); gSavedSettings.getControl("FSPublishRadarTag")->getCommitSignal()->connect(boost::bind(&handlePublishRadarTagOptionChanged, _2)); - + LLAvatarPropertiesProcessor::getInstance()->addObserver( gAgent.getID(), this ); } @@ -535,6 +537,8 @@ BOOL LLFloaterPreference::postBuild() gSavedSettings.getControl("ChatBubbleOpacity")->getSignal()->connect(boost::bind(&LLFloaterPreference::onNameTagOpacityChange, this, _2)); + gSavedSettings.getControl("PreferredMaturity")->getSignal()->connect(boost::bind(&LLFloaterPreference::onChangeMaturity, this)); + LLTabContainer* tabcontainer = getChild("pref core"); if (!tabcontainer->selectTab(gSavedSettings.getS32("LastPrefTab"))) tabcontainer->selectFirstTab(); @@ -761,6 +765,9 @@ void LLFloaterPreference::cancel() // hide translation settings floater LLFloaterReg::hideInstance("prefs_translation"); + // hide translation settings floater + LLFloaterReg::hideInstance("prefs_autoreplace"); + // cancel hardware menu LLFloaterHardwareSettings* hardware_settings = LLFloaterReg::getTypedInstance("prefs_hardware_settings"); if (hardware_settings) @@ -1202,7 +1209,6 @@ void LLFloaterPreference::refreshSkin(void* data) self->getChild("skin_selection", true)->setValue(sSkin); } */ - void LLFloaterPreference::buildPopupLists() { LLScrollListCtrl& disabled_popups = @@ -1863,6 +1869,16 @@ void LLFloaterPreference::onClickTranslationSettings() LLFloaterReg::showInstance("prefs_translation"); } +void LLFloaterPreference::onClickAutoReplace() +{ + LLFloaterReg::showInstance("prefs_autoreplace"); +} + +void LLFloaterPreference::onClickSpellChecker() +{ + LLFloaterReg::showInstance("prefs_spellchecker"); +} + void LLFloaterPreference::onClickActionChange() { mClickActionDirty = true; diff --git a/indra/newview/llfloaterpreference.h b/indra/newview/llfloaterpreference.h index 4e7ac7fe7f..f07767248e 100644 --- a/indra/newview/llfloaterpreference.h +++ b/indra/newview/llfloaterpreference.h @@ -186,6 +186,8 @@ public: void onClickSortContacts(); void onClickProxySettings(); void onClickTranslationSettings(); + void onClickAutoReplace(); + void onClickSpellChecker(); void applyUIColor(LLUICtrl* ctrl, const LLSD& param); void getUIColor(LLUICtrl* ctrl, const LLSD& param); diff --git a/indra/newview/llfloaterspellchecksettings.cpp b/indra/newview/llfloaterspellchecksettings.cpp new file mode 100644 index 0000000000..5ecdd11918 --- /dev/null +++ b/indra/newview/llfloaterspellchecksettings.cpp @@ -0,0 +1,491 @@ +/** + * @file llfloaterspellchecksettings.h + * @brief Spell checker settings floater + * +* $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llcombobox.h" +#include "llfilepicker.h" +#include "llfloaterreg.h" +#include "llfloaterspellchecksettings.h" +#include "llscrolllistctrl.h" +#include "llsdserialize.h" +#include "llspellcheck.h" +#include "lltrans.h" +#include "llviewercontrol.h" +#include "llnotificationsutil.h" + +#include + +///---------------------------------------------------------------------------- +/// Class LLFloaterSpellCheckerSettings +///---------------------------------------------------------------------------- +LLFloaterSpellCheckerSettings::LLFloaterSpellCheckerSettings(const LLSD& key) + : LLFloater(key) +{ +} + +void LLFloaterSpellCheckerSettings::draw() +{ + LLFloater::draw(); + + std::vector sel_items = getChild("spellcheck_available_list")->getAllSelected(); + bool enable_remove = !sel_items.empty(); + for (std::vector::const_iterator sel_it = sel_items.begin(); sel_it != sel_items.end(); ++sel_it) + { + enable_remove &= LLSpellChecker::canRemoveDictionary((*sel_it)->getValue().asString()); + } + getChild("spellcheck_remove_btn")->setEnabled(enable_remove); +} + +BOOL LLFloaterSpellCheckerSettings::postBuild(void) +{ + gSavedSettings.getControl("SpellCheck")->getSignal()->connect(boost::bind(&LLFloaterSpellCheckerSettings::refreshDictionaries, this, false)); + LLSpellChecker::setSettingsChangeCallback(boost::bind(&LLFloaterSpellCheckerSettings::onSpellCheckSettingsChange, this)); + getChild("spellcheck_remove_btn")->setCommitCallback(boost::bind(&LLFloaterSpellCheckerSettings::onBtnRemove, this)); + getChild("spellcheck_import_btn")->setCommitCallback(boost::bind(&LLFloaterSpellCheckerSettings::onBtnImport, this)); + getChild("spellcheck_main_combo")->setCommitCallback(boost::bind(&LLFloaterSpellCheckerSettings::refreshDictionaries, this, false)); + getChild("spellcheck_moveleft_btn")->setCommitCallback(boost::bind(&LLFloaterSpellCheckerSettings::onBtnMove, this, "spellcheck_active_list", "spellcheck_available_list")); + getChild("spellcheck_moveright_btn")->setCommitCallback(boost::bind(&LLFloaterSpellCheckerSettings::onBtnMove, this, "spellcheck_available_list", "spellcheck_active_list")); + center(); + return true; +} + +void LLFloaterSpellCheckerSettings::onBtnImport() +{ + LLFloaterReg::showInstance("prefs_spellchecker_import"); +} + +void LLFloaterSpellCheckerSettings::onBtnMove(const std::string& from, const std::string& to) +{ + LLScrollListCtrl* from_ctrl = findChild(from); + LLScrollListCtrl* to_ctrl = findChild(to); + + LLSD row; + row["columns"][0]["column"] = "name"; + + std::vector sel_items = from_ctrl->getAllSelected(); + std::vector::const_iterator sel_it; + for ( sel_it = sel_items.begin(); sel_it != sel_items.end(); ++sel_it) + { + row["value"] = (*sel_it)->getValue(); + row["columns"][0]["value"] = (*sel_it)->getColumn(0)->getValue(); + to_ctrl->addElement(row); + to_ctrl->setSelectedByValue( (*sel_it)->getValue(), true ); + } + from_ctrl->deleteSelectedItems(); +} + +void LLFloaterSpellCheckerSettings::onClose(bool app_quitting) +{ + if (app_quitting) + { + // don't save anything + return; + } + LLFloaterReg::hideInstance("prefs_spellchecker_import"); + + std::list list_dict; + + LLComboBox* dict_combo = findChild("spellcheck_main_combo"); + const std::string dict_name = dict_combo->getSelectedItemLabel(); + if (!dict_name.empty()) + { + list_dict.push_back(dict_name); + + LLScrollListCtrl* list_ctrl = findChild("spellcheck_active_list"); + std::vector list_items = list_ctrl->getAllData(); + for (std::vector::const_iterator item_it = list_items.begin(); item_it != list_items.end(); ++item_it) + { + const std::string language = (*item_it)->getValue().asString(); + if (LLSpellChecker::hasDictionary(language, true)) + { + list_dict.push_back(language); + } + } + } + gSavedSettings.setString("SpellCheckDictionary", boost::join(list_dict, ",")); +} + +void LLFloaterSpellCheckerSettings::onOpen(const LLSD& key) +{ + refreshDictionaries(true); +} + +void LLFloaterSpellCheckerSettings::onBtnRemove() +{ + std::vector sel_items = getChild("spellcheck_available_list")->getAllSelected(); + for (std::vector::const_iterator sel_it = sel_items.begin(); sel_it != sel_items.end(); ++sel_it) + { + LLSpellChecker::instance().removeDictionary((*sel_it)->getValue().asString()); + } +} + +void LLFloaterSpellCheckerSettings::onSpellCheckSettingsChange() +{ + refreshDictionaries(true); +} + +void LLFloaterSpellCheckerSettings::refreshDictionaries(bool from_settings) +{ + bool enabled = gSavedSettings.getBOOL("SpellCheck"); + getChild("spellcheck_moveleft_btn")->setEnabled(enabled); + getChild("spellcheck_moveright_btn")->setEnabled(enabled); + + // Populate the dictionary combobox + LLComboBox* dict_combo = findChild("spellcheck_main_combo"); + std::string dict_cur = dict_combo->getSelectedItemLabel(); + if ((dict_cur.empty() || from_settings) && (LLSpellChecker::getUseSpellCheck())) + { + dict_cur = LLSpellChecker::instance().getPrimaryDictionary(); + } + dict_combo->clearRows(); + + const LLSD& dict_map = LLSpellChecker::getDictionaryMap(); + if (dict_map.size()) + { + for (LLSD::array_const_iterator dict_it = dict_map.beginArray(); dict_it != dict_map.endArray(); ++dict_it) + { + const LLSD& dict = *dict_it; + if ( (dict["installed"].asBoolean()) && (dict["is_primary"].asBoolean()) && (dict.has("language")) ) + { + dict_combo->add(dict["language"].asString()); + } + } + if (!dict_combo->selectByValue(dict_cur)) + { + dict_combo->clear(); + } + } + dict_combo->sortByName(); + dict_combo->setEnabled(enabled); + + // Populate the available and active dictionary list + LLScrollListCtrl* avail_ctrl = findChild("spellcheck_available_list"); + LLScrollListCtrl* active_ctrl = findChild("spellcheck_active_list"); + + LLSpellChecker::dict_list_t active_list; + if ( ((!avail_ctrl->getItemCount()) && (!active_ctrl->getItemCount())) || (from_settings) ) + { + if (LLSpellChecker::getUseSpellCheck()) + { + active_list = LLSpellChecker::instance().getSecondaryDictionaries(); + } + } + else + { + std::vector active_items = active_ctrl->getAllData(); + for (std::vector::const_iterator item_it = active_items.begin(); item_it != active_items.end(); ++item_it) + { + std::string dict = (*item_it)->getValue().asString(); + if (dict_cur != dict) + { + active_list.push_back(dict); + } + } + } + + LLSD row; + row["columns"][0]["column"] = "name"; + + active_ctrl->clearRows(); + active_ctrl->setEnabled(enabled); + for (LLSpellChecker::dict_list_t::const_iterator it = active_list.begin(); it != active_list.end(); ++it) + { + const std::string language = *it; + const LLSD dict = LLSpellChecker::getDictionaryData(language); + row["value"] = language; + row["columns"][0]["value"] = (!dict["user_installed"].asBoolean()) ? language : language + " " + LLTrans::getString("UserDictionary"); + active_ctrl->addElement(row); + } + active_ctrl->sortByColumnIndex(0, true); + active_list.push_back(dict_cur); + + avail_ctrl->clearRows(); + avail_ctrl->setEnabled(enabled); + for (LLSD::array_const_iterator dict_it = dict_map.beginArray(); dict_it != dict_map.endArray(); ++dict_it) + { + const LLSD& dict = *dict_it; + const std::string language = dict["language"].asString(); + if ( (dict["installed"].asBoolean()) && (active_list.end() == std::find(active_list.begin(), active_list.end(), language)) ) + { + row["value"] = language; + row["columns"][0]["value"] = (!dict["user_installed"].asBoolean()) ? language : language + " " + LLTrans::getString("UserDictionary"); + avail_ctrl->addElement(row); + } + } + avail_ctrl->sortByColumnIndex(0, true); +} + +///---------------------------------------------------------------------------- +/// Class LLFloaterSpellCheckerImport +///---------------------------------------------------------------------------- +LLFloaterSpellCheckerImport::LLFloaterSpellCheckerImport(const LLSD& key) + : LLFloater(key) +{ +} + +BOOL LLFloaterSpellCheckerImport::postBuild(void) +{ + getChild("dictionary_path_browse")->setCommitCallback(boost::bind(&LLFloaterSpellCheckerImport::onBtnBrowse, this)); + getChild("ok_btn")->setCommitCallback(boost::bind(&LLFloaterSpellCheckerImport::onBtnOK, this)); + getChild("cancel_btn")->setCommitCallback(boost::bind(&LLFloaterSpellCheckerImport::onBtnCancel, this)); + center(); + return true; +} + +void LLFloaterSpellCheckerImport::onBtnBrowse() +{ + LLFilePicker& file_picker = LLFilePicker::instance(); + if (!file_picker.getOpenFile(LLFilePicker::FFLOAD_DICTIONARY)) + { + return; + } + + std::string filepath = file_picker.getFirstFile(); + + const std::string extension = gDirUtilp->getExtension(filepath); + if ("xcu" == extension) + { + filepath = parseXcuFile(filepath); + if (filepath.empty()) + { + return; + } + } + + getChild("dictionary_path")->setValue(filepath); + + mDictionaryDir = gDirUtilp->getDirName(filepath); + mDictionaryBasename = gDirUtilp->getBaseFileName(filepath, true); + getChild("dictionary_name")->setValue(mDictionaryBasename); +} + +void LLFloaterSpellCheckerImport::onBtnCancel() +{ + closeFloater(false); +} + +void LLFloaterSpellCheckerImport::onBtnOK() +{ + const std::string dict_dic = mDictionaryDir + gDirUtilp->getDirDelimiter() + mDictionaryBasename + ".dic"; + const std::string dict_aff = mDictionaryDir + gDirUtilp->getDirDelimiter() + mDictionaryBasename + ".aff"; + std::string dict_language = getChild("dictionary_language")->getValue().asString(); + LLStringUtil::trim(dict_language); + + bool imported = false; + if ( dict_language.empty() + || mDictionaryDir.empty() + || mDictionaryBasename.empty() + || ! gDirUtilp->fileExists(dict_dic) + ) + { + LLNotificationsUtil::add("SpellingDictImportRequired"); + } + else + { + std::string settings_dic = LLSpellChecker::getDictionaryUserPath() + mDictionaryBasename + ".dic"; + if ( copyFile( dict_dic, settings_dic ) ) + { + if (gDirUtilp->fileExists(dict_aff)) + { + std::string settings_aff = LLSpellChecker::getDictionaryUserPath() + mDictionaryBasename + ".aff"; + if (copyFile( dict_aff, settings_aff )) + { + imported = true; + } + else + { + LLSD args = LLSD::emptyMap(); + args["FROM_NAME"] = dict_aff; + args["TO_NAME"] = settings_aff; + LLNotificationsUtil::add("SpellingDictImportFailed", args); + } + } + else + { + LLSD args = LLSD::emptyMap(); + args["DIC_NAME"] = dict_dic; + LLNotificationsUtil::add("SpellingDictIsSecondary", args); + + imported = true; + } + } + else + { + LLSD args = LLSD::emptyMap(); + args["FROM_NAME"] = dict_dic; + args["TO_NAME"] = settings_dic; + LLNotificationsUtil::add("SpellingDictImportFailed", args); + } + } + + if ( imported ) + { + LLSD custom_dict_info; + custom_dict_info["is_primary"] = (bool)gDirUtilp->fileExists(dict_aff); + custom_dict_info["name"] = mDictionaryBasename; + custom_dict_info["language"] = dict_language; + + LLSD custom_dict_map; + llifstream custom_file_in(LLSpellChecker::getDictionaryUserPath() + "user_dictionaries.xml"); + if (custom_file_in.is_open()) + { + LLSDSerialize::fromXMLDocument(custom_dict_map, custom_file_in); + custom_file_in.close(); + } + + LLSD::array_iterator it = custom_dict_map.beginArray(); + for (; it != custom_dict_map.endArray(); ++it) + { + LLSD& dict_info = *it; + if (dict_info["name"].asString() == mDictionaryBasename) + { + dict_info = custom_dict_info; + break; + } + } + if (custom_dict_map.endArray() == it) + { + custom_dict_map.append(custom_dict_info); + } + + llofstream custom_file_out(LLSpellChecker::getDictionaryUserPath() + "user_dictionaries.xml", std::ios::trunc); + if (custom_file_out.is_open()) + { + LLSDSerialize::toPrettyXML(custom_dict_map, custom_file_out); + custom_file_out.close(); + } + + LLSpellChecker::refreshDictionaryMap(); + } + + closeFloater(false); +} + +bool LLFloaterSpellCheckerImport::copyFile(const std::string from, const std::string to) +{ + bool copied = false; + LLFILE* in = LLFile::fopen(from, "rb"); /* Flawfinder: ignore */ + if (in) + { + LLFILE* out = LLFile::fopen(to, "wb"); /* Flawfinder: ignore */ + if (out) + { + char buf[16384]; /* Flawfinder: ignore */ + size_t readbytes; + bool write_ok = true; + while(write_ok && (readbytes = fread(buf, 1, 16384, in))) /* Flawfinder: ignore */ + { + if (fwrite(buf, 1, readbytes, out) != readbytes) + { + LL_WARNS("SpellCheck") << "Short write" << LL_ENDL; + write_ok = false; + } + } + if ( write_ok ) + { + copied = true; + } + fclose(out); + } + } + fclose(in); + return copied; +} + +std::string LLFloaterSpellCheckerImport::parseXcuFile(const std::string& file_path) const +{ + LLXMLNodePtr xml_root; + if ( (!LLUICtrlFactory::getLayeredXMLNode(file_path, xml_root)) || (xml_root.isNull()) ) + { + return LLStringUtil::null; + } + + // Bury down to the "Dictionaries" parent node + LLXMLNode* dict_node = NULL; + for (LLXMLNode* outer_node = xml_root->getFirstChild(); outer_node && !dict_node; outer_node = outer_node->getNextSibling()) + { + std::string temp; + if ( (outer_node->getAttributeString("oor:name", temp)) && ("ServiceManager" == temp) ) + { + for (LLXMLNode* inner_node = outer_node->getFirstChild(); inner_node && !dict_node; inner_node = inner_node->getNextSibling()) + { + if ( (inner_node->getAttributeString("oor:name", temp)) && ("Dictionaries" == temp) ) + { + dict_node = inner_node; + break; + } + } + } + } + + if (dict_node) + { + // Iterate over all child nodes until we find one that has a DICT_SPELL node + for (LLXMLNode* outer_node = dict_node->getFirstChild(); outer_node; outer_node = outer_node->getNextSibling()) + { + std::string temp; + LLXMLNodePtr location_node, format_node; + for (LLXMLNode* inner_node = outer_node->getFirstChild(); inner_node; inner_node = inner_node->getNextSibling()) + { + if (inner_node->getAttributeString("oor:name", temp)) + { + if ("Locations" == temp) + { + inner_node->getChild("value", location_node, false); + } + else if ("Format" == temp) + { + inner_node->getChild("value", format_node, false); + } + } + } + if ( (format_node.isNull()) || ("DICT_SPELL" != format_node->getValue()) || (location_node.isNull()) ) + { + continue; + } + + // Found a list of file locations, return the .dic (if present) + std::list location_list; + boost::split(location_list, location_node->getValue(), boost::is_any_of(std::string(" "))); + for (std::list::iterator it = location_list.begin(); it != location_list.end(); ++it) + { + std::string& location = *it; + if ("\\" != gDirUtilp->getDirDelimiter()) + LLStringUtil::replaceString(location, "\\", gDirUtilp->getDirDelimiter()); + else + LLStringUtil::replaceString(location, "/", gDirUtilp->getDirDelimiter()); + LLStringUtil::replaceString(location, "%origin%", gDirUtilp->getDirName(file_path)); + if ("dic" == gDirUtilp->getExtension(location)) + { + return location; + } + } + } + } + + return LLStringUtil::null; +} diff --git a/indra/newview/llfloaterspellchecksettings.h b/indra/newview/llfloaterspellchecksettings.h new file mode 100644 index 0000000000..eded3a9133 --- /dev/null +++ b/indra/newview/llfloaterspellchecksettings.h @@ -0,0 +1,68 @@ +/** + * @file llfloaterspellchecksettings.h + * @brief Spell checker settings floater + * +* $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LLFLOATERSPELLCHECKERSETTINGS_H +#define LLFLOATERSPELLCHECKERSETTINGS_H + +#include "llfloater.h" + +class LLFloaterSpellCheckerSettings : public LLFloater +{ +public: + LLFloaterSpellCheckerSettings(const LLSD& key); + + /*virtual*/ void draw(); + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + /*virtual*/ void onClose(bool app_quitting); + +protected: + void onBtnImport(); + void onBtnMove(const std::string& from, const std::string& to); + void onBtnRemove(); + void onSpellCheckSettingsChange(); + void refreshDictionaries(bool from_settings); +}; + +class LLFloaterSpellCheckerImport : public LLFloater +{ +public: + LLFloaterSpellCheckerImport(const LLSD& key); + + /*virtual*/ BOOL postBuild(); + +protected: + void onBtnBrowse(); + void onBtnCancel(); + void onBtnOK(); + bool copyFile(const std::string from, const std::string to); + std::string parseXcuFile(const std::string& file_path) const; + + std::string mDictionaryDir; + std::string mDictionaryBasename; +}; + +#endif // LLFLOATERSPELLCHECKERSETTINGS_H diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp index f8ea063f87..0a2701a597 100644 --- a/indra/newview/llfolderview.cpp +++ b/indra/newview/llfolderview.cpp @@ -570,7 +570,6 @@ void LLFolderView::reshape(S32 width, S32 height, BOOL called_from_parent) { width = scroll_rect.getWidth(); } - LLView::reshape(width, height, called_from_parent); mReshapeSignal(mSelectedItems, FALSE); } diff --git a/indra/newview/llimfloater.cpp b/indra/newview/llimfloater.cpp index 6636335a01..9d0e383b45 100644 --- a/indra/newview/llimfloater.cpp +++ b/indra/newview/llimfloater.cpp @@ -57,7 +57,7 @@ #include "llrootview.h" #include "llspeakers.h" #include "llviewerchat.h" - +#include "llautoreplace.h" // [RLVa:KB] - Checked: 2010-04-09 (RLVa-1.2.0e) #include "rlvhandler.h" // [/RLVa:KB] @@ -781,6 +781,8 @@ BOOL LLIMFloater::postBuild() // FIRE-5770 // enable line history support for instant message bar mInputEditor->setEnableLineHistory(TRUE); + // *TODO Establish LineEditor with autoreplace callback + mInputEditor->setAutoreplaceCallback(boost::bind(&LLAutoReplace::autoreplaceCallback, LLAutoReplace::getInstance(), _1, _2)); LLFontGL* font = LLViewerChat::getChatFont(); mInputEditor->setFont(font); diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index f2536e66cf..29d92fbb66 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -883,6 +883,11 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item) { parent_id = findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); new_item->setParent(parent_id); + LLInventoryModel::update_list_t update; + LLInventoryModel::LLCategoryUpdate new_folder(parent_id, 1); + update.push_back(new_folder); + accountForUpdate(update); + } item_array_t* item_array = get_ptr_in_map(mParentChildItemTree, parent_id); if(item_array) diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp index 3c7c4b2a30..aeeaa5110f 100644 --- a/indra/newview/llmaniptranslate.cpp +++ b/indra/newview/llmaniptranslate.cpp @@ -60,6 +60,7 @@ #include "llworld.h" #include "llui.h" #include "pipeline.h" +#include "llviewershadermgr.h" // [RLVa:KB] - Checked: 2010-03-23 (RLVa-1.2.0a) #include "rlvhandler.h" // [/RLVa:KB] @@ -1588,7 +1589,11 @@ void LLManipTranslate::renderSnapGuides() LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_GREATER); LLGLEnable stipple(GL_LINE_STIPPLE); gGL.flush(); - glLineStipple(1, 0x3333); + + if (!LLGLSLShader::sNoFixedFunction) + { + glLineStipple(1, 0x3333); + } switch (mManipPart) { @@ -1653,17 +1658,28 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal, LLQuaternion grid_rotation, LLColor4 inner_color) { - if (!gSavedSettings.getBOOL("GridCrossSections")) + if (!gSavedSettings.getBOOL("GridCrossSections") || !LLGLSLShader::sNoFixedFunction) { return; } + + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + + U32 types[] = { LLRenderPass::PASS_SIMPLE, LLRenderPass::PASS_ALPHA, LLRenderPass::PASS_FULLBRIGHT, LLRenderPass::PASS_SHINY }; U32 num_types = LL_ARRAY_SIZE(types); GLuint stencil_mask = 0xFFFFFFFF; //stencil in volumes + gGL.flush(); + + if (shader) + { + gClipProgram.bind(); + } + { glStencilMask(stencil_mask); glClearStencil(1); @@ -1674,6 +1690,7 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal, glStencilFunc(GL_ALWAYS, 0, stencil_mask); gGL.setColorMask(false, false); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + gGL.diffuseColor4f(1,1,1,1); //setup clip plane @@ -1683,10 +1700,12 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal, normal = -normal; } F32 d = -(selection_center * normal); - F64 plane[] = { normal.mV[0], normal.mV[1], normal.mV[2], d }; - LLGLEnable clip(GL_CLIP_PLANE0); - glClipPlane(GL_CLIP_PLANE0, plane); + glh::vec4f plane(normal.mV[0], normal.mV[1], normal.mV[2], d ); + gGL.getModelviewMatrix().inverse().mult_vec_matrix(plane); + + gClipProgram.uniform4fv("clip_plane", 1, plane.v); + BOOL particles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES); BOOL clouds = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS); @@ -1737,6 +1756,11 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal, F32 sz = mGridSizeMeters; F32 tiles = sz; + if (shader) + { + shader->bind(); + } + //draw volume/plane intersections { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); diff --git a/indra/newview/llmarketplacefunctions.cpp b/indra/newview/llmarketplacefunctions.cpp index 20468ddd69..d632db4c6a 100644 --- a/indra/newview/llmarketplacefunctions.cpp +++ b/indra/newview/llmarketplacefunctions.cpp @@ -341,13 +341,19 @@ namespace LLMarketplaceImport // Interface class // +static const F32 MARKET_IMPORTER_UPDATE_FREQUENCY = 1.0f; //static void LLMarketplaceInventoryImporter::update() { if (instanceExists()) { - LLMarketplaceInventoryImporter::instance().updateImport(); + static LLTimer update_timer; + if (update_timer.hasExpired()) + { + LLMarketplaceInventoryImporter::instance().updateImport(); + update_timer.setTimerExpirySec(MARKET_IMPORTER_UPDATE_FREQUENCY); + } } } diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 0f59c57384..04cb517c91 100755 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -1659,7 +1659,7 @@ void LLMeshUploadThread::requestWholeModelFee() mCurlRequest->process(); //sleep for 10ms to prevent eating a whole core apr_sleep(10000); - } while (mCurlRequest->getQueued() > 0); + } while (!LLApp::isQuitting() && mCurlRequest->getQueued() > 0); delete mCurlRequest; mCurlRequest = NULL; diff --git a/indra/newview/llnearbychatbar.h b/indra/newview/llnearbychatbar.h index f4efed0796..9dba386362 100644 --- a/indra/newview/llnearbychatbar.h +++ b/indra/newview/llnearbychatbar.h @@ -1,12 +1,5 @@ /* -class LLNearbyChatBarListener; - - LOG_CLASS(LLNearbyChatBar); - - void showNearbyChatPanel(bool show); This file is not used by Firestorm. It's being kept in place to track merges. - boost::shared_ptr mListener; - */ diff --git a/indra/newview/llnotificationhandlerutil.cpp b/indra/newview/llnotificationhandlerutil.cpp index 914f5dfd7e..c7f182d743 100644 --- a/indra/newview/llnotificationhandlerutil.cpp +++ b/indra/newview/llnotificationhandlerutil.cpp @@ -140,6 +140,8 @@ const static std::string GRANTED_MODIFY_RIGHTS("GrantedModifyRights"), FRIEND_ONLINE("FriendOnline"), FRIEND_OFFLINE("FriendOffline"), SERVER_OBJECT_MESSAGE("ServerObjectMessage"), TELEPORT_OFFERED("TeleportOffered"), + TELEPORT_OFFERED_MATURITY_EXCEEDED("TeleportOffered_MaturityExceeded"), + TELEPORT_OFFERED_MATURITY_BLOCKED("TeleportOffered_MaturityBlocked"), TELEPORT_OFFER_SENT("TeleportOfferSent"), IM_SYSTEM_MESSAGE_TIP("IMSystemMessageTip"); @@ -161,6 +163,8 @@ bool LLHandlerUtil::canLogToIM(const LLNotificationPtr& notification) || INVENTORY_DECLINED == notification->getName() || USER_GIVE_ITEM == notification->getName() || TELEPORT_OFFERED == notification->getName() + || TELEPORT_OFFERED_MATURITY_EXCEEDED == notification->getName() + || TELEPORT_OFFERED_MATURITY_BLOCKED == notification->getName() || TELEPORT_OFFER_SENT == notification->getName() || IM_SYSTEM_MESSAGE_TIP == notification->getName(); } @@ -181,7 +185,9 @@ bool LLHandlerUtil::canSpawnIMSession(const LLNotificationPtr& notification) { // return OFFER_FRIENDSHIP == notification->getName() // || USER_GIVE_ITEM == notification->getName() -// || TELEPORT_OFFERED == notification->getName(); +// || TELEPORT_OFFERED == notification->getName() +// || TELEPORT_OFFERED_MATURITY_EXCEEDED == notification->getName() +// || TELEPORT_OFFERED_MATURITY_BLOCKED == notification->getName(); // [SL:KB] - Patch: UI-Notifications | Checked: 2011-04-11 (Catznip-2.5.0a) | Added: Catznip-2.5.0a // return // (canEmbedNotificationInIM(notification)) && @@ -193,7 +199,8 @@ bool LLHandlerUtil::canSpawnIMSession(const LLNotificationPtr& notification) (canEmbedNotificationInIM(notification)) && ( (!rlv_handler_t::isEnabled()) || (gRlvHandler.canStartIM(notification->getPayload()["from_id"].asUUID())) ) && ( (OFFER_FRIENDSHIP == notification->getName()) || (USER_GIVE_ITEM == notification->getName()) || - (TELEPORT_OFFERED == notification->getName()) ); + (TELEPORT_OFFERED == notification->getName()) || (TELEPORT_OFFERED_MATURITY_EXCEEDED == notification->getName()) || + (TELEPORT_OFFERED_MATURITY_BLOCKED == notification->getName()) ); // [/RLVa:KB] } @@ -219,12 +226,15 @@ bool LLHandlerUtil::canAddNotifPanelToIM(const LLNotificationPtr& notification) { // return OFFER_FRIENDSHIP == notification->getName() // || USER_GIVE_ITEM == notification->getName() -// || TELEPORT_OFFERED == notification->getName(); +// || TELEPORT_OFFERED == notification->getName() +// || TELEPORT_OFFERED_MATURITY_EXCEEDED == notification->getName() +// || TELEPORT_OFFERED_MATURITY_BLOCKED == notification->getName(); // [SL:KB] - Patch: UI-Notifications | Checked: 2011-04-11 (Catznip-2.5.0a) | Added: Catznip-2.5.0a return (canEmbedNotificationInIM(notification)) && ( (OFFER_FRIENDSHIP == notification->getName()) || (USER_GIVE_ITEM == notification->getName()) || - (TELEPORT_OFFERED == notification->getName()) ); + (TELEPORT_OFFERED == notification->getName()) || (TELEPORT_OFFERED_MATURITY_EXCEEDED == notification->getName()) || + (TELEPORT_OFFERED_MATURITY_BLOCKED == notification->getName()) ); // [/SL:KB] } @@ -233,12 +243,15 @@ bool LLHandlerUtil::isNotificationReusable(const LLNotificationPtr& notification { // return OFFER_FRIENDSHIP == notification->getName() // || USER_GIVE_ITEM == notification->getName() -// || TELEPORT_OFFERED == notification->getName(); +// || TELEPORT_OFFERED == notification->getName() +// || TELEPORT_OFFERED_MATURITY_EXCEEDED == notification->getName() +// || TELEPORT_OFFERED_MATURITY_BLOCKED == notification->getName(); // [SL:KB] - Patch: UI-Notifications | Checked: 2011-04-11 (Catznip-2.5.0a) | Added: Catznip-2.5.0a return (canEmbedNotificationInIM(notification)) && ( (OFFER_FRIENDSHIP == notification->getName()) || (USER_GIVE_ITEM == notification->getName()) || - (TELEPORT_OFFERED == notification->getName()) ); + (TELEPORT_OFFERED == notification->getName()) || (TELEPORT_OFFERED_MATURITY_EXCEEDED == notification->getName()) || + (TELEPORT_OFFERED_MATURITY_BLOCKED == notification->getName()) ); // [/SL:KB] } @@ -266,7 +279,9 @@ bool LLHandlerUtil::canSpawnToast(const LLNotificationPtr& notification) if(OFFER_FRIENDSHIP == notification->getName() || USER_GIVE_ITEM == notification->getName() - || TELEPORT_OFFERED == notification->getName()) + || TELEPORT_OFFERED == notification->getName() + || TELEPORT_OFFERED_MATURITY_EXCEEDED == notification->getName() + || TELEPORT_OFFERED_MATURITY_BLOCKED == notification->getName()) { // When ANY offer arrives, show toast, unless IM window is already open - EXT-5904 // return ! isIMFloaterOpened(notification); diff --git a/indra/newview/llpaneleditwearable.cpp b/indra/newview/llpaneleditwearable.cpp index cbec024c43..8023b2b6ca 100644 --- a/indra/newview/llpaneleditwearable.cpp +++ b/indra/newview/llpaneleditwearable.cpp @@ -574,6 +574,7 @@ static void init_texture_ctrl(LLPanelEditWearable* self, LLPanel* panel, const L texture_ctrl->setAllowNoTexture(entry->mAllowNoTexture); // Don't allow (no copy) or (notransfer) textures to be selected. texture_ctrl->setImmediateFilterPermMask(PERM_NONE); + texture_ctrl->setDnDFilterPermMask(PERM_NONE); texture_ctrl->setNonImmediateFilterPermMask(PERM_NONE); } } diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index 334045d640..9d8a896ef0 100644 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -38,6 +38,7 @@ #include "llfontgl.h" // project includes +#include "llagentdata.h" #include "llbutton.h" #include "llcheckboxctrl.h" #include "llcolorswatch.h" @@ -46,6 +47,7 @@ #include "llface.h" #include "lllineeditor.h" #include "llmediaentry.h" +#include "llnotificationsutil.h" #include "llresmgr.h" #include "llselectmgr.h" #include "llspinctrl.h" @@ -108,27 +110,11 @@ BOOL LLPanelFace::postBuild() mTextureCtrl->setOnCancelCallback( boost::bind(&LLPanelFace::onCancelTexture, this, _2) ); mTextureCtrl->setOnSelectCallback( boost::bind(&LLPanelFace::onSelectTexture, this, _2) ); mTextureCtrl->setDragCallback(boost::bind(&LLPanelFace::onDragTexture, this, _2)); + mTextureCtrl->setOnTextureSelectedCallback(boost::bind(&LLPanelFace::onTextureSelectionChanged, this, _1)); mTextureCtrl->setFollowsTop(); mTextureCtrl->setFollowsLeft(); - // Don't allow (no copy) or (no transfer) textures to be selected during immediate mode - mTextureCtrl->setImmediateFilterPermMask(PERM_COPY | PERM_TRANSFER); - // Allow any texture to be used during non-immediate mode. - mTextureCtrl->setNonImmediateFilterPermMask(PERM_NONE); - LLAggregatePermissions texture_perms; - if (LLSelectMgr::getInstance()->selectGetAggregateTexturePermissions(texture_perms)) - { - BOOL can_copy = - texture_perms.getValue(PERM_COPY) == LLAggregatePermissions::AP_EMPTY || - texture_perms.getValue(PERM_COPY) == LLAggregatePermissions::AP_ALL; - BOOL can_transfer = - texture_perms.getValue(PERM_TRANSFER) == LLAggregatePermissions::AP_EMPTY || - texture_perms.getValue(PERM_TRANSFER) == LLAggregatePermissions::AP_ALL; - mTextureCtrl->setCanApplyImmediately(can_copy && can_transfer); - } - else - { - mTextureCtrl->setCanApplyImmediately(FALSE); - } + mTextureCtrl->setImmediateFilterPermMask(PERM_NONE); + mTextureCtrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER); } mColorSwatch = getChild("colorswatch"); @@ -605,28 +591,6 @@ void LLPanelFace::getState() } - LLAggregatePermissions texture_perms; - if(texture_ctrl) - { -// texture_ctrl->setValid( editable ); - - if (LLSelectMgr::getInstance()->selectGetAggregateTexturePermissions(texture_perms)) - { - BOOL can_copy = - texture_perms.getValue(PERM_COPY) == LLAggregatePermissions::AP_EMPTY || - texture_perms.getValue(PERM_COPY) == LLAggregatePermissions::AP_ALL; - BOOL can_transfer = - texture_perms.getValue(PERM_TRANSFER) == LLAggregatePermissions::AP_EMPTY || - texture_perms.getValue(PERM_TRANSFER) == LLAggregatePermissions::AP_ALL; - texture_ctrl->setCanApplyImmediately(can_copy && can_transfer); - } - else - { - texture_ctrl->setCanApplyImmediately(FALSE); - } - } - - // planar align bool align_planar = false; bool identical_planar_aligned = false; @@ -1200,6 +1164,38 @@ void LLPanelFace::onCommitPlanarAlign(LLUICtrl* ctrl, void* userdata) self->sendTextureInfo(); } +void LLPanelFace::onTextureSelectionChanged(LLInventoryItem* itemp) +{ + LLTextureCtrl* texture_ctrl = getChild("texture control"); + if (texture_ctrl) + { + LLUUID obj_owner_id; + std::string obj_owner_name; + LLSelectMgr::instance().selectGetOwner(obj_owner_id, obj_owner_name); + + LLSaleInfo sale_info; + LLSelectMgr::instance().selectGetSaleInfo(sale_info); + + bool can_copy = itemp->getPermissions().allowCopyBy(gAgentID); // do we have perm to copy this texture? + bool can_transfer = itemp->getPermissions().allowOperationBy(PERM_TRANSFER, gAgentID); // do we have perm to transfer this texture? + bool is_object_owner = gAgentID == obj_owner_id; // does object for which we are going to apply texture belong to the agent? + bool not_for_sale = !sale_info.isForSale(); // is object for which we are going to apply texture not for sale? + + if (can_copy && can_transfer) + { + texture_ctrl->setCanApply(true, true); + return; + } + + // if texture has (no-transfer) attribute it can be applied only for object which we own and is not for sale + texture_ctrl->setCanApply(false, can_transfer ? true : is_object_owner && not_for_sale); + + if (gSavedSettings.getBOOL("TextureLivePreview")) + { + LLNotificationsUtil::add("LivePreviewUnavailable"); + } + } +} static LLSD texture_clipboard; diff --git a/indra/newview/llpanelface.h b/indra/newview/llpanelface.h index c7bc715582..24d138997a 100644 --- a/indra/newview/llpanelface.h +++ b/indra/newview/llpanelface.h @@ -94,6 +94,15 @@ protected: static void onClickCopy(void*); static void onClickPaste(void*); +private: + + /* + * Checks whether the selected texture from the LLFloaterTexturePicker can be applied to the currently selected object. + * If agent selects texture which is not allowed to be applied for the currently selected object, + * all controls of the floater texture picker which allow to apply the texture will be disabled. + */ + void onTextureSelectionChanged(LLInventoryItem* itemp); + }; #endif diff --git a/indra/newview/llpanellandmedia.cpp b/indra/newview/llpanellandmedia.cpp index b3adfac8a2..26cd3ff1c1 100644 --- a/indra/newview/llpanellandmedia.cpp +++ b/indra/newview/llpanellandmedia.cpp @@ -85,6 +85,7 @@ BOOL LLPanelLandMedia::postBuild() mMediaTextureCtrl->setCommitCallback( onCommitAny, this ); mMediaTextureCtrl->setAllowNoTexture ( TRUE ); mMediaTextureCtrl->setImmediateFilterPermMask(PERM_COPY | PERM_TRANSFER); + mMediaTextureCtrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER); mMediaTextureCtrl->setNonImmediateFilterPermMask(PERM_COPY | PERM_TRANSFER); mMediaAutoScaleCheck = getChild("media_auto_scale"); diff --git a/indra/newview/llpanelnearbymedia.cpp b/indra/newview/llpanelnearbymedia.cpp index 8f871b469a..a422a51218 100644 --- a/indra/newview/llpanelnearbymedia.cpp +++ b/indra/newview/llpanelnearbymedia.cpp @@ -180,7 +180,7 @@ void LLPanelNearByMedia::handleMediaAutoPlayChanged(const LLSD& newvalue) { // update mParcelAudioAutoStart if AUTO_PLAY_MEDIA_SETTING changes mParcelAudioAutoStart = gSavedSettings.getBOOL(LLViewerMedia::AUTO_PLAY_MEDIA_SETTING) && - gSavedSettings.getBOOL("MediaTentativeAutoPlay"); + gSavedSettings.getBOOL("MediaTentativeAutoPlay"); } ## Zi: Media/Stream separation */ diff --git a/indra/newview/llpanelobject.cpp b/indra/newview/llpanelobject.cpp index 6a880c5dd6..92d2058c43 100644 --- a/indra/newview/llpanelobject.cpp +++ b/indra/newview/llpanelobject.cpp @@ -304,6 +304,7 @@ BOOL LLPanelObject::postBuild() mCtrlSculptTexture->setDropCallback( boost::bind(&LLPanelObject::onDropSculpt, this, _2 )); // Don't allow (no copy) or (no transfer) textures to be selected during immediate mode mCtrlSculptTexture->setImmediateFilterPermMask(PERM_COPY | PERM_TRANSFER); + mCtrlSculptTexture->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER); // Allow any texture to be used during non-immediate mode. mCtrlSculptTexture->setNonImmediateFilterPermMask(PERM_NONE); LLAggregatePermissions texture_perms; diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index f62e7e9764..410df68b2c 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -1532,6 +1532,49 @@ struct LLSelectMgrSendFunctor : public LLSelectedObjectFunctor } }; +void LLObjectSelection::applyNoCopyTextureToTEs(LLViewerInventoryItem* item) +{ + if (!item) + { + return; + } + LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(item->getAssetUUID()); + + for (iterator iter = begin(); iter != end(); ++iter) + { + LLSelectNode* node = *iter; + LLViewerObject* object = (*iter)->getObject(); + if (!object) + { + continue; + } + + S32 num_tes = llmin((S32)object->getNumTEs(), (S32)object->getNumFaces()); + bool texture_copied = false; + for (S32 te = 0; te < num_tes; ++te) + { + if (node->isTESelected(te)) + { + //(no-copy) textures must be moved to the object's inventory only once + // without making any copies + if (!texture_copied) + { + LLToolDragAndDrop::handleDropTextureProtections(object, item, LLToolDragAndDrop::SOURCE_AGENT, LLUUID::null); + texture_copied = true; + } + + // apply texture for the selected faces + LLViewerStats::getInstance()->incStat(LLViewerStats::ST_EDIT_TEXTURE_COUNT ); + object->setTEImage(te, image); + dialog_refresh_all(); + + // send the update to the simulator + object->sendTEUpdate(); + } + } + } +} + //----------------------------------------------------------------------------- // selectionSetImage() //----------------------------------------------------------------------------- @@ -1583,8 +1626,18 @@ void LLSelectMgr::selectionSetImage(const LLUUID& imageid) } return true; } - } setfunc(item, imageid); - getSelection()->applyToTEs(&setfunc); + }; + + if (item && !item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID())) + { + getSelection()->applyNoCopyTextureToTEs(item); + } + else + { + f setfunc(item, imageid); + getSelection()->applyToTEs(&setfunc); + } + struct g : public LLSelectedObjectFunctor { @@ -5692,7 +5745,7 @@ void pushWireframe(LLDrawable* drawable) for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i) { const LLVolumeFace& face = volume->getVolumeFace(i); - LLVertexBuffer::drawElements(LLRender::TRIANGLES, face.mPositions, face.mTexCoords, face.mNumIndices, face.mIndices); + LLVertexBuffer::drawElements(LLRender::TRIANGLES, face.mPositions, NULL, face.mNumIndices, face.mIndices); } } @@ -5719,7 +5772,7 @@ void LLSelectNode::renderOneWireframe(const LLColor4& color) if (shader) { - gHighlightProgram.bind(); + gDebugProgram.bind(); } gGL.matrixMode(LLRender::MM_MODELVIEW); diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h index b111930c82..66ee0985b3 100644 --- a/indra/newview/llselectmgr.h +++ b/indra/newview/llselectmgr.h @@ -307,6 +307,15 @@ public: bool applyToRootNodes(LLSelectedNodeFunctor* func, bool firstonly = false); bool applyToNodes(LLSelectedNodeFunctor* func, bool firstonly = false); + /* + * Used to apply (no-copy) textures to the selected object or + * selected face/faces of the object. + * This method moves (no-copy) texture to the object's inventory + * and doesn't make copy of the texture for each face. + * Then this only texture is used for all selected faces. + */ + void applyNoCopyTextureToTEs(LLViewerInventoryItem* item); + ESelectType getSelectType() const { return mSelectType; } private: diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 44b9999a2a..15df63ddeb 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -90,12 +90,32 @@ static F32 sCurMaxTexPriority = 1.f; class LLOcclusionQueryPool : public LLGLNamePool { +public: + LLOcclusionQueryPool() + { + mCurQuery = 1; + } + protected: + + std::list mAvailableName; + GLuint mCurQuery; + virtual GLuint allocateName() { - GLuint name; - glGenQueriesARB(1, &name); - return name; + GLuint ret = 0; + + if (!mAvailableName.empty()) + { + ret = mAvailableName.front(); + mAvailableName.pop_front(); + } + else + { + ret = mCurQuery++; + } + + return ret; } virtual void releaseName(GLuint name) @@ -103,7 +123,8 @@ protected: #if LL_TRACK_PENDING_OCCLUSION_QUERIES LLSpatialGroup::sPendingQueries.erase(name); #endif - glDeleteQueriesARB(1, &name); + llassert(std::find(mAvailableName.begin(), mAvailableName.end(), name) == mAvailableName.end()); + mAvailableName.push_back(name); } }; @@ -264,79 +285,39 @@ U8* get_box_fan_indices_ptr(LLCamera* camera, const LLVector4a& center) return (U8*) (sOcclusionIndices+cypher*8); } - -static LLFastTimer::DeclareTimer FTM_BUILD_OCCLUSION("Build Occlusion"); - -void LLSpatialGroup::buildOcclusion() +//create a vertex buffer for efficiently rendering cubes +LLVertexBuffer* ll_create_cube_vb(U32 type_mask, U32 usage) { - //if (mOcclusionVerts.isNull()) - { - mOcclusionVerts = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX, - LLVertexBuffer::sUseStreamDraw ? mBufferUsage : 0); //if GL has a hard time with VBOs, don't use them for occlusion culling. - mOcclusionVerts->allocateBuffer(8, 64, true); - - LLStrider idx; - mOcclusionVerts->getIndexStrider(idx); - for (U32 i = 0; i < 64; i++) - { - *idx++ = sOcclusionIndices[i]; - } - } + LLVertexBuffer* ret = new LLVertexBuffer(type_mask, usage); - LLVector4a fudge; - fudge.splat(SG_OCCLUSION_FUDGE); - - LLVector4a r; - r.setAdd(mBounds[1], fudge); + ret->allocateBuffer(8, 64, true); LLStrider pos; - + LLStrider idx; + + ret->getVertexStrider(pos); + ret->getIndexStrider(idx); + + pos[0] = LLVector3(-1,-1,-1); + pos[1] = LLVector3(-1,-1, 1); + pos[2] = LLVector3(-1, 1,-1); + pos[3] = LLVector3(-1, 1, 1); + pos[4] = LLVector3( 1,-1,-1); + pos[5] = LLVector3( 1,-1, 1); + pos[6] = LLVector3( 1, 1,-1); + pos[7] = LLVector3( 1, 1, 1); + + for (U32 i = 0; i < 64; i++) { - LLFastTimer t(FTM_BUILD_OCCLUSION); - mOcclusionVerts->getVertexStrider(pos); + idx[i] = sOcclusionIndices[i]; } - { - LLVector4a* v = (LLVector4a*) pos.get(); + ret->flush(); - const LLVector4a& c = mBounds[0]; - const LLVector4a& s = r; - - static const LLVector4a octant[] = - { - LLVector4a(-1.f, -1.f, -1.f), - LLVector4a(-1.f, -1.f, 1.f), - LLVector4a(-1.f, 1.f, -1.f), - LLVector4a(-1.f, 1.f, 1.f), - - LLVector4a(1.f, -1.f, -1.f), - LLVector4a(1.f, -1.f, 1.f), - LLVector4a(1.f, 1.f, -1.f), - LLVector4a(1.f, 1.f, 1.f), - }; - - //vertex positions are encoded so the 3 bits of their vertex index - //correspond to their axis facing, with bit position 3,2,1 matching - //axis facing x,y,z, bit set meaning positive facing, bit clear - //meaning negative facing - - for (S32 i = 0; i < 8; ++i) - { - LLVector4a p; - p.setMul(s, octant[i]); - p.add(c); - v[i] = p; - } - } - - { - mOcclusionVerts->flush(); - LLVertexBuffer::unbind(); - } - - clearState(LLSpatialGroup::OCCLUSION_DIRTY); + return ret; } +static LLFastTimer::DeclareTimer FTM_BUILD_OCCLUSION("Build Occlusion"); BOOL earlyFail(LLCamera* camera, LLSpatialGroup* group); @@ -399,8 +380,6 @@ LLSpatialGroup::~LLSpatialGroup() } } - mOcclusionVerts = NULL; - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); clearDrawMap(); clearAtlasList() ; @@ -692,6 +671,11 @@ void LLSpatialGroup::rebuildGeom() if (!isDead()) { mSpatialPartition->rebuildGeom(this); + + if (isState(LLSpatialGroup::MESH_DIRTY)) + { + gPipeline.markMeshDirty(this); + } } } @@ -704,6 +688,9 @@ void LLSpatialGroup::rebuildMesh() } static LLFastTimer::DeclareTimer FTM_REBUILD_VBO("VBO Rebuilt"); +static LLFastTimer::DeclareTimer FTM_ADD_GEOMETRY_COUNT("Add Geometry"); +static LLFastTimer::DeclareTimer FTM_CREATE_VB("Create VB"); +static LLFastTimer::DeclareTimer FTM_GET_GEOMETRY("Get Geometry"); void LLSpatialPartition::rebuildGeom(LLSpatialGroup* group) { @@ -725,27 +712,36 @@ void LLSpatialPartition::rebuildGeom(LLSpatialGroup* group) //get geometry count U32 index_count = 0; U32 vertex_count = 0; - - addGeometryCount(group, vertex_count, index_count); + + { + LLFastTimer t(FTM_ADD_GEOMETRY_COUNT); + addGeometryCount(group, vertex_count, index_count); + } if (vertex_count > 0 && index_count > 0) { //create vertex buffer containing volume geometry for this node - group->mBuilt = 1.f; - if (group->mVertexBuffer.isNull() || - !group->mVertexBuffer->isWriteable() || - (group->mBufferUsage != group->mVertexBuffer->getUsage() && LLVertexBuffer::sEnableVBOs)) { - group->mVertexBuffer = createVertexBuffer(mVertexDataMask, group->mBufferUsage); - group->mVertexBuffer->allocateBuffer(vertex_count, index_count, true); - stop_glerror(); + LLFastTimer t(FTM_CREATE_VB); + group->mBuilt = 1.f; + if (group->mVertexBuffer.isNull() || + !group->mVertexBuffer->isWriteable() || + (group->mBufferUsage != group->mVertexBuffer->getUsage() && LLVertexBuffer::sEnableVBOs)) + { + group->mVertexBuffer = createVertexBuffer(mVertexDataMask, group->mBufferUsage); + group->mVertexBuffer->allocateBuffer(vertex_count, index_count, true); + stop_glerror(); + } + else + { + group->mVertexBuffer->resizeBuffer(vertex_count, index_count); + stop_glerror(); + } } - else + { - group->mVertexBuffer->resizeBuffer(vertex_count, index_count); - stop_glerror(); + LLFastTimer t(FTM_GET_GEOMETRY); + getGeometry(group); } - - getGeometry(group); } else { @@ -937,11 +933,6 @@ void LLSpatialGroup::shift(const LLVector4a &offset) setState(GEOM_DIRTY); gPipeline.markRebuild(this, TRUE); } - - if (mOcclusionVerts.notNull()) - { - setState(OCCLUSION_DIRTY); - } } class LLSpatialSetState : public LLSpatialGroup::OctreeTraveler @@ -1240,8 +1231,6 @@ LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) : mVisible[i] = 0; } - mOcclusionVerts = NULL; - mRadius = 1; mPixelArea = 1024.f; } @@ -1470,10 +1459,14 @@ void LLSpatialGroup::handleChildRemoval(const OctreeNode* parent, const OctreeNo unbound(); } -void LLSpatialGroup::destroyGL() +void LLSpatialGroup::destroyGL(bool keep_occlusion) { setState(LLSpatialGroup::GEOM_DIRTY | LLSpatialGroup::IMAGE_DIRTY); - gPipeline.markRebuild(this, TRUE); + + if (!keep_occlusion) + { //going to need a rebuild + gPipeline.markRebuild(this, TRUE); + } mLastUpdateTime = gFrameTimeSeconds; mVertexBuffer = NULL; @@ -1481,16 +1474,18 @@ void LLSpatialGroup::destroyGL() clearDrawMap(); - for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++) + if (!keep_occlusion) { - if (mOcclusionQuery[i]) + for (U32 i = 0; i < LLViewerCamera::NUM_CAMERAS; i++) { - sQueryPool.release(mOcclusionQuery[i]); - mOcclusionQuery[i] = 0; + if (mOcclusionQuery[i]) + { + sQueryPool.release(mOcclusionQuery[i]); + mOcclusionQuery[i] = 0; + } } } - mOcclusionVerts = NULL; for (LLSpatialGroup::element_iter i = getData().begin(); i != getData().end(); ++i) { @@ -1498,7 +1493,10 @@ void LLSpatialGroup::destroyGL() for (S32 j = 0; j < drawable->getNumFaces(); j++) { LLFace* facep = drawable->getFace(j); - facep->clearVertexBuffer(); + if (facep) + { + facep->clearVertexBuffer(); + } } } } @@ -1561,15 +1559,13 @@ BOOL LLSpatialGroup::rebound() mBounds[1].mul(0.5f); } - setState(OCCLUSION_DIRTY); - clearState(DIRTY); return TRUE; } static LLFastTimer::DeclareTimer FTM_OCCLUSION_READBACK("Readback Occlusion"); -static LLFastTimer::DeclareTimer FTM_OCCLUSION_WAIT("Wait"); +static LLFastTimer::DeclareTimer FTM_OCCLUSION_WAIT("Occlusion Wait"); void LLSpatialGroup::checkOcclusion() { @@ -1589,7 +1585,9 @@ void LLSpatialGroup::checkOcclusion() { glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE_ARB, &available); - if (mOcclusionIssued[LLViewerCamera::sCurCameraID] < gFrameCount) + static LLCachedControl wait_for_query(gSavedSettings, "RenderSynchronousOcclusion"); + + if (wait_for_query && mOcclusionIssued[LLViewerCamera::sCurCameraID] < gFrameCount) { //query was issued last frame, wait until it's available S32 max_loop = 1024; LLFastTimer t(FTM_OCCLUSION_WAIT); @@ -1640,7 +1638,9 @@ void LLSpatialGroup::checkOcclusion() else { assert_states_valid(this); + setOcclusionState(LLSpatialGroup::OCCLUDED, LLSpatialGroup::STATE_MODE_DIFF); + assert_states_valid(this); } @@ -1695,12 +1695,6 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) mOcclusionQuery[LLViewerCamera::sCurCameraID] = sQueryPool.allocate(); } - if (mOcclusionVerts.isNull() || isState(LLSpatialGroup::OCCLUSION_DIRTY)) - { - LLFastTimer t(FTM_OCCLUSION_BUILD); - buildOcclusion(); - } - // Depth clamp all water to avoid it being culled as a result of being // behind the far clip plane, and in the case of edge water to avoid // it being culled while still visible. @@ -1731,10 +1725,13 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) glBeginQueryARB(mode, mOcclusionQuery[LLViewerCamera::sCurCameraID]); } - { - LLFastTimer t(FTM_OCCLUSION_SET_BUFFER); - mOcclusionVerts->setBuffer(LLVertexBuffer::MAP_VERTEX); - } + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + llassert(shader); + + shader->uniform3fv(LLShaderMgr::BOX_CENTER, 1, mBounds[0].getF32ptr()); + shader->uniform3f(LLShaderMgr::BOX_SIZE, mBounds[1][0]+SG_OCCLUSION_FUDGE, + mBounds[1][1]+SG_OCCLUSION_FUDGE, + mBounds[1][2]+SG_OCCLUSION_FUDGE); if (!use_depth_clamp && mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER) { @@ -1743,12 +1740,12 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) LLGLSquashToFarClip squash(glh_get_current_projection(), 1); if (camera->getOrigin().isExactlyZero()) { //origin is invalid, draw entire box - mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, 0); - mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, b111*8); + gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, 0); + gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, b111*8); } else { - mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, mBounds[0])); + gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, mBounds[0])); } } else @@ -1756,12 +1753,12 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) LLFastTimer t(FTM_OCCLUSION_DRAW); if (camera->getOrigin().isExactlyZero()) { //origin is invalid, draw entire box - mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, 0); - mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, b111*8); + gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, 0); + gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, b111*8); } else { - mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, mBounds[0])); + gPipeline.mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, mBounds[0])); } } @@ -2485,18 +2482,21 @@ void pushVerts(LLSpatialGroup* group, U32 mask) void pushVerts(LLFace* face, U32 mask) { - llassert(face->verify()); - - LLVertexBuffer* buffer = face->getVertexBuffer(); - - if (buffer && (face->getGeomCount() >= 3)) + if (face) { - buffer->setBuffer(mask); - U16 start = face->getGeomStart(); - U16 end = start + face->getGeomCount()-1; - U32 count = face->getIndicesCount(); - U16 offset = face->getIndicesStart(); - buffer->drawRange(LLRender::TRIANGLES, start, end, count, offset); + llassert(face->verify()); + + LLVertexBuffer* buffer = face->getVertexBuffer(); + + if (buffer && (face->getGeomCount() >= 3)) + { + buffer->setBuffer(mask); + U16 start = face->getGeomStart(); + U16 end = start + face->getGeomCount()-1; + U32 count = face->getIndicesCount(); + U16 offset = face->getIndicesStart(); + buffer->drawRange(LLRender::TRIANGLES, start, end, count, offset); + } } } @@ -2633,7 +2633,7 @@ void renderOctree(LLSpatialGroup* group) for (S32 j = 0; j < drawable->getNumFaces(); j++) { LLFace* face = drawable->getFace(j); - if (face->getVertexBuffer()) + if (face && face->getVertexBuffer()) { if (gFrameTimeSeconds - face->mLastUpdateTime < 0.5f) { @@ -2762,19 +2762,6 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera) gGL.diffuseColor4f(0.f, 0.75f, 0.f, 0.5f); pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX); } - /*else if (camera && group->mOcclusionVerts.notNull()) - { - LLVertexBuffer::unbind(); - group->mOcclusionVerts->setBuffer(LLVertexBuffer::MAP_VERTEX); - - gGL.diffuseColor4f(1.0f, 0.f, 0.f, 0.5f); - group->mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, group->mBounds[0])); - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - - gGL.diffuseColor4f(1.0f, 1.f, 1.f, 1.0f); - group->mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, group->mBounds[0])); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - }*/ } } @@ -3004,15 +2991,17 @@ void renderBoundingBox(LLDrawable* drawable, BOOL set_color = TRUE) for (S32 i = 0; i < drawable->getNumFaces(); i++) { LLFace* facep = drawable->getFace(i); + if (facep) + { + ext = facep->mExtents; - ext = facep->mExtents; - - pos.setAdd(ext[0], ext[1]); - pos.mul(0.5f); - size.setSub(ext[1], ext[0]); - size.mul(0.5f); + pos.setAdd(ext[0], ext[1]); + pos.mul(0.5f); + size.setSub(ext[1], ext[0]); + size.mul(0.5f); - drawBoxOutline(pos,size); + drawBoxOutline(pos,size); + } } //render drawable bounding box @@ -3504,18 +3493,21 @@ void renderPhysicsShapes(LLSpatialGroup* group) for (S32 i = 0; i < drawable->getNumFaces(); ++i) { LLFace* face = drawable->getFace(i); - LLVertexBuffer* buff = face->getVertexBuffer(); - if (buff) + if (face) { - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + LLVertexBuffer* buff = face->getVertexBuffer(); + if (buff) + { + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - buff->setBuffer(LLVertexBuffer::MAP_VERTEX); - gGL.diffuseColor3f(0.2f, 0.5f, 0.3f); - buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); + buff->setBuffer(LLVertexBuffer::MAP_VERTEX); + gGL.diffuseColor3f(0.2f, 0.5f, 0.3f); + buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); - gGL.diffuseColor3f(0.2f, 1.f, 0.3f); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); + gGL.diffuseColor3f(0.2f, 1.f, 0.3f); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); + } } } } @@ -3539,6 +3531,7 @@ void renderTexturePriority(LLDrawable* drawable) //LLViewerTexture* imagep = facep->getTexture(); //if (imagep) + if (facep) { //F32 vsize = imagep->mMaxVirtualSize; @@ -3591,7 +3584,11 @@ void renderPoints(LLDrawable* drawablep) gGL.diffuseColor3f(1,1,1); for (S32 i = 0; i < drawablep->getNumFaces(); i++) { - gGL.vertex3fv(drawablep->getFace(i)->mCenterLocal.mV); + LLFace * face = drawablep->getFace(i); + if (face) + { + gGL.vertex3fv(face->mCenterLocal.mV); + } } gGL.end(); } @@ -3772,7 +3769,11 @@ void renderLights(LLDrawable* drawablep) for (S32 i = 0; i < drawablep->getNumFaces(); i++) { - pushVerts(drawablep->getFace(i), LLVertexBuffer::MAP_VERTEX); + LLFace * face = drawablep->getFace(i); + if (face) + { + pushVerts(face, LLVertexBuffer::MAP_VERTEX); + } } const LLVector4a* ext = drawablep->getSpatialExtents(); @@ -4174,18 +4175,21 @@ public: for (U32 i = 0; i < drawable->getNumFaces(); ++i) { LLFace* facep = drawable->getFace(i); - U8 index = facep->getTextureIndex(); - if (facep->mDrawInfo) + if (facep) { - if (index < 255) + U8 index = facep->getTextureIndex(); + if (facep->mDrawInfo) { - if (facep->mDrawInfo->mTextureList.size() <= index) + if (index < 255) { - llerrs << "Face texture index out of bounds." << llendl; - } - else if (facep->mDrawInfo->mTextureList[index] != facep->getTexture()) - { - llerrs << "Face texture index incorrect." << llendl; + if (facep->mDrawInfo->mTextureList.size() <= index) + { + llerrs << "Face texture index out of bounds." << llendl; + } + else if (facep->mDrawInfo->mTextureList[index] != facep->getTexture()) + { + llerrs << "Face texture index incorrect." << llendl; + } } } } diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 1a93145cc5..f0e4f15a83 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -263,11 +263,10 @@ public: SKIP_FRUSTUM_CHECK = 0x00000020, IN_IMAGE_QUEUE = 0x00000040, IMAGE_DIRTY = 0x00000080, - OCCLUSION_DIRTY = 0x00000100, - MESH_DIRTY = 0x00000200, - NEW_DRAWINFO = 0x00000400, - IN_BUILD_Q1 = 0x00000800, - IN_BUILD_Q2 = 0x00001000, + MESH_DIRTY = 0x00000100, + NEW_DRAWINFO = 0x00000200, + IN_BUILD_Q1 = 0x00000400, + IN_BUILD_Q2 = 0x00000800, STATE_MASK = 0x0000FFFF, } eSpatialState; @@ -313,10 +312,9 @@ public: BOOL boundObjects(BOOL empty, LLVector4a& newMin, LLVector4a& newMax); void unbound(); BOOL rebound(); - void buildOcclusion(); //rebuild mOcclusionVerts void checkOcclusion(); //read back last occlusion query (if any) void doOcclusion(LLCamera* camera); //issue occlusion query - void destroyGL(); + void destroyGL(bool keep_occlusion = false); void updateDistance(LLCamera& camera); BOOL needsUpdate(); @@ -415,7 +413,6 @@ public: LLSpatialPartition* mSpatialPartition; LLPointer mVertexBuffer; - LLPointer mOcclusionVerts; GLuint mOcclusionQuery[LLViewerCamera::NUM_CAMERAS]; U32 mBufferUsage; @@ -657,6 +654,7 @@ class LLParticlePartition : public LLSpatialPartition { public: LLParticlePartition(); + virtual void rebuildGeom(LLSpatialGroup* group); virtual void getGeometry(LLSpatialGroup* group); virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count); virtual F32 calcPixelArea(LLSpatialGroup* group, LLCamera& camera); @@ -671,10 +669,14 @@ public: }; //spatial partition for grass (implemented in LLVOGrass.cpp) -class LLGrassPartition : public LLParticlePartition +class LLGrassPartition : public LLSpatialPartition { public: LLGrassPartition(); + virtual void getGeometry(LLSpatialGroup* group); + virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count); +protected: + U32 mRenderPass; }; //class for wrangling geometry out of volumes (implemented in LLVOVolume.cpp) diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 878342a1ee..272aba20d7 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -907,7 +907,7 @@ bool idle_startup() { // Moved this to initBase() in llviewerwindow.cpp to get the edit menu set up // before any text widget uses it - // display_startup(); + // initialize_spellcheck_menu(); // initialize_edit_menu(); // display_startup(); @@ -3537,17 +3537,6 @@ bool process_login_success_response() gSavedSettings.setU32("PreferredMaturity", preferredMaturity); } - // During the AO transition, this flag will be true. Then the flag will - // go away. After the AO transition, this code and all the code that - // uses it can be deleted. - text = response["ao_transition"].asString(); - if (!text.empty()) - { - if (text == "1") - { - gAgent.setAOTransition(); - } - } text = response["start_location"].asString(); if(!text.empty()) diff --git a/indra/newview/lltextureatlas.cpp b/indra/newview/lltextureatlas.cpp index d2e4b01732..f8c1bca8ae 100644 --- a/indra/newview/lltextureatlas.cpp +++ b/indra/newview/lltextureatlas.cpp @@ -116,7 +116,6 @@ LLGLuint LLTextureAtlas::insertSubTexture(LLImageGL* source_gl_tex, S32 discard_ return 0 ; } - glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP_SGIS, TRUE); glTexSubImage2D(GL_TEXTURE_2D, 0, xoffset, yoffset, w, h, mGLTexturep->getPrimaryFormat(), mGLTexturep->getFormatType(), raw_image->getData()); diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 272d48a387..08691b7b99 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -97,6 +97,7 @@ public: LLTextureCtrl* owner, const std::string& label, PermissionMask immediate_filter_perm_mask, + PermissionMask dnd_filter_perm_mask, PermissionMask non_immediate_filter_perm_mask, BOOL can_apply_immediately, LLUIImagePtr fallback_image_name); @@ -134,6 +135,9 @@ public: void onFilterEdit(const std::string& search_string ); + void setCanApply(bool can_preview, bool can_apply); + void setTextureSelectedCallback(texture_selected_callback cb) {mTextureSelectedCallback = cb;} + static void onBtnSetToDefault( void* userdata ); static void onBtnSelect( void* userdata ); static void onBtnCancel( void* userdata ); @@ -175,6 +179,7 @@ protected: LLFilterEditor* mFilterEdit; LLInventoryPanel* mInventoryPanel; PermissionMask mImmediateFilterPermMask; + PermissionMask mDnDFilterPermMask; PermissionMask mNonImmediateFilterPermMask; BOOL mCanApplyImmediately; BOOL mNoCopyTextureSelected; @@ -184,12 +189,18 @@ protected: LLRadioGroup* mModeSelector; LLScrollListCtrl* mLocalScrollCtrl; + +private: + bool mCanApply; + bool mCanPreview; + texture_selected_callback mTextureSelectedCallback; }; LLFloaterTexturePicker::LLFloaterTexturePicker( LLTextureCtrl* owner, const std::string& label, PermissionMask immediate_filter_perm_mask, + PermissionMask dnd_filter_perm_mask, PermissionMask non_immediate_filter_perm_mask, BOOL can_apply_immediately, LLUIImagePtr fallback_image) @@ -205,9 +216,12 @@ LLFloaterTexturePicker::LLFloaterTexturePicker( mActive( TRUE ), mFilterEdit(NULL), mImmediateFilterPermMask(immediate_filter_perm_mask), + mDnDFilterPermMask(dnd_filter_perm_mask), mNonImmediateFilterPermMask(non_immediate_filter_perm_mask), mContextConeOpacity(0.f), - mSelectedItemPinned( FALSE ) + mSelectedItemPinned( FALSE ), + mCanApply(true), + mCanPreview(true) { buildFromFile("floater_texture_ctrl.xml"); mCanApplyImmediately = can_apply_immediately; @@ -319,7 +333,7 @@ BOOL LLFloaterTexturePicker::handleDragAndDrop( if (xfer) item_perm_mask |= PERM_TRANSFER; //PermissionMask filter_perm_mask = getFilterPermMask(); Commented out due to no-copy texture loss. - PermissionMask filter_perm_mask = mImmediateFilterPermMask; + PermissionMask filter_perm_mask = mDnDFilterPermMask; if ( (item_perm_mask & filter_perm_mask) == filter_perm_mask ) { if (drop) @@ -464,7 +478,7 @@ BOOL LLFloaterTexturePicker::postBuild() mNoCopyTextureSelected = FALSE; - getChild("apply_immediate_check")->setValue(gSavedSettings.getBOOL("ApplyTextureImmediately")); + getChild("apply_immediate_check")->setValue(gSavedSettings.getBOOL("TextureLivePreview")); childSetCommitCallback("apply_immediate_check", onApplyImmediateCheck, this); if (!mCanApplyImmediately) @@ -546,7 +560,7 @@ void LLFloaterTexturePicker::draw() // if we're inactive, gray out "apply immediate" checkbox getChildView("show_folders_check")->setEnabled(mActive && mCanApplyImmediately && !mNoCopyTextureSelected); - getChildView("Select")->setEnabled(mActive); + getChildView("Select")->setEnabled(mActive && mCanApply); getChildView("Pipette")->setEnabled(mActive); getChild("Pipette")->setValue(LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance()); @@ -702,8 +716,7 @@ PermissionMask LLFloaterTexturePicker::getFilterPermMask() void LLFloaterTexturePicker::commitIfImmediateSet() { - bool apply_immediate = getChild("apply_immediate_check")->getValue().asBoolean(); - if (!mNoCopyTextureSelected && apply_immediate && mOwner) + if (!mNoCopyTextureSelected && mOwner && mCanApply) { mOwner->onFloaterCommit(LLTextureCtrl::TEXTURE_CHANGE); } @@ -713,6 +726,7 @@ void LLFloaterTexturePicker::commitIfImmediateSet() void LLFloaterTexturePicker::onBtnSetToDefault(void* userdata) { LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + self->setCanApply(true, true); if (self->mOwner) { self->setImageID( self->mOwner->getDefaultImageAssetID() ); @@ -724,6 +738,7 @@ void LLFloaterTexturePicker::onBtnSetToDefault(void* userdata) void LLFloaterTexturePicker::onBtnWhite(void* userdata) { LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata; + self->setCanApply(true, true); self->setImageID( self->mWhiteImageAssetID ); self->commitIfImmediateSet(); } @@ -804,13 +819,17 @@ void LLFloaterTexturePicker::onSelectionChange(const std::dequegetPermissions().allowCopyBy(gAgent.getID())) { mNoCopyTextureSelected = TRUE; } mImageAssetID = itemp->getAssetUUID(); mViewModel->setDirty(); // *TODO: shouldn't we be using setValue() here? - if (user_action) + if (user_action && mCanPreview) { // only commit intentional selections, not implicit ones commitIfImmediateSet(); @@ -947,7 +966,7 @@ void LLFloaterTexturePicker::onApplyImmediateCheck(LLUICtrl* ctrl, void *user_da LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data; LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl; - gSavedSettings.setBOOL("ApplyTextureImmediately", check_box->get()); + gSavedSettings.setBOOL("TextureLivePreview", check_box->get()); picker->updateFilterPermMask(); picker->commitIfImmediateSet(); @@ -958,6 +977,16 @@ void LLFloaterTexturePicker::updateFilterPermMask() //mInventoryPanel->setFilterPermMask( getFilterPermMask() ); Commented out due to no-copy texture loss. } +void LLFloaterTexturePicker::setCanApply(bool can_preview, bool can_apply) +{ + getChildRef("Select").setEnabled(can_apply); + getChildRef("preview_disabled").setVisible(!can_preview); + getChildRef("apply_immediate_check").setVisible(can_preview); + + mCanApply = can_apply; + mCanPreview = can_preview ? gSavedSettings.getBOOL("TextureLivePreview") : false; +} + void LLFloaterTexturePicker::onFilterEdit(const std::string& search_string ) { std::string upper_case_search_string = search_string; @@ -1109,6 +1138,15 @@ void LLTextureCtrl::setCanApplyImmediately(BOOL b) } } +void LLTextureCtrl::setCanApply(bool can_preview, bool can_apply) +{ + LLFloaterTexturePicker* floaterp = dynamic_cast(mFloaterHandle.get()); + if( floaterp ) + { + floaterp->setCanApply(can_preview, can_apply); + } +} + void LLTextureCtrl::setVisible( BOOL visible ) { if( !visible ) @@ -1191,12 +1229,19 @@ void LLTextureCtrl::showPicker(BOOL take_focus) this, mLabel, mImmediateFilterPermMask, + mDnDFilterPermMask, mNonImmediateFilterPermMask, mCanApplyImmediately, mFallbackImage); mFloaterHandle = floaterp->getHandle(); + LLFloaterTexturePicker* texture_floaterp = dynamic_cast(floaterp); + if (texture_floaterp && mOnTextureSelectedCallback) + { + texture_floaterp->setTextureSelectedCallback(mOnTextureSelectedCallback); + } + LLFloater* root_floater = gFloaterView->getParentFloater(this); if (root_floater) root_floater->addDependentFloater(floaterp); @@ -1333,6 +1378,16 @@ void LLTextureCtrl::onFloaterCommit(ETexturePickOp op, LLUUID id) } } +void LLTextureCtrl::setOnTextureSelectedCallback(texture_selected_callback cb) +{ + mOnTextureSelectedCallback = cb; + LLFloaterTexturePicker* floaterp = dynamic_cast(mFloaterHandle.get()); + if (floaterp) + { + floaterp->setTextureSelectedCallback(cb); + } +} + void LLTextureCtrl::setImageAssetName(const std::string& name) { LLPointer imagep = LLUI::getUIImage(name); diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h index 9f89dc22a9..c4b18a5a54 100644 --- a/indra/newview/lltexturectrl.h +++ b/indra/newview/lltexturectrl.h @@ -43,6 +43,7 @@ class LLViewerFetchedTexture; // used for setting drag & drop callbacks. typedef boost::function drag_n_drop_callback; +typedef boost::function texture_selected_callback; ////////////////////////////////////////////////////////////////////////////////////////// @@ -147,8 +148,12 @@ public: void setCaption(const std::string& caption); void setCanApplyImmediately(BOOL b); + void setCanApply(bool can_preview, bool can_apply); + void setImmediateFilterPermMask(PermissionMask mask) { mImmediateFilterPermMask = mask; } + void setDnDFilterPermMask(PermissionMask mask) + { mDnDFilterPermMask = mask; } void setNonImmediateFilterPermMask(PermissionMask mask) { mNonImmediateFilterPermMask = mask; } PermissionMask getImmediateFilterPermMask() { return mImmediateFilterPermMask; } @@ -172,6 +177,11 @@ public: void setOnSelectCallback(commit_callback_t cb) { mOnSelectCallback = cb; } + /* + * callback for changing texture selection in inventory list of texture floater + */ + void setOnTextureSelectedCallback(texture_selected_callback cb); + void setShowLoadingPlaceholder(BOOL showLoadingPlaceholder); LLViewerFetchedTexture* getTexture() { return mTexturep; } @@ -185,6 +195,7 @@ private: drag_n_drop_callback mDropCallback; commit_callback_t mOnCancelCallback; commit_callback_t mOnSelectCallback; + texture_selected_callback mOnTextureSelectedCallback; LLPointer mTexturep; LLUIColor mBorderColor; LLUUID mImageItemID; @@ -198,6 +209,7 @@ private: std::string mLabel; BOOL mAllowNoTexture; // If true, the user can select "none" as an option PermissionMask mImmediateFilterPermMask; + PermissionMask mDnDFilterPermMask; PermissionMask mNonImmediateFilterPermMask; BOOL mCanApplyImmediately; BOOL mCommitOnSelection; diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index 24f0fb3683..e32605a7f1 100644 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -513,7 +513,7 @@ void LLGLTexMemBar::draw() F32 discard_bias = LLViewerTexture::sDesiredDiscardBias; F32 cache_usage = (F32)BYTES_TO_MEGA_BYTES(LLAppViewer::getTextureCache()->getUsage()) ; F32 cache_max_usage = (F32)BYTES_TO_MEGA_BYTES(LLAppViewer::getTextureCache()->getMaxUsage()) ; - S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f); + S32 line_height = LLFontGL::getFontMonospace()->getLineHeight(); S32 v_offset = 0;//(S32)((texture_bar_height + 2.2f) * mTextureView->mNumTextureBars + 2.0f); F32 total_texture_downloaded = (F32)gTotalTextureBytes / (1024 * 1024); F32 total_object_downloaded = (F32)gTotalObjectBytes / (1024 * 1024); diff --git a/indra/newview/lltoastnotifypanel.cpp b/indra/newview/lltoastnotifypanel.cpp index 9c66136e49..5a0197c427 100644 --- a/indra/newview/lltoastnotifypanel.cpp +++ b/indra/newview/lltoastnotifypanel.cpp @@ -460,7 +460,7 @@ button_name_set_t getButtonDisableList(const std::string& notification_name, con { search_map = user_give_item_disable_map; } - else if("TeleportOffered" == notification_name) + else if(("TeleportOffered" == notification_name) || ("TeleportOffered_MaturityExceeded" == notification_name)) { search_map = teleport_offered_disable_map; } diff --git a/indra/newview/lltooldraganddrop.cpp b/indra/newview/lltooldraganddrop.cpp index 624295730d..086758f4a4 100644 --- a/indra/newview/lltooldraganddrop.cpp +++ b/indra/newview/lltooldraganddrop.cpp @@ -1014,7 +1014,14 @@ BOOL LLToolDragAndDrop::handleDropTextureProtections(LLViewerObject* hit_obj, } } // Add the texture item to the target object's inventory. - hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true); + if (LLAssetType::AT_TEXTURE == new_item->getType()) + { + hit_obj->updateTextureInventory(new_item, TASK_INVENTORY_ITEM_KEY, true); + } + else + { + hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true); + } // TODO: Check to see if adding the item was successful; if not, then // we should return false here. } @@ -1029,7 +1036,14 @@ BOOL LLToolDragAndDrop::handleDropTextureProtections(LLViewerObject* hit_obj, // *FIX: may want to make sure agent can paint hit_obj. // Add the texture item to the target object's inventory. - hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true); + if (LLAssetType::AT_TEXTURE == new_item->getType()) + { + hit_obj->updateTextureInventory(new_item, TASK_INVENTORY_ITEM_KEY, true); + } + else + { + hit_obj->updateInventory(new_item, TASK_INVENTORY_ITEM_KEY, true); + } // Force the object to update its refetch its inventory so it has this texture. hit_obj->fetchInventoryFromServer(); // TODO: Check to see if adding the item was successful; if not, then diff --git a/indra/newview/lltooldraganddrop.h b/indra/newview/lltooldraganddrop.h index 245c2a23e6..41aee484db 100644 --- a/indra/newview/lltooldraganddrop.h +++ b/indra/newview/lltooldraganddrop.h @@ -93,6 +93,13 @@ public: static S32 getOperationId() { return sOperationId; } + // deal with permissions of object, etc. returns TRUE if drop can + // proceed, otherwise FALSE. + static BOOL handleDropTextureProtections(LLViewerObject* hit_obj, + LLInventoryItem* item, + LLToolDragAndDrop::ESource source, + const LLUUID& src_id); + protected: enum EDropTarget { @@ -219,13 +226,6 @@ protected: // inventory items to determine if a drop would be ok. static EAcceptance willObjectAcceptInventory(LLViewerObject* obj, LLInventoryItem* item); - // deal with permissions of object, etc. returns TRUE if drop can - // proceed, otherwise FALSE. - static BOOL handleDropTextureProtections(LLViewerObject* hit_obj, - LLInventoryItem* item, - LLToolDragAndDrop::ESource source, - const LLUUID& src_id); - public: // helper functions static BOOL isInventoryDropAcceptable(LLViewerObject* obj, LLInventoryItem* item) { return (ACCEPT_YES_COPY_SINGLE <= willObjectAcceptInventory(obj, item)); } diff --git a/indra/newview/lltoolmorph.cpp b/indra/newview/lltoolmorph.cpp index 718201e381..0d5daf129f 100644 --- a/indra/newview/lltoolmorph.cpp +++ b/indra/newview/lltoolmorph.cpp @@ -225,7 +225,8 @@ BOOL LLVisualParamHint::render() LLViewerCamera::getInstance()->setPerspective(FALSE, mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, FALSE); - if (gAgentAvatarp->mDrawable.notNull()) + if (gAgentAvatarp->mDrawable.notNull() && + gAgentAvatarp->mDrawable->getFace(0)) { LLDrawPoolAvatar *avatarPoolp = (LLDrawPoolAvatar *)gAgentAvatarp->mDrawable->getFace(0)->getPool(); LLGLDepthTest gls_depth(GL_TRUE, GL_TRUE); diff --git a/indra/newview/lltracker.cpp b/indra/newview/lltracker.cpp index 9b38a0d049..df373f603a 100644 --- a/indra/newview/lltracker.cpp +++ b/indra/newview/lltracker.cpp @@ -273,8 +273,6 @@ void LLTracker::render3D() instance()->mBeaconText->setDoFade(FALSE); } - // Fix for VWR-29048 from Jonathan Yap - //F32 dist = gFloaterWorldMap->getDistanceToDestination(instance()->mTrackedPositionGlobal, 0.0f); F32 dist = gFloaterWorldMap->getDistanceToDestination(instance()->getTrackedPositionGlobal(), 0.0f); if (dist < DESTINATION_REACHED_RADIUS) { diff --git a/indra/newview/llvieweraudio.cpp b/indra/newview/llvieweraudio.cpp index 0c34d34cf0..9251688bb1 100644 --- a/indra/newview/llvieweraudio.cpp +++ b/indra/newview/llvieweraudio.cpp @@ -41,6 +41,7 @@ #include "llstartup.h" #include "llviewerparcelmgr.h" #include "llparcel.h" +#include "llviewermessage.h" ///////////////////////////////////////////////////////// @@ -49,15 +50,22 @@ LLViewerAudio::LLViewerAudio() : mFadeState(FADE_IDLE), mFadeTime(), mIdleListnerActive(false), - mForcedTeleportFade(false) + mForcedTeleportFade(false), + mWasPlaying(false) { mTeleportFailedConnection = LLViewerParcelMgr::getInstance()-> setTeleportFailedCallback(boost::bind(&LLViewerAudio::onTeleportFailed, this)); + mTeleportFinishedConnection = LLViewerParcelMgr::getInstance()-> + setTeleportFinishedCallback(boost::bind(&LLViewerAudio::onTeleportFinished, this, _1, _2)); + mTeleportStartedConnection = LLViewerMessage::getInstance()-> + setTeleportStartedCallback(boost::bind(&LLViewerAudio::onTeleportStarted, this)); } LLViewerAudio::~LLViewerAudio() { mTeleportFailedConnection.disconnect(); + mTeleportFinishedConnection.disconnect(); + mTeleportStartedConnection.disconnect(); } void LLViewerAudio::registerIdleListener() @@ -67,7 +75,6 @@ void LLViewerAudio::registerIdleListener() mIdleListnerActive = true; doOnIdleRepeating(boost::bind(boost::bind(&LLViewerAudio::onIdleUpdate, this))); } - } void LLViewerAudio::startInternetStreamWithAutoFade(std::string streamURI) @@ -245,16 +252,54 @@ F32 LLViewerAudio::getFadeVolume() return fade_volume; } +void LLViewerAudio::onTeleportStarted() +{ + if (!LLViewerAudio::getInstance()->getForcedTeleportFade()) + { + // Even though the music was turned off it was starting up (with autoplay disabled) occasionally + // after a failed teleport or after an intra-parcel teleport. Also, the music sometimes was not + // restarting after a successful intra-parcel teleport. Setting mWasPlaying fixes these issues. + LLViewerAudio::getInstance()->setWasPlaying(!gAudiop->getInternetStreamURL().empty()); + LLViewerAudio::getInstance()->setForcedTeleportFade(true); + LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(LLStringUtil::null); + LLViewerAudio::getInstance()->setNextStreamURI(LLStringUtil::null); + } +} + void LLViewerAudio::onTeleportFailed() { - if (gAudiop) + // Calling audio_update_volume makes sure that the music stream is properly set to be restored to + // its previous value + audio_update_volume(false); + + if (gAudiop && mWasPlaying) { LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); if (parcel) { mNextStreamURI = parcel->getMusicURL(); + llinfos << "Teleport failed -- setting music stream to " << mNextStreamURI << llendl; } } + mWasPlaying = false; +} + +void LLViewerAudio::onTeleportFinished(const LLVector3d& pos, const bool& local) +{ + // Calling audio_update_volume makes sure that the music stream is properly set to be restored to + // its previous value + audio_update_volume(false); + + if (gAudiop && local && mWasPlaying) + { + LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); + if (parcel) + { + mNextStreamURI = parcel->getMusicURL(); + llinfos << "Intraparcel teleport -- setting music stream to " << mNextStreamURI << llendl; + } + } + mWasPlaying = false; } void init_audio() @@ -372,15 +417,9 @@ void audio_update_volume(bool force_update) // Streaming Music if (gAudiop) { - if (progress_view_visible && !LLViewerAudio::getInstance()->getForcedTeleportFade()) - { - LLViewerAudio::getInstance()->setForcedTeleportFade(true); - LLViewerAudio::getInstance()->startInternetStreamWithAutoFade(LLStringUtil::null); - LLViewerAudio::getInstance()->setNextStreamURI(LLStringUtil::null); - } - - if (!progress_view_visible && LLViewerAudio::getInstance()->getForcedTeleportFade() == true) + if (!progress_view_visible && LLViewerAudio::getInstance()->getForcedTeleportFade()) { + LLViewerAudio::getInstance()->setWasPlaying(!gAudiop->getInternetStreamURL().empty()); LLViewerAudio::getInstance()->setForcedTeleportFade(false); } diff --git a/indra/newview/llvieweraudio.h b/indra/newview/llvieweraudio.h index a3da9fc6b8..8c302c6549 100644 --- a/indra/newview/llvieweraudio.h +++ b/indra/newview/llvieweraudio.h @@ -66,6 +66,7 @@ public: bool getForcedTeleportFade() { return mForcedTeleportFade; }; void setForcedTeleportFade(bool fade) { mForcedTeleportFade = fade;} ; void setNextStreamURI(std::string stream) { mNextStreamURI = stream; } ; + void setWasPlaying(bool playing) { mWasPlaying = playing;} ; private: @@ -76,13 +77,17 @@ private: LLFrameTimer stream_fade_timer; bool mIdleListnerActive; bool mForcedTeleportFade; + bool mWasPlaying; boost::signals2::connection mTeleportFailedConnection; + boost::signals2::connection mTeleportFinishedConnection; + boost::signals2::connection mTeleportStartedConnection; void registerIdleListener(); void deregisterIdleListener() { mIdleListnerActive = false; }; void startFading(); void onTeleportFailed(); - + void onTeleportFinished(const LLVector3d& pos, const bool& local); + void onTeleportStarted(); }; #endif //LL_VIEWER_H diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index e91995b6a9..e7a14a99e1 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -72,6 +72,7 @@ #include "llpanellogin.h" #include "llpaneltopinfobar.h" #include "llcombobox.h" +#include "llspellcheck.h" #include "llstatusbar.h" #include "llupdaterservice.h" #include "llnotificationsutil.h" @@ -81,6 +82,9 @@ // NaCl End #include "llnetmap.h" +// Third party library includes +#include + #ifdef TOGGLE_HACKED_GODLIKE_VIEWER BOOL gHackGodmode = FALSE; #endif @@ -358,7 +362,7 @@ static bool handleJoystickChanged(const LLSD& newvalue) static bool handleUseOcclusionChanged(const LLSD& newvalue) { - LLPipeline::sUseOcclusion = (newvalue.asBoolean() && gGLManager.mHasOcclusionQuery + LLPipeline::sUseOcclusion = (newvalue.asBoolean() && gGLManager.mHasOcclusionQuery && LLGLSLShader::sNoFixedFunction && LLFeatureManager::getInstance()->isFeatureAvailable("UseOcclusion") && !gUseWireframe) ? 2 : 0; return true; } @@ -370,15 +374,6 @@ static bool handleUploadBakedTexOldChanged(const LLSD& newvalue) } -static bool handleNumpadControlChanged(const LLSD& newvalue) -{ - if (gKeyboard) - { - gKeyboard->setNumpadDistinct(static_cast(newvalue.asInteger())); - } - return true; -} - static bool handleWLSkyDetailChanged(const LLSD&) { if (gSky.mVOWLSkyp.notNull()) @@ -569,6 +564,25 @@ bool handleForceShowGrid(const LLSD& newvalue) return true; } +bool handleSpellCheckChanged() +{ + if (gSavedSettings.getBOOL("SpellCheck")) + { + std::list dict_list; + std::string dict_setting = gSavedSettings.getString("SpellCheckDictionary"); + boost::split(dict_list, dict_setting, boost::is_any_of(std::string(","))); + if (!dict_list.empty()) + { + LLSpellChecker::setUseSpellCheck(dict_list.front()); + dict_list.pop_front(); + LLSpellChecker::instance().setSecondaryDictionaries(dict_list); + return true; + } + } + LLSpellChecker::setUseSpellCheck(LLStringUtil::null); + return true; +} + bool toggle_agent_pause(const LLSD& newvalue) { if ( newvalue.asBoolean() ) @@ -763,7 +777,6 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderUseStreamVBO")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderPreferStreamDraw")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("WLSkyDetail")->getSignal()->connect(boost::bind(&handleWLSkyDetailChanged, _2)); - gSavedSettings.getControl("NumpadControl")->getSignal()->connect(boost::bind(&handleNumpadControlChanged, _2)); gSavedSettings.getControl("JoystickAxis0")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); gSavedSettings.getControl("JoystickAxis1")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); gSavedSettings.getControl("JoystickAxis2")->getSignal()->connect(boost::bind(&handleJoystickChanged, _2)); @@ -840,6 +853,8 @@ void settings_setup_listeners() gSavedSettings.getControl("UpdaterServiceSetting")->getSignal()->connect(boost::bind(&toggle_updater_service_active, _2)); gSavedSettings.getControl("ForceShowGrid")->getSignal()->connect(boost::bind(&handleForceShowGrid, _2)); gSavedSettings.getControl("RenderTransparentWater")->getSignal()->connect(boost::bind(&handleRenderTransparentWaterChanged, _2)); + gSavedSettings.getControl("SpellCheck")->getSignal()->connect(boost::bind(&handleSpellCheckChanged)); + gSavedSettings.getControl("SpellCheckDictionary")->getSignal()->connect(boost::bind(&handleSpellCheckChanged)); // [SL:KB] - Patch: UI-DndButtonCommit | Checked: 2011-06-19 (Catznip-2.6.0c) | Added: Catznip-2.6.0c gSavedSettings.getControl("DragAndDropCommitDelay")->getSignal()->connect(boost::bind(&handleSettingF32Change, _2, &DELAY_DRAG_HOVER_COMMIT)); gSavedSettings.getControl("AvatarZOffset")->getSignal()->connect(boost::bind(&handleAvatarZOffsetChanged, _2)); // ## Zi: Moved Avatar Z offset from RLVa to here diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 3ec8203f52..33a494251c 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -387,6 +387,14 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) const std::string& message = gAgent.getTeleportMessage(); switch( gAgent.getTeleportState() ) { + case LLAgent::TELEPORT_PENDING: + gTeleportDisplayTimer.reset(); + gViewerWindow->setShowProgress(TRUE,!gSavedSettings.getBOOL("FSDisableTeleportScreens")); + gViewerWindow->setProgressPercent(llmin(teleport_percent, 0.0f)); + gAgent.setTeleportMessage(LLAgent::sTeleportProgressMessages["pending"]); + gViewerWindow->setProgressString(LLAgent::sTeleportProgressMessages["pending"]); + break; + case LLAgent::TELEPORT_START: // Transition to REQUESTED. Viewer has sent some kind // of TeleportRequest to the source simulator @@ -409,11 +417,12 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) gTeleportDisplayTimer.reset(); gViewerWindow->setShowProgress(TRUE,!gSavedSettings.getBOOL("FSDisableTeleportScreens")); - gViewerWindow->setProgressPercent(0); + gViewerWindow->setProgressPercent(llmin(teleport_percent, 0.0f)); gAgent.setTeleportState( LLAgent::TELEPORT_REQUESTED ); gAgent.setTeleportMessage( LLAgent::sTeleportProgressMessages["requesting"]); + gViewerWindow->setProgressString(LLAgent::sTeleportProgressMessages["requesting"]); break; case LLAgent::TELEPORT_REQUESTED: @@ -647,11 +656,6 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLSpatialGroup::sNoDelete = TRUE; LLTexUnit::sWhiteTexture = LLViewerFetchedTexture::sWhiteImagep->getTexName(); - /*if (LLPipeline::sUseOcclusion && LLPipeline::sRenderDeferred) - { //force occlusion on for all render types if doing deferred render (tighter shadow frustum) - LLPipeline::sUseOcclusion = 3; - }*/ - S32 occlusion = LLPipeline::sUseOcclusion; if (gDepthDirty) { //depth buffer is invalid, don't overwrite occlusion state @@ -780,12 +784,12 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) gTextureList.updateImages(max_image_decode_time); } - { + /*{ LLFastTimer t(FTM_IMAGE_UPDATE_DELETE); //remove dead textures from GL LLImageGL::deleteDeadTextures(); stop_glerror(); - } + }*/ } LLGLState::checkStates(); @@ -914,6 +918,28 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) { LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD; LLMemType mt_rg(LLMemType::MTYPE_DISPLAY_RENDER_GEOM); + + if (gSavedSettings.getBOOL("RenderDepthPrePass") && LLGLSLShader::sNoFixedFunction) + { + gGL.setColorMask(false, false); + + U32 types[] = { + LLRenderPass::PASS_SIMPLE, + LLRenderPass::PASS_FULLBRIGHT, + LLRenderPass::PASS_SHINY + }; + + U32 num_types = LL_ARRAY_SIZE(types); + gOcclusionProgram.bind(); + for (U32 i = 0; i < num_types; i++) + { + gPipeline.renderObjects(types[i], LLVertexBuffer::MAP_VERTEX, FALSE); + } + + gOcclusionProgram.unbind(); + } + + gGL.setColorMask(true, false); if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) { diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index 38cfae65e3..49adea5b60 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -30,7 +30,7 @@ #include "llfloaterreg.h" #include "llviewerfloaterreg.h" - +#include "llfloaterautoreplacesettings.h" #include "llcompilequeue.h" #include "llcallfloater.h" #include "llfasttimerview.h" @@ -78,7 +78,6 @@ #include "llfloaterlandholdings.h" #include "llfloatermap.h" #include "llfloatermemleak.h" -#include "llfloatermodelwizard.h" #include "llfloaternamedesc.h" #include "llfloaternotificationsconsole.h" #include "llfloaterobjectweights.h" @@ -100,6 +99,7 @@ #include "llfloatersidepanelcontainer.h" #include "llfloatersnapshot.h" #include "llfloatersounddevices.h" +#include "llfloaterspellchecksettings.h" #include "llfloatertelehub.h" #include "llfloatertestinspectors.h" #include "llfloatertestlistview.h" @@ -298,7 +298,10 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("preferences", "floater_preferences.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("prefs_proxy", "floater_preferences_proxy.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("prefs_hardware_settings", "floater_hardware_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); + LLFloaterReg::add("prefs_spellchecker_import", "floater_spellcheck_import.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("prefs_translation", "floater_translation_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); + LLFloaterReg::add("prefs_spellchecker", "floater_spellcheck.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); + LLFloaterReg::add("prefs_autoreplace", "floater_autoreplace.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("perm_prefs", "floater_perm_prefs.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("picks", "floater_picks.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("pref_joystick", "floater_joystick.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); @@ -353,7 +356,6 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("upload_anim_anim", "floater_animation_anim_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build, "upload"); LLFloaterReg::add("upload_image", "floater_image_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build, "upload"); LLFloaterReg::add("upload_model", "floater_model_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build, "upload"); - LLFloaterReg::add("upload_model_wizard", "floater_model_wizard.xml", (LLFloaterBuildFunc)&LLFloaterReg::build); LLFloaterReg::add("upload_script", "floater_script_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build, "upload"); LLFloaterReg::add("upload_sound", "floater_sound_preview.xml", (LLFloaterBuildFunc)&LLFloaterReg::build, "upload"); diff --git a/indra/newview/llviewerjointattachment.cpp b/indra/newview/llviewerjointattachment.cpp index 3004c717ef..46ce4572a6 100644 --- a/indra/newview/llviewerjointattachment.cpp +++ b/indra/newview/llviewerjointattachment.cpp @@ -127,7 +127,11 @@ void LLViewerJointAttachment::setupDrawable(LLViewerObject *object) { for (S32 face_num = 0; face_num < object->mDrawable->getNumFaces(); face_num++) { - object->mDrawable->getFace(face_num)->setState(LLFace::HUD_RENDER); + LLFace *face = object->mDrawable->getFace(face_num); + if (face) + { + face->setState(LLFace::HUD_RENDER); + } } } @@ -146,7 +150,11 @@ void LLViewerJointAttachment::setupDrawable(LLViewerObject *object) { for (S32 face_num = 0; face_num < childp->mDrawable->getNumFaces(); face_num++) { - childp->mDrawable->getFace(face_num)->setState(LLFace::HUD_RENDER); + LLFace * face = childp->mDrawable->getFace(face_num); + if (face) + { + face->setState(LLFace::HUD_RENDER); + } } } } @@ -259,7 +267,11 @@ void LLViewerJointAttachment::removeObject(LLViewerObject *object) { for (S32 face_num = 0; face_num < object->mDrawable->getNumFaces(); face_num++) { - object->mDrawable->getFace(face_num)->clearState(LLFace::HUD_RENDER); + LLFace * face = object->mDrawable->getFace(face_num); + if (face) + { + face->clearState(LLFace::HUD_RENDER); + } } } } @@ -277,7 +289,11 @@ void LLViewerJointAttachment::removeObject(LLViewerObject *object) { for (S32 face_num = 0; face_num < childp->mDrawable->getNumFaces(); face_num++) { - childp->mDrawable->getFace(face_num)->clearState(LLFace::HUD_RENDER); + LLFace * face = childp->mDrawable->getFace(face_num); + if (face) + { + face->clearState(LLFace::HUD_RENDER); + } } } } diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 8585cd6928..b1155efb78 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -88,6 +88,7 @@ #include "llrootview.h" #include "llsceneview.h" #include "llselectmgr.h" +#include "llspellcheckmenuhandler.h" #include "llstatusbar.h" #include "lltextureview.h" #include "lltoolcomp.h" @@ -341,7 +342,6 @@ BOOL enable_buy_land(void*); void handle_test_male(void *); void handle_test_female(void *); -void handle_toggle_pg(void*); void handle_dump_attachments(void *); void handle_dump_avatar_local_textures(void*); void handle_debug_avatar_textures(void*); @@ -1765,23 +1765,6 @@ class LLAdvancedTestFemale : public view_listener_t } }; - - -/////////////// -// TOGGLE PG // -/////////////// - - -class LLAdvancedTogglePG : public view_listener_t -{ - bool handleEvent(const LLSD& userdata) - { - handle_toggle_pg(NULL); - return true; - } -}; - - class LLAdvancedForceParamsToDefault : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -2246,7 +2229,6 @@ class LLAdvancedCompressImage : public view_listener_t }; - ///////////////////////// // SHOW DEBUG SETTINGS // ///////////////////////// @@ -5833,6 +5815,78 @@ class LLEditDelete : public view_listener_t } }; +void handle_spellcheck_replace_with_suggestion(const LLUICtrl* ctrl, const LLSD& param) +{ + const LLContextMenu* menu = dynamic_cast(ctrl->getParent()); + LLSpellCheckMenuHandler* spellcheck_handler = (menu) ? dynamic_cast(menu->getSpawningView()) : NULL; + if ( (!spellcheck_handler) || (!spellcheck_handler->getSpellCheck()) ) + { + return; + } + + U32 index = 0; + if ( (!LLStringUtil::convertToU32(param.asString(), index)) || (index >= spellcheck_handler->getSuggestionCount()) ) + { + return; + } + + spellcheck_handler->replaceWithSuggestion(index); +} + +bool visible_spellcheck_suggestion(LLUICtrl* ctrl, const LLSD& param) +{ + LLMenuItemGL* item = dynamic_cast(ctrl); + const LLContextMenu* menu = (item) ? dynamic_cast(item->getParent()) : NULL; + const LLSpellCheckMenuHandler* spellcheck_handler = (menu) ? dynamic_cast(menu->getSpawningView()) : NULL; + if ( (!spellcheck_handler) || (!spellcheck_handler->getSpellCheck()) ) + { + return false; + } + + U32 index = 0; + if ( (!LLStringUtil::convertToU32(param.asString(), index)) || (index >= spellcheck_handler->getSuggestionCount()) ) + { + return false; + } + + item->setLabel(spellcheck_handler->getSuggestion(index)); + return true; +} + +void handle_spellcheck_add_to_dictionary(const LLUICtrl* ctrl) +{ + const LLContextMenu* menu = dynamic_cast(ctrl->getParent()); + LLSpellCheckMenuHandler* spellcheck_handler = (menu) ? dynamic_cast(menu->getSpawningView()) : NULL; + if ( (spellcheck_handler) && (spellcheck_handler->canAddToDictionary()) ) + { + spellcheck_handler->addToDictionary(); + } +} + +bool enable_spellcheck_add_to_dictionary(const LLUICtrl* ctrl) +{ + const LLContextMenu* menu = dynamic_cast(ctrl->getParent()); + const LLSpellCheckMenuHandler* spellcheck_handler = (menu) ? dynamic_cast(menu->getSpawningView()) : NULL; + return (spellcheck_handler) && (spellcheck_handler->canAddToDictionary()); +} + +void handle_spellcheck_add_to_ignore(const LLUICtrl* ctrl) +{ + const LLContextMenu* menu = dynamic_cast(ctrl->getParent()); + LLSpellCheckMenuHandler* spellcheck_handler = (menu) ? dynamic_cast(menu->getSpawningView()) : NULL; + if ( (spellcheck_handler) && (spellcheck_handler->canAddToIgnore()) ) + { + spellcheck_handler->addToIgnore(); + } +} + +bool enable_spellcheck_add_to_ignore(const LLUICtrl* ctrl) +{ + const LLContextMenu* menu = dynamic_cast(ctrl->getParent()); + const LLSpellCheckMenuHandler* spellcheck_handler = (menu) ? dynamic_cast(menu->getSpawningView()) : NULL; + return (spellcheck_handler) && (spellcheck_handler->canAddToIgnore()); +} + bool enable_object_delete() { bool new_value = @@ -6146,6 +6200,14 @@ void show_v1_menus() // V1 menu system -WoLf // } // +class LLCommunicateBlockList : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + LLFloaterSidePanelContainer::showPanel("people", "panel_block_list_sidetray", LLSD()); + return true; + } +}; class LLWorldSetHomeLocation : public view_listener_t { @@ -7851,15 +7913,6 @@ void handle_test_female(void*) //gGestureList.requestResetFromServer( FALSE ); } -void handle_toggle_pg(void*) -{ - gAgent.setTeen( !gAgent.isTeen() ); - - LLFloaterWorldMap::reloadIcons(NULL); - - llinfos << "PG status set to " << (S32)gAgent.isTeen() << llendl; -} - void handle_dump_attachments(void*) { if(!isAgentAvatarValid()) return; @@ -9400,6 +9453,19 @@ void initialize_edit_menu() } +void initialize_spellcheck_menu() +{ + LLUICtrl::CommitCallbackRegistry::Registrar& commit = LLUICtrl::CommitCallbackRegistry::currentRegistrar(); + LLUICtrl::EnableCallbackRegistry::Registrar& enable = LLUICtrl::EnableCallbackRegistry::currentRegistrar(); + + commit.add("SpellCheck.ReplaceWithSuggestion", boost::bind(&handle_spellcheck_replace_with_suggestion, _1, _2)); + enable.add("SpellCheck.VisibleSuggestion", boost::bind(&visible_spellcheck_suggestion, _1, _2)); + commit.add("SpellCheck.AddToDictionary", boost::bind(&handle_spellcheck_add_to_dictionary, _1)); + enable.add("SpellCheck.EnableAddToDictionary", boost::bind(&enable_spellcheck_add_to_dictionary, _1)); + commit.add("SpellCheck.AddToIgnore", boost::bind(&handle_spellcheck_add_to_ignore, _1)); + enable.add("SpellCheck.EnableAddToIgnore", boost::bind(&enable_spellcheck_add_to_ignore, _1)); +} + void initialize_menus() { // A parameterized event handler used as ctrl-8/9/0 zoom controls below. @@ -9486,6 +9552,9 @@ void initialize_menus() // Me > Movement view_listener_t::addMenu(new LLAdvancedAgentFlyingInfo(), "Agent.getFlying"); + + // Communicate + view_listener_t::addMenu(new LLCommunicateBlockList(), "Communicate.BlockList"); // World menu view_listener_t::addMenu(new LLWorldAlwaysRun(), "World.AlwaysRun"); @@ -9658,7 +9727,6 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedTestMale(), "Advanced.TestMale"); view_listener_t::addMenu(new LLAdvancedTestFemale(), "Advanced.TestFemale"); - view_listener_t::addMenu(new LLAdvancedTogglePG(), "Advanced.TogglePG"); // Advanced > Character (toplevel) view_listener_t::addMenu(new LLAdvancedForceParamsToDefault(), "Advanced.ForceParamsToDefault"); diff --git a/indra/newview/llviewermenu.h b/indra/newview/llviewermenu.h index 30fbd89ebc..a7f255023c 100644 --- a/indra/newview/llviewermenu.h +++ b/indra/newview/llviewermenu.h @@ -40,6 +40,7 @@ class LLSelectNode; class PieMenu; // ## Zi: Pie Menu void initialize_edit_menu(); +void initialize_spellcheck_menu(); void init_menus(); void cleanup_menus(); diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 3b11d7d5ae..007935160d 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -42,6 +42,7 @@ #include "llinventorydefines.h" #include "lllslconstants.h" #include "llregionhandle.h" +#include "llsd.h" #include "llsdserialize.h" #include "llteleportflags.h" #include "lltransactionflags.h" @@ -111,6 +112,7 @@ #include "llagentui.h" #include "llpanelblockedlist.h" #include "llpanelplaceprofile.h" +#include "llviewerregion.h" // [RLVa:KB] - Checked: 2010-03-09 (RLVa-1.2.0a) #include "rlvhandler.h" #include "rlvinventory.h" @@ -2236,6 +2238,46 @@ bool lure_callback(const LLSD& notification, const LLSD& response) } static LLNotificationFunctorRegistration lure_callback_reg("TeleportOffered", lure_callback); +bool mature_lure_callback(const LLSD& notification, const LLSD& response) +{ + S32 option = 0; + if (response.isInteger()) + { + option = response.asInteger(); + } + else + { + option = LLNotificationsUtil::getSelectedOption(notification, response); + } + + LLUUID from_id = notification["payload"]["from_id"].asUUID(); + LLUUID lure_id = notification["payload"]["lure_id"].asUUID(); + BOOL godlike = notification["payload"]["godlike"].asBoolean(); + U8 region_access = static_cast(notification["payload"]["region_maturity"].asInteger()); + + switch(option) + { + case 0: + { + // accept + gSavedSettings.setU32("PreferredMaturity", static_cast(region_access)); + gAgent.setMaturityRatingChangeDuringTeleport(region_access); + gAgent.teleportViaLure(lure_id, godlike); + } + break; + case 1: + default: + // decline + send_simple_im(from_id, + LLStringUtil::null, + IM_LURE_DECLINED, + lure_id); + break; + } + return false; +} +static LLNotificationFunctorRegistration mature_lure_callback_reg("TeleportOffered_MaturityExceeded", mature_lure_callback); + bool goto_url_callback(const LLSD& notification, const LLSD& response) { std::string url = notification["payload"]["url"].asString(); @@ -3158,14 +3200,12 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) } chat.mSourceType = CHAT_SOURCE_OBJECT; - chat.mChatType = CHAT_TYPE_IM; - // Make this check a bit more elaborate, since objects that call themselves - // SYSTEM_FROM ("Second Life") can spoof system messages this way. We check - // for additional parameters that can't be faked by inworld objects. - // if(SYSTEM_FROM == name) - if(SYSTEM_FROM == name && region_id.isNull() && position.isNull()) - // + // To conclude that the source type of message is CHAT_SOURCE_SYSTEM it's not + // enough to check only from name (i.e. fromName = "Second Life"). For example + // source type of messages from objects called "Second Life" should not be CHAT_SOURCE_SYSTEM. + bool chat_from_system = (SYSTEM_FROM == name) && region_id.isNull() && position.isNull(); + if(chat_from_system) { // System's UUID is NULL (fixes EXT-4766) chat.mFromID = LLUUID::null; @@ -3211,13 +3251,8 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) // Note: lie to Nearby Chat, pretending that this is NOT an IM, because // IMs from obejcts don't open IM sessions. - // Can anyone elaborate on this and add to the comment what this - // code is supposed to do exactly? LLFloaterNearbyChat* nearby_chat = LLFloaterNearbyChat::getInstance(); - // Check for chat source type, not name, to prevent objects from spoofing - // if(SYSTEM_FROM != name && nearby_chat) - if(chat.mSourceType != CHAT_SOURCE_SYSTEM && nearby_chat) - // + if(!chat_from_system && nearby_chat) { chat.mOwnerID = from_id; LLSD args; @@ -3236,10 +3271,7 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) //Object IMs send with from name: 'Second Life' need to be displayed also in notification toasts (EXT-1590) - // Check for chat source type, not name, to prevent objects from spoofing - // if (SYSTEM_FROM != name) break; - if (chat.mSourceType != CHAT_SOURCE_SYSTEM) break; - // + if (!chat_from_system) break; LLSD substitutions; substitutions["NAME"] = name; @@ -3315,15 +3347,54 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) { LLVector3 pos, look_at; U64 region_handle(0); - U8 region_access(0); + U8 region_access(SIM_ACCESS_MIN); std::string region_info = ll_safe_string((char*)binary_bucket, binary_bucket_size); std::string region_access_str = LLStringUtil::null; std::string region_access_icn = LLStringUtil::null; + std::string region_access_lc = LLStringUtil::null; + + bool canUserAccessDstRegion = true; + bool doesUserRequireMaturityIncrease = false; if (parse_lure_bucket(region_info, region_handle, pos, look_at, region_access)) { region_access_str = LLViewerRegion::accessToString(region_access); region_access_icn = LLViewerRegion::getAccessIcon(region_access); + region_access_lc = region_access_str; + LLStringUtil::toLower(region_access_lc); + + if (!gAgent.isGodlike()) + { + switch (region_access) + { + case SIM_ACCESS_MIN : + case SIM_ACCESS_PG : + break; + case SIM_ACCESS_MATURE : + if (gAgent.isTeen()) + { + canUserAccessDstRegion = false; + } + else if (gAgent.prefersPG()) + { + doesUserRequireMaturityIncrease = true; + } + break; + case SIM_ACCESS_ADULT : + if (!gAgent.isAdult()) + { + canUserAccessDstRegion = false; + } + else if (!gAgent.prefersAdult()) + { + doesUserRequireMaturityIncrease = true; + } + break; + default : + llassert(0); + break; + } + } } // [RLVa:KB] - Checked: 2010-12-11 (RLVa-1.2.2c) | Modified: RLVa-1.2.2c @@ -3354,42 +3425,143 @@ void process_improved_im(LLMessageSystem *msg, void **user_data) args["MESSAGE"] = message; args["MATURITY_STR"] = region_access_str; args["MATURITY_ICON"] = region_access_icn; + args["REGION_CONTENT_MATURITY"] = region_access_lc; LLSD payload; payload["from_id"] = from_id; payload["lure_id"] = session_id; payload["godlike"] = FALSE; + payload["region_maturity"] = region_access; - LLNotification::Params params("TeleportOffered"); - params.substitutions = args; - params.payload = payload; - -// [RLVa:KB] - Checked: 2010-12-11 (RLVa-1.2.2c) | Modified: RLVa-1.2.2c - if ( (rlv_handler_t::isEnabled()) && ((gRlvHandler.hasBehaviour(RLV_BHVR_ACCEPTTP)) || (fRlvSummon)) ) + if (!canUserAccessDstRegion) { - gRlvHandler.setCanCancelTp(false); - if (is_busy) - busy_message(msg,from_id); - LLNotifications::instance().forceResponse(LLNotification::Params("TeleportOffered").payload(payload), 0); + LLNotification::Params params("TeleportOffered_MaturityBlocked"); + params.substitutions = args; + params.payload = payload; + LLPostponedNotification::add( params, from_id, false); + send_simple_im(from_id, LLTrans::getString("TeleportMaturityExceeded"), IM_NOTHING_SPECIAL, session_id); + send_simple_im(from_id, LLStringUtil::null, IM_LURE_DECLINED, session_id); + } + else if (doesUserRequireMaturityIncrease) + { + LLNotification::Params params("TeleportOffered_MaturityExceeded"); + params.substitutions = args; + params.payload = payload; + LLPostponedNotification::add( params, from_id, false); } else { - LLPostponedNotification::add( params, from_id, false); - } + LLNotification::Params params("TeleportOffered"); + params.substitutions = args; + params.payload = payload; + +// [RLVa:KB] - Checked: 2010-12-11 (RLVa-1.2.2c) | Modified: RLVa-1.2.2c + if ( (rlv_handler_t::isEnabled()) && ((gRlvHandler.hasBehaviour(RLV_BHVR_ACCEPTTP)) || (fRlvSummon)) ) + { + gRlvHandler.setCanCancelTp(false); + if (is_busy) + busy_message(msg,from_id); + LLNotifications::instance().forceResponse(LLNotification::Params("TeleportOffered").payload(payload), 0); + } + else + { + LLPostponedNotification::add( params, from_id, false); + } // [/RLVa:KB] -// LLPostponedNotification::add( params, from_id, false); +// LLPostponedNotification::add( params, from_id, false); + } } } break; case IM_GODLIKE_LURE_USER: { + LLVector3 pos, look_at; + U64 region_handle(0); + U8 region_access(SIM_ACCESS_MIN); + std::string region_info = ll_safe_string((char*)binary_bucket, binary_bucket_size); + std::string region_access_str = LLStringUtil::null; + std::string region_access_icn = LLStringUtil::null; + std::string region_access_lc = LLStringUtil::null; + + bool canUserAccessDstRegion = true; + bool doesUserRequireMaturityIncrease = false; + + if (parse_lure_bucket(region_info, region_handle, pos, look_at, region_access)) + { + region_access_str = LLViewerRegion::accessToString(region_access); + region_access_icn = LLViewerRegion::getAccessIcon(region_access); + region_access_lc = region_access_str; + LLStringUtil::toLower(region_access_lc); + + if (!gAgent.isGodlike()) + { + switch (region_access) + { + case SIM_ACCESS_MIN : + case SIM_ACCESS_PG : + break; + case SIM_ACCESS_MATURE : + if (gAgent.isTeen()) + { + canUserAccessDstRegion = false; + } + else if (gAgent.prefersPG()) + { + doesUserRequireMaturityIncrease = true; + } + break; + case SIM_ACCESS_ADULT : + if (!gAgent.isAdult()) + { + canUserAccessDstRegion = false; + } + else if (!gAgent.prefersAdult()) + { + doesUserRequireMaturityIncrease = true; + } + break; + default : + llassert(0); + break; + } + } + } + + LLSD args; + // *TODO: Translate -> [FIRST] [LAST] (maybe) + args["NAME_SLURL"] = LLSLURL("agent", from_id, "about").getSLURLString(); + args["MESSAGE"] = message; + args["MATURITY_STR"] = region_access_str; + args["MATURITY_ICON"] = region_access_icn; + args["REGION_CONTENT_MATURITY"] = region_access_lc; LLSD payload; payload["from_id"] = from_id; payload["lure_id"] = session_id; payload["godlike"] = TRUE; - // do not show a message box, because you're about to be - // teleported. - LLNotifications::instance().forceResponse(LLNotification::Params("TeleportOffered").payload(payload), 0); + payload["region_maturity"] = region_access; + + if (!canUserAccessDstRegion) + { + LLNotification::Params params("TeleportOffered_MaturityBlocked"); + params.substitutions = args; + params.payload = payload; + LLPostponedNotification::add( params, from_id, false); + send_simple_im(from_id, LLTrans::getString("TeleportMaturityExceeded"), IM_NOTHING_SPECIAL, session_id); + send_simple_im(from_id, LLStringUtil::null, IM_LURE_DECLINED, session_id); + } + else if (doesUserRequireMaturityIncrease) + { + LLNotification::Params params("TeleportOffered_MaturityExceeded"); + params.substitutions = args; + params.payload = payload; + LLPostponedNotification::add( params, from_id, false); + } + else + { + // do not show a message box, because you're about to be + // teleported. + LLNotifications::instance().forceResponse(LLNotification::Params("TeleportOffered").payload(payload), 0); + } } break; @@ -4155,6 +4327,9 @@ void process_teleport_start(LLMessageSystem *msg, void**) LL_DEBUGS("Messaging") << "Got TeleportStart with TeleportFlags=" << teleport_flags << ". gTeleportDisplay: " << gTeleportDisplay << ", gAgent.mTeleportState: " << gAgent.getTeleportState() << LL_ENDL; + // *NOTE: The server sends two StartTeleport packets when you are teleporting to a LM + LLViewerMessage::getInstance()->mTeleportStartedSignal(); + // if (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL) // [RLVa:KB] - Checked: 2010-04-07 (RLVa-1.2.0d) | Added: RLVa-0.2.0b if ( (teleport_flags & TELEPORT_FLAGS_DISABLE_CANCEL) || (!gRlvHandler.getCanCancelTp()) ) @@ -4178,11 +4353,17 @@ void process_teleport_start(LLMessageSystem *msg, void**) make_ui_sound("UISndTeleportOut"); LL_INFOS("Messaging") << "Teleport initiated by remote TeleportStart message with TeleportFlags: " << teleport_flags << LL_ENDL; + // Don't call LLFirstUse::useTeleport here because this could be // due to being killed, which would send you home, not to a Telehub } } +boost::signals2::connection LLViewerMessage::setTeleportStartedCallback(teleport_started_callback_t cb) +{ + return mTeleportStartedSignal.connect(cb); +} + void process_teleport_progress(LLMessageSystem* msg, void**) { LLUUID agent_id; @@ -4809,6 +4990,8 @@ void send_agent_update(BOOL force_send, BOOL send_reliable) head_rot_chg = dot(last_head_rot, head_rotation); + //static S32 msg_number = 0; // Used for diagnostic log messages + if (force_send || (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) || (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) || @@ -4817,19 +5000,20 @@ void send_agent_update(BOOL force_send, BOOL send_reliable) control_flag_change != 0 || flag_change != 0) { -/* + /* Diagnotics to show why we send the AgentUpdate message. Also un-commment the msg_number code above and below this block + msg_number += 1; if (head_rot_chg < THRESHOLD_HEAD_ROT_QDOT) { - //LL_INFOS("Messaging") << "head rot " << head_rotation << LL_ENDL; - LL_INFOS("Messaging") << "head_rot_chg = " << head_rot_chg << LL_ENDL; + //LL_INFOS("Messaging") << " head rot " << head_rotation << LL_ENDL; + LL_INFOS("Messaging") << "msg " << msg_number << ", frame " << LLFrameTimer::getFrameCount() << ", head_rot_chg " << head_rot_chg << LL_ENDL; } if (cam_rot_chg.magVec() > ROTATION_THRESHOLD) { - LL_INFOS("Messaging") << "cam rot " << cam_rot_chg.magVec() << LL_ENDL; + LL_INFOS("Messaging") << "msg " << msg_number << ", frame " << LLFrameTimer::getFrameCount() << ", cam rot " << cam_rot_chg.magVec() << LL_ENDL; } if (cam_center_chg.magVec() > TRANSLATE_THRESHOLD) { - LL_INFOS("Messaging") << "cam center " << cam_center_chg.magVec() << LL_ENDL; + LL_INFOS("Messaging") << "msg " << msg_number << ", frame " << LLFrameTimer::getFrameCount() << ", cam center " << cam_center_chg.magVec() << LL_ENDL; } // if (drag_delta_chg.magVec() > TRANSLATE_THRESHOLD) // { @@ -4837,9 +5021,9 @@ void send_agent_update(BOOL force_send, BOOL send_reliable) // } if (control_flag_change) { - LL_INFOS("Messaging") << "dcf = " << control_flag_change << LL_ENDL; + LL_INFOS("Messaging") << "msg " << msg_number << ", frame " << LLFrameTimer::getFrameCount() << ", dcf = " << control_flag_change << LL_ENDL; } -*/ + */ duplicate_count = 0; } @@ -4874,6 +5058,26 @@ void send_agent_update(BOOL force_send, BOOL send_reliable) if (duplicate_count < DUP_MSGS && !gDisconnected) { + /* More diagnostics to count AgentUpdate messages + static S32 update_sec = 0; + static S32 update_count = 0; + static S32 max_update_count = 0; + S32 cur_sec = lltrunc( LLTimer::getTotalSeconds() ); + update_count += 1; + if (cur_sec != update_sec) + { + if (update_sec != 0) + { + update_sec = cur_sec; + //msg_number = 0; + max_update_count = llmax(max_update_count, update_count); + llinfos << "Sent " << update_count << " AgentUpdate messages per second, max is " << max_update_count << llendl; + } + update_sec = cur_sec; + update_count = 0; + } + */ + LLFastTimer t(FTM_AGENT_UPDATE_SEND); // Build the message msg->newMessageFast(_PREHASH_AgentUpdate); @@ -5042,8 +5246,6 @@ void process_kill_object(LLMessageSystem *mesgsys, void **user_data) LL_DEBUGS("Messaging") << "Kill message for local " << local_id << LL_ENDL; } - LLSelectMgr::getInstance()->removeObjectFromSelections(id); - // ...don't kill the avatar if (!(id == gAgentID)) { @@ -5066,6 +5268,12 @@ void process_kill_object(LLMessageSystem *mesgsys, void **user_data) gObjectList.mNumUnknownKills++; } } + + // We should remove the object from selection after it is marked dead by gObjectList to make LLToolGrab, + // which is using the object, release the mouse capture correctly when the object dies. + // See LLToolGrab::handleHoverActive() and LLToolGrab::handleHoverNonPhysical(). + LLSelectMgr::getInstance()->removeObjectFromSelections(id); + } } @@ -6332,23 +6540,35 @@ static void process_money_balance_reply_extended(LLMessageSystem* msg) } } - - -bool handle_special_notification_callback(const LLSD& notification, const LLSD& response) +bool handle_prompt_for_maturity_level_change_callback(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); if (0 == option) { // set the preference to the maturity of the region we're calling - int preferredMaturity = notification["payload"]["_region_access"].asInteger(); - gSavedSettings.setU32("PreferredMaturity", preferredMaturity); - gAgent.sendMaturityPreferenceToServer(preferredMaturity); + U8 preferredMaturity = static_cast(notification["payload"]["_region_access"].asInteger()); + gSavedSettings.setU32("PreferredMaturity", static_cast(preferredMaturity)); + } + + return false; +} - // notify user that the maturity preference has been changed - LLSD args; - args["RATING"] = LLViewerRegion::accessToString(preferredMaturity); - LLNotificationsUtil::add("PreferredMaturityChanged", args); +bool handle_prompt_for_maturity_level_change_and_reteleport_callback(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + + if (0 == option) + { + // set the preference to the maturity of the region we're calling + U8 preferredMaturity = static_cast(notification["payload"]["_region_access"].asInteger()); + gSavedSettings.setU32("PreferredMaturity", static_cast(preferredMaturity)); + gAgent.setMaturityRatingChangeDuringTeleport(preferredMaturity); + gAgent.restartFailedTeleportRequest(); + } + else + { + gAgent.clearTeleportRequest(); } return false; @@ -6357,39 +6577,148 @@ bool handle_special_notification_callback(const LLSD& notification, const LLSD& // some of the server notifications need special handling. This is where we do that. bool handle_special_notification(std::string notificationID, LLSD& llsdBlock) { - int regionAccess = llsdBlock["_region_access"].asInteger(); - llsdBlock["REGIONMATURITY"] = LLViewerRegion::accessToString(regionAccess); - - // we're going to throw the LLSD in there in case anyone ever wants to use it - LLNotificationsUtil::add(notificationID+"_Notify", llsdBlock); + U8 regionAccess = static_cast(llsdBlock["_region_access"].asInteger()); + std::string regionMaturity = LLViewerRegion::accessToString(regionAccess); + LLStringUtil::toLower(regionMaturity); + llsdBlock["REGIONMATURITY"] = regionMaturity; + bool returnValue = false; + LLNotificationPtr maturityLevelNotification; + std::string notifySuffix = "_Notify"; if (regionAccess == SIM_ACCESS_MATURE) { if (gAgent.isTeen()) { - LLNotificationsUtil::add(notificationID+"_KB", llsdBlock); - return true; + gAgent.clearTeleportRequest(); + maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_AdultsOnlyContent", llsdBlock); + returnValue = true; + + notifySuffix = "_NotifyAdultsOnly"; } else if (gAgent.prefersPG()) { - LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback); - return true; + maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_callback); + returnValue = true; + } + else if (LLStringUtil::compareStrings(notificationID, "RegionEntryAccessBlocked") == 0) + { + maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_PreferencesOutOfSync", llsdBlock, llsdBlock); + returnValue = true; } } else if (regionAccess == SIM_ACCESS_ADULT) { if (!gAgent.isAdult()) { - LLNotificationsUtil::add(notificationID+"_KB", llsdBlock); - return true; + gAgent.clearTeleportRequest(); + maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_AdultsOnlyContent", llsdBlock); + returnValue = true; + + notifySuffix = "_NotifyAdultsOnly"; } else if (gAgent.prefersPG() || gAgent.prefersMature()) { - LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_special_notification_callback); - return true; + maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_callback); + returnValue = true; + } + else if (LLStringUtil::compareStrings(notificationID, "RegionEntryAccessBlocked") == 0) + { + maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_PreferencesOutOfSync", llsdBlock, llsdBlock); + returnValue = true; } } - return false; + + if ((maturityLevelNotification == NULL) || maturityLevelNotification->isIgnored()) + { + // Given a simple notification if no maturityLevelNotification is set or it is ignore + LLNotificationsUtil::add(notificationID + notifySuffix, llsdBlock); + } + + return returnValue; +} + +// some of the server notifications need special handling. This is where we do that. +bool handle_teleport_access_blocked(LLSD& llsdBlock) +{ + std::string notificationID("TeleportEntryAccessBlocked"); + U8 regionAccess = static_cast(llsdBlock["_region_access"].asInteger()); + std::string regionMaturity = LLViewerRegion::accessToString(regionAccess); + LLStringUtil::toLower(regionMaturity); + llsdBlock["REGIONMATURITY"] = regionMaturity; + + bool returnValue = false; + LLNotificationPtr maturityLevelNotification; + std::string notifySuffix = "_Notify"; + if (regionAccess == SIM_ACCESS_MATURE) + { + if (gAgent.isTeen()) + { + gAgent.clearTeleportRequest(); + maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_AdultsOnlyContent", llsdBlock); + returnValue = true; + + notifySuffix = "_NotifyAdultsOnly"; + } + else if (gAgent.prefersPG()) + { + if (gAgent.hasRestartableFailedTeleportRequest()) + { + maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_ChangeAndReTeleport", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_and_reteleport_callback); + returnValue = true; + } + else + { + gAgent.clearTeleportRequest(); + maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_callback); + returnValue = true; + } + } + else + { + gAgent.clearTeleportRequest(); + maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_PreferencesOutOfSync", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_callback); + returnValue = true; + } + } + else if (regionAccess == SIM_ACCESS_ADULT) + { + if (!gAgent.isAdult()) + { + gAgent.clearTeleportRequest(); + maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_AdultsOnlyContent", llsdBlock); + returnValue = true; + + notifySuffix = "_NotifyAdultsOnly"; + } + else if (gAgent.prefersPG() || gAgent.prefersMature()) + { + if (gAgent.hasRestartableFailedTeleportRequest()) + { + maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_ChangeAndReTeleport", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_and_reteleport_callback); + returnValue = true; + } + else + { + gAgent.clearTeleportRequest(); + maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_Change", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_callback); + returnValue = true; + } + } + else + { + gAgent.clearTeleportRequest(); + maturityLevelNotification = LLNotificationsUtil::add(notificationID+"_PreferencesOutOfSync", llsdBlock, llsdBlock, handle_prompt_for_maturity_level_change_callback); + returnValue = true; + } + } + + if ((maturityLevelNotification == NULL) || maturityLevelNotification->isIgnored()) + { + // Given a simple notification if no maturityLevelNotification is set or it is ignore + LLNotificationsUtil::add(notificationID + notifySuffix, llsdBlock); + } + + return returnValue; } bool attempt_standard_notification(LLMessageSystem* msgsystem) @@ -6433,16 +6762,20 @@ bool attempt_standard_notification(LLMessageSystem* msgsystem) RegionEntryAccessBlocked RegionEntryAccessBlocked_Notify + RegionEntryAccessBlocked_NotifyAdultsOnly RegionEntryAccessBlocked_Change - RegionEntryAccessBlocked_KB + RegionEntryAccessBlocked_AdultsOnlyContent + RegionEntryAccessBlocked_ChangeAndReTeleport LandClaimAccessBlocked LandClaimAccessBlocked_Notify + LandClaimAccessBlocked_NotifyAdultsOnly LandClaimAccessBlocked_Change - LandClaimAccessBlocked_KB + LandClaimAccessBlocked_AdultsOnlyContent LandBuyAccessBlocked LandBuyAccessBlocked_Notify + LandBuyAccessBlocked_NotifyAdultsOnly LandBuyAccessBlocked_Change - LandBuyAccessBlocked_KB + LandBuyAccessBlocked_AdultsOnlyContent -----------------------------------------------------------------------*/ if (handle_special_notification(notificationID, llsdBlock)) @@ -6494,6 +6827,30 @@ void process_alert_message(LLMessageSystem *msgsystem, void **user_data) } } +bool handle_not_age_verified_alert(const std::string &pAlertName) +{ + LLNotificationPtr notification = LLNotificationsUtil::add(pAlertName); + if ((notification == NULL) || notification->isIgnored()) + { + LLNotificationsUtil::add(pAlertName + "_Notify"); + } + + return true; +} + +bool handle_special_alerts(const std::string &pAlertName) +{ + bool isHandled = false; + + if (LLStringUtil::compareStrings(pAlertName, "NotAgeVerified") == 0) + { + + isHandled = handle_not_age_verified_alert(pAlertName); + } + + return isHandled; +} + void process_alert_core(const std::string& message, BOOL modal) { // HACK -- handle callbacks for specific alerts. It also is localized in notifications.xml @@ -6517,7 +6874,10 @@ void process_alert_core(const std::string& message, BOOL modal) // Allow the server to spawn a named alert so that server alerts can be // translated out of English. std::string alert_name(message.substr(ALERT_PREFIX.length())); - LLNotificationsUtil::add(alert_name); + if (!handle_special_alerts(alert_name)) + { + LLNotificationsUtil::add(alert_name); + } } else if (message.find(NOTIFY_PREFIX) == 0) { @@ -7225,6 +7585,9 @@ void process_teleport_failed(LLMessageSystem *msg, void**) std::string big_reason; LLSD args; + // Let the interested parties know that teleport failed. + LLViewerParcelMgr::getInstance()->onTeleportFailed(); + // if we have additional alert data if (msg->has(_PREHASH_AlertInfo) && msg->getSizeFast(_PREHASH_AlertInfo, _PREHASH_Message) > 0) { @@ -7254,7 +7617,7 @@ void process_teleport_failed(LLMessageSystem *msg, void**) else { // change notification name in this special case - if (handle_special_notification("RegionEntryAccessBlocked", llsd_block)) + if (handle_teleport_access_blocked(llsd_block)) { if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE ) { @@ -7288,9 +7651,6 @@ void process_teleport_failed(LLMessageSystem *msg, void**) LLNotificationsUtil::add("CouldNotTeleportReason", args); } - // Let the interested parties know that teleport failed. - LLViewerParcelMgr::getInstance()->onTeleportFailed(); - if( gAgent.getTeleportState() != LLAgent::TELEPORT_NONE ) { gAgent.setTeleportState( LLAgent::TELEPORT_NONE ); diff --git a/indra/newview/llviewermessage.h b/indra/newview/llviewermessage.h index eacc27040e..12d8cc9796 100644 --- a/indra/newview/llviewermessage.h +++ b/indra/newview/llviewermessage.h @@ -37,6 +37,9 @@ #include "llnotifications.h" #include "llextendedstatus.h" +#include +#include + // // Forward declarations // @@ -206,6 +209,15 @@ bool highlight_offered_object(const LLUUID& obj_id); void set_dad_inventory_item(LLInventoryItem* inv_item, const LLUUID& into_folder_uuid); void set_dad_inbox_object(const LLUUID& object_id); +class LLViewerMessage : public LLSingleton +{ +public: + typedef boost::function teleport_started_callback_t; + typedef boost::signals2::signal teleport_started_signal_t; + boost::signals2::connection setTeleportStartedCallback(teleport_started_callback_t cb); + + teleport_started_signal_t mTeleportStartedSignal; +}; class LLOfferInfo : public LLNotificationResponderInterface { @@ -256,5 +268,3 @@ private: void process_feature_disabled_message(LLMessageSystem* msg, void**); #endif - - diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 0f105c5d62..dcecf3ae2b 100755 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -436,7 +436,9 @@ void LLViewerObject::dump() const llinfos << "PositionAgent: " << getPositionAgent() << llendl; llinfos << "PositionGlobal: " << getPositionGlobal() << llendl; llinfos << "Velocity: " << getVelocity() << llendl; - if (mDrawable.notNull() && mDrawable->getNumFaces()) + if (mDrawable.notNull() && + mDrawable->getNumFaces() && + mDrawable->getFace(0)) { LLFacePool *poolp = mDrawable->getFace(0)->getPool(); if (poolp) @@ -2433,14 +2435,15 @@ void LLViewerObject::interpolateLinearMotion(const F64 & time, const F32 & dt) { // This will put the object underground, but we can't tell if it will stop // at ground level or not min_height = LLWorld::getInstance()->getMinAllowedZ(this, new_pos_global); + // Cap maximum height + static LLCachedControl no_fly_height_limit(gSavedSettings, "FSRemoveFlyHeightLimit"); + if(!no_fly_height_limit) + { + new_pos.mV[VZ] = llmin(LLWorld::getInstance()->getRegionMaxHeight(), new_pos.mV[VZ]); + } } new_pos.mV[VZ] = llmax(min_height, new_pos.mV[VZ]); - static LLCachedControl no_fly_height_limit(gSavedSettings, "FSRemoveFlyHeightLimit"); - if(!no_fly_height_limit) - { - new_pos.mV[VZ] = llmin(LLWorld::getInstance()->getRegionMaxHeight(), new_pos.mV[VZ]); - } // Check to see if it's going off the region LLVector3 temp(new_pos); @@ -2846,6 +2849,23 @@ void LLViewerObject::processTaskInvFile(void** user_data, S32 error_code, LLExtS (object = gObjectList.findObject(ft->mTaskID))) { object->loadTaskInvFile(ft->mFilename); + + LLInventoryObject::object_list_t::iterator it = object->mInventory->begin(); + LLInventoryObject::object_list_t::iterator end = object->mInventory->end(); + std::list& pending_lst = object->mPendingInventoryItemsIDs; + + for (; it != end && pending_lst.size(); ++it) + { + LLViewerInventoryItem* item = dynamic_cast(it->get()); + if(item && item->getType() != LLAssetType::AT_CATEGORY) + { + std::list::iterator id_it = std::find(pending_lst.begin(), pending_lst.begin(), item->getAssetUUID()); + if (id_it != pending_lst.end()) + { + pending_lst.erase(id_it); + } + } + } } else { @@ -2952,13 +2972,40 @@ void LLViewerObject::removeInventory(const LLUUID& item_id) ++mInventorySerialNum; } +bool LLViewerObject::isTextureInInventory(LLViewerInventoryItem* item) +{ + bool result = false; + + if (item && LLAssetType::AT_TEXTURE == item->getType()) + { + std::list::iterator begin = mPendingInventoryItemsIDs.begin(); + std::list::iterator end = mPendingInventoryItemsIDs.end(); + + bool is_fetching = std::find(begin, end, item->getAssetUUID()) != end; + bool is_fetched = getInventoryItemByAsset(item->getAssetUUID()) != NULL; + + result = is_fetched || is_fetching; + } + + return result; +} + +void LLViewerObject::updateTextureInventory(LLViewerInventoryItem* item, U8 key, bool is_new) +{ + if (item && !isTextureInInventory(item)) + { + mPendingInventoryItemsIDs.push_back(item->getAssetUUID()); + updateInventory(item, key, is_new); + } +} + void LLViewerObject::updateInventory( LLViewerInventoryItem* item, U8 key, bool is_new) { LLMemType mt(LLMemType::MTYPE_OBJECT); - + // This slices the object into what we're concerned about on the // viewer. The simulator will take the permissions and transfer // ownership. @@ -4531,7 +4578,11 @@ U32 LLViewerObject::getNumVertices() const num_faces = mDrawable->getNumFaces(); for (i = 0; i < num_faces; i++) { - num_vertices += mDrawable->getFace(i)->getGeomCount(); + LLFace * facep = mDrawable->getFace(i); + if (facep) + { + num_vertices += facep->getGeomCount(); + } } } return num_vertices; @@ -4546,7 +4597,11 @@ U32 LLViewerObject::getNumIndices() const num_faces = mDrawable->getNumFaces(); for (i = 0; i < num_faces; i++) { - num_indices += mDrawable->getFace(i)->getIndicesCount(); + LLFace * facep = mDrawable->getFace(i); + if (facep) + { + num_indices += facep->getIndicesCount(); + } } } return num_indices; diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index 49164df44c..641231019b 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -438,12 +438,15 @@ public: // manager until we have better iterators. void updateInventory(LLViewerInventoryItem* item, U8 key, bool is_new); void updateInventoryLocal(LLInventoryItem* item, U8 key); // Update without messaging. + void updateTextureInventory(LLViewerInventoryItem* item, U8 key, bool is_new); LLInventoryObject* getInventoryObject(const LLUUID& item_id); void getInventoryContents(LLInventoryObject::object_list_t& objects); LLInventoryObject* getInventoryRoot(); LLViewerInventoryItem* getInventoryItemByAsset(const LLUUID& asset_id); S16 getInventorySerial() const { return mInventorySerialNum; } + bool isTextureInInventory(LLViewerInventoryItem* item); + // These functions does viewer-side only object inventory modifications void updateViewerInventoryAsset( const LLViewerInventoryItem* item, @@ -690,6 +693,10 @@ protected: F32 mAppAngle; // Apparent visual arc in degrees F32 mPixelArea; // Apparent area in pixels + // IDs of of all items in the object's content which are added to the object's content, + // but not updated on the server yet. After item was updated, its ID will be removed from this list. + std::list mPendingInventoryItemsIDs; + // This is the object's inventory from the viewer's perspective. LLInventoryObject::object_list_t* mInventory; class LLInventoryCallbackInfo diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 8d24763d2b..fbfd7cb3df 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -1744,7 +1744,10 @@ void LLViewerObjectList::generatePickList(LLCamera &camera) LLViewerObject* last_objectp = NULL; for (S32 face_num = 0; face_num < drawablep->getNumFaces(); face_num++) { - LLViewerObject* objectp = drawablep->getFace(face_num)->getViewerObject(); + LLFace * facep = drawablep->getFace(face_num); + if (!facep) continue; + + LLViewerObject* objectp = facep->getViewerObject(); if (objectp && objectp != last_objectp) { diff --git a/indra/newview/llviewerparcelmgr.cpp b/indra/newview/llviewerparcelmgr.cpp index 4796f4d32b..9037dc289f 100644 --- a/indra/newview/llviewerparcelmgr.cpp +++ b/indra/newview/llviewerparcelmgr.cpp @@ -83,7 +83,6 @@ LLPointer sBlockedImage; LLPointer sPassImage; // Local functions -void optionally_start_music(const std::string& music_url); void callback_start_music(S32 option, void* data); void optionally_prepare_video(const LLParcel *parcelp); void callback_prepare_video(S32 option, void* data); @@ -1590,7 +1589,7 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use if (instance->mTeleportInProgress) { instance->mTeleportInProgress = FALSE; - instance->mTeleportFinishedSignal(gAgent.getPositionGlobal()); + instance->mTeleportFinishedSignal(gAgent.getPositionGlobal(), false); } //KC: check for parcel changes for WL settings @@ -1777,13 +1776,13 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use }; } -void optionally_start_music(const std::string& music_url) +void LLViewerParcelMgr::optionally_start_music(const std::string& music_url) { if (gSavedSettings.getBOOL("AudioStreamingMusic")) { // only play music when you enter a new parcel if the UI control for this // was not *explicitly* stopped by the user. (part of SL-4878) - LLPanelNearByMedia* nearby_media_panel = gStatusBar->getNearbyMediaPanel();; + LLPanelNearByMedia* nearby_media_panel = gStatusBar->getNearbyMediaPanel(); if (gStatusBar->getAudioStreamEnabled() || // ## Zi: Media/Stream separation // or they have expressed no opinion in the UI, but have autoplay on... (!nearby_media_panel && @@ -2569,7 +2568,7 @@ void LLViewerParcelMgr::onTeleportFinished(bool local, const LLVector3d& new_pos { // Local teleport. We already have the agent parcel data. // Emit the signal immediately. - getInstance()->mTeleportFinishedSignal(new_pos); + getInstance()->mTeleportFinishedSignal(new_pos, local); } else { diff --git a/indra/newview/llviewerparcelmgr.h b/indra/newview/llviewerparcelmgr.h index cac8d8391c..2a11549426 100644 --- a/indra/newview/llviewerparcelmgr.h +++ b/indra/newview/llviewerparcelmgr.h @@ -78,8 +78,8 @@ class LLViewerParcelMgr : public LLSingleton { public: - typedef boost::function teleport_finished_callback_t; - typedef boost::signals2::signal teleport_finished_signal_t; + typedef boost::function teleport_finished_callback_t; + typedef boost::signals2::signal teleport_finished_signal_t; typedef boost::function parcel_changed_callback_t; typedef boost::signals2::signal parcel_changed_signal_t; @@ -275,6 +275,8 @@ public: // *NOTE: Taken out 2005-03-21. Phoenix. //void makeLandmarkAtSelection(); + static void optionally_start_music(const std::string& music_url); + static void processParcelOverlay(LLMessageSystem *msg, void **user_data); static void processParcelProperties(LLMessageSystem *msg, void **user_data); static void processParcelAccessListReply(LLMessageSystem *msg, void **user); diff --git a/indra/newview/llviewerpartsim.cpp b/indra/newview/llviewerpartsim.cpp index 6b3e04348a..345023dbfa 100644 --- a/indra/newview/llviewerpartsim.cpp +++ b/indra/newview/llviewerpartsim.cpp @@ -476,7 +476,7 @@ void LLViewerPartSim::checkParticleCount(U32 size) LLViewerPartSim::LLViewerPartSim() { LLMemType mt(LLMemType::MTYPE_PARTICLES); - sMaxParticleCount = gSavedSettings.getS32("RenderMaxPartCount"); + sMaxParticleCount = llmin(gSavedSettings.getS32("RenderMaxPartCount"), LL_MAX_PARTICLE_COUNT); static U32 id_seed = 0; mID = ++id_seed; } diff --git a/indra/newview/llviewerpartsim.h b/indra/newview/llviewerpartsim.h index 3e20f999c0..c9959c63ec 100644 --- a/indra/newview/llviewerpartsim.h +++ b/indra/newview/llviewerpartsim.h @@ -39,6 +39,8 @@ class LLViewerRegion; class LLViewerTexture; class LLVOPartGroup; +#define LL_MAX_PARTICLE_COUNT 8192 + typedef void (*LLVPCallback)(LLViewerPart &part, const F32 dt); /////////////////// diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index a4f36c6c66..5fbef9285d 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -654,6 +654,31 @@ std::string LLViewerRegion::accessToShortString(U8 sim_access) } } +// static +U8 LLViewerRegion::shortStringToAccess(const std::string &sim_access) +{ + U8 accessValue; + + if (LLStringUtil::compareStrings(sim_access, "PG") == 0) + { + accessValue = SIM_ACCESS_PG; + } + else if (LLStringUtil::compareStrings(sim_access, "M") == 0) + { + accessValue = SIM_ACCESS_MATURE; + } + else if (LLStringUtil::compareStrings(sim_access, "A") == 0) + { + accessValue = SIM_ACCESS_ADULT; + } + else + { + accessValue = SIM_ACCESS_MIN; + } + + return accessValue; +} + // static void LLViewerRegion::processRegionInfo(LLMessageSystem* msg, void**) { diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h index 24c9bde87c..52e4abfb6a 100644 --- a/indra/newview/llviewerregion.h +++ b/indra/newview/llviewerregion.h @@ -202,6 +202,7 @@ public: // Returns "M", "PG", "A" etc. static std::string accessToShortString(U8 sim_access); + static U8 shortStringToAccess(const std::string &sim_access); // Return access icon name static std::string getAccessIcon(U8 sim_access); diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 8cde01eb2b..c0bffa9649 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -63,8 +63,16 @@ bool LLViewerShaderMgr::sSkipReload = false; LLVector4 gShinyOrigin; +//transform shaders +LLGLSLShader gTransformPositionProgram; +LLGLSLShader gTransformTexCoordProgram; +LLGLSLShader gTransformNormalProgram; +LLGLSLShader gTransformColorProgram; +LLGLSLShader gTransformBinormalProgram; + //utility shaders LLGLSLShader gOcclusionProgram; +LLGLSLShader gOcclusionCubeProgram; LLGLSLShader gCustomAlphaProgram; LLGLSLShader gGlowCombineProgram; LLGLSLShader gSplatTextureRectProgram; @@ -72,6 +80,7 @@ LLGLSLShader gGlowCombineFXAAProgram; LLGLSLShader gTwoTextureAddProgram; LLGLSLShader gOneTextureNoColorProgram; LLGLSLShader gDebugProgram; +LLGLSLShader gClipProgram; LLGLSLShader gAlphaMaskProgram; //object shaders @@ -178,6 +187,7 @@ LLGLSLShader gDeferredSunProgram; LLGLSLShader gDeferredBlurLightProgram; LLGLSLShader gDeferredSoftenProgram; LLGLSLShader gDeferredShadowProgram; +LLGLSLShader gDeferredShadowCubeProgram; LLGLSLShader gDeferredShadowAlphaMaskProgram; LLGLSLShader gDeferredAvatarShadowProgram; LLGLSLShader gDeferredAttachmentShadowProgram; @@ -437,7 +447,8 @@ void LLViewerShaderMgr::setShaders() S32 wl_class = 2; S32 water_class = 2; S32 deferred_class = 0; - + S32 transform_class = gGLManager.mHasTransformFeedback ? 1 : 0; + if (LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && gSavedSettings.getBOOL("RenderDeferred") && gSavedSettings.getBOOL("RenderAvatarVP") && @@ -475,6 +486,7 @@ void LLViewerShaderMgr::setShaders() gSky.mVOSkyp->forceSkyUpdate(); } + // Load lighting shaders mVertexShaderLevel[SHADER_LIGHTING] = light_class; mVertexShaderLevel[SHADER_INTERFACE] = light_class; @@ -484,6 +496,7 @@ void LLViewerShaderMgr::setShaders() mVertexShaderLevel[SHADER_EFFECT] = effect_class; mVertexShaderLevel[SHADER_WINDLIGHT] = wl_class; mVertexShaderLevel[SHADER_DEFERRED] = deferred_class; + mVertexShaderLevel[SHADER_TRANSFORM] = transform_class; BOOL loaded = loadBasicShaders(); @@ -493,65 +506,109 @@ void LLViewerShaderMgr::setShaders() gPipeline.mVertexShadersLoaded = 1; // Load all shaders to set max levels - loadShadersEnvironment(); - loadShadersWater(); - loadShadersWindLight(); - loadShadersEffects(); - loadShadersInterface(); - - // Load max avatar shaders to set the max level - mVertexShaderLevel[SHADER_AVATAR] = 3; - mMaxAvatarShaderLevel = 3; - - if (gSavedSettings.getBOOL("RenderAvatarVP") && loadShadersObject()) - { //hardware skinning is enabled and rigged attachment shaders loaded correctly - BOOL avatar_cloth = gSavedSettings.getBOOL("RenderAvatarCloth"); - S32 avatar_class = 1; - - // cloth is a class3 shader - if(avatar_cloth) - { - avatar_class = 3; - } + loaded = loadShadersEnvironment(); - // Set the actual level - mVertexShaderLevel[SHADER_AVATAR] = avatar_class; - loadShadersAvatar(); - if (mVertexShaderLevel[SHADER_AVATAR] != avatar_class) - { - if (mVertexShaderLevel[SHADER_AVATAR] == 0) + if (loaded) + { + loaded = loadShadersWater(); + } + + if (loaded) + { + loaded = loadShadersWindLight(); + } + + if (loaded) + { + loaded = loadShadersEffects(); + } + + if (loaded) + { + loaded = loadShadersInterface(); + } + + if (loaded) + { + loaded = loadTransformShaders(); + } + + if (loaded) + { + // Load max avatar shaders to set the max level + mVertexShaderLevel[SHADER_AVATAR] = 3; + mMaxAvatarShaderLevel = 3; + + if (gSavedSettings.getBOOL("RenderAvatarVP") && loadShadersObject()) + { //hardware skinning is enabled and rigged attachment shaders loaded correctly + BOOL avatar_cloth = gSavedSettings.getBOOL("RenderAvatarCloth"); + S32 avatar_class = 1; + + // cloth is a class3 shader + if(avatar_cloth) { + avatar_class = 3; + } + + // Set the actual level + mVertexShaderLevel[SHADER_AVATAR] = avatar_class; + loadShadersAvatar(); + if (mVertexShaderLevel[SHADER_AVATAR] != avatar_class) + { + if (mVertexShaderLevel[SHADER_AVATAR] == 0) + { + gSavedSettings.setBOOL("RenderAvatarVP", FALSE); + } + if(llmax(mVertexShaderLevel[SHADER_AVATAR]-1,0) >= 3) + { + avatar_cloth = true; + } + else + { + avatar_cloth = false; + } + gSavedSettings.setBOOL("RenderAvatarCloth", avatar_cloth); + } + } + else + { //hardware skinning not possible, neither is deferred rendering + mVertexShaderLevel[SHADER_AVATAR] = 0; + mVertexShaderLevel[SHADER_DEFERRED] = 0; + + if (gSavedSettings.getBOOL("RenderAvatarVP")) + { + gSavedSettings.setBOOL("RenderDeferred", FALSE); + gSavedSettings.setBOOL("RenderAvatarCloth", FALSE); gSavedSettings.setBOOL("RenderAvatarVP", FALSE); } - if(llmax(mVertexShaderLevel[SHADER_AVATAR]-1,0) >= 3) - { - avatar_cloth = true; - } - else - { - avatar_cloth = false; - } - gSavedSettings.setBOOL("RenderAvatarCloth", avatar_cloth); + + loadShadersAvatar(); // unloads + + loaded = loadShadersObject(); } } - else - { //hardware skinning not possible, neither is deferred rendering - mVertexShaderLevel[SHADER_AVATAR] = 0; - mVertexShaderLevel[SHADER_DEFERRED] = 0; - if (gSavedSettings.getBOOL("RenderAvatarVP")) - { - gSavedSettings.setBOOL("RenderDeferred", FALSE); - gSavedSettings.setBOOL("RenderAvatarCloth", FALSE); - gSavedSettings.setBOOL("RenderAvatarVP", FALSE); + if (!loaded) + { //some shader absolutely could not load, try to fall back to a simpler setting + if (gSavedSettings.getBOOL("WindLightUseAtmosShaders")) + { //disable windlight and try again + gSavedSettings.setBOOL("WindLightUseAtmosShaders", FALSE); + reentrance = false; + setShaders(); + return; } - loadShadersAvatar(); // unloads - loadShadersObject(); - } + if (gSavedSettings.getBOOL("VertexShaderEnable")) + { //disable shaders outright and try again + gSavedSettings.setBOOL("VertexShaderEnable", FALSE); + reentrance = false; + setShaders(); + return; + } + } - if (!loadShadersDeferred()) - { + if (loaded && !loadShadersDeferred()) + { //everything else succeeded but deferred failed, disable deferred and try again gSavedSettings.setBOOL("RenderDeferred", FALSE); reentrance = false; setShaders(); @@ -600,7 +657,9 @@ void LLViewerShaderMgr::setShaders() void LLViewerShaderMgr::unloadShaders() { gOcclusionProgram.unload(); + gOcclusionCubeProgram.unload(); gDebugProgram.unload(); + gClipProgram.unload(); gAlphaMaskProgram.unload(); gUIProgram.unload(); gCustomAlphaProgram.unload(); @@ -692,6 +751,12 @@ void LLViewerShaderMgr::unloadShaders() gDeferredSkinnedBumpProgram.unload(); gDeferredSkinnedAlphaProgram.unload(); + gTransformPositionProgram.unload(); + gTransformTexCoordProgram.unload(); + gTransformNormalProgram.unload(); + gTransformColorProgram.unload(); + gTransformBinormalProgram.unload(); + mVertexShaderLevel[SHADER_LIGHTING] = 0; mVertexShaderLevel[SHADER_OBJECT] = 0; mVertexShaderLevel[SHADER_AVATAR] = 0; @@ -700,6 +765,7 @@ void LLViewerShaderMgr::unloadShaders() mVertexShaderLevel[SHADER_INTERFACE] = 0; mVertexShaderLevel[SHADER_EFFECT] = 0; mVertexShaderLevel[SHADER_WINDLIGHT] = 0; + mVertexShaderLevel[SHADER_TRANSFORM] = 0; gPipeline.mVertexShadersLoaded = 0; } @@ -828,7 +894,7 @@ BOOL LLViewerShaderMgr::loadShadersEnvironment() if (mVertexShaderLevel[SHADER_ENVIRONMENT] == 0) { gTerrainProgram.unload(); - return FALSE; + return TRUE; } if (success) @@ -868,7 +934,7 @@ BOOL LLViewerShaderMgr::loadShadersWater() gWaterProgram.unload(); gUnderWaterProgram.unload(); gTerrainWaterProgram.unload(); - return FALSE; + return TRUE; } if (success) @@ -953,7 +1019,7 @@ BOOL LLViewerShaderMgr::loadShadersEffects() gGlowExtractProgram.unload(); gPostColorFilterProgram.unload(); gPostNightVisionProgram.unload(); - return FALSE; + return TRUE; } if (success) @@ -1013,6 +1079,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredBlurLightProgram.unload(); gDeferredSoftenProgram.unload(); gDeferredShadowProgram.unload(); + gDeferredShadowCubeProgram.unload(); gDeferredShadowAlphaMaskProgram.unload(); gDeferredAvatarShadowProgram.unload(); gDeferredAttachmentShadowProgram.unload(); @@ -1200,7 +1267,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredSpotLightProgram.mName = "Deferred SpotLight Shader"; gDeferredSpotLightProgram.mShaderFiles.clear(); gDeferredSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/pointLightV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/multiSpotLightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/spotLightF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredSpotLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredSpotLightProgram.createShader(NULL, NULL); } @@ -1209,7 +1276,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() { gDeferredMultiSpotLightProgram.mName = "Deferred MultiSpotLight Shader"; gDeferredMultiSpotLightProgram.mShaderFiles.clear(); - gDeferredMultiSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/pointLightV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredMultiSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/multiPointLightV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredMultiSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/multiSpotLightF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredMultiSpotLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredMultiSpotLightProgram.createShader(NULL, NULL); @@ -1366,6 +1433,16 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() success = gDeferredShadowProgram.createShader(NULL, NULL); } + if (success) + { + gDeferredShadowCubeProgram.mName = "Deferred Shadow Cube Shader"; + gDeferredShadowCubeProgram.mShaderFiles.clear(); + gDeferredShadowCubeProgram.mShaderFiles.push_back(make_pair("deferred/shadowCubeV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredShadowCubeProgram.mShaderFiles.push_back(make_pair("deferred/shadowF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredShadowCubeProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + success = gDeferredShadowCubeProgram.createShader(NULL, NULL); + } + if (success) { gDeferredShadowAlphaMaskProgram.mName = "Deferred Shadow Alpha Mask Shader"; @@ -2410,7 +2487,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar() gAvatarWaterProgram.unload(); gAvatarEyeballProgram.unload(); gAvatarPickProgram.unload(); - return FALSE; + return TRUE; } if (success) @@ -2504,7 +2581,7 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (mVertexShaderLevel[SHADER_INTERFACE] == 0) { gHighlightProgram.unload(); - return FALSE; + return TRUE; } if (success) @@ -2645,6 +2722,16 @@ BOOL LLViewerShaderMgr::loadShadersInterface() success = gOcclusionProgram.createShader(NULL, NULL); } + if (success) + { + gOcclusionCubeProgram.mName = "Occlusion Cube Shader"; + gOcclusionCubeProgram.mShaderFiles.clear(); + gOcclusionCubeProgram.mShaderFiles.push_back(make_pair("interface/occlusionCubeV.glsl", GL_VERTEX_SHADER_ARB)); + gOcclusionCubeProgram.mShaderFiles.push_back(make_pair("interface/occlusionF.glsl", GL_FRAGMENT_SHADER_ARB)); + gOcclusionCubeProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; + success = gOcclusionCubeProgram.createShader(NULL, NULL); + } + if (success) { gDebugProgram.mName = "Debug Shader"; @@ -2655,6 +2742,16 @@ BOOL LLViewerShaderMgr::loadShadersInterface() success = gDebugProgram.createShader(NULL, NULL); } + if (success) + { + gClipProgram.mName = "Clip Shader"; + gClipProgram.mShaderFiles.clear(); + gClipProgram.mShaderFiles.push_back(make_pair("interface/clipV.glsl", GL_VERTEX_SHADER_ARB)); + gClipProgram.mShaderFiles.push_back(make_pair("interface/clipF.glsl", GL_FRAGMENT_SHADER_ARB)); + gClipProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; + success = gClipProgram.createShader(NULL, NULL); + } + if (success) { gAlphaMaskProgram.mName = "Alpha Mask Shader"; @@ -2682,7 +2779,7 @@ BOOL LLViewerShaderMgr::loadShadersWindLight() { gWLSkyProgram.unload(); gWLCloudProgram.unload(); - return FALSE; + return TRUE; } if (success) @@ -2712,6 +2809,95 @@ BOOL LLViewerShaderMgr::loadShadersWindLight() return success; } +BOOL LLViewerShaderMgr::loadTransformShaders() +{ + BOOL success = TRUE; + + if (mVertexShaderLevel[SHADER_TRANSFORM] < 1) + { + gTransformPositionProgram.unload(); + gTransformTexCoordProgram.unload(); + gTransformNormalProgram.unload(); + gTransformColorProgram.unload(); + gTransformBinormalProgram.unload(); + return TRUE; + } + + if (success) + { + gTransformPositionProgram.mName = "Position Transform Shader"; + gTransformPositionProgram.mShaderFiles.clear(); + gTransformPositionProgram.mShaderFiles.push_back(make_pair("transform/positionV.glsl", GL_VERTEX_SHADER_ARB)); + gTransformPositionProgram.mShaderLevel = mVertexShaderLevel[SHADER_TRANSFORM]; + + const char* varyings[] = { + "position_out", + "texture_index_out", + }; + + success = gTransformPositionProgram.createShader(NULL, NULL, 2, varyings); + } + + if (success) + { + gTransformTexCoordProgram.mName = "TexCoord Transform Shader"; + gTransformTexCoordProgram.mShaderFiles.clear(); + gTransformTexCoordProgram.mShaderFiles.push_back(make_pair("transform/texcoordV.glsl", GL_VERTEX_SHADER_ARB)); + gTransformTexCoordProgram.mShaderLevel = mVertexShaderLevel[SHADER_TRANSFORM]; + + const char* varyings[] = { + "texcoord_out", + }; + + success = gTransformTexCoordProgram.createShader(NULL, NULL, 1, varyings); + } + + if (success) + { + gTransformNormalProgram.mName = "Normal Transform Shader"; + gTransformNormalProgram.mShaderFiles.clear(); + gTransformNormalProgram.mShaderFiles.push_back(make_pair("transform/normalV.glsl", GL_VERTEX_SHADER_ARB)); + gTransformNormalProgram.mShaderLevel = mVertexShaderLevel[SHADER_TRANSFORM]; + + const char* varyings[] = { + "normal_out", + }; + + success = gTransformNormalProgram.createShader(NULL, NULL, 1, varyings); + } + + if (success) + { + gTransformColorProgram.mName = "Color Transform Shader"; + gTransformColorProgram.mShaderFiles.clear(); + gTransformColorProgram.mShaderFiles.push_back(make_pair("transform/colorV.glsl", GL_VERTEX_SHADER_ARB)); + gTransformColorProgram.mShaderLevel = mVertexShaderLevel[SHADER_TRANSFORM]; + + const char* varyings[] = { + "color_out", + }; + + success = gTransformColorProgram.createShader(NULL, NULL, 1, varyings); + } + + if (success) + { + gTransformBinormalProgram.mName = "Binormal Transform Shader"; + gTransformBinormalProgram.mShaderFiles.clear(); + gTransformBinormalProgram.mShaderFiles.push_back(make_pair("transform/binormalV.glsl", GL_VERTEX_SHADER_ARB)); + gTransformBinormalProgram.mShaderLevel = mVertexShaderLevel[SHADER_TRANSFORM]; + + const char* varyings[] = { + "binormal_out", + }; + + success = gTransformBinormalProgram.createShader(NULL, NULL, 1, varyings); + } + + + return success; +} + std::string LLViewerShaderMgr::getShaderDirPrefix(void) { return gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "shaders/class"); diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index 95eb551bf1..8f7ff8dd2f 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -54,6 +54,7 @@ public: BOOL loadShadersWater(); BOOL loadShadersInterface(); BOOL loadShadersWindLight(); + BOOL loadTransformShaders(); std::vector mVertexShaderLevel; S32 mMaxAvatarShaderLevel; @@ -69,6 +70,7 @@ public: SHADER_WINDLIGHT, SHADER_WATER, SHADER_DEFERRED, + SHADER_TRANSFORM, SHADER_COUNT }; @@ -209,13 +211,24 @@ inline bool operator != (LLViewerShaderMgr::shader_iter const & a, LLViewerShade extern LLVector4 gShinyOrigin; +//transform shaders +extern LLGLSLShader gTransformPositionProgram; +extern LLGLSLShader gTransformTexCoordProgram; +extern LLGLSLShader gTransformNormalProgram; +extern LLGLSLShader gTransformColorProgram; +extern LLGLSLShader gTransformBinormalProgram; + + + //utility shaders extern LLGLSLShader gOcclusionProgram; +extern LLGLSLShader gOcclusionCubeProgram; extern LLGLSLShader gCustomAlphaProgram; extern LLGLSLShader gGlowCombineProgram; extern LLGLSLShader gSplatTextureRectProgram; extern LLGLSLShader gGlowCombineFXAAProgram; extern LLGLSLShader gDebugProgram; +extern LLGLSLShader gClipProgram; extern LLGLSLShader gAlphaMaskProgram; //output tex0[tc0] + tex1[tc1] @@ -328,6 +341,7 @@ extern LLGLSLShader gDeferredBlurLightProgram; extern LLGLSLShader gDeferredAvatarProgram; extern LLGLSLShader gDeferredSoftenProgram; extern LLGLSLShader gDeferredShadowProgram; +extern LLGLSLShader gDeferredShadowCubeProgram; extern LLGLSLShader gDeferredShadowAlphaMaskProgram; extern LLGLSLShader gDeferredPostProgram; extern LLGLSLShader gDeferredCoFProgram; diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index 497e95c5e3..28f4ec72f3 100644 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -789,6 +789,24 @@ void send_stats() system["gpu_class"] = (S32)LLFeatureManager::getInstance()->getGPUClass(); system["gpu_vendor"] = gGLManager.mGLVendorShort; system["gpu_version"] = gGLManager.mDriverVersionVendorString; + system["opengl_version"] = gGLManager.mGLVersionString; + + S32 shader_level = 0; + if (LLPipeline::sRenderDeferred) + { + shader_level = 3; + } + else if (gPipeline.canUseWindLightShadersOnObjects()) + { + shader_level = 2; + } + else if (gPipeline.canUseVertexShaders()) + { + shader_level = 1; + } + + + system["shader_level"] = shader_level; LLSD &download = body["downloads"]; diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 24d3147d96..e7e05fb004 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -1398,10 +1398,10 @@ void LLViewerFetchedTexture::dump() // ONLY called from LLViewerFetchedTextureList void LLViewerFetchedTexture::destroyTexture() { - if(LLImageGL::sGlobalTextureMemoryInBytes < sMaxDesiredTextureMemInBytes)//not ready to release unused memory. - { - return ; - } + //if(LLImageGL::sGlobalTextureMemoryInBytes < sMaxDesiredTextureMemInBytes)//not ready to release unused memory. + //{ + // return ; + //} if (mNeedsCreateTexture)//return if in the process of generating a new texture. { return ; diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index b5dbe9e8c6..67dd23cc73 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -705,7 +705,7 @@ void LLViewerTextureList::updateImagesDecodePriorities() // Flush formatted images using a lazy flush // const F32 LAZY_FLUSH_TIMEOUT = 30.f; // stop decoding - const F32 MAX_INACTIVE_TIME = 50.f; // actually delete + const F32 MAX_INACTIVE_TIME = 20.f; // actually delete S32 min_refs = 3; // 1 for mImageList, 1 for mUUIDMap, 1 for local reference S32 num_refs = imagep->getNumRefs(); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 5761b1a5b4..5b377d6296 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -177,6 +177,7 @@ #include "llviewershadermgr.h" #include "llviewerstats.h" #include "llvoavatarself.h" +#include "llvopartgroup.h" #include "llvovolume.h" #include "llworld.h" #include "llworldmapview.h" @@ -625,7 +626,7 @@ public: addText(xpos, ypos, llformat("%d/%d Mesh HTTP Requests/Retries", LLMeshRepository::sHTTPRequestCount, LLMeshRepository::sHTTPRetryCount)); ypos += y_inc; - + addText(xpos, ypos, llformat("%d/%d Mesh LOD Pending/Processing", LLMeshRepository::sLODPending, LLMeshRepository::sLODProcessing)); ypos += y_inc; @@ -1735,9 +1736,6 @@ LLViewerWindow::LLViewerWindow(const Params& p) // Can't have spaces in settings.ini strings, so use underscores instead and convert them. LLStringUtil::replaceChar(mOverlayTitle, '_', ' '); - // sync the keyboard's setting with the saved setting - gSavedSettings.getControl("NumpadControl")->firePropertyChanged(); - mDebugText = new LLDebugText(this); mWorldViewRectScaled = calcScaledRect(mWorldViewRectRaw, mDisplayScale); @@ -1832,6 +1830,7 @@ void LLViewerWindow::initBase() // Set up edit menu here to get the spellcheck callbacks assigned before anyone uses them -Zi initialize_edit_menu(); + initialize_spellcheck_menu(); // // placeholder widget that controls where "world" is rendered @@ -2140,12 +2139,12 @@ void LLViewerWindow::shutdownViews() gMorphView->setVisible(FALSE); } llinfos << "Global views cleaned." << llendl ; - + // DEV-40930: Clear sModalStack. Otherwise, any LLModalDialog left open // will crump with LL_ERRS. LLModalDialog::shutdownModals(); llinfos << "LLModalDialog shut down." << llendl; - + // destroy the nav bar, not currently part of gViewerWindow // *TODO: Make LLNavigationBar part of gViewerWindow if (LLNavigationBar::instanceExists()) @@ -2153,17 +2152,17 @@ void LLViewerWindow::shutdownViews() delete LLNavigationBar::getInstance(); } llinfos << "LLNavigationBar destroyed." << llendl ; - + // destroy menus after instantiating navbar above, as it needs // access to gMenuHolder cleanup_menus(); llinfos << "menus destroyed." << llendl ; - + // Delete all child views. delete mRootView; mRootView = NULL; llinfos << "RootView deleted." << llendl ; - + // Automatically deleted as children of mRootView. Fix the globals. gStatusBar = NULL; gIMMgr = NULL; @@ -4950,6 +4949,8 @@ void LLViewerWindow::stopGL(BOOL save_state) LLVOAvatar::destroyGL(); stop_glerror(); + LLVOPartGroup::destroyGL(); + LLViewerDynamicTexture::destroyGL(); stop_glerror(); @@ -5003,7 +5004,8 @@ void LLViewerWindow::restoreGL(const std::string& progress_message) gBumpImageList.restoreGL(); LLViewerDynamicTexture::restoreGL(); LLVOAvatar::restoreGL(); - + LLVOPartGroup::restoreGL(); + gResizeScreenTexture = TRUE; gWindowResized = TRUE; @@ -5536,8 +5538,10 @@ void LLPickInfo::getSurfaceInfo() if (objectp->mDrawable.notNull() && mObjectFace > -1) { LLFace* facep = objectp->mDrawable->getFace(mObjectFace); - - mUVCoords = facep->surfaceToTexture(mSTCoords, mIntersection, mNormal); + if (facep) + { + mUVCoords = facep->surfaceToTexture(mSTCoords, mIntersection, mNormal); + } } // and XY coords: diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index b1447033bb..98901f778f 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -986,7 +986,7 @@ void LLVOAvatar::deleteLayerSetCaches(bool clearAll) } if (mBakedTextureDatas[i].mMaskTexName) { - glDeleteTextures(1, (GLuint*)&(mBakedTextureDatas[i].mMaskTexName)); + LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, (GLuint*)&(mBakedTextureDatas[i].mMaskTexName)); mBakedTextureDatas[i].mMaskTexName = 0 ; } } @@ -2160,11 +2160,17 @@ void LLVOAvatar::releaseMeshData() if (mDrawable.notNull()) { LLFace* facep = mDrawable->getFace(0); - facep->setSize(0, 0); - for(S32 i = mNumInitFaces ; i < mDrawable->getNumFaces(); i++) + if (facep) { - facep = mDrawable->getFace(i); facep->setSize(0, 0); + for(S32 i = mNumInitFaces ; i < mDrawable->getNumFaces(); i++) + { + facep = mDrawable->getFace(i); + if (facep) + { + facep->setSize(0, 0); + } + } } } @@ -2249,15 +2255,20 @@ void LLVOAvatar::updateMeshData() part_index-- ; } - LLFace* facep ; + LLFace* facep = NULL; if(f_num < mDrawable->getNumFaces()) { facep = mDrawable->getFace(f_num); } else { - facep = mDrawable->addFace(mDrawable->getFace(0)->getPool(), mDrawable->getFace(0)->getTexture()) ; + facep = mDrawable->getFace(0); + if (facep) + { + facep = mDrawable->addFace(facep->getPool(), facep->getTexture()) ; + } } + if (!facep) continue; // resize immediately facep->setSize(num_vertices, num_indices); @@ -4506,10 +4517,14 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) mNeedsSkin = FALSE; mLastSkinTime = gFrameTimeSeconds; - LLVertexBuffer* vb = mDrawable->getFace(0)->getVertexBuffer(); - if (vb) + LLFace * face = mDrawable->getFace(0); + if (face) { - vb->flush(); + LLVertexBuffer* vb = face->getVertexBuffer(); + if (vb) + { + vb->flush(); + } } } } @@ -7915,7 +7930,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture } U32 gl_name; - LLImageGL::generateTextures(1, &gl_name ); + LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_ALPHA8, 1, &gl_name ); stop_glerror(); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, gl_name); @@ -7952,7 +7967,7 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture maskData->mLastDiscardLevel = discard_level; if (self->mBakedTextureDatas[baked_index].mMaskTexName) { - LLImageGL::deleteTextures(1, &(self->mBakedTextureDatas[baked_index].mMaskTexName)); + LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, &(self->mBakedTextureDatas[baked_index].mMaskTexName)); } self->mBakedTextureDatas[baked_index].mMaskTexName = gl_name; found_texture_id = true; @@ -8818,7 +8833,7 @@ BOOL LLVOAvatar::updateLOD() BOOL res = updateJointLODs(); LLFace* facep = mDrawable->getFace(0); - if (!facep->getVertexBuffer()) + if (!facep || !facep->getVertexBuffer()) { dirtyMesh(2); } diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index b5a6735457..36533a483c 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -3083,7 +3083,7 @@ void LLVOAvatarSelf::deleteScratchTextures() namep; namep = sScratchTexNames.getNextData() ) { - LLImageGL::deleteTextures(1, (U32 *)namep ); + LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, 0, -1, 1, (U32 *)namep ); stop_glerror(); } diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp index 8a79d564d3..44968342bf 100644 --- a/indra/newview/llvograss.cpp +++ b/indra/newview/llvograss.cpp @@ -34,6 +34,7 @@ #include "llagentcamera.h" #include "llnotificationsutil.h" #include "lldrawable.h" +#include "lldrawpoolalpha.h" #include "llface.h" #include "llsky.h" #include "llsurface.h" @@ -380,8 +381,10 @@ BOOL LLVOGrass::updateLOD() { mNumBlades <<= 1; } - - face->setSize(mNumBlades*8, mNumBlades*12); + if (face) + { + face->setSize(mNumBlades*8, mNumBlades*12); + } gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE); } else if (num_blades <= (mNumBlades >> 1)) @@ -391,7 +394,10 @@ BOOL LLVOGrass::updateLOD() mNumBlades >>=1; } - face->setSize(mNumBlades*8, mNumBlades*12); + if (face) + { + face->setSize(mNumBlades*8, mNumBlades*12); + } gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE); return TRUE; } @@ -449,14 +455,16 @@ void LLVOGrass::plantBlades() } LLFace *face = mDrawable->getFace(0); + if (face) + { + face->setTexture(getTEImage(0)); + face->setState(LLFace::GLOBAL); + face->setSize(mNumBlades * 8, mNumBlades * 12); + face->setVertexBuffer(NULL); + face->setTEOffset(0); + face->mCenterLocal = mPosition + mRegionp->getOriginAgent(); + } - face->setTexture(getTEImage(0)); - face->setState(LLFace::GLOBAL); - face->setSize(mNumBlades * 8, mNumBlades * 12); - face->setVertexBuffer(NULL); - face->setTEOffset(0); - face->mCenterLocal = mPosition + mRegionp->getOriginAgent(); - mDepth = (face->mCenterLocal - LLViewerCamera::getInstance()->getOrigin())*LLViewerCamera::getInstance()->getAtAxis(); mDrawable->setPosition(face->mCenterLocal); mDrawable->movePartition(); @@ -486,6 +494,8 @@ void LLVOGrass::getGeometry(S32 idx, LLColor4U color(255,255,255,255); LLFace *face = mDrawable->getFace(idx); + if (!face) + return; F32 width = sSpeciesTable[mSpecies]->mBladeSizeX; F32 height = sSpeciesTable[mSpecies]->mBladeSizeY; @@ -594,6 +604,7 @@ U32 LLVOGrass::getPartitionType() const } LLGrassPartition::LLGrassPartition() +: LLSpatialPartition(LLDrawPoolAlpha::VERTEX_DATA_MASK | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, GL_STREAM_DRAW_ARB) { mDrawableType = LLPipeline::RENDER_TYPE_GRASS; mPartitionType = LLViewerRegion::PARTITION_GRASS; @@ -604,6 +615,143 @@ LLGrassPartition::LLGrassPartition() mBufferUsage = GL_DYNAMIC_DRAW_ARB; } +void LLGrassPartition::addGeometryCount(LLSpatialGroup* group, U32& vertex_count, U32& index_count) +{ + group->mBufferUsage = mBufferUsage; + + mFaceList.clear(); + + LLViewerCamera* camera = LLViewerCamera::getInstance(); + for (LLSpatialGroup::element_iter i = group->getData().begin(); i != group->getData().end(); ++i) + { + LLDrawable* drawablep = *i; + + if (drawablep->isDead()) + { + continue; + } + + LLAlphaObject* obj = (LLAlphaObject*) drawablep->getVObj().get(); + obj->mDepth = 0.f; + + if (drawablep->isAnimating()) + { + group->mBufferUsage = GL_STREAM_DRAW_ARB; + } + + U32 count = 0; + for (S32 j = 0; j < drawablep->getNumFaces(); ++j) + { + drawablep->updateFaceSize(j); + + LLFace* facep = drawablep->getFace(j); + if ( !facep || !facep->hasGeometry()) + { + continue; + } + + if ((facep->getGeomCount() + vertex_count) <= 65536) + { + count++; + facep->mDistance = (facep->mCenterLocal - camera->getOrigin()) * camera->getAtAxis(); + obj->mDepth += facep->mDistance; + + mFaceList.push_back(facep); + vertex_count += facep->getGeomCount(); + index_count += facep->getIndicesCount(); + llassert(facep->getIndicesCount() < 65536); + } + else + { + facep->clearVertexBuffer(); + } + } + + obj->mDepth /= count; + } +} + +static LLFastTimer::DeclareTimer FTM_REBUILD_GRASS_VB("Grass VB"); + +void LLGrassPartition::getGeometry(LLSpatialGroup* group) +{ + LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); + LLFastTimer ftm(FTM_REBUILD_GRASS_VB); + + std::sort(mFaceList.begin(), mFaceList.end(), LLFace::CompareDistanceGreater()); + + U32 index_count = 0; + U32 vertex_count = 0; + + group->clearDrawMap(); + + LLVertexBuffer* buffer = group->mVertexBuffer; + + LLStrider indicesp; + LLStrider verticesp; + LLStrider normalsp; + LLStrider texcoordsp; + LLStrider colorsp; + + buffer->getVertexStrider(verticesp); + buffer->getNormalStrider(normalsp); + buffer->getColorStrider(colorsp); + buffer->getTexCoord0Strider(texcoordsp); + buffer->getIndexStrider(indicesp); + + LLSpatialGroup::drawmap_elem_t& draw_vec = group->mDrawMap[mRenderPass]; + + for (std::vector::iterator i = mFaceList.begin(); i != mFaceList.end(); ++i) + { + LLFace* facep = *i; + LLAlphaObject* object = (LLAlphaObject*) facep->getViewerObject(); + facep->setGeomIndex(vertex_count); + facep->setIndicesIndex(index_count); + facep->setVertexBuffer(buffer); + facep->setPoolType(LLDrawPool::POOL_ALPHA); + object->getGeometry(facep->getTEOffset(), verticesp, normalsp, texcoordsp, colorsp, indicesp); + + vertex_count += facep->getGeomCount(); + index_count += facep->getIndicesCount(); + + S32 idx = draw_vec.size()-1; + + BOOL fullbright = facep->isState(LLFace::FULLBRIGHT); + F32 vsize = facep->getVirtualSize(); + + if (idx >= 0 && draw_vec[idx]->mEnd == facep->getGeomIndex()-1 && + draw_vec[idx]->mTexture == facep->getTexture() && + (U16) (draw_vec[idx]->mEnd - draw_vec[idx]->mStart + facep->getGeomCount()) <= (U32) gGLManager.mGLMaxVertexRange && + //draw_vec[idx]->mCount + facep->getIndicesCount() <= (U32) gGLManager.mGLMaxIndexRange && + draw_vec[idx]->mEnd - draw_vec[idx]->mStart + facep->getGeomCount() < 4096 && + draw_vec[idx]->mFullbright == fullbright) + { + draw_vec[idx]->mCount += facep->getIndicesCount(); + draw_vec[idx]->mEnd += facep->getGeomCount(); + draw_vec[idx]->mVSize = llmax(draw_vec[idx]->mVSize, vsize); + } + else + { + U32 start = facep->getGeomIndex(); + U32 end = start + facep->getGeomCount()-1; + U32 offset = facep->getIndicesStart(); + U32 count = facep->getIndicesCount(); + LLDrawInfo* info = new LLDrawInfo(start,end,count,offset,facep->getTexture(), + //facep->getTexture(), + buffer, fullbright); + info->mExtents[0] = group->mObjectExtents[0]; + info->mExtents[1] = group->mObjectExtents[1]; + info->mVSize = vsize; + draw_vec.push_back(info); + //for alpha sorting + facep->setDrawInfo(info); + } + } + + buffer->flush(); + mFaceList.clear(); +} + // virtual void LLVOGrass::updateDrawable(BOOL force_damped) { diff --git a/indra/newview/llvoground.cpp b/indra/newview/llvoground.cpp index 0060f81ab5..6da54435e3 100644 --- a/indra/newview/llvoground.cpp +++ b/indra/newview/llvoground.cpp @@ -82,6 +82,7 @@ LLDrawable *LLVOGround::createDrawable(LLPipeline *pipeline) return mDrawable; } +// TO DO - this always returns TRUE, BOOL LLVOGround::updateGeometry(LLDrawable *drawable) { LLStrider verticesp; @@ -96,6 +97,8 @@ BOOL LLVOGround::updateGeometry(LLDrawable *drawable) if (drawable->getNumFaces() < 1) drawable->addFace(poolp, NULL); face = drawable->getFace(0); + if (!face) + return TRUE; if (!face->getVertexBuffer()) { diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp index 5c10a80b07..e21358b65a 100644 --- a/indra/newview/llvopartgroup.cpp +++ b/indra/newview/llvopartgroup.cpp @@ -48,6 +48,117 @@ const F32 MAX_PART_LIFETIME = 120.f; extern U64 gFrameTime; +LLPointer LLVOPartGroup::sVB = NULL; +S32 LLVOPartGroup::sVBSlotFree[]; +S32* LLVOPartGroup::sVBSlotCursor = NULL; + +//static +void LLVOPartGroup::restoreGL() +{ + for (S32 i = 0; i < LL_MAX_PARTICLE_COUNT; ++i) + { + sVBSlotFree[i] = i; + } + + sVBSlotCursor = sVBSlotFree; + + sVB = new LLVertexBuffer(VERTEX_DATA_MASK, GL_STREAM_DRAW_ARB); + U32 count = LL_MAX_PARTICLE_COUNT; + sVB->allocateBuffer(count*4, count*6, true); + + //indices and texcoords are always the same, set once + LLStrider indicesp; + + LLStrider verticesp; + + sVB->getIndexStrider(indicesp); + sVB->getVertexStrider(verticesp); + + LLVector4a v; + v.set(0,0,0,0); + + + U16 vert_offset = 0; + + for (U32 i = 0; i < LL_MAX_PARTICLE_COUNT; i++) + { + *indicesp++ = vert_offset + 0; + *indicesp++ = vert_offset + 1; + *indicesp++ = vert_offset + 2; + + *indicesp++ = vert_offset + 1; + *indicesp++ = vert_offset + 3; + *indicesp++ = vert_offset + 2; + + *verticesp++ = v; + + vert_offset += 4; + } + + LLStrider texcoordsp; + sVB->getTexCoord0Strider(texcoordsp); + + for (U32 i = 0; i < LL_MAX_PARTICLE_COUNT; i++) + { + *texcoordsp++ = LLVector2(0.f, 1.f); + *texcoordsp++ = LLVector2(0.f, 0.f); + *texcoordsp++ = LLVector2(1.f, 1.f); + *texcoordsp++ = LLVector2(1.f, 0.f); + } + + sVB->flush(); + +} + +//static +void LLVOPartGroup::destroyGL() +{ + sVB = NULL; +} + +//static +S32 LLVOPartGroup::findAvailableVBSlot() +{ + if (sVBSlotCursor >= sVBSlotFree+LL_MAX_PARTICLE_COUNT) + { //no more available slots + return -1; + } + + S32 ret = *sVBSlotCursor; + sVBSlotCursor++; + + return ret; +} + +bool ll_is_part_idx_allocated(S32 idx, S32* start, S32* end) +{ + while (start < end) + { + if (*start == idx) + { //not allocated (in free list) + return false; + } + ++start; + } + + //allocated (not in free list) + return true; +} + +//static +void LLVOPartGroup::freeVBSlot(S32 idx) +{ + llassert(idx < LL_MAX_PARTICLE_COUNT && idx >= 0); + llassert(sVBSlotCursor > sVBSlotFree); + llassert(ll_is_part_idx_allocated(idx, sVBSlotCursor, sVBSlotFree+LL_MAX_PARTICLE_COUNT)); + + if (sVBSlotCursor > sVBSlotFree) + { + sVBSlotCursor--; + *sVBSlotCursor = idx; + } +} + LLVOPartGroup::LLVOPartGroup(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) : LLAlphaObject(id, pcode, regionp), mViewerPartGroupp(NULL) @@ -62,7 +173,6 @@ LLVOPartGroup::~LLVOPartGroup() { } - BOOL LLVOPartGroup::isActive() const { return FALSE; @@ -287,9 +397,6 @@ void LLVOPartGroup::getGeometry(S32 idx, const LLViewerPart &part = *((LLViewerPart*) (mViewerPartGroupp->mParticles[idx])); - U32 vert_offset = mDrawable->getFace(idx)->getGeomIndex(); - - LLVector4a part_pos_agent; part_pos_agent.load3(part.mPosAgent.mV); LLVector4a camera_agent; @@ -361,33 +468,18 @@ void LLVOPartGroup::getGeometry(S32 idx, verticesp->setAdd(ppamu, right); (*verticesp++).getF32ptr()[3] = 0.f; - //*verticesp++ = part_pos_agent + up - right; - //*verticesp++ = part_pos_agent - up - right; - //*verticesp++ = part_pos_agent + up + right; - //*verticesp++ = part_pos_agent - up + right; - *colorsp++ = part.mColor; *colorsp++ = part.mColor; *colorsp++ = part.mColor; *colorsp++ = part.mColor; - *texcoordsp++ = LLVector2(0.f, 1.f); - *texcoordsp++ = LLVector2(0.f, 0.f); - *texcoordsp++ = LLVector2(1.f, 1.f); - *texcoordsp++ = LLVector2(1.f, 0.f); - - *normalsp++ = normal; - *normalsp++ = normal; - *normalsp++ = normal; - *normalsp++ = normal; - - *indicesp++ = vert_offset + 0; - *indicesp++ = vert_offset + 1; - *indicesp++ = vert_offset + 2; - - *indicesp++ = vert_offset + 1; - *indicesp++ = vert_offset + 3; - *indicesp++ = vert_offset + 2; + if (!(part.mFlags & LLPartData::LL_PART_EMISSIVE_MASK)) + { //not fullbright, needs normal + *normalsp++ = normal; + *normalsp++ = normal; + *normalsp++ = normal; + *normalsp++ = normal; + } } U32 LLVOPartGroup::getPartitionType() const @@ -412,6 +504,49 @@ LLHUDParticlePartition::LLHUDParticlePartition() : mPartitionType = LLViewerRegion::PARTITION_HUD_PARTICLE; } +static LLFastTimer::DeclareTimer FTM_REBUILD_PARTICLE_VBO("Particle VBO"); + +void LLParticlePartition::rebuildGeom(LLSpatialGroup* group) +{ + if (group->isDead() || !group->isState(LLSpatialGroup::GEOM_DIRTY)) + { + return; + } + + if (group->changeLOD()) + { + group->mLastUpdateDistance = group->mDistance; + group->mLastUpdateViewAngle = group->mViewAngle; + } + + LLFastTimer ftm(FTM_REBUILD_PARTICLE_VBO); + + group->clearDrawMap(); + + //get geometry count + U32 index_count = 0; + U32 vertex_count = 0; + + addGeometryCount(group, vertex_count, index_count); + + + if (vertex_count > 0 && index_count > 0) + { + group->mBuilt = 1.f; + //use one vertex buffer for all groups + group->mVertexBuffer = LLVOPartGroup::sVB; + getGeometry(group); + } + else + { + group->mVertexBuffer = NULL; + group->mBufferMap.clear(); + } + + group->mLastUpdateTime = gFrameTimeSeconds; + group->clearState(LLSpatialGroup::GEOM_DIRTY); +} + void LLParticlePartition::addGeometryCount(LLSpatialGroup* group, U32& vertex_count, U32& index_count) { group->mBufferUsage = mBufferUsage; @@ -431,11 +566,6 @@ void LLParticlePartition::addGeometryCount(LLSpatialGroup* group, U32& vertex_co LLAlphaObject* obj = (LLAlphaObject*) drawablep->getVObj().get(); obj->mDepth = 0.f; - if (drawablep->isAnimating()) - { - group->mBufferUsage = GL_STREAM_DRAW_ARB; - } - U32 count = 0; for (S32 j = 0; j < drawablep->getNumFaces(); ++j) { @@ -447,13 +577,14 @@ void LLParticlePartition::addGeometryCount(LLSpatialGroup* group, U32& vertex_co continue; } + vertex_count += facep->getGeomCount(); + index_count += facep->getIndicesCount(); + count++; facep->mDistance = (facep->mCenterLocal - camera->getOrigin()) * camera->getAtAxis(); obj->mDepth += facep->mDistance; mFaceList.push_back(facep); - vertex_count += facep->getGeomCount(); - index_count += facep->getIndicesCount(); llassert(facep->getIndicesCount() < 65536); } @@ -461,15 +592,13 @@ void LLParticlePartition::addGeometryCount(LLSpatialGroup* group, U32& vertex_co } } -static LLFastTimer::DeclareTimer FTM_REBUILD_GRASS_VB("Grass VB"); -static LLFastTimer::DeclareTimer FTM_REBUILD_PARTICLE_VB("Particle VB"); + +static LLFastTimer::DeclareTimer FTM_REBUILD_PARTICLE_GEOM("Particle Geom"); void LLParticlePartition::getGeometry(LLSpatialGroup* group) { LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); - LLFastTimer ftm(mDrawableType == LLPipeline::RENDER_TYPE_GRASS ? - FTM_REBUILD_GRASS_VB : - FTM_REBUILD_PARTICLE_VB); + LLFastTimer ftm(FTM_REBUILD_PARTICLE_GEOM); std::sort(mFaceList.begin(), mFaceList.end(), LLFace::CompareDistanceGreater()); @@ -489,21 +618,44 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) buffer->getVertexStrider(verticesp); buffer->getNormalStrider(normalsp); buffer->getColorStrider(colorsp); - buffer->getTexCoord0Strider(texcoordsp); - buffer->getIndexStrider(indicesp); - + LLSpatialGroup::drawmap_elem_t& draw_vec = group->mDrawMap[mRenderPass]; for (std::vector::iterator i = mFaceList.begin(); i != mFaceList.end(); ++i) { LLFace* facep = *i; LLAlphaObject* object = (LLAlphaObject*) facep->getViewerObject(); - facep->setGeomIndex(vertex_count); - facep->setIndicesIndex(index_count); - facep->setVertexBuffer(buffer); - facep->setPoolType(LLDrawPool::POOL_ALPHA); - object->getGeometry(facep->getTEOffset(), verticesp, normalsp, texcoordsp, colorsp, indicesp); + + if (facep->getIndicesStart() == 0xFFFFFFFF) + { //set the indices of this face + S32 idx = LLVOPartGroup::findAvailableVBSlot(); + if (idx >= 0) + { + facep->setGeomIndex(idx*4); + facep->setIndicesIndex(idx*6); + facep->setVertexBuffer(LLVOPartGroup::sVB); + facep->setPoolType(LLDrawPool::POOL_ALPHA); + } + else + { + continue; //out of space in particle buffer + } + } + + S32 geom_idx = (S32) facep->getGeomIndex(); + + LLStrider cur_idx = indicesp + facep->getIndicesStart(); + LLStrider cur_vert = verticesp + geom_idx; + LLStrider cur_norm = normalsp + geom_idx; + LLStrider cur_tc = texcoordsp + geom_idx; + LLStrider cur_col = colorsp + geom_idx; + + object->getGeometry(facep->getTEOffset(), cur_vert, cur_norm, cur_tc, cur_col, cur_idx); + llassert(facep->getGeomCount() == 4); + llassert(facep->getIndicesCount() == 6); + + vertex_count += facep->getGeomCount(); index_count += facep->getIndicesCount(); @@ -512,18 +664,31 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) BOOL fullbright = facep->isState(LLFace::FULLBRIGHT); F32 vsize = facep->getVirtualSize(); - if (idx >= 0 && draw_vec[idx]->mEnd == facep->getGeomIndex()-1 && + bool batched = false; + + if (idx >= 0 && draw_vec[idx]->mTexture == facep->getTexture() && - (U16) (draw_vec[idx]->mEnd - draw_vec[idx]->mStart + facep->getGeomCount()) <= (U32) gGLManager.mGLMaxVertexRange && - //draw_vec[idx]->mCount + facep->getIndicesCount() <= (U32) gGLManager.mGLMaxIndexRange && - draw_vec[idx]->mEnd - draw_vec[idx]->mStart + facep->getGeomCount() < 4096 && draw_vec[idx]->mFullbright == fullbright) { - draw_vec[idx]->mCount += facep->getIndicesCount(); - draw_vec[idx]->mEnd += facep->getGeomCount(); - draw_vec[idx]->mVSize = llmax(draw_vec[idx]->mVSize, vsize); + if (draw_vec[idx]->mEnd == facep->getGeomIndex()-1) + { + batched = true; + draw_vec[idx]->mCount += facep->getIndicesCount(); + draw_vec[idx]->mEnd += facep->getGeomCount(); + draw_vec[idx]->mVSize = llmax(draw_vec[idx]->mVSize, vsize); + } + else if (draw_vec[idx]->mStart == facep->getGeomIndex()+facep->getGeomCount()+1) + { + batched = true; + draw_vec[idx]->mCount += facep->getIndicesCount(); + draw_vec[idx]->mStart -= facep->getGeomCount(); + draw_vec[idx]->mOffset = facep->getIndicesStart(); + draw_vec[idx]->mVSize = llmax(draw_vec[idx]->mVSize, vsize); + } } - else + + + if (!batched) { U32 start = facep->getGeomIndex(); U32 end = start + facep->getGeomCount()-1; @@ -541,7 +706,6 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) } } - buffer->flush(); mFaceList.clear(); } diff --git a/indra/newview/llvopartgroup.h b/indra/newview/llvopartgroup.h index e58fed86d9..6160bceb24 100644 --- a/indra/newview/llvopartgroup.h +++ b/indra/newview/llvopartgroup.h @@ -31,18 +31,32 @@ #include "v3math.h" #include "v3color.h" #include "llframetimer.h" +#include "llviewerpartsim.h" +#include "llvertexbuffer.h" class LLViewerPartGroup; class LLVOPartGroup : public LLAlphaObject { public: + + //vertex buffer for holding all particles + static LLPointer sVB; + static S32 sVBSlotFree[LL_MAX_PARTICLE_COUNT]; + static S32* sVBSlotCursor; + + static void restoreGL(); + static void destroyGL(); + static S32 findAvailableVBSlot(); + static void freeVBSlot(S32 idx); + enum { - VERTEX_DATA_MASK = (1 << LLVertexBuffer::TYPE_VERTEX) | - (1 << LLVertexBuffer::TYPE_NORMAL) | - (1 << LLVertexBuffer::TYPE_TEXCOORD0) | - (1 << LLVertexBuffer::TYPE_COLOR) + VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX | + LLVertexBuffer::MAP_NORMAL | + LLVertexBuffer::MAP_TEXCOORD0 | + LLVertexBuffer::MAP_COLOR | + LLVertexBuffer::MAP_TEXTURE_INDEX }; LLVOPartGroup(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp); diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index 19ca26193c..27de3ad088 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -296,18 +296,20 @@ void LLVOSurfacePatch::updateFaceSize(S32 idx) } LLFace* facep = mDrawable->getFace(idx); - - S32 num_vertices = 0; - S32 num_indices = 0; - - if (mLastStride) + if (facep) { - getGeomSizesMain(mLastStride, num_vertices, num_indices); - getGeomSizesNorth(mLastStride, mLastNorthStride, num_vertices, num_indices); - getGeomSizesEast(mLastStride, mLastEastStride, num_vertices, num_indices); - } + S32 num_vertices = 0; + S32 num_indices = 0; + + if (mLastStride) + { + getGeomSizesMain(mLastStride, num_vertices, num_indices); + getGeomSizesNorth(mLastStride, mLastNorthStride, num_vertices, num_indices); + getGeomSizesEast(mLastStride, mLastEastStride, num_vertices, num_indices); + } - facep->setSize(num_vertices, num_indices); + facep->setSize(num_vertices, num_indices); + } } BOOL LLVOSurfacePatch::updateLOD() @@ -322,30 +324,32 @@ void LLVOSurfacePatch::getGeometry(LLStrider &verticesp, LLStrider &indicesp) { LLFace* facep = mDrawable->getFace(0); + if (facep) + { + U32 index_offset = facep->getGeomIndex(); - U32 index_offset = facep->getGeomIndex(); - - updateMainGeometry(facep, - verticesp, - normalsp, - texCoords0p, - texCoords1p, - indicesp, - index_offset); - updateNorthGeometry(facep, - verticesp, - normalsp, - texCoords0p, - texCoords1p, - indicesp, - index_offset); - updateEastGeometry(facep, + updateMainGeometry(facep, verticesp, normalsp, texCoords0p, texCoords1p, indicesp, index_offset); + updateNorthGeometry(facep, + verticesp, + normalsp, + texCoords0p, + texCoords1p, + indicesp, + index_offset); + updateEastGeometry(facep, + verticesp, + normalsp, + texCoords0p, + texCoords1p, + indicesp, + index_offset); + } } void LLVOSurfacePatch::updateMainGeometry(LLFace *facep, @@ -864,7 +868,11 @@ void LLVOSurfacePatch::dirtyGeom() if (mDrawable) { gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE); - mDrawable->getFace(0)->setVertexBuffer(NULL); + LLFace* facep = mDrawable->getFace(0); + if (facep) + { + facep->setVertexBuffer(NULL); + } mDrawable->movePartition(); } } diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp index 4564207da4..3556bde9a8 100644 --- a/indra/newview/llvotree.cpp +++ b/indra/newview/llvotree.cpp @@ -490,11 +490,16 @@ BOOL LLVOTree::updateGeometry(LLDrawable *drawable) if(mTrunkLOD >= sMAX_NUM_TREE_LOD_LEVELS) //do not display the tree. { mReferenceBuffer = NULL ; - mDrawable->getFace(0)->setVertexBuffer(NULL); + LLFace * facep = drawable->getFace(0); + if (facep) + { + facep->setVertexBuffer(NULL); + } return TRUE ; } - if (mReferenceBuffer.isNull() || !mDrawable->getFace(0)->getVertexBuffer()) + if (mDrawable->getFace(0) && + (mReferenceBuffer.isNull() || !mDrawable->getFace(0)->getVertexBuffer())) { const F32 SRR3 = 0.577350269f; // sqrt(1/3) const F32 SRR2 = 0.707106781f; // sqrt(1/2) @@ -507,6 +512,7 @@ BOOL LLVOTree::updateGeometry(LLDrawable *drawable) S32 lod; LLFace *face = drawable->getFace(0); + if (!face) return TRUE; face->mCenterAgent = getPositionAgent(); face->mCenterLocal = face->mCenterAgent; @@ -879,6 +885,7 @@ void LLVOTree::updateMesh() calcNumVerts(vert_count, index_count, mTrunkLOD, stop_depth, mDepth, mTrunkDepth, mBranches); LLFace* facep = mDrawable->getFace(0); + if (!facep) return; LLVertexBuffer* buff = new LLVertexBuffer(LLDrawPoolTree::VERTEX_DATA_MASK, GL_STATIC_DRAW_ARB); buff->allocateBuffer(vert_count, index_count, TRUE); facep->setVertexBuffer(buff); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 0fd04bb453..101fa901f0 100755 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -535,6 +535,7 @@ void LLVOVolume::animateTextures() for (S32 i = start; i <= end; i++) { LLFace* facep = mDrawable->getFace(i); + if (!facep) continue; if(facep->getVirtualSize() <= MIN_TEX_ANIM_SIZE && facep->mTextureMatrix) continue; const LLTextureEntry* te = facep->getTextureEntry(); @@ -653,7 +654,7 @@ BOOL LLVOVolume::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { LLViewerObject::idleUpdate(agent, world, time); - static LLFastTimer::DeclareTimer ftm("Volume"); + static LLFastTimer::DeclareTimer ftm("Volume Idle"); LLFastTimer t(ftm); if (mDead || mDrawable.isNull()) @@ -697,7 +698,21 @@ void LLVOVolume::updateTextures() const F32 TEXTURE_AREA_REFRESH_TIME = 5.f; // seconds if (mTextureUpdateTimer.getElapsedTimeF32() > TEXTURE_AREA_REFRESH_TIME) { - updateTextureVirtualSize(); + updateTextureVirtualSize(); + + if (mDrawable.notNull() && !isVisible() && !mDrawable->isActive()) + { //delete vertex buffer to free up some VRAM + LLSpatialGroup* group = mDrawable->getSpatialGroup(); + if (group) + { + group->destroyGL(true); + + //flag the group as having changed geometry so it gets a rebuild next time + //it becomes visible + group->setState(LLSpatialGroup::GEOM_DIRTY | LLSpatialGroup::MESH_DIRTY | LLSpatialGroup::NEW_DRAWINFO); + } + } + } } @@ -730,7 +745,18 @@ void LLVOVolume::updateTextureVirtualSize(bool forced) if(!forced) { if(!isVisible()) - { + { //don't load textures for non-visible faces + const S32 num_faces = mDrawable->getNumFaces(); + for (S32 i = 0; i < num_faces; i++) + { + LLFace* face = mDrawable->getFace(i); + if (face) + { + face->setPixelArea(0.f); + face->setVirtualSize(0.f); + } + } + return ; } @@ -758,6 +784,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced) for (S32 i = 0; i < num_faces; i++) { LLFace* face = mDrawable->getFace(i); + if (!face) continue; const LLTextureEntry *te = face->getTextureEntry(); LLViewerTexture *imagep = face->getTexture(); if (!imagep || !te || @@ -1103,9 +1130,33 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms_in, const S32 detail, bo } } + + static LLCachedControl use_transform_feedback(gSavedSettings, "RenderUseTransformFeedback"); + + bool cache_in_vram = use_transform_feedback && gTransformPositionProgram.mProgramObject && + (!mVolumeImpl || !mVolumeImpl->isVolumeUnique()); + + if (cache_in_vram) + { //this volume might be used as source data for a transform object, put it in vram + LLVolume* volume = getVolume(); + for (S32 i = 0; i < volume->getNumFaces(); ++i) + { + const LLVolumeFace& face = volume->getVolumeFace(i); + if (face.mVertexBuffer.notNull()) + { //already cached + break; + } + volume->genBinormals(i); + LLFace::cacheFaceInVRAM(face); + } + } + + return TRUE; } + + return FALSE; } @@ -1293,7 +1344,8 @@ BOOL LLVOVolume::calcLOD() llround(radius, 0.01f)); - if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_LOD_INFO)) + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_LOD_INFO) && + mDrawable->getFace(0)) { //setDebugText(llformat("%.2f:%.2f, %d", debug_distance, radius, cur_detail)); @@ -1377,25 +1429,23 @@ void LLVOVolume::updateFaceFlags() // LLFace *face = mDrawable->getFace(i); - if (!face) + if (face) { - return; - } + BOOL fullbright = getTE(i)->getFullbright(); + face->clearState(LLFace::FULLBRIGHT | LLFace::HUD_RENDER | LLFace::LIGHT); - BOOL fullbright = getTE(i)->getFullbright(); - face->clearState(LLFace::FULLBRIGHT | LLFace::HUD_RENDER | LLFace::LIGHT); - - if (fullbright || (mMaterial == LL_MCODE_LIGHT)) - { - face->setState(LLFace::FULLBRIGHT); - } - if (mDrawable->isLight()) - { - face->setState(LLFace::LIGHT); - } - if (isHUDAttachment()) - { - face->setState(LLFace::HUD_RENDER); + if (fullbright || (mMaterial == LL_MCODE_LIGHT)) + { + face->setState(LLFace::FULLBRIGHT); + } + if (mDrawable->isLight()) + { + face->setState(LLFace::LIGHT); + } + if (isHUDAttachment()) + { + face->setState(LLFace::HUD_RENDER); + } } } } @@ -1432,6 +1482,8 @@ void LLVOVolume::regenFaces() for (S32 i = 0; i < mNumFaces; i++) { LLFace* facep = count_changed ? addFace(i) : mDrawable->getFace(i); + if (!facep) continue; + facep->setTEOffset(i); facep->setTexture(getTEImage(i)); facep->setViewerObject(this); @@ -1468,7 +1520,7 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global) BOOL rebuild = mDrawable->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION | LLDrawable::REBUILD_RIGGED); -// bool rigged = false; + // bool rigged = false; LLVolume* volume = mRiggedVolume; if (!volume) { @@ -1528,11 +1580,11 @@ void LLVOVolume::preRebuild() } } -void LLVOVolume::updateRelativeXform() +void LLVOVolume::updateRelativeXform(bool force_identity) { if (mVolumeImpl) { - mVolumeImpl->updateRelativeXform(); + mVolumeImpl->updateRelativeXform(force_identity); return; } @@ -1552,15 +1604,16 @@ void LLVOVolume::updateRelativeXform() mRelativeXform.invert(); mRelativeXformInvTrans.transpose(); } - else if (drawable->isActive()) + else if (drawable->isActive() || force_identity) { // setup relative transforms LLQuaternion delta_rot; LLVector3 delta_pos, delta_scale; //matrix from local space to parent relative/global space - delta_rot = drawable->isSpatialRoot() ? LLQuaternion() : mDrawable->getRotation(); - delta_pos = drawable->isSpatialRoot() ? LLVector3(0,0,0) : mDrawable->getPosition(); + bool use_identity = force_identity || drawable->isSpatialRoot(); + delta_rot = use_identity ? LLQuaternion() : mDrawable->getRotation(); + delta_pos = use_identity ? LLVector3(0,0,0) : mDrawable->getPosition(); delta_scale = mDrawable->getScale(); // Vertex transform (4x4) @@ -1665,7 +1718,11 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable) return res; } - dirtySpatialGroup(drawable->isState(LLDrawable::IN_REBUILD_Q1)); + LLSpatialGroup* group = drawable->getSpatialGroup(); + if (group) + { + group->dirtyMesh(); + } BOOL compiled = FALSE; @@ -1678,6 +1735,8 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable) if (mVolumeChanged || mFaceMappingChanged ) { + dirtySpatialGroup(drawable->isState(LLDrawable::IN_REBUILD_Q1)); + compiled = TRUE; if (mVolumeChanged) @@ -1696,6 +1755,8 @@ BOOL LLVOVolume::updateGeometry(LLDrawable *drawable) } else if ((mLODChanged) || (mSculptChanged)) { + dirtySpatialGroup(drawable->isState(LLDrawable::IN_REBUILD_Q1)); + LLVolume *old_volumep, *new_volumep; F32 old_lod, new_lod; S32 old_num_faces, new_num_faces ; @@ -1785,16 +1846,19 @@ void LLVOVolume::updateFaceSize(S32 idx) // LLFace* facep = mDrawable->getFace(idx); - if (idx >= getVolume()->getNumVolumeFaces()) + if (facep) { - facep->setSize(0,0, true); - } - else - { - const LLVolumeFace& vol_face = getVolume()->getVolumeFace(idx); - facep->setSize(vol_face.mNumVertices, vol_face.mNumIndices, - true); // <--- volume faces should be padded for 16-byte alignment + if (idx >= getVolume()->getNumVolumeFaces()) + { + facep->setSize(0,0, true); + } + else + { + const LLVolumeFace& vol_face = getVolume()->getVolumeFace(idx); + facep->setSize(vol_face.mNumVertices, vol_face.mNumIndices, + true); // <--- volume faces should be padded for 16-byte alignment + } } } @@ -3174,6 +3238,7 @@ U32 LLVOVolume::getRenderCost(texture_cost_t &textures) const for (S32 i = 0; i < num_faces; ++i) { const LLFace* face = drawablep->getFace(i); + if (!face) continue; const LLTextureEntry* te = face->getTextureEntry(); const LLViewerTexture* img = face->getTexture(); @@ -3449,6 +3514,7 @@ F32 LLVOVolume::getBinRadius() for (S32 i = 0; i < mDrawable->getNumFaces(); i++) { LLFace* face = mDrawable->getFace(i); + if (!face) continue; if (face->getPoolType() == LLDrawPool::POOL_ALPHA && !face->canRenderAsMask()) { @@ -3530,9 +3596,12 @@ LLVector3 LLVOVolume::agentPositionToVolume(const LLVector3& pos) const { LLVector3 ret = pos - getRenderPosition(); ret = ret * ~getRenderRotation(); - LLVector3 objScale = isVolumeGlobal() ? LLVector3(1,1,1) : getScale(); - LLVector3 invObjScale(1.f / objScale.mV[VX], 1.f / objScale.mV[VY], 1.f / objScale.mV[VZ]); - ret.scaleVec(invObjScale); + if (!isVolumeGlobal()) + { + LLVector3 objScale = getScale(); + LLVector3 invObjScale(1.f / objScale.mV[VX], 1.f / objScale.mV[VY], 1.f / objScale.mV[VZ]); + ret.scaleVec(invObjScale); + } return ret; } @@ -3550,8 +3619,12 @@ LLVector3 LLVOVolume::agentDirectionToVolume(const LLVector3& dir) const LLVector3 LLVOVolume::volumePositionToAgent(const LLVector3& dir) const { LLVector3 ret = dir; - LLVector3 objScale = isVolumeGlobal() ? LLVector3(1,1,1) : getScale(); - ret.scaleVec(objScale); + if (!isVolumeGlobal()) + { + LLVector3 objScale = getScale(); + ret.scaleVec(objScale); + } + ret = ret * getRenderRotation(); ret += getRenderPosition(); @@ -3672,7 +3745,8 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e { LLFace* face = mDrawable->getFace(face_hit); - if (pick_transparent || !face->getTexture() || !face->getTexture()->hasGLTexture() || face->getTexture()->getMask(face->surfaceToTexture(tc, p, n))) + if (face && + (pick_transparent || !face->getTexture() || !face->getTexture()->hasGLTexture() || face->getTexture()->getMask(face->surfaceToTexture(tc, p, n)))) { v_end = p; if (face_hitp != NULL) @@ -3982,8 +4056,11 @@ bool can_batch_texture(LLFace* facep) return true; } +static LLFastTimer::DeclareTimer FTM_REGISTER_FACE("Register Face"); + void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, U32 type) { + LLFastTimer t(FTM_REGISTER_FACE); LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); // if (facep->getViewerObject()->isSelected() && LLSelectMgr::getInstance()->mHideSelectedObjects) @@ -4022,9 +4099,14 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, const LLMatrix4* model_mat = NULL; LLDrawable* drawable = facep->getDrawable(); - if (drawable->isActive()) + + if (drawable->isState(LLDrawable::ANIMATED_CHILD)) { - model_mat = &(drawable->getRenderMatrix()); + model_mat = &drawable->getWorldMatrix(); + } + else if (drawable->isActive()) + { + model_mat = &drawable->getRenderMatrix(); } else { @@ -4035,6 +4117,8 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, } } + //drawable->getVObj()->setDebugText(llformat("%d", drawable->isState(LLDrawable::ANIMATED_CHILD))); + U8 bump = (type == LLRenderPass::PASS_BUMP || type == LLRenderPass::PASS_POST_BUMP) ? facep->getTextureEntry()->getBumpmap() : 0; LLViewerTexture* tex = facep->getTexture(); @@ -4128,8 +4212,9 @@ void LLVolumeGeometryManager::getGeometry(LLSpatialGroup* group) } -static LLFastTimer::DeclareTimer FTM_REBUILD_VOLUME_VB("Volume"); -static LLFastTimer::DeclareTimer FTM_REBUILD_VBO("VBO Rebuilt"); +static LLFastTimer::DeclareTimer FTM_REBUILD_VOLUME_VB("Volume VB"); +static LLFastTimer::DeclareTimer FTM_REBUILD_VOLUME_FACE_LIST("Build Face List"); +static LLFastTimer::DeclareTimer FTM_REBUILD_VOLUME_GEN_DRAW_INFO("Gen Draw Info"); static LLDrawPoolAvatar* get_avatar_drawpool(LLViewerObject* vobj) { @@ -4160,6 +4245,8 @@ static LLDrawPoolAvatar* get_avatar_drawpool(LLViewerObject* vobj) void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { + + if (group->changeLOD()) { group->mLastUpdateDistance = group->mDistance; @@ -4171,19 +4258,15 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { if (group->isState(LLSpatialGroup::MESH_DIRTY) && !LLPipeline::sDelayVBUpdate) { - LLFastTimer ftm(FTM_REBUILD_VBO); - LLFastTimer ftm2(FTM_REBUILD_VOLUME_VB); - rebuildMesh(group); } return; } + LLFastTimer ftm(FTM_REBUILD_VOLUME_VB); + group->mBuilt = 1.f; - LLFastTimer ftm(FTM_REBUILD_VBO); - - LLFastTimer ftm2(FTM_REBUILD_VOLUME_VB); - + LLVOAvatar* pAvatarVO = NULL; LLSpatialBridge* bridge = group->mSpatialPartition->asBridge(); @@ -4242,42 +4325,45 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) bool emissive = false; - //get all the faces into a list - for (LLSpatialGroup::element_iter drawable_iter = group->getData().begin(); drawable_iter != group->getData().end(); ++drawable_iter) { - LLDrawable* drawablep = *drawable_iter; + LLFastTimer t(FTM_REBUILD_VOLUME_FACE_LIST); + + //get all the faces into a list + for (LLSpatialGroup::element_iter drawable_iter = group->getData().begin(); drawable_iter != group->getData().end(); ++drawable_iter) + { + LLDrawable* drawablep = *drawable_iter; - if (drawablep->isDead() || drawablep->isState(LLDrawable::FORCE_INVISIBLE) ) - { - continue; - } + if (drawablep->isDead() || drawablep->isState(LLDrawable::FORCE_INVISIBLE) ) + { + continue; + } - if (drawablep->isAnimating()) - { //fall back to stream draw for animating verts - useage = GL_STREAM_DRAW_ARB; - } + if (drawablep->isAnimating()) + { //fall back to stream draw for animating verts + useage = GL_STREAM_DRAW_ARB; + } - LLVOVolume* vobj = drawablep->getVOVolume(); + LLVOVolume* vobj = drawablep->getVOVolume(); - if (!vobj) - { - continue; - } + if (!vobj) + { + continue; + } - if (vobj->isMesh() && - (vobj->getVolume() && !vobj->getVolume()->isMeshAssetLoaded() || !gMeshRepo.meshRezEnabled())) - { - continue; - } + if (vobj->isMesh() && + (vobj->getVolume() && !vobj->getVolume()->isMeshAssetLoaded() || !gMeshRepo.meshRezEnabled())) + { + continue; + } - LLVolume* volume = vobj->getVolume(); - if (volume) - { - const LLVector3& scale = vobj->getScale(); - group->mSurfaceArea += volume->getSurfaceArea() * llmax(llmax(scale.mV[0], scale.mV[1]), scale.mV[2]); - } + LLVolume* volume = vobj->getVolume(); + if (volume) + { + const LLVector3& scale = vobj->getScale(); + group->mSurfaceArea += volume->getSurfaceArea() * llmax(llmax(scale.mV[0], scale.mV[1]), scale.mV[2]); + } - llassert_always(vobj); + llassert_always(vobj); // AO: Z's protection auto-derender code if (enableVolumeSAPProtection()) @@ -4298,323 +4384,336 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } // - vobj->updateTextureVirtualSize(true); - vobj->preRebuild(); + vobj->updateTextureVirtualSize(true); + vobj->preRebuild(); - drawablep->clearState(LLDrawable::HAS_ALPHA); + drawablep->clearState(LLDrawable::HAS_ALPHA); - bool rigged = vobj->isAttachment() && - vobj->isMesh() && - gMeshRepo.getSkinInfo(vobj->getVolume()->getParams().getSculptID(), vobj); + bool rigged = vobj->isAttachment() && + vobj->isMesh() && + gMeshRepo.getSkinInfo(vobj->getVolume()->getParams().getSculptID(), vobj); - bool bake_sunlight = LLPipeline::sBakeSunlight && drawablep->isStatic(); + bool bake_sunlight = LLPipeline::sBakeSunlight && drawablep->isStatic(); - bool is_rigged = false; + bool is_rigged = false; - //for each face - for (S32 i = 0; i < drawablep->getNumFaces(); i++) - { - LLFace* facep = drawablep->getFace(i); - - //ALWAYS null out vertex buffer on rebuild -- if the face lands in a render - // batch, it will recover its vertex buffer reference from the spatial group - facep->setVertexBuffer(NULL); - - //sum up face verts and indices - drawablep->updateFaceSize(i); - - - - if (rigged) + //for each face + for (S32 i = 0; i < drawablep->getNumFaces(); i++) { - if (!facep->isState(LLFace::RIGGED)) - { //completely reset vertex buffer - facep->clearVertexBuffer(); - } - - facep->setState(LLFace::RIGGED); - is_rigged = true; - - //get drawpool of avatar with rigged face - LLDrawPoolAvatar* pool = get_avatar_drawpool(vobj); - - //Determine if we've received skininfo that contains an - //alternate bind matrix - if it does then apply the translational component - //to the joints of the avatar. - bool pelvisGotSet = false; - - if ( pAvatarVO ) + LLFace* facep = drawablep->getFace(i); + if (!facep) { - LLUUID currentId = vobj->getVolume()->getParams().getSculptID(); - const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( currentId, vobj ); - - if ( pSkinData ) + continue; + } + + //ALWAYS null out vertex buffer on rebuild -- if the face lands in a render + // batch, it will recover its vertex buffer reference from the spatial group + facep->setVertexBuffer(NULL); + + //sum up face verts and indices + drawablep->updateFaceSize(i); + + + + if (rigged) + { + if (!facep->isState(LLFace::RIGGED)) + { //completely reset vertex buffer + facep->clearVertexBuffer(); + } + + facep->setState(LLFace::RIGGED); + is_rigged = true; + + //get drawpool of avatar with rigged face + LLDrawPoolAvatar* pool = get_avatar_drawpool(vobj); + + //Determine if we've received skininfo that contains an + //alternate bind matrix - if it does then apply the translational component + //to the joints of the avatar. + bool pelvisGotSet = false; + + if ( pAvatarVO ) { - const int bindCnt = pSkinData->mAlternateBindMatrix.size(); - if ( bindCnt > 0 ) - { - const int jointCnt = pSkinData->mJointNames.size(); - const F32 pelvisZOffset = pSkinData->mPelvisOffset; - bool fullRig = (jointCnt>=20) ? true : false; - if ( fullRig ) - { - for ( int i=0; igetVolume()->getParams().getSculptID(); + const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( currentId, vobj ); + + if ( pSkinData ) + { + const int bindCnt = pSkinData->mAlternateBindMatrix.size(); + if ( bindCnt > 0 ) + { + const int jointCnt = pSkinData->mJointNames.size(); + const F32 pelvisZOffset = pSkinData->mPelvisOffset; + bool fullRig = (jointCnt>=20) ? true : false; + if ( fullRig ) { - std::string lookingForJoint = pSkinData->mJointNames[i].c_str(); - //llinfos<<"joint name "<getJoint( lookingForJoint ); - if ( pJoint && pJoint->getId() != currentId ) - { - pJoint->setId( currentId ); - const LLVector3& jointPos = pSkinData->mAlternateBindMatrix[i].getTranslation(); - //Set the joint position - pJoint->storeCurrentXform( jointPos ); - //If joint is a pelvis then handle old/new pelvis to foot values - if ( lookingForJoint == "mPelvis" ) - { + for ( int i=0; imJointNames[i].c_str(); + //llinfos<<"joint name "<getJoint( lookingForJoint ); + if ( pJoint && pJoint->getId() != currentId ) + { + pJoint->setId( currentId ); + const LLVector3& jointPos = pSkinData->mAlternateBindMatrix[i].getTranslation(); + //Set the joint position pJoint->storeCurrentXform( jointPos ); - if ( !pAvatarVO->hasPelvisOffset() ) - { - pAvatarVO->setPelvisOffset( true, jointPos, pelvisZOffset ); - //Trigger to rebuild viewer AV - pelvisGotSet = true; + //If joint is a pelvis then handle old/new pelvis to foot values + if ( lookingForJoint == "mPelvis" ) + { + pJoint->storeCurrentXform( jointPos ); + if ( !pAvatarVO->hasPelvisOffset() ) + { + pAvatarVO->setPelvisOffset( true, jointPos, pelvisZOffset ); + //Trigger to rebuild viewer AV + pelvisGotSet = true; + } } - } + } } - } - } + } + } } } - } - //If we've set the pelvis to a new position we need to also rebuild some information that the - //viewer does at launch (e.g. body size etc.) - if ( pelvisGotSet ) - { - pAvatarVO->postPelvisSetRecalc(); - } - - if (pool) - { - const LLTextureEntry* te = facep->getTextureEntry(); - - //remove face from old pool if it exists - LLDrawPool* old_pool = facep->getPool(); - if (old_pool && old_pool->getType() == LLDrawPool::POOL_AVATAR) + //If we've set the pelvis to a new position we need to also rebuild some information that the + //viewer does at launch (e.g. body size etc.) + if ( pelvisGotSet ) { - ((LLDrawPoolAvatar*) old_pool)->removeRiggedFace(facep); + pAvatarVO->postPelvisSetRecalc(); } - //add face to new pool - LLViewerTexture* tex = facep->getTexture(); - U32 type = gPipeline.getPoolTypeFromTE(te, tex); - - if (type == LLDrawPool::POOL_ALPHA) + if (pool) { - if (te->getColor().mV[3] > 0.f) + const LLTextureEntry* te = facep->getTextureEntry(); + + //remove face from old pool if it exists + LLDrawPool* old_pool = facep->getPool(); + if (old_pool && old_pool->getType() == LLDrawPool::POOL_AVATAR) + { + ((LLDrawPoolAvatar*) old_pool)->removeRiggedFace(facep); + } + + //add face to new pool + LLViewerTexture* tex = facep->getTexture(); + U32 type = gPipeline.getPoolTypeFromTE(te, tex); + + if (type == LLDrawPool::POOL_ALPHA) + { + if (te->getColor().mV[3] > 0.f) + { + if (te->getFullbright()) + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA); + } + else + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_ALPHA); + } + } + } + else if (te->getShiny()) { if (te->getFullbright()) { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA); + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_SHINY); } else { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_ALPHA); + if (LLPipeline::sRenderDeferred) + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE); + } + else + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SHINY); + } } } - } - else if (te->getShiny()) - { - if (te->getFullbright()) - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT_SHINY); - } else { - if (LLPipeline::sRenderDeferred) + if (te->getFullbright()) + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT); + } + else { pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE); } - else + } + + if (te->getGlow()) + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_GLOW); + } + + if (LLPipeline::sRenderDeferred) + { + if (type != LLDrawPool::POOL_ALPHA && !te->getFullbright()) { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SHINY); + if (te->getBumpmap()) + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_BUMP); + } + else + { + pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_SIMPLE); + } } } } - else - { - if (te->getFullbright()) - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_FULLBRIGHT); - } - else - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_SIMPLE); - } - } - if (te->getGlow()) - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_GLOW); - } - - if (LLPipeline::sRenderDeferred) - { - if (type != LLDrawPool::POOL_ALPHA && !te->getFullbright()) - { - if (te->getBumpmap()) - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_BUMP); - } - else - { - pool->addRiggedFace(facep, LLDrawPoolAvatar::RIGGED_DEFERRED_SIMPLE); - } - } - } - } - - continue; - } - else - { - if (facep->isState(LLFace::RIGGED)) - { //face is not rigged but used to be, remove from rigged face pool - LLDrawPoolAvatar* pool = (LLDrawPoolAvatar*) facep->getPool(); - if (pool) - { - pool->removeRiggedFace(facep); - } - facep->clearState(LLFace::RIGGED); - } - } - - - if (cur_total > max_total || facep->getIndicesCount() <= 0 || facep->getGeomCount() <= 0) - { - facep->clearVertexBuffer(); - continue; - } - - cur_total += facep->getGeomCount(); - - if (facep->hasGeometry() && facep->getPixelArea() > FORCE_CULL_AREA) - { - const LLTextureEntry* te = facep->getTextureEntry(); - LLViewerTexture* tex = facep->getTexture(); - - if (te->getGlow() >= 1.f/255.f) - { - emissive = true; - } - - if (facep->isState(LLFace::TEXTURE_ANIM)) - { - if (!vobj->mTexAnimMode) - { - facep->clearState(LLFace::TEXTURE_ANIM); - } - } - - BOOL force_simple = (facep->getPixelArea() < FORCE_SIMPLE_RENDER_AREA); - U32 type = gPipeline.getPoolTypeFromTE(te, tex); - if (type != LLDrawPool::POOL_ALPHA && force_simple) - { - type = LLDrawPool::POOL_SIMPLE; - } - facep->setPoolType(type); - - if (vobj->isHUDAttachment()) - { - facep->setState(LLFace::FULLBRIGHT); - } - - if (vobj->mTextureAnimp && vobj->mTexAnimMode) - { - if (vobj->mTextureAnimp->mFace <= -1) - { - S32 face; - for (face = 0; face < vobj->getNumTEs(); face++) - { - drawablep->getFace(face)->setState(LLFace::TEXTURE_ANIM); - } - } - else if (vobj->mTextureAnimp->mFace < vobj->getNumTEs()) - { - drawablep->getFace(vobj->mTextureAnimp->mFace)->setState(LLFace::TEXTURE_ANIM); - } - } - - if (type == LLDrawPool::POOL_ALPHA) - { - if (facep->canRenderAsMask()) - { //can be treated as alpha mask - simple_faces.push_back(facep); - } - else - { - if (te->getColor().mV[3] > 0.f) - { //only treat as alpha in the pipeline if < 100% transparent - drawablep->setState(LLDrawable::HAS_ALPHA); - } - alpha_faces.push_back(facep); - } + continue; } else { - if (drawablep->isState(LLDrawable::REBUILD_VOLUME)) + if (facep->isState(LLFace::RIGGED)) + { //face is not rigged but used to be, remove from rigged face pool + LLDrawPoolAvatar* pool = (LLDrawPoolAvatar*) facep->getPool(); + if (pool) + { + pool->removeRiggedFace(facep); + } + facep->clearState(LLFace::RIGGED); + } + } + + + if (cur_total > max_total || facep->getIndicesCount() <= 0 || facep->getGeomCount() <= 0) + { + facep->clearVertexBuffer(); + continue; + } + + cur_total += facep->getGeomCount(); + + if (facep->hasGeometry() && facep->getPixelArea() > FORCE_CULL_AREA) + { + const LLTextureEntry* te = facep->getTextureEntry(); + LLViewerTexture* tex = facep->getTexture(); + + if (te->getGlow() >= 1.f/255.f) { - facep->mLastUpdateTime = gFrameTimeSeconds; + emissive = true; } - if (gPipeline.canUseWindLightShadersOnObjects() - && LLPipeline::sRenderBump) + if (facep->isState(LLFace::TEXTURE_ANIM)) { - if (te->getBumpmap()) - { //needs normal + binormal - bump_faces.push_back(facep); + if (!vobj->mTexAnimMode) + { + facep->clearState(LLFace::TEXTURE_ANIM); } - else if (te->getShiny() || !te->getFullbright()) - { //needs normal + } + + BOOL force_simple = (facep->getPixelArea() < FORCE_SIMPLE_RENDER_AREA); + U32 type = gPipeline.getPoolTypeFromTE(te, tex); + if (type != LLDrawPool::POOL_ALPHA && force_simple) + { + type = LLDrawPool::POOL_SIMPLE; + } + facep->setPoolType(type); + + if (vobj->isHUDAttachment()) + { + facep->setState(LLFace::FULLBRIGHT); + } + + if (vobj->mTextureAnimp && vobj->mTexAnimMode) + { + if (vobj->mTextureAnimp->mFace <= -1) + { + S32 face; + for (face = 0; face < vobj->getNumTEs(); face++) + { + LLFace * facep = drawablep->getFace(face); + if (facep) + { + facep->setState(LLFace::TEXTURE_ANIM); + } + } + } + else if (vobj->mTextureAnimp->mFace < vobj->getNumTEs()) + { + LLFace * facep = drawablep->getFace(vobj->mTextureAnimp->mFace); + if (facep) + { + facep->setState(LLFace::TEXTURE_ANIM); + } + } + } + + if (type == LLDrawPool::POOL_ALPHA) + { + if (facep->canRenderAsMask()) + { //can be treated as alpha mask simple_faces.push_back(facep); } - else - { //doesn't need normal - facep->setState(LLFace::FULLBRIGHT); - fullbright_faces.push_back(facep); + else + { + if (te->getColor().mV[3] > 0.f) + { //only treat as alpha in the pipeline if < 100% transparent + drawablep->setState(LLDrawable::HAS_ALPHA); + } + alpha_faces.push_back(facep); } } else { - if (te->getBumpmap() && LLPipeline::sRenderBump) - { //needs normal + binormal - bump_faces.push_back(facep); + if (drawablep->isState(LLDrawable::REBUILD_VOLUME)) + { + facep->mLastUpdateTime = gFrameTimeSeconds; } - else if ((te->getShiny() && LLPipeline::sRenderBump) || - !(te->getFullbright() || bake_sunlight)) - { //needs normal - simple_faces.push_back(facep); + + if (gPipeline.canUseWindLightShadersOnObjects() + && LLPipeline::sRenderBump) + { + if (te->getBumpmap()) + { //needs normal + binormal + bump_faces.push_back(facep); + } + else if (te->getShiny() || !te->getFullbright()) + { //needs normal + simple_faces.push_back(facep); + } + else + { //doesn't need normal + facep->setState(LLFace::FULLBRIGHT); + fullbright_faces.push_back(facep); + } } - else - { //doesn't need normal - facep->setState(LLFace::FULLBRIGHT); - fullbright_faces.push_back(facep); + else + { + if (te->getBumpmap() && LLPipeline::sRenderBump) + { //needs normal + binormal + bump_faces.push_back(facep); + } + else if ((te->getShiny() && LLPipeline::sRenderBump) || + !(te->getFullbright() || bake_sunlight)) + { //needs normal + simple_faces.push_back(facep); + } + else + { //doesn't need normal + facep->setState(LLFace::FULLBRIGHT); + fullbright_faces.push_back(facep); + } } } } + else + { //face has no renderable geometry + facep->clearVertexBuffer(); + } + } + + if (is_rigged) + { + drawablep->setState(LLDrawable::RIGGED); } else - { //face has no renderable geometry - facep->clearVertexBuffer(); - } - } - - if (is_rigged) - { - drawablep->setState(LLDrawable::RIGGED); - } - else - { - drawablep->clearState(LLDrawable::RIGGED); + { + drawablep->clearState(LLDrawable::RIGGED); + } } } @@ -4681,15 +4780,15 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } } -static LLFastTimer::DeclareTimer FTM_VOLUME_GEOM("Volume Geometry"); -static LLFastTimer::DeclareTimer FTM_VOLUME_GEOM_PARTIAL("Terse Rebuild"); void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) { llassert(group); if (group && group->isState(LLSpatialGroup::MESH_DIRTY) && !group->isState(LLSpatialGroup::GEOM_DIRTY)) { - LLFastTimer tm(FTM_VOLUME_GEOM); + LLFastTimer ftm(FTM_REBUILD_VOLUME_VB); + LLFastTimer t(FTM_REBUILD_VOLUME_GEN_DRAW_INFO); //make sure getgeometryvolume shows up in the right place in timers + S32 num_mapped_veretx_buffer = LLVertexBuffer::sMappedCount ; group->mBuilt = 1.f; @@ -4698,14 +4797,18 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) for (LLSpatialGroup::element_iter drawable_iter = group->getData().begin(); drawable_iter != group->getData().end(); ++drawable_iter) { - LLFastTimer t(FTM_VOLUME_GEOM_PARTIAL); LLDrawable* drawablep = *drawable_iter; - if (!drawablep->isDead() && drawablep->isState(LLDrawable::REBUILD_ALL) ) + if (!drawablep->isDead() && drawablep->isState(LLDrawable::REBUILD_ALL) && !drawablep->isState(LLDrawable::RIGGED) ) { LLVOVolume* vobj = drawablep->getVOVolume(); vobj->preRebuild(); + if (drawablep->isState(LLDrawable::ANIMATED_CHILD)) + { + vobj->updateRelativeXform(true); + } + LLVolume* volume = vobj->getVolume(); for (S32 i = 0; i < drawablep->getNumFaces(); ++i) { @@ -4715,6 +4818,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) LLVertexBuffer* buff = face->getVertexBuffer(); if (buff) { + llassert(!face->isState(LLFace::RIGGED)); face->getGeometryVolume(*volume, face->getTEOffset(), vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), face->getGeomIndex()); @@ -4725,6 +4829,12 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) } } } + + if (drawablep->isState(LLDrawable::ANIMATED_CHILD)) + { + vobj->updateRelativeXform(); + } + drawablep->clearState(LLDrawable::REBUILD_ALL); } @@ -4753,10 +4863,13 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) for (S32 i = 0; i < drawablep->getNumFaces(); ++i) { LLFace* face = drawablep->getFace(i); - LLVertexBuffer* buff = face->getVertexBuffer(); - if (face && buff && buff->isLocked()) + if (face) { - buff->flush(); + LLVertexBuffer* buff = face->getVertexBuffer(); + if (buff && buff->isLocked()) + { + buff->flush(); + } } } } @@ -4765,7 +4878,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) group->clearState(LLSpatialGroup::MESH_DIRTY | LLSpatialGroup::NEW_DRAWINFO); } - llassert(!group || !group->isState(LLSpatialGroup::NEW_DRAWINFO)); +// llassert(!group || !group->isState(LLSpatialGroup::NEW_DRAWINFO)); } struct CompareBatchBreakerModified @@ -4791,8 +4904,20 @@ struct CompareBatchBreakerModified } }; +static LLFastTimer::DeclareTimer FTM_GEN_DRAW_INFO_SORT("Draw Info Face Sort"); +static LLFastTimer::DeclareTimer FTM_GEN_DRAW_INFO_FACE_SIZE("Face Sizing"); +static LLFastTimer::DeclareTimer FTM_GEN_DRAW_INFO_ALLOCATE("Allocate VB"); +static LLFastTimer::DeclareTimer FTM_GEN_DRAW_INFO_FIND_VB("Find VB"); +static LLFastTimer::DeclareTimer FTM_GEN_DRAW_INFO_RESIZE_VB("Resize VB"); + + + + + void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector& faces, BOOL distance_sort, BOOL batch_textures) { + LLFastTimer t(FTM_REBUILD_VOLUME_GEN_DRAW_INFO); + U32 buffer_usage = group->mBufferUsage; #if LL_DARWIN @@ -4817,15 +4942,18 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: max_vertices = llmin(max_vertices, (U32) 65535); - if (!distance_sort) { - //sort faces by things that break batches - std::sort(faces.begin(), faces.end(), CompareBatchBreakerModified()); - } - else - { - //sort faces by distance - std::sort(faces.begin(), faces.end(), LLFace::CompareDistanceGreater()); + LLFastTimer t(FTM_GEN_DRAW_INFO_SORT); + if (!distance_sort) + { + //sort faces by things that break batches + std::sort(faces.begin(), faces.end(), CompareBatchBreakerModified()); + } + else + { + //sort faces by distance + std::sort(faces.begin(), faces.end(), LLFace::CompareDistanceGreater()); + } } bool hud_group = group->isHUDGroup() ; @@ -4896,57 +5024,86 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: std::vector texture_list; - if (batch_textures) { - U8 cur_tex = 0; - facep->setTextureIndex(cur_tex); - texture_list.push_back(tex); - - //if (can_batch_texture(facep)) + LLFastTimer t(FTM_GEN_DRAW_INFO_FACE_SIZE); + if (batch_textures) { - while (i != faces.end()) + U8 cur_tex = 0; + facep->setTextureIndex(cur_tex); + texture_list.push_back(tex); + + //if (can_batch_texture(facep)) { - facep = *i; - if (facep->getTexture() != tex) + while (i != faces.end()) { - if (distance_sort) - { //textures might be out of order, see if texture exists in current batch - bool found = false; - for (U32 tex_idx = 0; tex_idx < texture_list.size(); ++tex_idx) - { - if (facep->getTexture() == texture_list[tex_idx]) + facep = *i; + if (facep->getTexture() != tex) + { + if (distance_sort) + { //textures might be out of order, see if texture exists in current batch + bool found = false; + for (U32 tex_idx = 0; tex_idx < texture_list.size(); ++tex_idx) { - cur_tex = tex_idx; - found = true; - break; + if (facep->getTexture() == texture_list[tex_idx]) + { + cur_tex = tex_idx; + found = true; + break; + } + } + + if (!found) + { + cur_tex = texture_list.size(); } } - - if (!found) + else { - cur_tex = texture_list.size(); + cur_tex++; } - } - else - { - cur_tex++; + + if (!can_batch_texture(facep)) + { //face is bump mapped or has an animated texture matrix -- can't + //batch more than 1 texture at a time + break; + } + + if (cur_tex >= texture_index_channels) + { //cut batches when index channels are depleted + break; + } + + tex = facep->getTexture(); + + texture_list.push_back(tex); } - if (!can_batch_texture(facep)) - { //face is bump mapped or has an animated texture matrix -- can't - //batch more than 1 texture at a time + if (geom_count + facep->getGeomCount() > max_vertices) + { //cut batches on geom count too big break; } - if (cur_tex >= texture_index_channels) - { //cut batches when index channels are depleted - break; - } + ++i; + index_count += facep->getIndicesCount(); + geom_count += facep->getGeomCount(); - tex = facep->getTexture(); - - texture_list.push_back(tex); + facep->setTextureIndex(cur_tex); } + } + + tex = texture_list[0]; + } + else + { + while (i != faces.end() && + (LLPipeline::sTextureBindTest || (distance_sort || (*i)->getTexture() == tex))) + { + facep = *i; + + + //face has no texture index + facep->mDrawInfo = NULL; + facep->setTextureIndex(255); if (geom_count + facep->getGeomCount() > max_vertices) { //cut batches on geom count too big @@ -4956,69 +5113,18 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: ++i; index_count += facep->getIndicesCount(); geom_count += facep->getGeomCount(); - - facep->setTextureIndex(cur_tex); } } - - tex = texture_list[0]; } - else - { - while (i != faces.end() && - (LLPipeline::sTextureBindTest || (distance_sort || (*i)->getTexture() == tex))) - { - facep = *i; - - //face has no texture index - facep->mDrawInfo = NULL; - facep->setTextureIndex(255); - - if (geom_count + facep->getGeomCount() > max_vertices) - { //cut batches on geom count too big - break; - } - - ++i; - index_count += facep->getIndicesCount(); - geom_count += facep->getGeomCount(); - } - } - - //create/delete/resize vertex buffer if needed + //create vertex buffer LLVertexBuffer* buffer = NULL; - { //try to find a buffer to reuse - LLSpatialGroup::buffer_texture_map_t::iterator found_iter = group->mBufferMap[mask].find(*face_iter); - - if (found_iter != group->mBufferMap[mask].end()) - { - if ((U32) buffer_index < found_iter->second.size()) - { - buffer = found_iter->second[buffer_index]; - } - } - } - - if (!buffer || !buffer->isWriteable()) - { //create new buffer if needed + { + LLFastTimer t(FTM_GEN_DRAW_INFO_ALLOCATE); buffer = createVertexBuffer(mask, buffer_usage); buffer->allocateBuffer(geom_count, index_count, TRUE); } - else - { //resize pre-existing buffer - if (LLVertexBuffer::sEnableVBOs && buffer->getUsage() != buffer_usage || - buffer->getTypeMask() != mask) - { - buffer = createVertexBuffer(mask, buffer_usage); - buffer->allocateBuffer(geom_count, index_count, TRUE); - } - else - { - buffer->resizeBuffer(geom_count, index_count); - } - } group->mGeometryBytes += buffer->getSize() + buffer->getIndicesSize(); @@ -5052,10 +5158,22 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: LLVOVolume* vobj = drawablep->getVOVolume(); LLVolume* volume = vobj->getVolume(); + if (drawablep->isState(LLDrawable::ANIMATED_CHILD)) + { + vobj->updateRelativeXform(true); + } + U32 te_idx = facep->getTEOffset(); + llassert(!facep->isState(LLFace::RIGGED)); + facep->getGeometryVolume(*volume, te_idx, - vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), index_offset); + vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), index_offset,true); + + if (drawablep->isState(LLDrawable::ANIMATED_CHILD)) + { + vobj->updateRelativeXform(false); + } } } @@ -5219,6 +5337,7 @@ void LLGeometryManager::addGeometryCount(LLSpatialGroup* group, U32 &vertex_coun mFaceList.clear(); //for each drawable + for (LLSpatialGroup::element_iter drawable_iter = group->getData().begin(); drawable_iter != group->getData().end(); ++drawable_iter) { LLDrawable* drawablep = *drawable_iter; @@ -5239,17 +5358,21 @@ void LLGeometryManager::addGeometryCount(LLSpatialGroup* group, U32 &vertex_coun //sum up face verts and indices drawablep->updateFaceSize(i); LLFace* facep = drawablep->getFace(i); - if (facep->hasGeometry() && facep->getPixelArea() > FORCE_CULL_AREA) + if (facep) { - vertex_count += facep->getGeomCount(); - index_count += facep->getIndicesCount(); - llassert(facep->getIndicesCount() < 65536); - //remember face (for sorting) - mFaceList.push_back(facep); - } - else - { - facep->clearVertexBuffer(); + if (facep->hasGeometry() && facep->getPixelArea() > FORCE_CULL_AREA && + facep->getGeomCount() + vertex_count <= 65536) + { + vertex_count += facep->getGeomCount(); + index_count += facep->getIndicesCount(); + + //remember face (for sorting) + mFaceList.push_back(facep); + } + else + { + facep->clearVertexBuffer(); + } } } } diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h index fc0b6f6dfd..5f083ae6dc 100644 --- a/indra/newview/llvovolume.h +++ b/indra/newview/llvovolume.h @@ -79,7 +79,7 @@ public: virtual bool isVolumeGlobal() const = 0; // Are we in global space? virtual bool isActive() const = 0; // Is this object currently active? virtual const LLMatrix4& getWorldMatrix(LLXformMatrix* xform) const = 0; - virtual void updateRelativeXform() = 0; + virtual void updateRelativeXform(bool force_identity = false) = 0; virtual U32 getID() const = 0; virtual void preRebuild() = 0; }; @@ -204,7 +204,7 @@ public: LLAssetType::EType type, void* user_data, S32 status, LLExtStat ext_status); - void updateRelativeXform(); + void updateRelativeXform(bool force_identity = false); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); /*virtual*/ void updateFaceSize(S32 idx); /*virtual*/ BOOL updateLOD(); diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp index cd78157944..942eff6171 100644 --- a/indra/newview/llvowater.cpp +++ b/indra/newview/llvowater.cpp @@ -146,6 +146,10 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable) drawable->addFace(poolp, NULL); } face = drawable->getFace(0); + if (!face) + { + return TRUE; + } // LLVector2 uvs[4]; // LLVector3 vtx[4]; diff --git a/indra/newview/piemenu.cpp b/indra/newview/piemenu.cpp index b7fbc45524..4abb5175f2 100644 --- a/indra/newview/piemenu.cpp +++ b/indra/newview/piemenu.cpp @@ -113,7 +113,7 @@ BOOL PieMenu::handleHover(S32 x,S32 y,MASK mask) return TRUE; } -void PieMenu::show(S32 x,S32 y) +void PieMenu::show(S32 x, S32 y, LLView* spawning_view) { // if the menu is already there, do nothing if(getVisible()) diff --git a/indra/newview/piemenu.h b/indra/newview/piemenu.h index c480c9be9d..3b1096c9b6 100644 --- a/indra/newview/piemenu.h +++ b/indra/newview/piemenu.h @@ -68,7 +68,7 @@ class PieMenu : public LLContextMenu void draw(); // showing/hiding the menu - void show(S32 x,S32 y); + void show(S32 x, S32 y, LLView* spawning_view = NULL); void hide(); // our item list type definition diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index d6e03bfe65..c2446d0057 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -51,6 +51,10 @@ // newview includes #include "llagent.h" #include "llagentcamera.h" +#include "llappviewer.h" +#include "lltexturecache.h" +#include "lltexturefetch.h" +#include "llimageworker.h" #include "lldrawable.h" #include "lldrawpoolalpha.h" #include "lldrawpoolavatar.h" @@ -274,6 +278,7 @@ std::string gPoolNames[] = void drawBox(const LLVector3& c, const LLVector3& r); void drawBoxOutline(const LLVector3& pos, const LLVector3& size); U32 nhpo2(U32 v); +LLVertexBuffer* ll_create_cube_vb(U32 type_mask, U32 usage); glh::matrix4f glh_copy_matrix(F32* src) { @@ -414,9 +419,11 @@ LLPipeline::LLPipeline() : mInitialized(FALSE), mVertexShadersEnabled(FALSE), mVertexShadersLoaded(0), + mTransformFeedbackPrimitives(0), mRenderDebugFeatureMask(0), mRenderDebugMask(0), mOldRenderDebugMask(0), + mMeshDirtyQueryObject(0), mGroupQ1Locked(false), mGroupQ2Locked(false), mResetVertexBuffers(false), @@ -524,6 +531,11 @@ void LLPipeline::init() mSpotLightFade[i] = 1.f; } + if (mCubeVB.isNull()) + { + mCubeVB = ll_create_cube_vb(LLVertexBuffer::MAP_VERTEX, GL_STATIC_DRAW_ARB); + } + mDeferredVB = new LLVertexBuffer(DEFERRED_VB_MASK, 0); mDeferredVB->allocateBuffer(8, 0, true); setLightingDetail(-1); @@ -713,6 +725,12 @@ void LLPipeline::destroyGL() { LLVertexBuffer::sEnableVBOs = FALSE; } + + if (mMeshDirtyQueryObject) + { + glDeleteQueriesARB(1, &mMeshDirtyQueryObject); + mMeshDirtyQueryObject = 0; + } } static LLFastTimer::DeclareTimer FTM_RESIZE_SCREEN_TEXTURE("Resize Screen Texture"); @@ -962,6 +980,7 @@ void LLPipeline::refreshCachedSettings() LLPipeline::sUseOcclusion = (!gUseWireframe + && LLGLSLShader::sNoFixedFunction && LLFeatureManager::getInstance()->isFeatureAvailable("UseOcclusion") && gSavedSettings.getBOOL("UseOcclusion") && gGLManager.mHasOcclusionQuery) ? 2 : 0; @@ -1050,13 +1069,13 @@ void LLPipeline::releaseGLBuffers() if (mNoiseMap) { - LLImageGL::deleteTextures(1, &mNoiseMap); + LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 0, 1, &mNoiseMap); mNoiseMap = 0; } if (mTrueNoiseMap) { - LLImageGL::deleteTextures(1, &mTrueNoiseMap); + LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 0, 1, &mTrueNoiseMap); mTrueNoiseMap = 0; } @@ -1080,7 +1099,7 @@ void LLPipeline::releaseLUTBuffers() { if (mLightFunc) { - LLImageGL::deleteTextures(1, &mLightFunc); + LLImageGL::deleteTextures(LLTexUnit::TT_TEXTURE, GL_R8, 0, 1, &mLightFunc); mLightFunc = 0; } } @@ -1158,7 +1177,7 @@ void LLPipeline::createGLBuffers() noise[i].mV[2] = ll_frand()*scaler+1.f-scaler/2.f; } - LLImageGL::generateTextures(1, &mNoiseMap); + LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 1, &mNoiseMap); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mNoiseMap); LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_RGB16F_ARB, noiseRes, noiseRes, GL_RGB, GL_FLOAT, noise, false); @@ -1174,7 +1193,7 @@ void LLPipeline::createGLBuffers() noise[i] = ll_frand()*2.0-1.0; } - LLImageGL::generateTextures(1, &mTrueNoiseMap); + LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_RGB16F_ARB, 1, &mTrueNoiseMap); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mTrueNoiseMap); LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_RGB16F_ARB, noiseRes, noiseRes, GL_RGB,GL_FLOAT, noise, false); gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); @@ -1230,7 +1249,7 @@ void LLPipeline::createLUTBuffers() } } - LLImageGL::generateTextures(1, &mLightFunc); + LLImageGL::generateTextures(LLTexUnit::TT_TEXTURE, GL_R8, 1, &mLightFunc); gGL.getTexUnit(0)->bindManual(LLTexUnit::TT_TEXTURE, mLightFunc); LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_R8, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, ls, false); gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); @@ -1840,6 +1859,16 @@ void LLPipeline::updateMovedList(LLDrawable::drawable_vector_t& moved_list) if (done) { drawablep->clearState(LLDrawable::ON_MOVE_LIST); + if (drawablep->isState(LLDrawable::ANIMATED_CHILD)) + { //will likely not receive any future world matrix updates + // -- this keeps attachments from getting stuck in space and falling off your avatar + drawablep->clearState(LLDrawable::ANIMATED_CHILD); + markRebuild(drawablep, LLDrawable::REBUILD_VOLUME, TRUE); + if (drawablep->getVObj()) + { + drawablep->getVObj()->dirtySpatialGroup(TRUE); + } + } iter = moved_list.erase(curiter); } } @@ -2234,8 +2263,6 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl gGLLastMatrix = NULL; gGL.loadMatrix(gGLLastModelView); - - LLVertexBuffer::unbind(); LLGLDisable blend(GL_BLEND); LLGLDisable test(GL_ALPHA_TEST); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); @@ -2279,7 +2306,16 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl { //if no shader is currently bound, use the occlusion shader instead of fixed function if we can // (shadow render uses a special shader that clamps to clip planes) bound_shader = true; - gOcclusionProgram.bind(); + gOcclusionCubeProgram.bind(); + } + + if (sUseOcclusion > 1) + { + if (mCubeVB.isNull()) + { //cube VB will be used for issuing occlusion queries + mCubeVB = ll_create_cube_vb(LLVertexBuffer::MAP_VERTEX, GL_STATIC_DRAW_ARB); + } + mCubeVB->setBuffer(LLVertexBuffer::MAP_VERTEX); } for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); @@ -2311,7 +2347,7 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl if (bound_shader) { - gOcclusionProgram.unbind(); + gOcclusionCubeProgram.unbind(); } camera.disableUserClipPlane(); @@ -2444,14 +2480,20 @@ void LLPipeline::doOcclusion(LLCamera& camera) { if (LLPipeline::sShadowRender) { - gDeferredShadowProgram.bind(); + gDeferredShadowCubeProgram.bind(); } else { - gOcclusionProgram.bind(); + gOcclusionCubeProgram.bind(); } } + if (mCubeVB.isNull()) + { //cube VB will be used for issuing occlusion queries + mCubeVB = ll_create_cube_vb(LLVertexBuffer::MAP_VERTEX, GL_STATIC_DRAW_ARB); + } + mCubeVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + for (LLCullResult::sg_list_t::iterator iter = sCull->beginOcclusionGroups(); iter != sCull->endOcclusionGroups(); ++iter) { LLSpatialGroup* group = *iter; @@ -2463,11 +2505,11 @@ void LLPipeline::doOcclusion(LLCamera& camera) { if (LLPipeline::sShadowRender) { - gDeferredShadowProgram.unbind(); + gDeferredShadowCubeProgram.unbind(); } else { - gOcclusionProgram.unbind(); + gOcclusionCubeProgram.unbind(); } } @@ -2486,6 +2528,8 @@ BOOL LLPipeline::updateDrawableGeom(LLDrawable* drawablep, BOOL priority) return update_complete; } +static LLFastTimer::DeclareTimer FTM_SEED_VBO_POOLS("Seed VBO Pool"); + void LLPipeline::updateGL() { while (!LLGLUpdate::sGLQ.empty()) @@ -2495,6 +2539,11 @@ void LLPipeline::updateGL() glu->mInQ = FALSE; LLGLUpdate::sGLQ.pop_front(); } + + { //seed VBO Pools + LLFastTimer t(FTM_SEED_VBO_POOLS); + LLVertexBuffer::seedPools(); + } } void LLPipeline::rebuildPriorityGroups() @@ -2858,6 +2907,11 @@ void LLPipeline::processPartitionQ() mPartitionQ.clear(); } +void LLPipeline::markMeshDirty(LLSpatialGroup* group) +{ + mMeshDirtyGroup.push_back(group); +} + void LLPipeline::markRebuild(LLSpatialGroup* group, BOOL priority) { LLMemType mt(LLMemType::MTYPE_PIPELINE); @@ -3216,7 +3270,11 @@ void renderScriptedBeacons(LLDrawable* drawablep) S32 count = drawablep->getNumFaces(); for (face_id = 0; face_id < count; face_id++) { - gPipeline.mHighlightFaces.push_back(drawablep->getFace(face_id) ); + LLFace * facep = drawablep->getFace(face_id); + if (facep) + { + gPipeline.mHighlightFaces.push_back(facep); + } } } } @@ -3242,7 +3300,11 @@ void renderScriptedTouchBeacons(LLDrawable* drawablep) S32 count = drawablep->getNumFaces(); for (face_id = 0; face_id < count; face_id++) { - gPipeline.mHighlightFaces.push_back(drawablep->getFace(face_id) ); + LLFace * facep = drawablep->getFace(face_id); + if (facep) + { + gPipeline.mHighlightFaces.push_back(facep); + } } } } @@ -3267,7 +3329,11 @@ void renderPhysicalBeacons(LLDrawable* drawablep) S32 count = drawablep->getNumFaces(); for (face_id = 0; face_id < count; face_id++) { - gPipeline.mHighlightFaces.push_back(drawablep->getFace(face_id) ); + LLFace * facep = drawablep->getFace(face_id); + if (facep) + { + gPipeline.mHighlightFaces.push_back(facep); + } } } } @@ -3303,7 +3369,11 @@ void renderMOAPBeacons(LLDrawable* drawablep) S32 count = drawablep->getNumFaces(); for (face_id = 0; face_id < count; face_id++) { - gPipeline.mHighlightFaces.push_back(drawablep->getFace(face_id) ); + LLFace * facep = drawablep->getFace(face_id); + if (facep) + { + gPipeline.mHighlightFaces.push_back(facep); + } } } } @@ -3328,7 +3398,11 @@ void renderParticleBeacons(LLDrawable* drawablep) S32 count = drawablep->getNumFaces(); for (face_id = 0; face_id < count; face_id++) { - gPipeline.mHighlightFaces.push_back(drawablep->getFace(face_id) ); + LLFace * facep = drawablep->getFace(face_id); + if (facep) + { + gPipeline.mHighlightFaces.push_back(facep); + } } } } @@ -3346,7 +3420,11 @@ void renderSoundHighlights(LLDrawable* drawablep) S32 count = drawablep->getNumFaces(); for (face_id = 0; face_id < count; face_id++) { - gPipeline.mHighlightFaces.push_back(drawablep->getFace(face_id) ); + LLFace * facep = drawablep->getFace(face_id); + if (facep) + { + gPipeline.mHighlightFaces.push_back(facep); + } } } } @@ -3378,21 +3456,7 @@ void LLPipeline::postSort(LLCamera& camera) rebuildPriorityGroups(); llpushcallstacks ; - const S32 bin_count = 1024*8; - - static LLCullResult::drawinfo_list_t alpha_bins[bin_count]; - static U32 bin_size[bin_count]; - - //clear one bin per frame to avoid memory bloat - static S32 clear_idx = 0; - clear_idx = (1+clear_idx)%bin_count; - alpha_bins[clear_idx].clear(); - - for (U32 j = 0; j < bin_count; j++) - { - bin_size[j] = 0; - } - + //build render map for (LLCullResult::sg_list_t::iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i) { @@ -3464,11 +3528,43 @@ void LLPipeline::postSort(LLCamera& camera) } } } + + //flush particle VB + LLVOPartGroup::sVB->flush(); + + /*bool use_transform_feedback = gTransformPositionProgram.mProgramObject && !mMeshDirtyGroup.empty(); + + if (use_transform_feedback) + { //place a query around potential transform feedback code for synchronization + mTransformFeedbackPrimitives = 0; + + if (!mMeshDirtyQueryObject) + { + glGenQueriesARB(1, &mMeshDirtyQueryObject); + } + + glBeginQueryARB(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, mMeshDirtyQueryObject); + }*/ + + //pack vertex buffers for groups that chose to delay their updates + for (LLSpatialGroup::sg_vector_t::iterator iter = mMeshDirtyGroup.begin(); iter != mMeshDirtyGroup.end(); ++iter) + { + (*iter)->rebuildMesh(); + } + + /*if (use_transform_feedback) + { + glEndQueryARB(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN); + }*/ + + mMeshDirtyGroup.clear(); + if (!sShadowRender) { std::sort(sCull->beginAlphaGroups(), sCull->endAlphaGroups(), LLSpatialGroup::CompareDepthGreater()); } + llpushcallstacks ; // only render if the flag is set. The flag is only set if we are in edit mode or the toggle is set in the menus // Ansariel: Make beacons also show when beacons floater is closed. @@ -3543,7 +3639,11 @@ void LLPipeline::postSort(LLCamera& camera) { if (object->mDrawable) { - gPipeline.mSelectedFaces.push_back(object->mDrawable->getFace(te)); + LLFace * facep = object->mDrawable->getFace(te); + if (facep) + { + gPipeline.mSelectedFaces.push_back(facep); + } } return true; } @@ -3552,6 +3652,33 @@ void LLPipeline::postSort(LLCamera& camera) } } + /*static LLFastTimer::DeclareTimer FTM_TRANSFORM_WAIT("Transform Fence"); + static LLFastTimer::DeclareTimer FTM_TRANSFORM_DO_WORK("Transform Work"); + if (use_transform_feedback) + { //using transform feedback, wait for transform feedback to complete + LLFastTimer t(FTM_TRANSFORM_WAIT); + + S32 done = 0; + //glGetQueryivARB(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_CURRENT_QUERY, &count); + + glGetQueryObjectivARB(mMeshDirtyQueryObject, GL_QUERY_RESULT_AVAILABLE, &done); + + while (!done) + { + { + LLFastTimer t(FTM_TRANSFORM_DO_WORK); + F32 max_time = llmin(gFrameIntervalSeconds*10.f, 1.f); + //do some useful work while we wait + LLAppViewer::getTextureCache()->update(max_time); // unpauses the texture cache thread + LLAppViewer::getImageDecodeThread()->update(max_time); // unpauses the image thread + LLAppViewer::getTextureFetch()->update(max_time); // unpauses the texture fetch thread + } + glGetQueryObjectivARB(mMeshDirtyQueryObject, GL_QUERY_RESULT_AVAILABLE, &done); + } + + mTransformFeedbackPrimitives = 0; + }*/ + //LLSpatialGroup::sNoDelete = FALSE; llpushcallstacks ; } @@ -6248,7 +6375,10 @@ void LLPipeline::resetVertexBuffers(LLDrawable* drawable) for (S32 i = 0; i < drawable->getNumFaces(); i++) { LLFace* facep = drawable->getFace(i); - facep->clearVertexBuffer(); + if (facep) + { + facep->clearVertexBuffer(); + } } } @@ -6266,6 +6396,8 @@ void LLPipeline::doResetVertexBuffers() mResetVertexBuffers = false; + mCubeVB = NULL; + for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); iter != LLWorld::getInstance()->getRegionList().end(); ++iter) { @@ -6284,11 +6416,15 @@ void LLPipeline::doResetVertexBuffers() gSky.resetVertexBuffers(); + LLVOPartGroup::destroyGL(); + LLVertexBuffer::cleanupClass(); //delete all name pool caches LLGLNamePool::cleanupPools(); + + if (LLVertexBuffer::sGLCount > 0) { llwarns << "VBO wipe failed -- " << LLVertexBuffer::sGLCount << " buffers remaining." << llendl; @@ -6308,6 +6444,8 @@ void LLPipeline::doResetVertexBuffers() LLPipeline::sTextureBindTest = gSavedSettings.getBOOL("RenderDebugTextureBind"); LLVertexBuffer::initClass(LLVertexBuffer::sEnableVBOs, LLVertexBuffer::sDisableVBOMapping); + + LLVOPartGroup::restoreGL(); } void LLPipeline::renderObjects(U32 type, U32 mask, BOOL texture, BOOL batch_texture) @@ -7495,12 +7633,17 @@ void LLPipeline::renderDeferredLighting() std::list light_colors; LLVertexBuffer::unbind(); - LLVector4a* v = (LLVector4a*) vert.get(); { bindDeferredShader(gDeferredLightProgram); - mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + + if (mCubeVB.isNull()) + { + mCubeVB = ll_create_cube_vb(LLVertexBuffer::MAP_VERTEX, GL_STATIC_DRAW_ARB); + } + mCubeVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + LLGLDepthTest depth(GL_TRUE, GL_FALSE); for (LLDrawable::drawable_set_t::iterator iter = mLights.begin(); iter != mLights.end(); ++iter) { @@ -7546,25 +7689,7 @@ void LLPipeline::renderDeferredLighting() } sVisibleLightCount++; - - glh::vec3f tc(c); - mat.mult_matrix_vec(tc); - - //vertex positions are encoded so the 3 bits of their vertex index - //correspond to their axis facing, with bit position 3,2,1 matching - //axis facing x,y,z, bit set meaning positive facing, bit clear - //meaning negative facing - mDeferredVB->getVertexStrider(vert); - v[0].set(c[0]-s,c[1]-s,c[2]-s); // 0 - 0000 - v[1].set(c[0]-s,c[1]-s,c[2]+s); // 1 - 0001 - v[2].set(c[0]-s,c[1]+s,c[2]-s); // 2 - 0010 - v[3].set(c[0]-s,c[1]+s,c[2]+s); // 3 - 0011 - - v[4].set(c[0]+s,c[1]-s,c[2]-s); // 4 - 0100 - v[5].set(c[0]+s,c[1]-s,c[2]+s); // 5 - 0101 - v[6].set(c[0]+s,c[1]+s,c[2]-s); // 6 - 0110 - v[7].set(c[0]+s,c[1]+s,c[2]+s); // 7 - 0111 - + if (camera->getOrigin().mV[0] > c[0] + s + 0.2f || camera->getOrigin().mV[0] < c[0] - s - 0.2f || camera->getOrigin().mV[1] > c[1] + s + 0.2f || @@ -7582,16 +7707,13 @@ void LLPipeline::renderDeferredLighting() } LLFastTimer ftm(FTM_LOCAL_LIGHTS); - //glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s); - gDeferredLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, tc.v); + gDeferredLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, c); gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s); gDeferredLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV); gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f); - //gGL.diffuseColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f); gGL.syncMatrices(); - mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); - glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, - GL_UNSIGNED_SHORT, get_box_fan_indices_ptr(camera, center)); + + mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, center)); stop_glerror(); } } @@ -7604,6 +7726,9 @@ void LLPipeline::renderDeferredLighting() continue; } + glh::vec3f tc(c); + mat.mult_matrix_vec(tc); + fullscreen_lights.push_back(LLVector4(tc.v[0], tc.v[1], tc.v[2], s*s)); light_colors.push_back(LLVector4(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f)); } @@ -7616,7 +7741,7 @@ void LLPipeline::renderDeferredLighting() LLGLDepthTest depth(GL_TRUE, GL_FALSE); bindDeferredShader(gDeferredSpotLightProgram); - mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); + mCubeVB->setBuffer(LLVertexBuffer::MAP_VERTEX); gDeferredSpotLightProgram.enableTexture(LLShaderMgr::DEFERRED_PROJECTION); @@ -7634,36 +7759,17 @@ void LLPipeline::renderDeferredLighting() sVisibleLightCount++; - glh::vec3f tc(c); - mat.mult_matrix_vec(tc); - setupSpotLight(gDeferredSpotLightProgram, drawablep); LLColor3 col = volume->getLightColor(); - //vertex positions are encoded so the 3 bits of their vertex index - //correspond to their axis facing, with bit position 3,2,1 matching - //axis facing x,y,z, bit set meaning positive facing, bit clear - //meaning negative facing - mDeferredVB->getVertexStrider(vert); - v[0].set(c[0]-s,c[1]-s,c[2]-s); // 0 - 0000 - v[1].set(c[0]-s,c[1]-s,c[2]+s); // 1 - 0001 - v[2].set(c[0]-s,c[1]+s,c[2]-s); // 2 - 0010 - v[3].set(c[0]-s,c[1]+s,c[2]+s); // 3 - 0011 - - v[4].set(c[0]+s,c[1]-s,c[2]-s); // 4 - 0100 - v[5].set(c[0]+s,c[1]-s,c[2]+s); // 5 - 0101 - v[6].set(c[0]+s,c[1]+s,c[2]-s); // 6 - 0110 - v[7].set(c[0]+s,c[1]+s,c[2]+s); // 7 - 0111 - - gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, tc.v); + gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, c); gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s); gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV); gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f); gGL.syncMatrices(); - mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); - glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, - GL_UNSIGNED_SHORT, get_box_fan_indices_ptr(camera, center)); + + mCubeVB->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, center)); } gDeferredSpotLightProgram.disableTexture(LLShaderMgr::DEFERRED_PROJECTION); unbindDeferredShader(gDeferredSpotLightProgram); @@ -7695,8 +7801,6 @@ void LLPipeline::renderDeferredLighting() LLVector4 light[max_count]; LLVector4 col[max_count]; -// glVertexPointer(2, GL_FLOAT, 0, vert); - F32 far_z = 0.f; while (!fullscreen_lights.empty()) @@ -8353,7 +8457,7 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera if (use_shader) { - gDeferredShadowProgram.bind(); + gDeferredShadowCubeProgram.bind(); } updateCull(shadow_cam, result); @@ -8370,17 +8474,10 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera stop_glerror(); gGLLastMatrix = NULL; - { - //LLGLDepthTest depth(GL_TRUE); - //glClear(GL_DEPTH_BUFFER_BIT); - } - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); stop_glerror(); - //glCullFace(GL_FRONT); - LLVertexBuffer::unbind(); { @@ -8388,6 +8485,10 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera { //occlusion program is general purpose depth-only no-textures gOcclusionProgram.bind(); } + else + { + gDeferredShadowProgram.bind(); + } gGL.diffuseColor4f(1,1,1,1); gGL.setColorMask(false, false); @@ -8437,7 +8538,7 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera //glCullFace(GL_BACK); - gDeferredShadowProgram.bind(); + gDeferredShadowCubeProgram.bind(); gGLLastMatrix = NULL; gGL.loadMatrix(gGLModelView); doOcclusion(shadow_cam); diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 2093398af1..2bb063d193 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -163,6 +163,7 @@ public: void markRebuild(LLSpatialGroup* group, BOOL priority = FALSE); void markRebuild(LLDrawable *drawablep, LLDrawable::EDrawableFlags flag = LLDrawable::REBUILD_ALL, BOOL priority = FALSE); void markPartitionMove(LLDrawable* drawablep); + void markMeshDirty(LLSpatialGroup* group); //get the object between start and end that's closest to start. LLViewerObject* lineSegmentIntersectInWorld(const LLVector3& start, const LLVector3& end, @@ -546,6 +547,9 @@ public: //utility buffer for rendering post effects, gets abused by renderDeferredLighting LLPointer mDeferredVB; + //utility buffer for rendering cubes, 8 vertices are corners of a cube [-1, 1] + LLPointer mCubeVB; + //sun shadow map LLRenderTarget mShadow[6]; std::vector mShadowFrustPoints[4]; @@ -597,6 +601,7 @@ public: BOOL mVertexShadersEnabled; S32 mVertexShadersLoaded; // 0 = no, 1 = yes, -1 = failed + U32 mTransformFeedbackPrimitives; //number of primitives expected to be generated by transform feedback protected: BOOL mRenderTypeEnabled[NUM_RENDER_TYPES]; std::stack mRenderTypeEnableStack; @@ -654,6 +659,9 @@ protected: LLSpatialGroup::sg_vector_t mGroupQ1; //priority LLSpatialGroup::sg_vector_t mGroupQ2; // non-priority + LLSpatialGroup::sg_vector_t mMeshDirtyGroup; //groups that need rebuildMesh called + U32 mMeshDirtyQueryObject; + LLDrawable::drawable_list_t mPartitionQ; //drawables that need to update their spatial partition radius bool mGroupQ2Locked; diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml index aab0ec84ba..10e5e8ea1d 100644 --- a/indra/newview/skins/default/textures/textures.xml +++ b/indra/newview/skins/default/textures/textures.xml @@ -54,6 +54,8 @@ with the same filename but different name + + diff --git a/indra/newview/skins/default/textures/widgets/Arrow_Left.png b/indra/newview/skins/default/textures/widgets/Arrow_Left.png new file mode 100644 index 0000000000..a424282839 Binary files /dev/null and b/indra/newview/skins/default/textures/widgets/Arrow_Left.png differ diff --git a/indra/newview/skins/default/textures/widgets/Arrow_Right.png b/indra/newview/skins/default/textures/widgets/Arrow_Right.png new file mode 100644 index 0000000000..e32bee8f34 Binary files /dev/null and b/indra/newview/skins/default/textures/widgets/Arrow_Right.png differ diff --git a/indra/newview/skins/default/xui/da/floater_model_wizard.xml b/indra/newview/skins/default/xui/da/floater_model_wizard.xml deleted file mode 100644 index 8ad443581a..0000000000 --- a/indra/newview/skins/default/xui/da/floater_model_wizard.xml +++ /dev/null @@ -1,241 +0,0 @@ - - - - - - - - - - - Choose model file - - - - - Advanced users: If you are familiar with 3D content creation tools you may wish to use the Advanced Uploader. - - - - Choose model file to upload - - - - - Second Life supports COLLADA (.dae) files - - - - - - Dimensions (meters): - - - X Y Z - - - - - - WARNING: - - - You will not be able to complete the final step of uploading this model to the Second Life servers. [secondlife:///app/floater/learn_more Find out how] to set up your account for mesh model uploads. - - - - - - - - - Optimize model - - - - We have optimized the model for performance. Adjust it further if you wish. - - - Generating Level of Detail - - - Generate Level of Detail: High - - Generate Level of Detail: Medium - - Generate Level of Detail: Low - - Generate Level of Detail: Lowest - - - Performance - Faster rendering -Less detail -Lower prim weight - Accuracy - Slower rendering -More detail -Higher prim weight - - - ' - - ' - - ' - - - - Geometry preview - - - - - - High detail - - - Medium detail - - - Low detail - - - Lowest detail - - - - - - - - - Adjust physics - - - - We will create a shape for the outer hull of the model. Adjust the shape's detail level as needed for the intended purpose of your model. - - - Performance - Faster rendering -Less detail -Lower prim weight - Accuracy - Slower rendering -More detail -Higher prim weight - - - Examples: -Moving objects -Flying objects -Vehicles - Examples: -Small static objects -Less detailed objects -Simple furniture - Examples: -Static objects -Detailed objects -Buildings - - - - Physics preview - - - - - - High detail - - - Medium detail - - - Low detail - - - Lowest detail - - - - - - - - - Review - - - - Impact to parcel/region: [EQUIV] prim equivalents - - Your account will be charged an upload fee of L$ [FEE]. - - By clicking the upload button, you confirm that you have the appropriate rights to the material contained in the model. - - - - - - - - - - - Upload complete - - - - Your model has been uploaded. - - - You will find it in the Objects folder in your inventory. - - Your account has been charged L$ [FEE]. - - - - - - + + + + + diff --git a/indra/newview/skins/default/xui/en/panel_region_estate.xml b/indra/newview/skins/default/xui/en/panel_region_estate.xml index 37bdd90b28..8bb6086989 100644 --- a/indra/newview/skins/default/xui/en/panel_region_estate.xml +++ b/indra/newview/skins/default/xui/en/panel_region_estate.xml @@ -150,11 +150,11 @@ diff --git a/indra/newview/skins/default/xui/en/panel_toolbar_view.xml b/indra/newview/skins/default/xui/en/panel_toolbar_view.xml index 1cb94cf608..10c29e7c16 100644 --- a/indra/newview/skins/default/xui/en/panel_toolbar_view.xml +++ b/indra/newview/skins/default/xui/en/panel_toolbar_view.xml @@ -229,6 +229,7 @@ top="4" right="-12" follows="left|right|bottom" + spellcheck="true" visible="true" /> - Load Files Choose Directory Scripts + Dictionaries + [User] + diff --git a/indra/newview/skins/default/xui/en/teleport_strings.xml b/indra/newview/skins/default/xui/en/teleport_strings.xml index dce6b8dd6d..fdf41991cd 100644 --- a/indra/newview/skins/default/xui/en/teleport_strings.xml +++ b/indra/newview/skins/default/xui/en/teleport_strings.xml @@ -45,6 +45,9 @@ Go to 'Welcome Island Public' to repeat the tutorial. The inventory system is currently unavailable. + + You must be age 18 or over to enter this region. + @@ -80,5 +83,8 @@ Go to 'Welcome Island Public' to repeat the tutorial. Requesting Teleport... - + + Pending Teleport... + + diff --git a/indra/newview/skins/default/xui/es/floater_model_wizard.xml b/indra/newview/skins/default/xui/es/floater_model_wizard.xml deleted file mode 100644 index 5bd6b5e0e5..0000000000 --- a/indra/newview/skins/default/xui/es/floater_model_wizard.xml +++ /dev/null @@ -1,208 +0,0 @@ - - -